Old Glast Heim Challenge Mode/zh-hans: Difference between revisions

Muhbot (talk | contribs)
Machine translation (deepseek-flash)
 
Muhbot (talk | contribs)
Machine translation (deepseek-flash)
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
<languages/>
<languages/>
<div lang="en" dir="ltr" class="mw-content-ltr">
[[Category:Instances]]
[[Category:Instances]]
=Overview=
=概述=
* Base Level 170+  
* 基础等级 170+  
* Startingpoint {{#navi:glast_01|143|288}}
* 起点 {{#navi:glast_01|143|288}}
* Cooldown is 1 day
* 冷却时间为 1 天
* Talk to Oscar to open the instance. <br>
* 与 Oscar 对话即可开启副本。 <br>
[[File:OscarOGHH.jpg]]
[[File:OscarOGHH.jpg]]
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=攻略流程=
=Walkthrough=
[[File:ogh_cm_map.jpg]]
[[File:ogh_cm_map.jpg]]
* <span style="color: #FF8433;">ORANGE</span>: Start Point
* <span style="color: #FF8433;">橙色</span>:起点
* <span style="color: #333399;">BLUE</span>: Left side (50 mobs)
* <span style="color: #333399;">蓝色</span>:左侧(50 只怪物)
* <span style="color: #008440;">GREEN</span>: Right side (50 mobs)
* <span style="color: #008440;">绿色</span>:右侧(50 只怪物)
* <span style="color: #EDDE88;">YELLOW</span>: Start Position / Portal Location
* <span style="color: #EDDE88;">黄色</span>:起始位置 / 传送门位置
* <span style="color: #993399;">PURPLE</span>: MVP Summoning Location
* <span style="color: #993399;">紫色</span>:MVP 召唤位置
* <span style="color: #CF0000;">RED</span>: MVP Fighting Arena.<br>
* <span style="color: #CF0000;">红色</span>:MVP 战斗区域。<br>
Upon entering the instance, you start at the orange spot. You will see Oscar NPC. The party leader must talk to the NPC to initiate the battle. All party members will be randomly split to the left side (blue box) and right (green box) of the map. There are 50 monsters per side. You must clear 47 monsters in order to unlock the portal (yellow). If the other side is not cleared, the portal will lead you to the other side. You can have your support party members not move and they will be safe until you finish clearing your side. <br>
进入副本后,你会从橙色位置开始,并看到 Oscar NPC。队长必须与该 NPC 对话才能开始战斗。所有队员会被随机分配到地图左侧(蓝色区域)和右侧(绿色区域),每侧各有 50 只怪物。你需要清掉 47 只怪物才能解锁传送门(黄色)。如果另一侧还没清完,传送门会把你送到那一侧。你也可以让辅助队员原地不动,在你清完自己这一侧之前他们都会很安全。 <br>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
击败一侧的怪物后,Oscar 会显示以下提示:“...”。中央走廊会出现 Prime Corruption Root,你必须在 30 秒内将其击杀。如果没有及时击杀,Prime Corruption Root 会杀死屏幕内(15×15)的所有队员,随后 Oscar 会将其净化(替你击败它)。Prime Corruption Root 出现的数量取决于难度等级。难度等级 4 时会出现 2 个或更多,难度等级 10 时最多会出现 5 个。为了有机会击败 Prime Corruption Root,两侧必须同时清完,这样队伍才能及时赶到中央走廊。当然,队伍也可以完全避开这只怪物,除了从 Oscar 处获得的奖励会减少之外,没有任何其他惩罚。 <br>
After defeating one side of monsters, Oscar will announce the following message: “...”. A Prime Corruption Root will spawn in the center corridor and you must kill it within 30 seconds. If you fail to kill it on time, the Prime Corruption Root will kill all party members on screen (15×15) and then Oscar will purify it (defeat it for you). The amount of Prime Corruption Root spawned depends on the difficulty level. Two or more can spawn at difficulty level 4 while up to five can spawn at difficulty level 10. In order to have an opportunity in defeating the Prime Corruption Root, both sides must be cleared simultaneously so that the party can reach the center corridor in time. Alternatively, the party can entirely avoid the monster without any penalties other than less rewards from Oscar. <br>
<br>
<br>
Once both sides have been cleared, the portal will lead to the center corridor where you will meet with Oscar who will lead you to battle against Phantom Amdarais.<br>
两侧都清完后,传送门会通往中央走廊,你会在那里见到 Oscar,他会带你与 Phantom Amdarais 战斗。<br>
<br>
<br>
There is a chance that instead of Phantom Amdarais, players would battle against Phantom of Himmelmez. Some Skills & Mechanics may differ and you would have the opportunity to get her card.
有一定几率玩家面对的不会是 Phantom Amdarais,而是 Phantom of Himmelmez。部分技能与机制会有所不同,同时你将有机会获得她的卡片。
==Old Glast Heim Difficulty Level==
==Old Glast Heim 难度等级==
Old Glast Heim Challenge Mode has a selectable difficulty system where you can unlock stronger versions of the instance after completing an easier version of the instance. <br>
Old Glast Heim Challenge Mode 设有可选择的难度系统,当你通关较简单的副本版本后,就能解锁更强的版本。 <br>
Your current challenge progress can be checked by talking to Oscar outside of the instance.
你当前的挑战进度可以在副本外与 Oscar 对话查看。
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;"
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;"
|- style="background-color:#CFE8F2;"  
|- style="background-color:#CFE8F2;"  
|Difficulty Level
|难度等级
|Progression Points needed
|所需进度点数
|Phantom Amdarais HP
|Phantom Amdarais HP
|-
|-
|Level 1
|等级 1
|0
|0
|600.000.000
|600.000.000
|-
|-
|Level 2
|等级 2
|5
|5
|750.000.000
|750.000.000
|-
|-
|Level 3
|等级 3
|11
|11
|900.000.000
|900.000.000
|-
|-
|Level 4
|等级 4
|18
|18
|1.050.000.000
|1.050.000.000
|-
|-
|Level 5
|等级 5
|26
|26
|1.200.000.000
|1.200.000.000
|-
|-
|Level 6
|等级 6
|35
|35
|1.350.000.000
|1.350.000.000
|-
|-
|Level 7
|等级 7
|45
|45
|1.500.000.000
|1.500.000.000
|-
|-
|Level 8
|等级 8
|60
|60
|1.650.000.000
|1.650.000.000
|-
|-
|Level 9
|等级 9
|80
|80
|1.800.000.000
|1.800.000.000
|-
|-
|Level 10
|等级 10
|100
|100
|2.050.000.000
|2.050.000.000
|}
|}
'''Higher difficulty levels will do the following:'''
'''更高的难度等级会带来以下变化:'''
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
* 所有怪物的伤害按(伤害 * 难度等级)缩放
* Scale all monsters damage by (Damage * Difficulty Level)
* 除等级 10 外,Boss 的 HP 按(450,000,000 + [150,000,000 * 难度等级])缩放。
* Scale Boss HP by (450,000,000 + [150,000,000 * Difficulty Level]) except for level 10.
* Mutated Thorn 的 HP 按(5 + [难度等级 * 4])缩放
* Scale Mutated Thorn HP by (5 + [Difficulty Level * 4])
* Boss 的生命恢复机制每 2 秒额外恢复(300,000 * 难度等级)点 HP。
* Increases Boss's Health Regeneration mechanic by (300,000 * Difficulty Level) HP per 2 seconds.
* 提高奖励
* Increases rewards
* 提高 Phantom of Himmelmez 的出现几率(5% * 难度等级)
* Increases chance to spawn Phantom of Himmelmez(5% * Difficulty Level)
'''注意:'''
'''Note:'''
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
进度点数在整个游戏账号内共享。 <br>
The number of progression points is game account wide. <br>
你会根据通关的难度等级获得相应的进度点数。例如:通关难度等级 3 可获得 3 点进度点数。
You get 1 progression point according to the level you've cleared. Example: clearing difficulty level 3 gives 3 progression points.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
==怪物==
==Monster==
{| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;text-align:center;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;text-align:center;"
|- style="background-color:#C4E2EF;"  
|- style="background-color:#C4E2EF;"  
| Monster
| 怪物
| Race/Size/Element
| 种族/体型/属性
|-
|-
| {{#mob:20574}}
| {{#mob:20574}}
| Undead / Large / Dark 3
| 不死 / 大型 / 暗属性 3
|-
|-
| {{#mob:20576}}
| {{#mob:20576}}
| Undead / Medium / Dark 3
| 不死 / 中型 / 暗属性 3
|-
|-
| {{#mob:20577}}
| {{#mob:20577}}
| Demi-Human / Medium / Dark 2
| 人形 / 中型 / 暗属性 2
|-
|-
| {{#mob:20578}}
| {{#mob:20578}}
| Demi-Human / Medium / Dark 2
| 人形 / 中型 / 暗属性 2
|-
|-
| {{#mob:20579}}
| {{#mob:20579}}
| Undead / Medium / Undead 2
| 不死 / 中型 / 不死属性 2
|-
|-
| {{#mob:20580}}
| {{#mob:20580}}
| Undead / Medium / Undead 2
| 不死 / 中型 / 不死属性 2
|-
|-
| {{#mob:20581}}
| {{#mob:20581}}
| Formless / Medium / Fire 3
| 无形 / 中型 / 火属性 3
|-
|-
| {{#mob:20575}}
| {{#mob:20575}}
| '''(MVP)''' <br> Demon / Large / Earth 3
| '''(MVP)''' <br> 恶魔 / 大型 / 地属性 3
|-
|-
| {{#mob:20572}}
| {{#mob:20572}}
| '''(MVP)''' <br> Angel  /Medium / Holy 3
| '''(MVP)''' <br> 天使 / 中型 / 圣属性 3
|-
|-
| {{#mob:20573}}
| {{#mob:20573}}
| '''(MVP)''' <br> Demon / Large / Dark 3
| '''(MVP)''' <br> 恶魔 / 大型 / 暗属性 3
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
==卡片掉落==
==Carddrops==
{| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;text-align:center;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;text-align:center;"
|- style="background-color:#C4E2EF;"  
|- style="background-color:#C4E2EF;"  
| Card
| 卡片
| Description
| 描述
|-
|-
| {{#item:27382}}
| {{#item:27382}}
Line 165: Line 152:
| {{#itemDesc:27384 }}
| {{#itemDesc:27384 }}
|}
|}
==Itemdrops==
==物品掉落==
* Temporal Fragments drop from monsters
* 怪物会掉落 Temporal Fragments
* Prime Corrupted Soul can drop Temporal Fragments and Temporal Gemstones
* Prime Corrupted Soul 有几率掉落 Temporal Fragments 和 Temporal Gemstones
* Amdarais's Phantom and Phantom Himmelmez can drop Temporal Spell, Sealed Temporal Circlets and Powerful Dimensional Essence
* Amdarais's Phantom 和 Phantom Himmelmez 有几率掉落 Temporal Spell、Sealed Temporal Circlets 和 Powerful Dimensional Essence
* Talking to Oscar after defeating the boss rewards you with {{#item:102552}} or {{#item:102553}} depending on boss.
* 击败 Boss 后与 Oscar 对话,会根据 Boss 的不同获得 {{#item:102552}} 或 {{#item:102553}}。
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
==技能与机制==
==Skills & Mechanics==
{| class="wikitable mw-collapsible mw-collapsed"  
{| class="wikitable mw-collapsible mw-collapsed"  
|-style="background-color:#C4E2EF; text-align: center;"
|-style="background-color:#C4E2EF; text-align: center;"
|Mechanic
|机制
|Difficulty Level
|难度等级
|Description
|描述
|-
|-
|Party Counter
|队伍计数
|Lv 1 +
|Lv 1 +
|If any party member dies the MVP will only take 1 damage for all attacks.
|如果有任何队员死亡,MVP 受到的所有攻击只造成 1 点伤害。
<br>
<br>
This effect goes away when all party members are alive again.
当所有队员再次存活时,此效果消失。
|-
|-
|Restart
|重启
|Lv 1 +
|Lv 1 +
|If all party members are dead for more than 5 minutes, the MVP will despawn and Oscar appears again.
|如果所有队员死亡超过 5 分钟,MVP 将会消失,Oscar 会再次出现。
<br>
<br>
You can summon the MVP again by talking to Oscar.
你可以通过与 Oscar 对话再次召唤 MVP。
|-
|-
|Fighting Arena
|Fighting Arena
|Lv 1 +
|Lv 1 +
|If the MVP moves away from the center fighting arena, Oscar will announce that the MVP must be brought back to the arena within 30 seconds or the battle will restart. Players must be within Grand Darkness (Grid) mechanic.
|如果 MVP 离开战斗竞技场中心,Oscar 会宣布必须在 30 秒内将 MVP 带回竞技场,否则战斗将重启。玩家必须处于 Grand Darkness (Grid) 机制范围内。
|-
|-
|Health Regeneration
|生命恢复
|Lv 1 +
|Lv 1 +
|The MVP heals passively (300,000 * Difficulty Level) HP every 2 seconds.
|MVP 每 2 秒被动恢复 (300,000 * 难度等级) 点 HP。
|-
|-
|Random Party Teleport
|随机队伍传送
|Lv 1 +
|Lv 1 +
|When the MVP receives a large amount of damage in a short amount of time, it will randomly teleport all party members within the Fighting Arena. The threshold value for this to occur will depend on difficulty level.
|当 MVP 在短时间内受到大量伤害时,它会随机传送 Fighting Arena 内的所有队员。触发此效果的阈值取决于难度等级。
|-
|-
|Firewall
|Firewall
|Lv 1 +
|Lv 1 +
|Spawns firewall in an incremental pattern that will push you very far away. <br> Land Protector is your  friend.
|以递增模式生成 Firewall,会将你推得很远。 <br> Land Protector 是你的好帮手。
|-
|-
|Ground Drive Version 1
|地面驱动版本 1
|Lv 1 +
|Lv 1 +
|Casts Heaven's Drive on the center of the MVP and spreads incrementally in a (+) pattern. <br> Land Protector is your  friend.
|在 MVP 中心施放 Heaven's Drive,并以 (+) 形状递增扩散。 <br> Land Protector 是你的好帮手。
|-
|-
|Ground Drive Version 2
|地面驱动版本 2
|Lv 1 +
|Lv 1 +
|Casts Heaven's Drive on the center of the MVP, then around MVP in a square pattern, followed by a spread incrementally in a (+) pattern. <br> Land Protector is your  friend.
|在 MVP 中心施放 Heaven's Drive,然后以方形模式围绕 MVP,接着以 (+) 形状递增扩散。 <br> Land Protector 是你的好帮手。
|-
|-
| Immune Property
| 免疫属性
|Lv 1 +
|Lv 1 +
|For 30 seconds, MVP receives elemental immunity (physical and magical) to a particular element and display a Chinese Character above its head. The MVP will always choose its elemental weakness. Phantom Amdarais will choose Holy Immunity. Phantom Himmelmez will choose Shadow Immunity. <br> Use Dispell or Clearance.
|在 30 秒内,MVP 获得对特定元素的元素免疫(物理和魔法),并在头顶显示一个汉字。MVP 总是选择其元素弱点。Phantom Amdarais 会选择 Holy 免疫。Phantom Himmelmez 会选择 Shadow 免疫。 <br> 使用 Dispell 或 Clearance。
|-
|-
|Grand Darkness Grid
|Grand Darkness Grid
|Lv 1 +
|Lv 1 +
|When the MVP is below 90% HP, a grid of Mutated Thorn will appear on the map. After 5 seconds, all surviving Mutated Thorn will hide and cast Dark Grand Cross for 10 seconds. Bathory card will assist in surviving. You can kill the Mutated Thorn so they do not cast Grand Darkness. It is best to stay in the middle of the 4 Mutated Thorns in order to avoid getting hit.
|当 MVP 的 HP 低于 90% 时,地图上会出现一个 Mutated Thorn 网格。5 秒后,所有存活的 Mutated Thorn 会隐藏并施放 Dark Grand Cross,持续 10 秒。Bathory Card 有助于生存。你可以杀死 Mutated Thorn,使它们无法施放 Grand Darkness。最好站在 4 个 Mutated Thorn 的中间,以避免被击中。
|-
|-
|Grand Darkness
|Grand Darkness
|Lv 1 +
|Lv 1 +
|Phantom Amdarais Exclusive Skill. The MVP will cast Shadow Property version of Grand Cross that will follow him around. <br> Use Bathory Card.
|Phantom Amdarais 专属技能。MVP 会施放 Shadow Property 版本的 Grand Cross,并跟随他移动。 <br> 使用 Bathory Card。
|-
|-
|Grand Cross
|Grand Cross
|Lv 1 +
|Lv 1 +
|Phantom Himmelmez Exclusive Skill. The MVP will cast Holy Property Grand Cross that will follow her around. <br>
|Phantom Himmelmez 专属技能。MVP 会施放 Holy Property 的 Grand Cross,并跟随她移动。 <br>
Use Angeling Card.
使用 Angeling Card。
|-
|-
|Rain of Meteor
|Rain of Meteor
|Lv 1 +
|Lv 1 +
|Lands fire property meteor (magical damage) on the center of the MVP and spreads incrementally in either a (x) or (+) pattern.<br> Land Protector is your  friend.
|在 MVP 中心降下 fire property 陨石(魔法伤害),并以 (x) 或 (+) 形状递增扩散。<br> Land Protector 是你的好帮手。
|-
|-
|Demonic Hell Judgement
|Demonic Hell Judgement
|Lv 1 +
|Lv 1 +
|A 1 second cast time skill with a 13×13 area of effect with a warning red tile on the floor. This skill deals physical damage (defense-piercing and dark property) and inflicts a random status effect. The damage is either melee or range depending on how close you are to the MVP.
|一个施法时间为 1 秒的技能,范围为 13×13,地面上会有红色警告标识。此技能造成物理伤害(无视防御和 dark property),并施加随机状态效果。伤害是近战还是远程取决于你与 MVP 的距离。
|-
|-
|Ganbantein (Lv 9)
|Ganbantein (Lv 9)
|Lv 1 +
|Lv 1 +
|Instantly removes all ground spells in a 9×9 area on the center of the MVP. <br> Land Protector is your  friend.
|立即移除 MVP 中心 9×9 区域内的所有地面魔法。 <br> Land Protector 是你的好帮手。
|-
|-
|Shield Reflect
|Shield Reflect
|Lv 1 +
|Lv 1 +
|A skill that reflects a portion of all melee physical damage back to the user. <br>
|一个会将部分近战物理伤害反弹给使用者的技能。 <br>
You can use Dispell, Empty Shadow... .
你可以使用 Dispell、Empty Shadow... 。
|-
|-
|Change Undead
|Change Undead
|Lv 1 +
|Lv 1 +
|Phantom Amdarais Exclusive Skill. Changes the MVP elemental property from Shadow to Undead.
|Phantom Amdarais 专属技能。将 MVP 的元素属性从 Shadow 变为 Undead。
<br>
<br>
This can be ignored if you are using Holy element.
如果你使用的是 Holy 元素,可以忽略此技能。
|-
|-
|Change Darkness
|Change Darkness
|Lv 1 +
|Lv 1 +
|Phantom Himmelmez Exclusive Skill. Changes the MVP elemental property from Holy to Shadow.
|Phantom Himmelmez 专属技能。将 MVP 的元素属性从 Holy 变为 Shadow。
<br>
<br>
You should change your element to Holy when you see your damage reduced.
当你看到伤害降低时,应该将你的元素改为 Holy。
|-
|-
|Spawn Mutated Khalitzburg
|生成 Mutated Khalitzburg
|Lv 1 +
|Lv 1 +
|When the MVP is below 70% HP, it will spawn Mutated Khalitzburg.
|当 MVP 的 HP 低于 70% 时,它会生成 Mutated Khalitzburg。
|-
|-
|Spawn Mutated White Knight
|生成 Mutated White Knight
|Lv 1 +
|Lv 1 +
|When the MVP is below 50% HP, it will spawn Mutated White Knight.
|当 MVP 的 HP 低于 50% 时,它会生成 Mutated White Knight。
|-
|-
|Spawn Mutated Raydric Archer
|生成 Mutated Raydric Archer
|Lv 1 +
|Lv 1 +
|When the MVP is below 30% HP, it will spawn Mutated Raydric Archer.
|当 MVP 的 HP 低于 30% 时,它会生成 Mutated Raydric Archer。
|-
|-
|Max Pain
|Max Pain
|Lv 3 +
|Lv 3 +
|Occurs when the MVP is below 70% Health. This skill will change the MVP into a golden color that will keep track of all damage the MVP receives and returns the damage proportionally to all players on the screen.
|当 MVP 的 HP 低于 70% 时发生。此技能会使 MVP 变成金色,并记录 MVP 受到的所有伤害,然后按比例将伤害返还给屏幕上的所有玩家。
<br>
<br>
The best method is to stop damaging the MVP when the first Mutated Khalitzburg spawns and time the skill. Phantom Amdarais's Max Pain has a 10 second duration with a 30 second cooldown which gives players a 20 second window for damaging.
最好的方法是在第一个 Mutated Khalitzburg 生成时停止对 MVP 造成伤害,并计算技能时间。Phantom Amdarais 的 Max Pain 持续 10 秒,冷却 30 秒,这给了玩家 20 秒的伤害输出窗口。
|-
|-
|Grim Reaper
|Grim Reaper
|Lv 3 +
|Lv 3 +
|Reaper Yanku spawns as an NPC and will slowly walk to the MVP. When it reaches the MVP, the Health Regeneration mechanic reduces by 50,000 HP per 2 seconds while its attack will increase. This effect can stack.
|Reaper Yanku 作为 NPC 生成,并缓慢走向 MVP。当它到达 MVP 时,生命恢复机制每 2 秒减少 50,000 HP,同时其攻击力会增加。此效果可以叠加。
|-
|-
|Gradual Gravity
|Gradual Gravity
|Lv 9 +
|Lv 9 +
|Casts a debuff that reduces your HP by a certain percentage of your max HP per second. This effect can kill you. The best counter to this is to constantly use potions.
|施放一个减益效果,每秒减少你最大 HP 的一定百分比。此效果可以杀死你。最好的应对方法是不断使用药水。
|-
|-
|Circle Arena
|圆形竞技场
|Lv 9 +
|Lv 9 +
|A blue circle effect will appear randomly in the Fighting Arena. Within 1 minute, players must lure the MVP inside of this circle. If not, the MVP will gain enrage and deal more damage.
|Fighting Arena 中会随机出现一个蓝色圆圈效果。在 1 分钟内,玩家必须将 MVP 引入此圆圈内。否则,MVP 会获得狂暴并造成更多伤害。
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=装备=
=Gear=
{{:Temporal_Circlet}}
{{:Temporal_Circlet}}
{{:Royal_and_Guardian_Weapons}}
{{:Royal_and_Guardian_Weapons}}
</div>