Edda Enchantment: Difference between revisions

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(Created page with "<noinclude>Category:Enchantment</noinclude> ==Edda Enchantment== NPC Zomcha {{#navi:yuno|214|347}} will give you 3 choices of enchantment. 1. General enchant: requires lo...")
 
 
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<noinclude>[[Category:Enchantment]]</noinclude>
<noinclude>[[Category:Enchantment]]</noinclude>
==Edda Enchantment==
==Edda Enchantment==
NPC Zomcha {{#navi:yuno|214|347}} will give you 3 choices of enchantment.
NPC Zomcha {{#navi:yuno|214|347}} will give you 3 choices of enchantment. <br>
 
[[File:Zomcha.jpg]] <br>
1. General enchant: requires low amount of materials but has a chance to destroy weapon on failure. <br>
1. General enchant: requires low amount of materials but has a chance to destroy weapon on failure. <br>
2. Advanced enchant: requires moderate amount of materials but has higher chance of success and weapon won't be destroyed on failure.<br>
2. Advanced enchant: requires moderate amount of materials but has higher chance of success and weapon won't be destroyed on failure.<br>

Latest revision as of 19:43, 21 March 2022

Edda Enchantment

NPC Zomcha (yuno 214, 347) will give you 3 choices of enchantment.

1. General enchant: requires low amount of materials but has a chance to destroy weapon on failure.
2. Advanced enchant: requires moderate amount of materials but has higher chance of success and weapon won't be destroyed on failure.
3. Determined enchant: requires very large amount material but no chance of failure and the player can choose the desired enchant.

General Enchant
Slot Required material Probability
4th 50x 25787.png Somatology Experimental Fragment (25787)

50x 25786.png Somatology Research Document (25786)

fail: weapon ist destroyed (5%) fail: weapon remains, enchant fails (30%) success: gains one of following enchant randomly (65%)
Expert Archer 1 Fightight Spirit 4 Sharp 1 Spell 1 Fatal 1
Expert Archer 2 Fightight Spirit 5 Sharp 2 Spell 2 Fatal 2
Expert Archer 3 Fightight Spirit 6 Sharp 3 Spell 3 Fatal 3
3rd 50x 25787.png Somatology Experimental Fragment (25787)

50x 25786.png Somatology Research Document (25786)

fail: weapon ist destroyed (20%) fail: weapon remains, 4th enchant remains, 3rd enchant fails (50%) success: gains one of the special enchants (memory's) randomly (30%)


Advanced Enchant
Slot Required material Probability
4th 500x 25787.png Somatology Experimental Fragment (25787)

500x 25786.png Somatology Research Document (25786)

fail: weapon remains, 4th enchant fails (10%) success: gains one of following enchant randomyl (90%)
Expert Archer 1 Fightight Spirit 4 Sharp 1 Spell 1 Fatal 1
Expert Archer 2 Fightight Spirit 5 Sharp 2 Spell 2 Fatal 2
Expert Archer 3 Fightight Spirit 6 Sharp 3 Spell 3 Fatal 3
3rd 500x 25787.png Somatology Experimental Fragment (25787)

500x 25786.png Somatology Research Document (25786)

fail: weapons remains, 4th enchant remains, 3rd enchant fails (30%) success: gains one of the special enchants (memory's) randomly (70%)


Determined Enchant
Only accept weapon which already has enchant in 4th slot
Slot Required material Probability
3rd 5000x 25787.png Somatology Experimental Fragment (25787) success: new enchant (memory) can be chosen (100%)
Reroll Options
4th slot reroll
Required material Fail chance Weapon break chance
25x 25787.png Somatology Experimental Fragment (25787) and 75x 25786.png Somatology Research Document (25786) 30% 5%
or
250x 25787.png Somatology Experimental Fragment (25787) and 750x 25786.png Somatology Research Document (25786) 10% 0%
3rd slot reroll
Required material Fail chance Weapon break chance
250x 25787.png Somatology Experimental Fragment (25787) and 750x 25786.png Somatology Research Document (25786) 30% 0%
or
5000x 25786.png Somatology Research Document (25786) (You can choose the desired enchant.) 0% 0%