Niflheim: Difference between revisions

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=Gear=
=Gear=
Every Monster has a low chance (0.2%) of granting one of the following items: <br>
Every Monster has a low chance (0.2%) of granting one of the following items: <br>
{{#item:20940}}, {{#item:410016}}, {{#item:410017}}, {{#item:18666}}, {{#item:410091}}, {{#item:410092}}.
{{#item:420031}}, {{#item:5978}}, {{#item:410093}}, {{#item:410094}}, {{#item:420076}}.
===Violet Halo ===
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#E1C7C1;color:white;text-align:center;"
| style="width: 20%"|Item
| style="width: 30%"|Booster Amplifier
| style="width: 50%"|Enchants
|-
|{{#item:19241}}
|{{#item:23308}}
| rowspan="2" |[[File:boost.png]]
|-
|{{#item:19245}}
|There is a low chance of transforming Magical Booster into Crimson Booster. (You still get enchant on Crimson Booster)
|-
| colspan="3" |Crimson Booster can't be enchanted by Booster Amplifier. So that means you must find the new Magical Booster to process enchantment again. <br>
Magical Booster can be enchanted by using Booster Amplifier as enchant material. Booster Amplifier can be bought at NPC with 1m zeny or 2 Nyangvine Fruits. <br>
2 options will be given randomly. <br>
If you get unwanted options: You can re-enchant it as much as you want as long as you have enough zeny or Nyangvine Fruit to buy Booster Amplifier.
|-
| colspan="4" |In addition, both Magical Booster and Crimson Booster can combo with Violet Halo.
|-
|{{#item:20940}}
| colspan="2" |{{#itemDesc:20940}}
|}


===Battle Processor===
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#E1C7C1;text-align:center;"
| style="width: 20%"|Item
| style="width: 30%"|Booster Amplifier
| style="width: 50%"|Enchants
|-
|{{#item:410017}}
|{{#item:100481}}
|[[File:battle.png]]
|-
| colspan="3" |Battle Processor [1] can be enchanted by using Battle Processor Accelerator as enchant material. <br>
Battle Processor Accelerator can be bought at NPC with 1m zeny or 2 Nyangvine Fruits. <br>
2 options will be given randomly as following table. <br>
If you get unwanted options: You can re-enchant it as much as you want as long as you have enough zeny or Nyangvine Fruit to buy Battle Processor Accelerator.
|}
=Monsters=
=Monsters=
==Level 1==
==Level 1==

Revision as of 09:49, 14 December 2021

Access

  • Baselevel 200+
  • @go niflheim
  • talk to Mila


Note:

  • After you have been on the map for the first time, the map will be unlocked for you in Warper.
  • Monster dropping 1000322.png Etel Dust (1000322) .

Exp Quests

The exp quest can be accepted in the main office at the board. Here you can find more information.

Gear

Every Monster has a low chance (0.2%) of granting one of the following items:
420031.png Ninja's Blue Mask (420031) , 5978.png Toy Syringe (5978) , 410093.png Sealed Chain (410093) , 410094.png Sealed Chain [1] (410094) , 420076.png Bondage Necklace (420076) .

Monsters

Level 1

Monster Level HP Size/Race/Element Card Item Drop
20938.gif
Ghost Cube (20938)
213 4.439.942 Small/Undead/Undead 1 ItemID: 300242
_______________________
When equipped by Novice or Super Novice:
ATK +10%, MaxHP +1500.

When equipped with Lude Gal Card:
Physical attacks have a certain chance to remove the weapon size penalty for 7 seconds.
_______________________
Type: Card
Compound on: Accessory
Weight: 1
570012.png Scrap Lute [2] (570012)

ItemID: 570012
_______________________
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Rose Blossom by 5%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 2%.
_______________________
Type: Musical Instrument
Attack: 205
Weight: 125
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Troubadour

20939.gif
Lude Gal (20939)
213 4.439.942 Small/Undead/Undead 2 ItemID: 300243
_______________________
When equipped by Novice or Super Novice:
MATK +10%, MaxSP +500.

When equipped with Ghost Cube Card:
Magical attacks have a certain chance to increase Magical Damage with Water and Fire element by 40% for 7 seconds.
_______________________
Type: Card
Compound on: Accessory
Weight: 1
580012.png Scrap Whip [2] (580012)

ItemID: 580012
_______________________
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Rose Blossom by 5%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 2%.
_______________________
Type: Whip
Attack: 205
Weight: 125
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Trouvere

20937.gif
Brutal Murderer (20937)
214 4.960.787 Large/DemiHuman/Neutral 2 ItemID: 300241
_______________________
ATK +15
_______________________
Increases Physical Damage against Medium size by 15%.
_______________________
Base Level at least 200:
Increases Physical Damage against Medium size by additional 25%.
_______________________
When equipped with Bloody Murderer Card:
Increases Physical Damage against Medium size by additional 30%.
_______________________
Type: Card
Compound on: Weapon
Weight: 1
560011.png Scrap Fist [2] (560011)

ItemID: 560011
_______________________
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Second Judgement and Second Faith by 5%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 2%.
_______________________
Type: Knuckle
Attack: 210
Weight: 130
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Inquisitor

20935.gif
Gan Ceann (20935)
215 4.681.632 Medium/Formless/Neutral 1 ItemID: 300240
_______________________
ATK +15
_______________________
Increases Physical Damage against Large size by 15%.
_______________________
Base Level at least 200:
Increases Physical Damage against Large size by additional 25%.
_______________________
When equipped with Dullahan Card:
Increases Physical Damage against Large size by additional 30%.
_______________________
Type: Card
Compound on: Weapon
Weight: 1
700021.png Scrap Bow [2] (700021)

ItemID: 700021
_______________________
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Gale Storm by 5%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 2%.
_______________________
Type: Bow
Attack: 210
Weight: 170
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Wind Hawk

Level 2

Monster Level HP Size/Race/Element Card Item Drop
20941.gif
Grote (20941)
253 9.950.045 Large/Demon/Earth 2 ItemID: 300246
_______________________
Increases Variable Casting Time by 5%.
_______________________
For each Refine Level:
Decreases Variable Casting Time by 1%.
_______________________
Refine Level +9:
MDEF +8
Decreases Magical Damage taken from enemies of Small size by 1%.
_______________________
Refine Level +11:
Decreases Magical Damage taken from enemies of Small size by additional 2%.
_______________________
Type: Card
Compound on: Headgear
Weight: 1
570012.png Scrap Lute [2] (570012)

ItemID: 570012
_______________________
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Rose Blossom by 5%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 2%.
_______________________
Type: Musical Instrument
Attack: 205
Weight: 125
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Troubadour

20936.gif
Disguiser (20936)
254 8.965.513 Medium/Demon/Undead 2 ItemID: 300244
_______________________
Increases Variable Casting Time by 5%.
_______________________
For each Refine Level:
Decreases Variable Casting Time by 1%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by 1%.
_______________________
Refine Level +11:
Increases Ranged Physical Damage by additional 2%.
_______________________
Type: Card
Compound on: Headgear
Weight: 1
700021.png Scrap Bow [2] (700021)

ItemID: 700021
_______________________
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Gale Storm by 5%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 2%.
_______________________
Type: Bow
Attack: 210
Weight: 170
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Wind Hawk

20940.gif
Blue Moon Loli Ruri (20940)
255 9.301.992 Large/Demon/Dark 4 ItemID: 300245
_______________________
Increases Variable Casting Time by 5%.
_______________________
For each Refine Level:
Decreases Variable Casting Time by 1%.
_______________________
Refine Level +9:
Increases Healing effectiveness by 3%.
_______________________
Refine Level +11:
Increases Healing effectiveness by additional 5%.
_______________________
Type: Card
Compound on: Headgear
Weight: 1
560011.png Scrap Fist [2] (560011)

ItemID: 560011
_______________________
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Second Judgement and Second Faith by 5%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 2%.
_______________________
Type: Knuckle
Attack: 210
Weight: 130
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Inquisitor

20942.gif
Pierrotzoist (20942)
255 9.701.992 Small/Demon/Dark 2 ItemID: 300247
_______________________
Increases Variable Casting Time by 5%.
_______________________
For each Refine Level:
Decreases Variable Casting Time by 1%.
_______________________
Refine Level +9:
Increases Magical Damage with Ghost element by 1%.
_______________________
Refine Level +11:
Increases Magical Damage with Ghost element by additional 2%.
_______________________
Type: Card
Compound on: Headgear
Weight: 1
580012.png Scrap Whip [2] (580012)

ItemID: 580012
_______________________
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Rose Blossom by 5%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 2%.
_______________________
Type: Whip
Attack: 205
Weight: 125
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Trouvere

20943.gif
Death Witch (20943)
255 398.844.882 Large/DemiHuman/Dark 2 ItemID: 300248
_______________________
MATK +10%
_______________________
Increases SP Consumption by 50%.
Increases Magical Damage against Demon and Formless race by 50%.
_______________________
Type: Card
Compound on: Shoes
Weight: 1