Old Glast Heim Challenge Mode: Difference between revisions
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The number of clears progression is character bound. | The number of clears progression is character bound. | ||
Difficulty Level does not matter for number of clears. Players can complete 100 times on Difficulty Level 1 to unlock Difficulty Level 10. | Difficulty Level does not matter for number of clears. Players can complete 100 times on Difficulty Level 1 to unlock Difficulty Level 10. | ||
=Monster= | |||
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Revision as of 18:50, 21 November 2021
Overview
Base Level 170+
Startingpoint (glast_01 143, 288)
Cooldown is 3 days
Walkthrough
- ORANGE: Start Point
- BLUE: Left side (50 mobs)
- GREEN: Right side (50 mobs)
- YELLOW: Start Position / Portal Location
- PURPLE: MVP Summoning Location
- RED: MVP Fighting Arena.
Upon entering the instance, you start at the orange spot. You will see Oscar NPC. The party leader must talk to the NPC to initiate the battle. All party members will be randomly split to the left side (blue box) and right (green box) of the map. There are 50 monsters per side. You must clear 47 monsters in order to unlock the portal (yellow). If the other side is not cleared, the portal will lead you to the other side. You can have your support party members not move and they will be safe until you finish clearing your side.
After defeating one side of monsters, there is a chance that Oscar will announce the following message: “...”. A Prime Corruption Root will spawn in the center corridor and you must kill it within 30 seconds. If you fail to kill it on time, the Prime Corruption Root will kill all party members on screen (15×15) and then Oscar will purify it (defeat it for you). The amount of Prime Corruption Root spawned depends on the difficulty level. Two or more can spawn at difficulty level 4 while up to five can spawn at difficulty level 10. In order to have an opportunity in defeating the Prime Corruption Root, both sides must be cleared simultaneously so that the party can reach the center corridor in time. Alternatively, the party can entirely avoid the monster without any penalties other than less rewards from Oscar.
Once both sides has been cleared, the portal will lead to the center corridor where you will meet with Oscar who will lead you to battle against Phantom Amdarais.
There is a 5% ~ 10% chance that instead of Phantom Amdarais, players would battle against Phantom Himmelmez. Some Skills & Mechanics may differ and you would have the opportunity to get her card.
Old Glast Heim Difficulty Level
Old Glast Heim Challenge Mode has a selectable difficulty system where you can unluck stronger versions of the instance after completing an easier version of the instance.
Difficulty Level | Number of Clears | Phantom Amdarias HP |
Level 1 | You start at Lv 1 | 600.000.000 |
Level 2 | 5 times | 750.000.000 |
Level 3 | 11 times | 900.000.000 |
Level 4 | 18 times | 1.050.000.000 |
Level 5 | 26 times | 1.200.000.000 |
Level 6 | 35 times | 1.350.000.000 |
Level 7 | 45 times | 1.500.000.000 |
Level 8 | 60 times | 1.650.000.000 |
Level 9 | 80 times | 1.800.000.000 |
Level 10 | 100 times | 2.000.000.000 |
Higher difficulty levels will do the following:
- Scale all monsters damage by (Damage * Difficulty Level)
- Scale Boss HP by (450,000,000 + [150,000,000 * Difficulty Level]) except for level 10.
- Scale Mutated Thorn HP by (5 + [Difficulty Level * 4])
- Increases Boss's Health Regeneration mechanic by (300,000 * Difficulty Level) HP per 2 seconds.
- Increases rewards
Note:
The number of clears progression is character bound. Difficulty Level does not matter for number of clears. Players can complete 100 times on Difficulty Level 1 to unlock Difficulty Level 10.
Monster
Monster | Race/Size/Element |
Mutating White Knight (20574) |
|
Mutating Khalitzburg (20576) |
|
Cursed Raydric (20577) |
|
Cursed Raydric Archer (20578) |
|
Cursed Buttler (20579) |
|
Cursed Buttler (20580) |
|
Mutated Thorn (20581) |
|
Fallen Root (20575) |
|
Phantom of Himmelmez (20572) |
|
Phantom of Amdarais (20573) |