Bio 5 Headgears/ms: Difference between revisions
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<noinclude>[[Category:Equipment Available]][[Category:Ausruestung]]</noinclude> | <noinclude>[[Category:Equipment Available]][[Category:Ausruestung]]</noinclude> | ||
==<span style="color: #FF8C00;">Bio 5 Headgears</span>== | ==<span style="color: #FF8C00;">Bio 5 Headgears</span>== | ||
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Terdapat dua pilihan yang tersedia semasa membuat Old Headgear. | Terdapat dua pilihan yang tersedia semasa membuat Old Headgear. | ||
Pilihan lalai (30% peluang berjaya) memerlukan bahan-bahan berikut: | |||
Contoh: | |||
''' 1x ''' {{#item:19974| Old Camouflage Bunny Hood}} | ''' 1x ''' {{#item:19974| Old Camouflage Bunny Hood}} | ||
''' 1x ''' {{#item:6818| Soul of Archer}} | ''' 1x ''' {{#item:6818| Soul of Archer}} | ||
'''20x ''' {{#item:6820| 200 Energy Fragments}} | '''20x ''' {{#item:6820| 200 Energy Fragments}} | ||
Pilihan selamat memerlukan perkara berikut: | |||
Contoh: | |||
''' 1x ''' {{#item:19974| Old Camouflage Bunny Hood}} | ''' 1x ''' {{#item:19974| Old Camouflage Bunny Hood}} | ||
''' 5x ''' {{#item:6818| 5 Soul of Archer}} | ''' 5x ''' {{#item:6818| 5 Soul of Archer}} | ||
'''100x ''' {{#item:6820| 1000 Energy Fragments}} | '''100x ''' {{#item:6820| 1000 Energy Fragments}} | ||
{{:Bio_5_Enchantment}} | {{:Bio_5_Enchantment}} | ||
Latest revision as of 13:18, 13 October 2026
Bio 5 Headgears

Old Headgears dibuat (oleh Sorrowful's Soul Energy) dan di-enchant (oleh Wandering Energy) di dalam
Bed of Honor atau di Sanctuary.
| Headgear yang tersedia ialah: |
| An old, abandoned rune circlet that emanates a mysterious aura. _______________________ All Basic Stats +1 MDEF +5 _______________________ For each Refine Level: ATK +4 _______________________ For each 2 Refine Levels: MaxHP +1% MaxSP +1% Increases damage of Ignition Break by 20%. Increases damage of Hundred Spear by 15%. _______________________ For each 5 Refine Levels: ASPD +1 _______________________ Enchantable: Yes _______________________ Class Restrictions: Rune Knight _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 1 Refinable Weight: 10 Required Level: 170 |
| An old, abandoned mitra that emanates a mysterious aura. _______________________ All Basic Stats +1 MDEF +5 _______________________ For each Refine Level: ATK +4 MATK +2 Increases Healing skills effectiveness by 2%. _______________________ For each 2 Refine Levels: MaxHP +1% MaxSP +1% Increases damage of Judex by 20%. Increases damage of Magnus Exorcismus by 10%. _______________________ Enchantable: Yes _______________________ Class Restrictions: Archbishop _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 1 Refinable Weight: 10 Required Level: 170 |
| An old, abandoned driver band that emanates a mysterious aura. _______________________ All Basic Stats +1 _______________________ For each Refine Level: ATK +4 _______________________ For each 2 Refine Levels: MaxHP +1% MaxSP +1% Increases damage of Power Swing and Axe Tornado by 20%. _______________________ For each 5 Refine Levels: ASPD +1 _______________________ Enchantable: Yes _______________________ Class Restrictions: Mechanic _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 1 Refinable Weight: 10 Required Level: 170 |
| An old, abandoned driver band that emanates a mysterious aura. _______________________ All Basic Stats +1 _______________________ For each Refine Level: ATK +4 _______________________ For each 2 Refine Levels: MaxHP +1% MaxSP +1% Increases damage of Arms Cannon by 15%. _______________________ For each 4 Refine Levels: Increases damage of Self-Destruction by 10%. _______________________ For each 5 Refine Levels: ASPD +1 _______________________ Enchantable: Yes _______________________ Class Restrictions: Mechanic _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 1 Refinable Weight: 10 Required Level: 170 |
| An old, abandoned shadow handicraft that emanates a mysterious aura. _______________________ All Basic Stats +1 _______________________ For each Refine Level: ATK +4 MATK +4 _______________________ For each 2 Refine Levels: MaxHP +1% MaxSP +1% Increases damage of Triangle Shot by 25%. _______________________ Refine Level +6: Decreases Masquerade Enervation and Masquerade Unlucky skill cooldown by 1 second. _______________________ Refine Level +8: Decreases Masquerade Laziness and Masquerade Weakness skill cooldown by 1 second. _______________________ Refine Level +10: Decreases Masquerade Ignorance and Masquerade Gloomy skill cooldown by 1 second. _______________________ Enchantable: Yes _______________________ Class Restrictions: Shadow Chaser _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 1 Refinable Weight: 10 Required Level: 170 |
| An old, abandoned minstrel song hat that emanates a mysterious aura. _______________________ All Basic Stats +1 _______________________ For each Refine Level: Increases Ranged Physical Damage by 1%. _______________________ For each 2 Refine Levels: MaxHP +1% MaxSP +1% Increases damage of Arrow Vulcan by 20%. Increases damage of Severe Rainstorm by 15%. _______________________ Enchantable: Yes _______________________ Class Restrictions: Minstrel _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 1 Refinable Weight: 10 Required Level: 170 |
| An old, abandoned midas whisper that emanates a mysterious aura. _______________________ All Basic Stats +1 _______________________ For each Refine Level: ATK +4 _______________________ For each 2 Refine Levels: MaxHP +1% MaxSP +1% Increases Ranged Physical Damage by 1%. Increases damage of Cart Cannon by 15%. _______________________ Enchantable: Yes _______________________ Class Restrictions: Genetic _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 1 Refinable Weight: 10 Required Level: 170 |
| An old, abandoned magic stone hat that emanates a mysterious aura. _______________________ All Basic Stats +1 MDEF +5 _______________________ Increases SP Recovery Rate by 20%. Decreases Crimson Rock skill cooldown by 1 second. _______________________ For each Refine Level: MATK +1% Decreases Crimson Rock skill cooldown by additional 0.1 second. _______________________ For each 2 Refine Levels: MaxHP +1% MaxSP +1% Increases damage of Soul Expansion by 15%. _______________________ Enchantable: Yes _______________________ Class Restrictions: Warlock _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 1 Refinable Weight: 10 Required Level: 170 |
| An old, abandoned blazing soul that emanates a mysterious aura. _______________________ All Basic Stats +1 _______________________ For each Refine Level: ATK +4 CRI +2 _______________________ For each 2 Refine Levels: MaxHP +1% MaxSP +1% Increases damage of Rampage Blaster by 15%. Increases damage of Lightning Ride by 20%. _______________________ Enchantable: Yes _______________________ Class Restrictions: Sura _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 1 Refinable Weight: 10 Required Level: 170 |
| An old, abandoned wind whisper that emanates a mysterious aura. _______________________ All Basic Stats +1 MDEF +5 _______________________ For each Refine Level: MATK +1% ATK +4 _______________________ For each 2 Refine Levels: MaxHP +1% MaxSP +1% Increases damage of Poison Buster by 15%. Increases damage of Varetyr Spear by 20%. _______________________ Enchantable: Yes _______________________ Class Restrictions: Sorcerer _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 1 Refinable Weight: 10 Required Level: 170 |
| An old, abandoned dying swan that emanates a mysterious aura. _______________________ All Basic Stats +1 _______________________ For each Refine Level: Increases Ranged Physical Damage by 1%. _______________________ For each 2 Refine Levels: MaxHP +1% MaxSP +1% Increases damage of Arrow Vulcan by 20%. Increases damage of Severe Rainstorm by 15%. _______________________ Enchantable: Yes _______________________ Class Restrictions: Wanderer _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 1 Refinable Weight: 10 Required Level: 170 |
| An old, abandoned bone circlet that emanates a mysterious aura. _______________________ All Basic Stats +1 _______________________ For each Refine Level: Increases Critical Damage by 1%. Increases Attack Speed by 1%. _______________________ For each 2 Refine Levels: MaxHP +1% MaxSP +1% Increases damage of Cross Impact by 15%. Increases damage of Cross Ripper Slasher by 20%. _______________________ Enchantable: Yes _______________________ Class Restrictions: Guillotine Cross _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 1 Refinable Weight: 10 Required Level: 170 |
| An old, abandoned crown of guardian that emanates a mysterious aura. _______________________ All Basic Stats +1 MDEF +5 _______________________ For each Refine Level: ATK +4 _______________________ For each 2 Refine Levels: MaxHP +1% MaxSP +1% Increases damage of Cannon Spear by 20%. Increases damage of Overbrand by 15%. _______________________ For each 5 Refine Levels: ASPD +1 _______________________ Enchantable: Yes _______________________ Class Restrictions: Royal Guard _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 1 Refinable Weight: 10 Required Level: 170 |
| An old, abandoned camouflage bunny hood that emanates a mysterious aura. _______________________ All Basic Stats +1 _______________________ For each Refine Level: Increases Ranged Physical Damage by 1%. _______________________ For each 2 Refine Levels: MaxHP +1% MaxSP +1% Increases damage of Cluster Bomb by 15%. Increases damage of Warg Strike by 10%. _______________________ For each 3 Refine Levels: Perfect Dodge +1 _______________________ Enchantable: Yes _______________________ Class Restrictions: Ranger _______________________ Type: Armor Position: Head Top Defense: 10 Armor Level: 1 Refinable Weight: 10 Required Level: 170 |
Membuat headgear ini memerlukan beberapa bahan. Pertama, anda perlu memperoleh soul bagi kelas pekerjaan pertama yang sepadan dengan kelas headgear yang anda mahukan. Semua ini drop pada peluang 5% daripada mob biasa (peluang berasingan untuk setiap ahli party). MVP akan drop 3 soul sepadan pada peluang 100%, dan memberi satu soul tambahan kepada MVP. Harap maklum bahawa soul tersebut adalah TERIKAT PADA AKAUN.
Swordman Soul (6814) - Dijatuhkan oleh Seyren Windsor dan Randel Lawrence.
Merchant Soul (6815) - Dijatuhkan oleh Howard Alt-Eisen dan Flamel Emule.
Thief Soul (6816) - Dijatuhkan oleh Eremes Guile dan Gertie Wie.
Magician Soul (6817) - Dijatuhkan oleh Kathryne Cheiron dan Celia Alde.
Archer Soul (6818) - Dijatuhkan oleh Cecil Damon, Alphoccio Basil dan Trentini.
Acolyte Soul (6819) - Dijatuhkan oleh Margaretha Sorin dan Chen Liu.
Anda juga perlu memperoleh headgear kostum yang sepadan. Ia drop daripada mob biasa di Bed of Honor.
Terdapat dua pilihan yang tersedia semasa membuat Old Headgear.
Pilihan lalai (30% peluang berjaya) memerlukan bahan-bahan berikut:
Contoh:
1x
C. Camouflage Rabbit Hood (19974)
1x
Archer Soul (6818)
20x
Energy Fragment (6820)
Pilihan selamat memerlukan perkara berikut:
Contoh:
1x
C. Camouflage Rabbit Hood (19974)
5x
Archer Soul (6818)
100x
Energy Fragment (6820)
Enchantment Bio 5
Keperluan Enchant
Bercakap dengan Wanderind Mind (lhz_dun_n 134, 265) untuk memulakan proses enchant. Ia memerlukan 10 Grudge Fragment setiap satu untuk enchant ke-3 dan ke-4. Itu akan sentiasa menjadi enchant Stat. Setelah anda enchant dua kali, anda boleh enchant slot ke-2 dan ia akan menjadi sama ada enchant Stat atau enchant berkuasa yang disenaraikan di bawah. Jika anda mendapat enchant berkuasa, ia akan bermula pada Level 1. Jadual di bawah menyenaraikan jumlah yang diperlukan untuk mendapatkan level tersebut. Jika anda gagal menaik taraf enchant berkuasa, ia akan turun satu level (minimum Level 1).
Set Semula Enchantment
Wanderind Mind (lhz_dun_n 134, 265) menawarkan reroll enchant ke-1/ke-2 untuk headgear yang telah di-enchant sepenuhnya dengan kos tambahan 10
Fragment of Vicious Mind (22687).
Anda juga boleh set semula kedua-dua enchant sekali gus.
Enchant
| Slot Enchant (Stat) | Keperluan |
| ke-3 | 10 |
| ke-4 | |
| Enchant Stat Rawak (Slot ke-3 & ke-4) | |
| Str 1 ~ 5 | Agi 1 ~ 5 |
| Vit 1 ~ 5 | Int 1 ~ 5 |
| Dex 1 ~ 5 | Luk 1 ~ 5 |
| Slot ke-2 | ||
| Level | Grudge Fragment Diperlukan | Peluang |
| 1 | 10 | |
| 2 | 20 | 80% |
| 3 | 40 | 70% |
| 4 | 50 | 50% |
| 5 | 70 | 20% |
| 6 | 100 | 20% |
| 7 | 150 | 20% |
| 8 | 250 | 20% |
| 9 | 500 | 20% |
| 10 | 1.000 | 20% |
Enchant terakhir untuk headgear Bio 5.
Anda boleh memilih enchant yang diingini dan boleh menaik taraf enchant tanpa gagal sehingga level 5.
- Kos untuk memilih enchant yang diingini : 5,000,000 zeny + 200
Grudge Fragment (23016). - Kos untuk menaik taraf enchant dari level 1 ke level 2 : 3,500,000 zeny + 100
Grudge Fragment (23016). - Kos untuk menaik taraf enchant dari level 2 ke level 3 : 5,000,000 zeny + 200
Grudge Fragment (23016). - Kos untuk menaik taraf enchant dari level 3 ke level 4 : 8,000,000 zeny + 250
Grudge Fragment (23016). - Kos untuk menaik taraf enchant dari level 4 ke level 5 : 14,000,000 zeny + 350
Grudge Fragment (23016).
| Jenis | Level | ||||
| Level 1
Melee physical damage +4% Perfect hit + 1 |
Level 2
Melee physical damage +8% Perfect hit + 2 |
Level 3
Melee physical damage +12% Perfect hit + 3 |
Level 4
Melee physical damage +16% Perfect hit + 4 |
Level 5
Melee physical damage +20% Perfect hit + 5 | |
| Level 6
Melee physical damage +24% Perfect hit + 6 |
Level 7
Melee physical damage +28% Perfect hit + 7 |
Level 8
Melee physical damage +32% Perfect hit + 8 |
Level 9
Melee physical damage +36% Perfect hit + 9 |
Level 10
Melee physical damage +44% Perfect hit + 10 | |
| Level 1
Atk + 4% Hit + 10 |
Level 2
Atk + 8% Hit + 20 |
Level 3
Atk + 12% Hit + 30 |
Level 4
Atk + 16% Hit + 40 |
Level 5
Atk + 20% Hit + 50 | |
| Level 6
Atk + 24% Hit + 60 |
Level 7
Atk + 28% Hit + 70 |
Level 8
Atk + 32% Hit + 80 |
Level 9
Atk + 36% Hit + 90 |
Level 10
Atk + 40% Hit + 100 | |
| Level 1
Matk + 4% FCT -0.1s |
Level 2
Matk + 8% FCT -0.2s |
Level 3
Matk + 12% FCT -0.3s |
Level 4
Matk + 16% FCT -0.4s |
Level 5
Matk + 20% FCT -0.5s | |
| Level 6
Matk + 24% FCT -0.6s |
Level 7
Matk + 28% FCT -0.7s |
Level 8
Matk + 32% FCT -0.8s |
Level 9
Matk + 36% FCT -0.9s |
Level 10
Matk + 44% FCT -1.0s | |
| Level 1
Crit + 3 Critical damage + 20% |
Level 2
Crit + 6 Critical damage + 35% |
Level 3
Crit + 9 Critical damage + 50% |
Level 4
Crit + 12 Critical damage + 65% |
Level 5
Crit + 15 Critical damage + 80% | |
| Level 6
Crit + 18 Critical damage + 95% |
Level 7
Crit + 21 Critical damage + 110% |
Level 8
Crit + 24 Critical damage + 125% |
Level 9
Crit + 27 Critical damage + 140% |
Level 10
Crit + 30 Critical damage + 170% | |
| Level 1
Aspd + 1% Long range damage + 4% |
Level 2
Aspd + 2% Long range damage + 8% |
Level 3
Aspd + 3% Long range damage + 12% |
Level 4
Aspd + 4% Long range damage + 16% |
Level 5
Aspd + 5% Long range damage + 20% | |
| Level 6
Aspd + 6% Long range damage + 24% |
Level 7
Aspd + 7% Long range damage + 28% |
Level 8
Aspd + 8% Long range damage + 32% |
Level 9
Aspd + 8% Long range damage + 32% |
Level 10
Aspd + 10% Long range damage + 44% | |
| Level 1
Max HP + 5% Def + 140 Mdef + 20 |
Level 2
Max HP + 10% Def + 180 Mdef + 40 |
Level 3
Max HP + 15% Def + 220 Mdef + 60 |
Level 4
Max HP + 20% Def + 260 Mdef + 80 |
Level 5
Max HP + 25% Def + 300 Mdef + 100 | |
| Level 6
Max HP + 30% Def + 340 Mdef + 120 |
Level 7
Max HP + 35% Def + 380 Mdef + 140 |
Tahap 8
HP Maksimum + 40% Def + 420 Mdef + 160 |
Tahap 9
HP Maksimum + 45% Def + 460 Mdef + 180 |
Tahap 10
HP Maksimum + 55% Def + 500 Mdef + 200 | |
| Tahap 1
SP Maksimum + 3% Kuasa kemahiran pemulihan + 5% |
Tahap 2
SP Maksimum + 6% Kuasa kemahiran pemulihan + 10% |
Tahap 3
SP Maksimum + 9% Kuasa kemahiran pemulihan + 15% |
Tahap 4
SP Maksimum + 12% Kuasa kemahiran pemulihan + 20% |
Tahap 5
SP Maksimum + 15% Kuasa kemahiran pemulihan + 25% | |
| Tahap 6
SP Maksimum + 18% Kuasa kemahiran pemulihan + 30% |
Tahap 7
SP Maksimum + 21% Kuasa kemahiran pemulihan + 35% |
Tahap 8
SP Maksimum + 24% Kuasa kemahiran pemulihan + 40% |
Tahap 9
SP Maksimum + 27% Kuasa kemahiran pemulihan + 45% |
Tahap 10
SP Maksimum + 30% Kuasa kemahiran pemulihan + 55% | |