Dragon Knight: Difference between revisions

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Revision as of 15:02, 17 August 2021

Swordman

As Novice job level 10 you can change to Swordman.

Skills
2.png Sword Mastery
Max Level: 10
Skill Form: Passive
Description: Increase your Mastery ATK while
equipped with a
One-Handed Sword, or Dagger
class weapon.

[Lv 1]: Mastery ATK +4
[Lv 2]: Mastery ATK +8
[Lv 3]: Mastery ATK +12
[Lv 4]: Mastery ATK +16
[Lv 5]: Mastery ATK +20
[Lv 6]: Mastery ATK +24
[Lv 7]: Mastery ATK +28
[Lv 8]: Mastery ATK +32
[Lv 9]: Mastery ATK +36
[Lv 10]: Mastery ATK +40
4.png Increase HP Recovery
Max Level: 10
Skill Form: Passive
Description: Restore HP every 10 seconds
while you are idle.

[Lv 1]: Restores 5 + 0.2% of MaxHP
[Lv 2]: Restores 10 + 0.4% of MaxHP
[Lv 3]: Restores 15 + 0.6% of MaxHP
[Lv 4]: Restores 20 + 0.8% of MaxHP
[Lv 5]: Restores 25 + 1.0% of MaxHP
[Lv 6]: Restores 30 + 1.2% of MaxHP
[Lv 7]: Restores 35 + 1.4% of MaxHP
[Lv 8]: Restores 40 + 1.6% of MaxHP
[Lv 9]: Restores 45 + 1.8% of MaxHP
[Lv 10]: Restores 50 + 2.0% of MaxHP
3.png Two-Handed Sword Mastery
Max Level: 10
Requirement: Sword Mastery 1
Skill Form: Passive
Description: Increase your Mastery ATK while
equipped with a
Two-Handed Sword class
weapon.

[Lv 1]: Mastery ATK +4
[Lv 2]: Mastery ATK +8
[Lv 3]: Mastery ATK +12
[Lv 4]: Mastery ATK +16
[Lv 5]: Mastery ATK +20
[Lv 6]: Mastery ATK +24
[Lv 7]: Mastery ATK +28
[Lv 8]: Mastery ATK +32
[Lv 9]: Mastery ATK +36
[Lv 10]: Mastery ATK +40
5.png Bash
Max Level: 10
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Enemy
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Hit an enemy with a crushing force.
This skill has an increased
HIT rate.
If the
Fatal Blow skill is learned, Bash will have
a chance to
Stun the target at Level 6 and higher.
[Lv 1]: ATK 130%, HIT +5%
[Lv 2]: ATK 160%, HIT +10%
[Lv 3]: ATK 190%, HIT +15%
[Lv 4]: ATK 220%, HIT +20%
[Lv 5]: ATK 250%, HIT +25%
[Lv 6]: ATK 280%, HIT +30%
[Lv 7]: ATK 310%, HIT +35%
[Lv 8]: ATK 340%, HIT +40%
[Lv 9]: ATK 370%, HIT +45%
[Lv 10]: ATK 400%, HIT +50%
6.png Provoke
Max Level: 10
Skill Form: Active
Type: Debuff
Target: Enemy
Cast Time: None
After Cast Delay: None
Cool Down: None
Dispellable: Dispell, Clearance, Banishing
Description: Enrage target enemy, reducing their
DEF, while also increasing their Attack Power.
Can't be cast on Undead race or Boss enemies.

[Lv 1]: Attack Power +5%, Defense -10%
[Lv 2]: Attack Power +8%, Defense -15%
[Lv 3]: Attack Power +11%, Defense -20%
[Lv 4]: Attack Power +14%, Defense -25%
[Lv 5]: Attack Power +17%, Defense -30%
[Lv 6]: Attack Power +20%, Defense -35%
[Lv 7]: Attack Power +23%, Defense -40%
[Lv 8]: Attack Power +26%, Defense -45%
[Lv 9]: Attack Power +29%, Defense -50%
[Lv 10]: Attack Power +32%, Defense -55%
7.png Magnum Break
Max Level: 10
Requirement: Bash 5
Skill Form: Active
Type: Physical Melee
Property: Fire
Target: Self
Cast Time: None
After Cast Delay: 0.5s
Cool Down: 2s
Description: Create an explosion around you
dealing
Fire property damage to enemies in
the 5x5 area around yourself, and knock them
backwards 2 cells. Enemies in the outer 5x5
cells around you will take less damage.
For 10 seconds after casting
Magnum Break
your physical attacks will deal an additional
20%
Fire property damage.
[Lv 1]: ATK 120% / 110% (Outer Area)
[Lv 2]: ATK 140% / 120% (Outer Area)
[Lv 3]: ATK 160% / 130% (Outer Area)
[Lv 4]: ATK 180% / 140% (Outer Area)
[Lv 5]: ATK 200% / 150% (Outer Area)
[Lv 6]: ATK 220% / 160% (Outer Area)
[Lv 7]: ATK 240% / 170% (Outer Area)
[Lv 8]: ATK 260% / 180% (Outer Area)
[Lv 9]: ATK 280% / 190% (Outer Area)
[Lv 10]: ATK 300% / 200% (Outer Area)
8.png Endure
Max Level: 10
Requirement: Provoke 5
Skill Form: Active
Type: Supportive
Target: Self
Cast Time: None
After Cast Delay: None
Cool Down: 10s
Dispellable: Dispell, Clearance, Banishing
Description: Prepare yourself to receive attacks
from enemies, allowing you to ignore the
staggering effect from normal attacks.
Also increases your
MDEF for the duration.
Endure status will be cancelled after receiving
7 normal attacks.
You can not ignore the stagger effect in WoE.

[Lv 1]: Lasts 10 seconds, MDEF +1
[Lv 2]: Lasts 13 seconds, MDEF +2
[Lv 3]: Lasts 16 seconds, MDEF +3
[Lv 4]: Lasts 19 seconds, MDEF +4
[Lv 5]: Lasts 22 seconds, MDEF +5
[Lv 6]: Lasts 25 seconds, MDEF +6
[Lv 7]: Lasts 28 seconds, MDEF +7
[Lv 8]: Lasts 31 seconds, MDEF +8
[Lv 9]: Lasts 34 seconds, MDEF +9
[Lv 10]: Lasts 37 seconds, MDEF +10
144.png Moving HP Recovery
Requirement: Finish Quest
Skill Form: Passive
Description: Enables natural HP regen while
you are moving. This regen is only 25% effective
as the regen when you are idle.
The
Increase HP Recovery skill does not affect
Moving HP Recovery.
145.png Fatal Blow
Requirement: Finish Quest
Skill Form: Passive
Description: Enables the Bash skill a chance to
inflict the
Stun status on enemies.
Stun chance increases based on Bash skill level
and your
Base Level.
Stun chances according to Bash skill level:

[Lv 1]: 0% chance
[Lv 2]: 0% chance
[Lv 3]: 0% chance
[Lv 4]: 0% chance
[Lv 5]: 0% chance
[Lv 6]: 0.1% chance per Base Level
[Lv 7]: 0.2% chance per Base Level
[Lv 8]: 0.3% chance per Base Level
[Lv 9]: 0.4% chance per Base Level
[Lv 10]: 0.5% chance per Base Level
146.png Auto Berserk
Requirement: Finish Quest
Skill Form: Active (Toggle)
Type: Supportive
Target: Self
Cast Time: None
After Cast Delay: None
Cool Down: None
Dispellable: No
Description: When your MaxHP drops below
25%, you are empowered by rage, and will gain
level 10
Provoke status, increasing your
Attack Power and lowering your DEF.
Provoke status will disappear when your MaxHP
goes above 25%.

Knight

As Swordman job level 40-50 you can change to Knight.

Skill
55.png Spear Mastery
Max Level: 10
Skill Form: Passive
Description: Increase your Mastery ATK while
equipped with a
Spear class weapon.
While mounted on a
Peco Peco, Dragon, or
Gryphon, this skill adds an additional
+1
Mastery ATK per skill level.
[Lv 1]: Mastery ATK +4
[Lv 2]: Mastery ATK +8
[Lv 3]: Mastery ATK +12
[Lv 4]: Mastery ATK +16
[Lv 5]: Mastery ATK +20
[Lv 6]: Mastery ATK +24
[Lv 7]: Mastery ATK +28
[Lv 8]: Mastery ATK +32
[Lv 9]: Mastery ATK +36
[Lv 10]: Mastery ATK +40
56.png Pierce
Max Level: 10
Requirement: Spear Mastery 1
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Enemy
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Attack an enemy by thrusting your
spear into them, dealing additional hits based
on the enemies size.
This skill has an increased
HIT rate.
[Small Monsters]: 1 Hit
[Medium Monsters]: 2 Hits
[Large Monsters]: 3 Hits
Requires
Spear.
[Lv 1]: ATK 110% per Hit, HIT +5%
[Lv 2]: ATK 120% per Hit, HIT +10%
[Lv 3]: ATK 130% per Hit, HIT +15%
[Lv 4]: ATK 140% per Hit, HIT +20%
[Lv 5]: ATK 150% per Hit, HIT +25%
[Lv 6]: ATK 160% per hit, HIT +30%
[Lv 7]: ATK 170% per Hit, HIT +35%
[Lv 8]: ATK 180% per Hit, HIT +40%
[Lv 9]: ATK 190% per Hit, HIT +45%
[Lv 10]: ATK 200% per Hit, HIT +50%
57.png Brandish Spear
Max Level: 10
Requirement: Riding 1, Spear Stab 3
Skill Form: Active
Type: Physical Ranged
Property: Based on Weapon
Target: Enemy
Cast Time: 0.35s Fixed / 0.5s Variable
After Cast Delay: None
Cool Down: 1s
Description: Swing your spear with powerful
force, dealing ranged physical damage to the
target and enemies around the target.
Base skill damage increases by 3% per 1
STR
For 1 second after casting this skill, you can not
swap weapons.
Requires
Spear, and Peco Peco
[Lv 1]: ATK 500%, 5x2 AoE
[Lv 2]: ATK 600%, 5x2 AoE
[Lv 3]: ATK 700%, 5x2 AoE
[Lv 4]: ATK 800%, 5x3 AoE
[Lv 5]: ATK 900%, 5x3 AoE
[Lv 6]: ATK 1000%, 5x3 AoE
[Lv 7]: ATK 1100%, 5x4 AoE
[Lv 8]: ATK 1200%, 5x4 AoE
[Lv 9]: ATK 1300%, 5x4 AoE
[Lv 10]: ATK 1400%, 5x5 AoE
58.png Spear Stab
Max Level: 10
Requirement: Pierce 5
Skill Form: Active
Type: Physical Ranged
Property: Based on Weapon
Target: Enemy
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Deeply pierce a target up to 3 cells
away with your spear dealing ranged physical
damage and knocking them back 6 cells.
All enemies in the way of the target will also
take damage.
Requires
Spear.
[Lv 1]: ATK 120%
[Lv 2]: ATK 140%
[Lv 3]: ATK 160%
[Lv 4]: ATK 180%
[Lv 5]: ATK 200%
[Lv 6]: ATK 220%
[Lv 7]: ATK 240%
[Lv 8]: ATK 260%
[Lv 9]: ATK 280%
[Lv 10]: ATK 300%
59.png Spear Boomerang
Max Level: 5
Requirement: Pierce 3
Skill Form: Active
Type: Physical Ranged
Property: Based on Weapon
Target: Enemy
Cast Time: None
After Cast Delay: 1s
Cool Down: None
Description: Throw your spear at target to inflict
ranged physical damage.
Skill level 1 inflicts Melee physical damage.
Requires
Spear.
[Lv 1]: ATK 150%, 3 cell range
[Lv 2]: ATK 200%, 5 cell range
[Lv 3]: ATK 250%, 7 cell range
[Lv 4]: ATK 300%, 9 cell range
[Lv 5]: ATK 350%, 11 cell range
60.png Two-Hand Quicken
Max Level: 10
Requirement: Two-Handed Sword Mastery 1
Skill Form: Active
Type: Supportive
Target: Self
Cast Time: None
After Cast Delay: None
Cool Down: None
Dispellable: Dispell, Clearance, Banishing
Description: Temporarily increase your ASPD,
by 10%, as well as your
Critical Rate, and
Hit Rate for the skill duration.
This will also increase your
Scaling ASPD by 7.
Changing or removing your weapon will cancel
this effect instantly.
The
Quagmire and Decrease Agility skills will
also cancel this effect instantly.
Requires
Two-handed Sword.
[Lv 1]: Duration 30s, Critical +3, HIT +2
[Lv 2]: Duration 60s, Critical +4, HIT +4
[Lv 3]: Duration 90s, Critical +5, HIT +6
[Lv 4]: Duration 120s, Critical +6, HIT +8
[Lv 5]: Duration 150s, Critical +7, HIT +10
[Lv 6]: Duration 180s, Critical +8, HIT +12
[Lv 7]: Duration 210s, Critical +9, HIT +14
[Lv 8]: Duration 240s, Critical +10, HIT +16
[Lv 9]: Duraition 270s, Critical +11, HIT +18
[Lv 10]: Duration 300s, Critical +12, HIT +20
61.png Auto Counter
Max Level: 5
Requirement: Two-Handed Sword Mastery 1
Skill Form: Active
Type: Supportive
Target: Self
Cast Time: None
After Cast Delay: None
Cool Down: None
Dispellable: Clearance
Description: Prepare yourself to retaliate against
an enemy's melee attack, striking them back
with a
Critical attack.
[Lv 1]: Counterattack Time: 0.4 seconds
[Lv 2]: Counterattack Time: 0.8 seconds
[Lv 3]: Counterattack Time: 1.2 seconds
[Lv 4]: Counterattack Time: 1.6 seconds
[Lv 5]: Counterattack Time: 2.0 seconds
62.png Bowling Bash
Max Level: 10
Requirement: Bash 10, Magnum Break 3,
Two-Handed Sword Mastery 5,
Two-Hand Quicken 10, Auto Counter 5

Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Enemy
Cast Time: None
After Cast Delay: 0.3s
Cool Down: 1s
Description: Strike an enemy with massive force,
causing it to get knocked back and dealing
damage to any enemies around it in a 5x5 area,
When using a
Two-Handed Sword weapon,
this skill will deal 2 hits instead.
The number of hits is also increases based on
how many enemies it deals damage to, up to
a maximum of 4 hits.
For 1 second after casting this skill, you can not
swap weapons.

[Lv 1]: ATK 140%/hit
[Lv 2]: ATK 180%/hit
[Lv 3]: ATK 220%/hit
[Lv 4]: ATK 260%/hit
[Lv 5]: ATK 300%/hit
[Lv 6]: ATK 340%/hit
[Lv 7]: ATK 380%/hit
[Lv 8]: ATK 420%/hit
[Lv 9]: ATK 460%/hit
[Lv 10]: ATK 500%/hit
63.png Riding
Max Level: 1
Requirement: Endure 1
Skill Form: Passive
Description: Enables you to rent a Peco Peco.
While mounted on a
Peco Peco, you will gain
the following effects:
[1]: Increased Movement Speed,
[2]: Increased Weight Limit by 1000,
[3]: Ignore Size Penalty from Spear weapons,
[4]: Spear Mastery provides an additional
+1
Mastery ATK per skill level,
[5]: Reduces ASPD to 50%, which can be
regained with
Cavalier Mastery.
64.png Cavalry Mastery
Max Level: 5
Requirement: Riding 1
Skill Form: Passive
Description: Regain ASPD that is lost while
mounted on a
Peco Peco.
At skill level 5 your
ASPD will return to normal.
[Lv 1]: 60% Attack speed
[Lv 2]: 70% Attack speed
[Lv 3]: 80% Attack speed
[Lv 4]: 90% Attack speed
[Lv 5]: 100% Attack speed
495.png One-Hand Quicken
Requirement: Two Hand Quicken 10,
Spirit State

Skill Form: Active
Type: Supportive
Target: Self
Cast Time: None
After Cast Delay: None
Cool Down: None
Dispellable: Dispell, Banishing
Description: Temporarily increase your ASPD,
by 10% for the skill duration.
This will also increase your
Scaling ASPD by 7.
Changing or removing your weapon will cancel
this effect instantly.
The
Quagmire and Decrease Agility skills will
also cancel this effect instantly.
Requires
One-handed Sword, Knight Spirit (Soul Link)
1001.png Charge Attack
Requirement: Finish Quest
Skill Form: Active
Type: Physical Ranged
Property: Based on Weapon
Target: Enemy
Cast Time: None
After Cast Delay: None
Cool Down: 0.5s
Description: Charge towards an enemy up to
14 cells away and attack them dealing ranged
physical damage.

[Lv 1]: ATK 700%

As Knight base level 99 and job level 50 you can do rebirth or change to 3rd class Rune Knight.

Note:

  • Only Rebirth Chars can change to 4th Class!
  • You will miss out rebirth skills and stats points!

Lord Knight

As rebirth Swordman with job level 40-50 you can change to 2nd Lord Knight.

Skill
355.png Aura Blade
Max Level: 5
Requirement: Bash 5, Magnum Break 5,
Two Handed Sword Mastery 5

Skill Form: Active
Type: Supportive
Target: Self
Cast Time: None
After Cast Delay: None
Cool Down: None
Dispellable: Dispell, Clearance, Banishing
Description: Enchant your equipped weapon
allowing it to deal additional damage.
Additional damage ignores enemy
DEF, FLEE,
and increases based on your
Base Level.
[Lv 1]: Additional Damage: Base Level x 4
[Lv 2]: Additional Damage: Base Level x 5
[Lv 3]: Additional Damage: Base Level x 6
[Lv 4]: Additional Damage: Base Level x 7
[Lv 5]: Additional Damage: Base Level x 8
356.png Parry
Max Level: 10
Requirement: Provoke 5,
Two-Handed Sword Mastery 10,
Two-Hand Quicken 3

Skill Form: Active
Type: Supportive
Target: Self
Cast Time: None
After Cast Delay: None
Cool Down: None
Dispellable: Dispell, Banishing
Description: Enables a chance to prevent
physical damage from attacks while using a
Two-Handed Sword weapon.
Requires
Two-Handed Sword.
[Lv 1]: Block chance 23%
[Lv 2]: Block chance 26%
[Lv 3]: Block chance 29%
[Lv 4]: Block chance 32%
[Lv 5]: Block chance 35%
[Lv 6]: Block chance 38%
[Lv 7]: Block chance 41%
[Lv 8]: Block chance 44%
[Lv 9]: Block chance 47%
[Lv 10]: Block chance 50%
357.png Concentration
Max Level: 5
Requirement: Increase HP Recovery 5,
Spear Mastery 5, Riding 1

Skill Form: Active
Type: Supportive
Target: Self
Cast Time: None
After Cast Delay: None
Cool Down: None
Dispellable: Dispell, Clearance, Banishing
Description: Improve your battle concentration
increasing your
ATK%, and Hit, at the
cost of reducing your
DEF. You will also gain
the effect of level 1
Endure.
[Lv 1]: ATK +7%, HIT +10, DEF -7%
[Lv 2]: ATK +9%, HIT +20, DEF -9%
[Lv 3]: ATK +11%, HIT +30, DEF -11%
[Lv 4]: ATK +13%, HIT +40, DEF -13%
[Lv 5]: ATK +15%, HIT +50, DEF -15%
358.png Tension Relax
Max Level: 1
Requirement: Provoke 5,
Increase HP Recovery 10, Endure 3

Skill Form: Active
Type: Recovery
Target: Self
Cast Time: None
After Cast Delay: None
Cool Down: None
Dispellable: Dispell, Banishing
Description: Triple your natural HP regneration
while sitting. This effect will be instantly
cancelled if you stand up, equip a gear, or
use an item.
359.png Berserk
Max Level: 1
Requirement: Lord Knight Over Job Level 50
Skill Form: Active
Type: Supportive
Target: Self
Cast Time: None
After Cast Delay: None
Cool Down: None
Dispellable: Dispell, Clearance, Banishing
Description: Enhance your physical ability to the
limits for 300 seconds by using your rage.
Upon casting
Berserk, restore your HP to 100%,
and reduce your
SP to 0%.
Effects of
Berserk while it is active:
[1]: Increase your MaxHP by 200%,
[2]: Increase Normal attack damage by 200%,
[3]: Increased Movement Speed,
[4]: Increase ASPD by 30%,
[5]: Ignore flinching effect when taking damage,
[6]: Increase Scaling ASPD by 15,
[7]: Can not use items,
[8]: Chat is disabled,
[9]: Can not change equipment.
[10]: Can not cast skills (except autocasts),
[11]: Can not be healed by most sources,
[12]: Disable natural HP/SP regeneration,
[13]: Lose 5% MaxHP every 10 seconds,
[14]: Reduce Flee by 50%,
[15]: Reduce DEF/MDEF to 0.
399.png Joint Beat
Max Level: 10
Requirement: Spear Mastery 9,
Riding 1, Cavalry Mastery 3, Head Crush 3

Skill Form: Active
Type: Physical Ranged
Property: Based on Weapon
Target: Enemy
Cast Time: None
After Cast Delay: 1s
Cool Down: None
Description: Strike at an enemies vital point
in order to cause various
Abnormal statuses.
You will randomly inflict on of these statuses:
Ankle: Slows Movement Speed by 50%.
Wrist: Scaling ASPD -25, ASPD -25%.
Knee: Scaling ASPD -10, ASPD -10%,
Movement Speed -30%.
Shoulder: Decrease Soft DEF by 50%.
Waist: Decrease ATK by 25%, Soft DEF -25%.
Neck: Inflicts Bleeding, deals more damage.
Requires
Spear.
[Lv 1]: ATK 60%
[Lv 2]: ATK 70%
[Lv 3]: ATK 80%
[Lv 4]: ATK 90%
[Lv 5]: ATK 100%
[Lv 6]: ATK 110%
[Lv 7]: ATK 120%
[Lv 8]: ATK 130%
[Lv 9]: ATK 140%
[Lv 10]: ATK 150%
397.png Spiral Pierce
Max Level: 5
Requirement: Spear Mastery 5, Pierce 5,
Riding 1, Spear Stab 5

Skill Form: Active
Type: Physical Ranged
Property: Based on Weapon
Target: Enemy
Cast Time: 0.3s Fixed / 0.25s Variable
After Cast Delay: 1s
Cool Down: None
Description: Twist your spear while stabbing
an enemy up to 5 cells away, hitting 5 times.
This attack can
immobilize enemies for up
to 1 second.
This skill is not affected by
Mastery ATK.
This skill gains 0.7
Equipment ATK for every 1
Weapon Weight.
This skill has unique
Size Penalties:
[Small Size]: 130% Damage
[Medium Size]: 115% Damage
[Large Size]: 100% Damage
Base damage of this skill is multiplied by
(BaseLevel / 100).
Requires
Spear, One-Handed Sword
or
Two-Handed Sword.
[Lv 1]: ATK 200%/hit
[Lv 2]: ATK 250%/hit
[Lv 3]: ATK 300%/hit
[Lv 4]: ATK 350%/hit
[Lv 5]: ATK 400%/hit
398.png Head Crush
Max Level: 5
Requirement: Spear Mastery 9, Riding 1
Skill Form: Active
Type: Physical Ranged
Property: Based on Weapon
Target: Enemy
Cast Time: None
After Cast Delay: 0.5s
Cool Down: None
Description: Brutally strike an enemy in the head,
dealing damage and causing the
Bleeding
status with a chance.

[Lv 1]: ATK 140%
[Lv 2]: ATK 180%
[Lv 3]: ATK 220%
[Lv 4]: ATK 260%
[Lv 5]: ATK 300%

Rune Knight

As Lord Knight base level 99 and job level 70 you can change to 3rd class Rune Knight.

Skill

Runes

Rune Description
12731.png Turisus Runestone (12731) ItemID: 12731
_______________________
Casts “Giant Growth“, heightening your power and strength tremendously.
Str +30,
Adds 30% chance to deal 150% more damage with your auto attacks,
If you are a Rune Knight class, increase base damage of any skill you use by 250% (125% in Siege and PvP Areas).
Rhydo Runestone's Crushing Strike damage is not affected by this runestone)
_______________________
Type: Runestone
Target: Self
Dispellable: No
Duration: 900 seconds
Cast Time: 1s Fixed / 0s Variable
Weight: 1
12728.png Isia Runestone (12728) ItemID: 12728
_______________________
Casts “Vitality Activation“, bolstering your natural health recovery.
Incoming healing effects are increased by 50%.
Decreases damage taken from melee reflected damage by 50%.
_______________________
Type: Runestone
Target: Self
Dispellable: No
Duration: 900 seconds
Weight: 1
12732.png Pertz Runestone (12732) ItemID: 12732
_______________________
Casts “Storm Blast“, showing the immense power inside Runestones.
Generates a 7x7 AoE shockwave around yourself to damage enemies.
Damage is based on this formula:
ATK ((RuneMaseryLv + (STR / 6)) x 100)%
This damage is then multiplied by (BaseLevel / 100).
Storm Blast can deal Critical Hits. Critical Chance is based on your Critical Rate.
Storm Blast can not be interrupted while casting.
_______________________
Type: Runestone
Target: Self
Dispellable: No
Cast Time: 0s Fixed / 2s Variable
Weight: 1
12733.png Hagalas Runestone (12733) ItemID: 12733
_______________________
Casts “Stonehard Skin“, strengthening your skin to be as hard as stone.
Consumes 20% of your MaxHP upon using this Runestone.
Has a 30% chance of destroying weapons of attacking enemies,
For monsters, it decreases 25% of ATK for 10 seconds instead.
This ATK reduction does not affect Boss monsters.
Increases your DEF and MDEF based on this formula:
(JobLevel x RuneMasteryLv / 4)
_______________________
Type: Runestone
Target: Self
Dispellable: No
Duration: 900 seconds
Cast Time: 2s Fixed / 0s Variable
Weight: 1
12729.png Asir Runestone (12729) ItemID: 12729
_______________________
Casts “Fighting Spirit“, increasing your attack and attack speed.
Increases Weapon ATK by 70 + (7 x RuneMasteryLv)
Increases Scaling ASPD by (0.4 x RuneMasteryLv).
_______________________
Type: Runestone
Target: Self
Dispellable: No
Duration: 900 seconds
Weight: 1
12730.png Urj Runestone (12730) ItemID: 12730
_______________________
Casts “Abundance“, causing you to recover 60 SP every 10 seconds.
_______________________
Type: Runestone
Target: Self
Dispellable: No
Duration: 900 seconds
Weight: 1
12726.png Rhydo Runestone (12726) ItemID: 12726
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Casts “Crushing Strike“, which prepares you to deal heavy amounts of damage with your next melee physical attack.
There is a 20% chance to break your weapon after using this Runestone.
The effect is canceled if you change any equipment or do not attack for 30 seconds.
Damage is based on this formula:
ATK ((WeaponLevel x (WeaponRefine + 6) x 100) + Weapon ATK + Weapon Weight)%
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Type: Runestone
Target: Self
Dispellable: No
Duration: 30 seconds
Cast Time: 1s Fixed / 0s Variable
Weight: 1
12725.png Nosiege Runestone (12725) ItemID: 12725
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Casts “Refresh“, removing most abnormal status effects and prevents the same effects for 60 seconds.
Recover 25% MaxHP upon using this Runestone.
This Runestone can be used while inflicted with Stun, Frozen, and Deep Sleep statuses.
Removeable Debuffs:
Stun, Sleep, Curse, Stone Curse, Poison
Blind, Silence, Bleeding, Confusion, Frozen,
Deep Sleep, Burning, Freezing,
Guillotine Cross Poisons
Marsh of Abyss and Mandragora Howling
.
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Type: Runestone
Target: Self
Dispellable: No
Duration: 60 seconds
Cooldown: 120 seconds
Cast Time: 1s Fixed / 0s Variable
Weight: 1
12727.png Verkana Runestone (12727) ItemID: 12727
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Casts “Millennium Shield“, randomly summoning 2~4 magical shields.
These shields absorb any type of damage, have the same DEF and MDEF as you, and have 1000 HP each.
If you take more damage than a shield has, that shield will be removed. But any excess damage that shield took is also ignored.
2 Shields: 50% Chance
3 Shields: 30% Chance
4 Shields: 20% Chance
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Type: Runestone
Target: Self
Dispellable: No
Duration: 900 seconds
Weight: 1
22540.png Lux Anima Runestone (22540) ItemID: 22540
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Casts “Lux Anima“, greatly increasing your physical abilties.
Auto attacks have a 15% chance to auto cast Storm Blast.
(Check Pertz Runestone for more information on Storm Blast).
Increases Physical Damage against all sizes by 30%.
Increases Melee Physical Damage by 30%.
Increases Critical Damage by 30%.
Increases Ranged Physical Damage by 30%.
Increases MaxHP and MaxSP by 30%.
_______________________
Type: Runestone
Target: Self
Dispellable: No
Duration: 900 seconds
Weight: 1

Dragon Knight

As Rune Knight base level 200 an job level 70 you can change to 4th class Dragon Knight.

Skill Description Level
Servant Weapon
Max level: 5
Group: Active
Type: Assist
Target: Self
Recovers AP: skill levelx6
Summons the aura weapons, When dealing normal melee physical Damage the weapon is consumed and become additional damage.

Up to 5 weapons can be controlled as once, and weapon charging is faster depends on skill level.

Deals additional damage depends on user's base level and POW, has a chance to trigger critical, critical chance is the user's Cri.

The effectiveness of critical modifier is applied by half.

[Level 1]: 200% Atk/last for 30 seconds.
[Level 2]: 250% Atk/last for 60 seconds.
[Level 3]: 300% Atk/last for 90 seconds.
[Level 4]: 350% Atk/last for 120 seconds.
[Level 5]: 400% Atk/last for 150 seconds.
Servant Weapon-Sign
Max level: 5
Prerequisite skills: Servant Weapon level 3
Group: Active
Type: Assist
Target: Single target
Weapon consumption skill.

Blows the weapon to the target, marks the sign for the Servant Weapon-Phantom and Servant Weapon-Demolition.

[Level 1]: Mark duration last for 2 seconds.
[Level 2]: Mark duration last for 4 seconds.
[Level 3]: Mark duration last for 6 seconds.
[Level 4]: Mark duration last for 8 seconds.
[Level 5]: Mark duration last for 10 seconds.
Servant Weapon-Phantom
Max level: 5
Prerequisite skills: Servant Weapon level 5, Servant Weapon-Sign level 5
Group: Active
Type: Melee physical
Target: Single target
Weapon consumption skill.

Instantly dashes to the target who is within 7x7 cells around the target marked by Servant Weapon-Sign and deals physical damage equal to the number of weapons consumed to the target and surrounding enemies within 5x5 cells around the target, has a chance to inflict [pitch-darkness] status to the targets.

Deals additional damage depends on user's base level and POW, has a chance to trigger critical, critical chance is the user's Cri.

The effectiveness of critical modifier is applied by half.

[Level 1]: 200% Atk/status inflicting chance: 40%.
[Level 2]: 300% Atk/status inflicting chance: 50%.
[Level 3]: 400% Atk/status inflicting chance: 60%.
[Level 4]: 500% Atk/status inflicting chance: 70%.
[Level 5]: 600% Atk/status inflicting chance: 80%.
Servant Weapon-Demolition
Max level: 5
Prerequisite skills: Servant Weapon-Phantom level 5
Group: Active
Type: Melee physical
Target: Cast immediately
Recovers AP: 3
Weapon consumption skill.

Consumes all weapons to deals melee physical damage equal to the number of weapons consumed to all target who have been marked by Servant Weapon-Sign within 13x13 cells around the caster and restores the weapon equal to the number of targets hit.

Deals additional damage depends on user's base level and POW, has a chance to trigger critical, critical chance is the user's Cri.

The effectiveness of critical modifier is applied by half.

[Level 1]: 150% Atk.
[Level 2]: 300% Atk.
[Level 3]: 450% Atk.
[Level 4]: 600% Atk.
[Level 5]: 750% Atk.
Charging Pierce
Max level: 10
Prerequisite skills: Hundred Spears level 5
Group: Active
Type: Assist
Target: Self
Spear series and two-handed sword exclusive skill.

When the user uses Pierce, Clashing Spiral, Hundred Spears or Madness Crusher during the skill duration. Charging counter will be collected.

Charging counter last for 5 seconds. If charging counter doesn't be collected within 5 seconds it will be reset.

Charging counter can be collected up to 10 stacks. When reach 10 stacks. Increases Pierce, Clashing Spiral, Hundred Spears and Madness Crusher damage significantly.

[Level 1]: Skill duration: 90 seconds.
[Level 2]: Skill duration: 100 seconds.
[Level 3]: Skill duration: 110 seconds.
[Level 4]: Skill duration: 120 seconds.
[Level 5]: Skill duration: 130 seconds.
[Level 6]: Skill duration: 140 seconds.
[Level 7]: Skill duration: 150 seconds.
[Level 8]: Skill duration: 160 seconds.
[Level 9]: Skill duration: 170 seconds.
[Level 10]: Skill duration: 180 seconds.
Two Hand Defending
Max level: 10
Group: Passive
When equipping two-handed sword, two-handed spear or two-handed axe, reduces physical damage taken from enemies depends on their size. [Level 1]: Small: 1%/medium: 2%/large: 3%.
[Level 2]: Small: 2%/medium: 3%/large: 5%.
[Level 3]: Small: 3%/medium: 5%/large: 7%.
[Level 4]: Small: 4%/medium: 6%/large: 9%.
[Level 5]: Small: 5%/medium: 8%/large: 10%.
[Level 6]: Small: 6%/medium: 9%/large: 12%.
[Level 7]: Small: 7%/medium: 11%/large: 13%.
[Level 8]: Small: 8%/medium: 12%/large: 15%.
[Level 9]: Small: 9%/medium: 14%/large: 16%.
[Level 10]: Small: 10%/medium: 15%/large: 18%.
Hack and Slasher
Max level: 10
Prerequisite skills: Two Hand Defending level 5
Group: Active
Type: Melee physical
Target: Single target
Two-handed spear and two-handed sword exclusive skill.

Slashes the single target follow by swings the weapon to deals long ranged physical damage to the surrounding enemies.

If user equips two-handed sword, slash damage deals additional damage depends on user's base level and POW.

If user equips two-handed spear, swing damage deals additional damage depends on user's base level and POW.

[Level 1]: Slash damage: 620% Atk/swing damage: 620% Atk/Swipe area of effect: 3x3 cells.
[Level 2]: Slash damage: 840% Atk/swing damage: 840% Atk/Swipe area of effect: 3x3 cells.
[Level 3]: Slash damage: 960% Atk/swing damage: 960% Atk/Swipe area of effect: 3x3 cells.
[Level 4]: Slash damage: 1080% Atk/swing damage: 1080% Atk/Swipe area of effect: 3x3 cells.
[Level 5]: Slash damage: 1200% Atk/swing damage: 1200% Atk/Swipe area of effect: 5x5 cells.
[Level 6]: Slash damage: 1320% Atk/swing damage: 1320% Atk/Swipe area of effect: 5x5 cells.
[Level 7]: Slash damage: 1440% Atk/swing damage: 1440% Atk/Swipe area of effect: 5x5 cells.
[Level 8]: Slash damage: 1560% Atk/swing damage: 1560% Atk/Swipe area of effect: 5x5 cells.
[Level 9]: Slash damage: 1680% Atk/swing damage: 1680% Atk/Swipe area of effect: 7x7 cells.
[Level 10]: Slash damage: 1800% Atk/swing damage: 1800% Atk/Swipe area of effect: 7x7 cells.
Dragonic Aura
Max level: 10
Prerequisite skills: Charging Pierce level 10, Dragon Breath level 10, Dragon Breath - Water level 10
Group: Active (AP)
Type: Long ranged physical
Target: Single target
Consumes AP: 150
Deals powerful long ranged physical damage to single target, increases Dragon Breath, Dragon Breath - Water and Hundred Spears damage for 300 seconds.

Deals additional damage depends on user's base level and POW.

This skill deals additional damage against demihuman and angel race monsters.

[Level 1]: 950% Atk/damage against demihuman and angel: 1400% Atk.
[Level 2]: 1900% Atk/damage against demihuman and angel: 2800% Atk.
[Level 3]: 2850% Atk/damage against demihuman and angel: 4200% Atk.
[Level 4]: 3800% Atk/damage against demihuman and angel: 5600% Atk.
[Level 5]: 4750% Atk/damage against demihuman and angel: 7000% Atk.
[Level 6]: 5700% Atk/damage against demihuman and angel: 8400% Atk.
[Level 7]: 6650% Atk/damage against demihuman and angel: 9800% Atk.
[Level 8]: 7600% Atk/damage against demihuman and angel: 11200% Atk.
[Level 9]: 8550% Atk/damage against demihuman and angel: 12600% Atk.
[Level 10]: 9500% Atk/damage against demihuman and angel: 14000% Atk.
Madness Crusher
Max level: 5
Prerequisite skills: Charging Pierce level 5, Hack and Slasher level 10
Group: Active
Type: Long range physical
Target: Single target
Recovers AP: 2
Two-handed spear and two-handed sword exclusive skill.

Strikes the single target and inflicts long ranged physical damage to the surrounding enemies around the target.

Deals additional damage depends on user's base level, POW and weapon weight.

[Level 1]: 450% Atk/area of effect: 3x3 cells.
[Level 2]: 900% Atk/area of effect: 5x5 cells.
[Level 3]: 1350% Atk/area of effect: 5x5 cells.
[Level 4]: 1800% Atk/area of effect: 7x7 cells.
[Level 5]: 2250% Atk/area of effect: 7x7 cells.
Vigor
Max level: 10
Prerequisite skills: Servant Weapon-Demolition level 3, Storm Slash level 5
Group: Active (AP)
Type: Assist
Target: Self
Consumes AP: 150
increases normal melee physical damage for the skill duration.

Each attack consumes a certain amount of HP, increases physical damage against demihuman and angel race monsters by 50%.

[Level 1]: Skill duration: 30 seconds/HP consumption: 15.
[Level 2]: Skill duration: 60 seconds/HP consumption: 14.
[Level 3]: Skill duration: 90 seconds/HP consumption: 12.
[Level 4]: Skill duration: 120 seconds/HP consumption: 11.
[Level 5]: Skill duration: 150 seconds/HP consumption: 9.
[Level 6]: Skill duration: 180 seconds/HP consumption: 8.
[Level 7]: Skill duration: 210 seconds/HP consumption: 6.
[Level 8]: Skill duration: 240 seconds/HP consumption: 5.
[Level 9]: Skill duration: 270 seconds/HP consumption: 3.
[Level 10]: Skill duration: 300 seconds/HP consumption: 2.
Storm Slash
Max level: 5
Prerequisite skills: Two Hand Defending level 10, Hack and Slasher level 5
Group: Active
Type: Melee physical
Target: Single target
Recovers AP: 1
Two-handed sword and two-handed axe exclusive skill.

Deals melee physical damage to the target multiple times, doubles skill damage if using while under Giant Growth buff.

Deals additional damage depends on user's base level and POW, has a chance to trigger critical, critical chance is the user's Cri.

The effectiveness of critical modifier is applied by half.

[Level 1]: 120% Atk/1 attack.
[Level 2]: 240% Atk/2 attacks.
[Level 3]: 360% Atk/3 attacks.
[Level 4]: 480% Atk/4 attacks.
[Level 5]: 600% Atk/5 attacks.