Imperial Guard: Difference between revisions

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| colspan="2"|Skill
| colspan="2"|Skills
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| {{#skillDesc:2}}
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Revision as of 13:01, 17 August 2021

Swordman

As Novice job level 10 you can change to Swordman.

Skills
2.png Sword Mastery
Max Level: 10
Skill Form: Passive
Description: Increase your Mastery ATK while
equipped with a
One-Handed Sword, or Dagger
class weapon.

[Lv 1]: Mastery ATK +4
[Lv 2]: Mastery ATK +8
[Lv 3]: Mastery ATK +12
[Lv 4]: Mastery ATK +16
[Lv 5]: Mastery ATK +20
[Lv 6]: Mastery ATK +24
[Lv 7]: Mastery ATK +28
[Lv 8]: Mastery ATK +32
[Lv 9]: Mastery ATK +36
[Lv 10]: Mastery ATK +40
4.png Increase HP Recovery
Max Level: 10
Skill Form: Passive
Description: Restore HP every 10 seconds
while you are idle.

[Lv 1]: Restores 5 + 0.2% of MaxHP
[Lv 2]: Restores 10 + 0.4% of MaxHP
[Lv 3]: Restores 15 + 0.6% of MaxHP
[Lv 4]: Restores 20 + 0.8% of MaxHP
[Lv 5]: Restores 25 + 1.0% of MaxHP
[Lv 6]: Restores 30 + 1.2% of MaxHP
[Lv 7]: Restores 35 + 1.4% of MaxHP
[Lv 8]: Restores 40 + 1.6% of MaxHP
[Lv 9]: Restores 45 + 1.8% of MaxHP
[Lv 10]: Restores 50 + 2.0% of MaxHP
3.png Two-Handed Sword Mastery
Max Level: 10
Requirement: Sword Mastery 1
Skill Form: Passive
Description: Increase your Mastery ATK while
equipped with a
Two-Handed Sword class
weapon.

[Lv 1]: Mastery ATK +4
[Lv 2]: Mastery ATK +8
[Lv 3]: Mastery ATK +12
[Lv 4]: Mastery ATK +16
[Lv 5]: Mastery ATK +20
[Lv 6]: Mastery ATK +24
[Lv 7]: Mastery ATK +28
[Lv 8]: Mastery ATK +32
[Lv 9]: Mastery ATK +36
[Lv 10]: Mastery ATK +40
5.png Bash
Max Level: 10
Skill Form: Active
Type: Physical Melee
Property: Based on Weapon
Target: Enemy
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Hit an enemy with a crushing force.
This skill has an increased
HIT rate.
If the
Fatal Blow skill is learned, Bash will have
a chance to
Stun the target at Level 6 and higher.
[Lv 1]: ATK 130%, HIT +5%
[Lv 2]: ATK 160%, HIT +10%
[Lv 3]: ATK 190%, HIT +15%
[Lv 4]: ATK 220%, HIT +20%
[Lv 5]: ATK 250%, HIT +25%
[Lv 6]: ATK 280%, HIT +30%
[Lv 7]: ATK 310%, HIT +35%
[Lv 8]: ATK 340%, HIT +40%
[Lv 9]: ATK 370%, HIT +45%
[Lv 10]: ATK 400%, HIT +50%
6.png Provoke
Max Level: 10
Skill Form: Active
Type: Debuff
Target: Enemy
Cast Time: None
After Cast Delay: None
Cool Down: None
Dispellable: Dispell, Clearance, Banishing
Description: Enrage target enemy, reducing their
DEF, while also increasing their Attack Power.
Can't be cast on Undead race or Boss enemies.

[Lv 1]: Attack Power +5%, Defense -10%
[Lv 2]: Attack Power +8%, Defense -15%
[Lv 3]: Attack Power +11%, Defense -20%
[Lv 4]: Attack Power +14%, Defense -25%
[Lv 5]: Attack Power +17%, Defense -30%
[Lv 6]: Attack Power +20%, Defense -35%
[Lv 7]: Attack Power +23%, Defense -40%
[Lv 8]: Attack Power +26%, Defense -45%
[Lv 9]: Attack Power +29%, Defense -50%
[Lv 10]: Attack Power +32%, Defense -55%
7.png Magnum Break
Max Level: 10
Requirement: Bash 5
Skill Form: Active
Type: Physical Melee
Property: Fire
Target: Self
Cast Time: None
After Cast Delay: 0.5s
Cool Down: 2s
Description: Create an explosion around you
dealing
Fire property damage to enemies in
the 5x5 area around yourself, and knock them
backwards 2 cells. Enemies in the outer 5x5
cells around you will take less damage.
For 10 seconds after casting
Magnum Break
your physical attacks will deal an additional
20%
Fire property damage.
[Lv 1]: ATK 120% / 110% (Outer Area)
[Lv 2]: ATK 140% / 120% (Outer Area)
[Lv 3]: ATK 160% / 130% (Outer Area)
[Lv 4]: ATK 180% / 140% (Outer Area)
[Lv 5]: ATK 200% / 150% (Outer Area)
[Lv 6]: ATK 220% / 160% (Outer Area)
[Lv 7]: ATK 240% / 170% (Outer Area)
[Lv 8]: ATK 260% / 180% (Outer Area)
[Lv 9]: ATK 280% / 190% (Outer Area)
[Lv 10]: ATK 300% / 200% (Outer Area)
8.png Endure
Max Level: 10
Requirement: Provoke 5
Skill Form: Active
Type: Supportive
Target: Self
Cast Time: None
After Cast Delay: None
Cool Down: 10s
Dispellable: Dispell, Clearance, Banishing
Description: Prepare yourself to receive attacks
from enemies, allowing you to ignore the
staggering effect from normal attacks.
Also increases your
MDEF for the duration.
Endure status will be cancelled after receiving
7 normal attacks.
You can not ignore the stagger effect in WoE.

[Lv 1]: Lasts 10 seconds, MDEF +1
[Lv 2]: Lasts 13 seconds, MDEF +2
[Lv 3]: Lasts 16 seconds, MDEF +3
[Lv 4]: Lasts 19 seconds, MDEF +4
[Lv 5]: Lasts 22 seconds, MDEF +5
[Lv 6]: Lasts 25 seconds, MDEF +6
[Lv 7]: Lasts 28 seconds, MDEF +7
[Lv 8]: Lasts 31 seconds, MDEF +8
[Lv 9]: Lasts 34 seconds, MDEF +9
[Lv 10]: Lasts 37 seconds, MDEF +10
144.png Moving HP Recovery
Requirement: Finish Quest
Skill Form: Passive
Description: Enables natural HP regen while
you are moving. This regen is only 25% effective
as the regen when you are idle.
The
Increase HP Recovery skill does not affect
Moving HP Recovery.
145.png Fatal Blow
Requirement: Finish Quest
Skill Form: Passive
Description: Enables the Bash skill a chance to
inflict the
Stun status on enemies.
Stun chance increases based on Bash skill level
and your
Base Level.
Stun chances according to Bash skill level:

[Lv 1]: 0% chance
[Lv 2]: 0% chance
[Lv 3]: 0% chance
[Lv 4]: 0% chance
[Lv 5]: 0% chance
[Lv 6]: 0.1% chance per Base Level
[Lv 7]: 0.2% chance per Base Level
[Lv 8]: 0.3% chance per Base Level
[Lv 9]: 0.4% chance per Base Level
[Lv 10]: 0.5% chance per Base Level
146.png Auto Berserk
Requirement: Finish Quest
Skill Form: Active (Toggle)
Type: Supportive
Target: Self
Cast Time: None
After Cast Delay: None
Cool Down: None
Dispellable: No
Description: When your MaxHP drops below
25%, you are empowered by rage, and will gain
level 10
Provoke status, increasing your
Attack Power and lowering your DEF.
Provoke status will disappear when your MaxHP
goes above 25%.

Crusader

Paladin

Royal Guard

Imperial Guard

Skill Description Level
Guard Stance
Max level: 5
Prerequisite skills: Shield Mastery level 3
Group: Active
Type: Toggle
Target: Self
Shield exclusive skill.

Reduces physical attack power but increases physical defense of the user.

[Level 1]: Def + 100/Atk - 50.
[Level 2]: Def + 150/Atk - 100.
[Level 3]: Def + 200/Atk - 150.
[Level 4]: Def + 250/Atk - 200.
[Level 5]: Def + 300/Atk - 250.
Guardian Shield
Max level: 5
Prerequisite skills: Guard Stance level 2
Group: Active
Type: Buff
Target: Self and party members
Can only be used while using Guard Stance.

Gives the user and all party members within 21x21 cells around the user a physical barrier proportional to user's HP for 60 seconds.

[Level 1]: HP portion: 50%.
[Level 2]: HP portion: 100%.
[Level 3]: HP portion: 150%.
[Level 4]: HP portion: 200%.
[Level 5]: HP portion: 250%.
Rebound Shield
Max level: 5
Prerequisite skills: Guard Stance level 4
Group: Active
Type: Buff
Target: Self
Can only be used while using Sacrifice with Guard Stance.

Reduces damage redirected from Sacrifice for 60 seconds.

[Level 1]: Damage reduction: 10%.
[Level 2]: Damage reduction: 20%.
[Level 3]: Damage reduction: 30%.
[Level 4]: Damage reduction: 40%.
[Level 5]: Damage reduction: 50%.
Shield  Mastery
Max level: 10
Group: Passive
When equipping shield, increases physical resistance and increases Imperial Guard related skills damage. [Level 1]: Physical resistance + 3.
[Level 2]: Physical resistance + 6.
[Level 3]: Physical resistance + 9.
[Level 4]: Physical resistance + 12.
[Level 5]: Physical resistance + 15.
[Level 6]: Physical resistance + 18.
[Level 7]: Physical resistance + 21.
[Level 8]: Physical resistance + 24.
[Level 9]: Physical resistance + 27.
[Level 10]: Physical resistance + 30.
Spear & Sword Mastery
Max level: 10
Group: Passive
When equipping one-handed sword, one-handed spear or two-handed spear, increases Hit and increases Imperial Guard related skills damage. [Level 1]: Hit + 3.
[Level 2]: Hit + 6.
[Level 3]: Hit + 9.
[Level 4]: Hit + 12.
[Level 5]: Hit + 15.
[Level 6]: Hit + 18.
[Level 7]: Hit + 21.
[Level 8]: Hit + 24.
[Level 9]: Hit + 27.
[Level 10]: Hit + 30.
Attack Stance
Max level: 5
Prerequisite skills: Spear & Sword Mastery level 3
Group: Active
Type: Toggle
Target: Self
Reduces physical defense but increases physical attack power of the user. [Level 1]: Def - 40/Atk + 10.
[Level 2]: Def - 80/Atk + 15.
[Level 3]: Def - 120/Atk + 20.
[Level 4]: Def - 160/Atk + 25.
[Level 5]: Def - 200/Atk + 30.
Ultimate Sacrifice
Max level: 5
Prerequisite skills: Rebound Shield level 3, Guardian Shield level 3
Group: Active
Type: Assist
Target: Self and party members
Can only be used while using Guard Stance.

Consumes all remaining HP of the user, leaves the user's HP to 1, gives Resurrection Decision buff to the user and nearby party members. Targets with Resurrection Decision will immediately be resurrected upon death on their current location, fully recover their HP and SP.

[Level 1]: Skill cooldown: 20 seconds/area of effect: 3x3 cells.
[Level 2]: Skill cooldown: 40 seconds/area of effect: 3x3 cells.
[Level 3]: Skill cooldown: 60 seconds/area of effect: 5x5 cells.
[Level 4]: Skill cooldown: 80 seconds/area of effect: 5x5 cells.
[Level 5]: Skill cooldown: 100 seconds/area of effect: 7x7 cells.
Holy Shield
Max level: 5
Prerequisite skills: Shield Mastery level 5, Cross Rain level 3
Group: Active
Type: Buff
Target: Self
Shield exclusive skill.

Reduces damage taken from shadow and undead property and increases holy property magical damage.

[Level 1]: Reduces damage taken from shadow and undead property: 7%/increases holy property magical damage: 7%.
[Level 2]: Reduces damage taken from shadow and undead property: 9%/increases holy property magical damage: 9%.
[Level 3]: Reduces damage taken from shadow and undead property: 11%/increases holy property magical damage: 11%.
[Level 4]: Reduces damage taken from shadow and undead property: 13%/increases holy property magical damage: 13%.
[Level 5]: Reduces damage taken from shadow and undead property: 15%/increases holy property magical damage: 15%.
Grand Judgement
Max level: 10
Prerequisite skills: Overslash level 5, Spear & Sword Mastery level 5
Group: Active (AP)
Type: Long ranged physical
Target: All targets within range
Consumes AP: 150
Spear exclusive skill, can only be used while using Attack Stance.

Deals long ranged physical damage to the target and surrounding enemies within 7x7 cells around the target, the user gains bonus that increases Vanishing Point and Cannon Spear damage for 300 seconds. This skill deals additional damage against plant and insect race monsters. Deals additional damage depends on user's base level and POW.

[Level 1]: 750% Atk/damage against plant and insect: 1100% Atk.
[Level 2]: 1500% Atk/damage against plant and insect: 2200% Atk.
[Level 3]: 2250% Atk/damage against plant and insect: 3300% Atk.
[Level 4]: 3000% Atk/damage against plant and insect: 4400% Atk.
[Level 5]: 3750% Atk/damage against plant and insect: 5500% Atk.
[Level 6]: 4500% Atk/damage against plant and insect: 6600% Atk.
[Level 7]: 5250% Atk/damage against plant and insect: 7700% Atk.
[Level 8]: 6000% Atk/damage against plant and insect: 8800% Atk.
[Level 9]: 6750% Atk/damage against plant and insect: 9900% Atk.
[Level 10]: 7500% Atk/damage against plant and insect: 11000% Atk.
Judgement Cross
Max level: 10
Prerequisite skills: Cross Rain level 5, Holy Shield level 3
Group: Active (AP)
Type: Magic
Target: All targets within range
Consumes AP: 150
Deals holy property magical damage to the target.

This skill deals additional damage against plant and insect race monsters. Deals additional damage depends on user's base level and SPL.

[Level 1]: 750% Matk/damage against plant and insect: 1100% Matk.
[Level 2]: 1500% Matk/damage against plant and insect: 2200% Matk.
[Level 3]: 2250% Matk/damage against plant and insect: 3300% Matk.
[Level 4]: 3000% Matk/damage against plant and insect: 4400% Matk.
[Level 5]: 3750% Matk/damage against plant and insect: 5500% Matk.
[Level 6]: 4500% Matk/damage against plant and insect: 6600% Matk.
[Level 7]: 5250% Matk/damage against plant and insect: 7700% Matk.
[Level 8]: 6000% Matk/damage against plant and insect: 8800% Matk.
[Level 9]: 6750% Matk/damage against plant and insect: 9900% Matk.
[Level 10]: 7500% Matk/damage against plant and insect: 11000% Matk.
Shield Shooting
Max level: 5
Group: Active
Type: Long ranged physical
Target: Single Target
Recovers AP: 2
Shield exclusive skill, Can only be used while using Attack Stance.

Throws the shield to deals long ranged physical damage to the target, the user gains bonus that increases Rapid Smiting, Shield Press and Earth Drive damage for 10 seconds. Deals additional damage depends on user's base level, POW, shield weight and shield refine rate.

[Level 1]: 600% Atk.
[Level 2]: 1200% Atk.
[Level 3]: 1800% Atk.
[Level 4]: 2400% Atk.
[Level 5]: 3000% Atk.
Overslash
Max level: 10
Prerequisite skills: Attack Stance level 3
Type: Melee physical
Target: Single Target
Recovers AP: 3
Can only be used while using Attack Stance.

Deals melee physical damage to the target follow by additional melee physical damage to the enemies within 7x7 cells around the target. The number of attack is increased according to the number of enemies around the target. Deals additional damage depends on user's base level and POW.

[Level 1]: 60% Atk.
[Level 2]: 120% Atk.
[Level 3]: 180% Atk.
[Level 4]: 240% Atk.
[Level 5]: 300% Atk.
[Level 6]: 360% Atk.
[Level 7]: 420% Atk.
[Level 8]: 480% Atk.
[Level 9]: 560% Atk.
[Level 10]: 600% Atk.
Cross Rain
Max level: 10
Prerequisite skills: Shield Mastery level 1
Group: Active
Type: Magic
Target: 1 cell ground target
Recovers AP: 5
Summons the sacred area on the ground to deals holy property magical damage every 0.3 seconds for 4.5 seconds.

Increases skill damage if the user uses Holy Shield. Deals additional damage depends on user's base level, SPL and level of Spear & Sword Mastery the user learned.

[Level 1]: 30% Matk/50% Matk (Holy Shield)/area of effect: 3x3 cells.
[Level 2]: 60% Matk/100% Matk (Holy Shield)/area of effect: 3x3 cells.
[Level 3]: 90% Matk/150% Matk (Holy Shield)/area of effect: 3x3 cells.
[Level 4]: 120% Matk/200% Matk (Holy Shield)/area of effect: 5x5 cells.
[Level 5]: 150% Matk/250% Matk (Holy Shield)/area of effect: 5x5 cells.
[Level 6]: 180% Matk/300% Matk (Holy Shield)/area of effect: 5x5 cells.
[Level 7]: 210% Matk/350% Matk (Holy Shield)/area of effect: 7x7 cells.
[Level 8]: 240% Matk/400% Matk (Holy Shield)/area of effect: 7x7 cells.
[Level 9]: 270% Matk/450% Matk (Holy Shield)/area of effect: 7x7 cells.
[Level 10]: 300% Matk/500% Matk (Holy Shield)/area of effect: 9x9 cells.