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The Items from Alice Twisted Madness can provide S.Matk and Magic Damage with Element or provide a lot of VCT Reduction. You should get enchants according to the amount of VCT reduction you need for your build. | The Items from Alice Twisted Madness can provide S.Matk and Magic Damage with Element or provide a lot of VCT Reduction. You should get enchants according to the amount of VCT reduction you need for your build. | ||
I recommend sticking with Dim/Vesper over TDRC/Time Gap, as the investment might not be worthwhile since Yorscalp/Wepawet will be better for two handed builds. However, if you think you need the upgrade ahead of Phase Six, go for it! | I recommend sticking with Dim/Vesper over TDRC/Time Gap, as the investment might not be worthwhile since Yorscalp/Wepawet will be better for two handed builds. However, if you think you need the upgrade ahead of Phase Six, go for it! | ||
{{#item:400724}} is much stronger than {{#item:400111}} with the proc on {{#item:313427}}. Otherwise, {{#item:400111}} is stronger. | |||
Dependent on market prices of material and parties, you may be able to skip {{#item:480233}} and work on {{#item:480351}} and {{#item:490485}}. | |||
{| class="wikitable" | {| class="wikitable" | ||
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! Type !! Item !! Notes | ! Type !! Item !! Notes | ||
|- | |- | ||
| Upper || +11 to +12 [A]{{#item:400111}} <br> +12 [A]{{#item:400535}} || <br> TD: {{#item:4714}}, {{#item:312700}} or {{#item:312718}} or {{#item:312709}}, {{#item:312759}} | | Upper || +11 to +12 [A]{{#item:400111}} <br> +12 [A]{{#item:400535}} <br> +12 [A]{{#item:400724}} || <br> TD: {{#item:4714}}, {{#item:312700}} or {{#item:312718}} or {{#item:312709}}, {{#item:312759}} <br> Yorscalp: {{#item:4714}}, {{#item:313413}} or {{#item:313417}} or {{#item:313421}}, {{#item:313427}} | ||
|- | |- | ||
| Middle || {{#item:410233}} || | | Middle || {{#item:410233}} || | ||
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# {{#item:410233}} and {{#item:420213}} | # {{#item:410233}} and {{#item:420213}} | ||
# {{#item:490136}} with the {{#item:313038}} enchant | # {{#item:490136}} with the {{#item:313038}} enchant | ||
=== Phase Six === | === Phase Six === | ||
AKA the final phase. Phase Six involves the toughest gear to get from Hall of Life and Chapter 1. | AKA the final phase. Phase Six involves the toughest gear to get from Hall of Life and Chapter 1. | ||
The choice between {{#item:640067}} vs. {{#item:550089}} will depend on you. The {{#item:640067}} has significantly stronger dps. However, {{#item:550089}} allows better survivability since it allows the use of a shield, and it provides other stats you may need such as ACD, ASPD, etc. As such, I kept it there for one handed enjoyers. | |||
{{#item:400724}} is much stronger than {{#item:400111}} with the proc on {{#item:313427}}. Otherwise, {{#item:400111}} is stronger. | |||
For the enchants on {{#item:400724}}, the level 4 enchants are very difficult to get, so most players settle for the level 3 enchant. Don't let me stop you though! | |||
Shout out to Aewu for helping me with this section! | Shout out to Aewu for helping me with this section! | ||
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! Type !! Item !! Notes | ! Type !! Item !! Notes | ||
|- | |- | ||
| Upper || +11 to +12 [A]{{#item:400111}} <br> +12 [A]{{#item:400724}} || <br> Yorscalp: {{#item:4714}}, {{#item: | | Upper || +11 to +12 [A]{{#item:400111}} <br> +12 [A]{{#item:400724}} || <br> Yorscalp: {{#item:4714}}, {{#item:313412}} or {{#item:313415}} or {{#item:313420}}, {{#item:313427}} | ||
|- | |- | ||
| Middle || {{#item:410233}} || | | Middle || {{#item:410233}} || | ||
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| Armor || +12 [A]{{#item:450173}} || {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} | | Armor || +12 [A]{{#item:450173}} || {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} | ||
|- | |- | ||
| Weapon || +12 [A]{{#item:550089}} <br> +12 [A]{{#item:640067}} || Dim: {{#item:311458}}{{#item:311294}}{{#item:311294}} <br> Wepawet: | | Weapon || +12 [A]{{#item:550089}} <br> +12 [A]{{#item:640067}} || Dim: {{#item:311458}}{{#item:311294}}{{#item:311294}} <br> Wepawet: Most useful will be Magic Damage of Ghost, MATK%, or VCT (as necessary for your build). | ||
|- | |- | ||
| Shield || +9 to +12 [A] {{#item:460020}} <br> +10 to +12 [C] {{#item:460040}} <br>|| MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. <br> Glacier: Your choice on the enchants for the Glacier Guard. <br> With Wepawet, you can't use shield. | | Shield || +9 to +12 [A] {{#item:460020}} <br> +10 to +12 [C] {{#item:460040}} <br>|| MB: {{#item:310856}}, {{#item:310860}}, or {{#item:310872}}. <br> Glacier: Your choice on the enchants for the Glacier Guard. <br> With Wepawet, you can't use shield. | ||
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# {{#item:480351}} and {{#item:490485}} | # {{#item:480351}} and {{#item:490485}} | ||
# {{#item:400724}}, {{#item:640067}}, and {{#item:470338}} | # {{#item:400724}}, {{#item:640067}}, and {{#item:470338}} | ||
After completing Phase 6 for gear, you can work on Special Master Shadow Gear if you decide to go that route for shadow gear. | |||
== Misc == | == Misc == | ||
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| Middle || {{#item:4598}} or {{#item:4169}} || Depends on how much VCT you need | | Middle || {{#item:4598}} or {{#item:4169}} || Depends on how much VCT you need | ||
|- | |- | ||
| Armor || {{#item:4392}}, {{#item:300529}}, {{#item:300376}}, or {{#item:300308}} || {{#item:300529}} Pairs with {{#item:300521}}.{{#item:4392}} Pairs with {{#item:300269}} | | Armor || {{#item:4392}}, {{#item:300665}}, {{#item:300529}}, {{#item:300376}}, or {{#item:300308}} || {{#item:300529}} Pairs with {{#item:300521}}.{{#item:4392}} Pairs with {{#item:300269}}, {{#item:300665}} pairs with {{#item: 300662}} and {{#item:300660}} | ||
|- | |- | ||
| Weapon || {{#item:27384}}, {{#item:300520}} and {{#item:300507}}, or {{#item:300455}} || {{#item:300455}} Pairs with {{#item:300458}}. {{#item:300520}} and {{#item:300507}} should be used with two handed staffs. | | Weapon || {{#item:27384}}, {{#item: 300662}} and {{#item:300660}}, {{#item:300520}} and {{#item:300507}}, or {{#item:300455}} || {{#item:300455}} Pairs with {{#item:300458}}. {{#item:300520}} and {{#item:300507}} should be used with two handed staffs. | ||
|- | |- | ||
| Shield || {{#item:27385}} or {{#item:300379}} || {{#item:300379}} should be used on a +12 shield | | Shield || {{#item:27385}} or {{#item:300379}} || {{#item:300379}} should be used on a +12 shield | ||
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Crimson Arrow is a pretty expensive build because it has a lot of requirements to maximize dps. {{#skill:5235}} has a 1.5s FCT, .3s cooldown, and a .5s aftercast delay. To maximize your casts per second, your goal should be to get 1.5s fixed cast reduction, 100% VCT reduction, and at least 40% ACD reduction and 185 ASPD. Additionally, you can opt to get 100% VCT through stats. [[Choi's_Guide_To_Magic#Stats_and_Traits|More information on VCT, ACD, and ASPD requirements can be found in the Guide to Magic]]. | Crimson Arrow is a pretty expensive build because it has a lot of requirements to maximize dps. {{#skill:5235}} has a 1.5s FCT, .3s cooldown, and a .5s aftercast delay. To maximize your casts per second, your goal should be to get 1.5s fixed cast reduction, 100% VCT reduction, and at least 40% ACD reduction and 185 ASPD. Additionally, you can opt to get 100% VCT through stats. [[Choi's_Guide_To_Magic#Stats_and_Traits|More information on VCT, ACD, and ASPD requirements can be found in the Guide to Magic]]. | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ Crimson Arrow | |+ Crimson Arrow Phase Five Gear | ||
|- | |- | ||
! Type !! Item !! Notes | ! Type !! Item !! Notes | ||
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| Weapon || +12 [A] {{#item:640049}} || For Rigel: {{#item:312800}}, {{#item:311934}}. For Betel: {{#item:312800}}, {{#item:311928}} | | Weapon || +12 [A] {{#item:640049}} || For Rigel: {{#item:312800}}, {{#item:311934}}. For Betel: {{#item:312800}}, {{#item:311928}} | ||
|- | |- | ||
| Garment || | | Garment || +11 [A] {{#item:480233}} <br> +11 [A] {{#item:480284}} || DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. <br> Dim: {{#item:312157}}, {{#item:312156}}, | ||
|- | |- | ||
| Shoe || +12 [A] {{#item:470204}} || | | Shoe || +12 [A] {{#item:470204}} || | ||
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| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} | | Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} | ||
|- | |- | ||
| Accessory (Left) || {{#item: | | Accessory (Left) || {{#item:490307}} || <br> {{#item:311958}}, {{#item:311998}}. For Rigel: {{#item:311934}}. For Betel: {{#item:311929}} | ||
|} | |||
<br> | |||
The Gear in Phase Five is assuming that you are using this build for Rigel and Betel. The Gear in Phase Six is the final end game gear. | |||
Overall, {{#item:640064}} is the stronger DPS build and focuses on Climax 3. {{#item:400724}} will provide more dps with the {{#item:313427}} proc. Otherwise, {{#item:400981}} is stronger.<br> | |||
{{#item:400535}}/{{#item:640049}} is the stronger Crimson Arrow focused build and focuses on Climax 4.<br> | |||
<br> | |||
{| class="wikitable" | |||
|+ Crimson Arrow Phase Six Gear | |||
|- | |||
! Type !! Item !! Notes | |||
|- | |||
| Upper || +12 [A]{{#item:400535}} <br> +12[A]{{#item:400981}} <br> +12[A]{{#item:400724}} || TDRC: {{#item:4714}}, {{#item:312718}} or {{#item:312700}}, {{#item:312759}} <br> Frontier: {{#item:4714}}, {{#item:312718}} or {{#item:312700}}, {{#item:312759}} <br> Yorscalp: {{#item:4714}}, {{#item:313412}} or {{#item:313415}} or {{#item:313420}}, {{#item:313427}} | |||
|- | |||
| Middle || {{#item:410233}} || VCT or ACD Reduction Enchants. | |||
|- | |||
| Lower || {{#item:420213}} || | |||
|- | |||
| Armor || +12 [A]{{#item:450173}} || {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} | |||
|- | |||
| Weapon || +12 [A]{{#item:640049}} <br> +12 [A]{{#item:640064}} || Time Dim: Use the Enchant you prefer <br> FAC: Most useful will be Magic Damage of fire or earth, MATK%, or VCT (as necessary for your build). | |||
|- | |||
| Garment || +11 to +12 [A] {{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}} | |||
|- | |||
| Shoe || +12 [A] {{#item:470337}} || {{#item:313920}}, Your choice for Slot 3 and 4 | |||
|- | |||
| Accessory (Right) || {{#item:490136}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} | |||
|- | |||
| Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}} | |||
|} | |} | ||
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| Middle || {{#item:27396}} or {{#item:4169}} || | | Middle || {{#item:27396}} or {{#item:4169}} || | ||
|- | |- | ||
| Armor || {{#item:300376}}, | | Armor || {{#item:300376}}, {{#item:300529}}, {{#item:300665}} || {{#item:300529}} Pairs with {{#item:300521}}. {{#item:300665}} pairs with {{#item: 300662}} and {{#item:300660}} | ||
|- | |- | ||
| Weapon || {{#item: | | Weapon || {{#item: 300662}} and {{#item:300660}}, {{#item:300520}} and {{#item:300507}}, or {{#item:300455}} || {{#item:300455}} Pairs with {{#item:300458}} | ||
|- | |- | ||
| Garment || {{#item:300424}} or {{#item:4657}} || | | Garment || {{#item:300521}}, {{#item:300424}} or {{#item:4657}} || | ||
|- | |- | ||
| Shoe || {{#item:4658}}, {{#item:300458}}, or {{#item:300179}} || {{#item:300455}} Pairs with {{#item:300458}} | | Shoe || {{#item:4658}}, {{#item:300458}}, or {{#item:300179}} || {{#item:300455}} Pairs with {{#item:300458}} | ||
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| Accessory (Left) || {{#item:300216}} || | | Accessory (Left) || {{#item:300216}} || | ||
|} | |} | ||
<big> | |||
'''Costume Stones'''</big><br> | |||
Some additional useful Costume Stones for CA AM are: {{#item:1002405}}, {{#item:1002408}}, {{#item:1002409}}, and {{#item:1002410}} | |||
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