XoSofiya's (Let's Get) Physical Performer Guide: Difference between revisions

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[[Category:Troubadour & Trouvere]]
[[Category:Troubadour & Trouvere]]
== '''Introduction''' ==
== '''Introduction''' ==
Hiiii, i'm Sophie :) I've been playing the dancer class since pre-renewal on PH RO ever since I was a kid. Played on and off, but was always spamming Scream/Tarot Card of Fate and dancing Please Don't Forget Me/Loki's Wail in WoE. I'm also really used to soloing and playing alone (bards were preferred in leveling parties before as Bragi was almost always needed, and Dancers were mostly in demand only in PvP/WoE </3). I still have the tendency to be a bit of a soloist/loner (even irl lol), but i'm really happy to be doing difficult instances with the friends i've made here in Muh RO <3 and to help in case you have any questions.
Hiiii, i'm Sofiya 🩷 I've been playing the dancer class since pre-renewal on PH RO ever since I was a kid. Played on and off, but was always spamming Scream/Tarot Card of Fate and dancing Please Don't Forget Me/Loki's Wail in WoE. I'm also really used to soloing and playing alone (bards were preferred in leveling parties before as Bragi was almost always needed, and Dancers were mostly in demand only in PvP/WoE 💔.. I still have the tendency to be a bit of a soloist/loner (even irl lol), but i'm really happy to be doing difficult instances with the friends i've made here in MuhRO ❤️ and to help in case you have any questions.


While the (physical) performer classes don't have the highest DPS, they have decent damage, good range, and great survivability. This guide is more focused on the Dancer route since it's the class that i always played as, but it should also be applicable to the Bard route (as well as other non-crit, non-HP, ranged physical class builds - albeit with some tweaks). The Dancer class is always gonna hold a special place in my {{#icon:994}}
While the (physical) performer classes don't have the highest DPS, they have decent damage (specially with the new non-crit multiplier), good range, and great survivability. This guide is more focused on the Dancer route since it's the class that i always played as, but it should also be applicable to the Bard route (as well as other non-crit, non-HP, ranged physical class builds - albeit with some tweaks). The Dancer class is always gonna hold a special place in my 🩷
 
<br>
'''''Are you ready to get physical?'''''
<br>
 
[[File:XoSofiya Dancer.png|frameless|none|❤︎ My character made by the amazing Stella Heloise ❤︎⁠]]
❤︎ My character made by the amazing Stella Heloise ❤︎
 
[https://open.spotify.com/track/1KCBaq5olu8Vat0UKv2xLk?si=7e5b4f8bd636439f 🩰 Time to warm up for our dance class 🩰]


== '''Change Log''' ==
== '''Change Log''' ==
Latest edit: January 01, 2026 [Hit Physical Enchant + Skill Shadow Gears Update] <br>
Latest edit:  
March 25, 2026 [Added Zero Cell videos. Updated some pros and cons. Removed "Damage Tests" section. CH 1 gears and Zero Cell guide to be added soon]
<br>
January 09, 2026 [Minor edit with Skill Shadows]
<br>
January 01, 2026 [Hit Physical Enchant + Skill Shadow Gears Update]  
<br>


== '''Notes''' ==
== '''Notes''' ==
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1 shotting mobs using the right element/modifiers
1 shotting mobs using the right element/modifiers


{| class="wikitable"
{| class="mw-collapsible mw-collapsed wikitable" style="width: 90%;text-align:center;"
|+ style="white-space:nowrap; border:1px solid; padding:3px; | Pros and Cons
|+ style="background-color:#90EE90; border:3px solid; padding:5px; | <big> ❤️ Pros and Cons 💔</big>
|-
! ❤️ Pros ❤️ !! 💔 Cons 💔
|-
|-
! Pros !! Cons
| Can use HP and SP Absorb gears for easier farming and better survivability || Lower DPS compared to Metallic Fury/Rhythmic Wave build. The gap has improved (a lot) with the release of the Non-Critical Damage multiplier, but i think magic still has higher DPS*
|-
|-
| Can use HP and SP Absorb gears for easier farming || Lower DPS compared to Metallic Fury/Rhythmic Wave build. We probably have like, 1/4 (or 1/5. Just a lot lower :( ) of their DPS at max gears with both.
| Some physical gears have HP boosts built in so it can be a bit tankier || Long skill cooldown for Rose Blossom at 0.7
|-
|-
| Some physical gears have HP boosts built in so can be a bit tanky || Long skill cooldown for Rose Blossom at 0.7
| Quick cooldown for single target skill Rhythm Shooting at 0.35 || 2-4 button turbo for max DPS. Main Combo: Rose Blossom + Rhythm Shooting but you can also do Sound Blend + Rose Blossom + Rhythm Shooting + Severe Rainstorm
|-
|-
| Quick cooldown for single target skill Rhythm Shooting at 0.35 || 2 button turbo for max DPS
| Rose Blossom damage decent enough to 1 hit Temple/Venom dungeons (with drop rate gears) and Forgotten Time dungeon || Needs HIT. Can struggle against certain MVPs with Agi Up
|-
|-
| Rose Blossom damage decent enough to 1 hit Temple/Venom dungeons (with drop rate gears) and Forgotten Time dungeon || Needs HIT. Can struggle against certain MVPs with Agi Up (Biosphere A and B MVPS, some are kinda possible with high HIT, but Glade Mistress and Soul Gloom Under Night probably impossible for now)
| Can do Zerocell Lux and Nox solo (with defensive gears + HP absorb gears) ||
|-
|-
| <s>''<small>Sexy</small>''</s> || | Skill is blocked by Pneuma and other similar skills
| <s>''<small>Sexy</small>''</s> || | Skill is blocked by Pneuma and other similar skills
|-
|-
| <s>''<small>Cute</small>''</s> || | Needs to worry about Variable Cast Time (as compared to no cast time of Metallic Fury)
| <s>''<small>Cute</small>''</s> || | Needs to worry about Variable Cast Time (as compared to the 0 cast time of Metallic Fury)
|-
|-
| <s>''<small>Popular to boot</small>''</s> || | The only other build that's considered meta where we can share our gears with is DcB DK/Ranged Ninja (farming). Magic build can share gears with lots of other classes
| <s>''<small>Popular to boot</small>''</s> || | Magic build can share gears with lots of other classes
|-
|-
| <s>''<small>Love dancing</small>''</s> || | Need to apply debuff (Sound Blend) and have ultimate skill active (Mystic Symphony) just to achieve max DPS. For magic, only debuff is needed for Metallic Fury (unless fighting Fish/Demi Human monsters) and only ultimate skill is needed for Rhythmic Wave
| <s>''<small>Love dancing</small>''</s> || | Need to apply debuff (Sound Blend) and have ultimate skill active (Mystic Symphony) just to achieve max DPS. For magic, only debuff is needed for Metallic Fury (unless fighting Fish/Demi Human monsters) and only ultimate skill is needed for Rhythmic Wave
|-
|-
| <s>''<small>Great hair</small>''</s> || | Needs 2 buttons to maximize DPS (mainly just used for bosses or in Depth 2 (Depths Abyss) if leveling there and under geared)
| <s>''<small>Great hair</small>''</s> || |
|-
|-
| <s>''<small>The boys all love to stare</small>''</s> || | Rose Blossom damage has 2 parts. 1 single target and 1 aoe. You can sometimes 1 shot the main target, but need 2 casts to clear mobs. I think this also means only one of the damage parts gets Lex Aeterna debuff if you ever help in parties :(
| <s>''<small>The boys all love to stare</small>''</s> || | Rose Blossom damage has 2 parts. 1 single target and 1 aoe. You can sometimes 1 shot the main target, but need 2 casts to clear mobs. I think this also means only one of the damage parts gets Lex Aeterna debuff if you ever help in parties :(
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Additional Notes:
Additional Notes:
* '''♡♡♡ Thanks to Magic Trouvere AinTz for testing and showing DPS ♡♡♡'''
* '''♡♡♡ Thanks to Magic Trouvere AinTz for testing and showing DPS ♡♡♡'''
* As you can see, the physical build for performers is like a niche build within a niche class. The meta build for performers is the magic build. Though even if the Ranged DPS is lower, single skill cast damage is good enough to farm all dungeons


== '''Stats and Traits''' ==
== '''Stats and Traits''' ==
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== '''Important Skills''' ==
== '''Important Skills''' ==
We have lots of skills points that we can play around with. I won't be giving an exact skill build since we have different needs (for supporting and etc.), but I'll be giving out pointers on what to max out and why.
We have lots of skills points that we can play around with. I won't be giving an exact skill build since we have different needs (for supporting and etc.), but I'll be giving out pointers on what to max out and why.
{| class="mw-collapsible mw-collapsed wikitable"
{| class="mw-collapsible mw-collapsed wikitable" style="width: 90%;text-align:center;"
|+ style="white-space:nowrap; border:1px solid; padding:3px; | <big>Archer</big>
|+ style="background-color:#DB7093; border:3px solid; padding:5px; | <big> ˚₊ · ͟͟͞͞➳❥ Archer ˚₊ · ͟͟͞͞➳❥ </big>
|-
|-
! Skill !! Level !! Explanation
! Skill !! Level !! Explanation
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|}
|}


{| class="mw-collapsible mw-collapsed wikitable"
{| class="mw-collapsible mw-collapsed wikitable" style="width: 90%;text-align:center;"
|+ style="white-space:nowrap; border:1px solid; padding:3px; | <big>Dancer/Gypsy</big>
|+ style="background-color:#DB7093; border:3px solid; padding:5px; | <big> ﮩ٨ـﮩﮩ٨ـ❤︎ﮩ٨ـﮩﮩ٨ـ Dancer/Gypsy ﮩ٨ـﮩﮩ٨ـ❤︎ﮩ٨ـﮩﮩ٨ـ </big>
|-
|-
! Skill !! Level !! Explanation
! Skill !! Level !! Explanation
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'''Notes:'''  
'''Notes:'''  
* '''Dance''' skills don't stack like {{#skill:329}} Kiss of Fortune and {{#skill:330}}. You can only use one. However, you can have one '''Song''' and '''Dance''' active at the same time e.g. {{#skill:330}} and {{#skill:321}}
* '''Dance''' skills don't stack like {{#skill:329}} Kiss of Fortune and {{#skill:330}}. You can only use one. However, you can have one '''Song''' and '''Dance''' active at the same time e.g. {{#skill:330}} and {{#skill:321}}
* You can only have 1 active '''Ensemble''' skill at a time
* You can only have 1 active '''Ensemble''' skill at a time. Prioritize {{#skill:307}} when leveling specially with a 1x character


{| class="mw-collapsible mw-collapsed wikitable"
{| class="mw-collapsible mw-collapsed wikitable" style="width: 90%;text-align:center;"
|+ style="white-space:nowrap; border:1px solid; padding:3px; | <big>Wanderer</big>
|+ style="background-color:#DB7093; border:3px solid; padding:5px; | <big> 。 ₊°༺❤︎༻°₊ 。♡𔒝 Wanderer 𔒝♡。 ₊°༺❤︎༻°₊ 。 </big>
|-
|-
! Skill !! Level !! Explanation
! Skill !! Level !! Explanation
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| {{#skill:2421}} || 0/5 || Optional. You can just use {{#item:610}}. Advantage of this skill is the item required is lighter {{#item:6144}} and you bring a lot of it anyway. Uses up resurrected person's SP so they wake up with no SP (easily solvable if they use seeds and berries). The skill visual effect is nice tho :)
| {{#skill:2421}} || 0/5 || Optional. You can just use {{#item:610}}. Advantage of this skill is the item required is lighter {{#item:6144}} and you bring a lot of it anyway. Uses up resurrected person's SP so they wake up with no SP (easily solvable if they use seeds and berries). The skill visual effect is nice tho :)
|-
|-
| {{#skill:2420}} Siren's Voice || 5 || My favorite skill! Use for a chance to make enemies fall in love with you. They won't attack you or cast any skills while they're in love. Receiving damage cancels the effect immediately. Very useful when getting mobbed while playing solo. Monsters would follow you around but won't cast skills (ex. Depth 2 Salamander would still follow you but won't use Earthquake if you're alone). Just be careful using this skill in party plays. '''If a party member falls in love with you, any Group B song buffs that they have would be overwritten''' - '''Type: Group B Song'''
| {{#skill:2420}} || 5 || My favorite skill! Use for a chance to make enemies fall in love with you. They won't attack you or cast any skills while they're in love. Receiving damage cancels the effect immediately. Very useful when getting mobbed while playing solo. Monsters would follow you around but won't cast skills (ex. Depth 2 Salamander would still follow you but won't use Earthquake if you're alone). Just be careful using this skill in party plays. '''If a party member falls in love with you, any Group B song buffs that they have would be overwritten''' - '''Type: Group B Song'''
|-
|-
| {{#skill:2427}} || 3-5 || Restores SP based on skill level and gives good SP regen. Super useful when farming. You won't have any SP issues when combined with {{#skill:330}} and while using an SP Absorption equipment like a +10 {{#item:24685}}. Just a tip, since most Group B songs have a long cooldown and don't stack, you can cast this first before using any other Group B Song buff, that way, you can restore your and your whole party's SP and then choose whatever other buff you want - '''Type: Group B Song'''
| {{#skill:2427}} || 3-5 || Restores SP based on skill level and gives good SP regen. Super useful when farming. You won't have any SP issues when combined with {{#skill:330}} and while using an SP Absorption equipment like a +10 {{#item:24685}}. Just a tip, since most Group B songs have a long cooldown and don't stack, you can cast this first before using any other Group B Song buff, that way, you can restore your and your whole party's SP and then choose whatever other buff you want - '''Type: Group B Song'''
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| {{#skill:2434}} || 5 || Gives a huge all element magic damage buff to the whole party. Great for Magic Performers and when in a party with Magic damage dealers - '''Type: Group B Song'''
| {{#skill:2434}} || 5 || Gives a huge all element magic damage buff to the whole party. Great for Magic Performers and when in a party with Magic damage dealers - '''Type: Group B Song'''
|-
|-
| Frigg's Song || 5 || Gives a huge HP buff to the whole party. '''This is not included in Group A or B songs which means it can stack with them'''! Always keep this buff up
| {{#skill:5007}} || 5 || Gives a huge HP buff to the whole party. '''This is not included in Group A or B songs which means it can stack with them'''! Always keep this buff up
|-
|-
|}
|}
'''Notes:'''  
'''Notes:'''  
* '''Group A Songs''' skills don't stack like {{#skill:2350}} and {{#skill:2352}}. '''ALSO''' Minstrel's other skills like {{#skill:2381}} is considered a Group A song. So... you can only have one of those buffs active at any given time. If you have a Troubadour party member, be sure to communicate which buff the party needs so you don't overwrite each other's buffs
* '''Group A Songs''' skills don't stack like {{#skill:2350}} and {{#skill:2352}}. '''ALSO''' Minstrel's other skills like {{#skill:2381}} is considered a Group A song. So... you can only have one of those buffs active at any given time. If you have a Troubadour party member, be sure to communicate which buff the party needs so you don't overwrite each other's buffs
* '''Group B Songs''' skills don't stack either. Just be careful with {{#skill:2420}} Siren's Voice and {{#skill:2423}} overwriting your main Group B Song buffs if you use them
* '''Group B Songs''' skills don't stack either. Just be careful with {{#skill:2420}} and {{#skill:2423}} overwriting your main Group B Song buffs if you use them
* This is just a guide and you don't have to get all these skills as there are other prerequisites for these skills that might take up all of your skill points. Just know what you want to focus on
* This is just a guide and you don't have to get all these skills as there are other prerequisites for these skills that might take up all of your skill points. Just know what you want to focus on


{| class="mw-collapsible mw-collapsed wikitable"
{| class="mw-collapsible mw-collapsed wikitable" style="width: 90%;text-align:center;"
|+ style="white-space:nowrap; border:1px solid; padding:3px; | <big>Trouvere</big>
|+ style="background-color:#DB7093; border:3px solid; padding:5px; | <big>ㅤꨄ︎𐫱 ✿ ❀ ❁ ✽ ❤︎ Trouvere ❤︎ ✽ ❁ ❀ ✿ 𐫱 ꨄ︎</big>
|-
|-
! Skill !! Level !! Explanation
! Skill !! Level !! Explanation
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! Dance !! Song !! Ensemble !! Group A !! Group B !! Independent
! Dance !! Song !! Ensemble !! Group A !! Group B !! Independent
|-
|-
| {{#skill:327}} || {{#skill:319}} || {{#skill:309}} || {{#skill:2350}} || {{#skill:2423}} || Frigg's Song
| {{#skill:327}} || {{#skill:319}} || {{#skill:309}} || {{#skill:2350}} || {{#skill:2423}} || {{#skill:5007}}
|-
|-
| {{#skill:329}} Fortune's Kiss || {{#skill:320}} || {{#skill:307}} || {{#skill:2351}} || {{#skill:2420}} Siren's Voice || ♡♡♡
| {{#skill:329}} Fortune's Kiss || {{#skill:320}} || {{#skill:307}} || {{#skill:2351}} || {{#skill:2420}} || ♡♡♡
|-
|-
| {{#skill:330}} || {{#skill:321}} || {{#skill:313}} || {{#skill:2352}} || {{#skill:2427}} || ♡♡♡
| {{#skill:330}} || {{#skill:321}} || {{#skill:313}} || {{#skill:2352}} || {{#skill:2427}} || ♡♡♡
|-
|-
| ♡♡♡ || {{#skill:320}} || {{#skill:310}} || {{#skill:2381}} || {{#skill:2431}} Lerad's Dew || ♡♡♡
| ♡♡♡ || {{#skill:320}} || {{#skill:310}} || {{#skill:2381}} || {{#skill:2431}} || ♡♡♡
|-
|-
| ♡♡♡ || ♡♡♡ || {{#skill:312}} || {{#skill:2382}} || {{#skill:2434}} || ♡♡♡
| ♡♡♡ || ♡♡♡ || {{#skill:312}} || {{#skill:2382}} || {{#skill:2434}} || ♡♡♡
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|}
|}
<br>
<br>
== '''Damage Tests''' ==
===== '''Head Gear Comparisons''' =====
<br>
'''OLD TEST: Default Training Area Dummy Setting with Maximum Damage Variance'''
{| class="wikitable"
|+ style="white-space:nowrap; border:1px solid; padding:3px; |
+15 A {{#item:400540}}
<br>
Single Target Damage = 526m
<br>
AOE Damage = 694m
<br>
Total Damage = 1220m
<br>
+11 A {{#item:400110}}
<br>
Single Target Damage = 524m
<br>
AOE Damage = 691m
<br>
Total Damage = 1215m
<br>
+10 A {{#item:400673}}
<br>
Single Target Damage = 485m
<br>
AOE Damage = 640m
<br>
Total Damage = 1125m
|}
<br>
<br>
'''NEW TEST: Default Training Area Dummy Setting but Large and Maximum Damage Variance (Complete Self Buffs only + Healer Blessing / Agi)'''
{| class="wikitable"
|+ style="white-space:nowrap; border:1px solid; padding:3px; |
+15 A {{#item:400540}} with {{#item:312743}} / {{#item:312718}} / {{#item:4751}}
<br>
+15 A {{#item:580062}} with {{#item:300240}} / {{#item:4399}} / {{#item:312800}} / {{#item:311937}}
<br>
Relevant Multipliers: Large: 138% & Rose Blossom 185%
<br>
Single Target Damage = 789m
<br>
AOE Damage = 1064m
<br>
'''Total Damage = 1853m'''
<br>
<br>
+15 A {{#item:400723}} with {{#item:313426}} / {{#item:313407}} / {{#item:4741}}
<br>
+15 A {{#item:580062}} with {{#item:300240}} / {{#item:4399}} / {{#item:312800}} / {{#item:311937}}
<br>
Relevant Multipliers: Large: 148% & Rose Blossom 170%
<br>
No Proc Single Target Damage = 725m
<br>
No Proc AOE Damage = 978m
<br>
'''Total Damage = 1703m'''
<br>
With Proc Single Target Damage = 1016m
<br>
With Proc AOE Damage = 1370m
<br>
'''Total Damage = 2386m'''
<br>
<br>
+15 A {{#item:400723}} with {{#item:313426}} / {{#item:313407}} / {{#item:4741}}
<br>
+15 A {{#item:580062}} with {{#item:300596}} / {{#item:4399}} / {{#item:312800}} / {{#item:311937}}
<br>
Relevant Multipliers: Large: 108% & Rose Blossom 245%
<br>
No Proc Single Target Damage = 794m
<br>
No Proc AOE Damage = 1071m
<br>
'''Total Damage = 1865m'''
<br>
With Proc Single Target Damage = 1117m
<br>
With Proc AOE Damage = 1506m
<br>
'''Total Damage = 2623m'''
|}


== '''Costume Enchants/Shadows/MVP Cards/Pets''' ==
== '''Costume Enchants/Shadows/MVP Cards/Pets''' ==


===== '''Costume Enchants''' =====
===== '''Costume Enchants''' =====
Currently, we got the new damage multiplier "Non-crit physical damage" or "hit physical" effect. It is a final damage multiplier (similar to Long Range%) and currently, we can only get it via costume enchants and a few headgear enchants so it outperforms the new 4th Class Garment Costume Stones. Would have to re-check how it performs vs the combo of {{#item:1001488}} when we get gears that provide higher "Non-crit physical damage" effect.
Currently, we got the new damage multiplier "Non-crit physical damage" or "hit physical" effect. It is a final damage multiplier (similar to Long Range%) and currently, we can only get it via costume enchants and a few headgear enchants so it outperforms the new 4th Class Garment Costume Stones. Would have to re-check how it performs vs the combo of {{#item:1001488}} when we get more gears that provide higher "Non-crit physical damage" effect.
{| class="mw-collapsible mw-collapsed wikitable"
{| class="mw-collapsible mw-collapsed wikitable"
|+ style="white-space:nowrap; border:1px solid; padding:3px; | Costume Enchants
|+ style="white-space:nowrap; border:1px solid; padding:3px; | Costume Enchants
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| Garment Costume Enchant (Dual) || | Best: {{#item:1002395}} <br> {{#item:1001055}} / {{#item:1000856}} / {{#item:1000523}} / {{#item:1000525}} / {{#item:1000526}} || I really prefer the CON stone since it not only gives damage boost, but also HIT and FLEE. If you have enough damage, using absorb stones are really nice too
| Garment Costume Enchant (Dual) || | Best: {{#item:1002395}} <br> {{#item:1001055}} / {{#item:1000856}} / {{#item:1000523}} / {{#item:1000525}} / {{#item:1000526}} || I really prefer the CON stone since it not only gives damage boost, but also HIT and FLEE. If you have enough damage, using absorb stones are really nice too
|}
|}
<br>


===== '''MVP Cards''' =====
===== '''MVP Cards''' =====
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| Accessories || | {{#item:300471}} || This is the only MVP card we have that gives damage in this slot and it really does help a lot with the mobs included in it even if it only falls under 1 race or element. It lowers HP by 20% tho, so beware of that for harder dungeons
| Accessories || | {{#item:300471}} || This is the only MVP card we have that gives damage in this slot and it really does help a lot with the mobs included in it even if it only falls under 1 race or element. It lowers HP by 20% tho, so beware of that for harder dungeons
|}
|}
<br>


===== '''Shadow Gears''' =====
===== '''Shadow Gears''' =====
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* As stated in [[The_Performer's_Life_By_Conga_Lyne#Dungeon/Instance_Progression|Conga's guide]], try to get at least 300k HP. It's possible to get higher HP and can give up devo on lower levels if needed. At higher levels though, you'd still want devo even with high HP.
* As stated in [[The_Performer's_Life_By_Conga_Lyne#Dungeon/Instance_Progression|Conga's guide]], try to get at least 300k HP. It's possible to get higher HP and can give up devo on lower levels if needed. At higher levels though, you'd still want devo even with high HP.
* As a reminder, Group A Songs skills don't stack like {{#skill:2350}} and {{#skill:2381}}. Usually, parties prefer {{#skill:2350}} so if there's a Troubadour with you, communicate.
* As a reminder, Group A Songs skills don't stack like {{#skill:2350}} and {{#skill:2381}}. Usually, parties prefer {{#skill:2350}} so if there's a Troubadour with you, communicate.
* Another reminder is choosing Group B Chorus skills. They also don't stack so only choose one. The most commonly used Chorus buffs are {{#skill:2434}} if your DPS are magic types and {{#skill:2428}} if ranged types. For lower level parties where not everyone has high HP, or if your main DPS are melee types, {{#skill:2431}} Lerad's Dew is also a decent option.
* Another reminder is choosing Group B Chorus skills. They also don't stack so only choose one. The most commonly used Chorus buffs are {{#skill:2434}} if your DPS are magic types and {{#skill:2428}} if ranged types. For lower level parties where not everyone has high HP, or if your main DPS are melee types, {{#skill:2431}} is also a decent option.
* For Ensemble, you can't go wrong with {{#skill:313}}. It is confirmed in [https://discord.com/channels/822793286786875403/1127133633631748226/1333338834531778631 Discord] that Rigel casts wind magic, fire magic, neutral magic, water magic, neutral misc, and ranged physical (thanks GM Muh). It is preferred that people avoid getting hit by any skill and dodge everything, but for those instances where someone messes up, having a little bit of these added resistances should help mitigate damage received (specially by the devo IG).
* For Ensemble, you can't go wrong with {{#skill:313}}. It is confirmed in [https://discord.com/channels/822793286786875403/1127133633631748226/1333338834531778631 Discord] that Rigel casts wind magic, fire magic, neutral magic, water magic, neutral misc, and ranged physical (thanks GM Muh). It is preferred that people avoid getting hit by any skill and dodge everything, but for those instances where someone messes up, having a little bit of these added resistances should help mitigate damage received (specially by the devo IG).
* Always cast {{#skill:5007}} Frigg's Song and if soul linked, {{#skill:322}}. Actually, ask to be soul linked if there's an SA cause higher HP is always needed in higher levels. And a reminder, it doesn't stack with {{#skill:321}}. Prioritize {{#skill:322}} over {{#skill:321}}.
* Always cast {{#skill:5007}} and if soul linked, {{#skill:322}}. Actually, ask to be soul linked if there's an SA cause higher HP is always needed in higher levels. And a reminder, it doesn't stack with {{#skill:321}}. Prioritize {{#skill:322}} over {{#skill:321}}.
* If there are crit-focused members like Wind Hawks, DKs, and Dorams, use {{#skill:329}} Fortune's Kiss.
* If there are crit-focused members like Wind Hawks, DKs, and Dorams, use {{#skill:329}} Fortune's Kiss.
* It is not always a perfect run so if someone dies, make sure to recast all buffs that you can use specially if it's the main DPS of the party.
* It is not always a perfect run so if someone dies, make sure to recast all buffs that you can use specially if it's the main DPS of the party.
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== '''Encore''' ==
== '''Encore''' ==
Final Battle Hard: [https://youtu.be/MCVbhl8JuMM?si=kjLylJxpzTC-5Uvq Rose Blossom Trouvere]
Final Battle Hard: [https://youtu.be/MCVbhl8JuMM?si=kjLylJxpzTC-5Uvq Rose Blossom Trouvere]
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Zero Cell (Long Vid): [https://www.youtube.com/watch?v=cqxxssZav3c&t=206s Zero Cell Lux Full]
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Zero Cell (Quick Vid): [https://www.youtube.com/watch?v=tjt6hGkFstE&lc=UgyAD2L54FBkBw9NP0F4AaABAg Zero Cell Lux Quick]
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Could honestly improve survivability in Zero Cell more by changing Glacier Guard enchants
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