User:HavaH: Difference between revisions
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|{{#item:27111}} | |{{#item:27111}} | ||
|Set with {{#item:27112}} | |Set with {{#item:27112}} | ||
|- | |||
|Shadow Armor | |||
| +9 {{#item:24426}} | |||
| None | |||
| 7% all size resist | |||
|- | |||
|Shadow weapon | |||
| +9 {{#item:24386}} | |||
| None | |||
| 3% all size resist | |||
|- | |||
|Shadow shield | |||
| +9 {{#item:24733}} | |||
| None | |||
| 3% all size resist | |||
|- | |||
|Shadow accessory | |||
| +9 {{#item:24151}} | |||
|None | |||
| 3% all size resist | |||
|+ | |||
|} | |||
{| class="wikitable" | |||
|+Meister - 96% Medium Resist (Same as above except) | |||
!Equip Slot | |||
!Equipment | |||
!Cards | |||
!Notes | |||
|- | |||
|Upper Headgear | |||
| +11{{#item:19366}} | |||
with 2x {{#item:29010}} | |||
|{{#item:300174}} | |||
| We lose 5% all size here compared to IG Build | |||
|- | |||
|Armor | |||
| +9{{#item:15344}} | |||
| {{#item:27112}} | |||
|We gain 5% all size here compared to IG Build | |||
|+ | |+ | ||
|} | |} | ||
__FORCETOC__ | __FORCETOC__ | ||
Revision as of 11:41, 11 March 2026
A low investment guide to surviving Zerocell
Introduction
This guide aims to provide a viable path for people without super endgame gears to participate in Zerocell under certain party compositions
What is not possible
This guide will not enable you to solo-farm Zerocell
What is possible
This guide will enable you play as lurer and survive in Happy Hour parties
This guide will enable you farm Zerocell as 2/3 people parties - by performing the role of lurer + devo
How it works
The aim is to reach as high % medium resist as possible - as all the monsters in zerocell are medium size.
With a high enough % medium resist, you will be nearly unkillable allowing you to Lure effectively.
This is currently possible using 2 classes - Imperial Guard and Meister. Personally, I feel Imperial Guard is more effectively since you can keep other DPS alive via Devo (but Meister could be made to work as well)
Here is the build for both classes (this build aims to minimize cost. Optimizations on this build is definitely possible)
| Equip Slot | Equipment | Cards | Notes |
|---|---|---|---|
| Upper Headgear | +0-10https://muhro.eu/flux/data/zrenderer_cache/item/icon/5900.png Divine Guard Hat [1] (5900) | 5% all size resist | |
| Mid Headgear | or |
Increase HP | |
| Low Headgear | or |
None | Increase HP |
| Armor | +11https://muhro.eu/flux/data/zrenderer_cache/item/icon/15388.png King Schmidt's Suit [1] (15388)
with Vit enchants |
10% medium resist from armor
20% medium resist from card combo | |
| Weapon | with +MaxHP enchants |
|
5% medium resist from card combo
Increase HP |
| Shield | {{#item:312094} |
5% all size resist from shield enchant
25% medium resist from card | |
| Garment | +9https://muhro.eu/flux/data/zrenderer_cache/item/icon/450266.png Glacier Manteau [1] (450266) | or |
10% all size resist from enchant |
| Shoes | +0-10[B]
|
1 sec FCT reduction (Optional, but recommended)
Increase HP | |
| Accessory 1 | or any accessory that gives HP |
Increase HP | |
| Accessory 2 | or any accessory that gives HP |
Set with | |
| Shadow Armor | +9 |
None | 7% all size resist |
| Shadow weapon | +9 |
None | 3% all size resist |
| Shadow shield | +9 |
None | 3% all size resist |
| Shadow accessory | +9 |
None | 3% all size resist |
| Equip Slot | Equipment | Cards | Notes |
|---|---|---|---|
| Upper Headgear | +11https://muhro.eu/flux/data/zrenderer_cache/item/icon/19366.png Illusion Goibne's Helm [1] (19366)
with 2x |
We lose 5% all size here compared to IG Build | |
| Armor | +9https://muhro.eu/flux/data/zrenderer_cache/item/icon/15344.png Upgrade Part - Plate [1] (15344) | We gain 5% all size here compared to IG Build |