131
edits
(→Equipment: Added something I overlooked - the old, basic, but surprisingly good SN shadow weapon and shield.) |
(→Tips and Tricks: Added GaoSuper leveling path. Will add more details when I have more free time to watch the full video. HAIL GAOSUPER! :PandaAdmireWizard:) |
||
| (6 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
{| class="wikitable" width="35%" style="background-color:#ffffcc;" | {| class="wikitable" width="35%" style="background-color:#ffffcc;" | ||
|rowspan="2"|''' | |rowspan="2"|'''NOTICE''' | ||
! style="text-align:center; {{#if:{{{bg|}}} | This guide is still a work in progress | ! style="text-align:center; {{#if:{{{bg|}}} | This guide is still a work in progress | ||
|- | |- | ||
|style="text-align:center;| The Magical section is updated | |style="text-align:center;| The Magical section is updated! But the Physical and Hybrid sections are still outdated and have erroneous (wrong) info. | ||
|- | |- | ||
|} | |} | ||
| Line 448: | Line 448: | ||
Max AoE of 9x9 at level 6, but max number of hits (12) at level 10. Short Aftercast Delay. | Max AoE of 9x9 at level 6, but max number of hits (12) at level 10. Short Aftercast Delay. | ||
|- | |- | ||
|{{#Skill:5458}} | |{{#Skill:5458}}Hell's Drive | ||
|5 or 10 | |5 or 10 | ||
|An upgraded version of Heaven's Drive, this skill causes Earth element damage in an area around the player. Has a 9x9 area at max level. If your Dim Glacier Wand is enchanted with Hell's Jack, you can max this skill out. Needs at least 30% ACD Reduction at level 10 for full effectiveness. | |An upgraded version of Heaven's Drive, this skill causes Earth element damage in an area around the player. Has a 9x9 area at max level. If your Dim Glacier Wand is enchanted with Hell's Jack, you can max this skill out. Needs at least 30% ACD Reduction at level 10 for full effectiveness. | ||
| Line 494: | Line 494: | ||
[[File:HN Mage 2y.png|left|900x900px|thumb|100% VCT Yortus combo variant. Replace Sanctuary with something else. I added points there because I'm a lazy cheapskate who wants a bit of an auto-heal in Lake of Fire or in the strange dungeon.]] --> | [[File:HN Mage 2y.png|left|900x900px|thumb|100% VCT Yortus combo variant. Replace Sanctuary with something else. I added points there because I'm a lazy cheapskate who wants a bit of an auto-heal in Lake of Fire or in the strange dungeon.]] --> | ||
[[File:HN Mage 3svs.png|left|900x900px|thumb|This build is designed to be tanky and comfy to use. NVS and an opener are maxed. In this case, the opener is Ground Gravitation. However, when you're farming in Depth1 and Depth2, Jack Frost Nova is the better opener, so annoying stripper frogs and frustratingly quake-happy salamanders are killed faster.]] <!-- | [[File:HN Mage 3svs.png|left|900x900px|thumb|This build is designed to be tanky and comfy to use. NVS and an opener are maxed. In this case, the opener is Ground Gravitation. However, when you're farming in Depth1 and Depth2, Jack Frost Nova is the better opener, so annoying stripper frogs and frustratingly quake-happy salamanders are killed faster.]] <!-- | ||
[[File:HN Mage 3svs 65.png|left|900x900px|thumb|'''Job Level 65.''' Improved, job level 65 version, not obtainable yet.]] --> | [[File:HN Mage 3svs 65.png|left|900x900px|thumb|'''Job Level 65.''' Improved, job level 65 version, not obtainable yet.]] | ||
[[File:HN NVS.jpg|left|900x900px|thumb|NVS Hyper Novice with the TDRC combo above in Depth2.]] | [[File:HN NVS.jpg|left|900x900px|thumb|NVS Hyper Novice with the TDRC combo above in Depth2.]] --> | ||
[[File:HN NVS 2.jpg|left|900x900px|thumb|NVS Hyper Novice with the TDRC combo above in Depth2.]] | |||
{| class="wikitable" width="100%" | {| class="wikitable" width="100%" | ||
| Line 531: | Line 532: | ||
Max AoE of 9x9 at level 6, but max number of hits (12) at level 10. Short Aftercast Delay. | Max AoE of 9x9 at level 6, but max number of hits (12) at level 10. Short Aftercast Delay. | ||
|- | |- | ||
|{{#Skill:5458}} | |{{#Skill:5458}}Hell's Drive | ||
|5 | |5 | ||
|An upgraded version of Heaven's Drive, this skill causes Earth element damage in an area around the player. Has a 9x9 area at max level. If your Dim Glacier Wand is enchanted with Hell's Jack, you can max this skill out. Needs at least 30% ACD Reduction at level 10 for full effectiveness. | |An upgraded version of Heaven's Drive, this skill causes Earth element damage in an area around the player. Has a 9x9 area at max level. If your Dim Glacier Wand is enchanted with Hell's Jack, you can max this skill out. Needs at least 30% ACD Reduction at level 10 for full effectiveness. | ||
| Line 703: | Line 704: | ||
|{{#item:5897}} | |{{#item:5897}} | ||
|Upper Headgear | |Upper Headgear | ||
|[[ | |[[Equipment_Crafting#Lumin_-_Ascendant_Crown,_Adventurer's_Backpack,_Fallen_Angel_Wings]] | ||
|A good mid game headgear that provides a lot of bonuses. | |A good mid game headgear that provides a lot of bonuses. | ||
|- | |- | ||
| Line 767: | Line 768: | ||
|Illusion Silver Guard, Magic Absorber, Glacier Shield or Mad Bunny-LT still out of reach? The Novice Shield is still decent, thanks to its 20% resistance against all elements except Neutral. It may also help in reducing, or even fully negating Lasgand's Earth and Fire element attacks when paired with the right equipment and cards. | |Illusion Silver Guard, Magic Absorber, Glacier Shield or Mad Bunny-LT still out of reach? The Novice Shield is still decent, thanks to its 20% resistance against all elements except Neutral. It may also help in reducing, or even fully negating Lasgand's Earth and Fire element attacks when paired with the right equipment and cards. | ||
|- | |- | ||
|{{#item:28942 | |{{#item:28942}}<br>[[Cursed Knight Shield]] | ||
| | |MUUUUUH?!!!! MOOOOO!!!! MAIMOOMOO! MAMAU!!!!!!! (transforms into... something) | ||
|A good shield that provides many bonuses, especially at higher refines. | [[File:SN Boots.png|40x40px]] | ||
|A good shield that provides many bonuses, especially at higher refines. Either keep it like this or spend a lot of zeny for the painfully low 0.1% chance it turns into {{#item:28946}}. Obtaining it requires loving pets and showing it too. | |||
|- | |- | ||
|{{#item:460018}} | |{{#item:460018}} | ||
|[[Illusion of Twins]] | |[[Illusion of Twins]] | ||
| | |Reduces Variable Casting Time and Aftercast Delay and can be enchanted. Highly recommended to get 2 Spellbound Nives. | ||
|- | |- | ||
|{{#item:20934}} | |{{#item:20934}} | ||
| Line 854: | Line 856: | ||
|- | |- | ||
|{{#item:460018}} | |{{#item:460018}} | ||
|rowspan=" | |rowspan="3"| Shield | ||
|[[Illusion of Twins]] | |[[Illusion of Twins]] | ||
|A good alternative to the Cursed Knight's Shield and Purified Knight's Shield, it reduces Variable Casting Time and Aftercast Delay and can be enchanted. Highly recommended to refine this to +11 and get 2 Spellbound Nives. | |A good alternative to the Cursed Knight's Shield and Purified Knight's Shield, it reduces Variable Casting Time and Aftercast Delay and can be enchanted. Highly recommended to refine this to +11 and get 2 Spellbound Nives. | ||
|- | |||
|{{#item:28946}}<br>[[Cursed Knight Shield]] | |||
|MUUUUUH?!!!! MOOOOO!!!! MAIMOOMOO! '''MAMAU!!!!!!!''' (transforms into... something) | |||
[[File:SN Boots.png|40x40px]] | |||
|The upgraded form of {{#item:28942}} has better stats and enchants. Try to get enchants that ignore MDEF. Again, to obtain this, you must LOVE PETS AND SHOW IT TOO!!! | |||
|- | |- | ||
|{{#item:460005}} | |{{#item:460005}} | ||
| Line 918: | Line 925: | ||
|{{#item:420066}} | |{{#item:420066}} | ||
|Lower Headgear | |Lower Headgear | ||
| | |[[Equipment_Crafting#Jewy_-_Orbs_of_Survival,_Survival_Circlet,_Heart_Wings_Hairband,_Rosary's_Necklace,_Drooping_Gunslinger|Equipment Crafting]] (non-LT)<br>[[Various_Headgears_Reform#Orbs_of_Survival|Various Headgears Reform]] | ||
|Lower headgear that boosts magical damage while reducing variable casting time. | |Lower headgear that boosts magical damage while reducing variable casting time. | ||
|- | |- | ||
| Line 991: | Line 998: | ||
|{{#item:450173}} | |{{#item:450173}} | ||
|[[Constellation Tower]] | |[[Constellation Tower]] | ||
|The best-in-slot armor, '''but only if all the stars align'''. {{#item:450284}} by itself is a lot more powerful, so stick to it in the meantime. But once you obtain | |The best-in-slot armor, '''but only if all the stars align'''. {{#item:450284}} by itself is a lot more powerful, so stick to it in the meantime. But once you obtain the following: | ||
*{{#item:480351}} with {{#item:313018}} | |||
*{{#item:490136}} with {{#item:313038}} | |||
*{{#item:490485}} with {{#item:312996}} | |||
There will be a huge increase in power at the cost of some survivability. But with such power, almost everything drops dead, and that in itself is a form of "survivability" - just kill'em fast before they kill you fast. | |||
|- | |- | ||
|{{#item:550133}} | |{{#item:550133}} | ||
| Line 1,075: | Line 1,086: | ||
|{{#item:24282}}<br>{{#item:24318}} | |{{#item:24282}}<br>{{#item:24318}} | ||
|Shadow Weapon, Shadow Shield | |Shadow Weapon, Shadow Shield | ||
|When both are refined to +9, they grant numerous bonuses that improve quality of life in exchange for decreased power, by around 5-10% compared to {{#item:24753}} and {{#item:24754}} above. Gain increased HP, SP, stats, ASPD, and SP recovery while decreasing VCT and SP consumption. This more basic combo actually makes {{#skill:5460}} builds stronger due to the ASPD increase compared to {{#item:24753}} and {{#item:24754}}. Meanwhile, {{#skill:5456}} or {{#skill:5457}} builds will feel "lighter", because spamming multiple spells becomes faster and easier with increased ASPD, which also makes responding to whatever comes your way even better. It also works very well with the {{#item:300522}}/{{#item:300529}} combo, providing a lot of VCT reduction so you won't have to deal with the obscene SP costs due to high DEX! Now that's a lotta <s>damage</s> quality of life improvements! Enchant with MATK against monster size or ASPD | |Sacrifice a little bit of power in exchange for a lot of quality of life and utility by using these. | ||
When both are refined to +9, they grant numerous bonuses that improve quality of life in exchange for decreased power, by around 5-10% compared to {{#item:24753}} and {{#item:24754}} above. Gain increased HP, SP, stats, ASPD, and SP recovery while decreasing VCT and SP consumption. This more basic combo actually makes {{#skill:5460}} builds stronger due to the ASPD increase compared to {{#item:24753}} and {{#item:24754}}. Meanwhile, {{#skill:5456}} or {{#skill:5457}} builds will feel "lighter", because spamming multiple spells becomes faster and easier with increased ASPD, which also makes responding to whatever comes your way even better. It also works very well with the {{#item:300522}}/{{#item:300529}} combo, providing a lot of VCT reduction so you won't have to deal with the obscene SP costs due to high DEX! Now that's a lotta <s>damage</s> quality of life improvements! Enchant with MATK against monster size or ASPD. | |||
|- | |- | ||
| | |{{#item:24665}}<br>{{#item:24668}} | ||
|Shadow Ring, Shadow Earring | |Shadow Ring, Shadow Earring | ||
|Provides full MDEF penetration when both pieces are +9 and above. Enchant with MATK and Spell for damage, or Heal% and H.PLUS or CRT for additional healing and less potion use, or a mix of both for balance. | |Provides full MDEF penetration when both pieces are +9 and above. Enchant with MATK and Spell for damage, or Heal% and H.PLUS or CRT for additional healing and less potion use, or a mix of both for balance. | ||
| Line 1,428: | Line 1,441: | ||
|'''WORK IN PROGRESS''', placeholder, may contain suboptimal info | |'''WORK IN PROGRESS''', placeholder, may contain suboptimal info | ||
'''Path 1: Questing Route''' | |||
*1-20 Prontera Field / Culvert, grab Eden stuff | *1-20 Prontera Field / Culvert, grab Eden stuff | ||
*20-45 Payon Dungeon, activate Manual at level 40 | *20-45 Payon Dungeon, activate Manual at level 40 | ||
*45-70 Orc Dungeon, max Fire Ball | *45-70 Orc Dungeon, max Fire Ball | ||
*70-99 Glast Heim Monastery, Malaya Quest, '''DON'T CHANGE JOB UNTIL YOU REACH JOB LEVEL 99!!!''' | *70-99 Glast Heim Monastery, Malaya Quest, '''DON'T CHANGE JOB UNTIL YOU REACH JOB LEVEL 99!!!''' | ||
*100-125 [[16.1 Banquet for Heroes]], grab some honor token quests, get Noblesse Equips. | *100-125 [[16.1 Banquet for Heroes]], grab some honor token quests, get Noblesse Equips. Turn in Malaya Quest. | ||
*125-150 [[16.2 Terra Gloria]], grab some Schwarzwald honor token quests, get Imperial Equips | *125-150 [[16.2 Terra Gloria]], grab some Schwarzwald honor token quests, get Imperial Equips | ||
*150-170 [[17.1 Illusion]], farm Cor Core and Unknown Parts, get Grace Equips and some MATK OS Headgear and Rutilus Stick-OS. If possible, get enough zeny to buy/craft {{#item:550080}}, then upgrade to {{#item:550081}} to make life so much easier. Level up in Illusion of Teddy Bear | *150-170 [[17.1 Illusion]], farm Cor Core and Unknown Parts, get Grace Equips and some MATK OS Headgear and Rutilus Stick-OS. If possible, get enough zeny to buy/craft {{#item:550080}}, then upgrade to {{#item:550081}} to make life so much easier. Level up in Illusion of Teddy Bear | ||
| Line 1,440: | Line 1,454: | ||
*230-250 [[20 The Immortal]], Nif2 at 240 | *230-250 [[20 The Immortal]], Nif2 at 240 | ||
*250-275 [[21 Age of Heroes]], [[Garden of Time]], [[Varmundt's Biosphere]], [[Varmundt's Biosphere Depth]] if there are [[In Depth review about Varmundt Depth 1 and 2 dungeons with the Depth Keeper himself|Depth Parties]] | *250-275 [[21 Age of Heroes]], [[Garden of Time]], [[Varmundt's Biosphere]], [[Varmundt's Biosphere Depth]] if there are [[In Depth review about Varmundt Depth 1 and 2 dungeons with the Depth Keeper himself|Depth Parties]] | ||
'''Path 2: GaoSuper (1-200)''' | |||
Special thanks to GaoSuper for granting permission to use his videos! Time stamps will be added soon.<br> | |||
[[File:PandaAdmireWizardPNG.png|40x40px]] [https://www.youtube.com/watch?v=QK-wNzp0ElA HAIL GAOSUPER!!!] [[File:PandaAdmireWizardPNGmirror.png|40x40px]] | |||
Timestamps and explanations (currently simplistic, will add more details later): | |||
*0:00 - character creation | |||
*0:20 - start, beginner quest | |||
*1:55 - Stat distribution (/dex+ 99), Payon Dungeon | |||
*More coming soon! | |||
|- | |- | ||
|} | |} | ||
| Line 1,476: | Line 1,500: | ||
<!-- Break the Rule of Er and destroy all who bring you down. Don't let them go, let them gravitate to you. Devastate their mental health, freeze them to the core, shock them with baleful thunder and call forth the wrath of the skies until they're no more. Beat the already dead horse by summoning the wrath of the skies and command the earth to swallow it whole, driving them down to a place worse than the deepest depths of the darkest despair. --> | <!-- Break the Rule of Er and destroy all who bring you down. Don't let them go, let them gravitate to you. Devastate their mental health, freeze them to the core, shock them with baleful thunder and call forth the wrath of the skies until they're no more. Beat the already dead horse by summoning the wrath of the skies and command the earth to swallow it whole, driving them down to a place worse than the deepest depths of the darkest despair. --> | ||
Magic Hyper Novices are very reliant on skill and sometimes buff rotation for maximum damage and effectiveness. All skills have completely different elements (duh Raku), ACD, CD, VCT, and FCT, making proper rotation quite tricky, especially in fast-moving situations like farming in Depth1 and Depth2. Below are some suggested skill and buffing rotations. | Magic Hyper Novices are very reliant on skill and sometimes buff rotation for maximum damage and effectiveness. All skills have completely different elements (duh Raku), ACD, CD, VCT, and FCT, making proper rotation quite tricky, especially in fast-moving situations like farming in Depth1 and Depth2. Below are some suggested skill and buffing rotations. '''Slashed skills mean they're optional or can be inserted into the combo with sufficient ACD reduction and ASPD, preferably over 40% and above 174 respectively.''' | ||
| Line 1,487: | Line 1,511: | ||
<u>Skill rotation 1:</u><br> | <u>Skill rotation 1:</u><br> | ||
{{#skill:5457}} build based on the skill build above with end-game gear - {{#item:400545}} + {{#item:550152}} combo. <br> | {{#skill:5457}} build based on the skill build above with end-game gear - {{#item:400545}} + {{#item:550152}} combo. <br> | ||
This rotation requires at least 30% ACD and 160 ASPD. The idea is to cram as many skills as possible within the duration of {{#skill:5457}}. This is the best rotation I found so far when testing DPS in dummies. When in actual combat, adjust accordingly.<br> | |||
This rotation requires at least 30% ACD and 160 | (Start) {{#skill:5457}} > {{#skill:5456}} > {{#skill:5459}} > <s>{{#Skill:5458}}Hell's Drive</s> > {{#skill:5456}} '''--->''' {{#skill:5457}} > {{#Skill:5458}}Hell's Drive > {{#skill:5456}} > {{#Skill:5458}}Hell's Drive > <s>{{#Skill:5458}}Hell's Drive</s> (End)(Repeat) | ||
(Start) {{#skill:5457}} > {{#skill:5456}} > {{#skill:5459}} > <s> | |||
<u>Skill rotation 2:</u><br> | <u>Skill rotation 2:</u><br> | ||
{{#skill:5457}} build based on the skill build above with late-game gear - fully enchanted {{#item:550089}} with {{#item:400111}}. <br> | {{#skill:5457}} build based on the skill build above with late-game gear - fully enchanted {{#item:550089}} with {{#item:400111}}. <br> | ||
This is the best rotation I found so far when testing DPS in dummies. When in actual combat, adjust accordingly.<br> | |||
This is the best rotation I found so far when testing DPS in dummies | (Start) {{#skill:5457}} > <s>{{#skill:5456}}</s> >{{#skill:5459}} > {{#Skill:5458}}Hell's Drive x3 '''--->''' {{#skill:5457}} > <s>{{#skill:5456}}</s> > {{#Skill:5458}}Hell's Drive x4 (End)(Repeat) | ||
(Start) {{#skill:5457}} > <s>{{#skill:5456}}</s> >{{#skill:5459}} > | |||
| Line 1,507: | Line 1,529: | ||
<!-- <u>Skill rotation 4:</u><br> | <!-- <u>Skill rotation 4:</u><br> | ||
{{#skill:5456}} build, OP Master Pablo style (will consult the OP 1/1 novice with a sus cart for the complete rotation) - {{#item:400545}} + {{#item:550152}} combo. <br> | {{#skill:5456}} build, OP Master Pablo style (will consult the OP 1/1 novice with a sus cart for the complete rotation) - {{#item:400545}} + {{#item:550152}} combo. <br> | ||
This is the best rotation I found so far when testing DPS in dummies. Slashed skills mean they can be added if you have even more ACD and ASPD. When in actual combat, adjust accordingly.<br> | This is the best rotation I found so far when testing DPS in dummies. Slashed skills mean they can be added if you have even more ACD and ASPD. When in actual combat, adjust accordingly.<br> | ||
(Start) (End)(Repeat) --> | (Start) (End)(Repeat) --> | ||
edits