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<languages/> | |||
<translate> | |||
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=Equipment Grades= | |||
The grading system is the latest method to further strengthen your gears. When an equipment is graded, it will have distinctive features for the level of grade. | The grading system is the latest method to further strengthen your gears. When an equipment is graded, it will have distinctive features for the level of grade. | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
| [[File:F1- | | [[File:F1-3.png]] | ||
| [[File:F2- | | [[File:F2-3.png]] | ||
| [[File:F3- | | [[File:F3-3.png]] | ||
| [[File:F4- | | [[File:F4-3.png]] | ||
|} | |} | ||
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Grading serves 4 main purposes: | Grading serves 4 main purposes: | ||
# | #Acquire grade-specific bonuses from an equipment. These bonuses are cumulative. | ||
# | #Acquire grade-specific bonuses from a card. | ||
#Alters enchant tables of enchants. | |||
# | #Increase stats gained from refine. | ||
# | |||
Each grade has a certain percentage bonus compared to an ungraded item. Refer to the [ | <!--T:4--> | ||
Each grade has a certain percentage bonus compared to an ungraded item. Refer to the [[Refinement]] page for exact values. | |||
{| class="wikitable" | <!--T:5--> | ||
|- | {| class="wikitable" | ||
|- style="background-color:#F4FFFF; text-align: center;" | |||
Grade | | | ||
Additional Refine Bonus per Grade | |||
| | |||
Weapons | Weapons | ||
|- | |- | ||
| Grade D || 10% Increase in ATK & MATK | | Grade D || 10% Increase in ATK & MATK from refine bonus | ||
|- | |- | ||
| Grade C || 30% Increase in ATK & MATK | | Grade C || 30% Increase in ATK & MATK from refine bonus | ||
|- | |- | ||
| Grade B || 50% Increase in ATK & MATK | | Grade B || 50% Increase in ATK & MATK from refine bonus | ||
|- | |- | ||
| Grade A || 100% Increase in ATK & MATK | | Grade A || 100% Increase in ATK & MATK from refine bonus | ||
|} | |} | ||
==Procedure== | ==Procedure== | ||
NPC: | <!--T:6--> | ||
NPC: Garm {{#navi:grademk|34|184}} <br> | |||
[[File:NPC-Grade-Enhancer.png]] <br> | |||
Talk to the NPC (Option 2) which opens the Grading UI. <br> | |||
[[File:Maschine-Frei.png]] | |||
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{| class="wikitable" | |||
|- style="background-color:#F4FFFF; text-align: center;" | |||
| rowspan="2" | Process || rowspan="2" | Required Refine || rowspan="2" | Required Materials || rowspan="2" | Base Success Chance || colspan="3" | {{#item:1000337}} || rowspan="2" | Failure Penalty | |||
|- style="background-color:#F4FFFF; text-align: center;" | |||
| Dust needed <br> per 10% Bonus || Dust needed <br> for 100% || Dust returned <br> on fail | |||
|- style="background-color:#FFF4F9;" | |||
| No Grade → Grade D || +9 || 1x {{#item:1000325}} <br> 100.000 Zeny || +9: 20% <br> +10: 30% <br> +11: 70% || 2 || +9: 16 <br> +10: 14 <br> +11: 6 || +9: 1 <br> +10: 2 <br> +11: 3 || Equipment Destroyed | |||
|- style="background-color:#F5FFFA;" | |||
| No Grade → Grade D || +9 || 5x {{#item:1000325}} <br> 500.000 Zeny || +9: 20% <br> +10: 30% <br> +11: 70% || 2 || +9: 16 <br> +10: 14 <br> +11: 6 || +9: 1 <br> +10: 2 <br> +11: 3 || - | |||
|- style="background-color:#FFF4F9;" | |||
| Grade D → Grade C || +10 || 1x {{#item:1000326}} <br> 125.000 Zeny || +10: 30% <br> +11: 60% || 3 || +10: 21 <br> +11: 12 || +10: 2 <br> +11: 3 || Equipment Destroyed | |||
|- style="background-color:#F5FFFA;" | |||
| Grade D → Grade C || +10 || 5x {{#item:1000326}} <br> 625.000 Zeny|| +10: 30% <br> +11: 60% || 3 || +10: 21 <br> +11: 12 || +10: 2 <br> +11: 3 || - | |||
|- style="background-color:#FFF4F9;" | |||
| Grade C → Grade B || +11 || 1x {{#item:1000327}} <br> 200.000 Zeny || 50% || 5 || 25 || 4 || Equipment Destroyed | |||
|- style="background-color:#F5FFFA;" | |||
| Grade C → Grade B || +11 || 5x {{#item:1000327}} <br> 1.000.000 Zeny || 50% || 5 || 25 || 4 || - | |||
|- style="background-color:#FFF4F9;" | |||
| Grade B → Grade A || +11 || 2x {{#item:1000328}} <br> 500.000 Zeny || 40% || 7 || 42 || 5 || Equipment Destroyed | |||
|- style="background-color:#F5FFFA;" | |||
| Grade B → Grade A || +11 || 10x {{#item:1000328}} <br> 2.500.000 Zeny|| 40% || 7 || 42 || 5 || - | |||
|} | |||
'''Note:''' Grading at +16 increases grade chance by an additional 10% and returns 1 more {{#item:1000337}} on fail. | |||
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===Which Weapons and Armors can be graded? === | |||
* Only Lv 5 Weapons and Lv 2 Armors! | * Only Lv 5 Weapons and Lv 2 Armors! | ||
Do I lose my refine? | |||
===Do I lose my refine?=== | |||
* Yes, when a Grade is successful, refine resets to +0. | * Yes, when a Grade is successful, refine resets to +0. | ||
Do I lose my cards or enchants? | |||
===Do I lose my cards or enchants?=== | |||
* No, grading preserves enchants, cards and line options. | * No, grading preserves enchants, cards and line options. | ||
== | ===What is the maximum bonus I can reach and how? === | ||
* Maximum of +100.00% success chance can be acquired from {{#item:1000337}}. | |||
** Example: | |||
{| class="wikitable" | {| class="wikitable" | ||
|- style="background-color:#F4FFFF; text-align: center;" | |||
| Process|| Required Materials || Base Success Chance || Bonus Success Chance || Failure Penalty | |||
|- style="background-color:#FFF4F9;" | |||
| No Grade → Grade D || +11 No Grade Equipment <br> 1x {{#item:1000325}} <br> 100.000 Zeny || 70% || 10% per 2 {{#item:1000337}} || Equipment Destroyed | |||
|} | |||
If you use 6x {{#item:1000337}}, you will have 70% Base Success Chance + 30% Bonus Success Chance = 100% Success Chance. | |||
==Grading Materials== <!--T:9--> | |||
<!--T:10--> | |||
NPC: Garm {{#navi:grademk|34|184}} <br> | |||
[[File:NPC-Grade-Enhancer.png]] <br> | |||
Talk to the NPC (Option 3) to craft grading materials. <br> | |||
[[File:Maschine-Change.png]] | |||
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{| class="wikitable" | |||
|- style="background-color:#F4FFFF; text-align: center;" | |||
|Item|| Currency Amount | |||
|- | |- | ||
| {{#item:1000323}} | |||
| 100.000z <br> | |||
5x {{#item:1000322}} | |||
|- | |- | ||
| | | {{#item:1000337}} | ||
| 100.000z<br> | |||
5x {{#item:1000322}} <br> | |||
1x {{#item:6635}} | |||
|- | |- | ||
| | | {{#item:1000325}} | ||
| 100.000z <br> | |||
3x {{#item:1000323}}<br> | |||
1x {{#item:720}} | |||
|- | |- | ||
| | | {{#item:1000326}} | ||
| 200,000z | |||
6x {{#item:1000323}} <br> | |||
1x {{#item:728}} | |||
|- | |- | ||
| | | {{#item:1000327}} | ||
|300.000z <br> | |||
10x {{#item:1000323}} <br> | |||
1x {{#item:719}} | |||
|- | |- | ||
| | | {{#item:1000328}} | ||
| 500.000z <br> | |||
15x {{#item:1000323}}<br> | |||
1x {{#item:1000321}} | |||
| | |||
|} | |} | ||
<!--T:12--> | |||
* | ===Where to get the necessery items? === | ||
* | * {{#item:1000322}} are common drops from Lv 200+ dungeons such as [[Niflheim|Niflheim Dungeon]], [[Rudus|Rudus Level 4]] and [[Amicitia]]. (approximately 2,2 ~ 7,7% drop rate) | ||
* {{#item:719}}, {{#item:720}}, {{#item:722}}, {{#item:730}}, {{#item:2613}}, {{#item:728}} and {{#item:1000321}} can be purchased from Morroc Jeweler {{#navi:morocc|166|54}}. | |||
</translate> | |||