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| [[Category:Cardinal]]
| | <languages/> |
| | <translate> |
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| == Introduction == | | <!--T:1--> |
| The main purpose of this guide is to provide information on the gear progression for Magic Damage and Full Support Cardinal Builds. For Magic builds, this guide should be read in tandem with [[Choi's Guide To Magic]] which provides more general information about magic classes. However, as the gear and concepts are similar across different builds, this guide should also be helpful for other magic builds. Please feel free to reach out to me (IGN: Choi or Light) for any questions or feedback!
| | = Hello dear MuhRo Community! Here you can find all information regarding our Donation Shop! = |
| | Donation Shop items can be purchased with Donation Points. |
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| Also, I wanted to say thank you to everyone who has helped me, as I learned and continue to learn Cardi!
| | <!--T:2--> |
| | Alternatively, you can buy vouchers from other players or convert Muh Coins (Main Office, Cow NPC) / Voting Points (Vote at HP, claim Points at NPC MuhRO Manager, Main Office) into Donation Points . <br> |
| | The items here are mainly costumes. |
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| <big><span style="color:#871b1b">Last updated: August 12th, 2025</span></big><br> | | <!--T:3--> |
| | {{:Ero}} <br> |
| | {{:Seri}} <br> |
| | {{:Nefeeru}} |
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| == Notes == | | <!--T:4--> |
| Cardinal is one of the most popular Support Builds with very useful supportive abilities and powerful heals. However, it also has strong magic builds and can be used for solo play and farming. It also has a physical build, but I won't be covering that.
| | = Always available Items = |
| | {| class="wikitable mw-collapsible" style="width: 70%; margin:auto;text-align: center;" |
| | |- style="background-color:#E0FFFF;" |
| | | colspan="8" | Single Costumes |
| | |- |
| | | {{#item:40083}} |
| | | {{#item:480131}} |
| | | {{#item:480167}} |
| | | {{#item:20607}} |
| | | {{#item:480093}} |
| | | {{#item:480086}} |
| | | {{#item:40018}} |
| | | {{#item:420071}} |
| | |- |
| | | {{#item:420072}} |
| | | {{#item:420011}} |
| | | {{#item:18615}} |
| | | {{#item:410095}} |
| | | {{#item:410068}} |
| | | {{#item:410087}} |
| | | {{#item:31978}} |
| | | {{#item:31979}} |
| | |- |
| | | {{#item:19928}} |
| | | {{#item:400126}} |
| | | {{#item:19696}} |
| | | {{#item:19729}} |
| | | {{#item:19927}} |
| | | {{#item:19930}} |
| | | {{#item:19600}} |
| | | {{#item:19601}} |
| | |- |
| | | {{#item:19836}} |
| | | {{#item:40132}} |
| | | {{#item:410219}} |
| | | {{#item:40135}} |
| | | {{#item:31607}} |
| | | {{#item:31406}} |
| | | {{#item:400571}} |
| | | {{#item:410288}} |
| | |- |
| | | {{#item:40152}} |
| | | {{#item:480279}} |
| | | {{#item:480243}} |
| | | {{#item:90217}} |
| | | {{#item:480289}} |
| | | {{#item:480295}} |
| | | {{#item:61025}} |
| | | |
| | |- |
| | | {{#item:63716}} |
| | | {{#item:63717}} |
| | | {{#item:63718}} |
| | | {{#item:63720}} |
| | | {{#item:63721}} |
| | | {{#item:63722}} |
| | | {{#item:63719}} |
| | | {{#item:63743}} |
| | |} |
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| This build will have two full sections for Support and Magic. Expand the sections below for more information!
| | =New Eggs 2025= |
| | ==Be lucky Egg/Box== |
| | ===Monthly Eggs=== |
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| {| class="mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;" | | {| class="wikitable mw-collapsible" style="width: 80%; margin:auto;text-align: center;" |
| |- style="background-color:#FFFACD; text-align: center; font-size: 150%;" data-mce-style="background-color: #daa520; text-align: center;" | | |- style="background-color:#8EE5EE;" |
| | Full Support | | | colspan="3" |{{#item:41023}} |
| | |- style="background-color:#E0FFFF;" |
| | |Common |
| | |Uncommon |
| | |Rare |
| | |- |
| | |{{#item:62126}} |
| | |{{#item:40060}} |
| | |{{#item:90175}} |
| | |- |
| | |{{#item:31907}} |
| | |{{#item:40075}} |
| | |{{#item:60605}} |
| | |- |
| | |{{#item:40072}} |
| | |{{#item:61410}} |
| | |{{#item:20593}} |
| | |- |
| | |{{#item:60415}} |
| | |{{#item:62327}} |
| | | rowspan="6" | |
| | |- |
| | |{{#item:61765}} |
| | |{{#item:420163}} |
| | |- |
| | |{{#item:61817}} |
| | | rowspan="4" | |
| | |- |
| | |{{#item:61951}} |
| | |- |
| | |{{#item:31390}} |
| |- | | |- |
| | | | |{{#item:61224}} |
| == Full Support ==
| |
| === Notes ===
| |
| Cardinal is one of the most popular support builds in the game, as it provides a plethora of supportive buffs and has strong heals. Additionally, due to {{#skill:5269}} scaling off the target's HP, Cardinal can work very effectively as a tank. However, as solo farming is the main activity people do and party play is limited, you will have difficulty gearing or leveling, so I don't recommend this as your first class unless you are playing with a group of friends or a guild.
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| Due to it being full support, Cardinal focuses more heavily on stats and bonuses that other classes might not focus as much on. Cardinal is also a pretty flexible build, so you can adjust your build according to what works best for you! Whether you want to be the tankiest cardinal on the server, buff your friends 7.14 times per second, or have the strongest heal you can have, it's totally up to you. However, here is how I, personally, prioritize my stats:
| | |- style="background-color:#8EE5EE;" |
| # Cast Time Reduction: Generally, your goal will be to reach instant cast or near instant cast in the end game, so you will want to make sure you have enough FCT Reduction and VCT Reduction. Due to the +17 int and dex provided by {{#skill:2041}} and the stats you can afford not indexing into damage, so I opt for VCT reduction through Stats rather than gear. This means you will want reduction by getting your ((Dex x 2) + INT) = 530. However, 100% VCT reduction through gear is just as viable, and you can opt for this route as well. | | | colspan="3" | {{#item:41027}} |
| # Tankiness: Overall, HP and resists, are super effective on Cardinal. Since {{#skill:5269}} scales off the target's HP, your healing will scale off your own HP if you cast it on yourself. Additionally, since you won't be sacrificing stats for damage, you can afford to invest in tank stats. | | |- style="background-color:#E0FFFF;" |
| # After Cast Delay Reduction: Many of a Cardinal's main supportive abilities have zero to low cooldowns but high after cast delay. For example, {{#skill:78}} has 0 cooldown but 3s After Cast Delay. As such, After Cast Delay Reduction is a stat that I index very highly into. | | | Common || Uncommon || Rare |
| #* Note: If you want to have Max Lex Aeterna spam, you will need 96% After Cast Delay Reduction | | |- |
| # Attack Speed: Attack Speed decreases the animation delay of your skills. Once you hit enough After Cast Delay Reduction, your skills will start being gated by your attack speed. As such, Attack Speed is a very useful stat for Cardinals | | | {{#item:40195}} || rowspan="2" | {{#item:62569}} || rowspan="3" | {{#item:90005}} |
| # Healing Effectiveness and H.Plus: Boosts the strength of your heals. If you think you are already tanky enough and have enough ACD and ASPD, then healing effectiveness will help boost your support abilities. | | |- |
| | | {{#item:40297}} |
| | |- |
| | | {{#item:40332}} || rowspan="2" | {{#item:60830}} |
| | |- |
| | | {{#item:19999}} || rowspan="3" | {{#item:90006}} |
| | |- |
| | | {{#item:19698}} || {{#item:19826}} |
| | |- |
| | | {{#item:19699}} || rowspan="2" | {{#item:20269}} |
| | |- |
| | | {{#item:19985}} || rowspan="3" | {{#item:90007}} |
| | |- |
| | | {{#item:20099}} || rowspan="2" | {{#item:31540}} |
| | |- |
| | | {{#item:20227}} |
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| Also big shout out to Miku Kitsune for his recommendations on this.
| | |- style="background-color:#8EE5EE;" |
| | | colspan="3" |{{#item:41031}} |
| | |- style="background-color:#E0FFFF;" |
| | |Common || Uncommon || Rare |
| | |- |
| | |{{#item:19993}} |
| | |{{#item:31803}} |
| | |{{#item:90008}} |
| | |- |
| | |{{#item:20029}} |
| | |{{#item:40034}} |
| | |{{#item:90009}} |
| | |- |
| | |{{#item:20030}} |
| | |{{#item:60617}} |
| | |{{#item:90010}} |
| | |- |
| | |{{#item:20043}} |
| | |{{#item:410005}} |
| | | rowspan="6" | |
| | |- |
| | |{{#item:31162}} |
| | |{{#item:420152}} |
| | |- |
| | |{{#item:31251}} |
| | | rowspan="4" | |
| | |- |
| | |{{#item:31470}} |
| | |- |
| | |{{#item:31590}} |
| | |- |
| | |{{#item:31630}} |
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| === Relevant Skills === | | |- style="background-color:#8EE5EE;" |
| * {{#skill:5269}}: One of the most powerful new abilities as a Cardinal. The ability heals in a 9x9 area based on a percentage of the target's max HP. If you go a tankier build, you'll be able to heal your team solely based on your HP.
| | | colspan="3" |{{#item:41033}} |
| * {{#skill:5280}}: Mediale requires your team members to be next to you. Dilectio Heal provides a powerful targeted heal in a 7x7 area around the target.
| | |- style="background-color:#E0FFFF;" |
| * {{#skill:2051}}: An incredibly strong single target heal. By default, it has a long 3s cooldown. However, with {{#item:2864}} and {{#item:4803}} the skill cooldown will go to 0.
| | |Common || Uncommon || Rare |
| * {{#skill:54}}: The reason that Priest classes have been coveted in party play since second classes were introduced. The skill will resurrect your party member.
| | |- |
| * {{#skill:1014}}: The Panic button. Sacrifices your HP to resurrect all fallen party members on screen. Make sure to carry around {{#item:607}} for this.
| | |{{#item:31943}} |
| * {{#skill:5268}}: Fully Restores the target's HP which will be useful for you or other tanky members if they become low HP.
| | |{{#item:31329}} |
| * {{#skill:78}}: A Targeted debuff that makes the target take double the damage.
| | |{{#item:90011}} |
| * {{#skill:5072}}: Gives {{#skill:78}} effect in an AOE. However, the cooldown is significantly longer.
| | |- |
| * {{#skill:2041}}: Provides Blessing effect to your whole party. At Max skill level, Clementia provides a bigger buff than blessing, granting 17 STR, INT, and DEX.
| | |{{#item:60592}} |
| * {{#skill:2042}}: Provides Increase Agi effect to your whole party. At Max skill level, Cantocandidus provides 19 AGI.
| | |{{#item:61058}} |
| * {{#skill:2045}}: Provides Kyrie Eleison effect to your whole party. At Max skill level, Praefatio blocks 16 hits.
| | |{{#item:90012}} |
| * {{#skill:5281}}: Gives SPL/WIS/STA to a target.
| | |- |
| * {{#skill:5282}}: Gives POW/CRT/CON to a target.
| | |{{#item:60699}} |
| * {{#skill:5278}}: Restores HP and SP in an AOE and provides a huge 50 P.ATK and S.ATK buff.
| | |{{#item:63770}} |
| * {{#skill:5271}}: Provides a buff to the target that allows them to ignore 25% MRES.
| | |{{#item:90013}} |
| * {{#skill:5272}}: Provides a buff to the target that allows them to ignore 25% RES.
| | |- |
| * {{#skill:5275}}: Provides a buff to the target that gives 10 C.Rate.
| | |{{#item:60825}} |
| * {{#skill:5011}}: Self Buff that increases your Healing Power but increases your SP costs by 300%
| | |{{#item:63772}} |
| * {{#skill:2047}}: Recovers Freezing, Stone Curse, Dark Curse, Frozen, Crystallization, and Burning status effects of all party members and gives a Max HP buff. However, it should be noted that status effects are much rarer in fourth classes.
| | | rowspan="6" | |
| * {{#skill:2048}}: Recovers Silence, Sleep, Stun Curse, Howling, and Deep Sleep status effects of all party members and gives a critical damage buff. However, it should be noted that status effects are much rarer in fourth classes.
| | |- |
| | |{{#item:62929}} |
| | |{{#item:63773}} |
| | |- |
| | |{{#item:20113}} |
| | | rowspan="4" | |
| | |- |
| | |{{#item:31158}} |
| | |- |
| | |{{#item:61240}} |
| | |- |
| | |{{#item:436010}} |
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| There are other useful abilities, but these are the ones that I use the most often. In general, playing Cardinal may feel like playing the piano with all the keys you will press!
| | |- style="background-color:#8EE5EE;" |
| | | colspan="3" |{{#item:41034}} |
| | |- style="background-color:#E0FFFF;" |
| | |Common || Uncommon || Rare |
| | |- |
| | |{{#item:31177}} |
| | |{{#item:61663}} |
| | |{{#item:90014}} |
| | |- |
| | |{{#item:31564}} |
| | |{{#item:63778}} |
| | |{{#item:90015}} |
| | |- |
| | |{{#item:61982}} |
| | |{{#item:63276}} |
| | |{{#item:90016}} |
| | |- |
| | |{{#item:19677}} |
| | |{{#item:60559}} |
| | | rowspan="6" | |
| | |- |
| | |{{#item:19744}} |
| | |{{#item:60560}} |
| | |- |
| | |{{#item:62833}} |
| | | rowspan="4" | |
| | |- |
| | |{{#item:20096}} |
| | |- |
| | |{{#item:20024}} |
| | |- |
| | |{{#item:63118}} |
|
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| === Stats and Traits === | | |- style="background-color:#8EE5EE;" |
| Generally, Stats should be based on what best suits you. As such, I won't provide my exact Stat distribution, as you should update yours accordingly. Instead, I'll provide my priority and the benefits of each Stat:
| | | colspan="3" |{{#item:41035}} |
| # '''Dex:''' Provides the highest reduction in Variable Cast Time from stats. It also provides the third-highest bonus in StatusMATK. You will want enough Dex to reach full VCT reduction. | | |- style="background-color:#E0FFFF;" |
| # '''Int:''' Provides the the second-highest reduction in Variable Cast Time. It also provides the highest bonus in StatusMATK. You will want enough Int to reach full VCT reduction. | | |Common |
| # '''Vit:''' Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF. | | |Uncommon |
| # '''Agi:''' Provides some additional tankiness by providing FLEE, and the ATKSPD improves cast speed by reducing Cast animation. | | |Rare |
| # '''Str:''' Provides additional weight capacity which will help for farming. | | |- |
| # '''Luk:''' Provides the second-highest bonus in StatusMATK. | | |{{#item:31051}} |
| Note: If you opt to go for VCT Reduction through gear rather than stats, you can reduce your DEX significantly.
| | |{{#item:20490}} |
| | |{{#item:90017}} |
| | |- |
| | |{{#item:62215}} |
| | |{{#item:31670}} |
| | |{{#item:90018}} |
| | |- |
| | |{{#item:62491}} |
| | |{{#item:62668}} |
| | |{{#item:90019}} |
| | |- |
| | |{{#item:61376}} |
| | |{{#item:20448}} |
| | | rowspan="6" | |
| | |- |
| | |{{#item:410251}} |
| | |{{#item:31851}} |
| | |- |
| | |{{#item:20047}} |
| | | rowspan="4" | |
| | |- |
| | |{{#item:20487}} |
| | |- |
| | |{{#item:31919}} |
| | |- |
| | |{{#item:61146}} |
|
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| Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward:
| | |- style="background-color:#8EE5EE;" |
| # '''WIS (72-110):''' Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage. | | | colspan="3" |{{#item:41043}} |
| # '''STA (72-110):''' Provides Physical Resistance. | | |- style="background-color:#E0FFFF;" |
| # '''CRT (72-110):''' Provides H.Plus. Generally, I prioritize STA and WIS over CRT, but if you want very strong heals, feel free to max this. | | |Common |
| | |Uncommon |
| | |Rare |
| | |- |
| | |{{#item:31916}} |
| | |{{#item:40026}} |
| | |{{#item:90020}} |
| | |- |
| | |{{#item:20192}} |
| | |{{#item:61368}} |
| | |{{#item:90021}} |
| | |- |
| | |{{#item:19995}} |
| | |{{#item:20339}} |
| | |{{#item:90022}} |
| | |- |
| | |{{#item:62095}} |
| | |{{#item:63047}} |
| | | rowspan="6" | |
| | |- |
| | |{{#item:62096}} |
| | |{{#item:63165}} |
| | |- |
| | |{{#item:62097}} |
| | | rowspan="4" | |
| | |- |
| | |{{#item:62098}} |
| | |- |
| | |{{#item:62867}} |
| | |- |
| | |{{#item:62813}} |
|
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| Additionally, you can use this chart to see what healing skills benefit from which stat/substat: <br>
| | |- style="background-color:#8EE5EE;" |
| [[File:Cardi healing effectiveness.png|Cardi healing effectiveness.png]]
| | | colspan="3" |{{#item:41044}} |
| | |- style="background-color:#E0FFFF;" |
| | |Common |
| | |Uncommon |
| | |Rare |
| | |- |
| | |{{#item:62528}} |
| | |{{#item:63419}} |
| | |{{#item:90215}} |
| | |- |
| | |{{#item:62465}} |
| | |{{#item:62548}} |
| | |{{#item:90061}} |
| | |- |
| | |{{#item:62300}} |
| | |{{#item:31639}} |
| | |{{#item:90318}} |
| | |- |
| | |{{#item:62284}} |
| | |{{#item:61422}} |
| | | rowspan="6" | |
| | |- |
| | |{{#item:61551}} |
| | |{{#item:62504}} |
| | |- |
| | |{{#item:61381}} |
| | | rowspan="4" | |
| | |- |
| | |{{#item:61310}} |
| | |- |
| | |{{#item:61298}} |
| | |- |
| | |{{#item:61378}} |
|
| |
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| === Gear Progression === | | |- style="background-color:#8EE5EE;" |
| The information I will provide for Gear Progression will be more specific to Full Support Cardinal.
| | | colspan="3" |{{#item:41045}} |
| | | |- style="background-color:#E0FFFF;" |
| It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively.
| | |Common |
| | | |Uncommon |
| ==== Phase Eden ====
| | |Rare |
| At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. <br> Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.
| | |- |
| | | |{{#item:63801}} |
| ==== Phase One ====
| | |{{#item:63805}} |
| Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your tankiness. <br> Abilities will have a specific Fixed Cast Time and Variable Cast Time. For Cardinal, 1.5s Fixed Cast Reduction should be enough for the majority of your skills. However, some of your abilities will have 2s Fixed Cast, but you can aim for 1s or 1.5s for now. In general, some cast time is less punishing for Cardinals.
| | |{{#item:480222}} |
| Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).<br>
| | |- |
| Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). <br>
| | |{{#item:63818}} |
| For now, just assume that your VCT will come in time and go full int and dex for your stats.
| | |{{#item:63803}} |
| | | |{{#item:90465}} |
| At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. You can get the {{#item:100130}} to upgrade your grace gear.<br>
| | |- |
| At Level 160, you will have access to [[Illusion_of_Luanda| Illusion of Luanda's Goibne Gear]] and [[Illusion_of_Twins| Illusion of Twins' Sprint Gear]]. Both sets are very useful and the full combos can provide a mix of tankiness, ACD reduction, and .7s FCT reduction. For FCT reduction, you can also use {{#item:1000857}} for .5s FCT reduction and {{#item:25170}} or {{#item:25067}} for .3s or .5s FCT reduction respectively. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons.<br>
| | |{{#item:63816}} |
| | | |{{#item:63808}} |
| Of the two Illusion sets, I recommend the Illusion Sprint Set as the transition to Phase Two will be the smoothest. However, both are powerful, and you will also be using pieces of both sets.
| | |{{#item:90464}} |
| | | |- |
| For all of the Illusion Gear, if you plan on using them for a while, you can enchant them with double {{#item: 29010}}{{#item: 29010}} and upgrade them to +11 for a big boost in HP.
| | |{{#item:63815}} |
| | | |{{#item:63814}} |
| {| class="wikitable" | | | rowspan="6" | |
| |+ Phase 1 Gear | | |- |
| | |{{#item:63813}} |
| | |{{#item:63817}} |
| | |- |
| | |{{#item:63809}} |
| | | rowspan="4" | |
| | |- |
| | |{{#item:63807}} |
| |- | | |- |
| ! Type !! Item !! Notes
| | |{{#item:63802}} |
| |- | | |- |
| | Upper || +9 to +10 {{#item:19366}}|| | | |{{#item:63780}} |
| | |
| | |- style="background-color:#8EE5EE;" |
| | | colspan="3" |{{#item:41046}} |
| | |- style="background-color:#E0FFFF;" |
| | |Common |
| | |Uncommon |
| | |Rare |
| |- | | |- |
| | Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not. | | |{{#item:40352}} |
| | |{{#item:60472}} |
| | |{{#item:20543}} |
| |- | | |- |
| | Lower || || There's no good lower headgear worth getting at this point. | | |{{#item:20183}} |
| | |{{#item:60462}} |
| | |{{#item:20613}} |
| |- | | |- |
| | Armor || +9 to +11 {{#item:450182}} <br> +9 to +10 {{#item:15348}} || | | |{{#item:40396}} |
| | |{{#item:60442}} |
| | |{{#item:480236}} |
| |- | | |- |
| | Weapon || {{#item:16063}} or {{#item: 590029}} ||
| | |{{#item:40393}} |
| | |{{#item:62022}} |
| | | rowspan="6" | |
| |- | | |- |
| | Shield || +10 {{#item:460018}} || If you plan to use the ISG for a while, you can enchant it with 2x {{#item: 29010}} | | |{{#item:40390}} |
| | |{{#item:61408}} |
| |- | | |- |
| | Garment || +9 to +10 {{#item:20923}} <br> {{#item:480106}} || Only use the Goibne's Spaulders if you're using the full Goibne's Combo | | |{{#item:40369}} |
| | | rowspan="4" | |
| |- | | |- |
| | Shoe || +9 to +11 {{#item:470066}} <br> +7 to +10 {{#item:22192}} <br> +7 {{#item:470021}} || Early on you can use Grace Shoes, but you will want to get the Gray Wolf or Glacier Shoes quickly. | | |{{#item:40366}} |
| |- | | |- |
| | Accessory (Right) || {{#item:490120}} ||
| | |{{#item:40173}} |
| |- | | |- |
| | Accessory (Left) || {{#item:490121}} ||
| | |{{#item:61457}} |
| |} | | |} |
|
| |
|
| ==== Phase Two ==== | | ===Seasonal Eggs=== |
| Phase Two is a very serviceable and budget-friendly build, and this is the build that I would recommend for players who are just making an alt cardi. With Phase Two, you should be very comfortable with joining public parties to support. <br>
| |
| The Illusion Goibne and Illusion Sprint Combo from the previous Phase are quite strong and provide a lot of After Cast Delay Reduction, HP, and Fixed Cast Reduction that you will need, so I would pivot off of these slowly. Instead, the first upgrade you should focus on is the {{#item:16099}} which will give you a big bonus in After Cast Delay. <br>
| |
| Afterwards, if you were using the Goibne's Set, then you should focus on getting your shoes of choice, as you will need the FCT reduction before switching out other gear. If you were using Sprint Set then you can go for the {{#item: 19439}} and {{#item:20749}} combo and {{#item:18972}} before working on your shoes. <br>
| |
|
| |
|
| After finishing your shoes and obtaining the FCT requirement, you can start replacing other pieces of your gear.
| | {| class="wikitable mw-collapsible" style="width: 80%; margin:auto;text-align: center;" |
| | |- style="background-color:#8EE5EE;" |
| | | colspan="3" |{{#item:41022}} |
| | |- style="background-color:#E0FFFF;" |
| | |Common || Uncommon || Rare |
| | |- |
| | | {{#item:31168}} || rowspan="2" | {{#item:62076}} || rowspan="3" | {{#item:90272}} |
| | |- |
| | | {{#item:40175}} |
| | |- |
| | | {{#item:60789}} || rowspan="2" | {{#item:410229}} |
| | |- |
| | | {{#item:400415}} || rowspan="3" | {{#item:90339}} |
| | |- |
| | | {{#item:31598}} || {{#item:420191}} |
| | |- |
| | | {{#item:420192}} || rowspan="2" | {{#item:410267}} |
| | |- |
| | | {{#item:20433}} || rowspan="3" | {{#item:480123}} |
| | |- |
| | | {{#item:410160}} || rowspan="2" | {{#item:410268}} |
| | |- |
| | | {{#item:400414}} |
|
| |
|
| {{#item:2864}} is an interesting item, as with the {{#item: 4803}} enchant, the cooldown on {{#skill:2051}} will be reduced to 0. If you are finding yourself healing others often, I would recommend this item. If you are mainly supporting through buffs, then the Safety Combo will be best. | | |- style="background-color:#8EE5EE;" |
| | | colspan="3" |{{#item:41260}} |
| | |- style="background-color:#E0FFFF;" |
| | |Common |
| | |Uncommon |
| | |Rare |
| | |- |
| | |{{#item:420222}} |
| | |{{#item:420172}} |
| | |{{#item:60747}} |
| | |- |
| | |{{#item:62458}} |
| | |{{#item:61048}} |
| | | rowspan="4" | |
| | |- |
| | |{{#item:61223}} |
| | |{{#item:420162}} |
| | |- |
| | |{{#item:61761}} |
| | | rowspan="2" | |
| | |- |
| | |{{#item:62085}} |
|
| |
|
| The {{#item:15399}} and the {{#item:32248}}/{{#item:32249}} and {{#item:32251}} will provide much more tanky stats. The {{#item:450182}}{{#item:490120}}{{#item:490121}} will provide more ACD Reduction.
| | |- style="background-color:#8EE5EE;" |
| | | colspan="3" |{{#item:41011}} |
| | |- style="background-color:#E0FFFF;" |
| | |Common |
| | |Uncommon |
| | |Rare |
| | |- |
| | |{{#item:61035}} |
| | |{{#item:63221}} |
| | |{{#item:90270}} |
| | |- |
| | |{{#item:61400}} |
| | |{{#item:63223}} |
| | |{{#item:63222}} |
| | |- |
| | |{{#item:61787}} |
| | |{{#item:63225}} |
| | |{{#item:63228}} |
| | |- |
| | |{{#item:61489}} |
| | |{{#item:63226}} |
| | | rowspan="6" | |
| | |- |
| | |{{#item:62368}} |
| | |{{#item:63227}} |
| | |- |
| | |{{#item:63229}} |
| | | rowspan="4" | |
| | |- |
| | |{{#item:63230}} |
| | |- |
| | |{{#item:63231}} |
| | |- |
| | |{{#item:63232}} |
|
| |
|
| Also big shout out to Soothing and [[Fuka's Serious Guide for FS Cardinal]] both of whom I used as a reference for this phase.
| | |- style="background-color:#8EE5EE;" |
| | | colspan="3" |{{#item:41012}} |
| | |- style="background-color:#E0FFFF;" |
| | |Common |
| | |Uncommon |
| | |Rare |
| | |- |
| | |{{#item:60702}} |
| | |{{#item:61097}} |
| | |{{#item:61775}} |
| | |- |
| | |{{#item:90355}} |
| | |{{#item:61136}} |
| | |{{#item:90265}} |
| | |- |
| | |{{#item:90357}} |
| | |{{#item:61161}} |
| | |{{#item:62562}} |
| | |- |
| | |{{#item:62153}} |
| | |{{#item:62029}} |
| | | rowspan="6" | |
| | |- |
| | |{{#item:61963}} |
| | |{{#item:62637}} |
| | |- |
| | |{{#item:61214}} |
| | | rowspan="4" | |
| | |- |
| | |{{#item:61389}} |
| | |- |
| | |{{#item:62255}} |
| | |- |
| | |{{#item:62409}} |
|
| |
|
| {| class="wikitable" | | |- style="background-color:#8EE5EE;" |
| |+ Phase 2 Gear | | | colspan="3" |{{#item:41016}} |
| | |- style="background-color:#E0FFFF;" |
| | |Common |
| | |Uncommon |
| | |Rare |
| | |- |
| | |{{#item:60413}} |
| | |{{#item:60430}} |
| | |{{#item:90286}} |
| | |- |
| | |{{#item:60586}} |
| | |{{#item:60666}} |
| | |{{#item:90420}} |
| | |- |
| | |{{#item:61147}} |
| | |{{#item:60551}} |
| | |{{#item:60604}} |
| |- | | |- |
| ! Type !! Item !! Notes
| | |{{#item:60670}} |
| | |{{#item:61148}} |
| | | rowspan="6" | |
| |- | | |- |
| | Upper || +10 to +12 {{#item:18972}} <br> +11 {{#item:400465}}|| Old Mitra: [[Bio_5:_The_Bed_of_Honor_(Nightmare_Biolab)#Bio_5_Headgears|Obtained in Nightmare Biolabs]]. {{#item:29101}}, {{#item:4724}} or {{#item:4744}} <br> Thanatos: [[Drooping_Thanatos's_Dolor-LT|Obtained through item reform]]. Sacrifices tanky stats for more ACD Reduction. {{#item:29103}} | | |{{#item:60768}} |
| | |{{#item:60733}} |
| |- | | |- |
| | Middle || {{#item:400002}} <br> {{#item:410091}} || [[Victorious Wing Ears|Victory Wing Ears can be enchanted]] <br> Cor Core Booster is a fine option if you don't have a card. | | |{{#item:60706}} |
| | | rowspan="4" | |
| |- | | |- |
| | Lower || {{#item:19439}}|| [[Bioresearch_Laboratory#Vicious_Mind_Aura|Obtained from Bioresearch Laboratory]]. The {{#item:19439}} combos with the {{#item:20749}}.
| | |{{#item:60743}} |
| |- | | |- |
| | Armor || +10 to +12 {{#item:15399}} <br> +11 {{#item:450182}}|| [[Odin#Odin's_Past_Dungeon|Obtained from Odin's Past.]] {{#item:310078}}, {{#item:4900}} or {{#item:4747}}, {{#item:4900}} or {{#item:4747}} <br> Sprint: 2x {{#item: 29010}} | | |{{#item:60536}} |
| |- | | |- |
| | Weapon || +11 {{#item:16099}} || [[Einbech#Equipment|To Obtain the Rubber Hammer]]. [[Einbech#Einbech_Enchants|The Rubber Hammer can be enchanted as well.]] | | |{{#item:60818}} |
|
| |
|
| | |- style="background-color:#8EE5EE;" |
| | | colspan="3" |{{#item:41030}} |
| | |- style="background-color:#E0FFFF;" |
| | |Common |
| | |Uncommon |
| | |Rare |
| | |- |
| | |{{#item:410217}} |
| | |{{#item:61177}} |
| | |{{#item:480280}} |
| | |- |
| | |{{#item:420242}} |
| | |{{#item:60932}} |
| | |{{#item:480311}} |
| | |- |
| | |{{#item:410051}} |
| | |{{#item:60985}} |
| | |{{#item:480320}} |
| |- | | |- |
| | Shield || +11 {{#item:460018}} <br> +10 [D] {{#item:460040}} || ISG: 2x {{#item: 29010}} <br> Glacier: Your choice for Slot 2 and 3. {{#item: 312094}} for Slot 1. | | |{{#item:61003}} |
| | |{{#item:60996}} |
| | | rowspan="6" | |
| |- | | |- |
| | Garment || +10 {{#item:20749}} || [[Fallen_Warrior_Manteau|Obtained in Nightmare Biolabs]]. The {{#item:20749}} needs to be the slotted version | | |{{#item:62876}} |
| | |{{#item:60931}} |
| |- | | |- |
| | Shoe || +11 {{#item:470094}} <br> 9 to +11 {{#item:470116}} <br> +11 {{#item:470066}} || Hero: [[Bioresearch_Laboratory#Great_Hero_/_Hero's-LT_Boots_Reform|Obtained in Bioresearch Labs]] {{#item:310912}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} <br> SF: [[Issgard_Equipment#Snow_Flower_Footgears|Obtained through Episode 19.]] {{#item:1000736}} and your choice for Slot 4. Slot 2 can be ignored. <br> Sprint: 2x {{#item: 29010}}. Can be used if you continue to use the full Sprint combo. | | |{{#item:400224}} |
| | | rowspan="4" | |
| |- | | |- |
| | Accessory (Right) || {{#item:2864}} <br> {{#item:32248}}/{{#item:32249}} <br> {{#item:490120}} || LoC: [[Mora_Equipment#Master_of_Relics_(Arch_Bishop)|Obtained in Mora]] {{#item: 4803}}, {{#item: 4721}} <br> Safety: [[Einbech#Einbech_Enchants|Obtained in Einbech Dungeons.]] <br> Sprint: The Sprint Accessory combo can be continued to use if you are using {{#item:450182}}
| | |{{#item:400292}} |
| |- | | |- |
| | Accessory (Left) || {{#item:490163}} <br> {{#item:32251}} <br> {{#item:490121}}|| Hero: [[Hero's_Badge|Obtained from Biolabs 3 or 4 MVPs]]. To be paired with {{#item:470094}}. {{#item:310918}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} <br> Safety: [[Einbech#Einbech_Enchants|Obtained in Einbech Dungeons.]] Paired with Safety Pendant <br> Sprint: The Sprint Accessory combo can be continued to use if you are using {{#item:450182}}
| | |{{#item:410239}} |
| |}
| | |- |
| | |{{#item:400313}} |
|
| |
|
| ==== Phase Three ==== | | |- style="background-color:#8EE5EE;" |
| You should feel overall pretty good with your build after Phase Two. However, there are a lot of ways you can improve your gear greatly. After Phase Three you should feel comfortable tanking the hardest MvPs and dungeons. <br>
| | | colspan="3" |{{#item:41029}} |
| | |- style="background-color:#E0FFFF;" |
| | |Name |
| | |Uncommon |
| | |Rare |
| | |- |
| | |{{#item:31047}} |
| | |{{#item:31398}} |
| | |{{#item:31673}} |
| | |- |
| | |{{#item:63527}} |
| | |{{#item:31716}} |
| | |{{#item:63208}} |
| | |- |
| | |{{#item:63411}} |
| | |{{#item:410220}} |
| | |{{#item:31930}} |
| | |- |
| | |{{#item:61237}} |
| | |{{#item:31301}} |
| | | rowspan="6" | |
| | |- |
| | |{{#item:19590}} |
| | |{{#item:31934}} |
| | |- |
| | |{{#item:20021}} |
| | | rowspan="4" | |
| | |- |
| | |{{#item:62349}} |
| | |- |
| | |{{#item:61212}} |
| | |- |
| | |{{#item:62273}} |
|
| |
|
| The biggest bonus will be from the Nebula and Stellar Seal combo or the Glade Rune Gear. The Nebula combo will provide more HP than the Glade Rune Combo, but the Glade Rune Armor will provide more ACD Reduction. Stamina Nebula: 133% bonus HP and 40% healing effectiveness as well as some resistances while the Glade Rune Armor + Combo will provide 95% bonus HP and 15% ACD Reduction as well as some STA. Both are great options.
| | |- style="background-color:#8EE5EE;" |
| During Phase Two, I highly recommend joining public Constellation Tower and Alice runs or running them with your friends to start getting the materials for CT and Alice gear.
| | | colspan="3" |{{#item:41028}} |
| | |- style="background-color:#E0FFFF;" |
| | |Common |
| | |Uncommon |
| | |Rare |
| | |- |
| | |{{#item:31694}} |
| | |{{#item:61165}} |
| | |{{#item:20577}} |
| | |- |
| | |{{#item:31200}} |
| | |{{#item:63237}} |
| | |{{#item:90211}} |
| | |- |
| | |{{#item:61913}} |
| | |{{#item:63451}} |
| | |{{#item:420209}} |
| | |- |
| | |{{#item:61918}} |
| | |{{#item:62356}} |
| | | rowspan="6" | |
| | |- |
| | |{{#item:61238}} |
| | |{{#item:63537}} |
| | |- |
| | |{{#item:420109}} |
| | | rowspan="4" | |
| | |- |
| | |{{#item:31624}} |
| | |- |
| | |{{#item:19762}} |
| | |- |
| | |{{#item:63404}} |
|
| |
|
| In this phase, I would consider whether you will go for VCT Reduction through Stats or through Gears.
| | |- style="background-color:#8EE5EE;" |
| * For VCT through Stats, you can ignore any enchants that provide VCT reduction %. Instead, lean more towards Dex over Vit enchants, but having some Vit enchants is not bad. You will want to find a balance though. Generally, if you are using more DEX than VIT in your base stats VIT to get instant cast, then DEX enchants are better and vis-versa.
| | | colspan="3" |{{#item:41215}} |
| * For VCT through Gear, you will forgo any DEX enchants and opt for VIT instead. Additionally, you should look for more VCT Reduction %, but just make sure that you aren't wasting any enchants or gears after you hit 100% VCT Reduction.
| | |- style="background-color:#E0FFFF;" |
| Some gears and enchants to consider when going through VCT through Gear:
| | |Common |
| * {{#item:19480}} and {{#item:400465}} will provide you VCT%, whereas {{#item:18972}} and {{#item:400537}} will not.
| | |Uncommon |
| * VCT% enchants will be important on {{#item:16099}}, {{#item: 590049}}, and {{#item:1659}}
| | |Rare |
| * {{#item:490163}} and {{#item:490485}} can provide you VCT%, whereas {{#item:2864}} will not.
| | |- |
| * {{#item:24749}} and {{#item:24750}} can be used instead of {{#item:24339}} and {{#item:24340}}
| | |{{#item:60641}} |
| * Note that your shadow gear can also be enchanted with VCT% options.
| | |{{#item:60994}} |
| | | |{{#item:60639}} |
| {| class="wikitable"
| | |- |
| |+ Phase 3 Gear | | |{{#item:60649}} |
| | |{{#item:60978}} |
| | |{{#item:60737}} |
| | |- |
| | |{{#item:60657}} |
| | |{{#item:60997}} |
| | |{{#item:60810}} |
| | |- |
| | |{{#item:40386}} |
| | |{{#item:60945}} |
| | | rowspan="6" | |
| | |- |
| | |{{#item:61252}} |
| | |{{#item:60962}} |
| | |- |
| | |{{#item:63100}} |
| | | rowspan="4" | |
| | |- |
| | |{{#item:63156}} |
| |- | | |- |
| ! Type !! Item !! Notes
| | |{{#item:60861}} |
| |- | | |- |
| | Upper || +10 to +12 {{#item:18972}} <br> +11 [C] {{#item:400537}} <br> +10 to +12 {{#item:19480}} <br> +11 [C] {{#item:400465}}|| Mitra: {{#item:29101}}, {{#item:4724}} or {{#item:4744}} <br> TD: [[Varmundt's_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Obtained in Depth 2.]] {{#item:312779}}, {{#item:312706}} or {{#item:312700}}, {{#item:4714}} or {{#item:4744}} <br> Temporal: [[Temporal_Circlet|Obtained through Old Glast Heim Challenge Mode.]] {{#item:29101}}, {{#item:29680}} or {{#item:29677}}, {{#item:4743}} or {{#item:4713}} <br> Thanatos: [[Drooping_Thanatos's_Dolor-LT|Obtained through item reform]]. Sacrifices tanky stats for more ACD Reduction. {{#item:29103}} | | |{{#item:60954}} |
| | |
| | |- style="background-color:#8EE5EE;" |
| | | colspan="3" |{{#item:41214}} |
| | |- style="background-color:#E0FFFF;" |
| | |Common |
| | |Uncommon |
| | |Rare |
| |- | | |- |
| | Middle || {{#item:410233}} || HP or ACD reduction enchants should be the main focus. | | |{{#item:61143}} |
| | |{{#item:61028}} |
| | |{{#item:90218}} |
| |- | | |- |
| | Lower || {{#item:420269}} <br> {{#item:19244}} || Ace: Resistances (DEF, MDEF, RES, MRES), attack speed, or healing effectiveness enchants should be the main focus. I recommend using {{#item:102677}} or {{#item:100488}}. <br> Rosary: [[Equipment_Crafting#Orbs_of_Survival,_Survival_Circlet,_Heart_Wings_Hairband,_Rosary's_Necklace,_Drooping_Gunslinger|Can be obtained through Equipment Crafting]]
| | |{{#item:61144}} |
| | |{{#item:61034}} |
| | |{{#item:90248}} |
| |- | | |- |
| | Armor || +12 [A] {{#item:450170}} <br> +12 [A] {{#item:450243}} || Nebula: [[Constellation_Tower#Faint_and_Nebula_Armors| Obtained through Constellation Tower]]. I highly recommend Stamina over Wisdom. {{#item:310679}}, {{#item:310744}} or {{#item:310741}}, {{#item:4723}} or {{#item:4744}} <br> Glade: The full Glade combo will provide less HP than the nebula combo, but the Armor should provide more ACD Reduction. | | |{{#item:61154}} |
| | |{{#item:61078}} |
| | |{{#item:90267}} |
| |- | | |- |
| | Weapon || +11 {{#item:16099}} <br> +11 {{#item: 590049}} <br> +10 to +12 {{#item:1659}} <br> +10 to +12 [A] {{#item: 590036}} || Rubber: [[Einbech#Equipment|To Obtain the Rubber Hammer]]. [[Einbech#Einbech_Enchants|The Rubber Hammer can be enchanted as well.]] <br> Flush: [[Einbech#Flush_Weapons|Obtained through Einbech Exchanger.]] {{#item: 311394}} or {{#item: 311404}}. The Flush Rubber Hammer provides more healing effectiveness at the cost of some ACD reduction <br>LoR: Dropped by Magaleta in Bio 3. Should be paired with {{#item:19244}} <br> Wicked: [[Clock_Tower_Unknown_Basement#Wicked_Weapons|Obtained through Clock Tower Unknown Basement]] {{#item:311020}}, {{#item: 311050}}. | | |{{#item:61156}} |
| | |{{#item:61086}} |
| | | rowspan="6" | |
| |- | | |- |
| | Shield || +10 to +12 {{#item:460018}} <br> +10 to +12 [D] {{#item:460040}} <br> +7 to +12 [A] {{#item:460020}} || ISG: 2x {{#item: 29010}} <br> Glacier: Your choice for Slot 2 and 3. {{#item: 312094}} for Slot 1. <br> Bunny: [[Alice_Twisted_Madness#Mad_Bunny_2|Obtained through Alice Twisted Madness]]. {{#item:310853}}, {{#item:310875}}, or {{#item:310860}} | | |{{#item:61135}} |
| | |{{#item:61068}} |
| |- | | |- |
| | Garment || +9 to +12 [A] {{#item:480231}} || [[Varmundt's_Biosphere#Varmundt_Equipment_Reform|Obtained in Biosphere.]] {{#item:310938}} or {{#item:310935}}, {{#item: 4723}} or {{#item: 4744}} | | |{{#item:61138}} |
| | | rowspan="4" | |
| |- | | |- |
| | Shoe || +11 to +13 [A] {{#item:470094}} <br> +11 [A] {{#item:470174}} || Hero: [[Bioresearch_Laboratory#Great_Hero_/_Hero's-LT_Boots_Reform|Obtained in Bioresearch Labs]] {{#item:310912}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} <br> Glade: [[Varmundt's_Biosphere#Varmundt_Equipment_Reform|Obtained in Biosphere.]] {{#item:310938}} or {{#item:310935}}, {{#item: 4723}} or {{#item: 4744}} | | |{{#item:60898}} |
| |- | | |- |
| | Accessory (Right) || {{#item:490133}} || [[Constellation_Tower#Faint_and_Nebula_Armors|Obtained through Constellation Tower]]. You should still use this even without the {{#item:450170}} combo. <br> {{#item:310721}} or {{#item:310726}}, {{#item:313043}}
| | |{{#item:63002}} |
| |- | | |- |
| | Accessory (Left) || {{#item:490163}} <br> {{#item:2864}} <br> {{#item:490485}} || Hero: [[Hero's_Badge|Obtained from Biolabs 3 or 4 MVPs]]. To be paired with {{#item:470094}}. {{#item:310918}}, {{#item:4812}}, {{#item:4744}} or {{#item:4714}} <br> LoC: [[Mora_Equipment#Master_of_Relics_(Arch_Bishop)|Obtained in Mora]] {{#item: 4803}}, {{#item: 4721}} <br> SoC: [[Circulation_of_Life_Accessories|Obtained as part of Hall of Life.]] {{#item:312981}}, {{#item:313001}}. Can use any Signet of Circulation
| | |{{#item:63085}} |
| |}
| |
| | |
| === Misc ===
| |
| ==== Shadow Gear ====
| |
| | |
| Some great options for mixed Blue Shadow Gear are:
| |
| * Armor: {{#item:24764}}
| |
| * Weapon: {{#item:24768}}
| |
| * Shield: {{#item:24746}}
| |
| * Shoes: {{#item:24763}}
| |
| * Earring: {{#item:24339}} or {{#item:24749}}
| |
| * Pendant: {{#item:24340}} or {{#item:24750}}
| |
| | |
| ==== Costume Stones and Pets ====
| |
| [[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]: Arch Bishop Combo: {{#item:1000857}}, {{#item:1000858}}, {{#item:1000859}} or {{#item:25708}}, and {{#item:25709}} <br>
| |
| If you need more FCT Reduction, {{#item:25067}} or the {{#item:25170}}{{#item:1000521}} combo can be used.
| |
| | |
| [[Pet_System|Cute Pets]]: {{#item:9140}}, {{#item:9120}}, and {{#item:9115}} are good choices.
| |
| | |
| ==== Cards ====
| |
| You can find a great list of cards to use in [[Madame_Celery's_Guide_to_MuhRO#Card_List|Celery's Guide]].
| |
|
| |
|
| {| class="wikitable" | | |- style="background-color:#8EE5EE;" |
| |+ Cards | | | colspan="3" |{{#item:41049}} |
| | |- style="background-color:#E0FFFF;" |
| | |Common |
| | |Uncommon |
| | |Rare |
| |- | | |- |
| ! Type !! Item !! Notes
| | |{{#item:31527}} |
| | |{{#item:63392}} |
| | |{{#item:63762}} |
| |- | | |- |
| | Upper || {{#item:300174}}, {{#item:4582}}, or {{#item:300456}} ||
| | |{{#item:20010}} |
| | |{{#item:63332}} |
| | |{{#item:63356}} |
| |- | | |- |
| | Middle || {{#item:300174}}, {{#item:27351}}, or {{#item:27396}} ||
| | |{{#item:19650}} |
| | |{{#item:63602}} |
| | |{{#item:420383}} |
| |- | | |- |
| | Armor || {{#item:300376}} or {{#item:27114}} ||{{#item:300376}} should be used on a +12 armor
| | |{{#item:62057}} |
| | |{{#item:63594}} |
| | | rowspan="6" | |
| |- | | |- |
| | Weapon || {{#item:27308}} or {{#item:31021}} ||
| | |{{#item:62148}} |
| | |{{#item:63490}} |
| |- | | |- |
| | Shield || {{#item:300379}} or {{#item:300465}}|| {{#item:300379}} should be used on a +12 shield | | |{{#item:31725}} |
| | | rowspan="4" | |
| |- | | |- |
| | Garment || {{#item:27292}} ||
| | |{{#item:400466}} |
| |- | | |- |
| | Shoe || {{#item:300095}}/{{#item:300091}} or {{#item:300188}}||
| | |{{#item:19676}} |
| |- | | |- |
| | Accessory (Right) || {{#item:300077}}||
| | |{{#item:62276}} |
| |-
| |
| | Accessory (Left) || {{#item:300077}} or {{#item:27343}} ||
| |
| |}
| |
| |}
| |
| | |
| | |
| | |
|
| |
|
| {| class="mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
| | |- style="background-color:#8EE5EE;" |
| |- style="background-color:#FFFACD; text-align: center; font-size: 150%;" data-mce-style="background-color: #daa520; text-align: center;" | | | colspan="3" |{{#item:41050}} |
| | Magic DPS | | |- style="background-color:#E0FFFF;" |
| | |Common |
| | |Uncommon |
| | |Rare |
| |- | | |- |
| | | | |{{#item:61444}} |
| | | |{{#item:61116}} |
| == Magic DPS ==
| | |{{#item:90252}} |
| | |
| === Notes ===
| |
| DPS Cardinal is a very fun build that provides a mix of supportive abilities and damage that allows you to thrive in both solo play and group play. While you won't be as tanky or have as many supportive abilities as the Full Support Cardinal, you will still have access to some useful buffs and skills like {{#skill:2041}} or {{#skill:54}}. Additionally, Arch Bishop's zero to low fixed cast requirements on {{#skill:2040}} and {{#skill:5273}} make it fairly newbie friendly. However, due to its main fourth class damage skill being Holy element, you will have to be careful where you level and farm, as you won't be able to damage holy element with it. However, Cardinal's newest skill {{#skill:6518}} should help greatly with this, as you can turn it neutral. You can even use {{#skill:6518}} as your main skill if you would like!
| |
| | |
| Big shout out to Chyester for helping me test a few Cardinal builds.
| |
| | |
| === Relevant Skills ===
| |
| * {{#skill:5273}}: Your main damaging ability. Provides very strong damage to a target in a 9x9 AOE. This will be your highest DPS skill.
| |
| * {{#skill:6518}}: Your other main damaging ability. Provides very strong damage to a target in a 7x7 AOE. This skill can be turned into Neutral element with {{#item:12333}}.
| |
| * {{#skill:5279}}: A very powerful ground targeted ability with a 11x11 AOE. It does neutral damage which will be helpful against holy mobs. However, this skill has a 5s cooldown, so it should not be your main skill.
| |
| * {{#skill:5284}}: Provides decent damage to a target in a 7x7 AOE. It does significantly less damage than Arbitrium, but this skill only has a shorter .3s cooldown.
| |
| * {{#skill:2046}}: Decreases Holy resistances of all enemies on screen with a 90% chance.
| |
| * {{#skill:5281}}: Gives SPL/WIS/STA to a target.
| |
| * {{#skill:5271}}: Provides a buff to the target that allows them to ignore 25% MRES.
| |
| * {{#skill:5278}}: Restores HP and SP in an AOE and provides a huge 50 P.ATK and S.ATK buff.
| |
| * {{#skill:2040}}: For early leveling, Adoramus will be your main skill before you become a cardinal. {{#item:12333}} will make the skill do neutral damage.
| |
| | |
| === Stats and Traits ===
| |
| Generally, Stats should be based on what best suits you. As such, I won't provide my exact Stat distribution, as you should update yours accordingly. Instead, I'll provide my priority and the benefits of each Stat:
| |
| # '''Int:''' Provides the highest bonus in StatusMATK. It also provides the second-highest reduction in Variable Cast Time.
| |
| # '''Dex:''' Provides the third-highest bonus in StatusMATK. It also provides the highest reduction in Variable Cast Time from stats. Early on, you will want a lot of Dex, as your gear may not provide the VCT reduction you need. Later on, it will be a lower priority. However, I tend to keep a lot of dex in my full build, as I don't always use my full build in lieu of item drop rate gear.
| |
| # '''Vit:''' Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.
| |
| # '''Agi:''' Provides some additional tankiness by providing FLEE, and the ATKSPD improves DPS by reducing Cast animation.
| |
| # '''Str:''' Provides additional weight capacity which will help for farming.
| |
| # '''Luk:''' Provides the second-highest bonus in StatusMATK. However, I use more Dex than Luk because of the cast time reduction.
| |
| | |
| Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward:
| |
| # '''SPL (110):''' Provides the highest bonus in S.MATK and your abilities will additionally scale off SPL.
| |
| # '''CON (100-110):''' Provides the second-highest bonus in S.MATK.
| |
| # '''WIS (50-82):''' Provides Magical Resistance which I prioritize over Physical Resistance, as you will have a lot of Flee for physical damage.
| |
| # '''STA (0-32):''' Provides Physical Resistance.
| |
| | |
| === Gear Progression ===
| |
| The information I will provide for Gear Progression will be more specific to Magic Damage Classes, particularly for DPS Cardinal. As you read through, you can look at the [[Choi's_Guide_To_Magic#Magic_Gear_Progression|Magic Gear Progression Table on my Guide to Magic]]. This table will have links that will guide you to the relevant pages.
| |
| | |
| It may be tempting starting out to want to rush your end-game gear. However, I do not recommend doing this and instead recommend improving your gear gradually, so you can farm more effectively.
| |
| | |
| ==== Phase Eden ====
| |
| At Level 100, you can talk with Labraham and Louis at @go Eden to get your [[Beginners_Guide#Eden_Gear| Advanced Paradise Gear]]. These gears will require {{#item:7318}}, {{#item:1034}}, and {{#item:7200}}. <br> Additionally, you can talk with Lucy in the same room to receive your [[Beginners_Guide#Shadow_Gear| Advanced Paradise Shadow Gear]] by renting it for 20 Eden Coins for 3 days or buying the set permanently for 230 in total.
| |
| | |
| ==== Phase One ====
| |
| Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output (for now). <br> Abilities will have a specific Fixed Cast Time and Variable Cast Time. For Arbitrium your fixed cast time is 1s and your Variable Cast time is 4s. <br>
| |
| Fixed Cast Time can be reduced by equipment (Most often through Shoes, Costume Enchant Stones, Accessories, and Higher Level Headgear).<br>
| |
| Variable Cast Time can be reduced by gear (all types of gear) and stats. The formula to calculate your Variable Cast Time Reduction is 1 -((1-((Int + (Dex*2))/530)) * (1 - Bonus VCT from gear)). <br>
| |
| For now, just assume that your VCT will come in time and go full int and dex for your stats.
| |
| | |
| At Level 150, you can start using {{#item:470021}}, which can be obtained after completing the [[17.1_Illusion| 17.1 Questline]] from the [[Grace_Set| Sentinel NPC]]. The boots are the easiest way to obtain some Fixed Cast Reduction, providing .5s at Refine Level 7. As both of your damaging abilities only have a 1s Fixed Cast Time, the Grace Boots should be enough for now. You can get the {{#item:100130}} to upgrade your grace gear. <br>
| |
| At Level 170, you will have access to the [[Illusion_of_Labyrinth_Equipment| Illusion of Labyrinth and its related equipment]]. The Illusion Morpheus Set will provide a good boost in damage, and a +9 {{#item:19428}} will give you Skill Cast Interruption Protection. For all Illusion dungeon gear (except accessories), you can get refinement boxes like {{#item:100423}} from the monsters in the dungeons.<br>
| |
| Lastly, the Advanced Paradise Equipment does not provide a Middle or Lower Headgear, so getting middle and lower headgears will provide an easy upgrade.
| |
| | |
| Additionally, while you are leveling as an Arch Bishop, you may want to invest in {{#item:24305}} and {{#item:24292}} as well as {{#item:25709}} and {{#item:25707}}, as both combos will reduce Adoramus Cooldown by 1s each. If you don't want to break the Advanced Paradise Shadow Combo, then you can just get the {{#item:25709}} and {{#item:25707}} combo.
| |
| | |
| {| class="wikitable"
| |
| |+ Phase 1 Gear
| |
| |- | | |- |
| ! Type !! Item !! Notes
| | |{{#item:61296}} |
| | |{{#item:61114}} |
| | |{{#item:90256}} |
| |- | | |- |
| | Upper || +9 to +11 {{#item:19428}}|| You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Hood. Make it +11 if you decide to enchant it. | | |{{#item:61731}} |
| | |{{#item:62955}} |
| | |{{#item:90257}} |
| |- | | |- |
| | Middle || {{#item:410091}} or {{#item:410092}} || Depending on if you have a card or not.
| | |{{#item:61753}} |
| | |{{#item:60596}} |
| | | rowspan="6" | |
| |- | | |- |
| | Lower || {{#item:420003}} || | | |{{#item:61758}} |
| | |{{#item:63328}} |
| |- | | |- |
| | Armor || +7 to +11 {{#item:450144}} or +7 to +9 {{#item:450094}} || | | |{{#item:400480}} |
| | | rowspan="4" | |
| |- | | |- |
| | Weapon || +7 to +11 {{#item:550031}} or +7 to +11 {{#item:550030}} || The benefit of the illusion weapons is the card slots. Early on, I recommend {{#item:300442}} as a cheaper card option. | | |{{#item:63081}} |
| |- | | |- |
| | Shield || {{#item:460018}} ||
| | |{{#item:61248}} |
| |- | | |- |
| | Garment || +9 to +11 {{#item:20948}} or +7 or +9 {{#item:480019}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. | | |{{#item:61105}} |
| | |
| | |- style="background-color:#8EE5EE;" |
| | | colspan="3" |{{#item:41051}} |
| | |- style="background-color:#E0FFFF;" |
| | |Common |
| | |Uncommon |
| | |Rare |
| |- | | |- |
| | Shoe || +7 to +9 {{#item:470021}} || | | |{{#item:63782}} |
| | |{{#item:63330}} |
| | |{{#item:90344}} |
| |- | | |- |
| | Accessory (Right) || {{#item:32238}} or {{#item:490020}} || Use the Grace Ring if you're using the Grace Set. | | |{{#item:63783}} |
| | |{{#item:62831}} |
| | |{{#item:90263}} |
| |- | | |- |
| | Accessory (Left) || {{#item:32239}} ||
| | |{{#item:63786}} |
| |} | | |{{#item:400195}} |
| | | |{{#item:90264}} |
| Zeny Tip: Illusion of Underwater 2 and Illusion of Labyrinth are great places to farm zeny starting out, and you'll be able to get {{#item:100425}} and {{#item:100423}} to upgrade your gear or to make Safe to Refine tickets!
| |
| | |
| ==== Phase Two ====
| |
| 1s Fixed Cast Reduction is what you need. However, 1.5s is better since some of your supportive skills have 1.5s Fixed Cast. It's up to you to decide whether you want to upgrade to 1.5s by getting the {{#item:470088}} with the {{#item:310602}} or whether you want to sit on the {{#item:470021}} until Phase Three. {{#skill:5279}} has a 2s Fixed Cast time, but you can worry about that later.
| |
| | |
| The [[Brilliant_Light_Accessories| Brilliant]]/[[Sinful_Accessories| Sinful]] Sapphire Accessory Pairs give a good amount of damage and provide .2s and .3s FCT reduction respectively. With the {{#item:25170}} that gives .3s FCT reduction, you'll have a total of 1s or 1.1s FCT reduction. Additionally, you can get a {{#item:1000859}} for .5s FCT reduction. I do not recommend getting a {{#item:25067}}if it's too expensive, as you'll already have enough FCT!<br>
| |
| Moving forward, we're just working on damage; let's up those numbers!!
| |
| | |
| Between the {{#item:450178}} and the {{#item:450207}}, both options are great. {{#item:450178}} provides more damage and {{#item:450207}} provides more tankiness. Generally, {{#item:450207}} will be cheaper, as you can buy the necessary enchantment stones from other players. However, this requires other players to have and be willing to sell those stones, which may not always be the case. {{#item:450178}}, however, requires farming of {{#item:1000405}} which may be grindier but more reliable. My recommendation if you plan on going the snow flower route is to make sure that the stones you need for the {{#item:450207}} are available.
| |
| | |
| The Vesper Headgear is time-gated, requiring mysterious ores from a 24hr cooldown instance. You can try to farm these if you would like or buy these from a vendor.
| |
| | |
| {| class="wikitable"
| |
| |+ Phase 2 Gear
| |
| |- | | |- |
| ! Type !! Item !! Notes
| | |{{#item:63789}} |
| | |{{#item:400406}} |
| | | rowspan="6" | |
| |- | | |- |
| | Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]] | | |{{#item:63791}} |
| | |{{#item:63162}} |
| |- | | |- |
| | Middle || {{#item:410017}} or {{#item:410092}} || Unslotted versions are fine if you don't have a card to use. | | |{{#item:63794}} |
| | | rowspan="4" | |
| |- | | |- |
| | Lower || {{#item:420066}} <br> {{#item:420022}} <br> {{#item:420003}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you're using Survival Circlet. <br> YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it's the enchants that matter.<br> Alternatively, you can continue to use CD in mouth combo for a while.
| | |{{#item:63781}} |
| |- | | |- |
| | Armor || +9 to +11 {{#item:450178}} <br> +9 to +11 {{#item:450207}} <br> +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}}. [[Gray_Wolf_Equipment#Gray_Wolf_Armor_Enchantments| Gray Wolf Gear can be obtained after completing Episode 18 ]] | | |{{#item:63785}} |
| SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}}. [[Issgard_Equipment#Enchantment_Snow_Flower| Snow Flower gear can be obtained after completing Episode 19 ]]. Only get Snow Flower if the related Ice Flower Magic Stones are easily obtainable (available in vend). <br> Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}}. [[20_The_Immortal| Glacier gear can be obtained after completing Episode 20 ]].
| |
| |- | | |- |
| | Weapon || +9 {{#item:640033}} || {{#item:311353}}{{#item:311351}}{{#item:311349}}{{#item:311343}} '''Just buy this from a seller!''' | | |{{#item:400596}} |
| | |
| | |- style="background-color:#8EE5EE;" |
| | | colspan="3" |{{#item:41264}} |
| | |- style="background-color:#E0FFFF;" |
| | |Common |
| | |Uncommon |
| | |Rare |
| |- | | |- |
| | Shield || N/A || | | |{{#item:63288}} |
| | |{{#item:63318}} |
| | |{{#item:90104}} |
| |- | | |- |
| | Garment || +9 or +11 {{#item:20948}} || You can use {{#item:29001}} {{#item:29001}} depending on how long you plan on staying on Illusion Morpheus Shawl. Make it +11 if you decide to enchant it. | | |{{#item:63322}} |
| | |{{#item:63361}} |
| | |{{#item:90109}} |
| |- | | |- |
| | Shoe || +7 to +9 {{#item:470021}} <br> +7 {{#item:470088}} <br> +7 {{#item:450268}} || <br> GW: {{#item:310602}}. The other enchants don't matter. <br> Glacier: {{#item:312076}} | | |{{#item:63505}} |
| | |{{#item:63564}} |
| | |{{#item:20590}} |
| |- | | |- |
| | Accessory (Right) || {{#item:490064}} <br> {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. <br> [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.
| | |{{#item:63412}} |
| | |{{#item:63331}} |
| | | rowspan="6" | |
| |- | | |- |
| | Accessory (Left) || {{#item:490065}} <br> {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. <br> [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both. | | |{{#item:40350}} |
| |}
| | |{{#item:63547}} |
| | |
| In terms of Priority:
| |
| # Shoes and Weapon
| |
| # Accessories and Minor Cast Stone
| |
| # Armor and Headgears
| |
| # Garment and Shoes.
| |
| | |
| Zeny Tip: Thanatos 11 and 12 are great places to farm at this point and in general, and you'll be able to farm the materials for your accessories. {{#item:12710}} will help tremendously to prevent the {{#skill:30}} debuff effect.
| |
| | |
| ==== Phase Three ====
| |
| You can sit pretty comfortably on the Phase Two gears for a while. The best spots to upgrade are probably the Garment and Shoes if you're still on Grace. Now would be a good time to start farming your [[Shadow_Gear|Shadow gear]] as well!
| |
| | |
| Dim Glacier Weapons are a great place to start dipping your toes into the [[Grade_Enhancing| painful world of item grading]]! Luckily, the {{#item:101637}} helps ease you in. [[Issgard_Equipment|Dim Glacier and Snow equipment can be obtained after completing Episode 19]].
| |
| | |
| {| class="wikitable"
| |
| |+ Phase 3 Gear
| |
| |- | | |- |
| ! Type !! Item !! Notes
| | |{{#item:40351}} |
| | | rowspan="4" | |
| |- | | |- |
| | Upper || +9 to +11 {{#item:400154}} or +9 {{#item:400111}}|| [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Survival_Circlet| To Reform the Survival Circlet]]. [[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|To Craft the Vesper Helmet]] | | |{{#item:40226}} |
| |- | | |- |
| | Middle || {{#item:410017}} or {{#item:410080}} ||
| | |{{#item:60729}} |
| |- | | |- |
| | Lower || {{#item:420066}} <br> {{#item:420022}} || OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use OoS if you're using Survival Circlet. <br> YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Use Young Leaf if you are using Vesper Helm. Any Young Leaf is fine; it's the enchants that matter.
| | |{{#item:63466}} |
| | |
| | |- style="background-color:#8EE5EE;" |
| | | colspan="3" |{{#item:41265}} |
| | |- style="background-color:#E0FFFF;" |
| | |Common |
| | |Uncommon |
| | |Rare |
| |- | | |- |
| | Armor || +11 {{#item:450178}} <br> +9 to +11 {{#item:450207}} <br> +9 to +11 {{#item:450265}}|| GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} <br> SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} <br> Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}} | | |{{#item:440018}} |
| | |{{#item:62802}} |
| | |{{#item:63764}} |
| |- | | |- |
| | Weapon || +12 [A] {{#item:550089}} || Arbitrium: {{#item:311458}}{{#item:311301}}{{#item:311301}} <br> Divinus Flos: {{#item:311458}}{{#item:313812}}{{#item:313812}} | | |{{#item:63372}} |
| | |{{#item:420354}} |
| | |{{#item:63768}} |
| |- | | |- |
| | Shield || +11 {{#item:460018}} <br> +10 {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} <br> Glacier: Your choice on the enchants for the Glacier Guard. | | |{{#item:63373}} |
| | |{{#item:63579}} |
| | |{{#item:63767}} |
| |- | | |- |
| | Garment || +11 {{#item:480125}} <br> +9 or +10 {{#item:450267}} || CMW: Please see below notes for more information on the convertible Wing <br> Glacier: {{#item:312070}} for Slot 2 | | |{{#item:63376}} |
| | |{{#item:63378}} |
| | | rowspan="6" | |
| |- | | |- |
| | Shoe || +7 to +9 [C] {{#item:470204}} || [[Equipment_Crafting#Pirate_Captain's_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub| to craft it]] | | |{{#item:61936}} |
| | |{{#item:63586}} |
| |- | | |- |
| | Accessory (Right) || {{#item:490064}} <br> {{#item:490052}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. <br> [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.
| | |{{#item:61964}} |
| | | rowspan="4" | |
| |- | | |- |
| | Accessory (Left) || {{#item:490065}} <br> {{#item:490053}} || [[Brilliant_Light_Enchantment| For Brilliant Enchants: Any Happiness, Any Destructive Evil]]. <br> [[Sinful_Enchantment| For Sinful Enchants: Any Horror, Any Dragon Scale]]. I recommend at least level 3 for both.
| | |{{#item:61965}} |
| |}
| |
| | |
| [[Convertible_Wings| To craft]] the {{#item:480125}}, you'll need a +7 {{#item:20732}}, a +7 {{#item:20733}}, a +7 {{#item:16030}}, 5 {{#item:727}}, and 3 {{#item:27015}}.
| |
| * The {{#item:20732}} and {{#item:20733}} can be bought from the Mass Charleston npc with {{#item:6752}} which are farmed in the [[Charleston_Crisis| Charleston Crisis instance]] or exchanged for instance coins. They are also a random drop from the MVP in the Charleston Crisis
| |
| * The {{#item:16030}} require 300 {{#item:6751}}, 1 {{#item:1549}}, and 15 {{#item:6750}}, and will be exchanged with the Mass Charleston npc.
| |
| * The {{#item:1549}} requires 200 {{#item:999}}, 30 {{#item:7325}}, and a {{#item:1415}}. The {{#item:1549}} can be exchanged with the Gomer npc in Yuno with a mechanic class.
| |
| * You need Episode 15 done (you can use a clear ticket)
| |
| * You can use Safe to Refine Tickets on {{#item:20732}}, {{#item:20733}}, {{#item:16030}}, and {{#item:480125}}
| |
| | |
| As mentioned, now would be a great time to work on your shadow gear, particularly your {{#item:24665}} and {{#item:24668}}!
| |
| | |
| Zeny Tip: [[Rudus|Rudus F4]] and [[Niflheim|Niflheim Dungeon F1]] will be great places to farm Zelunium and Shadowdecon until you're strong enough to farm in [[Niflheim|Niflheim Dungeon F2]] and [[Clock Tower Unknown Basement|Clock Tower Basement]]
| |
| | |
| ==== Phase Four ====
| |
| We're almost at End Game. Time to make some of the tougher gears. You can skip to Phase Five if you think you can comfortably get the Equipment from Constellation Tower (Hard), Alice Twisted Madness (Hard), Depth 1 and 2, and Hall of Life.
| |
| | |
| For Arbitrium, the Time Dimension Combo will be the biggest upgrade for the build, and you will be dropping Vesper Helm for the TD Crown. However, Depth 2 is a very difficult map, so you won't be able to farm there until Phase 5. That being said, feel free to Grade and upgrade your Vesper Helm or keep it at +9 or +12 or continue to use the Survival Circlet-LT until you can get to the TD Combo.
| |
| | |
| Please keep in mind that {{#item:480125}} provides a lot of VCT reduction which you may need as part of your build.
| |
| | |
| {| class="wikitable"
| |
| |+ Phase 4 Gear
| |
| |- | | |- |
| ! Type !! Item !! Notes
| | |{{#item:61966}} |
| |- | | |- |
| | Upper || +9 to +11 {{#item:400154}} <br> +9 to +11 {{#item:400111}} || | | |{{#item:63071}} |
| | |
| | |- style="background-color:#8EE5EE;" |
| | | colspan="3" |{{#item:41266}} |
| | |- style="background-color:#E0FFFF;" |
| | |Common |
| | |Uncommon |
| | |Rare |
| |- | | |- |
| | Middle || {{#item:410017}} or {{#item:410080}} || | | |{{#item:62070}} |
| | |{{#item:63574}} |
| | |{{#item:20588}} |
| |- | | |- |
| | Lower || {{#item:420066}} <br> {{#item:420022}} ||OoS: [[Equipment_Crafting#Orbs_of_Survival.2C_Survival_Circlet.2C_Heart_Wings_Hairband.2C_Rosary.27s_Necklace.2C_Drooping_Gunslinger| To Craft]] and [[Various_Headgears_Reform#Orbs_of_Survival| To Reform]]. Use {{#item:420066}} if you are using the Survival Circlet-LT<br> YL: {{#item:311081}} or {{#item:310985}}, {{#item:4814}} or {{#item:310989}}, {{#item:4712}}. Do not change to Young Leaf until you switch to the Vesper Headgear. Any Young Leaf is fine; it's the enchants that matter.
| | |{{#item:62966}} |
| | |{{#item:62967}} |
| | |{{#item:90399}} |
| |- | | |- |
| | Armor || +11 {{#item:450178}} <br> +9 to +11 {{#item:450207}} <br> +9 to +11 {{#item:450265}} || GW: {{#item:310532}}{{#item:310510}}{{#item:310507}} <br> SF: {{#item:1000717}} or {{#item:1000718}}, {{#item:1000721}}, {{#item:1000773}} <br> Glacier: {{#item:312066}}, {{#item:312063}} or {{#item:312067}}, {{#item:312059}} | | |{{#item:62997}} |
| | |{{#item:62998}} |
| | |{{#item:63775}} |
| |- | | |- |
| | Weapon || +12 [A] {{#item:550089}}|| Arbitrium: {{#item:311458}}{{#item:311301}}{{#item:311301}} <br> Divinus Flos: {{#item:311458}}{{#item:313812}}{{#item:313812}} | | |{{#item:63806}} |
| | |{{#item:63250}} |
| | | rowspan="6" | |
| |- | | |- |
| | Shield || +11 {{#item:460018}} or <br> +10 or +11 [C] {{#item:460040}} || ISG: {{#item:29001}} {{#item:29001}} <br> Glacier: Your choice on the enchants for the Glacier Guard. | | |{{#item:63325}} |
| | |{{#item:63760}} |
| |- | | |- |
| | Garment || +11 to +12 {{#item:480125}} <br> +11 [A] {{#item:480233}} <br> +11 [A] {{#item:480284}} || <br> DRM: {{#item:310925}}{{#item:4714}} Second Slot Enchant is your choice. <br> Dim: {{#item:312157}}, {{#item:312156}}, {{#item:312136}} | | |{{#item:63326}} |
| | | rowspan="4" | |
| |- | | |- |
| | Shoe || +12 [A] {{#item:470204}} || | | |{{#item:63247}} |
| |- | | |- |
| | Accessory (Right) || {{#item:490304}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but its a .05% chance.
| | |{{#item:410387}} |
| |- | | |- |
| | Accessory (Left) || {{#item:490307}} || {{#item:311958}}{{#item:311998}} Second Slot Enchant is your choice. Best is {{#item:311943}} but it's a .05% chance.
| | |{{#item:60527}} |
| |} | | |} |
|
| |
|
| {{#item:490052}} and {{#item:490053}} will still be useful to have while working on Phase 5 due to its race modifiers against dragon which will be very strong against Betelgeuse and Jabberwocky. | | ===Others=== |
| | | {| class="wikitable mw-collapsible" style="width: 80%; margin:auto;text-align: center;" |
| <big><span style="color:#871b1b">Gaebolg and Yorscalp Gear</span></big><br>
| | |- style="background-color:#8EE5EE;" |
| [[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Gear]] are both powerful gears that will provide an increase in damage from Phase 4 (especially Yorscalp). However, due to the high cost of resources, high reputation costs, and the difficult mvps/instances needed to create and enchant these gears, I do not currently recommend them as an intermediate step between Phases 4 and 5. Instead, I recommend that you go directly to Phase 5.
| | | colspan="3" |{{#item:41013}} |
| | | |- style="background-color:#E0FFFF;" |
| ==== Phase Five ====
| | |Common || Uncommon || Rare |
| AKA the final phase. Phase Five revolves around the gear you get from Constellation Tower, Alice Twisted Madness, Biosphere Depths and Depths 2, and Hall of Life. Of these, Hall of Life is the most difficult.
| | |- |
| The Enchants on the Stellar Spell Seal provide a large boost in VCT reduction that you may need after losing the Convertible Magical Wing and Wolf Robe, so I would prioritize this if you are having trouble with VCT.
| | |{{#item:20341}} || rowspan="2" | {{#item:31870}} || rowspan="3" | {{#item:31959}} |
| | |
| Standalone, {{#item:450284}} is the better armor, particularly against bosses. However, you will still likely need {{#item:450173}} before being able to farm Biosphere Depths effectively. Additionally, {{#item:450173}} will be stronger with the rest of the Hall of Life gear.
| |
| | |
| The Items from Alice Twisted Madness can provide S.Matk and Magic Damage with Element or provide a lot of VCT Reduction. You should get enchants according to the amount of VCT reduction you need for your build.
| |
| | |
| {| class="wikitable"
| |
| |+ Phase 5 Gear
| |
| |- | | |- |
| ! Type !! Item !! Notes
| | |{{#item:400209}} |
| |- | | |- |
| | Upper || +12 [A]{{#item:400537}} || {{#item:4714}}, {{#item:312718}} or {{#item:312700}} or {{#item:312709}}, {{#item:312759}} | | |{{#item:31067}} || rowspan="2" | {{#item:31880}} |
| |- | | |- |
| | Middle || {{#item:410233}} || | | |{{#item:31757}} || rowspan="3" | {{#item:420040}} |
| | |- |
| | |{{#item:20342}} || {{#item:31230}} |
| | |- |
| | |{{#item:31222}} || rowspan="2" | {{#item:31214}} |
| | |- |
| | |{{#item:420098}} || rowspan="3" | {{#item:31083}} |
| | |- |
| | |{{#item:31075}} || rowspan="2" | {{#item:31862}} |
| | |- |
| | |{{#item:31649}} |
| | |
| | |- style="background-color:#8EE5EE;" |
| | | colspan="3" |{{#item:41025}} |
| | |- style="background-color:#E0FFFF;" |
| | |Common || Uncommon || Rare |
| |- | | |- |
| | Lower || {{#item:420213}} || | | |{{#item:62700}} || rowspan="2" | {{#item:62697}} || rowspan="3" | {{#item:62681}} |
| |- | | |- |
| | Armor || +12 [A]{{#item:450173}} <br> +11 to +12 [A]{{#item:450284}} || Nebula: {{#item:310688}},{{#item:310738}} or {{#item:310744}}, {{#item:4714}} <br> Depth: {{#item:312374}}, {{#item:312364}}, {{#item:312359}} | | |{{#item:62682}} |
| |- | | |- |
| | Weapon || +12 [A] {{#item:550156}} <br> +12 [A] {{#item:550130}} || For the Time Gap Weapon, use the enchant you prefer. <br> For the Dimensions Weapon, use the enchant you prefer. | | |{{#item:62683}} || rowspan="2" | {{#item:62698}} |
| |- | | |- |
| | Shield || +9 to +12 [A] {{#item:460020}} <br> +10 to +12 [C] {{#item:460040}} || MB: {{#item:310860}}, {{#item:310856}}, or {{#item:310872}}. <br> Glacier: Your choice on the enchants for the Glacier Guard. | | |{{#item:62689}} || rowspan="3" | {{#item:63745}} |
| | |- |
| | |{{#item:62690}} || rowspan="2" | {{#item:63216}} |
| | |- |
| | |{{#item:62693}} |
| | |- |
| | |{{#item:62694}} || rowspan="2" | {{#item:63744}} || rowspan="2" | {{#item:63746}} |
| | |- |
| | |{{#item:62695}} |
| | |
| | |- style="background-color:#8EE5EE;" |
| | | colspan="3" | {{#item:41262}} |
| | |- style="background-color:#E0FFFF;" |
| | | Common || Uncommon || Rare |
| |- | | |- |
| | Garment || +11 to +12 [A] {{#item:480351}} || {{#item:312518}}, {{#item:312558}}, {{#item:313018}} | | | {{#item:63122}} || rowspan="2" | {{#item:62977}} || rowspan="3" | {{#item:63145}} |
| |- | | |- |
| | Shoe || +12 [A] {{#item:470204}} || | | | {{#item:410224}} |
| |- | | |- |
| | Accessory (Right) || {{#item:490136}} <br> {{#item:490304}} || SSS: {{#item:310711}}{{#item:310711}}{{#item:313038}} <br> TRR: {{#item:311958}}{{#item:311998}} If you don't need the VCT Reduction from Stellar Spell Seal you can use a Temple Rune Ring instead.
| | | {{#item:20056}} || rowspan="2" | {{#item:63056}} |
| |- | | |- |
| | Accessory (Left) || {{#item:490485}} || {{#item:312981}}, {{#item:312996}} | | | {{#item:400373}} || rowspan="3" | {{#item:62974}} |
| | |- |
| | | {{#item:62807}} || {{#item:63769}} |
| | |- |
| | | {{#item:62971}} || rowspan="2" | {{#item:61442}} |
| | |- |
| | | {{#item:19536}} || rowspan="3" | {{#item:62975}} |
| | |- |
| | | {{#item:62270}} || rowspan="2" | {{#item:400604}} |
| | |- |
| | | {{#item:62281}} |
| |} | | |} |
|
| |
|
| In terms of Priority I would recommend:
| | ===Set Eggs=== |
| # {{#item:400537}} and {{#item:550130}}
| |
| # {{#item:450173}} and {{#item:490136}} with the {{#item:310711}}{{#item:310711}} enchants
| |
| # {{#item:410233}} and {{#item:420213}}
| |
| # {{#item:490136}} with the {{#item:313038}} enchant
| |
| # {{#item:480351}} and {{#item:490485}}
| |
|
| |
|
| After completing Phase 5 for gear, you can work on Special Master Shadow Gear if you decide to go that route for shadow gear.
| | {| class="wikitable mw-collapsible" style="width: 70%; margin:auto;text-align: center;" |
| | |- style="background-color:#E0FFFF;" |
| | | colspan="3" |{{#item:41213}} |
| | |- |
| | |{{#item:61174}} |
| | |{{#item:61175}} |
| | |{{#item:61176}} |
|
| |
|
| === Misc === | | |- style="background-color:#E0FFFF;" |
| ==== Shadow Gear ====
| | | colspan="3" |{{#item:41212}} |
| For more information on Magic Shadow Gear, please check out the [[Choi's_Guide_To_Magic#Shadow_Gear|Shadow Gear section on the Guide to Magic]].
| | |- |
| | |{{#item:61046}} |
| | | colspan="2" |{{#item:61047}} |
|
| |
|
| Some great options for mixed Blue Shadow Gear are:
| | |- style="background-color:#E0FFFF;" |
| * Armor: {{#item:24883}}
| | | colspan="3" |{{#item:41197}} |
| * Weapon: {{#item:24753}}
| | |- |
| * Shield: {{#item:24754}}
| | |{{#item:61276}} |
| * Shoes: {{#item:24884}}
| | |{{#item:61277}} |
| * Earring: {{#item:24665}}
| | |{{#item:61278}} |
| * Pendant: {{#item:24668}}
| |
|
| |
|
| For Special Master Shadow Gear:
| | |- style="background-color:#E0FFFF;" |
| * Armor: {{#item:24997}}
| | | colspan="3" |{{#item:41229}} |
| * Weapon: {{#item:24792}}
| | |- |
| * Shield: {{#item:24793}}
| | |{{#item:61122}} |
| * Shoes: {{#item:24998}}
| | |{{#item:61123}} |
| * Earring: {{#item:24999}}
| | |{{#item:61124}} |
| * Pendant: {{#item:1270000}}
| |
|
| |
|
| ==== Costume Stones and Pets ==== | | |- style="background-color:#E0FFFF;" |
| [[Costume_Enchants_(Fashion_Points)#Enchant_Stones| Costume Stones]]: <br>
| | | colspan="3" |{{#item:9948}} |
| * Arch Bishop Combo: {{#item:1000857}}, {{#item:1000859}}, and {{#item:25709}}/{{#item:1000019}}
| | |- |
| * Cardinal Combo: {{#item:1000857}}, {{#item:1000859}}, {{#item:1001325}})<br><br>
| | |{{#item:400126}} |
| | |{{#item:420011}} |
| | |{{#item:480086}} |
|
| |
|
| [[Pet_System|Cute Pets]]: {{#item:9134}} and Icewind Egg (9147) are good choices.
| | |- style="background-color:#E0FFFF;" |
| | | colspan="3" |{{#item:41024}} |
| | |- |
| | |{{#item:62684}} |
| | | colspan="2" |{{#item:90459}} |
|
| |
|
| ==== Cards ==== | | |- style="background-color:#E0FFFF;" |
| You can find a list of cards to use in my [[Choi's_Guide_To_Magic#Cards|Guide to Magic]].
| | | colspan="3" |{{#item:41052}} |
| | |- |
| | |{{#item:61188}} |
| | |{{#item:61189}} |
| | |{{#item:61190}} |
|
| |
|
| {| class="wikitable"
| | |- style="background-color:#E0FFFF;" |
| |+ Cards | | | colspan="3" |{{#item:41053}} |
| |- | | |- |
| ! Type !! Item !! Notes
| | |{{#item:61206}} |
| | |{{#item:61207}} |
| | |{{#item:61208}} |
| | |
| | |- style="background-color:#E0FFFF;" |
| | | colspan="3" |{{#item:41054}} |
| |- | | |- |
| | Upper || {{#item:27309}} or {{#item:4366}} || Depends on how much VCT you need | | |{{#item:61219}} |
| | |{{#item:61220}} |
| | |{{#item:61221}} |
| | |
| | |- style="background-color:#E0FFFF;" |
| | | colspan="3" |{{#item:41055}} |
| |- | | |- |
| | Middle || {{#item:300252}} or {{#item:4169}} || Depends on how much VCT you need | | | {{#item:480595}} |
| | | {{#item:480596}} |
| | | {{#item:400913}} |
| |- | | |- |
| | Armor || {{#item:300376}}, {{#item:300529}}, {{#item:300308}}, or {{#item:4409}} || {{#item:300529}} Pairs with {{#item:300521}}.
| | | {{#item:400914}} |
| | | {{#item:410440}} |
| | | {{#item:1002240}} |
| |- | | |- |
| | Weapon || {{#item:27384}}, {{#item:300455}}, or {{#item:4394}} || {{#item:300455}} Pairs with {{#item:300458}} | | | colspan= "3" | {{#item:1002239}} |
| | |
| | |- style="background-color:#E0FFFF;" |
| | | colspan="3" |{{#item:41077}} |
| |- | | |- |
| | Shield || {{#item:27385}} or {{#item:300379}} || {{#item:300379}} should be used on a +12 shield
| | | {{#item:400760}} |
| | | {{#item:400749}} |
| | | {{#item:480523}} |
| |- | | |- |
| | Garment || {{#item:300375}}, {{#item:300521}}, {{#item:300424}}, {{#item:300122}}, or {{#item:300272}} || {{#item:300272}} pairs with {{#item:4394}} | | | colspan= "3" | {{#item:410385}} |
| |-
| |
| | Shoe || {{#item:4658}}, {{#item:300458}}, or {{#item:300188}} || {{#item:300455}} Pairs with {{#item:300458}}
| |
| |-
| |
| | Accessory (Right) || {{#item:300464}} ||
| |
| |-
| |
| | Accessory (Left) || {{#item:300448}} ||
| |
| |}
| |
| |} | | |} |
| | </translate> |