Hall of Life: Difference between revisions

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<languages/>
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[[Category:Instances]]
<translate>
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<span style="background:#ff0000"><big>'''Not available yet'''</big></span>
= Overview = <!--T:2-->
= Overview = <!--T:2-->


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<!--T:3-->
* Level Requirement: 250+
* Level Requirement: 250+
* Prerequisite: Step 10 of [[Garden of Time#Access Quest|Garden of Time]]
* Prerequisite: Step 11 of [[Garden of Time#Access Quest|Garden of Time]]
* Entrance: {{#navi:t_garden|172|235}}
* Entrance: {{#navi:t_garden|172|235}}
* Time limit: 60 minutes
* Time limit: 60 minutes
* Cooldown: 15 minutes
* Cooldown: 1 minute
* Requirement: 1x {{#item:1001415}}
* Requirement: 1x {{#item:1001415}}


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* Instance can be created as many times as you want until you choose to receive your reward for the week
* Instance can be created as many times as you want until you choose to receive your reward for the week
* Creating the instance requires 1x {{#item:1001415}}
* Creating the instance requires 1x {{#item:1001415}}
* Hall of Life has 1 to 20 difficulty levels, starting at level 1
* Hall of Life has 1 to 20 challenge levels, starting at level 1
* After defeating the boss, you can choose to increase the difficulty level by 1 or to receive rewards for the current level
* Challenge level is shared between all characters on the master account
* Failing to defeat the boss will decrease the difficulty level by 1
* After defeating the boss, you can choose to increase the challenge level by 1 or to receive rewards for the current level
* Amount and type of rewards increases with higher difficulty level
* Failing to defeat the boss will decrease the challenge level by 1
* Amount and type of rewards increases with higher challenge level
* Rewards can only be received once per week per master account
* Rewards can only be received once per week per master account
* Even after receiving rewards, you can still enter the instance as a helper for other players
* Even after receiving rewards, you can still enter the instance as a helper for other players
* Reward cooldown resets every Monday at 00:00 server time
* Reward cooldown resets every Friday at 09:45 server time, during weekly maintenance


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<!--T:6-->
When in a party:
When in a party:
* Every party member requires a {{#item:1001415}} to enter
* Only party leader requires a {{#item:1001415}}
* Difficulty level will be at the leader's difficulty level
* Challenge level will be at the leader's challenge level
* Party member's difficulty level will only increase if the beaten difficulty level is the same or higher than their own current level
* If instance is cleared at a higher challenge level than your own, and you choose to increase your level, your challenge level will be set to that of the beaten challenge level
* Failing to defeat the boss will decrease everyone's difficulty level
* Failing to defeat the boss will decrease everyone's challenge level
* When choosing to receive reward, reward will be at the leader's difficulty level
* When choosing to receive reward, the reward will be at the leader's challenge level
'''Note: If you leave the instance without increasing the difficulty or claiming your reward, the difficulty will decrease by 1''' <br>
* When you have received rewards, your challenge level can no longer change for the current week
 
'''Note: If you leave the instance without increasing the challenge level or claiming your reward, the challenge level will decrease by 1''' <br>
== Disabled Debuffs == <!--T:7-->
 
<!--T:8-->
The debuffs of the following skills are disabled in the Instance:
 
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{| class="wikitable mw-collapsible"
|+ style="text-align: left; min-width: 200px " | Disabled Debuffs
| style="width: 30%" | {{#skill:214}} || style="width: 30%" | {{#skill:5001}} || style="width: 30%" | {{#skill:5296}}
|-
| {{#skill:2481}} || {{#skill:5241}}
|}


= Boss = <!--T:10-->
= Boss = <!--T:10-->


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<!--T:11-->
Rigel takes 99.9% reduced damage. <br>
Rigel takes 99.9% reduced damage. (Levels 1-3 are easier) <br>
With higher difficulty levels Rigel's attack, defense, and recovery increases. <br>
With higher challenge levels Rigel's HP, damage, defenses, and HP recovery increases. <br>
The speed at which moving portals appear, and their damage also increases at higher difficulty levels.
Stun duration after clearing phantom space decreases with higher challenge levels. <br>
Sanctuary is cast more frequently at higher challenge levels. <br>
Starting from challenge level 10, Rigel casts spells a little faster, and casting even faster at level 20.


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|}
|}


= Constellation's Blessing =
= Constellation's Blessing = <!--T:21-->


{{#item:420231}}
<!--T:22-->
* The {{#item:420231}} must be equipped to enter the instance, increase the challenge level and receive rewards
* It does not have to be equipped during the fight
* It can be acquired at the Sealing Spirit Stone in front of the instance {{#navi:t_garden|166|235}}
* If sold to a vendor, a new one can be acquired the same way, keeping it's challenge level
* The enchant on it shows your current challenge level
* Challenge level is shared between all characters on the master account
* If your enchant is out of sync with your actual challenge level, it will be updated upon talking to the entrance portal


= Mechanics & Skills = <!--T:13-->
= Mechanics & Skills = <!--T:13-->
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* Phantom space can only be accessed during phase 1
* Phantom space can only be accessed during phase 1
* Every minute a portal to the phantom space appears at the top of the area
* After 3 sets of moving portals have spawned, a portal to the phantom space appears at the top of the area
* In phantom space, there are 4 Rigel clones, 1 in each corner
* In phantom space, there are 4 Rigel clones, 1 in each corner
* If a player dies, an additional clone spawns, further increasing Rigel's HP recovery
* If a player dies, an additional clone spawns, further increasing Rigel's HP recovery
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* When all clones are defeated, Rigel's attack and HP recovery are reset to base value, and all active moving portals are removed
* When all clones are defeated, Rigel's attack and HP recovery are reset to base value, and all active moving portals are removed
* While Rigel is stunned, her defenses are drastically reduced and her HP recovery negated
* While Rigel is stunned, her defenses are drastically reduced and her HP recovery negated
 
* Increased HP recovery from clones, and Increased attack from touching portals is carried over to phase 2


== Skills == <!--T:16-->
== Skills == <!--T:16-->
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| Aimed Shower  
| Aimed Shower  
|-  
|-  
| Block Explosion || Creates small square fields. After a short delay, all players inside the field get marked. Marked targets get sealed inside a bubble, which stuns and deals damage. <br> Bubbles can be removed with {{#item:102433}}
| Block Explosion || Creates a massive square field. After a short delay, all players inside the field get marked. Marked targets get sealed inside a bubble, which stuns and deals damage. <br> Bubbles can be removed with {{#item:102433}}
|-
|-
| Frost Field || Creates a huge square field. After a short delay, players inside the field take damage and become debuffed. Debuffed targets take more damage from Lightning Judgement. <br> {{#item:102434}} removes the debuff and makes you immune to it for 60 seconds
| Frost Field || Creates a huge square field. After a short delay, players inside the field take damage and become debuffed. Debuffed targets take more damage from Lightning Judgement. <br> {{#item:102434}} removes the debuff and makes you immune to it for 60 seconds
|-  
|-  
| Lightning Judgement || Creates a huge square field. After a short delay, players inside the field take damage. Damage is increased against targets with Frost Field's debuff
| Lightning Judgement || Creates a huge square field. After a short delay, players inside the field take damage. Damage is increased against targets with Frost Field's debuff
|-
| Wide Grasp of Death || Pulls players towards the closest corner
|-
|-
| Deadly Projection || Applies a debuff that disables magic immunity effects
| Deadly Projection || Applies a debuff that disables magic immunity effects
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<!--T:19-->
Rewards can be received once per week per master account, resetting every Monday at 00:00 server time.
Rewards can be received once per week per master account, resetting every Friday at 09:45 server time


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|+ style =" text-align: left" |  
|+ style =" text-align: left" |  
|- style="background-color:#35fa86;"
|- style="background-color:#35fa86;"
| Difficulty Level || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20
| Challenge Level || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20
|-
|-
| {{#item:1001456}} || 15 || 23 || 32 || 41 || 50 || 59 || 68 || 77 || 90 || 108 || 126 || 144 || 162 || 180 || 198 || 216 || 234 || 252 || 270 || 288
| {{#item:1001456}} || 15 || 23 || 32 || 42 || 52 || 62 || 72 || 83 || 98 || 118 || 139 || 161 || 183 || 205 || 227 || 250 || 273 || 297 || 321 || 346
|- style="background-color:#eaecf0"
|- style="background-color:#eaecf0"
| {{#item:1001457}} || || 8 || 15 || 20 || 25 || 30 || 35 || 40 || 45 || 50 || 56 || 62 || 69 || 76 || 84 || 92 || 101 || 110 || 120 || 131
| {{#item:1001457}} || || 8 || 15 || 20 || 26 || 31 || 37 || 43 || 49 || 55 || 62 || 69 || 77 || 86 || 96 || 106 || 118 || 129 || 142 || 158
|-
|-
| {{#item:1001458}} || || 8 || 15 || 20 || 25 || 30 || 35 || 40 || 45 || 50 || 56 || 62 || 69 || 76 || 84 || 92 || 101 || 110 || 120 || 131
| {{#item:1001458}} || || 8 || 15 || 20 || 26 || 31 || 37 || 43 || 49 || 55 || 62 || 69 || 77 || 86 || 96 || 106 || 118 || 129 || 142 || 158
|- style="background-color:#eaecf0"
|- style="background-color:#eaecf0"
| {{#item:1001459}} || colspan="5" | || 3 || 6 || 20 || 24 || 26 || 28 || 31 || 34 || 37 || 40 || 43 || 46 || 50 || 54 || 58
| {{#item:1001459}} || colspan="5" | || 3 || 6 || 21 || 26 || 28 || 31 || 34 || 38 || 42 || 46 || 49 || 53 || 59 || 64 || 70
|-
|-
| {{#item:1001460}} || colspan="7" | || 5 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 17 || 19 || 21
| {{#item:1001460}} || colspan="7" | || 5 || 8 || 9 || 11 || 12 || 13 || 14 || 16 || 17 || 18 || 20 || 22 || 26
|- style="background-color:#eaecf0"
|- style="background-color:#eaecf0"
| {{#item:1001601}} || colspan="8" | || 3 || 5 || 7 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 18
| {{#item:1001601}} || colspan="8" | || 3 || 5 || 7 || 10 || 11 || 12 || 13 || 15 || 16 || 17 || 19 || 22
|-
|-
| {{#item:1001593}} || colspan="8" | || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16
| {{#item:1001593}} || colspan="8" | || 5 || 6 || 7 || 8 || 10 || 11 || 12 || 13 || 15 || 16 || 17 || 20
|}
|}
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