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|250+ | |250+ | ||
|Power Twisted PLains | |Power Twisted PLains | ||
{{#navi: | {{#navi:ra_fild10|352|341}} | ||
|Hunt 100x, 500x and 5000x in Power Twisted Plains | |Hunt 100x, 500x and 5000x in Power Twisted Plains | ||
{{#navi:ra_fild10|352|341}} | {{#navi:ra_fild10|352|341}} | ||
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+7 Ungraded will be good enough. | +7 Ungraded will be good enough. | ||
|[[Various_Headgears_Reform#Wickebine's_Black_Cat_Ears|Wickebine's Black Cat Ears-LT]] | |[[Various_Headgears_Reform#Wickebine's_Black_Cat_Ears|Wickebine's Black Cat Ears-LT]] | ||
|[[Varmundt%27s_Biosphere_Depth_2|Time Dimensions Rune Crown (Troubadour & Trouvere)]]<br> | |[[Varmundt%27s_Biosphere_Depth_2|Time Dimensions Rune Crown (Troubadour & Trouvere)]]<br> | ||
The Rune Crown combo with the weapon will spike in damage when the crown is +10 and both items are A-Graded.<br> | The Rune Crown combo with the weapon will spike in damage when the crown is +10 and both items are A-Graded.<br> | ||
For the 3rd slot enchant you'll want anything that grants s.matk with intelligence lv3 being preferable, and magic essence for the 2nd slot enchantment. | For the 3rd slot enchant you'll want anything that grants s.matk with intelligence lv3 being preferable, and magic essence for the 2nd slot enchantment. | ||
|[[21_Age_of_Heroes#Overview_Yorscalp|Yoscalp Crown of Judgement]]<br> | |||
Preferable enchants are Warrent of Baliff & Smart of Yorscalp 3 or Speed of Yorscalp; but Intelligence of Yorscalp or Defense of Yorscalp are also acceptable if you just want raw damage or health. | |||
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|Middle Headgear | |Middle Headgear | ||
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Note: Enchanting these will provide a very small damage increase at a high price.<br> | Note: Enchanting these will provide a very small damage increase at a high price.<br> | ||
Save enchanting the varmundt rings for when you run out of options elsewhere to increase your damage.<br> | Save enchanting the varmundt rings for when you run out of options elsewhere to increase your damage.<br> | ||
This is largely to hold you over until you can create the next piece of equipment. | This is largely to hold you over until you can create the next piece of equipment, so ideally you would skip enchanting this all-together. | ||
|[[Garden_of_Time#Clothing_/_Upgrade_Vending_Machine|Signet of Circulation: Autumn]]<br> | |[[Garden_of_Time#Clothing_/_Upgrade_Vending_Machine|Signet of Circulation: Autumn]]<br> | ||
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|Shield | |Shield | ||
|{{#item:27385}} or {{#item:300465}} | |{{#item:27385}} or {{#item:300465}} | ||
|{{#item:4128}} | |{{#item:4128}},<br> | ||
{{#item:27298}} | |||
|Modified Senior Rgan should only be used on a +12 shield, as it will provide curses instead of boons otherwise.</br> | |Modified Senior Rgan should only be used on a +12 shield, as it will provide curses instead of boons otherwise.</br> | ||
You will also be sacrificing a very small amount of damage using Senior Rgan by breaking the white knight/khalitzburg combo, but will gain a significant boost to your survivability in return.</br> | You will also be sacrificing a very small amount of damage using Senior Rgan by breaking the white knight/khalitzburg combo, but will gain a significant boost to your survivability in return.</br> | ||
While the {{#item:4636}} may seem enticing as being highest dps possible from the shield card slot, you will still want to use a normal defensive card as you will need some amount of durability for most late game content and the damage gained will be inferior to using the {{#item:27385}} combo.<br> | While the {{#item:4636}} may seem enticing as being highest dps possible from the shield card slot, you will still want to use a normal defensive card as you will need some amount of durability for most late game content and the damage gained will be inferior to using the {{#item:27385}} combo.<br> | ||
If you get a Golden Thief Bug Card, you can safely replace all your wis with sta, as you will no longer need the mres to tank magical attacks.<br> | If you get a Golden Thief Bug Card, you can safely replace all your wis with sta, as you will no longer need the mres to tank most magical attacks.<br> | ||
Additionally, you will still be able to use self-buffs but will not be able to receive most buffs from party members; for this you may want a shield you can swap off to on your hotbar to quickly receive buffs from party members. | Additionally, you will still be able to use self-buffs but will not be able to receive most buffs from party members; for this you may want a shield you can swap off to on your hotbar to quickly receive buffs from party members. | ||
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100% VCT<br> | 100% VCT<br> | ||
1s FCT<br> | 1s FCT<br> | ||
180 aspd<br> | |||
Time Gap Musical Whip or Violin<br> | Time Gap Musical Whip or Violin<br> | ||
Endgame build, not for progression<br> | Endgame build, not for progression<br> | ||
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|Upper Headgear | |Upper Headgear | ||
|[[Varmundt%27s_Biosphere_Depth_2|Time Dimensions Rune Crown (Troubadour & Trouvere)]] or [[21_Age_of_Heroes#Overview_Yorscalp|Yorscalp Crown of Judgement]]<br> | |[[Varmundt%27s_Biosphere_Depth_2|Time Dimensions Rune Crown (Troubadour & Trouvere)]] or [[21_Age_of_Heroes#Overview_Yorscalp|Yorscalp Crown of Judgement]]<br> | ||
Yorscalp is best in slot but is currently significantly more expensive than a Rune Crown. | |||
|Any | |Any | ||
|Magic Essence, Any<br> | |Magic Essence, Any<br> | ||
Warrant of Bailiff; Defense, Smart or | Warrant of Bailiff; Defense, Smart or Speed of Yorscalp, try for level 3<br> | ||
(Smart of Yoscalp will provide a potentially large amount of vct and acd if you can roll it) | (Smart of Yoscalp will provide a potentially large amount of vct and acd if you can roll it) | ||
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