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== Introduction == | == Introduction == | ||
The main purpose of this guide is to provide information that is usable across all magic guides and to supplement my other guides or other magic-related guides! Please feel free to reach out to me (IGN: Choi or Tokki) for any questions or feedback! | The main purpose of this guide is to provide information that is usable across all magic guides and to supplement my other guides or other magic-related guides! Please feel free to reach out to me (IGN: Choi or Tokki) for any questions or feedback! | ||
For a List of Magical Class Guides: | For a List of Magical Class Guides: | ||
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If your guide is up to date and you want it to be included in the list, please let me know! | If your guide is up to date and you want it to be included in the list, please let me know! | ||
<big><span style="color:#871b1b">Last updated: August 12th, 2025</span></big><br> | |||
== Stats and Traits == | == Stats and Traits == | ||
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Any skills with higher cooldowns will likely not be gated by ASPD. For example, something with a .7s cooldown only requires 165 ASPD which is very low. Similar to ACD Reduction, if you are rotating your skills, more ASPD will be desirable. | Any skills with higher cooldowns will likely not be gated by ASPD. For example, something with a .7s cooldown only requires 165 ASPD which is very low. Similar to ACD Reduction, if you are rotating your skills, more ASPD will be desirable. | ||
Additionally, you can use [https://tools.muhro.eu/skillcalc/ this calculator] to determine how much ASPD, ACDR, and Cast Time reduction you need for a specific skill to get the maximum hits per second. | |||
'''Orb Walking''' is also a very useful skill to learn. Orb Walking is when you cast a skill but cancel or finish the animation early by entering a new command (e.g. movement). So whenever you cast a skill, to maximize your damage output, you should click to move to cancel the animation. | '''Orb Walking''' is also a very useful skill to learn. Orb Walking is when you cast a skill but cancel or finish the animation early by entering a new command (e.g. movement). So whenever you cast a skill, to maximize your damage output, you should click to move to cancel the animation. | ||
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|[[Various_Headgears_Reform#Bacsojin_Doll_Hat|Bacsojin Doll Hat-LT]]<br>[[Temporal Circlet]]<br>[[Furious_Equipment#Equipment|Furious Crown]]<br>[[Helms_of_Faith#Headgears|Helm of Faith]] | |[[Various_Headgears_Reform#Bacsojin_Doll_Hat|Bacsojin Doll Hat-LT]]<br>[[Temporal Circlet]]<br>[[Furious_Equipment#Equipment|Furious Crown]]<br>[[Helms_of_Faith#Headgears|Helm of Faith]] | ||
|[[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|Vesper Helm]]<br>[[20_The_Immortal#Isgard_Crowns|Isgard Magician Crown]]<br>[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]] | |[[Equipment_Crafting#EXP_Advisor,_Vesper_Headgear|Vesper Helm]]<br>[[20_The_Immortal#Isgard_Crowns|Isgard Magician Crown]]<br>[[Good_and_Evil_Headgears#Headgears|Crown of Good and Evil]] | ||
|[[Varmundt's_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]] | |[[Varmundt's_Biosphere_Depth_2#Time_Dimensions_Rune_Crowns|Time Dimensions Rune Crown]]<br>[[21_Age_of_Heroes#Crowns|Yorscalp Crown of Judgement]] | ||
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|style="background-color: #B0C4DE;"| | |style="background-color: #B0C4DE;"| | ||
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|[[Automatic_Equipment_(17.2)|Automatic Armor Type B]]<br>[[Horror Toy Factory|Celine's Dress]]<br>[[Odin#Equipment|Int Soutane]] | |[[Automatic_Equipment_(17.2)|Automatic Armor Type B]]<br>[[Horror Toy Factory|Celine's Dress]]<br>[[Odin#Equipment|Int Soutane]] | ||
|[[Gray_Wolf_Equipment#Gray_Wolf_Armor|Gray Wolf Robe]]<br>[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Robe]]<br>[[20_The_Immortal#Glacier_Armors|Glacier Robe]] | |[[Gray_Wolf_Equipment#Gray_Wolf_Armor|Gray Wolf Robe]]<br>[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Robe]]<br>[[20_The_Immortal#Glacier_Armors|Glacier Robe]] | ||
|[[20_The_Immortal#Dim_Glacier_Armors|Dim Glacier Robe]] | |[[20_The_Immortal#Dim_Glacier_Armors|Dim Glacier Robe]]<br>[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Robe]] | ||
|[[Constellation_Tower#Faint_and_Nebula_Armors|Nebula Robe of Spell]]<br>[[Varmundt's_Biosphere_Depth#Engraved_Armors|Engraved Soul Purification Rune Robe]] | |[[Constellation_Tower#Faint_and_Nebula_Armors|Nebula Robe of Spell]]<br>[[Varmundt's_Biosphere_Depth#Engraved_Armors|Engraved Soul Purification Rune Robe]] | ||
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|[[Automatic_Equipment_(17.2)|Automatic Engine Wing Type B]] | |[[Automatic_Equipment_(17.2)|Automatic Engine Wing Type B]] | ||
|[[Convertible Wings|Convertible Magical Wing]]<br>[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]<br>[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]<br>[[20_The_Immortal#Glacier_Garments|Glacier Muffler]] | |[[Convertible Wings|Convertible Magical Wing]]<br>[[Gray_Wolf_Equipment#Gray_Wolf_Garment|Gray Wolf Garment]]<br>[[Equipment_Issgard#Snow_Flower_Equipment|Snow Flower Garment]]<br>[[20_The_Immortal#Glacier_Garments|Glacier Muffler]] | ||
|[[Varmundt's_Biosphere#Varmundt_Equipment_Reform|Death Rune Manteau]]<br>[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Muffler]] | |[[Varmundt's_Biosphere#Varmundt_Equipment_Reform|Death Rune Manteau]]<br>[[20_The_Immortal#Dim_Glacier_Garments|Dim Glacier Muffler]]<br>[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Muffler]] | ||
|[[Divine_Beast's_Cloak:_Autumn#Circulation_of_Life:_Autumn|Circulation of Life: Autumn]] | |[[Divine_Beast's_Cloak:_Autumn#Circulation_of_Life:_Autumn|Circulation of Life: Autumn]] | ||
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|[[Automatic_Equipment_(17.2)|Automatic Leg Type B]] | |[[Automatic_Equipment_(17.2)|Automatic Leg Type B]] | ||
|[[Gray_Wolf_Equipment#Gray_Wolf_Footgear|Gray Wolf Shoes]]<br>[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]<br>[[20_The_Immortal#Glacier_Footgear|Glacier Shoes]]<br>[[Furious_Equipment#Equipment|Furious Boots]] | |[[Gray_Wolf_Equipment#Gray_Wolf_Footgear|Gray Wolf Shoes]]<br>[[Issgard_Equipment#Snow_Flower_Equipment|Snow Flower Footgear]]<br>[[20_The_Immortal#Glacier_Footgear|Glacier Shoes]]<br>[[Furious_Equipment#Equipment|Furious Boots]] | ||
|[[Equipment_Crafting#Pirate_Captain's_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub|Moan of Corruption]]<br>[[Varmundt's Biosphere|Varmundt Rune Footgear]]<br>[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]] | |[[Equipment_Crafting#Pirate_Captain's_Coat,_Moan_of_Corruption,_Crown_of_Beelzebub|Moan of Corruption]]<br>[[Varmundt's Biosphere|Varmundt Rune Footgear]]<br>[[20_The_Immortal#Dim_Glacier_Footgear|Dim Glacier Footgear]]<br>[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Shoes]] | ||
| | | | ||
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|[[Brilliant Light Accessories|Brilliant Light Ring]]<br>[[Sinful Accessories|Sinful Ring]]<br>[[Automatic_Equipment_(17.2)|Automatic Battle Chip]]<br>[[Horror Toy Factory|Celine's Brooch/Evil Thread Glove]] | |[[Brilliant Light Accessories|Brilliant Light Ring]]<br>[[Sinful Accessories|Sinful Ring]]<br>[[Automatic_Equipment_(17.2)|Automatic Battle Chip]]<br>[[Horror Toy Factory|Celine's Brooch/Evil Thread Glove]] | ||
|[[Gray_Wolf_Equipment#Gray_Wolf_Accessories|Gray Wolf Accessory]]<br>[[Issgard_Equipment#Snow_Flower_Accessories_(Right)|Snow Flower Necklace]]<br>[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Necklace]] | |[[Gray_Wolf_Equipment#Gray_Wolf_Accessories|Gray Wolf Accessory]]<br>[[Issgard_Equipment#Snow_Flower_Accessories_(Right)|Snow Flower Necklace]]<br>[[20_The_Immortal#Glacier_Accessories_(Right)|Glacier Necklace]] | ||
|[[Varmundt's_Biosphere#Varmundt_Equipment_Reform|Temple Rune Ring]] | |[[Varmundt's_Biosphere#Varmundt_Equipment_Reform|Temple Rune Ring]]<br>[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Necklace]] | ||
|[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Spell Seal]] | |[[Constellation_Tower#Stellar_Seal_Accessories|Stellar Spell Seal]] | ||
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|[[Brilliant Light Accessories|Brilliant Light Ring]]<br>[[Sinful Accessories|Sinful Ring]]<br>[[Automatic_Equipment_(17.2)|Automatic Battle Chip]]<br>[[Horror Toy Factory|Celine's Brooch/Evil Thread Glove]] | |[[Brilliant Light Accessories|Brilliant Light Ring]]<br>[[Sinful Accessories|Sinful Ring]]<br>[[Automatic_Equipment_(17.2)|Automatic Battle Chip]]<br>[[Horror Toy Factory|Celine's Brooch/Evil Thread Glove]] | ||
|[[Gray_Wolf_Equipment#Gray_Wolf_Accessories|Gray Wolf Accessory]]<br>[[Issgard_Equipment#Snow_Flower_Accessories_(Right)|Snow Flower Earring]]<br>[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Earring]] | |[[Gray_Wolf_Equipment#Gray_Wolf_Accessories|Gray Wolf Accessory]]<br>[[Issgard_Equipment#Snow_Flower_Accessories_(Right)|Snow Flower Earring]]<br>[[20_The_Immortal#Glacier_Accessories_(Left)|Glacier Earring]] | ||
|[[Varmundt's_Biosphere#Varmundt_Equipment_Reform|Temple Magic Ring]] | |[[Varmundt's_Biosphere#Varmundt_Equipment_Reform|Temple Magic Ring]]<br>[[21_Age_of_Heroes#Equipment|Gaebolg and Yorscalp Ring]] | ||
|[[Circulation_of_Life_Accessories|Signet of Circulation: Autumn]] | |[[Circulation_of_Life_Accessories|Signet of Circulation: Autumn]] | ||
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However, more powerful [[Shadow Gear]] and [[Shadow Enchanting|Shadow Gear Enchants]] are available in the main office basement. For these, you can either go for a mix of the advanced Shadow Gear or the Master Shadow Gear | However, more powerful [[Shadow Gear]] and [[Shadow Enchanting|Shadow Gear Enchants]] are available in the main office basement. For these, you can either go for a mix of the advanced Shadow Gear or the Master Shadow Gear | ||
The [[Shadow_Gear#Master_Shadow_Gear|Master Shadow Gear]] is a slightly weaker but easier option than the mixed shadow gear. The Master Shadow gear provides both 100% DEF/MDEF penetration and 20% RES/MRES penetration. As such, it is a flexible shadow set that can be used on both physical and magical classes. However, the [[Shadow_Enchanting#Master_Shadow_Gear_Enchanting|enchants on the Master Shadow gear]] give bonuses for specific skills e.g. {{#item:312241}}, so with the enchants it is the most build specific shadow gear. Additionally, the enchants on the Shadow Gear, while pricey, are specific and won't require RNG. Master Shadow Gear is a great option even though it is a little bit weaker as it is cheaper and easier to enchant. | The basic [[Shadow_Gear#Master_Shadow_Gear|Master Shadow Gear]] is a slightly weaker but easier option than the mixed shadow gear. The Master Shadow gear provides both 100% DEF/MDEF penetration and 20% RES/MRES penetration. As such, it is a flexible shadow set that can be used on both physical and magical classes. However, the [[Shadow_Enchanting#Master_Shadow_Gear_Enchanting|enchants on the Master Shadow gear]] give bonuses for specific skills e.g. {{#item:312241}}, so with the enchants it is the most build specific shadow gear. Additionally, the enchants on the Shadow Gear, while pricey, are specific and won't require RNG. Master Shadow Gear is a great option even though it is a little bit weaker as it is cheaper and easier to enchant. | ||
Mixed Blue Shadow Gear is the | Mixed Blue Shadow Gear is the stronger than basic Master Shadow Gear and provides a lot of flexibility for magic classes. Mixed Shadow Gear refers to the various kinds of advanced Shadow Gear that are available. These Shadow Gears can provide additional bonuses like permanent {{#skill:8}} status with the Lord Bearer's Combo {{#item:24764}}. Unlike Master Shadow Gear, you can mix and match different Blue Shadow Gear but do note that they still have their own combos. Mixed Shadow Gear is more expensive as their [[Shadow_Enchanting#New_Sets|enchants require RNG]]. However, due to their enchants not being skill-specific, they can be used for all your magic damage classes. | ||
Some great options for Blue Shadow Gear are: | Some great options for Blue Shadow Gear are: | ||
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{| class="wikitable" style="text-align: center; margin:left; width: 90%;" | {| class="wikitable" style="text-align: center; margin:left; width: 90%;" | ||
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|style="background-color: #B0C4DE | |style="background-color: #B0C4DE;"|Shadow Gear | ||
|style="background-color: #B0C4DE | |style="background-color: #B0C4DE;"|Combos | ||
|style="background-color: #B0C4DE;"|Notes | |style="background-color: #B0C4DE;"|Notes | ||
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As mentioned before, your Shadow Gear can be mixed, so one combo you could possibly use is: {{#item:24883}}, {{#item:24884}}, {{#item:24753}}, {{#item:24754}}, {{#item:24665}}, and {{#item:24668}}! But please review the different options, and see what would benefit you the most. Spell Caster, for example, provides a lot of VCT that your build may need. | As mentioned before, your Shadow Gear can be mixed, so one combo you could possibly use is: {{#item:24883}}, {{#item:24884}}, {{#item:24753}}, {{#item:24754}}, {{#item:24665}}, and {{#item:24668}}! But please review the different options, and see what would benefit you the most. Spell Caster, for example, provides a lot of VCT that your build may need. | ||
<big><span style="color:#871b1b">Special Master Shadow Gear</span></big><br> | |||
The most powerful option that is available is the [[Shadow_Gear#Special_Master_Shadow_Gear|Special Master Shadow Gear]] that combos with the {{#item:24792}} and {{#item:24793}}. It particularly provides higher damage against high MRES mobs. However, it doesn't provide the flexibility of stats that mixed blue shadow might provide, as it mainly damage-focused and does not provide other stats that blue shadow gear might provide. | |||
The Special Master Shadow Gear has three sets which provide similar stats but damage for different elements: | |||
{| class="wikitable" style="text-align: center; margin:left; width: 90%;" | |||
|- | |||
|style="background-color: #B0C4DE;"|Sets | |||
|style="background-color: #B0C4DE;"|Shadow Gear | |||
|style="background-color: #B0C4DE;"|Modifier | |||
|- | |||
|[[Shadow_Gear#Magical_Master|Magical Master]] | |||
|{{#item:24993}}, {{#item:24994}} <br> {{#item:24995}} & {{#item:24996}} | |||
|Increases Magical Damage with Water, Wind, Earth, Fire and Shadow element. | |||
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|style="background-color: #B0C4DE;"| | |||
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|style="background-color: #B0C4DE;"| | |||
|- | |||
|[[Shadow_Gear#Spell_Master|Spell Master]] | |||
|{{#item:24997}}, {{#item:24998}} <br> {{#item:24999}} & {{#item:1270000}} | |||
|Increases Magical Damage with Neutral, Holy, Shadow, Ghost and Undead element. | |||
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|style="background-color: #B0C4DE;"| | |||
|style="background-color: #B0C4DE;"| | |||
|style="background-color: #B0C4DE;"| | |||
|- | |||
|[[Shadow_Gear#Sorcery_Master|Sorcery Master]] | |||
|{{#item:1270001}}, {{#item:1270002}} <br> {{#item:1270003}} & {{#item:1270004}} | |||
|Increases Magical Damage with Fire, Water, Wind, Poison and Neutral element. | |||
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The Special Master Shadow Gear is currently the most expensive and difficult to obtain shadow gear available as it requires {{#item:7914}} from {{#item:50209}}. As such, before creating the Special Master Shadow Gear, I recommend creating either a mixed blue set or basic master shadow set and completing Phase 5 of gear before working on the Special Master Shadow Gear. | |||
=== Misc === | === Misc === | ||
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