Sin Weapons and Enchants (17.2): Difference between revisions
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==== Physical based Improvement Devices ==== | ==== Physical based Improvement Devices ==== | ||
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{| class="wikitable mw-collapsible" style="width: | {| class="wikitable mw-collapsible" style="width:100%;margin:auto;" | ||
! colspan="1" style="background-color:#84B6BF;" | {{#item:100164| Normal Improvement Device (Physical)}} | ! colspan="1" style="background-color:#84B6BF;" | {{#item:100164| Normal Improvement Device (Physical)}} | ||
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{| class="wikitable mw-collapsible" style="width: | {| class="wikitable mw-collapsible" style="width:100%;margin:auto;" | ||
! colspan="2" style="background-color:#84B6BF;" | {{#item:100165| Advanced Improvement Device (Physical)}} | ! colspan="2" style="background-color:#84B6BF;" | {{#item:100165| Advanced Improvement Device (Physical)}} | ||
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{| class="wikitable mw-collapsible" style="width: | {| class="wikitable mw-collapsible" style="width:100%;margin:auto;" | ||
! colspan="3" style="background-color:#84B6BF;" | {{#item:100166| Premium Improvement Device (Physical)}} | ! colspan="3" style="background-color:#84B6BF;" | {{#item:100166| Premium Improvement Device (Physical)}} | ||
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Revision as of 18:55, 5 June 2021
Sin Weapons
To start enchanting those items, you must first complete the Gaining access to Varmundt's Mansion quest.
All the NPCs relating to Sin Weapons can be found in the restaurant building of Varmundt's Mansion, at (ba_in01 79, 379).
Name | Description | Specifications |
---|---|---|
Hypocrisy Machine [3] (500007) |
Can't be destroyed.
|
Class: Sword
Attack: 250 Weight: 300 Weapon Level: 4 Required Level: 150 Jobs: Novice |
Invidia Bundle [2] (500008) |
Increases Cart Tornado damage by 10%.
|
Class: Sword
Attack: 210 Weight: 180 Weapon Level: 4 Required Level: 150 Jobs: Genetic |
Wrath Rack [2] (510008) |
Matk + 170.
|
Class: Dagger
Attack: 160 Weight: 80 Weapon Level: 4 Required Level: 150 Jobs: Ninja |
Gula Teeth [2] (510009) |
Increases Fatal Menace damage by 10%.
|
Class: Dagger
Attack: 180 Weight: 90 Weapon Level: 4 Required Level: 150 Jobs: Shadow Chaser |
Pride Steel [2] (520002) |
Can't be destroyed.
|
Class: Axe
Attack: 250 Weight: 300 Weapon Level: 4 Required Level: 150 Jobs: Mechanic |
Gluttony Stick [2] (530002) |
Matk + 200.
|
Class: Spear
Attack: 190 Weight: 200 Weapon Level: 4 Required Level: 150 Jobs: Royal Guard |
Sloth Text [2] (540004) |
Can't be destroyed.
|
Class: Book
Attack: 210 Weight: 210 Weapon Level: 4 Required Level: 150 Jobs: Star Emperor |
Sloth Bible [2] (540005) |
Matk + 220.
|
Class: Book
Attack: 160 Weight: 70 Weapon Level: 4 Required Level: 150 Jobs: Sorcerer |
Greed Wand [2] (550008) |
Can't be destroyed.
|
Class: Rod
Attack: 130 Weight: 80 Weapon Level: 4 Required Level: 150 Jobs: Soul Reaper |
Addiction Wand [2] (550009) |
Can't be destroyed.
|
Class: Rod
Attack: 280 Weight: 150 Weapon Level: 4 Required Level: 150 Jobs: Doram race |
Ira Fist [2] (560004) |
Increases Lightning Ride damage by 15%.
|
Class: Knuckle
Attack: 200 Weight: 80 Weapon Level: 4 Required Level: 150 Jobs: Sura |
Pigritia Wave [2] (570005) |
Matk + 210.
|
Class: Instrument
Attack: 150 Weight: 70 Weapon Level: 4 Required Level: 150 Jobs: Minstrel |
Pigritia Spark [2] (580005) |
Matk + 210.
|
Class: Whip
Attack: 150 Weight: 70 Weapon Level: 4 Required Level: 150 Jobs: Wanderer |
Envy Blunt [2] (590006) |
Can't be destroyed.
|
Class: Mace
Attack: 180 Weight: 150 Weapon Level: 4 Required Level: 150 Jobs: Arch Bishop |
Hypocrisy Edge [2] (600008) |
Can't be destroyed.
|
Class: Two-handed Sword
Attack: 280 Weight: 300 Weapon Level: 4 Required Level: 150 Jobs: Rune Knight |
Avaritia Metal [2] (610006) |
Increases Rolling Cutter damage by 10%.
|
Class: Katar
Attack: 220 Weight: 180 Weapon Level: 4 Required Level: 150 Jobs: Guillotine Cross |
Luxuria Pierce [2] (630003) |
Increases Hundred Spear damage by 10%.
|
Class: Two-handed Spear
Attack: 250 Weight: 330 Weapon Level: 4 Required Level: 150 Jobs: Rune Knight |
Pride Stone [2] (640005) |
Can't be destroyed.
|
Class: Two-handed Staff
Attack: 180 Weight: 200 Weapon Level: 4 Required Level: 150 Jobs: Warlock |
Wrath Wheel [2] (650003) |
Can't be destroyed.
|
Class: Huuma
Attack: 320 Weight: 180 Weapon Level: 4 Required Level: 150 Jobs: Ninja |
Superbia String [2] (700007) |
Increases Arrow Storm damage by 10%.
|
Class: Bow
Attack: 220 Weight: 140 Weapon Level: 4 Required Level: 150 Jobs: Ranger |
Gula Gun [2] (700008) |
Increases Triangle Shot damage by 10%.
|
Class: Bow
Attack: 220 Weight: 120 Weapon Level: 4 Required Level: 150 Jobs: Shadow Chaser |
Pigritia Rhythm [2] (700009) |
Increases Severe Rainstorm damage by 10%.
|
Class: Bow
Attack: 190 Weight: 100 Weapon Level: 4 Required Level: 150 Jobs: Minstrel, Wanderer |
Lust Pointer [2] (810000) |
Increases Hammer of God damage by 10%.
|
Class: Rifle
Attack: 260 Weight: 130 Weapon Level: 4 Required Level: 150 Jobs: Rebellion |
Lust Shatter [2] (820000) |
Increases Slug Shot damage by 10%.
|
Class: Shotgun
Attack: 310 Weight: 160 Weapon Level: 4 Required Level: 150 Jobs: Gunslinger, Rebellion |
Lust Crusher [2] (830001) |
Increases Fire Rain damage by 10%.
|
Class: Gatling Gun
Attack: 230 Weight: 200 Weapon Level: 4 Required Level: 150 Jobs: Gunslinger, Rebellion |
Lust Boom [2] (840000) |
Increases Howling Mine damage by 10%.
|
Class: Grenade Launcher
Attack: 330 Weight: 240 Weapon Level: 4 Required Level: 150 Jobs: Gunslinger, Rebellion |
Sin Weapons Enchanting
Sin Weapons can receive random enchants, through Improvement Devices. They can be obtained by exchanging 45 Varmeal Ticket (1000103) or at the price of 1,500,000 zeny, with Yecheng (ba_in01 87, 380).
You are able to choose between a Physical or Magical type of Improvement Device. Once you've chosen a category, you will get an enchant tier at random:
- Normal Improvement Device
- Advanced Improvement Device
- Prenium Improvement Device
Using an Improvement Device will open up an enchanting window that will list every Sin Weapon on your inventory. Confirming the enchant will consume the item and imbue the weapon with 1 to 3 random enchants from different lists, based on their enchanting slot.
Physical based Improvement Devices
Normal Automatic Improvement Device (Physical) (100164) |
---|
1st Enchant |
|
Advanced Automatic Improvement Device (Physical) (100165) | |
---|---|
1st Enchant | 2nd Enchant |
|
|
Premium Automatic Improvement Device (Physical) (100166) | ||
---|---|---|
1st Enchant | 2nd Enchant | 3rd Enchant |
|
|
|
Magical based Improvement Devices
Normal Automatic Improvement Device (Magical) (100167) |
---|
1st Enchant |
|
Advanced Automatic Improvement Device (Magical) (100168) | |
---|---|
1st Enchant | 2nd Enchant |
|
|
Premium Automatic Improvement Device (Magical) (100169) | ||
---|---|---|
1st Enchant | 2nd Enchant | 3rd Enchant |
|
|
|