Translations:Niflheim/5/en: Difference between revisions

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Message definition (Niflheim)
==Level 2==
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" 
|- style="background-color:#E1C7C1;"
| style="width: 20%"|Monster
| style="width: 5%"|Level
| style="width: 5%"|HP
| style="width: 10%"|Size/Race/Element
| style="width: 30%"|Card
|-
| {{#mob:20941|Grote}}
| 253
| 47,842,600
| Large/Demon/Earth 2
| {{#itemDesc:300246}}
|-
| {{#mob:20936|Disguiser}}
| 254
| 42,303,800
| Medium/Demon/Undead 2
| {{#itemDesc:300244}}
|-
| {{#mob:20940|Bluemoon Loli Ruri}}
| 255
| 46,338,500
| Large/Demon/Water 3
| {{#itemDesc:300245}}
|-
| {{#mob:20942|Pierrotzoist}}
| 255
| 38,506,310
| Small/Demon/Dark 2
| {{#itemDesc:300247}}
|-
| {{#mob:20943|Witch of Death}}
| 255
| 1,298,856,250
| Large/DemiHuman/Dark 2
| {{#itemDesc:300248}}
|}
{{:Relapse_Weapons}}

Level 2

Monster Level HP Size/Race/Element Card
20941.gif
Grote (20941)
253 47,842,600 Large/Demon/Earth 2 Increases Variable Casting Time by 5%.
_______________________
For each Refine Level:
Decreases Variable Casting Time by 1%.
_______________________
Refine Level +9:
MDEF +8
Decreases Magical Damage taken from enemies of Small size by 1%.
_______________________
Refine Level +11:
Decreases Magical Damage taken from enemies of Small size by additional 2%.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
20936.gif
Disguiser (20936)
254 42,303,800 Medium/Demon/Undead 2 Increases Variable Casting Time by 5%.
_______________________
For each Refine Level:
Decreases Variable Casting Time by 1%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by 1%.
_______________________
Refine Level +11:
Increases Ranged Physical Damage by additional 2%.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
20940.gif
Blue Moon Loli Ruri (20940)
255 46,338,500 Large/Demon/Water 3 Increases Variable Casting Time by 5%.
_______________________
For each Refine Level:
Decreases Variable Casting Time by 1%.
_______________________
Refine Level +9:
Increases Healing effectiveness by 3%.
_______________________
Refine Level +11:
Increases Healing effectiveness by additional 5%.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
20942.gif
Pierrotzoist (20942)
255 38,506,310 Small/Demon/Dark 2 Increases Variable Casting Time by 5%.
_______________________
For each Refine Level:
Decreases Variable Casting Time by 1%.
_______________________
Refine Level +9:
Increases Magical Damage with Ghost element by 1%.
_______________________
Refine Level +11:
Increases Magical Damage with Ghost element by additional 2%.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
20943.gif
Death Witch (20943)
255 1,298,856,250 Large/DemiHuman/Dark 2 MATK +10%
_______________________
Increases SP Consumption by 50%.
Increases Magical Damage against Demon and Formless race by 50%.

_______________________
Type: Card
Compound on: Shoes
Weight: 1


Relapse Weapons

Relapse Weapons can be obtained from 41080.png Niflheim Equipment Box (41080) , which drops from monsters inside of Niflheim Level 1 and 2.

Item Drops
620005.png Relapse Axe [2] (620005)

A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Axe Stomp by 5%.
_______________________
For each 4 Refine Levels:
ATK +2%
_______________________
Class Restrictions:
Meister
_______________________
Type: 2hAxe
Position: Right Hand
Physical Attack: 280
Weapon Level: 5
Refinable / Gradable
Weight: 300
Required Level: 200

610015.png Relapse Katar [2] (610015)

A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Impact Crater by 5%.
_______________________
For each 4 Refine Levels:
ATK +2%
_______________________
Class Restrictions:
Shadow Cross
_______________________
Type: Katar
Position: Right Hand
Physical Attack: 260
Weapon Level: 5
Refinable / Gradable
Weight: 180
Required Level: 200

500018.png Relapse Blade [2] (500018)

A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Acidified Zone Fire and Acidified Zone Wind by 5%.
_______________________
For each 4 Refine Levels:
ATK +3%
_______________________
Type: Sword
_______________________
Class Restrictions:
Biolo
_______________________
Type: 1hSword
Position: Right Hand
Physical Attack: 200
Weapon Level: 5
Refinable / Gradable
Weight: 185
Required Level: 200

510026.png Relapse Dagger [2] (510026)

A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
_______________________
MATK +215
_______________________
For each 2 Refine Levels:
Increases damage of Abyss Square by 5%.
_______________________
For each 4 Refine Levels:
Increases Magical Damage with every element by 2%.
_______________________
Class Restrictions:
Abyss Chaser
_______________________
Type: Dagger
Position: Right Hand
Physical Attack: 180
Magic Attack: 215
Weapon Level: 5
Refinable / Gradable
Weight: 140
Required Level: 200

590015.png Relapse Cross [2] (590015)

A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
_______________________
Indestructible in battle
_______________________
MATK +210
_______________________
For each 2 Refine Levels:
Increases damage of Framen by 5%.
Increases Healing skills effectiveness by 5%.
_______________________
For each 4 Refine Levels:
Increases Magical Damage with every element by 2%.
_______________________
Class Restrictions:
Cardinal
_______________________
Type: Mace
Position: Right Hand
Physical Attack: 190
Magic Attack: 210
Weapon Level: 5
Refinable / Gradable
Weight: 130
Required Level: 200

550058.png Relapse Plant [2] (550058)

A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
_______________________
Indestructible in battle
_______________________
MATK +200
_______________________
For each 2 Refine Levels:
Increases damage of Howling of Chulho and Hyunrok Breeze by 5%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage and Magical Damage with every element by 3%.
_______________________
Class Restrictions:
Spirit Handler
_______________________
Type: Staff
Position: Right Hand
Physical Attack: 190
Magic Attack: 200
Weapon Level: 5
Refinable / Gradable
Weight: 160
Required Level: 200

540043.png Relapse Book [2] (540043)

A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
_______________________
Indestructible in battle
_______________________
For each 2 Refine Levels:
Increases damage of Noon Blast by 5%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 3%.
_______________________
Class Restrictions:
Sky Emperor
_______________________
Type: Book
Position: Right Hand
Physical Attack: 190
Weapon Level: 5
Refinable / Gradable
Weight: 130
Required Level: 200

510055.png Relapse Edge [2] (510055)

A weapon that was restored by using ether to restore a weapon eroded by unclean energy.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Shadow Dance by 4%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 2%.
_______________________
Class Restrictions:
Shinkiro, Shiranui
_______________________
Type: Dagger
Position: Right Hand
Physical Attack: 180
Weapon Level: 5
Refinable / Gradable
Weight: 120
Required Level: 200