Bio 5: The Bed of Honor (Nightmare Biolab): Difference between revisions

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===<span style="color: #FF8C00;">Dungeon</span>===
<languages/>
'''You can use the Warper > Dungeons > The Bed of Honor to reach this dungeon.'''
<translate>
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[[Category:Dungeons]]
===<span style="color: #FF8C00;">Bio 5: The Bed of Honor (Nightmare Biolabs) Dungeon</span>===
'''You can use the Warper > Nightmare Dungeons > Bio Labs to reach this dungeon.'''


<!--T:2-->
Alternatively, you can walk to the main entrance in the slums of Lighthalzen, situated northeast in the city. You'll need to bypass the guard by either constantly talking to him until he falls asleep, or complete the Friendship Quest.
Alternatively, you can walk to the main entrance in the slums of Lighthalzen, situated northeast in the city. You'll need to bypass the guard by either constantly talking to him until he falls asleep, or complete the Friendship Quest.


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[[File:Tomb9.png|frameless]]
[[File:Tomb9.png|frameless]]


<!--T:4-->
'''Ohno Tohiro is the NPC responsible for dungeon information and access. He is located at {{#navi:lighthalzen|321|218}} (few cells north east of where the Warper drops you). He has three options:'''
'''Ohno Tohiro is the NPC responsible for dungeon information and access. He is located at {{#navi:lighthalzen|321|218}} (few cells north east of where the Warper drops you). He has three options:'''


<!--T:5-->
* Ask him about the Bed of Honor: Gives background and story information about the dungeon.
* Ask him about the Bed of Honor: Gives background and story information about the dungeon.
* Return to the Bed of Honor: Enter the dungeon by paying 100,000z and appear at {{#navi:lhz_dun_n|98|201}} (western side of the dungeon). Note that there is no confirmation. As soon as you select this option, your money will be taken and you will be warped.
* Return to the Bed of Honor: Enter the dungeon by paying 100,000z and appear at {{#navi:lhz_dun_n|98|201}} (western side of the dungeon). Note that there is no confirmation. As soon as you select this option, your money will be taken and you will be warped.
* Say 'That's too much zeny': Be granted an option of paying  {{#item:7347|10 Research Charts}} to enter instead.
* Say 'That's too much zeny': Be granted an option of paying  {{#item:7347|10 Research Charts}} to enter instead.


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[[File:Tomb10.png|frameless]]
[[File:Tomb10.png|frameless]]


<!--T:7-->
'''Lunar is another NPC who can grant access to the dungeon. She is located at {{#navi:lighthalzen|320|204}} few cells south east of where the Warper drops you. She has three options as well:'''
'''Lunar is another NPC who can grant access to the dungeon. She is located at {{#navi:lighthalzen|320|204}} few cells south east of where the Warper drops you. She has three options as well:'''


<!--T:8-->
* Go where the monsters roam: Pay 150,000z + 20 {{#item:22687|Fragment of Vicious Mind}} to enter the dungeon. She will make you appear at {{#navi:lhz_dun_n|162|254}}. This room is often plagued with monsters however, if you can muster it, you will be able to use the Questionable Device in the top right corner of the room by walking up to it where it will restore you to full HP once and avoid the higher cost of the 2nd method. You are unable to interact with the enchanter, old headgear creator and soul exchange NPCs however and will have to make your way through the often congested area of the dungeon.
* Go where the monsters roam: Pay 150,000z + 20 {{#item:22687|Fragment of Vicious Mind}} to enter the dungeon. She will make you appear at {{#navi:lhz_dun_n|162|254}}. This room is often plagued with monsters however, if you can muster it, you will be able to use the Questionable Device in the top right corner of the room by walking up to it where it will restore you to full HP once and avoid the higher cost of the 2nd method. You are unable to interact with the enchanter, old headgear creator and soul exchange NPCs however and will have to make your way through the often congested area of the dungeon.
* Enter the Sanctuary: Pay 2,000,000z + 30 {{#item:22687|Fragment of Vicious Mind}} to enter the Sanctuary, a location in a separate map that contain copies of all four NPCs used to enchant and create Old Headgears, trade same type souls for one soul of choice and access to Storages.
* Enter the Sanctuary: Pay 2,000,000z + 30 {{#item:22687|Fragment of Vicious Mind}} to enter the Sanctuary, a location in a separate map that contain copies of all four NPCs used to enchant and create Old Headgears, trade same type souls for one soul of choice and access to Storages.
* What kind of place is it?: Gives background and story information about the sanctuary location.
* What kind of place is it?: Gives background and story information about the sanctuary location.


==<span style="color: #FF8C00;">Mechanics</span>==
==<span style="color: #FF8C00;">Mechanics</span>== <!--T:9-->


<!--T:10-->
* All forms of Teleport are disabled while inside.
* All forms of Teleport are disabled while inside.
* Everything excluding Maggots which spawn from Corpse is Boss Protocol. Walking near corpses will breed maggots. The maggots have no drops and serve merely as a nuisance!
* Everything excluding Maggots which spawn from Corpse is Boss Protocol. Walking near corpses will breed maggots. The maggots have no drops and serve merely as a nuisance!
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* Questionable Devices grant you bonuses against monsters inside and are trigger by walking up to the various ones throughout the dungeon. Some flavor text appears as a confirmation of a buff given to you, and each device can be triggered once per hour.
* Questionable Devices grant you bonuses against monsters inside and are trigger by walking up to the various ones throughout the dungeon. Some flavor text appears as a confirmation of a buff given to you, and each device can be triggered once per hour.


==<span style="color: #FF8C00;">Normal Monsters</span>==
==<span style="color: #FF8C00;">Normal Monsters</span>== <!--T:11-->


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{| class="wikitable mw-collapsible mw-collapsed" style="width: 55%;text-align:center;" data-mce-style="width: 55%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 55%;text-align:center;" data-mce-style="width: 55%;"
|- style="background-color:#FF8C00;color:white;text-align:center;"
|- style="background-color:#FF8C00;color:white;text-align:center;"
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|}
|}


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==<span style="color: #FF8C00;">True Monsters</span>==
==<span style="color: #FF8C00;">True Monsters</span>==
After 110 monsters of one kind are killed, a true monster spawns matching the 110 killed. <br>
After 110 monsters of one kind are killed, a true monster spawns matching the 110 killed. <br>
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{{#item:400099|Taurus Diadem}}, {{#item:400095|Spinel Diadem}}, {{#item:400094|Jade Crown}}, {{#item:400079|Trial Diadem}}.   
{{#item:400099|Taurus Diadem}}, {{#item:400095|Spinel Diadem}}, {{#item:400094|Jade Crown}}, {{#item:400079|Trial Diadem}}.   


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{| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;text-align:center;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;text-align:center;"
|- style="background-color:#FF8C00;color:white;"
|- style="background-color:#FF8C00;color:white;"
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|}
|}


==<span style="color: #FF8C00;">MVPs</span>==
==<span style="color: #FF8C00;">MVPs</span>== <!--T:15-->


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An MVP spawns when you have killed the same true monster 4 times. <br>
An MVP spawns when you have killed the same true monster 4 times. <br>
Example: You have killed 4 times true monster margarita, then the MVP Margareta spawns. Announcement: "Unknown Voice: Feel my vengeance!" If killed: "Unknown Voice: See you soon."
Example: You have killed 4 times true monster margarita, then the MVP Margareta spawns. Announcement: "Unknown Voice: Feel my vengeance!" If killed: "Unknown Voice: See you soon."
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{{#item:400099|Taurus Diadem}}, {{#item:400095|Spinel Diadem}}, {{#item:400094|Jade Crown}}, {{#item:400079|Trial Diadem}} and {{#item:20748|Fallen Warrior Manteau}}
{{#item:400099|Taurus Diadem}}, {{#item:400095|Spinel Diadem}}, {{#item:400094|Jade Crown}}, {{#item:400079|Trial Diadem}} and {{#item:20748|Fallen Warrior Manteau}}


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{| class="wikitable mw-collapsible mw-collapsed" style="width: 55%;text-align:center;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 55%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#FF8C00;color:white;text-align:center;"
|- style="background-color:#FF8C00;color:white;text-align:center;"
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|}
|}


==<span style="color: #FF8C00;">Particles</span>==
==<span style="color: #FF8C00;">Particles</span>== <!--T:18-->


<!--T:19-->
'''Energy Particles'''
'''Energy Particles'''
[[File:Bullytomb.png|right|frameless]]
[[File:Bullytomb.png|right|frameless]]
These particles can be exchanged to obtain  Energy Fragments from Bully. They are dropped from any Bio Lab monsters and they are divided into 5 different types depending on the floor you're in.
These particles can be exchanged to obtain  Energy Fragments from Bully. They are dropped from any Bio Lab monsters and they are divided into 5 different types depending on the floor you're in.


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{| style="background: transparent; width: 70%; border-style: none  none  none  none;" data-mce-style="background: transparent; width: 100%;"
{| style="background: transparent; width: 70%; border-style: none  none  none  none;" data-mce-style="background: transparent; width: 100%;"
|-
|-
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|}
|}


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(Commonly done to passively earn {{#item:6820|Energy Fragments}} compared to exchanging High Tier Weapons obtained from killing Bio Lab 3 monsters and using the Sanctuary via Lunar NPC details found at the top of the guide.
(Commonly done to passively earn {{#item:6820|Energy Fragments}} compared to exchanging High Tier Weapons obtained from killing Bio Lab 3 monsters and using the Sanctuary via Lunar NPC details found at the top of the guide.


==<span style="color: #FF8C00;">Fragments</span>==
==<span style="color: #FF8C00;">Fragments</span>== <!--T:22-->


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'''Energy Fragments'''
'''Energy Fragments'''
  {{#item:6820}} are used to obtain Old Headgears. They can also be converted into {{#item:22687}} or  {{#item:23016}}.
  {{#item:6820}} are used to obtain Old Headgears. They can also be converted into {{#item:22687}} or  {{#item:23016}}.
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These below methods are not often used due to the relative ease of obtaining Will of Warrior, Blood Thirst and Ghost Chill from Wolfchev's Laboratory or Bio Labs Level 4:
These below methods are not often used due to the relative ease of obtaining Will of Warrior, Blood Thirst and Ghost Chill from Wolfchev's Laboratory or Bio Labs Level 4:


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You can also exchange them for the following items by speaking with the Veteran Adventurer:
You can also exchange them for the following items by speaking with the Veteran Adventurer:


  200x {{#item:6820}} >  1x {{#item:6469}}
  <!--T:25-->
200x {{#item:6820}} >  1x {{#item:6469}}
  200x {{#item:6820}} >  1x {{#item:6470}}
  200x {{#item:6820}} >  1x {{#item:6470}}
  300x {{#item:6820}} >  1x {{#item:6471}}
  300x {{#item:6820}} >  1x {{#item:6471}}


<!--T:26-->
You can obtain Energy Fragments by exchanging Energy Particles however, the most popular method of earning Energy Fragments for your Costume Headgear into Old Headgear creation is speaking with Victimized Soul's Energy NPC in the Sanctuary via Lunar (above). This NPC will take applicable Bio 3 and Bio 4 weapons and give you 1 - 3 Energy Fragments at random per weapon. The Doram Kafra NPC inside has access to Primary, Secondary and Guild Storage so you may obtain your hard earned Energy Fragments~
You can obtain Energy Fragments by exchanging Energy Particles however, the most popular method of earning Energy Fragments for your Costume Headgear into Old Headgear creation is speaking with Victimized Soul's Energy NPC in the Sanctuary via Lunar (above). This NPC will take applicable Bio 3 and Bio 4 weapons and give you 1 - 3 Energy Fragments at random per weapon. The Doram Kafra NPC inside has access to Primary, Secondary and Guild Storage so you may obtain your hard earned Energy Fragments~


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'''Fragment of Vicious Mind'''
'''Fragment of Vicious Mind'''
  {{#item:22687}} can be used to reset the enchant of the Old Headgears. It can also be consumed to warp you directly inside the Tomb of the Fallen, ignoring the costs of either Ohno or Lunar. (also works as  Fly Wing if used inside the dungeon).  
  {{#item:22687}} can be used to reset the enchant of the Old Headgears. It can also be consumed to warp you directly inside the Tomb of the Fallen, ignoring the costs of either Ohno or Lunar. (also works as  Fly Wing if used inside the dungeon).  


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Bully can give you  1 Sentimental Fragment at the cost of  50 Energy Fragments. Useful in the end stages of your creating your headgear!  
Bully can give you  1 Sentimental Fragment at the cost of  50 Energy Fragments. Useful in the end stages of your creating your headgear!  


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'''Grudge Fragments'''
'''Grudge Fragments'''
  {{#item:23016}} are required to enchant Old Headgears.
  {{#item:23016}} are required to enchant Old Headgears.


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Bully will give you  1 Grudge Fragment at the cost of  666 Energy Fragments. Definitely not worth it due to the retaliative ease of obtaining a Grudge Fragment via monsters inside Bed of Honor versus farming weapons for Energy Fragments .
Bully will give you  1 Grudge Fragment at the cost of  666 Energy Fragments. Definitely not worth it due to the retaliative ease of obtaining a Grudge Fragment via monsters inside Bed of Honor versus farming weapons for Energy Fragments .


==<span style="color: #FF8C00;">Fallen Warrior Manteau</span>==
<!--T:31-->
 
There are two versions of Fallen Warrior Manteau:
 
* {{#item:20748|Fallen Warrior Manteau}} has no card slot and no bonuses to MaxHP and MaxSP. These drop from Tomb of the Fallen MVPs at a 75% chance.
* {{#item:20749|Fallen Warrior Manteau [1] }} has a card slot and provides additional MaxHP and MaxSP bonuses. These must be upgraded from the above version.
 
To upgrade a  {{#item:20748|Fallen Warrior Manteau}} to its slotted version, you need to speak with Sorrowful Soul's Energy (near {{#navi:lhz_dun_n|136|265}}).
 
There is a 30% chance of success and, in case of failure, everything will be lost:
 
* 1 {{#item:20748|Fallen Warrior Manteau}}<br>
* 20 {{#item:6471|Chills of Death}}<br>
* 1000 {{#item:6820|Energy Fragment}}<br>
 
You can also opt for a safe upgrade option that has no chance of failure:
 
* 1 {{#item:20748|Fallen Warrior Manteau}}<br>
* 100 {{#item:6471|Chills of Death}}<br>
* 5000 {{#item:6820|Energy Fragment}}<br>
 
Note: Any refines on the item will be lost in either process.
 
==<span style="color: #FF8C00;">Old Headgears</span>==
[[File:Bio5enchant.png|alt=|right|frameless]]
'''Old Headgears''' are crafted (by the '''Sorrowful's Soul Energy)''' and enchanted  (by the '''Wandering Energy)''' inside
 
the Bed of Honor or in the Sanctuary.
 
{| class="wikitable mw-collapsible mw-collapsed" style="width: 60%;text-align:center;"
|- style="background-color:#FF8C00;color:white;"
| The available headgears are:
|-  style="background-color:#FF8C00;color:white;"
|{{#item:18971| Old Rune Circlet  }}
|-
| {{#itemDesc:18971}}
|- style="background-color:#FF8C00;color:white;"
|{{#item:18972| Old Mitra  }}
|-
| {{#itemDesc:18972}}
|- style="background-color:#FF8C00;color:white;"
|{{#item:18973| Old Driver's Band (Red)  }}
|-
| {{#itemDesc:18973}}
|- style="background-color:#FF8C00;color:white;"
|{{#item:18974| Old Driver's Band (Yellow)  }}
|-
| {{#itemDesc:18974}}
|- style="background-color:#FF8C00;color:white;"
|{{#item:18975| Old Shadow Handicraft  }}
|-
| {{#itemDesc:18975}}
|- style="background-color:#FF8C00;color:white;"
|{{#item:18976| Old Maestro Song's Hat  }}
|-
| {{#itemDesc:18976}}
|- style="background-color:#FF8C00;color:white;"
|{{#item:18977| Old Midas Whisper  }}
|-
| {{#itemDesc:18977}}
|- style="background-color:#FF8C00;color:white;"
|{{#item:18978| Old Magic Stone Hat  }}
|-
| {{#itemDesc:18978}}
|- style="background-color:#FF8C00;color:white;"
|{{#item:18979| Old Blazing Soul  }}
|-
| {{#itemDesc:18979}}
|- style="background-color:#FF8C00;color:white;"
|{{#item:18980| Old Wind Whisper  }}
|-
| {{#itemDesc:18980}}
|- style="background-color:#FF8C00;color:white;"
|{{#item:18981| Old Dying Swan  }}
|-
| {{#itemDesc:18981}}
|- style="background-color:#FF8C00;color:white;"
|{{#item:18982| Old Bone Circlet  }}
|-
| {{#itemDesc:18982}}
|- style="background-color:#FF8C00;color:white;"
|{{#item:18983| Old Casket of Protection }}
|-
| {{#itemDesc:18983}}
|- style="background-color:#FF8C00;color:white;"
|{{#item:18984| Old Camouflage Bunny Hood  }}
|-
| {{#itemDesc:18984}}
|}
 
 
<br clear="all">
 
Crafting these headgears requires a number of ingredients. First, you need to acquire souls of the corresponding first job class that matches your desired headgear's class. These all drop at a 5% chance from the normal mobs (separate chance for each party member). MVPs will drop 3 of their corresponding at a 100% chance, and reward an extra soul to the MVP. '''Please note that the souls are ACCOUNT BOUND'''.
 
* {{#item:6814| Soul of Swordman}} - Dropped by Seyren Windsor and Randel Lawrence.
* {{#item:6815| Soul of Merchant}} - Dropped by Howard Alt-Eisen and Flamel Emule.
* {{#item:6816| Soul of Thief}} - Dropped by Eremes Guile and Gertie Wie.
* {{#item:6817| Soul of Mage}} - Dropped by Kathryne Cheiron and Celia Alde.
* {{#item:6818| Soul of Archer}} - Dropped by Cecil Damon, Alphoccio Basil and Trentini.
* {{#item:6819| Soul of Acolyte}} - Dropped by Margaretha Sorin and Chen Liu.
 
You also need to acquire the corresponding costume headgear. These are dropped by the normal mobs of the Bed of Honor.
 
There are two options available when creating the old headgear.
 
The default option (30% chance of success) requires the following ingredients:
 
    Example:
    {{#item:19974| Old Camouflage Bunny Hood}} (1 Costume Old Headgear)
    {{#item:6818| Soul of Archer}} (1 Soul matching the headgear class)
    {{#item:6820| 200 Energy Fragments}} ('''20x''' Energy Fragment)
 
The safe option requires the following:
    Example:
    {{#item:19974| Old Camouflage Bunny Hood}} (1 Costume Old Headgear)
    {{#item:6818| 5 Soul of Archer}} ('''5x''' Soul matching the headgear class)
    {{#item:6820| 1000 Energy Fragments}} ('''100x''' Energy Fragment)
 
==<span style="color: #FF8C00;">Enchants</span>==
===Enchant Requirements===
Speak to Wanderind Mind {{#navi:lhz_dun_n|134|265}} to start the enchanting process. It requires 10 Grudge Fragment each for the 3rd and 4th enchant. Those will always be Stat enchants.
Once you've enchanted it twice, you can enchant the 2nd slot and it will be either a Stat enchant or the powerful enchants listed below.
If you get the powerful enchant, it will start at Level 1.
The below table lists the required amount in order to obtain that level.
If you fail the upgrade of the powerful enchant, it will downgrade one level (minimum Level 1).
 
===Resetting Enchantments===
Pay 10 {{#item:22687|Sentimental Fragment}} to Wanderind Mind {{#navi:lhz_dun_n|134|265}} to reset ALL enchantments.
===Enchants===
{| class="wikitable mw-collapsible mw-collapsed" style="width: 30%;"
|- style="background-color:#FF8C00;color:white;text-align:center;"
| Enchant Slot (Stats)
| Requirement
|-
| 3rd
| rowspan="2" | 10 {{#item:23016|Grudge Fragment}}
|-
| 4th
|- style="background-color:#FF8C00;color:white;text-align:center;"
| colspan="2" | Random Stat Enchants (3rd & 4th Slot)
|-
|Str 1 ~ 5
|Agi 1 ~ 5
|-
|Vit 1 ~ 5
|Int 1 ~ 5
|-
|Dex 1 ~ 5
|Luk 1 ~ 5
|}
{| class="wikitable mw-collapsible mw-collapsed" style="width: 30%;"
|- style="background-color:#FF8C00;color:white;text-align:center;"
| colspan="2" | 2nd Slot
|- style="background-color:#FF8C00;color:white;text-align:center;"
| Level
| Grudge Fragment Required
|-
|1
|10
|-
|2
|20
|-
|3
|40
|-
|4
|50
|-
|5
|70
|-
|6
|100
|-
|7
|150
|-
|8
|250
|-
|9
|500
|-
|10
|1.000
|}
 
'''Final enchant of Bio 5 headgear.'''
'''You can choose the desired enchant and can upgrade the enchant without fail up to level 5.'''
<br>
* Cost for choosing the desired enchant : 5,000,000 zeny + 23016Grudge Fragment 200 ea.
* Cost for upgrading the enchant from level 1 to level 2 : 3,500,000 zeny + 100 {{#item:23016|Grudge Fragment}}.
* Cost for upgrading the enchant from level 2 to level 3 : 5,000,000 zeny + 200 {{#item:23016|Grudge Fragment}}.
* Cost for upgrading the enchant from level 3 to level 4 : 8,000,000 zeny + 250 {{#item:23016|Grudge Fragment}}.
* Cost for upgrading the enchant from level 4 to level 5 : 14,000,000 zeny + 350 {{#item:23016|Grudge Fragment}}.
 
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;"
|- style="background-color:#FF8C00;color:white;text-align:center;"
| style="width: 10%" data-mce-style="width: 15%;"|Type
| style="width: 90%" data-mce-style="width: 85%;" colspan="5"|Levels
|- style="background-color:#E6E6FA;"
|style="text-aling:center;" rowspan="2" | {{#item:29706|Unyielding}}
|'''Level 1'''
Melee physical damage +4%
 
Perfect hit + 1
|'''Level 2'''
Melee physical damage +8%
 
Perfect hit + 2
|'''Level 3'''
Melee physical damage +12%
 
Perfect hit + 3
|'''Level 4'''
Melee physical damage +16%
 
Perfect hit + 4
|'''Level 5'''
Melee physical damage +20%
 
Perfect hit + 5
|-style="background-color:#E6E6FA;"
|'''Level 6'''
Melee physical damage +24%
 
Perfect hit + 6
|'''Level 7'''
Melee physical damage +28%
 
Perfect hit + 7
|'''Level 8'''
Melee physical damage +32%
 
Perfect hit + 8
|'''Level 9'''
Melee physical damage +36%
 
Perfect hit + 9
|'''Level 10'''
Melee physical damage +44%
 
Perfect hit + 10
|- style="background-color:#FFDAB9;"
| rowspan="2" | {{#item:29061|Mettle}}
|'''Level 1'''
Atk + 4%
 
Hit + 10
|'''Level 2'''
Atk + 8%
 
Hit + 20
|'''Level 3'''
Atk + 12%
 
Hit + 30
|'''Level 4'''
Atk + 16%
 
Hit + 40
|'''Level 5'''
Atk + 20%
 
Hit + 50
|- style="background-color:#FFDAB9;"
|'''Level 6'''
Atk + 24%
 
Hit + 60
|'''Level 7'''
Atk + 28%
 
Hit + 70
|'''Level 8'''
Atk + 32%
 
Hit + 80
|'''Level 9'''
Atk + 36%
 
Hit + 90
|'''Level 10'''
Atk + 40%
 
Hit + 100
|- style="background-color:#87CEFA;"
| rowspan="2" | {{#item:29071|Magic Essence}}
|'''Level 1'''
Matk + 4%
 
FCT -0.1s
|'''Level 2'''
Matk + 8%
 
FCT -0.2s
|'''Level 3'''
Matk + 12%
 
FCT -0.3s
|'''Level 4'''
Matk + 16%
 
FCT -0.4s
|'''Level 5'''
Matk + 20%
 
FCT -0.5s
|- style="background-color:#87CEFA;"
|'''Level 6'''
Matk + 24%
 
FCT -0.6s
|'''Level 7'''
Matk + 28%
 
FCT -0.7s
|'''Level 8'''
Matk + 32%
 
FCT -0.8s
|'''Level 9'''
Matk + 36%
 
FCT -0.9s
|'''Level 10'''
Matk + 44%
 
FCT -1.0s
|- style="background-color:#98FB98;"
| rowspan="2" | {{#item:29081|Acute}}
|'''Level 1'''
Crit + 3
 
Critical damage + 20%
|'''Level 2'''
Crit + 6
 
Critical damage + 35%
|'''Level 3'''
Crit + 9
 
Critical damage + 50%
|'''Level 4'''
Crit + 12
 
Critical damage + 65%
|'''Level 5'''
Crit + 15
 
Critical damage + 80%
|- style="background-color:#98FB98;"
|'''Level 6'''
Crit + 18
 
Critical damage + 95%
|'''Level 7'''
Crit + 21
 
Critical damage + 110%
|'''Level 8'''
Crit + 24
 
Critical damage + 125%
|'''Level 9'''
Crit + 27
 
Critical damage + 140%
|'''Level 10'''
Crit + 30
 
Critical damage + 170%
|- style="background-color:#FAFAD2;"
| rowspan="2" | {{#item:29091|Master Archer}}
|'''Level 1'''
Aspd + 1%
 
Long range damage + 4%
|'''Level 2'''
Aspd + 2%
 
Long range damage + 8%
|'''Level 3'''
Aspd + 3%
 
Long range damage + 12%
|'''Level 4'''
Aspd + 4%
 
Long range damage + 16%
|'''Level 5'''
Aspd + 5%
 
Long range damage + 20%
|- style="background-color:#FAFAD2;"
|'''Level 6'''
Aspd + 6%
 
Long range damage + 24%
|'''Level 7'''
Aspd + 7%
 
Long range damage + 28%
|'''Level 8'''
Aspd + 8%
 
Long range damage + 32%
|'''Level 9'''
Aspd + 8%
 
Long range damage + 32%
|'''Level 10'''
Aspd + 10%
 
Long range damage + 44%
|- style="background-color:#EEAAEE;"
| rowspan="2" | {{#item:29101|Adamantine}}
|'''Level 1'''
Max HP + 5%
 
Def + 140
 
Mdef + 20
|'''Level 2'''
Max HP + 10%
 
Def + 180
 
Mdef + 40
|'''Level 3'''
Max HP + 15%
 
Def + 220
 
Mdef + 60
|'''Level 4'''
Max HP + 20%
 
Def + 260
 
Mdef + 80
|'''Level 5'''
Max HP + 25%
 
Def + 300
 
Mdef + 100
|- style="background-color:#EEAAEE;"
|'''Level 6'''
Max HP + 30%
 
Def + 340
 
Mdef + 120
|'''Level 7'''
Max HP + 35%
 
Def + 380
 
Mdef + 140
|'''Level 8'''
Max HP + 40%
 
Def + 420
 
Mdef + 160
|'''Level 9'''
Max HP + 45%
 
Def + 460
 
Mdef + 180
|'''Level 10'''
Max HP + 55%
 
Def + 500
 
Mdef + 200
|- style="background-color:#E0FFFF;"
| rowspan="2" | {{#item:29111|Affection}}
|'''Level 1'''
Max SP + 3%
 
Recovery skill power + 5%
|'''Level 2'''
Max SP + 6%
 
Recovery skill power + 10%
|'''Level 3'''
Max SP + 9%
 
Recovery skill power + 15%
|'''Level 4'''
Max SP + 12%
 
Recovery skill power + 20%
|'''Level 5'''
Max SP + 15%
 
Recovery skill power + 25%
|- style="background-color:#E0FFFF;"
|'''Level 6'''
Max SP + 18%
 
Recovery skill power + 30%
|'''Level 7'''
Max SP + 21%
 
Recovery skill power + 35%
|'''Level 8'''
Max SP + 24%
 
Recovery skill power + 40%
|'''Level 9'''
Max SP + 27%
 
Recovery skill power + 45%
|'''Level 10'''
Max SP + 30%
 
Recovery skill power + 55%
|}
==<span style="color: #FF8C00;">Weapon Exchange</span>==
==<span style="color: #FF8C00;">Weapon Exchange</span>==
List of weapons that can be exchanged for 1~3 Energy Fragment by speaking to '''Victimized Soul's Mind''' {{#navi:lhz_dun_n|142|265}}
List of weapons that can be exchanged for 1~3 Energy Fragment by speaking to '''Victimized Soul's Mind''' {{#navi:lhz_dun_n|142|265}}
Line 975: Line 480:
|}
|}
<small>Note: Many of the items also come from High Weapon Box, but are not listed in the table above.</small> <br />
<small>Note: Many of the items also come from High Weapon Box, but are not listed in the table above.</small> <br />
{{:Fallen_Warrior_Manteau}}
{{:Zodiac_Sign_Headgears}}
{{:Bio_5_Headgears}}
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