Soul Ascetic: Difference between revisions

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<languages/>
<translate>
<!--T:1-->
== When do I change job? ==
== When do I change job? ==
Star Emperor is part of the extended classes and has no rebirth.
Soul Ascetic is part of the extended classes and has no rebirth.


<!--T:2-->
# As novice with job level 10 you change to Taekwon.
# As novice with job level 10 you change to Taekwon.
# As Taekwon job level 50 you change to Soul Linker.
# As Taekwon job level 50 you change to Soul Linker.
# As Soul Linker base level 99 and job level 50 you change to Soul Reaper.
# As Soul Linker base level 99 and job level 50 you change to Soul Reaper.
# As Soul Reaper base level 200 and job level 70 you change to Soul Ascetic.
# As Soul Reaper base level 200 and job level 70 you change to Soul Ascetic.
 
</translate>
== Taekwon ==
== Taekwon ==
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;"
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| colspan="3" | Skills
| colspan="3" | Skills
|-
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| style="width:30%;"| {{#skillDesc:411}}
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| style="width:30%;"| {{#skillDesc:412}}
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| colspan="3" | Skills
| colspan="3" | Skills
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| style="width:30%;"| {{#skillDesc:447}}
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| colspan="3" | Skills
| colspan="3" | Skills
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| style="width:30%;"| {{#skillDesc:2597}}
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| colspan="3" | Skills
| colspan="3" | Skills
|-
|-
|{{#skillDesc:5416}}
| style="width:30%;"| {{#skillDesc:5416}}
|{{#skillDesc:5417}}
| style="width:30%;"| {{#skillDesc:5417}}
|{{#skillDesc:5418}}
| style="width:30%;"| {{#skillDesc:5418}}
|-
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|{{#skillDesc:5419}}
| {{#skillDesc:5419}}
|{{#skillDesc:5420}}
| {{#skillDesc:5420}}
|{{#skillDesc:5421}}
| {{#skillDesc:5421}}
|-
|-
|{{#skillDesc:5422}}
| {{#skillDesc:5422}}
|{{#skillDesc:5423}}
| {{#skillDesc:5423}}
|{{#skillDesc:5424}}
| {{#skillDesc:5424}}
|-
|-
|{{#skillDesc:5425}}
| {{#skillDesc:5425}}
|{{#skillDesc:5426}}
| {{#skillDesc:5426}}
|{{#skillDesc:5427}}
| {{#skillDesc:5427}}
|-
|-
|{{#skillDesc:5428}}
| {{#skillDesc:5428}}
|{{#skillDesc:5429}}
| {{#skillDesc:5429}}
|{{#skillDesc:5430}}
| {{#skillDesc:5430}}
|-
|-
|{{#skillDesc:5431}}
| {{#skillDesc:5431}}
| colspan="2" | {{#skillDesc:5432}}
| colspan="2" | {{#skillDesc:5432}}
|}
|}

Latest revision as of 08:33, 9 April 2025

When do I change job?

Soul Ascetic is part of the extended classes and has no rebirth.

  1. As novice with job level 10 you change to Taekwon.
  2. As Taekwon job level 50 you change to Soul Linker.
  3. As Soul Linker base level 99 and job level 50 you change to Soul Reaper.
  4. As Soul Reaper base level 200 and job level 70 you change to Soul Ascetic.

Taekwon

Skills
Sprint
Max Level: 10
Skill Form: Active
Type: Supportive
Target: Caster
Description: Enables the caster to run with incredible speed.
At levels 7 and above, this skill endows the caster with the Spurt status, which will temporarily increase STR for 150 seconds, if the caster stops running and is barehanded.
Spurt status is canceled if the caster equips a weapon.
Each level of the Run skill increases its caster's barehanded Mastery ATK by +10.
[Lv 1]: 6 Sec cast time, 100 SP
[Lv 2]: 5 Sec cast time, 90 SP
[Lv 3]: 4 Sec cast time, 80 SP
[Lv 4]: 3 Sec cast time, 70 SP
[Lv 5]: 2 Sec cast time, 60 SP
[Lv 6]: 1 Sec cast time, 50 SP
[Lv 7]: 0 Sec cast time, 40 SP
[Lv 8]: 0 Sec cast time, 30 SP
[Lv 9]: 0 Sec cast time, 20 SP
[Lv 10]: 0 Sec cast time, 10 SP
LvSP CostFixed CastVariable CastAfter Cast DelayDuration
11003s3s0.3s1s
2902.5s2.5s0.3s1s
3802s2s0.3s1s
4701.5s1.5s0.3s1s
5601s0.1s0.3s1s
6500.5s0.5s0.3s1s
740NoneNone0.3s1s
830NoneNone0.3s1s
920NoneNone0.3s1s
1010NoneNone0.3s1s
RequiresAble to move
Tornado Stance
Max Level: 1
Requirement: Tornado Kick 1
Skill Form: Active
Type: Stance Skill
Target: Caster
Description: Enables a 15% chance of automatically entering Tornado Stance when the caster successfully hits a target.
Soul Linkers cannot perform this skill.
[Lv 1]: 0 Sec Cast Time, 1 SP
LvSP Cost
11
Tornado Kick
Max Level: 7
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
Description: Caster must be in Tornado Stance to perform this skill which will attack all enemies within a 5x5 cell area around the caster.
Soul Linkers cannot perform this skill.
[Lv 1]: 14 SP, 180% damage
[Lv 2]: 12 SP, 200% damage
[Lv 3]: 10 SP, 220% damage
[Lv 4]: 8 SP, 240% damage
[Lv 5]: 6 SP, 260% damage
[Lv 6]: 4 SP, 280% damage
[Lv 7]: 2 SP, 300% damage
LvSP CostRange
114Weapon range +1
212Weapon range +1
310Weapon range +1
48Weapon range +1
56Weapon range +1
64Weapon range +1
72Weapon range +1
Heel Drop Stance
Max Level: 1
Requirement: Heel Drop 1
Skill Form: Active
Type: Stance Skill
Target: Caster
Description: Enables a 15% chance of automatically entering Heel Drop Stance when the caster successfully hits a target.
Soul Linkers cannot perform this skill.
[Lv 1]: 0 Sec Cast Time, 1 SP
LvSP Cost
11
Heel Drop
Max Level: 7
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Caster must be in Heel Drop Stance to perform this skill which will inflict damage and cause the Stun effect for 3 seconds on the targeted enemy.
Soul Linkers cannot perform this skill.
[Lv 1]: 14 SP, 180% damage
[Lv 2]: 12 SP, 200% damage
[Lv 3]: 10 SP, 220% damage
[Lv 4]: 8 SP, 240% damage
[Lv 5]: 6 SP, 260% damage
[Lv 6]: 4 SP, 280% damage
[Lv 7]: 2 SP, 300% damage
LvSP CostRange
114Weapon range +1
212Weapon range +1
310Weapon range +1
48Weapon range +1
56Weapon range +1
64Weapon range +1
72Weapon range +1
Roundhouse Stance
Max Level: 1
Requirement: Roundhouse 1
Skill Form: Active
Type: Stance Skill
Target: Caster
Description: Enables a 15% chance of automatically entering Roundhouse Stance when the caster successfully hits a target.
Soul Linkers cannot perform this skill.
[Lv 1]: 0 Sec Cast Time, 1 SP
LvSP Cost
11
Roundhouse Kick
Max Level: 7
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Caster must be in Roundhouse Stance to perform this skill which will damage it's target and push back enemies around the target.
Enemies that are pushed do not receive any damage.
Soul Linkers cannot perform this skill.
[Lv 1]: 14 SP, 220% damage
[Lv 2]: 12 SP, 250% damage
[Lv 3]: 10 SP, 280% damage
[Lv 4]: 8 SP, 310% damage
[Lv 5]: 6 SP, 340% damage
[Lv 6]: 4 SP, 370% damage
[Lv 7]: 2 SP, 400% damage
LvSP CostDurationRange
1144.5sWeapon range +1
2124.5sWeapon range +1
3104.5sWeapon range +1
484.5sWeapon range +1
564.5sWeapon range +1
644.5sWeapon range +1
724.5sWeapon range +1
Counter Kick Stance
Max Level: 1
Requirement: Counter Kick 1
Skill Form: Active
Type: Stance Skill
Target: Caster
Description: Enables a 20% chance of automatically entering Counter Kick Stance when the caster successfully hits a target.
Soul Linkers cannot perform this skill.
[Lv 1]: 0 Sec Cast Time, 1 SP
LvSP Cost
11
Counter Kick
Max Level: 7
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Caster must be in Counter Kick Stance to perform this skill which will always hit its target.
Soul Linkers cannot perform this skill.
[Lv 1]: 14 SP, 220% damage
[Lv 2]: 12 SP, 250% damage
[Lv 3]: 10 SP, 280% damage
[Lv 4]: 8 SP, 310% damage
[Lv 5]: 6 SP, 340% damage
[Lv 6]: 4 SP, 370% damage
[Lv 7]: 2 SP, 400% damage0
LvSP CostRange
114Weapon range +1
212Weapon range +1
310Weapon range +1
48Weapon range +1
56Weapon range +1
64Weapon range +1
72Weapon range +1
Tumbling
Max Level: 1
Requirement: Flying Kick 7
Skill Form: Active
Type: Supportive
Target: Caster
Description: Enables a 20% chance of blocking long ranged physical attacks.
When caster is in Spurt status (after performing [Lv 7] Sprint or higher), Tumbling will also block other kinds of attacks.
[Lv 1]: 0 Sec Cast Time, 1 SP
LvSP Cost
11
Flying Kick
Max Level: 7
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Description: Attacks a distant enemy with a kick that instantly close the gap between the target and the player.
When in Tumbling status, the caster's Base Level affects the amount of inflicted damage.
Flying Kick^7777 will have increased damage affected by Base Level during Sprint status.
If Spurt and Sprint statuses are both active, Flying Kick will inflict enhanced damage.
Flying Kick will also cancel most positive statuses on the target, which include Spirit statuses endowed by Soul Linkers, One-Hand Quicken, Kaahi, Kaite and the Berserk Potion effect.
However, Stalkers can protect themselves from this positive status removal effect with their Preserve skill.
Soul Linkers cannot perform this skill.
[Lv 1]: 70 SP, 40% damage
[Lv 2]: 60 SP, 50% damage
[Lv 3]: 50 SP, 60% damage
[Lv 4]: 40 SP, 70% damage
[Lv 5]: 30 SP, 80% damage
[Lv 6]: 20 SP, 90% damage
[Lv 7]: 10 SP, 100% damage
LvSP CostRange
1709 cells
2609 cells
3509 cells
4409 cells
5309 cells
6209 cells
7109 cells
Peaceful Break
Max Level: 10
Skill Form: Passive
Description: When two or more Taekwon class characters sit next to each other, HP will be restored for both characters.
This HP restoration is affected by VIT and enhanced by an additional 30 HP with the /doridori command.
[Lv 1]: HP +30
[Lv 2]: HP +60
[Lv 3]: HP +90
[Lv 4]: HP +120
[Lv 5]: HP +150
[Lv 6]: HP +180
[Lv 7]: HP +210
[Lv 8]: HP +240
[Lv 9]: HP +270
[Lv 10]: HP +300
Happy Break
Max Level: 10
Skill Form: Passive
Description: When two or more Taekwon class characters sit next to each other, SP will be restored for both characters.
This SP restoration is affected by MaxSP and enhanced by an additional 3 SP with the /doridori command.
Using the /doridori command while in Happy Break status will make it last for 30 minutes.
During this status, the caster will have a low chance of using the Earth Spike spell scroll, with a 10% chance at Skill Level 1, and a 1% chance at Skill Level 10.
Using the Earth Spike scroll during this status will consume 10 SP.
[Lv 1]: SP +3
[Lv 2]: SP +6
[Lv 3]: SP +9
[Lv 4]: SP +12
[Lv 5]: SP +15
[Lv 6]: SP +18
[Lv 7]: SP +21
[Lv 8]: SP +24
[Lv 9]: SP +27
[Lv 10]: SP +30
LvDuration
130 min
230 min
330 min
430 min
530 min
630 min
730 min
830 min
930 min
1030 min
Kihop
Max Level: 5
Skill Form: Passive
Description: Increases Attack Power.
Normal attacks and skills inflict additional damage according to the skill's level.
[Lv 1]: ATK+20%
[Lv 2]: ATK+40%
[Lv 3]: ATK+60%
[Lv 4]: ATK+80%
[Lv 5]: ATK+100%
Mild Wind
Max Level: 7
Requirement: Peaceful Break 5, Happy Break 5, Kihop 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Summons a wind that will enchant the caster's attacks for 5 minutes with an elemental property based on the level of the casted skill.
[Lv 1]: Earth (20 SP)
[Lv 2]: Wind (20 SP)
[Lv 3]: Water (20 SP)
[Lv 4]: Fire (20 SP)
[Lv 5]: Ghost (50 SP)
[Lv 6]: Shadow (50 SP)
[Lv 7]: Holy (50 SP)
LvSP CostDuration
1205 min
2205 min
3205 min
4205 min
5505 min
6505 min
7505 min
Leap
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Caster
Description: Leaps to a targeted cell within the skill's range.
So long as the targeted cell is accessable, the caster can leap over walls and obstacles.
Leap cannot be used in areas where Fly Wings are disabled, except for WoE maps.
Cast Time & Skill Range per Level
[Lv 1]: 5 sec, 2 cells
[Lv 2]: 4 sec, 4 cells
[Lv 3]: 3 sec, 6 cells
[Lv 4]: 2 sec, 8 cells
[Lv 5]: 1 sec, 10 cells
LvSP CostFixed CastVariable Cast
1502.5s2.5s
2502s2s
3501.5s1.5s
4501s1s
5500.5s0.5s
Taekwon Mission
Max Level: 1
Requirement: Kihop 5
Skill Form: Active
Type: Ranking (/taekwon)
Target: Caster
Description: This skill is disabled once the character changes to an advanced job, such as Star Gladiator or Soul Linker.
Activating this skill will display the current monster target for the Taekwon Mission.
Taekwon's will earn 1 Taekwon Mission Point by defeating 100 target monsters.
Fulfilling the 100 target monster quota will begin a new Taekwon Mission with a randomly chosen target.
Mini-Boss and Boss monsters will never be chosen as targets.
Taekwon's that achieved the Top 10 Taekwon Ranking by earning the most Taekwon Mission Points can link combos with the Tornado Kick, Roundhouse, Heel Drop and Counter Kick skills.
Taekwon Rankers at Base Level 90 and above with have tripled MaxHP and MaxSP and will be able to use all Taekwon skills.
LvSP CostFixed Cast
1101s

Soul Linker

Skills
Alchemist Spirit
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Alchemist Classes
Description: Summons the spirit of history's greatest Alchemist and temporarily endow it's powers upon a targeted Alchemist, enhancing that Alchemist's Potion Pitcher skill, which is affected by Base Level and enabling the use of the Berserk Pitcher and the Twilight Pharmacy skills.
[Lv 1]: 460 SP, Duration: 150 seconds
[Lv 2]: 360 SP, Duration: 200 seconds
[Lv 3]: 260 SP, Duration: 250 seconds
[Lv 4]: 160 SP, Duration: 300 seconds
[Lv 5]: 60 SP, Duration: 350 seconds
LvSP CostFixed CastDurationRange
14601s150s9 cells
23601s200s9 cells
32601s250s9 cells
41601s5 min9 cells
5601s350s9 cells
Monk Spirit
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Monk Classes
Description: Summons the spirit of history's toughest Monk and temporarily endow it's powers upon a targeted Monk, enhancing that Monk's Combo Finish skill so that it inflicts splash damage on enemies within a 5x5 cell area.
Monk Spirit also enables Monks to use combo skills with decreased SP consumption and to restores SP during Explosion Spirits status.
[Lv 1]: 460 SP, Duration: 150 seconds
[Lv 2]: 360 SP, Duration: 200 seconds
[Lv 3]: 260 SP, Duration: 250 seconds
[Lv 4]: 160 SP, Duration: 300 seconds
[Lv 5]: 60 SP, Duration: 350 seconds
LvSP CostFixed CastDurationRange
14601s150s9 cells
23601s200s9 cells
32601s250s9 cells
41601s5 min9 cells
5601s350s9 cells
Star Gladiator Spirit
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Star Gladiator Classes
Description: Summons the spirit of history's greatest Star Gladiator and temporarily endow its power upon a targeted Star Gladiator, enabling the use of Fusion of Sun Moon Star skill.
[Lv 1]: 460 SP, Duration: 150 seconds
[Lv 2]: 360 SP, Duration: 200 seconds
[Lv 3]: 260 SP, Duration: 250 seconds
[Lv 4]: 160 SP, Duration: 300 seconds
[Lv 5]: 60 SP, Duration: 350 seconds
LvSP CostFixed CastVariable CastDurationRange
14600.2s0.8s150s9 cells
23600.2s0.8s200s9 cells
32600.2s0.8s250s9 cells
41600.2s0.8s5 min9 cells
5600.2s0.8s350s9 cells
Sage Spirit
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Sage Classes
Description: Summons the spirit of history's greatest Sage and temporarily endow it's abilities upon a targeted Sage, enhancing that Sage's Auto Spell skill, which enables it casting the highest level of the Bolt skills.
[Lv 1]: 460 SP, Duration: 150 seconds
[Lv 2]: 360 SP, Duration: 200 seconds
[Lv 3]: 260 SP, Duration: 250 seconds
[Lv 4]: 160 SP, Duration: 300 seconds
[Lv 5]: 60 SP, Duration: 350 seconds
LvSP CostFixed CastDurationRange
14601s150s9 cells
23601s200s9 cells
32601s250s9 cells
41601s5 min9 cells
5601s350s9 cells
Crusader Spirit
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Crusader Classes
Description: Summons the spirit of history's bravest Crusader and temporarily endow it's abilities on a targeted Crusader.
For the skill's duration, the Crusader's Shield Boomerang skill will deal double damage and never miss it's target.
[Lv 1]: 460 SP, Duration: 150 seconds
[Lv 2]: 360 SP, Duration: 200 seconds
[Lv 3]: 260 SP, Duration: 250 seconds
[Lv 4]: 160 SP, Duration: 300 seconds
[Lv 5]: 60 SP, Duration: 350 seconds
LvSP CostFixed CastDurationRange
14601s150s9 cells
23601s200s9 cells
32601s250s9 cells
41601s5 min9 cells
5601s350s9 cells
Super Novice Spirit
Requirement: Star Gladiator Spirit 1
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Super Novice Classes
Description: Summons the spirit of history's prodigious Super Novice and temporarily endow it's abilities on the targeted Super Novice.
For the skill's duration, the Super Novice has a low chance of summoning a Guardian Angel, which will erase their previous death record.
Super Novices at Base Level 90 and above can equip any headgear and at Base Level 96 and above, they can equip any Level 4 Dagger, One-Handed Sword, Axe, Mace and Staff.
[Lv 1]: 460 SP, Duration: 150 seconds
[Lv 2]: 360 SP, Duration: 200 seconds
[Lv 3]: 260 SP, Duration: 250 seconds
[Lv 4]: 160 SP, Duration: 300 seconds
[Lv 5]: 60 SP, Duration: 350 seconds
LvSP CostFixed CastDurationRange
14601s150s9 cells
23601s200s9 cells
32601s250s9 cells
41601s5 min9 cells
5601s350s9 cells
Knight Spirit
Max Level: 5
Requirement: Crusader Spirit 1
Skill Form: Active
Type: Supportive
Target: Knight Classes
Description: Summons the spirit of history's most chivalrous Knight and endow it's abilities upon the Knight targeted by this skill.
For the skill's duration, the use of One-Hand Quicken will be enabled if the Two Hand Quicken skill is mastered.
[Lv 1]: 460 SP, Duration: 150 seconds
[Lv 2]: 360 SP, Duration: 200 seconds
[Lv 3]: 260 SP, Duration: 250 seconds
[Lv 4]: 160 SP, Duration: 300 seconds
[Lv 5]: 60 SP, Duration: 350 seconds
LvSP CostFixed CastDurationRange
14601s150s9 cells
23601s200s9 cells
32601s250s9 cells
41601s5 min9 cells
5601s350s9 cells
Wizard Spirit
Max Level: 5
Requirement: Sage Spirit 1
Skill Form: Active
Type: Supportive
Target: Wizard Classes
Description: Summons the spirit of history's most powerful Wizard and endow it's abilities upon the Wizard targeted by this skill.
For the skill's duration, the targeted Wizard can use certain skills without consuming Gemstones.
[Lv 1]: 460 SP, Duration: 150 seconds
[Lv 2]: 360 SP, Duration: 200 seconds
[Lv 3]: 260 SP, Duration: 250 seconds
[Lv 4]: 160 SP, Duration: 300 seconds
[Lv 5]: 60 SP, Duration: 350 seconds
LvSP CostFixed CastDurationRange
14601s150s9 cells
23601s200s9 cells
32601s250s9 cells
41601s5 min9 cells
5601s350s9 cells
Priest Spirit
Max Level: 5
Requirement: Monk Spirit 1
Skill Form: Active
Type: Supportive
Target: Priest Classes
Description: Summons the spirit of history's most pious Priest and endow it's abilities upon the Priest targeted by this skill.
For the skill's duration, the targeted Priest's Holy Light skill will have it's MATK and SP consumption multiplied by five.
[Lv 1]: 460 SP, Duration: 150 seconds
[Lv 2]: 360 SP, Duration: 200 seconds
[Lv 3]: 260 SP, Duration: 250 seconds
[Lv 4]: 160 SP, Duration: 300 seconds
[Lv 5]: 60 SP, Duration: 350 seconds
LvSP CostFixed CastDurationRange
14601s150s9 cells
23601s200s9 cells
32601s250s9 cells
41601s5 min9 cells
5601s350s9 cells
Bard and Dancer Spirit
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Bard & Dancer Classes
Description: Summons the spirit of history's most artistic performer and endow it's abilities upon the Bard or Dancer targeted by this skill.
For the skill's duration, Bard and Dancer have increased Movement Speed, receive the same effect as party members when performing Song or Dance skills and are able to combo skills with Whistle, Humming, Assassin Cross of Sunset, Please Don't Forget Me, Poem of Bragi, Fortune's Kiss, Apple of Idun and Service For You.
[Lv 1]: 460 SP, Duration: 150 seconds
[Lv 2]: 360 SP, Duration: 200 seconds
[Lv 3]: 260 SP, Duration: 250 seconds
[Lv 4]: 160 SP, Duration: 300 seconds
[Lv 5]: 60 SP, Duration: 350 seconds
LvSP CostFixed CastDurationRange
14601s150s9 cells
23601s200s9 cells
32601s250s9 cells
41601s5 min9 cells
5601s350s9 cells
Rogue Spirit
Max Level: 5
Requirement: Assassin Spirit 1
Skill Form: Active
Type: Supportive
Target: Rogue Classes
Description: Summons the spirit of history's sneakiest Rogue and endow it's abilities upon the Rogue targeted by this skill, enhancing Chase Walk Movement Speed and STR increase.
For this skill's duration, this Rogue will be unaffected by Dispell skills and will receive more HP and SP from Potions created by a Top 10 Rank Alchemist.
[Lv 1]: 460 SP, Duration: 150 seconds
[Lv 2]: 360 SP, Duration: 200 seconds
[Lv 3]: 260 SP, Duration: 250 seconds
[Lv 4]: 160 SP, Duration: 300 seconds
[Lv 5]: 60 SP, Duration: 350 seconds
LvSP CostFixed CastDurationRange
14601s150s9 cells
23601s200s9 cells
32601s250s9 cells
41601s5 min9 cells
5601s350s9 cells
Assassin Spirit
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Assassin Classes
Description: Summons the spirit of history's most mysterious Assassin and endow it's abilities upon a targeted Assassin.
For the skill's duration, Sonic Blow will have a 100% increase in damage and decreased After Cast Delay.
[Lv 1]: 460 SP, Duration: 150 seconds
[Lv 2]: 360 SP, Duration: 200 seconds
[Lv 3]: 260 SP, Duration: 250 seconds
[Lv 4]: 160 SP, Duration: 300 seconds
[Lv 5]: 60 SP, Duration: 350 seconds
LvSP CostFixed CastDurationRange
14601s150s9 cells
23601s200s9 cells
32601s250s9 cells
41601s5 min9 cells
5601s350s9 cells
Blacksmith Spirit
Max Level: 5
Requirement: Alchemist Spirit 1
Skill Form: Active
Type: Supportive
Target: Blacksmith Classes
Description: Summons the spirit of history's most proficient Blacksmith and endow itss abilities upon a targeted Blacksmith.
For the skill's duration, the use of Full Adrenaline Rush is enabled if the Blacksmith has mastered the Adrenaline Rush skill.
Full Adrenaline Rush can be used on all weapons, except Bow class weapons, and cannot be used with skills with similar effects such as Two-Hand Quicken, Adrenaline Rush, One Hand Quicken, Comfort or Demon of Sun Moon and Star, Spear Quicken or Assassin Cross of Sunset.
[Lv 1]: 460 SP, Duration: 150 seconds
[Lv 2]: 360 SP, Duration: 200 seconds
[Lv 3]: 260 SP, Duration: 250 seconds
[Lv 4]: 160 SP, Duration: 300 seconds
[Lv 5]: 60 SP, Duration: 350 seconds
LvSP CostFixed CastDurationRange
14601s150s9 cells
23601s200s9 cells
32601s250s9 cells
41601s5 min9 cells
5601s350s9 cells
Hunter Spirit
Max Level: 5
Requirement: Bard and Dancer Spirit 1
Skill Form: Active
Type: Supportive
Target: Blacksmith Classes
Description: Summon the spirit of history's most popular Hunter and endow it's abilities on a targeted Hunter, temporarily enhancing that Hunter's Beast Bane skill according to the Hunter's STR.
[Lv 1]: 460 SP, Duration: 150 seconds
[Lv 2]: 360 SP, Duration: 200 seconds
[Lv 3]: 260 SP, Duration: 250 seconds
[Lv 4]: 160 SP, Duration: 300 seconds
[Lv 5]: 60 SP, Duration: 350 seconds
LvSP CostFixed CastDurationRange
14601s150s9 cells
23601s200s9 cells
32601s250s9 cells
41601s5 min9 cells
5601s350s9 cells
Soul Linker Spirit
Max Level: 5
Requirement: Star Gladiator Spirit 1
Skill Form: Active
Type: Supportive
Target: Soul Linker Classes
Description: Summons the spirit of history's most skilled Soul Linker and endow its abilities on a targeted Soul Linker, temporarily allowing the use of Ka- category skills on any character.
[Lv 1]: 460 SP, Duration: 150 seconds
[Lv 2]: 360 SP, Duration: 200 seconds
[Lv 3]: 260 SP, Duration: 250 seconds
[Lv 4]: 160 SP, Duration: 300 seconds
[Lv 5]: 60 SP, Duration: 350 seconds
LvSP CostFixed CastDurationRange
14601s150s9 cells
23601s200s9 cells
32601s250s9 cells
41601s5 min9 cells
5601s350s9 cells
Kaizel
Max Level: 7
Requirement: Priest Spirit 1
Skill Form: Active
Type: Supportive
Target: Caster [Ka-] Skills: Can only be used on family members and other Soul Linkers
Description: Instantly revives a fallen character that will be in Kyrie Eleison status for 3 seconds upon revival.
This revival lasts for 30 minutes and is canceled by resurrecting the target.
This skill is disabled during WoE.
[Lv 1]: 120 SP, Casting Time: 4.5 seconds, Recovers 10% MaxHP
[Lv 2]: 110 SP, Casting Time: 4 seconds, Recovers 20% MaxHP
[Lv 3]: 100 SP, Casting Time: 3.5 seconds, Recovers 30% MaxHP
[Lv 4]: 90 SP, Casting Time: 3 seconds, Recovers 40% MaxHP
[Lv 5]: 80 SP, Casting Time: 2.5 seconds, Recovers 50% MaxHP
[Lv 6]: 70 SP, Casting Time: 2.5 seconds, Recovers 60% MaxHP
[Lv 7]: 60 SP, Casting Time: 2.5 seconds, Recovers 70% MaxHP
LvSP CostFixed CastVariable CastDurationRange
11200.9s3.6s30 min9 cells
21100.8s3.2s30 min9 cells
31000.7s2.8s30 min9 cells
4900.6s2.4s30 min9 cells
5800.5s2s30 min9 cells
6700.5s2s30 min9 cells
7600.5s2s30 min9 cells
Kaahi
Max Level: 7
Requirement: Priest Spirit 1, Monk Spirit 1, Crusader Spirit 1
Skill Form: Active
Type: Supportive
Target: Caster [Ka-] Skills: Can only be used on family members and other Soul Linkers
Description: Consumes a certain amount of SP to recover HP everytime an enemy attacks with normal physical damage.
SP Consumption per attack: 5~35 Recovered HP per attack: 200~1,400
LvSP CostDurationRange
130350s9 cells
230350s9 cells
330350s9 cells
430350s9 cells
530350s9 cells
630350s9 cells
730350s9 cells
Kaupe
Max Level: 3
Requirement: Assassin Spirit 1, Rogue Spirit 1
Skill Form: Active
Type: Supportive
Target: Caster [Ka-] Skills: Can only be used on family members and other Soul Linkers
Description: Kaupe status enables the chance of dodging a physical attack from an enemy and lasts until the 10 minute duration elapses or until character successfully dodges an attack.
[Lv 1]: 20 SP, Dodge +33%
[Lv 2]: 30 SP, Dodge +66%
[Lv 3]: 40 SP, Dodge +100%
LvSP CostFixed CastVariable CastDurationRange
1200.1s0.4s10 min9 cells
2300.1s0.4s10 min9 cells
3400.1s0.4s10 min9 cells
Kaite
Requirement: Wizard Spirit 1, Sage Spirit 1
Skill Form: Active
Type: Supportive
Target: Caster [Ka-] Skills: Can only be used on family members and other Soul Linkers
Description: Reflects most offensive magic spells except ground-targeted magic back to the original caster.
Magic cast by high level or Boss monsters cannot be reflected, but magic cast by other players can be reflected regardless of level.
Does not stack with Assumptio and causes the target to receive 400% more physical damage while active.
If the caster is under Soul Linker Spirit, the chance to reflect magic is reduced to 50%.
[Lv 1]: 1 Reflection, Duration: 1 minute
[Lv 2]: 1 Reflection, Duration: 2 minutes
[Lv 3]: 1 Reflection, Duration: 3 minutes
[Lv 4]: 1 Reflection, Duration: 4 minutes
[Lv 5]: 2 Reflections, Duration: 5 minutes
[Lv 6]: 2 Reflections, Duration: 6 minutes
[Lv 7]: 2 Reflections, Duration: 10 minutes
LvSP CostFixed CastVariable CastDurationRange
1701.2s4.8s60s9 cells
2701.1s4.4s120s9 cells
3701s4s180s9 cells
4700.9s3.6s240s9 cells
5700.8s3.2s5 min9 cells
6700.7s2.8s6 min9 cells
7700.6s2.4s10 min9 cells
Kaina
Max Level: 7
Requirement: Happy Break 1
Skill Form: Passive
Description: Increases MaxSP and enhance the efficiency of the Happy Break skill.
At Base Level 70, this skill decreases the SP consumption of the Estin, Estun and Esma skills by 3% equal to the skill level of Kaina.
At Base Level 80, the SP consumption is decreased by 5% and at Base Level 90, it is decreased by 7%.
[Lv 1]: Happy Break Bonus +40%, MaxSP +30
[Lv 2]: Happy Break Bonus +50%, MaxSP +60
[Lv 3]: Happy Break Bonus +60%, MaxSP +90
[Lv 4]: Happy Break Bonus +70%, MaxSP +120
[Lv 5]: Happy Break Bonus +80%, MaxSP +150
[Lv 6]: Happy Break Bonus +90%, MaxSP +180
[Lv 7]: Happy Break Bonus +100%, MaxSP +210
Estin
Max Level: 7
Requirement: Wizard Spirit 1
Skill Form: Active
Type: Magical
Target: 1 Character [Es-] Skills: Can only be used on monsters.
Description: Pushes back a targeted monster 2 cells away.
Only Small sized monsters are damaged by this skill, which takes the elemental property of the Mild Wind skill if it is cast.
At skill level 7, Estin will have a 3 second delay that will allow the casting of the Esma skill.
[Lv 1]: 18 SP, 10% Damage
[Lv 2]: 20 SP, 20% Damage
[Lv 3]: 22 SP, 30% Damage
[Lv 4]: 24 SP, 40% Damage
[Lv 5]: 26 SP, 50% Damage
[Lv 6]: 28 SP, 60% Damage
[Lv 7]: 30 SP, 70% Damage
LvSP CostFixed CastVariable CastAfter Cast DelayRange
1180.02s0.08s0.5s9 cells
2200.02s0.08s0.5s9 cells
3220.02s0.08s0.5s9 cells
4240.02s0.08s0.5s9 cells
5260.02s0.08s0.5s9 cells
6280.02s0.08s0.5s9 cells
7300.02s0.08s0.5s9 cells
Estun
Max Level: 7
Requirement: Wizard Spirit 1
Skill Form: Active
Type: Magical
Target: 1 Character [Es-] Skills: Can only be used on monsters.
Description: Pushes back a targeted monster 2 cells away.
Only Medium sized monsters are damaged by this skill, which takes the elemental property of the Mild Wind skill if it is cast.
At skill level 7, Estun will have a 3 second delay that will allow the casting of the Esma skill.
[Lv 1]: 18 SP, 5% Damage
[Lv 2]: 20 SP, 10% Damage
[Lv 3]: 22 SP, 15% Damage
[Lv 4]: 24 SP, 20% Damage
[Lv 5]: 26 SP, 25% Damage
[Lv 6]: 28 SP, 30% Damage
[Lv 7]: 30 SP, 35% Damage
LvSP CostFixed CastVariable CastAfter Cast DelayDurationRange
1180.02s0.08s0.5s1.5s9 cells
2200.02s0.08s0.5s1.5s9 cells
3220.02s0.08s0.5s1.5s9 cells
4240.02s0.08s0.5s1.5s9 cells
5260.02s0.08s0.5s1.5s9 cells
6280.02s0.08s0.5s1.5s9 cells
7300.02s0.08s0.5s1.5s9 cells
Esma
Max Level: 10
Requirement: Estin 7, Estun 7
Skill Form: Active
Type: Magical
Target: 1 Character [Es-] Skills: Can only be used on monsters.
Description: This skill can be activated only when the Esma casting requirement is fulfilled.
Each hit inflicts magical damage, which is calculated at (40+Base Level)% MATK and has the same element as the active Mild Wind skill.
[Lv 1]: 8 SP, 1 Hit
[Lv 2]: 16 SP, 2 Hits
[Lv 3]: 24 SP, 3 Hits
[Lv 4]: 32 SP, 4 Hits
[Lv 5]: 40 SP, 5 Hits
[Lv 6]: 48 SP, 6 Hits
[Lv 7]: 56 SP, 7 Hits
[Lv 8]: 64 SP, 8 Hits
[Lv 9]: 72 SP, 9 Hits
[Lv 10]: 80 SP, 10 Hits
LvSP CostFixed CastVariable CastAfter Cast DelayDurationRange
180.4s1.6s0.5s3s9 cells
2160.4s1.6s0.5s3s9 cells
3240.4s1.6s0.5s3s9 cells
4320.4s1.6s0.5s3s9 cells
5400.4s1.6s0.5s3s9 cells
6480.4s1.6s0.5s3s9 cells
7560.4s1.6s0.5s3s9 cells
8640.4s1.6s0.5s3s9 cells
9720.4s1.6s0.5s3s9 cells
10800.4s1.6s0.5s3s9 cells
Eswoo
Max Level: 7
Requirement: Priest Spirit 1
Skill Form: Active
Type: Debuff
Target: 1 Character [Es-] Skills: Can only be used on monsters.
Description: Temporarily shrinks a monster to reduce it's Movement Speed.
Boss monsters will only be shrunk for 1/5th of the normal skill duration.
If this skill is cast on a monster that is already shrunken, the caster will be inflicted by the Stun status and the targeted monster will recover from Shrunken status more quickly.
[Lv 1]: 75 SP, Duration: 1 seconds
[Lv 2]: 65 SP, Duration: 2 seconds
[Lv 3]: 55 SP, Duration: 3 seconds
[Lv 4]: 45 SP, Duration: 4 seconds
[Lv 5]: 35 SP, Duration: 5 seconds
[Lv 6]: 25 SP, Duration: 6 seconds
[Lv 7]: 15 SP, Duration: 7 seconds
LvSP CostFixed CastVariable CastAfter Cast DelayDurationRange
1750.2s0.8s0.5s1s9 cells
2650.2s0.8s0.5s2s9 cells
3550.2s0.8s0.5s3s9 cells
4450.2s0.8s0.5s4s9 cells
5350.2s0.8s0.5s5s9 cells
6250.2s0.8s0.5s6s9 cells
7150.2s0.8s0.5s7s9 cells
Eske
Max Level: 3
Requirement: Knight Spirit 1
Skill Form: Active
Type: Debuff
Target: 1 Character [Es-] Skills: Can only be used on monsters.
Description: Increases a targeted monster's Attack Power, multiplying it by 4, but reduce it's Defense by half.
This skill is followed by a 3 second delay in which the Esma skill can be cast.
[Lv 1]: 45 SP, Casting Time: 3 seconds, Duration: 10 seconds
[Lv 2]: 30 SP, Casting Time: 2 seconds, Duration: 20 seconds
[Lv 3]: 15 SP, Casting Time: 1 seconds, Duration: 30 seconds
LvSP CostFixed CastVariable CastAfter Cast DelayDurationRange
1450.6s2.4s0.5s10s9 cells
2300.4s1.6s0.5s20s9 cells
3150.2s0.8s0.5s30s9 cells
Eska
Max Level: 3
Requirement: Monk Spirit 1
Type: Debuff
Target: 1 Character [Es-] Skills: Can only be used on monsters.
Description: Forces a monster into a status similar to Monk's Steel Body, in which Movement and Attack Speed is decreased, but Defense and Magic Defense will be temporarily enhanced.
[Lv 1]: 100 SP, Casting Time: 3 seconds, Duration: 10 seconds
[Lv 2]: 80 SP, Casting Time: 2 seconds, Duration: 20 seconds
[Lv 3]: 60 SP, Casting Time: 1 second, Duration: 30 seconds
LvSP CostFixed CastVariable CastAfter Cast DelayDurationRange
11000.6s2.4s0.5s10s9 cells
2800.4s1.6s0.5s20s9 cells
3600.2s0.8s0.5s30s9 cells
Rebirth Spirit
Max Level: 5
Requirement: Super Novice Spirit 5
Skill Form: Active
Type: Supportive
Target: 1st Transcendent Classes
Description: Calls upon the spirits of the most powerful 1st Transcendent Class warriors ever so that they can lend their powers to their successors.
This skill will increase every Stat of 1st Transcendent characters based on their Base Level, but every Stat bonus will not exceed +50.
[Lv 1]: 460 SP, Duration: 150 seconds
[Lv 2]: 360 SP, Duration: 200 seconds
[Lv 3]: 260 SP, Duration: 250 seconds
[Lv 4]: 160 SP, Duration: 300 seconds
[Lv 5]: 60 SP, Duration: 350 seconds
LvSP CostFixed CastDurationRange
14601s150s9 cells
23601s200s9 cells
32601s250s9 cells
41601s5 min9 cells
5601s350s9 cells

Soul Reaper

Skills
Golem's Soul
Max Level: 5
Requirement: Soul Revolution 2
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Change your Soul to the Golem's Soul and endow it to you or another player.
Golem's Soul increases the DEF and MDEF for the skill's duration.
However, this skill can not be used on targets which already have a different Soul Buff active.
Consumes 1 Soul Energy.
[Lv 1]: DEF +60, MDEF +20, Duration: 60 seconds
[Lv 2]: DEF +120, MDEF +25, Duration: 120 seconds
[Lv 3]: DEF +180, MDEF +30, Duration: 180 seconds
[Lv 4]: DEF +240, MDEF +35, Duration: 240 seconds
[Lv 5]: DEF +300, MDEF +40, Duration: 300 seconds
LvSP CostSpirit SpheresAfter Cast DelayDurationRange
125010.5s60s9 cells
220010.5s120s9 cells
315010.5s180s9 cells
410010.5s240s9 cells
55010.5s5 min9 cells
Shadow's Soul
Max Level: 5
Requirement: Soul Unity 5
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Change your Soul to the Shadow's Soul and endow it to you or another player.
Shadow's Soul increases the Critical and Attack Speed for skill's duration.
However, this skill can not be used on targets which already have a different Soul Buff active.
Consumes 1 Soul Energy.
[Lv 1]: Critical +12, ASPD +1, Duration: 60 seconds
[Lv 2]: Critical +14, ASPD +1, Duration: 120 seconds
[Lv 3]: Critical +16, ASPD +2, Duration: 180 seconds
[Lv 4]: Critical +18, ASPD +2, Duration: 240 seconds
[Lv 5]: Critical +20, ASPD +3, Duration: 300 seconds
LvSP CostSpirit SpheresAfter Cast DelayDurationRange
125010.5s60s9 cells
220010.5s120s9 cells
315010.5s180s9 cells
410010.5s240s9 cells
55010.5s5 min9 cells
Falcon's Soul
Max Level: 5
Requirement: Soul Revolution 2
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Change your Soul to the Falcon's Soul and endow it to you or another player.
Falcon's Soul increases the ATK and HIT for skill's duration.
However, this skill can not be used on targets which already have a different Soul Buff active.
Consumes 1 Soul Energy.
[Lv 1]: ATK +10, HIT +10, Duration: 60 seconds
[Lv 2]: ATK +20, HIT +10, Duration: 120 seconds
[Lv 3]: ATK +30, HIT +13, Duration: 180 seconds
[Lv 4]: ATK +40, HIT +13, Duration: 240 seconds
[Lv 5]: ATK +50, HIT +15, Duration: 300 seconds
LvSP CostSpirit SpheresAfter Cast DelayDurationRange
125010.5s60s9 cells
220010.5s120s9 cells
315010.5s180s9 cells
410010.5s240s9 cells
55010.5s5 min9 cells
Fairy's Soul
Max Level: 5
Requirement: Soul Unity 5
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Change your Soul to the Fairy's Soul and endow it to you or another player.
Fairy's Soul increases the MATK and decreases Variable Casting Time for skill's duration.
However, this skill can not be used on targets which already have a different Soul Buff active.
Consumes 1 Soul Energy.
[Lv 1]: MATK +10, Variable Casting Time -5%, Duration: 60 seconds
[Lv 2]: MATK +20, Variable Casting Time -5%, Duration: 120 seconds
[Lv 3]: MATK +30, Variable Casting Time -7%, Duration: 180 seconds
[Lv 4]: MATK +40, Variable Casting Time -7%, Duration: 240 seconds
[Lv 5]: MATK +50, Variable Casting Time -10%, Duration: 300 seconds
LvSP CostSpirit SpheresAfter Cast DelayDurationRange
125010.5s60s9 cells
220010.5s120s9 cells
315010.5s180s9 cells
410010.5s240s9 cells
55010.5s5 min9 cells
Curse Explosion
Max Level: 10
Requirement: Curse of Wicked Soul 3
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Deal Shadow elemental magical damage to the target and surrounding enemies in a 7x7 area.
It will deal more damage to targets under Evil Curse status.
[Lv 1]: 500%, 1500% (Cursed Targets) MATK
[Lv 2]: 600%, 1700% (Cursed Targets) MATK
[Lv 3]: 700%, 2100% (Cursed Targets) MATK
[Lv 4]: 800%, 2400% (Cursed Targets) MATK
[Lv 5]: 900%, 2700% (Cursed Targets) MATK
[Lv 6]: 1000%, 3000% (Cursed Targets) MATK
[Lv 7]: 1100%, 3300% (Cursed Targets) MATK
[Lv 8]: 1200%, 3600% (Cursed Targets) MATK
[Lv 9]: 1300%, 3900% (Cursed Targets) MATK
[Lv 10]: 1400%, 4200% (Cursed Targets) MATK
LvSP CostFixed CastVariable CastAfter Cast DelayCool DownRange
1501s3s0.5s1s9 cells
2551s3s0.5s1s9 cells
3601s3s0.5s1s9 cells
4651s3s0.5s1s9 cells
5701s3s0.5s1s9 cells
6751s3s0.5s1s9 cells
7801s3s0.5s1s9 cells
8851s3s0.5s1s9 cells
9901s3s0.5s1s9 cells
10951s3s0.5s1s9 cells
Curse of Wicked Soul
Max Level: 5
Requirement: Soul Reaper 3
Skill Form: Active
Type: Debuff
Description: Uses evil spirits to inflict Evil Curse status on the target and surrounding enemies.
Cursed targets receive 100% more damage from Shadow elemental attacks.
(20% for Boss monsters and Players) Consumes 3 Soul Energy.
[Lv 1]: Curse Chance: 20%, AoE: 7x7 cells
[Lv 2]: Curse Chance: 40%, AoE: 7x7 cells
[Lv 3]: Curse Chance: 60%, AoE: 7x7 cells
[Lv 4]: Curse Chance: 80%, AoE: 7x7 cells
[Lv 5]: Curse Chance: 100%, AoE: 7x7 cells
LvSP CostSpirit SpheresFixed CastVariable CastAfter Cast DelayCool DownDurationRange
17031s1s0.5s5s20s9 cells
27031s1s0.5s5s20s9 cells
37031s1s0.5s5s20s9 cells
47031s1s0.5s5s20s9 cells
57031s1s0.5s5s20s9 cells
Espa
Max Level: 10
Requirement: Esha 1
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Deals magical damage to a target.
Eswhoo can be used within 5 seconds after using Espa.
Damage increases according to the caster's Base Level.
However, this skill can't be used on players.
Consumes 1 Soul Energy, at Level 10 removes the Soul Energy consumption.
[Lv 1]: 750% MATK
[Lv 2]: 1000% MATK
[Lv 3]: 1250% MATK
[Lv 4]: 1500% MATK
[Lv 5]: 1750% MATK
[Lv 6]: 2000% MATK
[Lv 7]: 2250% MATK
[Lv 8]: 2500% MATK
[Lv 9]: 2750% MATK
[Lv 10]: 3000% MATK, Consumes no Soul Energy
LvSP CostSpirit SpheresFixed CastVariable CastDurationRange
15211s0.5s5s9 cells
25611s0.5s5s9 cells
36011s0.5s5s9 cells
46411s0.5s5s9 cells
56811s0.5s5s9 cells
67211s0.5s5s9 cells
77611s0.5s5s9 cells
88011s0.5s5s9 cells
98411s0.5s5s9 cells
1088-1s0.5s5s9 cells
Esha
Max Level: 5
Requirement: Soul Reaper 3
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Deal magical damage to a target and surrounding enemies, reducing their Movement Speed by half.
You can use Esma within 5 seconds after using Esha.
However, this skill can't be used on players.
Consumes 1 Soul Energy.
[Lv 1]: 5% MATK, Movement Speed Reduction lasts for 3 seconds
[Lv 2]: 10% MATK, Movement Speed Reduction lasts for 4 seconds
[Lv 3]: 15% MATK, Movement Speed Reduction lasts for 5 seconds
[Lv 4]: 20% MATK, Movement Speed Reduction lasts for 6 seconds
[Lv 5]: 25% MATK, Movement Speed Reduction lasts for 7 seconds
LvSP CostSpirit SpheresFixed CastVariable CastAfter Cast DelayCool DownDurationRange
11811s0.5s0.5s3s3s9 cells
22011s0.5s0.5s3s4s9 cells
32211s0.5s0.5s3s5s9 cells
42411s0.5s0.5s3s6s9 cells
52611s0.5s0.5s3s7s9 cells
Eswhoo
Max Level: 10
Requirement: Espa 3
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Deals magical damage to a target and surrounding enemies.
Esma can be used within 5 seconds after using Eswhoo.
Damage increases according to Base Level.
However, this skill can't be used on players.
Consumes 2 Soul Energy, at Level 10 consumes 1 Soul Energy.
[Lv 1]: 1700% MATK, AoE: 3x3 cells
[Lv 2]: 1900% MATK, AoE: 3x3 cells
[Lv 3]: 2100% MATK, AoE: 3x3 cells
[Lv 4]: 2300% MATK, AoE: 5x5 cells
[Lv 5]: 2500% MATK, AoE: 5x5 cells
[Lv 6]: 2700% MATK, AoE: 5x5 cells
[Lv 7]: 2900% MATK, AoE: 7x7 cells
[Lv 8]: 3100% MATK, AoE: 7x7 cells
[Lv 9]: 3300% MATK, AoE: 7x7 cells
[Lv 10]: 3500% MATK, AoE: 9x9 cells
LvSP CostSpirit SpheresFixed CastVariable CastAfter Cast DelayCool DownDurationRange
16621s0.5s0.5s2s5s9 cells
27021s0.5s0.5s2s5s9 cells
37421s0.5s0.5s2s5s9 cells
47821s0.5s0.5s2s5s9 cells
58221s0.5s0.5s2s5s9 cells
68621s0.5s0.5s2s5s9 cells
79021s0.5s0.5s2s5s9 cells
89421s0.5s0.5s2s5s9 cells
99821s0.5s0.5s2s5s9 cells
1010211s0.5s0.5s2s5s9 cells
Soul Unity
Max Level: 7
Requirement: Soul Energy Research 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Binds the Soul of yourself and party members.
Soul-united players will restore a certain amount of HP per 3 seconds and you can use Kaute on them.
The skill will cancel if the caster is Silenced or Cursed.
Consumes 10 Soul Energy.
[Lv 1]: HP Recovery: 150, AoE: 3x3 cells
[Lv 2]: HP Recovery: 300, AoE: 3x3 cells
[Lv 3]: HP Recovery: 450, AoE: 5x5 cells
[Lv 4]: HP Recovery: 600, AoE: 5x5 cells
[Lv 5]: HP Recovery: 750, AoE: 7x7 cells
[Lv 6]: HP Recovery: 900, AoE: 7x7 cells
[Lv 7]: HP Recovery: 1050, AoE: 9x9 cells
LvSP CostSpirit SpheresFixed CastAfter Cast DelayCool DownDurationRange
144104s1sNone30s11 cells
246104s1s30s60s11 cells
348104s1s60s90s11 cells
450104s1s90s120s11 cells
552104s1s120s150s11 cells
654104s1s150s180s11 cells
756104s1s180s210s11 cells
Soul Division
Max Level: 5
Requirement: Esha 5, Espa 5
Skill Form: Active
Type: Debuff
Target: 1 Character
Description: Can be used in WoE and PVP mode only.
Disrupts the Soul of the target for a while by disturbing their rational thinking.
Increases their After Cast Delay for 5 seconds.
Consumes 1 Soul Energy.
[Lv 1]: After Cast Delay +10%
[Lv 2]: After Cast Delay +20%
[Lv 3]: After Cast Delay +30%
[Lv 4]: After Cast Delay +40%
[Lv 5]: After Cast Delay +50%
LvSP CostSpirit SpheresFixed CastVariable CastAfter Cast DelayCool DownDurationRange
13611.5s0.5s0.5s3s5s9 cells
24011.5s0.5s0.5s3s5s9 cells
34411.5s0.5s0.5s3s5s9 cells
44811.5s0.5s0.5s3s5s9 cells
55211.5s0.5s0.5s3s5s9 cells
Soul Reaper
Max Level: 5
Requirement: Soul Collect 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Harvests souls when attacking.
Has a certain chance to gain 1 Soul Energy during the skill's duration.
Consumes 2 Soul Energy.
[Lv 1]: Harvest Chance: 15%, Duration: 90 seconds
[Lv 2]: Harvest Chance: 20%, Duration: 120 seconds
[Lv 3]: Harvest Chance: 25%, Duration: 150 seconds
[Lv 4]: Harvest Chance: 30%, Duration: 180 seconds
[Lv 5]: Harvest Chance: 35%, Duration: 210 seconds
LvSP CostSpirit SpheresFixed CastVariable CastCool DownDuration
14221s3s90s90s
24421s3s120s120s
34621s3s150s150s
44821s3s180s180s
55021s3s210s210s
Soul Revolution
Max Level: 3
Requirement: Soul Energy Research 3, Kaute 3
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Can be used on targets with a Soul Buff only.
Energizes the Soul assigned to you or your party members to restore their SP.
Consumes a Soul Buff.
[Lv 1]: SP Recovery: 50
[Lv 2]: SP Recovery: 100
[Lv 3]: SP Recovery: 150
LvSP CostFixed CastAfter Cast DelayCool DownRange
1501s0.5s3s9 cells
21001s0.5s3s9 cells
31501s0.5s3s9 cells
Soul Collect
Max Level: 5
Requirement: Basic Skill
Skill Form: Active
Type: Supportive
Target: Caster
Description: Collects the Soul Energy needed for the Soul Reaper's skills at constant intervals.
The basic Soul Energy amount is maximum 5.
The skill will no longer collect Soul Energy when the maximum amount has been reached.
[Lv 1]: Gain 1 Soul Energy per 60 seconds
[Lv 2]: Gain 1 Soul Energy per 50 seconds
[Lv 3]: Gain 1 Soul Energy per 40 seconds
[Lv 4]: Gain 1 Soul Energy per 30 seconds
[Lv 5]: Gain 1 Soul Energy per 20 seconds
LvSP CostDuration
110060s
210050s
310040s
410030s
510020s
Soul Explosion
Max Level: 5
Requirement: Curse Explosion 2, Shadow's Soul 1, Fairy's Soul 1, Falcon's Soul 1, Golem's Soul 1
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Can be used in WoE and PVP mode only.
Burst the Soul Buff that is assigned to the target and inflicts damage proportional to their current HP.
Can not be used if the target doesn't have an Soul Buff active or their remaining HP is less than 10%.
Consumes 10 Soul Energy.
[Lv 1]: Damage to current HP: 30%
[Lv 2]: Damage to current HP: 40%
[Lv 3]: Damage to current HP: 50%
[Lv 4]: Damage to current HP: 60%
[Lv 5]: Damage to current HP: 70%
LvSP CostSpirit SpheresFixed CastVariable CastAfter Cast DelayCool DownRange
130101s2s0.5s60s7 cells
260101s2s0.5s60s7 cells
390101s2s0.5s60s7 cells
4120101s2s0.5s60s7 cells
5150101s2s0.5s60s7 cells
Soul Energy Research
Max Level: 5
Requirement: Soul Collect 1
Skill Form: Passive
Description: Study the special energy emitted from the Soul to increase the maximum amount of Soul Energy which you can collect.
[Lv 1]: Maximum Soul Energy: 8
[Lv 2]: Maximum Soul Energy: 11
[Lv 3]: Maximum Soul Energy: 14
[Lv 4]: Maximum Soul Energy: 17
[Lv 5]: Maximum Soul Energy: 20
Kaute
Max Level: 5
Requirement: Soul Energy Research 1
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Use Soul Energy to sacrifice your HP to restore SP of the target.
Kaute can only be used to yourself, your family, other Soul Linker classes and on targets which has the Soul Unity buff.
However, you can not use this skill if your remaining HP is less than 30%.
Consumes 5 Soul Energy.
[Lv 1]: Consume MaxHP 12%, Recover SP 12%
[Lv 2]: Consume MaxHP 14%, Recover SP 14%
[Lv 3]: Consume MaxHP 16%, Recover SP 16%
[Lv 4]: Consume MaxHP 18%, Recover SP 18%
[Lv 5]: Consume MaxHP 20%, Recover SP 20%
LvSP CostSpirit SpheresAfter Cast DelayCool DownRange
12451s5s7 cells
23051s5s7 cells
33651s5s7 cells
44251s5s7 cells
54851s5s7 cells

Soul Ascetic

Skills
Talisman Mastery
Max Level: 10
Requirement: Basic Skill
Skill Form: Passive
Description: Increases the insight of talismans, increasing S.MATK and effectiveness of skills that use talismans.
[Lv 1]: S.MATK +1
[Lv 2]: S.MATK +2
[Lv 3]: S.MATK +3
[Lv 4]: S.MATK +4
[Lv 5]: S.MATK +5
[Lv 6]: S.MATK +6
[Lv 7]: S.MATK +7
[Lv 8]: S.MATK +8
[Lv 9]: S.MATK +9
[Lv 10]: S.MATK +10
Soul Mastery
Max Level: 10
Requirement: Basic Skill
Skill Form: Passive
Description: The studying of Soul Guiding Art increases your SPL.
[Lv 1]: SPL +1
[Lv 2]: SPL +2
[Lv 3]: SPL +3
[Lv 4]: SPL +4
[Lv 5]: SPL +5
[Lv 6]: SPL +6
[Lv 7]: SPL +7
[Lv 8]: SPL +8
[Lv 9]: SPL +9
[Lv 10]: SPL +10
Talisman of Protection
Max Level: 5
Requirement: Talisman Mastery 1
Skill Form: Active
Type: Recovery
Target: 1 Character
Description: Attaches a protective amulet to either yourself or one party member to recover the target's HP every 3 seconds.
HP Recovery is additionally increased according to the Talisman Mastery skill level, the caster's Base Level and CRT.
Consumes 1 Soul Talisman.
[Lv 1]: HP: 500+(Talisman Mastery Lv x50) Duration: 180 seconds
[Lv 2]: HP: 1000+(Talisman Mastery Lv x100) Duration: 210 seconds
[Lv 3]: HP: 1500+(Talisman Mastery Lv x150) Duration: 240 seconds
[Lv 4]: HP: 2000+(Talisman Mastery Lv x200) Duration: 270 seconds
[Lv 5]: HP: 2500+(Talisman Mastery Lv x250) Duration: 300 seconds
LvSP CostItemsFixed CastVariable CastAfter Cast DelayDurationRangeAP Recovery
150Soul Talisman x11s2s0.5s180s9 cells2
255Soul Talisman x11s2s0.5s210s9 cells2
360Soul Talisman x11s2s0.5s240s9 cells2
465Soul Talisman x11s2s0.5s270s9 cells2
570Soul Talisman x11s2s0.5s5 min9 cells2
Talisman of Warrior
Max Level: 5
Requirement: Talisman Mastery 1
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Attaching a warrior talisman to the weapon of either yourself or one party member to increase P.ATK for a certain duration.
Can only be used on targets equipped with Weapons.
Consumes 1 Soul Talisman.
[Lv 1]: P.ATK +2/Duration: 180 seconds
[Lv 2]: P.ATK +4/Duration: 210 seconds
[Lv 3]: P.ATK +6/Duration: 240 seconds
[Lv 4]: P.ATK +8/Duration: 270 seconds
[Lv 5]: P.ATK +10/Duration: 300 seconds
LvSP CostItemsFixed CastVariable CastAfter Cast DelayDurationRangeAP Recovery
150Soul Talisman x11s2s0.5s180s9 cells2
255Soul Talisman x11s2s0.5s210s9 cells2
360Soul Talisman x11s2s0.5s240s9 cells2
465Soul Talisman x11s2s0.5s270s9 cells2
570Soul Talisman x11s2s0.5s5 min9 cells2
Talisman of Magician
Max Level: 5
Requirement: Talisman Mastery 1
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Attaches the magician's amulet to the weapon of either yourself or one party member to increase S.MATK for a certain duration.
Can only be used on targets equipped with Weapons.
Consumes 1 Soul Talisman.
[Lv 1]: S.MATK +2/Duration: 180 seconds
[Lv 2]: S.MATK +4/Duration: 210 seconds
[Lv 3]: S.MATK +6/Duration: 240 seconds
[Lv 4]: S.MATK +8/Duration: 270 seconds
[Lv 5]: S.MATK +10/Duration: 300 seconds
LvSP CostItemsFixed CastVariable CastAfter Cast DelayDurationRangeAP Recovery
150Soul Talisman x11s2s0.5s180s9 cells2
255Soul Talisman x11s2s0.5s210s9 cells2
360Soul Talisman x11s2s0.5s240s9 cells2
465Soul Talisman x11s2s0.5s270s9 cells2
570Soul Talisman x11s2s0.5s5 min9 cells2
Soul Gathering
Max Level: 5
Requirement: Soul Energy Research 5, Soul Mastery 3
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Can only be used when Soul Collect is active.
Gathers the wandering spirits that lingering around, instantly filling your Soul Energy to the maximum amount that the caster can accumulate.
[Lv 1]: Skill Cooldown: 5 seconds
[Lv 2]: Skill Cooldown: 4 seconds
[Lv 3]: Skill Cooldown: 3 seconds
[Lv 4]: Skill Cooldown: 2 seconds
[Lv 5]: Skill Cooldown: 1 seconds
LvSP CostFixed CastVariable CastCool Down
1701s1.5s5s
2751s1.5s4s
3801s1.5s3s
4851s1.5s2s
5901s1.5s1s
Totem of Tutelary
Max Level: 5
Requirement: Talisman Mastery 3, Soul Mastery 3
Skill Form: Active
Type: Recovery
Target: Ground
Description: Summons the Totem of Tutelary which worships the guardian deity on ground to recover HP and SP of nearby party members including the caster at certain intervals.
HP/SP Recovery is increased according to the Talisman Mastery skill level, the caster's CRT x 5 and finally multiplied by (Base Level / 100) Consumes 10 Soul Talisman.
[Lv 1]: HP: 1000+(Talisman Mastery Lv x50) SP: 50+(Talisman Mastery Lv x5) AoE: 5x5 cells
[Lv 2]: HP: 1500+(Talisman Mastery Lv x100) SP: 100+(Talisman Mastery Lv x10) AoE: 5x5 cells
[Lv 3]: HP: 2000+(Talisman Mastery Lv x150) SP: 150+(Talisman Mastery Lv x15) AoE: 7x7 cells
[Lv 4]: HP: 2500+(Talisman Mastery Lv x200) SP: 200+(Talisman Mastery Lv x20) AoE: 7x7 cells
[Lv 5]: HP: 3000+(Talisman Mastery Lv x250) SP: 250+(Talisman Mastery Lv x25) AoE: 9x9 cells
LvSP CostItemsFixed CastVariable CastCool DownDurationRange
176Soul Talisman x102s5s15s18s9 cells
292Soul Talisman x102s5s15s21s9 cells
3108Soul Talisman x102s5s15s24s9 cells
4124Soul Talisman x102s5s15s27s9 cells
5140Soul Talisman x102s5s15s30s9 cells
Talisman of Five Elements
Max Level: 5
Requirement: Talisman Mastery 1
Skill Form: Active
Type: Supportive
Target: 1 Character
Description: Increases physical and magical damage inflicted on Water, Wind, Earth, Fire and Neutral elemental enemies by attaching talisman to five elements to the weapon of either yourself or one party member.
Can only be used on targets equipped with Weapons.
Consumes 5 Soul Talisman.
[Lv 1]: Damage +4%/Duration: 180 seconds
[Lv 2]: Damage +8%/Duration: 210 seconds
[Lv 3]: Damage +12%/Duration: 240 seconds
[Lv 4]: Damage +16%/Duration: 270 seconds
[Lv 5]: Damage +20%/Duration: 300 seconds
LvSP CostItemsFixed CastVariable CastAfter Cast DelayDurationRange
150Soul Talisman x51s2s0.5s180s9 cells
255Soul Talisman x51s2s0.5s210s9 cells
360Soul Talisman x51s2s0.5s240s9 cells
465Soul Talisman x51s2s0.5s270s9 cells
570Soul Talisman x51s2s0.5s5 min9 cells
Talisman of Soul Stealing
Max Level: 5
Requirement: Talisman Mastery 1, Soul Mastery 1
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Throws a talisman at the target to inflict Neutral elemental magic damage and restores the caster's SP.
Damage is increased according to the Talisman Mastery and Soul Mastery skill level, the caster's Base Level and SPL.
SP Recovery is additionally increased by the caster's Base Level.
The damage element is according on the used Mild Wind.
Base damage is increased by 5% every 1 SPL Base damage of this skill is multiplied by (BaseLevel / 100).
Consumes 1 Soul Talisman.
[Lv 1]: MATK 1750 + ((Talisman Mastery Lv+ Soul Mastery Lv)x7)%
[Lv 2]: MATK 3000 + ((Talisman Mastery Lv+Soul Mastery Lv)x14)%
[Lv 3]: MATK 4250 + ((Talisman Mastery Lv+Soul Mastery Lv)x21)%
[Lv 4]: MATK 5500 + ((Talisman Mastery Lv+Soul Mastery Lv)x28)%
[Lv 5]: MATK 6750 + ((Talisman Mastery Lv+Soul Mastery Lv)x35)%
LvSP CostItemsFixed CastVariable CastCool DownRange
184Soul Talisman x11.5s3s1s9 cells
284Soul Talisman x11.5s3s1s9 cells
384Soul Talisman x11.5s3s1s9 cells
484Soul Talisman x11.5s3s1s9 cells
584Soul Talisman x11.5s3s1s9 cells
Exorcism of Malicious Soul
Max Level: 5
Requirement: Curse of Wicked Soul 5, Soul Gathering 1
Skill Form: Active
Type: Magical
Target: Caster
Description: Consumes all of your Soul Energy and inflicts Neutral elemental magic damage to all targets around the caster.
Inflicts more damage if the target is under the Curse of Evil Spirit effect or if the caster is under the Totem of Tutelary effect.
Damage is additionally increased according to the consumed Soul Energy, Soul Mastery skill level, the caster's Base Level and SPL.
The damage element is according on the used Mild Wind.
Base damage is increased by 5% every 1 SPL Base damage of this skill is multiplied by (BaseLevel / 100).
[Lv 1]: (MATK 150+(Mastery Lv x2)) xSoul Energy% Curse of Evil Spirit: (MATK 250+(Mastery Lv x2)) xSoul Energy% AoE: 11x11 cells
[Lv 2]: (MATK 300+(Mastery Lv x2)) xSoul Energy% Curse of Evil Spirit: (MATK 500+(Mastery Lv x2)) xSoul Energy% AoE: 11x11 cells
[Lv 3]: (MATK 450+(Mastery Lv x2)) xSoul Energy% Curse of Evil Spirit: (MATK 750+(Mastery Lv x2)) xSoul Energy% AoE: 11x11 cells
[Lv 4]: (MATK 600+(Mastery Lv x2)) xSoul Energy% Curse of Evil Spirit: (MATK 1000+(Mastery Lv x2)) xSoul Energy% AoE: 13x13 cells
[Lv 5]: (MATK 750+(Mastery Lv x2)) xSoul Energy)% Curse of Evil Spirit: (MATK 1250+(Mastery Lv x2)) xSoul Energy% AoE: 13x13 cells
LvSP CostFixed CastVariable CastCool DownAP Recovery
1701.5s3s1s2
2801.5s3s1s2
3901.5s3s1s2
41001.5s3s1s2
51101.5s3s1s2
Talisman of Blue Dragon
Max Level: 5
Requirement: Talisman of Soul Stealing 1
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Throws an amulet imbued the power of Cheongnyong, guardian deity of the east, to the target and inflicts Neutral elemental magic damage to it and apply Blessing of the East effect to yourself.
Inflicts more damage when the caster is under the effect of Blessing of Four Directions.
Damage is additionally increased according to the Talisman Mastery skill level, the caster's Base Level and SPL.
The damage element is according on the used Mild Wind.
Base damage is increased by 5% every 1 SPL Base damage of this skill is multiplied by (BaseLevel / 100).
Consumes 1 Soul Talisman.
[Lv 1]: MATK 3900+(Talisman Mastery Lv x15)% Blessing of Four Directions: MATK 4750+(Talisman Mastery Lv x15)%
[Lv 2]: MATK 6550+(Talisman Mastery Lv x30)% Blessing of Four Directions: MATK 8250+(Talisman Mastery Lv x30)%
[Lv 3]: MATK 9200+(Talisman Mastery Lv x45)% Blessing of Four Directions: MATK 11750+(Talisman Mastery Lv x45)%
[Lv 4]: MATK 11850+(Talisman Mastery Lv x60)% Blessing of Four Directions: MATK 15250+(Talisman Mastery Lv x60)%
[Lv 5]: MATK 14500+(Talisman Mastery Lv x75)% Blessing of Four Directions: MATK 18750+(Talisman Mastery Lv x75)%
LvSP CostItemsFixed CastVariable CastCool DownDurationRangeAP Recovery
154Soul Talisman x11.5s1s0.3s30s9 cells2
258Soul Talisman x11.5s1s0.3s60s9 cells2
362Soul Talisman x11.5s1s0.3s90s9 cells2
466Soul Talisman x11.5s1s0.3s120s9 cells2
570Soul Talisman x11.5s1s0.3s150s9 cells2
Talisman of White Tiger
Max Level: 5
Requirement: Talisman of Blue Dragon 1
Skill Form: Active
Type: Magical
Target: Caster
Description: Throws the talisman imbued with the power of Baekho, guardian deity of the west, to all targets around the caster and inflicts Neutral elemental magical damage.
If you have Blessing of the East active, it will be changed to Blessing of the West.
Inflicts more damage when the caster is under the effect of Blessing of Four Directions.
Damage is additionally increased according to the Talisman Mastery skill level, the caster's Base Level and SPL.
The damage element is according on the used Mild Wind.
Base damage is increased by 5% every 1 SPL Base damage of this skill is multiplied by (BaseLevel / 100).
Consumes 1 Soul Talisman.
[Lv 1]: MATK 1800+(Talisman Mastery Lv x15)% AoE: 11x11 cells Blessing of Four Directions: MATK 2600+(Talisman Mastery Lv x15)%
[Lv 2]: MATK 3000+(Talisman Mastery Lv x30)% AoE: 11x11 cells Blessing of Four Directions: MATK 4200+(Talisman Mastery Lv x30)%
[Lv 3]: MATK 4200+(Talisman Mastery Lv x45)% AoE: 13x13 cells Blessing of Four Directions: MATK 5800+(Talisman Mastery Lv x45)%
[Lv 4]: MATK 5400+(Talisman Mastery Lv x60)% AoE: 13x13 cells Blessing of Four Directions: MATK 7400+(Talisman Mastery Lv x60)%
[Lv 5]: MATK 6600+(Talisman Mastery Lv x75)% AoE: 15x15 cells Blessing of Four Directions: MATK 9000+(Talisman Mastery Lv x75)%
LvSP CostItemsFixed CastVariable CastCool DownDurationAP Recovery
1110Soul Talisman x11.5s1s0.4s30s2
2112Soul Talisman x11.5s1s0.4s60s2
3114Soul Talisman x11.5s1s0.4s90s2
4116Soul Talisman x11.5s1s0.4s120s2
5118Soul Talisman x11.5s1s0.4s150s2
Talisman of Red Phoenix
Max Level: 5
Requirement: Talisman of White Tiger 1
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Throws a talisman imbued the power of Jujak, guardian deity of the south, to the target and inflicts Neutral elemental magic damage to it and targets within its surrounding range.
If you have Blessing of the West active, it will be changed to Blessing of the South.
Inflicts more damage when the caster is under the effect of Blessing of Four Directions.
Damage is additionally increased according to the Talisman Mastery skill level, the caster's Base Level and SPL.
The damage element is according on the used Mild Wind.
Base damage is increased by 5% every 1 SPL Base damage of this skill is multiplied by (BaseLevel / 100).
Consumes 1 Soul Talisman.
[Lv 1]: MATK 3800+(Talisman Mastery Lv x15)% Blessing of Four Directions: MATK 4900+(Talisman Mastery Lv x15)% AoE: 3x3 cells
[Lv 2]: MATK 5950+(Talisman Mastery Lv x30)% Blessing of Four Directions: MATK 7550+(Talisman Mastery Lv x30)% AoE: 3x3 cells
[Lv 3]: MATK 8100+(Talisman Mastery Lv x45)% Blessing of Four Directions: MATK 10200+(Talisman Mastery Lv x45)% AoE: 5x5 cells
[Lv 4]: MATK 10250+(Talisman Mastery Lv x60)% Blessing of Four Directions: MATK 12850+(Talisman Mastery Lv x60)% AoE: 5x5 cells
[Lv 5]: MATK 12400+(Talisman Mastery Lv x75)% Blessing of Four Directions: MATK 15500+(Talisman Mastery Lv x75)% AoE: 7x7 cells
LvSP CostItemsFixed CastVariable CastCool DownDurationRangeAP Recovery
172Soul Talisman x11.5s1s0.45s30s9 cells3
276Soul Talisman x11.5s1s0.45s60s9 cells3
380Soul Talisman x11.5s1s0.45s90s9 cells3
484Soul Talisman x11.5s1s0.45s120s9 cells3
588Soul Talisman x11.5s1s0.45s150s9 cells3
Talisman of Black Tortoise
Max Level: 5
Requirement: Talisman of Red Phoenix 1
Skill Form: Active
Type: Magical
Target: Ground
Description: Throws a talisman imbued the power of Xuanwu, guardian deity of the north, inflicting Neutral elemental magic damage to enemies within range.
If you have Blessing of the South active, it will be changed to Blessing of the North.
Inflicts more damage when the caster is under the effect of Blessing of Four Directions.
Damage is additionally increased according to the Talisman Mastery skill level, the caster's Base Level and SPL.
The damage element is according on the used Mild Wind.
Base damage is increased by 5% every 1 SPL Base damage of this skill is multiplied by (BaseLevel / 100).
Consumes 1 Soul Talisman.
[Lv 1]: MATK 3750+(Talisman Mastery Lv x15)% Blessing of Four Directions: MATK 4400+(Talisman Mastery Lv x15)% AoE: 7x7 cells
[Lv 2]: MATK 5350+(Talisman Mastery Lv x30)% Blessing of Four Directions: MATK 6500+(Talisman Mastery Lv x30)% AoE: 7x7 cells
[Lv 3]: MATK 6950+(Talisman Mastery Lv x45)% Blessing of Four Directions: MATK 8600+(Talisman Mastery Lv x45)% AoE: 9x9 cells
[Lv 4]: MATK 8550+(Talisman Mastery Lv x60)% Blessing of Four Directions: MATK 10700+(Talisman Mastery Lv x60)% AoE: 9x9 cells
[Lv 5]: MATK 10150+(Talisman Mastery Lv x75)% Blessing of Four Directions: MATK 12800+(Talisman Mastery Lv x75)% AoE: 11x11 cells
LvSP CostItemsFixed CastVariable CastCool DownDurationRangeAP Recovery
172Soul Talisman x11.5s1s0.7s0.1s9 cells3
277Soul Talisman x11.5s1s0.7s0.1s9 cells3
382Soul Talisman x11.5s1s0.7s0.1s9 cells3
487Soul Talisman x11.5s1s0.7s0.1s9 cells3
592Soul Talisman x11.5s1s0.7s0.1s9 cells3
Talisman of Four Bearing God
Max Level: 5
Requirement: Talisman of Blue Dragon 1, Talisman of White Tiger 1, Talisman of Red Phoenix 1, Talisman of Black Tortoise 1
Skill Form: Active
Type: Magical
Target: 1 Character
Description: Throws a talisman at one target to inflict Neutral elemental magic damage to the target and enemies within its range.
Basically, it attacks once, but it attacks > 2 times with Blessing of the East > 3 times with Blessing of the West > 4 times with Blessing of the South > 5 times with Blessing of the North > 7 times with Blessing of the Four Directions Damage is additionally increased according to the Talisman Mastery skill level, the caster's Base Level and SPL.
The damage element is according on the used Mild Wind Base damage is increased by 5% every 1 SPL Base damage of this skill is multiplied by (BaseLevel / 100).
Consumes 1 Soul Talisman.
[Lv 1]: MATK 300+(Mastery Lv x15)% per Hit AoE: 7x7 cells
[Lv 2]: MATK 550+(Mastery Lv x30)% per Hit AoE: 7x7 cells
[Lv 3]: MATK 800+(Mastery Lv x45)% per Hit AoE: 9x9 cells
[Lv 4]: MATK 1050+(Mastery Lv x60)% per Hit AoE: 9x9 cells
[Lv 5]: MATK 1300+(Mastery Lv x75)% per Hit AoE: 11x11 cells
LvSP CostItemsFixed CastVariable CastCool DownRangeAP Recovery
186Soul Talisman x31.5s2s1s9 cells3
288Soul Talisman x31.5s2s1s9 cells3
390Soul Talisman x31.5s2s1s9 cells3
492Soul Talisman x31.5s2s1s9 cells3
594Soul Talisman x31.5s2s1s9 cells3
Circle of Directions and Elementals
Max Level: 5
Requirement: Soul Mastery 3, Talisman of Four Bearing God 1, Talisman of Five Elements 1
Skill Form: Active
Type: Magical
Target: 1 Character
Dispellable: No
Description: Can only be used when Blessing of the North or Blessing of the Four Directions effect is active.
Inflicts powerful Neutral elemental magic damage 5 times to the target and enemies in the surrounding range by fusing the power of the four gods and the five elements together.
Additionally, Blessing of the North is changed to Blessing of the Four Directions and the caster's S.MATK is increased for a certain duration.
(If Blessing of the Four Directions is already applied, the effect is renewed.)
Damage is additionally increased according to the Talisman Mastery and Soul Mastery skill level, the caster's Base Level and SPL.
The damage element is according on the used Mild Wind.
Base damage is increased by 5% every 1 SPL Base damage of this skill is multiplied by (BaseLevel / 100).
[Lv 1]: MATK 2500+ ((Talisman+Soul Mastery Lv) x15) per Hit% AoE: 7x7 cells S.MATK +5 for 30 seconds
[Lv 2]: MATK 4500+ ((Talisman+Soul Mastery Lv) x30)% per Hit AoE: 7x7 cells S.MATK +10 for 60 seconds
[Lv 3]: MATK 6500+ ((Talisman+Soul Mastery Lv) x45)% per Hit AoE: 9x9 cells S.MATK +15 for 90 seconds
[Lv 4]: MATK 8500+ ((Talisman+Soul Mastery Lv) x60)% per Hit AoE: 9x9 cells S.MATK +20 for 120 seconds
[Lv 5]: MATK 10500+ ((Talisman+Soul Mastery Lv) x75)% per Hit AoE: 11x11 cells S.MATK +25 for 150 seconds
LvSP CostAP CostFixed CastVariable CastCool DownDurationRange
1120351.5s2s5s30s9 cells
2140351.5s2s5s60s9 cells
3160351.5s2s5s90s9 cells
4180351.5s2s5s120s9 cells
5200351.5s2s5s150s9 cells
Soul of Heaven and Earth
Max Level: 10
Requirement: Talisman of Protection 5, Talisman of Warrior 5, Talisman of Magician 5, Talisman of Five Elements 5
Skill Form: Active
Type: Supportive
Target: Caster
Dispellable: Yes (except self)
Description: Calls the divine power from the heaven upon the earth, fully recovering SP of all party members within 23x23 cells around the caster.
Increases melee and ranged physical damage as well as magical damage with every element of every party member for 300 seconds.
While you are under the effect of Totem of Tutelary, it also recovers AP of the party members.
[Lv 1]: Melee/Ranged Physical Damage +7% Magic Damage of every Element +7%/AP +3
[Lv 2]: Melee/Ranged Physical Damage +9% Magic Damage of every Element +9%/AP +6
[Lv 3]: Melee/Ranged Physical Damage +11% Magic Damage of every Element +11%/AP +9
[Lv 4]: Melee/Ranged Physical Damage +13% Magic Damage of every Element +13%/AP +12
[Lv 5]: Melee/Ranged Physical Damage +15% Magic Damage of every Element +15%/AP +15
[Lv 6]: Melee/Ranged Physical Damage +17% Magic Damage of every Element +17%/AP +18
[Lv 7]: Melee/Ranged Physical Damage +19% Magic Damage of every Element +19%/AP +21
[Lv 8]: Melee/Ranged Physical Damage +21% Magic Damage of every Element +21%/AP +24
[Lv 9]: Melee/Ranged Physical Damage +23% Magic Damage of every Element +23%/AP +27
[Lv 10]: Melee/Ranged Physical Damage +25% Magic Damage of every Element +25%/AP +30
LvSP CostAP CostFixed CastVariable CastAfter Cast DelayCool DownDurationRange
1901602s4s1s60s5 min11 cells
21001602s4s1s60s5 min11 cells
31101602s4s1s60s5 min11 cells
41201602s4s1s60s5 min11 cells
51301602s4s1s60s5 min11 cells
61401602s4s1s60s5 min11 cells
71501602s4s1s60s5 min11 cells
81601602s4s1s60s5 min11 cells
91701602s4s1s60s5 min11 cells
101801602s4s1s60s5 min11 cells