Infinite Weapons Enchant: Difference between revisions

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m (Changed protection settings for "Infinite Weapons Enchant" ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite)))
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<noinclude>[[Category:Enchantment]]</noinclude>
<noinclude>[[Category:Enchantment]]</noinclude>
===<span style="color: #191970;">Enchantment</span>===
===<span style="color: #191970;">Enchantment</span>===


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All Infinity Weapons can be enchanted with the Relic Reinforcer {{#navi:cmd_fild07|60|274}} for  20x {{#item:6905}} per attempt. <br> The weapon must be equipped for the Relic Enforcer to enchant them. <br>
All Infinity Weapons can be enchanted with the Relic Reinforcer {{#navi:cmd_fild07|60|274}} for  20x {{#item:6905}} per attempt. <br> The weapon must be equipped for the Relic Enforcer to enchant them. <br>
An equipment can receive enchantment on the fourth (right most slot) and third slots. You can select one among the three enchantment types (Physical, Caster, Ranged). <br> Resetting enchantments costs 30x {{#item:6905}}, and will remove all enchantments. There is a 30% chance of the equipment being destroyed when resetting enchantments.
An equipment can receive enchantment on the fourth (right most slot) and third slots. You can select one among the three enchantment types (Physical, Caster, Ranged). <br> Resetting enchantments costs 30x {{#item:6905}}, and will remove all enchantments. There is a 30% chance of the equipment being destroyed when resetting enchantments.


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{| class="wikitable mw-collapsible" style="width: 100%;text-align: center;"
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| {{#item:4832}} ~ {{#linkitem:4839| Expert Archer 8}}
| {{#item:4832}} ~ {{#linkitem:4839| Expert Archer 8}}
|}
|}
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