5,554
edits
(Marked this version for translation) |
|||
(131 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
<languages/> | |||
<translate> | |||
<!--T:1--> | |||
Refining gear will grant you additional stats when equipping them. Refine is indicated by a <code>+</code> followed by a number in the beginning of the equipment's name. | Refining gear will grant you additional stats when equipping them. Refine is indicated by a <code>+</code> followed by a number in the beginning of the equipment's name. | ||
<!--T:2--> | |||
Hollgrehenn is the NPC that can refine. He can be found in many major cities indicated by an anvil icon on the minimap and above the NPC. | Hollgrehenn is the NPC that can refine. He can be found in many major cities indicated by an anvil icon on the minimap and above the NPC. | ||
<!--T:3--> | |||
== Weapon Refine Bonus == | == Weapon Refine Bonus == | ||
Different level weapons and grades provides unique damage bonuses per refine. | Different level weapons and grades provides unique damage bonuses per refine. | ||
{| class="wikitable" style="background: transparent; width: 100%; border-style: none none none none;" | {| class="wikitable" style="background: transparent; width: 100%; border-style: none none none none;" | ||
!Weapon | |||
!ATK & MATK per Refine | |||
!Bonus ATK & MATK per Refine Over Safety | |||
!Bonus ATK & MATK from +15 → +16 | |||
!Bonus ATK & MATK Per Refine > +16 | |||
!P.ATK & S.MATK per Refine | |||
|- | |- | ||
|Lv 1 | |Lv 1 | ||
Line 41: | Line 46: | ||
|0 | |0 | ||
|- | |- | ||
| | |Lv 5 - No Grade | ||
| | |8 | ||
| | |0 | ||
| | |0 | ||
| | |0 | ||
| | |2 | ||
|- | |- | ||
| | |Lv 5 - Grade D | ||
| | |8.8 | ||
| | |0 | ||
| | |0 | ||
| | |0 | ||
| | |2 | ||
|- | |- | ||
| | |Lv 5 - Grade C | ||
| | |10.4 | ||
| | |0 | ||
| | |0 | ||
| | |0 | ||
| | |2 | ||
|- | |- | ||
| | |Lv 5 - Grade B | ||
| | |12 | ||
| | |0 | ||
| | |0 | ||
| | |0 | ||
| | |2 | ||
|- | |- | ||
| | |Lv 5 - Grade A | ||
| | |16 | ||
| | |0 | ||
| | |0 | ||
| | |0 | ||
| | |2 | ||
|} | |} | ||
'''Note:''' | '''Note:''' | ||
<!--T:4--> | |||
* '''<code>ATK & MATK per Refine</code>''' and '''<code>P.ATK & S.MATK per Refine</code>''' will be displayed in your status window. | * '''<code>ATK & MATK per Refine</code>''' and '''<code>P.ATK & S.MATK per Refine</code>''' will be displayed in your status window. | ||
* '''<code>Bonus ATK & MATK per Refine Over Safety</code>''' will NOT be displayed in your status window. | * '''<code>Bonus ATK & MATK per Refine Over Safety</code>''' will NOT be displayed in your status window. | ||
* Over Safety is defined as refine levels below 100.00% probabilty using Normal Ore | * Over Safety is defined as refine levels below 100.00% probabilty using Normal Ore | ||
* All damage bonuses are cumulative for the total refine. | * All damage bonuses are cumulative for the total refine. | ||
* | * Lvl 2 Armors and Lvl 5 Weapons don t break if you fail an upgrade below +10 | ||
* If you don't use Blacksmith's Blessings from +10 onwards the equipment will break if the upgrade fails. | |||
<!--T:5--> | |||
== Armor Refine Bonus == | == Armor Refine Bonus == | ||
For clarity, armors refers to not only the body armor equip, but also garments, footgears, shields, and headgears (top). | For clarity, armors refers to not only the body armor equip, but also garments, footgears, shields, and headgears (top). | ||
Armors provides additional Hard DEF per refine in relation to its current refine by the formula: <code>Floor[( 3 + Current_Refine ) / | <!--T:6--> | ||
Armors provides additional Hard DEF per refine in relation to its current refine by the formula: <code>Floor[( 3 + Current_Refine ) / 4]</code> | |||
<!--T:7--> | |||
For Lv 2 Armors, this Hard DEF bonus is increased by 120% while also granting 2 RES and MRES per refine. | For Lv 2 Armors, this Hard DEF bonus is increased by 120% while also granting 2 RES and MRES per refine. | ||
== | <!--T:8--> | ||
== Shadow Equipment == | |||
Shadow Equipment are special equipment which gives their own unique effects per refine: | |||
<!--T:9--> | |||
Shadow Weapons grants +1 ATK & MATK per Refine. | |||
All other Shadow Equipment grants MHP + 10 per Refine. | |||
In addition to minor base stats, Shadow Equipment can also provide bonus effects listed in their description. | |||
<!--T:10--> | |||
You can use the normal refining system or shadow hammers (buyable at Rayja): | |||
{{#item: | <!--T:11--> | ||
* {{#item:23436}} | |||
* {{#item:23926}} | |||
<!--T:12--> | |||
Unlike normal armors, shadow accessories ( Ring and Pendant) can be refined. | |||
==Refinement Pity System== | |||
{{:Refinement Pity System}} | |||
== Refine Materials == <!--T:13--> | |||
<!--T:14--> | |||
=== Weapons === | |||
{| class="wikitable" style="background: transparent; width: 100%; border-style: none none none none;" | |||
!Item | |||
!Propabitlity | |||
!Level | |||
!Refine Range | |||
!Failure Penalty | |||
!Obtained From | |||
|- | |||
|{{#item:1010| Phracon}} | |||
| rowspan="8" |Normal | |||
|Level 1 | |||
| +0 ~ +9 | |||
|Item Destroyed | |||
|Monsters, Players, NPC Shop | |||
|- | |||
|{{#item:1011| Emveretarcon}} | |||
|Level 2 | |||
| +0 ~ +9 | |||
|Item Destroyed | |||
|Monsters, Players, NPC Shop | |||
|- | |||
|{{#item:984| Oridecon}} | |||
|Level 3 | |||
Level 4 | |||
<!--T:15--> | |||
Shadow Weapon | |||
| +0 ~ +9 | |||
|Item Destroyed | |||
|Monsters, Crafting, Players, NPC Shop | |||
|- | |||
|{{#item:6240| HD Oridecon}} | |||
|Level 3 | |||
Level 4 | |||
<!--T:16--> | |||
Shadow Weapon | |||
| +7 ~ +9 | |||
|Refine Decreased by 1 | |||
|Cash Shop, Players | |||
|- | |||
|{{#item:1000332| Etherdeocon}} | |||
|Level 5 | |||
| +0 ~ +9 | |||
|Refine Decreased by 3 | |||
|Crafting, Players | |||
|- | |||
|{{#item:6224| Bradium}} | |||
|Level 1 | |||
Level 2 | |||
<!--T:17--> | |||
Level 3 | |||
<!--T:18--> | |||
Level 4 | |||
| +10 ~ +19 | |||
|Refine Decreased by 3 | |||
-OR- | |||
<!--T:19--> | |||
Item Destroyed (Rare) | |||
|Monsters, Crafting, Players | |||
|- | |||
|{{#item:6226| HD Bradium}} | |||
|Level 1 | |||
Level 2 | |||
<!--T:20--> | |||
Level 3 | |||
<!--T:21--> | |||
Level 4 | |||
| +10 ~ +19 | |||
|Refine Decreased by 1* | |||
|Cash Shop, Players | |||
|- | |||
|{{#item:1000368| Etel Bradium}} | |||
|Level 5 | |||
| +10 ~ +19 | |||
|Item Destroyed | |||
|Crafting, Players | |||
|- | |||
|{{#item:7620| Enriched Oridecon}} | |||
| rowspan="4" |Special | |||
|Level 3 | |||
Level 4 | |||
<!--T:22--> | |||
Shadow Weapon | |||
| +0 ~ +9 | |||
|Item Destroyed | |||
|Cash Shop, Players | |||
|- | |||
|{{#item:1000334| Enriched Etherdeocon}} | |||
|Level 5 | |||
| +0 ~ +9 | |||
|Refine Decreased by 1 | |||
|Crafting, Players | |||
|- | |||
|{{#item:1000336| HD Etherdeocon}} | |||
|Level 5 | |||
| +10 ~ +14 | |||
|Item Destroyed | |||
|Crafting, Players | |||
|- | |||
|{{#item:1000369| HE Etel Bradium}} | |||
|Level 5 | |||
| +15 ~ +19 | |||
|Item Destroyed | |||
|Crafting, Players | |||
|} | |||
<nowiki>*</nowiki> When you fail to refine a weapon from +10 to +11 with HD Bradium the item will not decrease. When your refine attempt has failed another roll is automatically performed with 90% chance to remain at +10 and 10% to become '''Damaged.''' Fixing the damaged weapon costs 5 x {{#item:50000| Muh Coin}}, 50 x {{#item:984| Oridecon}}, 10 x {{#item:6224| Bradium}} and 5.000.000z. Repairing can be done at every Kafra or Repairmen. | |||
<!--T:23--> | |||
=== Armors === | |||
{| class="wikitable" style="background: transparent; width: 100%; border-style: none none none none;" | |||
!Item | |||
!Propability | |||
!Level | |||
!Refine Range | |||
!Failure Penalty | |||
!Obtained From | |||
|- | |||
|{{#item:985| Elunium}} | |||
| rowspan="6" |Normal | |||
|Level 1 | |||
Shadow Armor | |||
| +0 ~ +9 | |||
|Item Destroyed | |||
|Monsters, Crafting, Players, NPC Shop | |||
|- | |||
|{{#item:6241| HD Elunium}} | |||
|Level 1 | |||
Shadow Armor | |||
| +0 ~ +9 | |||
|Refine Decreased by 1 | |||
|Cash Shop, Players | |||
|- | |||
|{{#item:1000331| Etherium}} | |||
|Level 2 | |||
| +0 ~ +9 | |||
|Refine Decreased by 3 | |||
|Crafting, Players | |||
|- | |||
|{{#item:6223| Carnium}} | |||
|Level 1 | |||
| +10 ~ +19 | |||
|Refine Decreased by 3 | |||
-OR- | |||
Item Destroyed (Rare) | |||
|Monsters, Crafting, Players | |||
|- | |||
|{{#item:6225| HD Carnium}} | |||
|Level 1 | |||
| +10 ~ +19 | |||
|Refine Decreased by 1* | |||
|Cash Shop, Players | |||
|- | |||
|{{#item:1000370| Etel Carnium}} | |||
|Level 2 | |||
| +10 ~ +19 | |||
|Item Destroyed | |||
|Crafting, Players | |||
|- | |||
|{{#item:7619| Enriched Elunium}} | |||
| rowspan="4" |Special | |||
|Level 1 | |||
Shadow Armor | |||
| +0 ~ +9 | |||
|Item Destroyed | |||
|Cash Shop, Players | |||
|- | |||
|{{#item:1000333| Enriched Etherium}} | |||
|Level 2 | |||
| +0 ~ +9 | |||
|Refine Decreased by 1 | |||
|Crafting, Players | |||
|- | |||
|{{#item:1000335| HD Etherium}} | |||
|Level 2 | |||
| +10 ~ +14 | |||
|Item Destroyed | |||
|Crafting, Players | |||
|- | |||
|{{#item:1000371| HE Etel Carnium}} | |||
|Level 2 | |||
| +15 ~ +19 | |||
|Item Destroyed | |||
|Crafting, Players | |||
|} | |||
<nowiki>*</nowiki> When you fail to refine an armor from +10 to +11 with HD Carnium the item will not decrease. When your refine attempt has failed another roll is automatically performed with 90% chance to remain at +10 and 10% to become '''Damaged.''' Fixing the damaged armor costs 5 x {{#item:50000| Muh Coin}}, 50 x {{#item:985| Elunium}}, 10 x {{#item:6223| Carnium}} and 5.000.000z. Repairing can be done at every Kafra or Repairmen. | |||
<!--T:24--> | |||
=== Purchase & Crafting === | |||
{| class="wikitable" style="background: transparent | |||
!Item | |||
!Currency Amount | |||
|- | |||
|{{#item:1010| Phracon}} | |||
|200z | |||
|- | |||
|{{#item:1011| Emveretarcon}} | |||
|1.000z | |||
|- | |||
|{{#item:984| Oridecon}} | |||
|5 x {{#item:756| Rough Oridecon}} | |||
|- | |||
|{{#item:985| Elunium}} | |||
|5 x {{#item:757| Rough Elunium}} | |||
|- | |||
| rowspan="2" |{{#item:6224| Bradium}} | |||
|50.000z | |||
|- | |||
|3 x {{#item:984| Oridecon}} | |||
|- | |||
| rowspan="2" |{{#item:6223| Carnium}} | |||
|50.000z | |||
|- | |||
|3 x {{#item:985| Elunium}} | |||
|- | |||
| rowspan="2" |{{#item:6223| Carnium}} | |||
|50.000z | |||
|- | |||
|1 x {{#item:6090| Refined Bradium}} | |||
|- | |||
| rowspan="3" |{{#item:1000331| Etherium}} | |||
|10.000z | |||
|- | |||
|1 x {{#item:1000322| Etel Dust}} | |||
|- | |||
|1 x {{#item:985| Elunium}} | |||
|- | |||
| rowspan="3" |{{#item:1000332| Etherdeocon}} | |||
|10.000z | |||
|- | |||
|1 x {{#item:1000322| Etel Dust}} | |||
|- | |||
|1 x {{#item:984| Oridecon}} | |||
|- | |||
| rowspan="3" |{{#item:1000368| Etel BradiumDust}} | |||
|50.000z | |||
|- | |||
|3 x {{#item:1000322| Etel Dust}} | |||
|- | |||
|1 x {{#item:6224| Bradium}} | |||
|- | |||
| rowspan="3" |{{#item:1000370| Etel Carnium}} | |||
|50.000z | |||
|- | |||
|3 x {{#item:1000322| Etel Dust}} | |||
|- | |||
|1 x {{#item:6223| Carnium}} | |||
|- | |||
| rowspan="3" |{{#item:1000333| Enriched Etherium}} | |||
|20.000z | |||
|- | |||
|2 x {{#item:1000322| Etel Dust}} | |||
|- | |||
|1 x {{#item:6291| Enriched Elunium}} | |||
|- | |||
| rowspan="3" |{{#item:1000334| Enriched Etherdeocon}} | |||
|20.000z | |||
|- | |||
|2 x {{#item:1000322| Etel Dust}} | |||
|- | |||
|1 x {{#item:7620| Enriched Oridecon}} | |||
|- | |||
| rowspan="3" |{{#item:1000335| HD Etherium}} | |||
|50.000z | |||
|- | |||
|3 x {{#item:1000322| Etel Dust}} | |||
|- | |||
|1 x {{#item:6241| HD Elunium}} | |||
|- | |||
| rowspan="3" |{{#item:1000336| HD Etherdeocon}} | |||
|50.000z | |||
|- | |||
|3 x {{#item:1000322| Etel Dust}} | |||
|- | |||
|1 x {{#item:6240| HD Oridecon}} | |||
|- | |||
| rowspan="3" |{{#item:1000369| HE Etel Bradium}} | |||
|50.000z | |||
|- | |||
|3 x {{#item:1000322| Etel Dust}} | |||
|- | |||
|1 x {{#item:6226| HD Bradium}} | |||
|- | |||
| rowspan="3" |{{#item:1000371| HE Etel Carnium}} | |||
|50.000z | |||
|- | |||
|3 x {{#item:1000322| Etel Dust}} | |||
|- | |||
|1 x {{#item:6225| HD Carnium}} | |||
|- | |||
|} | |||
<!--T:25--> | |||
== Blacksmith Blessing == | |||
Using {{#item:6635| Blacksmith Blessing}} (BSB) allows an item to be protected from being destroyed during the refine process. Simply add the required amount in the Refine UI where applicable. <br> | |||
'''How to obtain BSBS?'''<br> | |||
- Cash Shop (buying HD Carnium/Bradium or Enriched Oridecon/Elunium Boxes)<br> | |||
- 8.5m Zeny at Eden Market<br> | |||
- Attendence Reward<br> | |||
- be lucky with {{#item:50001}} (reward for completing Main Office board quests)<br> | |||
- killing MVPs in [[Varmundt's Biosphere]] <br> | |||
- Exchanging 100 {{#item:25731}} at the NPC [[Vurewell]] in each refinement area<br> | |||
{| class="wikitable" style="background: transparent | |||
!Refine Process | |||
!{{#item:6635| Blacksmith Blessing}} Required | |||
|- | |||
| +7 → +8 | |||
|1 | |||
|- | |||
| +8 → +9 | |||
|2 | |||
|- | |||
| +9 → +10 | |||
|4 | |||
|- | |||
| +10 → +11 | |||
|4 | |||
|- | |||
| +11 → +12 | |||
|7 | |||
|- | |||
| +12 → +13 | |||
|11 | |||
|- | |||
| +13 → +14 | |||
|16 | |||
|- | |||
| +14 → +15 | |||
|22 | |||
|} | |||
<!--T:26--> | |||
== Refining probabilities == | |||
=== Refinement-Pity-System === | |||
For any refinement at any refinement NPC a pity system is in place: | |||
* each time you fail at the refiner, your chance for your next attempt with same equipment type, level and refine will be increased | |||
* increase for every fail is 10% of base chance for refine level of up to +12, 5% of base chance after +12. (Note: base chance in increased for ores using the special chances) | |||
* upon success on the unique combination of type, level, refine the bonus chance gets removed again | |||
* you can have mutiple bonus chances for various combinations at once | |||
* these pity attempts are saved per character | |||
* the UI always shows the correct chances (though 66.5% would be shown as 66% as they UI doesn't know decimals) | |||
<!--T:27--> | |||
Example: You fail refining a level 1 armor with elunium from 5 to 6 (70%) and afterwards from 4 to 5 (90%). <br> | |||
Your success chance on the next attempt for a level 1 armor refining from 4 to 5 will be 99% and from 5 to 6 it will be 77%. | |||
<!--T:28--> | |||
=== Normal === | |||
{| class="wikitable" style="background: transparent | |||
| | |||
!Shadow Equipment | |||
!Armor (Lv 1) | |||
!Armor (Lv 2) | |||
!Weapon (Lv 1) | |||
!Weapon (Lv 2) | |||
!Weapon (Lv 3) | |||
!Weapon (Lv 4) | |||
!Weapon (Lv 5) | |||
|- | |||
!1 | |||
|100.00% | |||
|100.00% | |||
|100.00% | |||
|100.00% | |||
|100.00% | |||
|100.00% | |||
|100.00% | |||
|100.00% | |||
|- | |||
!2 | |||
|100.00% | |||
|100.00% | |||
|100.00% | |||
|100.00% | |||
|100.00% | |||
|100.00% | |||
|100.00% | |||
|100.00% | |||
|- | |||
!3 | |||
|100.00% | |||
|100.00% | |||
|100.00% | |||
|100.00% | |||
|100.00% | |||
|100.00% | |||
|100.00% | |||
|100.00% | |||
|- | |||
!4 | |||
|100.00%||100.00%||90.00%||100.00%||100.00%||100.00%||100.00%||90.00% | |||
|- | |||
!5 | |||
|70.00%||90.00%||70.00%||100.00%||100.00%||100.00%||90.00%||70.00% | |||
|- | |||
!6 | |||
|60.00%||70.00%||60.00%||100.00%||100.00%||90.00%||70.00%||60.00% | |||
|- | |||
!7 | |||
|60.00%||70.00%||60.00%||100.00%||90.00%||80.00%||70.00%||60.00% | |||
|- | |||
!8 | |||
|40.00%||40.00%||40.00%||90.00%||70.00%||40.00%||40.00%||40.00% | |||
|- | |||
!9 | |||
|40.00%||40.00%||40.00%||70.00%||40.00%||40.00%||40.00%||40.00% | |||
|- | |||
!10 | |||
|20.00%||20.00%||20.00%||30.00%||30.00%||30.00%||20.00%||20.00% | |||
|- | |||
!11 | |||
| - | |||
|20.00% | |||
|16.00% | |||
|40.00% | |||
|40.00% | |||
|40.00% | |||
|20.00% | |||
|16.00% | |||
|- | |||
!12 | |||
| - | |||
|20.00% | |||
|16.00% | |||
|40.00% | |||
|40.00% | |||
|40.00% | |||
|20.00% | |||
|16.00% | |||
|- | |||
!13 | |||
| - | |||
|16.00% | |||
|16.00% | |||
|35.00% | |||
|35.00% | |||
|35.00% | |||
|16.00% | |||
|16.00% | |||
|- | |||
!14 | |||
| - | |||
|16.00% | |||
|16.00% | |||
|35.00% | |||
|35.00% | |||
|35.00% | |||
|16.00% | |||
|16.00% | |||
|- | |||
!15 | |||
| - | |||
|15.00% | |||
|14.00% | |||
|30.00% | |||
|30.00% | |||
|30.00% | |||
|15.00% | |||
|14.00% | |||
|- | |||
!16 | |||
| - | |||
|15.00% | |||
|14.00% | |||
|30.00% | |||
|30.00% | |||
|30.00% | |||
|15.00% | |||
|14.00% | |||
|- | |||
!17 | |||
| - | |||
|14.00% | |||
|14.00% | |||
|20.00% | |||
|20.00% | |||
|20.00% | |||
|14.00% | |||
|14.00% | |||
|- | |||
!18 | |||
| - | |||
|14.00% | |||
|14.00% | |||
|20.00% | |||
|20.00% | |||
|20.00% | |||
|14.00% | |||
|14.00% | |||
|- | |||
!19 | |||
| - | |||
|10.00% | |||
|10.00% | |||
|15.00% | |||
|15.00% | |||
|15.00% | |||
|10.00% | |||
|10.00% | |||
|- | |||
!20 | |||
| - | |||
|10.00% | |||
|10.00% | |||
|15.00% | |||
|15.00% | |||
|15.00% | |||
|10.00% | |||
|10.00% | |||
|} | |||
<!--T:29--> | |||
=== Special === | |||
{| class="wikitable" style="background: transparent | |||
| | |||
!Shadow Equipment | |||
!Armor (Lv 1) | |||
!Armor (Lv 2) | |||
!Weapon (Lv 1) | |||
!Weapon (Lv 2) | |||
!Weapon (Lv 3) | |||
!Weapon (Lv 4) | |||
!Weapon (Lv 5) | |||
|- | |||
!1 | |||
|100.00% | |||
|100.00% | |||
|100.00% | |||
|100.00% | |||
|100.00% | |||
|100.00% | |||
|100.00% | |||
|100.00% | |||
|- | |||
!2 | |||
|100.00% | |||
|100.00% | |||
|100.00% | |||
|100.00% | |||
|100.00% | |||
|100.00% | |||
|100.00% | |||
|100.00% | |||
|- | |||
!3 | |||
|100.00% | |||
|100.00% | |||
|100.00% | |||
|100.00% | |||
|100.00% | |||
|100.00% | |||
|100.00% | |||
|100.00% | |||
|- | |||
!4 | |||
|100.00%||100.00%||95.00%||100.00%||100.00%||100.00%||100.00%||95.00% | |||
|- | |||
!5 | |||
|90.00%||95.00%||85.00%||100.00%||100.00%||100.00%||95.00%||85.00% | |||
|- | |||
!6 | |||
|80.00%||80.00%||70.00%||100.00%||100.00%||95.00%||80.00%||70.00% | |||
|- | |||
!7 | |||
|80.00%||80.00%||65.00%||100.00%||95.00%||90.00%||80.00%||65.00% | |||
|- | |||
!8 | |||
|65.00%||60.00%||55.00%||95.00%||85.00%||70.00%||60.00%||55.00% | |||
|- | |||
!9 | |||
|55.00%||50.00%||45.00%||85.00%||60.00%||60.00%||50.00%||45.00% | |||
|- | |||
!10 | |||
|30.00%||35.00%||30.00%||55.00%||45.00%||45.00%||35.00%||30.00% | |||
|- | |||
!11 | |||
| - | |||
|20.00% | |||
|20.00% | |||
|40.00% | |||
|40.00% | |||
|40.00% | |||
|20.00% | |||
|20.00% | |||
|- | |||
!12 | |||
| - | |||
|20.00% | |||
|20.00% | |||
|40.00% | |||
|40.00% | |||
|40.00% | |||
|20.00% | |||
|20.00% | |||
|- | |||
!13 | |||
| - | |||
|16.00% | |||
|20.00% | |||
|35.00% | |||
|35.00% | |||
|35.00% | |||
|16.00% | |||
|20.00% | |||
|- | |||
!14 | |||
| - | |||
|16.00% | |||
|20.00% | |||
|35.00% | |||
|35.00% | |||
|35.00% | |||
|16.00% | |||
|20.00% | |||
|- | |||
!15 | |||
| - | |||
|15.00% | |||
|15.00% | |||
|30.00% | |||
|30.00% | |||
|30.00% | |||
|15.00% | |||
|15.00% | |||
|- | |||
!16 | |||
| - | |||
|15.00% | |||
|15.00% | |||
|30.00% | |||
|30.00% | |||
|30.00% | |||
|15.00% | |||
|15.00% | |||
|- | |||
!17 | |||
| - | |||
|14.00% | |||
|15.00% | |||
|20.00% | |||
|20.00% | |||
|20.00% | |||
|14.00% | |||
|15.00% | |||
|- | |||
!18 | |||
| - | |||
|14.00% | |||
|15.00% | |||
|20.00% | |||
|20.00% | |||
|20.00% | |||
|14.00% | |||
|15.00% | |||
|- | |||
!19 | |||
| - | |||
|10.00% | |||
|10.00% | |||
|15.00% | |||
|15.00% | |||
|15.00% | |||
|10.00% | |||
|10.00% | |||
|- | |||
!20 | |||
| - | |||
|10.00% | |||
|10.00% | |||
|15.00% | |||
|15.00% | |||
|15.00% | |||
|10.00% | |||
|10.00% | |||
|} | |||
<!--T:30--> | |||
== Guarantee Certificates == | |||
Talk to Refine Master NPC next to the Anvil House in Prontera {{#navi:prontera|189|175}} to use Guarantee Refine Certificate which will refine your equipment to designated number at 100% chance. | |||
<!--T:31--> | |||
* Certificates are account-bound, but players can utilize the Refine Certificate Packager to make them tradable. | |||
* Shadow Equipment, Lv 5 Weapons, and Lv 2 Armors CANNOT use Guarantee Refine Certificate due to their unique refine system. | |||
* Players can craft Weapon Guarentee Refine Certificates by converting Crimson, Thanatos, and Vicious Mind weapons with Weapon Refinement Hammers bought in Paramarket. | |||
* Players can combine lower refine Weapon Guarentee Certificates into higher ones in Paramarket. | |||
* Certificates are specific to either Weapons or Armors. Following Certificates are available: | |||
<!--T:32--> | |||
{| class="wikitable" style="background: transparent | |||
|+ | |||
!Weapon | |||
!Armor | |||
|- | |||
|{{#item:6456| +5 Weapon Refine Ticket }} | |||
|{{#item:6457| +5 Armor Certificate }} | |||
|- | |||
|{{#item:6231| +6 Weapon Refine Ticket }} | |||
|{{#item:6235| +6 Armor Certificate }} | |||
|- | |||
|{{#item:6230| +7 Weapon Refine Ticket }} | |||
|{{#item:6234| +7 Armor Certificate }} | |||
|- | |||
|{{#item:6229| +8 Weapon Refine Ticket }} | |||
|{{#item:6233| +8 Armor Certificate }} | |||
|- | |||
|{{#item:6228| +9 Weapon Refine Ticket }} | |||
|{{#item:6232| +9 Armor Certificate }} | |||
|- | |||
|{{#item:6993| +10 Weapon Refine Ticket }} | |||
|{{#item:6994| +10 Armor Certificate }} | |||
|- | |||
|{{#item:6238| +11 Weapon Refine Ticket }} | |||
|{{#item:6239| +11 Armor Certificate }} | |||
|- | |||
|{{#item:6584| +12 Weapon Refine Ticket }} | |||
|{{#item:6585| +12 Armor Certificate }} | |||
|+ | |||
|} | |||
<!--T:33--> | |||
'''[[Armor Weapon Tickets|Please have a look at our guide to create Refine Certificates]]''' | |||
</translate> |