Equipment ~ to be implemented: Difference between revisions

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[[File:Image.png.aaf28ddec7d4c3c50bc0ed852123c436.png|frameless]]
[[File:Image.png.aaf28ddec7d4c3c50bc0ed852123c436.png|frameless]]


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===Candy Bag Backpack===
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
|-
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|}
===Magical Booster===
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
|-
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|}
===Kitten Headdress===
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
|-
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|}
===Cursed Knight's Schild===
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
|-
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|}
=== Victorious Wing Ears===
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
|-
|
|
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|
|}
===Ancient hero weapons===
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
|-
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|
|}
===Temporal Manteau===
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
|-
|
|
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|
|}
===Temporal Armor===
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
|-
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|
|}
===Shadow Gear Enchant===
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
|-
|
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|}
===Class Shadow Enchant===
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
|-
|
|
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|
|}
===Skill Shadow Enchant===
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
|-
|
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|}
===Skill Shadow set Crafting===
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
|-
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|}
===Refine Items===
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
|-
|
|
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|
|}
===Ancient Hero equipment upgrading===
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
|-
|
|
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|
|}
===Refine Items II ====
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
|-
|
|
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|}
===Ancient Hero equipment Upgrading II===
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
|-
|
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|}
===Refine Items II===
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
|-
|
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|}
===Ancient Hero equipment Upgrading III===
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
|-
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|}
===Weapon Refine Permission Exchange Hammer===
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
|-
|
|
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|}
===Ancient Hero equipment Upgrading IV===
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
|-
|
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|}
=== Great hero weapon enchant===
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
|-
|
|
|
|
|}
|}

Revision as of 13:36, 1 May 2021

Angel Poring Boots and Sunglasses

Image Name Effect

Angel Poring Boots [1] All Stat + 1.Enables to use Heal lv.1

Class: Shoes

Defense: 15

Weight: 30

Required Level: 1

Usable Jobs : All


Poring Sunglasses Increases EXP gained from killing monsters by 5%, increases drop rate by 5%.

When equipped with Angel Poring Boots, increases EXP gained from killing monsters by additional 5%, increases drop rate by additional 5%.

If refine rate of Angel Poring Boots is 12 or higher, reduces fixed casting time by 0.4 second.

Class: Headgear

Defense: 0

Location: Middle

Weight: 1

Required Level: 1

Usable Jobs: All

Poring Sunglasses [1] Increases EXP gained from killing monsters by 4%, increases drop rate by 4%.

When equipped with Angel Poring Boots, increases EXP gained from killing monsters by additional 4%, increases drop rate by additional 4%.

If refine rate of Angel Poring Boots is 12 or higher, reduces fixed casting time by 0.4 second.

Class: Headgear

Defense: 0

Location: Middle

Weight: 1

Required Level: 1

Usable Jobs: All

There are 6 special enchants (must be put in card slot).

They will give exclusive options when compounded on Angel Poring Boots and give crap option when compounded on other boots.

Warning : this item can't be removed via card desocketing system.

Enchant-Stone Effect
Leo Stone Str + 1.

When compounded on Angel Poring Boots, MaxHP + 5%, MaxSP + 5%.

If refine rate is 7 or higher, Atk + 2%.

If refine rate is 9 or higher, Atk + 3%.

If refine rate is 12 or higher, reduces delay after skill by5%.

Pisces Stone Int + 1.

When compounded on Angel Poring Boots, MaxHP + 5%, MaxSP + 5%.

If refine rate is 7 or higher, Matk + 2%.

If refine rate is 9 or higher, Matk + 3%.

If refine rate is 12 or higher, reduces delay after skill by 5%.

Capricorn Stone Agi + 1.

When compounded on Angel Poring Boots, MaxHP + 5%, MaxSP + 5%.

If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).

If refine rate is 9 or higher, reduces delay after attack by additional 5%.

If refine rate is 12 or higher, reduces delay after skill by 5%.

Aquarius Stone Vit + 1.

When compounded on Angel Poring Boots, MaxHP + 5%, MaxSP + 5%. If refine rate is 7 or higher, reduces damage taken from neutral property by 2%.

If refine rate is 9 or higher, reduces damage taken from neutral property by additional 3%.

If refine rate is 12 or higher, reduces delay after skill by 5%.

Scorpio Stone Dex + 1.

When compounded on Angel Poring Boots, MaxHP + 5%, MaxSP + 5%.

If refine rate is 7 or higher, increases long ranged physical damage by 2%.

If refine rate is 9 or higher, increases long ranged physical damage by additional 3%.

If refine rate is 12 or higher, reduces delay after skill by 5%.

Taurus Stone Luk + 1.

When compounded on Angel Poring Boots, MaxHP + 5%, MaxSP + 5%.

If refine rate is 7 or higher, increases critical damage by 2%.

If refine rate is 9 or higher, increases critical damage by additional 3%.

If refine rate is 12 or higher, reduces delay after skill by 5%.

Drooping Gunslinger [1]

Drooping Gunslinger [1]
All Stat + 1, reduces SP consumption of skills by 10%.

Increases EXP gained from killing monsters by 5%, increases drop rate by 5%. If refine rate is 9 or higher, ASPD + 1.

If refine rateis 12 or higher, increases movement speed.

Class: Headgear

Defense: 0

Location: Upper

Weight: 20

Required Level: 1

Usable Jobs: All

Gunslinger Scroll

Drooping Gunslinger can be enchanted by using Gunslinger Scroll as enchant material. Gunslinger Scroll can be bought at NPC with 1m zeny or 2 Nyangvine Fruits.

If you get unwanted options. You can re-enchant it as much as you want as long as you have enough zeny or Nyangvine Fruit to buy Gunslinger Scroll.

However. Enchantment will removerefine level and slotted card of Drooping Gunslinger.



Sea Otter and Fur Seal Mini Fan [1]

Image Name Effect Enchants
Sea Otter Mini Fan [1]

Accessory

All Stat + 1, increases EXP gained from killing monsters by 5%. Enchantment possible with

Fan Modification Kit

can be bought at NPC with 1m zeny or 2 Nyangvine Fruits

Fur Seal Mini Fan [1]

Accessory

All Stat + 1, increases EXP gained from killing monsters by 5%.

Kafra Uniform Enchant [1]

Image Name Effect Enchants
Kafra Uniform [1] Increases EXP gained from killing monsters by 5%, increases drop rate by 5%.

MaxHP + 100 and MaxSP + 20 per refine rate.

If refine rate is 7 or higher, additional MaxHP + 3%, MaxSP + 3%.

If refine rate is 9 or higher, additional MaxHP + 5%, MaxSP + 5%.

If refine rate is 12 or higher, increases HP and SP recovery by 100%.

Enchantment possible with

Uniform Repair Kit

can be bought at NPC with 1m zeny or 2 Nyangvine Fruits

Candy Bag Backpack

Image Name Effect Enchants

Magical Booster

Image Name Effect Enchants

Kitten Headdress

Image Name Effect Enchants

Cursed Knight's Schild

Image Name Effect Enchants

Victorious Wing Ears

Image Name Effect Enchants

Ancient hero weapons

Image Name Effect Enchants

Temporal Manteau

Image Name Effect Enchants

Temporal Armor

Image Name Effect Enchants

Shadow Gear Enchant

Image Name Effect Enchants

Class Shadow Enchant

Image Name Effect Enchants

Skill Shadow Enchant

Image Name Effect Enchants

Skill Shadow set Crafting

Image Name Effect Enchants

Refine Items

Image Name Effect Enchants

Ancient Hero equipment upgrading

Image Name Effect Enchants

Refine Items II =

Image Name Effect Enchants

Ancient Hero equipment Upgrading II

Image Name Effect Enchants

Refine Items II

Image Name Effect Enchants

Ancient Hero equipment Upgrading III

Image Name Effect Enchants

Weapon Refine Permission Exchange Hammer

Image Name Effect Enchants

Ancient Hero equipment Upgrading IV

Image Name Effect Enchants

Great hero weapon enchant

Image Name Effect Enchants