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<languages/> | |||
<translate> | |||
<!--T:1--> | |||
==When do I change job?== | |||
# As Novice job level 10 you can change to Magician. | |||
# As Magician job level 40-50 you can change to Sage. | |||
# As Sage base level 99 and job level 50 you can do rebirth. | |||
# As rebirth Novice job level 10 you can change to Magician. | |||
# As Magician job level 40-50 you can change to 2nd class Professor. | |||
# As Professor base level 99 and job level 70 you can change to 3rd class Sorcerer. | |||
# As Sorcerer base level 200 and job level 70 you can change to 4th class Elemental Master. | |||
<!--T:2--> | |||
== Magician == | == Magician == | ||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;" | {| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;" | ||
|- style="background-color:#CA80A2;" | |- style="background-color:#CA80A2;" | ||
| colspan="3" | | | colspan="3" | Skills | ||
|- | |- | ||
| {{#skillDesc:9}} | | style="width:30%;"| {{#skillDesc:9}} | ||
| {{#skillDesc:10}} | | style="width:30%;"| {{#skillDesc:10}} | ||
| {{#skillDesc:11}} | | style="width:30%;"| {{#skillDesc:11}} | ||
|- | |- | ||
| {{#skillDesc:12}} | | {{#skillDesc:12}} | ||
Line 22: | Line 34: | ||
|- | |- | ||
| colspan="3" | {{#skillDesc:21}} | | colspan="3" | {{#skillDesc:21}} | ||
|- style="background-color:#CA80A2;" | |||
| colspan="3" | Quest Skills | |||
|- | |||
| colspan="3" |{{#skillDesc:157}} | |||
|} | |} | ||
<!--T:3--> | |||
== Sage == | == Sage == | ||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;" | {| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;" | ||
|- style="background-color:#CA80A2;" | |- style="background-color:#CA80A2;" | ||
| colspan="3" | | | colspan="3" | Skills | ||
|- | |- | ||
| {{#skillDesc:274}} | | style="width:30%;"| {{#skillDesc:274}} | ||
| {{#skillDesc:275}} | | style="width:30%;"| {{#skillDesc:275}} | ||
| {{#skillDesc:276}} | | style="width:30%;"| {{#skillDesc:276}} | ||
|- | |- | ||
| {{#skillDesc:277}} | | {{#skillDesc:277}} | ||
Line 50: | Line 67: | ||
|- | |- | ||
| {{#skillDesc:289}} | | {{#skillDesc:289}} | ||
| colspan="2" | {{#skillDesc: | | {{#skillDesc:290}} | ||
| {{#skillDesc:93}} | |||
|- | |||
| {{#skillDesc:90}} | |||
| colspan="2" | {{#skillDesc:91}} | |||
|- style="background-color:#CA80A2;" | |||
| colspan="3" | Quest Skills | |||
|- | |||
| {{#skillDesc:1008}} | |||
| {{#skillDesc:1017}} | |||
| {{#skillDesc:1018}} | |||
|- | |||
| {{#skillDesc:1019}} | |||
| colspan="2" | {{#skillDesc:1007}} | |||
|} | |} | ||
== Professor == | == Professor == | ||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;" | {| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;" | ||
|- style="background-color:#CA80A2;" | |- style="background-color:#CA80A2;" | ||
| colspan="3" | | | colspan="3" | Skills | ||
|- | |- | ||
| {{#skillDesc:373}} | | style="width:30%;"| {{#skillDesc:373}} | ||
| {{#skillDesc:374}} | | style="width:30%;"| {{#skillDesc:374}} | ||
| {{#skillDesc:375}} | | style="width:30%;"| {{#skillDesc:375}} | ||
|- | |- | ||
| {{#skillDesc:402}} | | {{#skillDesc:402}} | ||
Line 70: | Line 99: | ||
|} | |} | ||
<!--T:4--> | |||
== Sorcerer == | == Sorcerer == | ||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;" | |||
|- style="background-color:#CA80A2;" | |||
| colspan="3" | Skills | |||
|- | |||
| style="width:30%;"| {{#skillDesc:5008}} | |||
| style="width:30%;"| {{#skillDesc:2443}} | |||
| style="width:30%;"| {{#skillDesc:2444}} | |||
|- | |||
| {{#skillDesc:2445}} | |||
| {{#skillDesc:2446}} | |||
| {{#skillDesc:2447}} | |||
|- | |||
| {{#skillDesc:2448}} | |||
| {{#skillDesc:2449}} | |||
| {{#skillDesc:2450}} | |||
|- | |||
| {{#skillDesc:2451}} | |||
| {{#skillDesc:2452}} | |||
| {{#skillDesc:2453}} | |||
|- | |||
| {{#skillDesc:2454}} | |||
| {{#skillDesc:2455}} | |||
| {{#skillDesc:2456}} | |||
|- | |||
| {{#skillDesc:2457}} | |||
| {{#skillDesc:2458}} | |||
| {{#skillDesc:2459}} | |||
|- | |||
| {{#skillDesc:2460}} | |||
| {{#skillDesc:2461}} | |||
| {{#skillDesc:2462}} | |||
|- | |||
| {{#skillDesc:2463}} | |||
| {{#skillDesc:2464}} | |||
| {{#skillDesc:2465}} | |||
|- | |||
| {{#skillDesc:2466}} | |||
| {{#skillDesc:2467}} | |||
| {{#skillDesc:2468}} | |||
|- | |||
| colspan="3" | {{#skillDesc:5014}} | |||
|} | |||
<!--T:5--> | |||
== Sorcerer elemental spirits == | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;background-color:#F47E88;" | |||
|- | |||
| rowspan="2" style="width: 10%;"|Agni | |||
|style="width: 30%" |[[File:A1.gif|center|frameless]] | |||
|style="width: 30%" |[[File:A2.gif|center|frameless]] | |||
|style="width: 30%" |[[File:A3.gif|center|frameless]] | |||
|- | |||
|level 1 | |||
|level 2 | |||
|level 3 | |||
|- | |||
|style="width: 10%" |Passive mode: | |||
|style="width: 30%" |Pyrotechnic: | |||
<!--T:6--> | |||
* Boosts attack (equip) by 60. | |||
* Boosts the damage output of Fire Bolt and Fire Wall. | |||
|style="width: 30%" |Heater: | |||
<!--T:7--> | |||
* Boosts attack (equip) by 120. | |||
* Boosts the damage output of Fire Walk by (JobLv ÷ 2)% and boost the effectiveness of Warmer by (WarmerLv x 1~3)%. | |||
* Endows Psychic Wave with the Fire property and increases its SP Cost by 50%. | |||
|style="width: 30%" |Tropic: | |||
<!--T:8--> | |||
* Boosts attack (Equip) by 180. | |||
* Enables to autocast Fire Bolt Lv. Floor(JobLv ÷ 10) at (JobLv ÷ 2)% chance when physically attacking. | |||
* Grants a 50% chance of not consuming a Red Blood or Yellow Gemstone when using Endow Blaze or Volcano. | |||
|- | |||
|Defensive mode: | |||
|Circle of Fire: | |||
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* Grants a chance of retaliating damage taken, which will inflict Fire property damage to all enemies in a 3x3 area around the summoner and push them 4 cells backwards. | |||
|Fire Cloak: | |||
<!--T:10--> | |||
* Boosts resistance to Fire property damage by 100%. | |||
* Drops resistance to Water property damage by 100%. | |||
|Fire Mantle: | |||
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* Creates a 3x3 Fire property barrier around the summoner that absorbs one hit each cell. | |||
|- | |||
|Offensive mode: | |||
|Fire Arrow: | |||
<!--T:12--> | |||
* Sends forth a bolt of fire to inflict low Fire property damage to a single target. | |||
|Fire Bomb: | |||
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* Delivers an explosive strike to inflict Fire property damage to all enemies in a 3x3 area around the target. | |||
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Fire Bomb Attack: | |||
<!--T:15--> | |||
* Delivers an explosive strike to inflict Fire property damage to a single target. | |||
|Fire Wave: | |||
<!--T:16--> | |||
* Sends forth a scorching wave to inflict high Fire property damage to all enemies in a 3x3 area around the target. | |||
<!--T:17--> | |||
Fire Wave Attack: | |||
<!--T:18--> | |||
* Sends forth a scorching wave to inflict high Fire property damage to a single target. | |||
|} | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;background-color:#B2D1FF;" | |||
|- | |||
| rowspan="2" style="width: 10%" | Aqua | |||
|style="width: 30%" |[[File:Q1.gif|center|frameless]] | |||
|style="width: 30%" |[[File:Q2.gif|center|frameless]] | |||
|style="width: 30%" |[[File:67px-El Aqua L.gif|center|frameless]] | |||
|- | |||
|level 1 | |||
|level 2 | |||
|level 3 | |||
|- | |||
|style="width: 10%" |Passive mode: | |||
|style="width: 30%" |Aquaplay: | |||
<!--T:19--> | |||
* Boosts magic attack (Equip) by 40. | |||
* Boosts the damage output of Cold Bolt and Frost Diver. | |||
|style="width: 30%" |Cooler: | |||
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* Boosts magic attack (Equip) by 80. | |||
* Boosts the damage output of Diamond Dust by (JobLv × 5)% and its chance of effect (Crystallization) by (JobLv ÷ 5)%. | |||
* Endows Psychic Wave with the Water property and increases its SP Cost by 50%. | |||
|style="width: 30%" |Chilly Air: | |||
<!--T:21--> | |||
* Boosts magic attack (Equip) by 120. | |||
* Enables to autocast Cold Bolt Lv. Floor(JobLv ÷ 10) at (JobLv ÷ 2)% chance when physically attacking. | |||
* Grants a 50% chance of not consuming a Crystal Blue or Yellow Gemstone when using Endow Tsunami or Deluge. | |||
|- | |||
|Defensive mode: | |||
|Water Screen: | |||
<!--T:22--> | |||
* Enables the summoner to regain 1,000 HP every ten seconds. | |||
* Protects the summoner by taking all of the damage inflicted on them. | |||
|Water Drop: | |||
<!--T:23--> | |||
* Boosts resistance to Water property damage by 100%. | |||
* Drops resistance to Wind property damage by 100%. | |||
|Water Barrier: | |||
<!--T:24--> | |||
* Creates a 3x3 Water property barrier around the summoner that reduces incoming damage by 20%. | |||
* Drops attack and Flee rate by 30 each inside the barrier. | |||
|- | |||
|Offensive mode: | |||
|Ice Needle: | |||
<!--T:25--> | |||
* Sends forth a bolt of ice to inflict low Water property damage to a single target. | |||
|Water Screw: | |||
<!--T:26--> | |||
* Releases a stream of bubbles to inflict four hits of Water property damage to all enemies in a 3x3 area around the target. | |||
<!--T:27--> | |||
Water Screw Attack: | |||
<!--T:28--> | |||
* Releases a stream of bubbles to inflict two hits of Water property damage to a single target. | |||
|Tidal Weapon: | |||
<!--T:29--> | |||
* Strikes with a water coated weapon to inflict very high Water property damage to a single target. | |||
* Endows the summoner's weapon and Aqua's arms with the Water property briefly. | |||
|} | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;background-color:#D6EFD6;" | |||
|- | |||
| rowspan="2" style="width: 10%" |Ventus | |||
|style="width: 30%" |[[File:El Ventus S.gif|center|frameless]] | |||
|style="width: 30%" |[[File:70px-El Ventus M.gif|center|frameless]] | |||
|style="width: 30%" |[[File:104px-El Ventus L.gif|center|frameless]] | |||
|- | |||
|level 1 | |||
|level 2 | |||
|level 3 | |||
|- | |||
|style="width: 10%" |Passive mode: | |||
|style="width: 30%" |Gust: | |||
<!--T:30--> | |||
* Boosts attack speed by 5 and shortens FCT by 1 second. | |||
* Boost the damage output of Lightening Bolt and Thunderstorm. | |||
|style="width: 30%" |Blast Mine: | |||
<!--T:31--> | |||
* Boosts attack speed by 5 and shortens FCT by 1 second. | |||
* Boosts the damage output of Electric Walk by (JobLv ÷ 2)% and Varetyr Spear by (JobLv × 5)%. | |||
* Endows Psychic Wave with the Wind property and increases its SP Cost by 50%. | |||
|style="width: 30%" |Wild Storm: | |||
<!--T:32--> | |||
* Boosts attack speed by 5 and shortens FCT by 1 second. | |||
* Enables to autocast Lightening Bolt Lv. Floor(JobLv ÷ 10) at (JobLv ÷ 2)% chance when physically attacking. | |||
* Grants a 50% chance of not consuming a Wind of Verdure or Yellow Gemstone when using Endow Tornado or Whirlwind. | |||
|- | |||
|Defensive mode: | |||
|Wind Step: | |||
<!--T:33--> | |||
* Warps the summoner to a random location a few cells away. | |||
* Boosts movement speed by 100% briefly. | |||
|Wind Curtain: | |||
<!--T:34--> | |||
* Boosts resistance to Wind property damage by 100%. | |||
* Drops resistance to Earth property damage by 100%. | |||
|Zephyr: | |||
<!--T:35--> | |||
* Creates a 3x3 Wind property barrier around the summoner that nullify long range damage and may nullify incoming damage. | |||
* Boosts Flee rate by 25 inside the barrier. | |||
|- | |||
|Offensive mode: | |||
|Wind Slash: | |||
<!--T:36--> | |||
* Sends forth a blade of wind to inflict low Wind property damage to a single target. | |||
|Hurricane: | |||
<!--T:37--> | |||
* Whips up a vicious tornado to inflict low Wind property damage to all enemies in a 3x3 area around the target. | |||
<!--T:38--> | |||
Hurricane Attack: | |||
<!--T:39--> | |||
* Whips up a vicious tornado to inflict Wind property damage to a single target. | |||
|Typhoon Mist: | |||
<!--T:40--> | |||
* Produces a violent squall to inflict two hits of very high Wind property damage to a single target and push it two cells backwards. May leave the target silenced. | |||
<!--T:41--> | |||
Typhoon Mist Attack: | |||
<!--T:42--> | |||
* Produces a violent squall to inflict three hits of high Wind property damage to a single target. | |||
|} | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;background-color:#E7E0C8;" | |||
|- | |||
| rowspan="2" style="width: 10%" |Tera | |||
|style="width: 30%" |[[File:El Tera S.gif|center|frameless]] | |||
|style="width: 30%" |[[File:El Tera M.gif|center|frameless]] | |||
|style="width: 30%" |[[File:El Tera L.gif|center|frameless]] | |||
|- | |||
|level 1 | |||
|level 2 | |||
|level 3 | |||
|- | |||
|style="width: 10%" |Passive mode: | |||
|style="width: 30%" |Petrology: | |||
<!--T:43--> | |||
* Boosts maximum HP by 5%. | |||
* Boosts the damage output of Earth Spike and Heaven's Drive and the chance of effect of Stone Curse. | |||
|style="width: 30%" |Cursed Soil: | |||
<!--T:44--> | |||
* Boosts maximum HP by 10%. | |||
* Boosts the damage output of Killing Cloud by JobLv%, Earth Grave and Poison Burst by (JobLv × 5)%. | |||
* Endows Psychic Wave with the Earth property and increases its SP Cost by 50%. | |||
|style="width: 30%" |Upheaval: | |||
<!--T:45--> | |||
* Boosts maximum HP by 15%. | |||
* Enables to autocast Earth Spike Lv. Floor(JobLv ÷ 10) at (JobLv ÷ 2)% chance when physically attacking. | |||
* Grants a 50% chance of not consuming a Green Live when using Endow Quake. | |||
|- | |||
|Defensive mode: | |||
|Solid Skin: | |||
<!--T:46--> | |||
* Boosts maximum HP by 2,000. | |||
* Boosts defense. | |||
|Stone Shield: | |||
<!--T:47--> | |||
* Boosts resistance to Earth property damage by 100%. | |||
* Drops resistance to Fire property damage by 100%. | |||
|Power of Gaia: | |||
<!--T:48--> | |||
* Creates a 3x3 Earth property barrier around the summoner that grants immunity to Bleeding and Stone statuses. | |||
* Boosts maximum HP by 20% inside the barrier. | |||
* Boosts defense inside the barrier. | |||
* Slows down movement speed inside the barrier. | |||
|- | |||
|Offensive mode: | |||
|Stone Hammer: | |||
<!--T:49--> | |||
* Delivers a crushing blow to inflict low Earth property damage. May leave the target stunned. | |||
|Rock Crusher: | |||
<!--T:50--> | |||
* Drops down a boulder to inflict low Earth property damage to a single target and drop its Movement Speed by 25%. | |||
<!--T:51--> | |||
Rock Crusher Attack: | |||
<!--T:52--> | |||
* Drops down a boulder to inflict high Earth property damage to a single target and drop its defense. | |||
|Stone Rain: | |||
<!--T:53--> | |||
* Drops down an avalanche of rocks to inflict very high Earth property damage to all enemies in a 3x3 area around the target. May leave the enemies stunned. | |||
|} | |||
<!--T:54--> | |||
==Elemental Master== | ==Elemental Master== | ||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;" | {| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;" | ||
|- style="background-color:#CA80A2;" | |- style="background-color:#CA80A2;" | ||
| colspan="3" | | | colspan="3" | Skills | ||
|- | |- | ||
| {{#skillDesc:5365}} | | style="width:30%;"| {{#skillDesc:5365}} | ||
| {{#skillDesc:5366}} | | style="width:30%;"| {{#skillDesc:5366}} | ||
| {{#skillDesc:5367}} | | style="width:30%;"| {{#skillDesc:5367}} | ||
|- | |- | ||
| {{#skillDesc:5368}} | | {{#skillDesc:5368}} | ||
Line 89: | Line 446: | ||
| {{#skillDesc:5373}} | | {{#skillDesc:5373}} | ||
|- | |- | ||
| {{#skillDesc: | | {{#skillDesc:5381}} | ||
| {{#skillDesc:5379}} | |||
| {{#skillDesc:5375}} | | {{#skillDesc:5375}} | ||
|- | |||
| {{#skillDesc:5376}} | | {{#skillDesc:5376}} | ||
| {{#skillDesc:5377}} | | {{#skillDesc:5377}} | ||
| {{#skillDesc:5378}} | | {{#skillDesc:5378}} | ||
|- | |- | ||
| {{#skillDesc:5374}} | |||
| {{#skillDesc:5380}} | | {{#skillDesc:5380}} | ||
| {{# | |{{#skilldesc:6517}} | ||
|} | |} | ||
<!--T:55--> | |||
{| class="wikitable mw-collapsible" style="width: 100%;" | == High elemental spirit skills == | ||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" | |||
| style="width: 70%;background-color:#F79A9A;" colspan="3" |'''Fire spirit "Ardor"''' <br>Passive effects: increases fire property magical damage of summoner by 10%, increases Conflagration damage by 30%. | | style="width: 70%;background-color:#F79A9A;" colspan="3" |'''Fire spirit "Ardor"''' <br>Passive effects: increases fire property magical damage of summoner by 10%, increases Conflagration damage by 30%. | ||
| style="width: 20%;background-color:#F79A9A;" | [[File:Ardor.png|right|frameless]] | | style="width: 20%;background-color:#F79A9A;" | [[File:Ardor.png|right|frameless]] | ||
|- | |- | ||
| style="width: 33%;background-color:#F79A9A;" |<u>Flame Technique [Spirit Control level 1 : passive mode]</u> <br> | | style="width: 33%;background-color:#F79A9A;" |<u>Flame Technique [Spirit Control level 1 : passive mode]</u> <br> | ||
1. Increases Fire Bolt damage of summoner by | 1. Increases Fire Bolt damage of summoner by 400%.<br>2. Has a 7% chance to auto-cast Fire Bolt level 1 when summoner dealing normal physical damage. (If summoner has higher skill level, that level will be cast instead)<br>3. Endows Psychic Wave property to fire. | ||
| style="width: 33%;background-color:#F79A9A;" | <u>Flame Armor [Spirit Control level 2 : defensive mode]</u> <br> | | style="width: 33%;background-color:#F79A9A;" | <u>Flame Armor [Spirit Control level 2 : defensive mode]</u> <br> | ||
1. Enchants summoner's armor with fire property.<br>2. Reduces damage taken from fire property by 100%, increases damage taken from water property by 30%.<br> | 1. Enchants summoner's armor with fire property.<br>2. Reduces damage taken from fire property by 100%, increases damage taken from water property by 30%.<br> | ||
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|- | |- | ||
| style="width: 33%;background-color:#A5C5FA;" |<u>Cold Force [Spirit Control level 1 : passive mode]</u> <br> | | style="width: 33%;background-color:#A5C5FA;" |<u>Cold Force [Spirit Control level 1 : passive mode]</u> <br> | ||
1. Increases Cold Bolt damage of summoner by | 1. Increases Cold Bolt damage of summoner by 400%.<br>2. Has a 7% chance to auto-cast Cold Bolt level 1 when summoner dealing normal physical damage. (If summoner has higher skill level, that level will be cast instead) | ||
<!--T:56--> | |||
3. Endows Psychic Wave property to water. | 3. Endows Psychic Wave property to water. | ||
| style="width: 33%;background-color:#A5C5FA;" |<u>Crystal Armor [Spirit Control level 2 : defensive mode]</u><br> | | style="width: 33%;background-color:#A5C5FA;" |<u>Crystal Armor [Spirit Control level 2 : defensive mode]</u><br> | ||
Line 152: | Line 491: | ||
|- style="background-color:#CFF0DF;" | |- style="background-color:#CFF0DF;" | ||
|<u>Grace Breeze [Spirit Control level 1 : passive mode]</u><br> | |<u>Grace Breeze [Spirit Control level 1 : passive mode]</u><br> | ||
1. Increases Lightning Bolt damage of summoner by | 1. Increases Lightning Bolt damage of summoner by 400%.<br>2. Has a 7% chance to auto-cast Lightning Bolt level 1 when summoner dealing normal physical damage. (If summoner has higher skill level, that level will be cast instead)<br>3. Endows Psychic Wave property to wind. | ||
|<u>Eye of Storm [Spirit Control level 2 : defensive mode]</u><br> | |<u>Eye of Storm [Spirit Control level 2 : defensive mode]</u><br> | ||
1. Enchants summoner's armor with wind property.<br>2. Reduces damage taken from wind property by 100%, increases damage taken from earth property by 30%. | 1. Enchants summoner's armor with wind property.<br>2. Reduces damage taken from wind property by 100%, increases damage taken from earth property by 30%. | ||
Line 158: | Line 497: | ||
Creates the strong wind on 5 x 5 cells around the target and Procella, deals 2600%Matk as wind property that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level) | Creates the strong wind on 5 x 5 cells around the target and Procella, deals 2600%Matk as wind property that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level) | ||
|- style="background-color:#CBBAA9;" | |- style="background-color:#CBBAA9;" | ||
| colspan="3" |'''Earth spirit " | | colspan="3" |'''Earth spirit "Teremotus"'''<br> | ||
Passive effects : increases earth property magical damage of summoner by 10%, increases Terra Drive damage by 30%. | Passive effects : increases earth property magical damage of summoner by 10%, increases Terra Drive damage by 30%. | ||
|[[File:Terremous.png|right|frameless]] | |[[File:Terremous.png|right|frameless]] | ||
|- style="background-color:#CBBAA9;" | |- style="background-color:#CBBAA9;" | ||
|<u>Earth Care [Spirit Control level 1 : passive mode]</u><br> | |<u>Earth Care [Spirit Control level 1 : passive mode]</u><br> | ||
1. Increases Earth Spike damage of summoner by | 1. Increases Earth Spike damage of summoner by 800%.<br>2. Has a 7% chance to auto-cast Earth Spike level 1 when summoner dealing normal physical damage. (If summoner has higher skill level, that level will be cast instead)<br>3. Endows Psychic Wave property to earth. | ||
|<u>Strong Protection [Spirit Control level 2 : defensive mode]</u><br> | |<u>Strong Protection [Spirit Control level 2 : defensive mode]</u><br> | ||
1. Enchants summoner's armor with earth property.<br>2. Reduces damage taken from earth property by 100%, increases damage taken from fire property by 30%. | 1. Enchants summoner's armor with earth property.<br>2. Reduces damage taken from earth property by 100%, increases damage taken from fire property by 30%. | ||
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|- style="background-color:#CF95B3;" | |- style="background-color:#CF95B3;" | ||
|<u>Deep Poisoning [Spirit Control level 1 : passive mode]</u><br> | |<u>Deep Poisoning [Spirit Control level 1 : passive mode]</u><br> | ||
1. Increases Killing Cloud damage of summoner by | 1. Increases Killing Cloud damage of summoner by 1500%.<br> | ||
2. Has a 7% chance to auto-cast Poison Burst level 1 when summoner dealing normal physical damage. (If summoner has higher skill level, that level will be cast instead)<br> | 2. Has a 7% chance to auto-cast Poison Burst level 1 when summoner dealing normal physical damage. (If summoner has higher skill level, that level will be cast instead)<br> | ||
3. Endows Psychic Wave property to poison. | 3. Endows Psychic Wave property to poison. | ||
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Creates the poison on 9 x 9 cells around the target, deals 700%Matk as poison property for 5 times that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level) | Creates the poison on 9 x 9 cells around the target, deals 700%Matk as poison property for 5 times that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level) | ||
|} | |} | ||
[[File:EM.png|center|frameless|750x750px|alt=]] | |||
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edits