Translations:Miyu's Magical Adventures Mage Guide/41/en: Difference between revisions
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<p style="font-size: 1. | <p style="font-size: 1.0rem">▶ Ragnarok's version of <b><span style="color:Brown;">Super/Special Moves</span></b>. | ||
Every 4th job has skills that build up AP (such as gaining a few AP per cast of specific skills) and special skills that consume AP, costing around 150~200 AP per cast.</p> | Every 4th job has skills that build up AP (such as gaining a few AP per cast of specific skills) and special skills that consume AP, costing around 150~200 AP per cast.</p> | ||
<p style="font-size: 1. | <p style="font-size: 1.0rem">The idea is to use the skills that charge AP, and once you've accumulated enough AP, you use it for one big, powerful special skill. Many of these skills are extremely strong, but some are particularly unique, like the Archmage's ability to change the functions of their skills, such as <b>Climax</b>.</p> | ||
Latest revision as of 12:40, 23 January 2025
▶ Ragnarok's version of Super/Special Moves. Every 4th job has skills that build up AP (such as gaining a few AP per cast of specific skills) and special skills that consume AP, costing around 150~200 AP per cast.
The idea is to use the skills that charge AP, and once you've accumulated enough AP, you use it for one big, powerful special skill. Many of these skills are extremely strong, but some are particularly unique, like the Archmage's ability to change the functions of their skills, such as Climax.