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<pre style="font-size:1. | <pre style="font-size:1.0rem;">Wisdom (WIS)</pre> | ||
<p style="font-size:1. | <p style="font-size:1.0rem;"><b>Main Trait for players that want more survival against magical damage.</b> <br> | ||
⇒ Wisdom works like Steel Body, as a percentage value, against the damage you would take, but before anything else. <br> | ⇒ Wisdom works like Steel Body, as a percentage value, against the damage you would take, but before anything else. <br> | ||
⇒ Wisdom has a hard cap of 50 points, so anything above that means 0. <br> | ⇒ Wisdom has a hard cap of 50 points, so anything above that means 0. <br> | ||
⇒ E.g.: 2000 damage with 25 WIS means that you will take instead 1500 damage as the initial damage taken (2000 * (100% - 25%) = 2000 * 75% = 2000 * 0.75 = 1500), then you do the usual calculations for Hard and Soft MDEF. <br> | ⇒ E.g.: 2000 damage with 25 WIS means that you will take instead 1500 damage as the initial damage taken (2000 * (100% - 25%) = 2000 * 75% = 2000 * 0.75 = 1500), then you do the usual calculations for Hard and Soft MDEF. <br> | ||
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