Translations:Hall of Life/17/en: Difference between revisions

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(Importing a new version from external source)
(Importing a new version from external source)
 
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| Aimed Shower  
| Aimed Shower  
|-  
|-  
| Block Explosion || Creates small square fields. After a short delay, all players inside the field get marked. Marked targets get sealed inside a bubble, which stuns and deals damage. <br> Bubbles can be removed with {{#item:102433}}
| Block Explosion || Creates a massive square field. After a short delay, all players inside the field get marked. Marked targets get sealed inside a bubble, which stuns and deals damage. <br> Bubbles can be removed with {{#item:102433}}
|-
|-
| Frost Field || Creates a huge square field. After a short delay, players inside the field take damage and become debuffed. Debuffed targets take more damage from Lightning Judgement. <br> {{#item:102434}} removes the debuff and makes you immune to it for 60 seconds
| Frost Field || Creates a huge square field. After a short delay, players inside the field take damage and become debuffed. Debuffed targets take more damage from Lightning Judgement. <br> {{#item:102434}} removes the debuff and makes you immune to it for 60 seconds
|-  
|-  
| Lightning Judgement || Creates a huge square field. After a short delay, players inside the field take damage. Damage is increased against targets with Frost Field's debuff
| Lightning Judgement || Creates a huge square field. After a short delay, players inside the field take damage. Damage is increased against targets with Frost Field's debuff
|-
| Wide Grasp of Death || Pulls players towards the closest corner
|-
|-
| Deadly Projection || Applies a debuff that disables magic immunity effects
| Deadly Projection || Applies a debuff that disables magic immunity effects

Latest revision as of 12:39, 17 January 2025

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Message definition (Hall of Life)
{| class="wikitable mw-collapsible"
|+ style =" text-align: left" | 
| style="background-color:#35fa86; text-align: center" colspan="2" | '''Phase 1'''
|-
| Moving Portals || Summons portals, which move around the area, dealing damaged and increasing Rigel's damage when touched. <br> Damage increase is reset after clearing Phantom Space
|-
| style="background-color:#35fa86; text-align: center" colspan="2" | '''Phase 1 & 2'''
|-
| God's Shadow || Deals damage in an area and knocks back.
|-
| Blazing Eruption || rowspan="2" | Creates small square fields. After a short delay, all players inside the field get marked. Marked targets take damage after a short delay
|-
| Aimed Shower 
|- 
| Block Explosion || Creates a massive square field. After a short delay, all players inside the field get marked. Marked targets get sealed inside a bubble, which stuns and deals damage. <br> Bubbles can be removed with {{#item:102433}}
|-
| Frost Field || Creates a huge square field. After a short delay, players inside the field take damage and become debuffed. Debuffed targets take more damage from Lightning Judgement. <br> {{#item:102434}} removes the debuff and makes you immune to it for 60 seconds
|- 
| Lightning Judgement || Creates a huge square field. After a short delay, players inside the field take damage. Damage is increased against targets with Frost Field's debuff
|-
| Wide Grasp of Death || Pulls players towards the closest corner
|-
| Deadly Projection || Applies a debuff that disables magic immunity effects
|-
| style="background-color:#35fa86; text-align: center" colspan="2" | '''Phase 2''' 
|-
| Sanctuary || Creates a big sanctuary field under Rigel. While Rigel is standing inside, she takes no damage
|}
Phase 1
Moving Portals Summons portals, which move around the area, dealing damaged and increasing Rigel's damage when touched.
Damage increase is reset after clearing Phantom Space
Phase 1 & 2
God's Shadow Deals damage in an area and knocks back.
Blazing Eruption Creates small square fields. After a short delay, all players inside the field get marked. Marked targets take damage after a short delay
Aimed Shower
Block Explosion Creates a massive square field. After a short delay, all players inside the field get marked. Marked targets get sealed inside a bubble, which stuns and deals damage.
Bubbles can be removed with 102433.png Unsealing Scroll (102433)
Frost Field Creates a huge square field. After a short delay, players inside the field take damage and become debuffed. Debuffed targets take more damage from Lightning Judgement.
102434.png Warm Shield Scroll (102434) removes the debuff and makes you immune to it for 60 seconds
Lightning Judgement Creates a huge square field. After a short delay, players inside the field take damage. Damage is increased against targets with Frost Field's debuff
Wide Grasp of Death Pulls players towards the closest corner
Deadly Projection Applies a debuff that disables magic immunity effects
Phase 2
Sanctuary Creates a big sanctuary field under Rigel. While Rigel is standing inside, she takes no damage