Trouvere: Difference between revisions

From MuhRO
Jump to navigation Jump to search
No edit summary
 
(22 intermediate revisions by 2 users not shown)
Line 3: Line 3:
# As Novice job level 10 you can change to Archer.   
# As Novice job level 10 you can change to Archer.   
# As Archer job level 40-50 you can change to Dancer (female) or Bard (male).
# As Archer job level 40-50 you can change to Dancer (female) or Bard (male).
# As Dancer/Bard base level 99 and job level 50 you can do rebirth or change to 3rd class Wanderer/Maestro.  
# As Dancer/Bard base level 99 and job level 50 you can do rebirth.
#;'''Note:'''
#;* '''Only Rebirth Chars can change to 4th Class!'''
#;* '''You will miss out rebirth skills and stats points!'''
# As rebirth Novice job level 10 you can change to Archer.
# As rebirth Novice job level 10 you can change to Archer.
# As Archer with job level 40-50 you can change to 2nd class Gypsy/Clown.
# As Archer with job level 40-50 you can change to 2nd class Gypsy/Clown.
# As Gypsy/Clown base level 99 and job level 70 you can change to 3rd Wanderer/Maestro.
# As Gypsy/Clown base level 99 and job level 70 you can change to 3rd Wanderer/Maestro.
# As Wanderer/Maestro base level 200 an job level 70 you can change to 4th class Trouvere/Troubadour.
# As Wanderer/Maestro base level 200 and job level 70 you can change to 4th class Trouvere/Troubadour.
 
==Archer==
==Archer==
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;"
|- style="background-color:#EDA88B;"
|- style="background-color:#EDA88B;"
| colspan="3" | Skill
| colspan="3" | Skills
|-
|-
| {{#skillDesc:43}}
| style="width:30%;"| {{#skillDesc:43}}
| {{#skillDesc:44}}
| style="width:30%;"| {{#skillDesc:44}}
| {{#skillDesc:45}}
| style="width:30%;"| {{#skillDesc:45}}
|-
|-
| {{#skillDesc:46}}
| {{#skillDesc:46}}
| colspan="2" | {{#skillDesc:47}}
| colspan="2" | {{#skillDesc:47}}
|- style="background-color:#EDA88B;"
| colspan="3" |Quest Skills
|-
|{{#skillDesc:148}}
| colspan="2" |{{#skillDesc:147}}
|}
|}


Line 27: Line 31:
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;"
|- style="background-color:#EDA88B;"
|- style="background-color:#EDA88B;"
| colspan="3" | Skill
| colspan="3" | Skills
|-
| style="width:30%;"| {{#skillDesc:323}}
| style="width:30%;"| {{#skillDesc:324}}
| style="width:30%;"| {{#skillDesc:325}}
|-
| {{#skillDesc:326}}
| {{#skillDesc:327}}
| {{#skillDesc:328}}
|-
| {{#skillDesc:329}}
| colspan="2" | {{#skillDesc:330}}
|- style="background-color:#EDA88B;"
| colspan="3" | Shared skills with Bard
|-
|-
| {{#skillDesc:304}}
| {{#skillDesc:304}}
Line 41: Line 58:
| {{#skillDesc:312}}
| {{#skillDesc:312}}
|-
|-
| {{#skillDesc:313}}
| colspan="3" | {{#skillDesc:313}}
| {{#skillDesc:314}}
|- style="background-color:#EDA88B;"
|
| colspan="3" |Quest Skills
|-
| colspan="3" |{{#skillDesc:1011}}
 
|}
|}


== Gypsy ==
== Gypsy ==
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;"
|- style="background-color:#EDA88B;"
| colspan="3" | Skills
|-
| style="width:30%;"| {{#skillDesc:396}}
| style="width:30%;"| {{#skillDesc:488}}
| style="width:30%;"| {{#skillDesc:489}}
|-
| {{#skillDesc:5068}}
| {{#skillDesc:394}}
| {{#skillDesc:395}}
|}


== Wanderer ==
== Wanderer ==
 
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;"
==Trouvere==
|- style="background-color:#EDA88B;"
{| class="wikitable mw-collapsible" style="width: 100%;"
| colspan="3" | Skills
|- style="background-color: #EDA88B;text-align: center;"
| style="width:  20%"|Skill
| style="width:  50%" |Description
| style="width:  30%"|Level
|-
|-
| colspan="3" style="background-color: #F3C5B1;" |'''<u>Stage Manner</u>'''
| style="width:30%;"| {{#skillDesc:2350}}
|-
| style="width:30%;"| {{#skillDesc:2351}}
|
| style="width:30%;"| {{#skillDesc:2352}}
Max level: 5<br>Group: Passive
|- style="background-color:#EDA88B;"
|Increases AP gained when using Troubadour and Trouvere's attack skills, increases effectiveness of some song skills.
| colspan="3" | Shared skills with Maestro
When equipping musical instrument, bow or whip, increases trait physical damage and trait magical damage.
|
[Level 1]: Increases trait physical damage and trait magical damage: 3.
<br>[Level 2]: Increases trait physical damage and trait magical damage: 6.
<br>[Level 3]: Increases trait physical damage and trait magical damage: 9.
<br>[Level 4]: Increases trait physical damage and trait magical damage: 12.
<br>[Level 5]: Increases trait physical damage and trait magical damage: 15.
|-
|-
| colspan="3" style="background-color: #F3C5B1;" |'''<u>Retrospection</u>'''
| {{#skillDesc:2412}}
| {{#skillDesc:2413}}
| {{#skillDesc:2414}}
|-
|-
|
| {{#skillDesc:2418}}
Max level: 1<br>Prerequisite skills: Stage Manner level 1<br>Group: Active<br>Type: Assist<br>Target: Self
| {{#skillDesc:2419}}
|Recasts the latest song used.
| {{#skillDesc:2420}}
Recasted skill consumes SP 30% less, and gains AP more than usual by 1.5 times.
|[Level 1]: Recasts the latest song used.
|-
|-
| colspan="3" style="background-color: #F3C5B1;" |'''<u>Mystic Symphony</u>'''
| {{#skillDesc:2421}}
| {{#skillDesc:2422}}
| {{#skillDesc:2423}}
|-
|-
|
| {{#skillDesc:2424}}
Max level: 1<br>Prerequisite skills: Metallic Fury level 1, Rose Blossom level 5<br>Group: Active (AP)<br>Type: Buff<br>Target: Self<br>Consumes AP: 100
| {{#skillDesc:2425}}
|Musical instrument, bow and whip exclusive skill.
| {{#skillDesc:2426}}
Gives the buff to the user that increases Sound Blend, Rhythm Shooting and Rose blossom damage by 40% for 60 seconds.
Increases physical and magical damage against fish and demihuman race monsters for the skill duration.
|<br>[Level 1]: Increases Sound Blend, Rhythm Shooting and Rose blossom damage.
|-
|-
| colspan="3" style="background-color: #F3C5B1;" |'''<u>Sonata of Kvasir</u>'''
| {{#skillDesc:2427}}
| {{#skillDesc:2428}}
| {{#skillDesc:2429}}
|-
|-
|
| {{#skillDesc:2430}}
Max level: 1<br>Prerequisite skills: Capriccio of Loki level 1, Requiem of Niflheim level 1<br>Group: Active (AP)<br>Type: Buff<br>Target: Self<br>Consumes AP: 100
| {{#skillDesc:2431}}
|Musical instrument, bow and whip exclusive skill.
| {{#skillDesc:2432}}
The user can use every ensemble skills alone for 60 seconds.
Can only be used when the user is in party.
|[Level 1]: Ensemble skills can be used alone.
|-
|-
| colspan="3" style="background-color: #F3C5B1;" |'''<u>Rose Blossom</u>'''
| {{#skillDesc:2433}}
| {{#skillDesc:2434}}
| {{#skillDesc:5007}}
|-
|-
|
| colspan="3" | {{#skillDesc:5014}}
Max level: 5<br>Prerequisite skills: Rhythm Shooting level 3<br>Group: Active<br>Type: Long ranged physical<br>Target: Single target<br>Recovers AP: 5
|}
|Musical instrument, bow and whip exclusive skill.
 
Attaches the flower seed on an arrow then shoots to single target to deals powerful long ranged physical damage.
==Trouvere==
The flower blooms after a while, deals additional long ranged physical damage to the target and surrounding enemies around the target.
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;"
Deals additional damage depends on user's base level.
|- style="background-color:#EDA88B;"
When learning Stage Manner, CON will affect additional damage too.
| colspan="3" | Skills
<br>Consumes 1 equipped arrows.
|
[Level 1]: 500% Atk/additional damage area of effect: 3x3 cells.
<br>[Level 2]: 1000% Atk/additional damage  area of effect: 3x3 cells.
<br>[Level 3]: 1500% Atk/additional damage  area of effect: 5x5 cells.
<br>[Level 4]: 2000% Atk/additional damage  area of effect: 5x5 cells.
<br>[Level 5]: 2500% Atk/additional damage  area of effect: 7x7 cells.
|-
|-
| colspan="3" style="background-color: #F3C5B1;" |'''<u>Rhythm Shooting</u>'''
| style="width:30%;"| {{#skillDesc:5349}}
| style="width:30%;"| {{#skillDesc:5350}}
| style="width:30%;"| {{#skillDesc:5351}}
|-
|-
|
| {{#skillDesc:5352}}
Max level: 5<br>Group: Active<br>Type: Long ranged physical<br>Target: Single target<br>Recovers AP: 1 (level 1~3), 2 (level 4~5)
| {{#skillDesc:5353}}
|Musical instrument, bow and whip exclusive skill.
| {{#skillDesc:5364}}
Fires an arrow then shoots to single target and deals 3 hits of long ranged physical damage.
Deals additional damage depends on user's base level.
When learning Stage Manner, CON will affect additional damage too.
<br>Consumes 1 equipped arrows.
|
[Level 1]: 120% Atk.
<br>[Level 2]: 240% Atk.
<br>[Level 3]: 360% Atk.
<br>[Level 4]: 480% Atk.
<br>[Level 5]: 600% Atk.
|-
|-
| colspan="3" style="background-color: #F3C5B1;" |'''<u>Metalic Fury</u>'''
| {{#skillDesc:5355}}
| {{#skillDesc:5356}}
| {{#skillDesc:5357}}
|-
|-
|
| {{#skillDesc:5358}}
Max level: 5<br>Prerequisite skills: Sound Blend level 1<br>Group: Active<br>Type: Magic<br>Target: Single target<br>Recovers AP: 4 (level 1~3), 5 (level 4~5)
| {{#skillDesc:5359}}
|Musical instrument and whip exclusive skill.
| {{#skillDesc:5360}}
Fires and arrow amplified by bursting to the target.
Inflicts additional hit, up to 5 hits, on the target marked with brand, the skill property depends on the property of equipped arrow.
Deals additional damage depends on user's base level and SPL.
<br>Consumes 1 equipped arrows.
|
[Level 1]: 600% Matk/area of effect: 5x5 cells.
<br>[Level 2]: 1200% Matk/area of effect: 5x5 cells.
<br>[Level 3]: 1800% Matk/area of effect: 5x5 cells.
<br>[Level 4]: 2400% Matk/area of effect: 7x7 cells.
<br>[Level 5]: 3000% Matk/area of effect: 7x7 cells.
|-
| colspan="3" style="background-color: #F3C5B1;" |'''<u>Sound Blend</u>'''
|-
|
Max level: 5<br>Prerequisite skills: Metallic Sound level 5<br>Group: Active<br>Type: Magic<br>Target: Single target<br>Recovers AP: 2 (level 1~3), 3 (level 4~5)
|Musical instrument and whip exclusive skill.  
Inflicts magical damage and inflict brand on the target.
Increases brand duration depends on skill level.
Brand deals damage once before explodes. the skill property depends on the property of equipped arrow.
Target marked with brand will take more damage from Reverberation, Metallic Sound, Rose Blossom and Rhythm Shooting.
Deals additional damage depends on user's base level and SPL.
|
[Level 1]: 120% Matk/duration: 10 seconds.
<br>[Level 2]: 240% Matk/duration: 10 seconds.
<br>[Level 3]: 360% Matk/duration: 15 seconds.
<br>[Level 4]: 480% Matk/duration: 15 seconds.
<br>[Level 5]: 600% Matk/duration: 20 seconds.
|-
| colspan="3" style="background-color: #F3C5B1;" |'''<u>Geffenia Nocturne</u>'''
|-
|
Max level: 5<br>Prerequisite skills: Stage Manner level 3<br>Group: Active<br>Type: Debuff<br>Target: Enemies within range<br>Recovers AP: 20
|Musical instrument and whip exclusive skill.  
Has a chance to reduces magical resistance of normal monsters and enemy players in the surrounding area for 30 seconds.
Increases effectiveness when there is the performer, who is in the same party, is on the user's screen.
<br>Consumes 1 {{#item:11513|Neck Protection Candy}}.
|
[Level 1]: Reduces magical resistance/area of effect: 15x15 cells.
<br>[Level 2]: Reduces magical resistance/area of effect: 15x15 cells.
<br>[Level 3]: Reduces magical resistance/area of effect: 17x17 cells.
<br>[Level 4]: Reduces magical resistance/area of effect: 21x21 cells.
<br>[Level 5]: Reduces magical resistance/area of effect: 23x23 cells.
|-
| colspan="3" style="background-color: #F3C5B1;" |'''<u>Capriccio of Loki</u>'''
|-
|
Max level: 5<br>Prerequisite skills: Serenade Of Jawaii level 1<br>Group: Active<br>Type: Debuff<br>Target: Enemy players within range<br>Recovers AP: 20
|Musical instrument and whip exclusive skill.
Has a chance to inflicts [unlucky] and [confusion] status to the enemies players in the surrounding area.
Increases the success chance when there is the performer, who is in the same party, is on the user's screen.
This skill can only be used in PVP zones.
<br>Consumes 1 {{#item:11513|Neck Protection Candy}}.
|
[Level 1]: Inflicts [unlucky] and [confusion] status/area of effect: 15x15 cells.
<br>[Level 2]: Inflicts [unlucky] and [confusion] status/area of effect: 15x15 cells.
<br>[Level 3]: Inflicts [unlucky] and [confusion] status/area of effect: 17x17 cells.
<br>[Level 4]: Inflicts [unlucky] and [confusion] status/area of effect: 21x21 cells.
<br>[Level 5]: Inflicts [unlucky] and [confusion] status/area of effect: 23x23 cells.
|-
| colspan="3" style="background-color: #F3C5B1;" |'''<u>Rhapsody of Mineworker</u>'''
|-
|
Max level: 5<br>Prerequisite skills: Stage Manner level 3<br>Group: Active<br>Type: Debuff<br>Target: Enemies within range<br>Recovers AP: 20
|Musical instrument and whip exclusive skill.  
Has a chance to reduces physical resistance of normal monsters and enemy players in the surrounding area for 30 seconds.
Increases effectiveness when there is the performer, who is in the same party, is on the user's screen.
<br>Consumes 1 {{#item:11513|Neck Protection Candy}}.
|
[Level 1]: Reduces physical resistance/area of effect: 15x15 cells.
<br>[Level 2]: Reduces physical resistance/area of effect: 15x15 cells.
<br>[Level 3]: Reduces physical resistance/area of effect: 17x17 cells.
<br>[Level 4]: Reduces physical resistance/area of effect: 21x21 cells.
<br>[Level 5]: Reduces physical resistance/area of effect: 23x23 cells.
|-
| colspan="3" style="background-color: #F3C5B1;" |'''<u>Muscial Interlude</u>'''
|-
|
Max level: 5<br>Prerequisite skills: Rhapsody of Mineworker level 1<br>Group: Active<br>Type: Buff<br>Target: Self and party members<br>Recovers AP: 10
|Musical instrument and whip exclusive skill.  
Increases physical resistance of the user and party members in the surrounding area for 180 seconds.
Increases effectiveness when there is the performer, who is in the same party, is on the user's screen.
<br>Consumes 1 {{#item:11513|Neck Protection Candy}}.
|
[Level 1]: Increases physical resistance: 10/area of effect: 15x15 cells.
<br>[Level 2]: Increases physical resistance: 15/area of effect: 15x15 cells.
<br>[Level 3]: Increases physical resistance: 20/area of effect: 17x17 cells.
<br>[Level 4]: Increases physical resistance: 25/area of effect: 21x21 cells.
<br>[Level 5]: Increases physical resistance: 30/area of effect: 23x23 cells.
|-
| colspan="3" style="background-color: #F3C5B1;" |'''<u>Serenade of Jawaii</u>'''
|-
|
Max level: 5<br>Prerequisite skills: Geffenia Nocturne level 1<br>Group: Active<br>Type: Buff<br>Target: Self and party members<br>Recovers AP: 10
|Musical instrument and whip exclusive skill.  
Increases trait magical attack power and movement speed of the user and party members in the surrounding area for 180 seconds.
Increases effectiveness when there is the performer, who is in the same party, is on the user's screen.
<br>Consumes 1 {{#item:11513|Neck Protection Candy}}.
|
[Level 1]: Increases trait magical attack power: 3/area of effect: 15x15 cells.
<br>[Level 2]: Increases trait magical attack power: 6/area of effect: 15x15 cells.
<br>[Level 3]: Increases trait magical attack power: 9/area of effect: 17x17 cells.
<br>[Level 4]: Increases trait magical attack power: 12/area of effect: 21x21 cells.
<br>[Level 5]: Increases trait magical attack power: 15/area of effect: 23x23 cells.
|-
| colspan="3" style="background-color: #F3C5B1;" |'''<u>Requiem of Niflheim</u>'''
|-
|
Max level: 5<br>Prerequisite skills: Musical Interlude level 1, March of Prontera level 1<br>Group: Active<br>Type: Debuff<br>Target: Enemy players within range<br>Recovers AP: 20
|Musical instrument and whip exclusive skill.
Has a chance to inflicts [gloom] and [curse] status to the enemies players in the surrounding area.
Increases the success chance when there is the performer, who is in the same party, is on the user's screen.
This skill can only be used in PVP zones.
<br>Consumes 1 {{#item:11513|Neck Protection Candy}}.
|
[Level 1]: Inflicts [gloom] and [curse] status/area of effect: 15x15 cells.
<br>[Level 2]: Inflicts [gloom] and [curse] status/area of effect: 15x15 cells.
<br>[Level 3]: Inflicts [gloom] and [curse] status/area of effect: 17x17 cells.
<br>[Level 4]: Inflicts [gloom] and [curse] status/area of effect: 21x21 cells.
<br>[Level 5]: Inflicts [gloom] and [curse] status/area of effect: 23x23 cells.
|-
|-
| colspan="3" style="background-color: #F3C5B1;" |'''<u>March of Prontera</u>'''
| {{#skillDesc:5361}}
| {{#skillDesc:5362}}
| {{#skillDesc:5363}}
|-
|-
|{{#skilldesc:6521}}
|
|
Max level: 5<br>Prerequisite skills: Rhapsody of Mineworker level 1<br>Group: Active<br>Type: Buff<br>Target: Self and party members<br>Recovers AP: 10
|Musical instrument and whip exclusive skill.  
Increases trait physical attack power and movement speed of the user and party members in the surrounding area for 180 seconds.
Increases effectiveness when there is the performer, who is in the same party, is on the user's screen.
<br>Consumes 1 {{#item:11513|Neck Protection Candy}}.
|
|
[Level 1]: Increases trait physical attack power: 3/area of effect: 15x15 cells.
<br>[Level 2]: Increases trait physical attack power: 6/area of effect: 15x15 cells.
<br>[Level 3]: Increases trait physical attack power: 9/area of effect: 17x17 cells.
<br>[Level 4]: Increases trait physical attack power: 12/area of effect: 21x21 cells.
<br>[Level 5]: Increases trait physical attack power: 15/area of effect: 23x23 cells.
|}
|}
[[File:Trouba.png|center|frameless|871x871px]]

Latest revision as of 05:40, 23 October 2024

When do I change job?

  1. As Novice job level 10 you can change to Archer.
  2. As Archer job level 40-50 you can change to Dancer (female) or Bard (male).
  3. As Dancer/Bard base level 99 and job level 50 you can do rebirth.
  4. As rebirth Novice job level 10 you can change to Archer.
  5. As Archer with job level 40-50 you can change to 2nd class Gypsy/Clown.
  6. As Gypsy/Clown base level 99 and job level 70 you can change to 3rd Wanderer/Maestro.
  7. As Wanderer/Maestro base level 200 and job level 70 you can change to 4th class Trouvere/Troubadour.

Archer

Skills
43.png Owl's Eye
Max Level: 10
Skill Form: Passive
Description: Increases DEX.
[Lv 1]: DEX +1
[Lv 2]: DEX +2
[Lv 3]: DEX +3
[Lv 4]: DEX +4
[Lv 5]: DEX +5
[Lv 6]: DEX +6
[Lv 7]: DEX +7
[Lv 8]: DEX +8
[Lv 9]: DEX +9
[Lv 10]: DEX +10
44.png Vulture's Eye
Max Level: 10
Requirement: Owl's Eye 3
Skill Form: Passive
Description: Increases Attack Range
and
HIT rate with Bow class weapons.
[Lv 1]: Range +1, HIT rate +1%
[Lv 2]: Range +2, HIT rate +2%
[Lv 3]: Range +3, HIT rate +3%
[Lv 4]: Range +4, HIT rate +4%
[Lv 5]: Range +5, HIT rate +5%
[Lv 6]: Range +6, HIT rate +6%
[Lv 7]: Range +7, HIT rate +7%
[Lv 8]: Range +8, HIT rate +8%
[Lv 9]: Range +9, HIT rate +9%
[Lv 10]: Range +10, HIT rate +10%
45.png Improve Concentration
Max Level: 10
Requirement: Vulture's Eye 1
Skill Form: Active
Type: Supportive
Target: Caster
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Boosts AGI and DEX
temporarily as well as detects nearby
hidden characters in 3x3 AoE.

[Lv 1]: DEX/AGI +3%, Duration: 60 seconds
[Lv 2]: DEX/AGI +4%, Duration: 80 seconds
[Lv 3]: DEX/AGI +5%, Duration: 100 seconds
[Lv 4]: DEX/AGI +6%, Duration: 120 seconds
[Lv 5]: DEX/AGI +7%, Duration: 140 seconds
[Lv 6]: DEX/AGI +8%, Duration: 160 seconds
[Lv 7]: DEX/AGI +9%, Duration: 180 seconds
[Lv 8]: DEX/AGI +10%, Duration: 200 seconds
[Lv 9]: DEX/AGI +11%, Duration: 220 seconds
[Lv 10]: DEX/AGI +12%, Duration: 240 seconds
46.png Double Strafe
Max Level: 10
Requirement: Vulture's Eye 10
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Cast Time: None
After Cast Delay: 0.1s
Cool Down: None
Description: Fires an arrow that will
inflict double damage on target.
The base range of this skill is 9 cells.

[Lv 1]: 100% ATK x 2
[Lv 2]: 110% ATK x 2
[Lv 3]: 120% ATK x 2
[Lv 4]: 130% ATK x 2
[Lv 5]: 140% ATK x 2
[Lv 6]: 150% ATK x 2
[Lv 7]: 160% ATK x 2
[Lv 8]: 170% ATK x 2
[Lv 9]: 180% ATK x 2
[Lv 10]: 190% ATK x 2
47.png Arrow Shower
Max Level: 10
Requirement: Double Strafe 5
Skill Form: Active
Type: Physical Ranged
Target: Ground
Cast Time: None
After Cast Delay: 0.5s
Cool Down: None
Description: Fires an arrow at targeted
cell damaging all enemies on 3x3 AoE.
Enemies that receive damage will be
knocked 2 cells backward. The base range
of this skill is 9 cells.

[Lv 1]: 160% ATK
[Lv 2]: 170% ATK
[Lv 3]: 180% ATK
[Lv 4]: 190% ATK
[Lv 5]: 200% ATK
[Lv 6]: 210% ATK
[Lv 7]: 220% ATK
[Lv 8]: 230% ATK
[Lv 9]: 240% ATK
[Lv 10]: 250% ATK
Quest Skills
148.png Charge Arrow
Requirement: Finish Quest
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Cast Time: None
After Cast Delay: None
Cool Down: None
Range: 9 cells
Description: Draws the bowstring to it's
limit to fire a volley of arrows which inflicts
150%
ATK physical damage and with enough
force to push the target 5 cells back.
147.png Arrow Crafting
Requirement: Finish Quest
Skill Form: Active
Type: Crafting
Target: Caster
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Creates Arrows from
specific items. The kind of
Arrows
produced, as well as the amount, is
determined by the items used.
This skill fails, if the current
Weight
is more than 70%.

Dancer

Skills
323.png Dancing Lesson
Max Level: 10
Skill Form: Passive
Description: Increases Whip class
weapon
Mastery ATK. While the MaxSP bonus
always applies, the
ATK and Critical bonus
only when a
Whip class weapon is equipped.
[Lv 1]: Mastery ATK +3, Critical +1, MaxSP +1%
[Lv 2]: Mastery ATK +6, Critical +2, MaxSP +2%
[Lv 3]: Mastery ATK +9, Critical +3, MaxSP +3%
[Lv 4]: Mastery ATK +12, Critical +4, MaxSP +4%
[Lv 5]: Mastery ATK +15, Critical +5, MaxSP +5%
[Lv 6]: Mastery ATK +18, Critical +6, MaxSP +6%
[Lv 7]: Mastery ATK +21, Critical +7, MaxSP +7%
[Lv 8]: Mastery ATK +24, Critical +8, MaxSP +8%
[Lv 9]: Mastery ATK +27, Critical +9, MaxSP +9%
[Lv 10]: Mastery ATK +30, Critical +10, MaxSP +10%
324.png Throw Arrow
Max Level: 5
Requirement: Dancing Lesson 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Cast Time: 0.3s Fixed / 0.5s Variable
After Cast Delay: None
Cool Down: None
Description: Throws a powerful volley of
arrows, even while using
Dance skills,
by using a
Whip. The Arrow's element
determines the element of this attack.
Requires
Whip.
[Lv 1]: ATK 150% x2
[Lv 2]: ATK 190% x2
[Lv 3]: ATK 230% x2
[Lv 4]: ATK 270% x2
[Lv 5]: ATK 310% x2
325.png Ugly Dance
Max Level: 5
Requirement: Adaptation to Circumstances 1,
Dancing Lesson 1

Skill Form: Active
Type: Dance Skill
Range: 9x9 AoE
Target: Enemies around the caster
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: None
Cool Down: 20s
Description: Continuously reduces the SP
of enemies within
Ugly Dance's range.
This skill is only available in PVP/Siege Mode.
Requires
Whip.
[Lv 1]: Reduced SP: 12%, Success Chance: 25%
[Lv 2]: Reduced SP: 14%, Success Chance: 30%
[Lv 3]: Reduced SP: 16%, Success Chance: 35%
[Lv 4]: Reduced SP: 18%, Success Chance: 40%
[Lv 5]: Reduced SP: 20%, Success Chance: 45%
326.png Scream
Max Level: 5
Requirement: Encore 1
Skill Form: Active
Type: Debuff
Target: Caster's View Range
Cast Time: None
After Cast Delay: 0.3s
Cool Down: 4s
Description: Inflicts the Stun status to
enemies within the caster's view with a
low chance of also causing the
Stun
status to party members.

[Lv 1]: Stun Chance: 30%
[Lv 2]: Stun Chance: 35%
[Lv 3]: Stun Chance: 40%
[Lv 4]: Stun Chance: 45%
[Lv 5]: Stun Chance: 50%
327.png Humming
Max Level: 10
Requirement: Ugly Dance 3
Skill Form: Active
Type: Dance Skill
Range: 31x31 AoE
Target: Caster and Party Members
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: None
Cool Down: 20s
Description: Increases the HIT rate
of yourself and party members within the skill's
range for 180 seconds. It does not stack with
other
Dance skills.
Requires
Whip.
[Lv 1]: HIT +4
[Lv 2]: HIT +8
[Lv 3]: HIT +12
[Lv 4]: HIT +16
[Lv 5]: HIT +20
[Lv 6]: HIT +24
[Lv 7]: HIT +28
[Lv 8]: HIT +32
[Lv 9]: HIT +36
[Lv 10]: HIT +40
328.png Please Don't Forget Me
Max Level: 10
Requirement: Ugly Dance 3
Skill Form: Active
Type: Dance Skill
Range: 9x9 AoE
Target: Enemies around the caster
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: None
Cool Down: 20s
Description: Reduces Attack Speed and
Movement Speed of all enemies that
are within this skill's range for 60 seconds.
Please Don't Forget Me will also cancel
any statuses that increases
Movement and
Attack Speed for skill's duration.
It does not stack with other
Dance skills.
This skill is only available in PVP/Siege Mode.
Requires
Whip.
[Lv 1]: Attack Speed -3%,
Movement Speed -2%

[Lv 2]: Attack Speed -6%,
Movement Speed -4%

[Lv 3]: Attack Speed -9%,
Movement Speed -6%

[Lv 4]: Attack Speed -12%,
Movement Speed -8%

[Lv 5]: Attack Speed -15%,
Movement Speed -10%

[Lv 6]: Attack Speed -18%,
Movement Speed -12%

[Lv 7]: Attack Speed -21%,
Movement Speed -14%

[Lv 8]: Attack Speed -24%,
Movement Speed -16%

[Lv 9]: Attack Speed -27%,
Movement Speed -18%

[Lv 10]: Attack Speed -30%,
Movement Speed -20%
329.png Fortune's Kiss
Max Level: 10
Requirement: Ugly Dance 3
Skill Form: Active
Type: Dance Skill
Range: 31x31 AoE
Target: Caster and Party Members
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: None
Cool Down: 20s
Description: Increases Critical
rate and
Critical Damage of yourself and
party members within this skill's range for
180 seconds. It does not stack with other
Dance skills.
Requires
Whip.
[Lv 1]: Critical +1, Critical Damage +2%
[Lv 2]: Critical +2, Critical Damage +4%
[Lv 3]: Critical +3, Critical Damage +6%
[Lv 4]: Critical +4, Critical Damage +8%
[Lv 5]: Critical +5, Critical Damage +10%
[Lv 6]: Critical +6, Critical Damage +12%
[Lv 7]: Critical +7, Critical Damage +14%
[Lv 8]: Critical +8, Critical Damage +16%
[Lv 9]: Critical +9, Critical Damage +18%
[Lv 10]: Critical +10, Critical Damage +20%
330.png Service For You
Max Level: 10
Requirement: Ugly Dance 3
Skill Form: Active
Type: Dance Skill
Range: 31x31 AoE
Target: Caster and Party Members
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: None
Cool Down: 20
Description: Increases MaxSP of
yourself and party members within this skill's
range and reduces their
SP consumption
for 180 seconds. It does not stack with other
Dance skills.
Requires
Whip.
[Lv 1]: MaxSP +10%, SP Consumption -6%
[Lv 2]: MaxSP +11%, SP Consumption -7%
[Lv 3]: MaxSP +12%, SP Consumption -8%
[Lv 4]: MaxSP +13%, SP Consumption -9%
[Lv 5]: MaxSP +14%, SP Consumption -10%
[Lv 6]: MaxSP +15%, SP Consumption -11%
[Lv 7]: MaxSP +16%, SP Consumption -12%
[Lv 8]: MaxSP +17%, SP Consumption -13%
[Lv 9]: MaxSP +18%, SP Consumption -14%
[Lv 10]: MaxSP +20%, SP Consumption -15%
Shared skills with Bard
304.png Adaptation to Circumstances
Max Level: 1
Skill Form: Active
Type: Supportive
Target: Caster
Cast Time: None
After Cast Delay: 0.3s
Cool Down: 300s
Description: Skill to cope with
various unexpected situations occurring
during performances. Reduces
SP consumption
by 20% for
Song, Dance and Ensemble
skills over time. Can be used together with
Encore.
305.png Encore
Max Level: 1
Requirement: Adaptation to Circumstances 1
Skill Form: Active
Type: Supportive
Target: Caster
Cast Time: None
After Cast Delay: 0.3s
Cool Down: 10s
Description: Recasts the previous Song,
Dance or Ensemble skill that was performed.
Skills cast by
Encore consume only half of the
required
SP. Encore will fail
if the last
Song, Dance or Ensemble
is not available.
306.png Lullaby
Max Level: 1
Requirement: Whistle 10
Requirement: Humming 10
Skill Form: Active
Type: Ensemble Skill
Range: 9x9 AoE
Target: Enemies around the casters
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: None
Cool Down: 20s
Description: Causing the Sleep effect on
enemies within it's range for a certain chance.
Ineffective against
Boss monsters.
It does not stack with other
Ensemble skills.
An
Ensemble skill can only be activated
when the party's
Bard/Dancer is within 9x9 cells.
You'll be unable to use skills and receive
reduced
Movement Speed and Attack Speed
for 10 seconds.
Requires
Musical Instrument or Whip.
307.png Mr. Kim A Rich Man
Max Level: 5
Requirement: Invulnerable Siegfried 3
Skill Form: Active
Type: Ensemble Skill
Range: 31x31 AoE
Target: Caster and Party Members
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: None
Cool Down: 20s
Description: Increases the EXP
rewarded for defeating monsters within it's range
for yourself and your party members for
180 seconds. It does not stack with other
Ensemble skills. An Ensemble skill can
only be activated when the party's
Bard/Dancer
is within 9x9 cells. You'll be unable to use
skills, receive reduced
Movement Speed and
Attack Speed for 10 seconds.
Requires
Musical Instrument or Whip.
[Lv 1]: EXP +20%
[Lv 2]: EXP +30%
[Lv 3]: EXP +40%
[Lv 4]: EXP +50%
[Lv 5]: EXP +60%
308.png Eternal Chaos
Max Level: 1
Requirement: Loki's Wail 1
Skill Form: Active
Type: Ensemble Skill
Range: 9x9 AoE
Target: Enemies around the casters
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: None
Cool Down: 60s
Description: Reduces the Defense
of all enemies within it's range to 0 for
60 seconds. An
Ensemble skill can only be
activated when the party's
Bard/Dancer is within
9x9 cells. You'll be unable to use skills,
receive reduced
Movement Speed and
Attack Speed for 10 seconds. This skill is
only available in PvP/Siege Mode.
Requires
Musical Instrument or Whip.
309.png Drum of Battlefield
Max Level: 5
Requirement: Apple of Idun 10
Requirement: Service For You 10
Skill Form: Active
Type: Ensemble Skill
Range: 31x31 AoE
Target: Caster and Party Members
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: None
Cool Down: 20s
Description: Increases ATK and DEF
of yourself and party members within skill range
for 180 seconds. An
Ensemble skill can only
be activated when the party's
Bard/Dancer is
within 9x9 cells. You'll be unable to use skills,
receive reduced
Movement Speed and
Attack Speed for 10 seconds.
Requires
Musical Instrument or Whip.
[Lv 1]: ATK +20, DEF +15
[Lv 2]: ATK +25, DEF +30
[Lv 3]: ATK +30, DEF +45
[Lv 4]: ATK +35, DEF +60
[Lv 5]: ATK +40, DEF +75
310.png The Ring of Nibelungen
Max Level: 5
Requirement: Drum of Battlefield 3
Skill Form: Active
Type: Ensemble Skill
Range: 31x31 AoE
Target: Caster and Party Members
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: None
Cool Down: 20s
Description: Grants one of the following
random buff to yourself and party members within
the skill's range for 60 seconds. Additionally increases
Mastery ATK by 50+25 * Skill Level. An
Ensemble
skill can only be activated when the party's
Bard/Dancer is within 9x9 cells. You'll be
unable to use skills, receive reduced
Movement
Speed
and Attack Speed for 10 seconds.
Requires
Musical Instrument or Whip.
> [Attack Speed -20]%
> [ATK +20%]
> [MATK +20%]
> [MaxHP +30%]
> [MaxSP +30%]
> [All Stats +15]
> [HIT +50]
> [FLEE +50]
> [SP Consumption of skills -30%]
> [HP Recovery +100%]
> [SP Recovery +100%]
311.png Loki's Wail
Max Level: 1
Requirement: Assassin Cross of Sunset 10
Requirement: Please Don't Forget Me 10
Skill Form: Active
Type: Ensemble Skill
Range: 9x9 AoE
Target: Enemies around the casters
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: None
Cool Down: 180s
Description: All Skills and magic spells,
except your's, are disabled within the skill's
range for 30 seconds. An
Ensemble skill
can only be activated when the party's
Bard/Dancer is within 9x9 cells.
You'll be unable to use skills, recieve reduced
Movement Speed and Attack Speed for
10 seconds. This skill is only available in
PvP/Siege Mode.
Requires
Musical Instrument or Whip.
312.png Into the Abyss
Max Level: 1
Requirement: Lullaby 1
Skill Form: Active
Type: Ensemble Skill
Range: 31x31 AoE
Target: Caster and Party Members
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: None
Cool Down: 20s
Description: Party Members will be able
use skills without any
Gemstone requirement
for 180 seconds. An
Ensemble skill can
only be activated when the party's
Bard/Dancer
is within 9x9 cells. You'll be unable to use skills,
receive reduced
Movement Speed and
Attack Speed for 10 seconds.
Requires
Musical Instrument or Whip.
313.png Invulnerable Siegfried
Max Level: 5
Requirement: Magic Strings 10
Requirement: Fortune's Kiss 10
Skill Form: Active
Type: Ensemble Skill
Range: 31x31 AoE
Target: Caster and Party Members
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: None
Cool Down: 20s
Description: Endows resistance to
Fire, Water, Earth and Wind
element as well as tolerance to
Blind,
Frozen, Petrified, Stun, Curse,
Sleep and Silence status for 180 seconds.
An
Ensemble skill can only be activated
when the party's
Bard/Dancer is within 9x9 cells.
You'll be unable to use skills, receive reduced
Movement Speed and Attack Speed
for 10 seconds.
Requires
Musical Instrument or Whip.
[Lv 1]: +3% Elemental Resistance,
+5% Tolerance

[Lv 2]: +6% Elemental Resistance,
+10% Tolerance

[Lv 3]: +9% Elemental Resistance,
+15% Tolerance

[Lv 4]: +12% Elemental Resistance,
+20% Tolerance

[Lv 5]: +15% Elemental Resistance,
+25% Tolerance
Quest Skills
1011.png Charming Wink
Requirement: Finish Quest
Skill Form: Active
Type: Debuff
Target: 1 Character
Cast Time: 0.2s Fixed / 0.8s Variable
After Cast Delay: 2s
Cool Down: None
Description: Wink at a target to prevent
it from attacking the caster for 10 sec.
This skill's success rate increase when
the caster's level is greater than the
target. When cast against other players,
this skill inflicts the
Chaos effect by
a low chance.
Charming Wink can only be
used against
Angel, Demon and
Demi-Human monsters. Cannot be casted
on
Boss monsters.

Gypsy

Skills
396.png Marionette Control
Max Level: 1
Requirement: Musical Lesson 5,
Requirement: Dancing Lesson 5,
Improve Concentration 10

Skill Form: Active
Type: Supportive
Target: 1 Character
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Targeted party member
receives a bonus to all
Stats equal to
half of the
Stats of the caster.
However, each of the target's
Stats
cannot exceed 99. This skill is
canceled if this party member is more
than 7 cells away from the caster.
488.png Hermode's Rod
Max Level: 5
Requirement: Improve Concentration 10,\n Musical Lesson 10
Requirement: Improve Concentration 10,\n Dancing Lesson 10
Skill Form: Active
Type: Song, Dance Skill
Target: 7x7 cells around the caster
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: This skill can only be used
near
Warp Portals inside WoE maps during
WoE times.
Hermode's Rod will cancel all
positive status, aside from
Berserk,
from all friendly targets except for the
caster, and will block any magic spells
cast of this skill's targets. No one including
the caster can use any skills for the skill's
duration, but
Hermode's Rod is canceled upon
leaving it's effective range.

[Lv 1]: Lasts 10 seconds
[Lv 2]: Lasts 20 seconds
[Lv 3]: Lasts 30 seconds
[Lv 4]: Lasts 40 seconds
[Lv 5]: Lasts 50 seconds
489.png Tarot Card of Fate
Max Level: 5
Requirement: Dissonance 3,\n Improve Concentration 10
Requirement: Ugly Dance 3,\n Improve Concentration 10
Skill Form: Active
Type: Debuff
Target: 1 Character
Cast Time: 0.5s Fixed / 0.5s Variable
After Cast Delay: 3s
Cool Down: None
Description: Cast a randomly chosen effect
from one out of 14
Tarot Cards. The level
of this skill affects the chance of success.

[Lv 1]: 8% Success Chance
[Lv 2]: 16% Success Chance
[Lv 3]: 24% Success Chance
[Lv 4]: 32% Success Chance
[Lv 5]: 40% Success Chance
5068.png Skillful Professional Musician
Max Level: 1
Requirement: Marionette Control 1,\n Dissonance 3, Musical Lesson 10
Requirement: Marionette Control 1,\n Ugly Dance 3, Dancing Lesson 10
Skill Form: Active
Type: Supportive
Target: Caster
Cast Time: None
After Cast Delay: None
Cool Down: 60s
Description: Gypsys and Clowns can
immediately overcome the after effects of
Ensemble skills which will occur.
394.png Arrow Vulcan
Max Level: 10
Requirement: Musical Strike 1,
Requirement: Throw Arrow 1,
Double Strafe 5, Arrow Shower 5

Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Cast Time: (Lv10)0.5s Fixed / 1.5s Variable
After Cast Delay: 0.5s
Cool Down: 1.5s
Description: Fires an awesome flurry of
arrows at an targeted enemy.
Damage additionally increases according
to the caster's
Base Level.
Requires
Musical Instrument for Clown
and
Whip class weapon for Gypsy.
Consumes 1
Arrow.
[Lv 1]: ATK 600%
[Lv 2]: ATK 700%
[Lv 3]: ATK 800%
[Lv 4]: ATK 900%
[Lv 5]: ATK 1000%
[Lv 6]: ATK 1100%
[Lv 7]: ATK 1200%
[Lv 8]: ATK 1300%
[Lv 9]: ATK 1400%
[Lv 10]: ATK 1500%
395.png Moonlit Water Mill (Sheltering Bliss)
Max Level: 5
Requirement: Musical Lesson 7,
Requirement: Dancing Lesson 7,
Improve Concentration 5

Skill Form: Active
Type: Ensemble Skill
Range: 5x5 AoE
Target: Enemies around the caster
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Clown and Gypsy ensemble
skill that creates an area around the casters
where other players and monsters cannot enter.
This skill cannot offer protection from magic or
long ranged attacks. This skill cannot be cast
in areas that are adjacent to obstacles.

[Lv 1]: Lasts 20 seconds
[Lv 2]: Lasts 25 seconds
[Lv 3]: Lasts 30 seconds
[Lv 4]: Lasts 35 seconds
[Lv 5]: Lasts 40 seconds

Wanderer

Skills
2350.png Swing Dance
Max Level: 5
Requirement: Deep Sleep Lullaby 1
Skill Form: Active
Type: Supportive
Range: 31x31 AoE
Target: Caster and Party Members
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: 2s
Cool Down: None
Description: Increases Movement Speed
and
Attack Speed of caster and party
members for 180 seconds. The bonus for
Attack Speed is further increased by
the
Lesson skill level.
Requires
Whip.
[Lv 1]: +5% Attack Speed+bonus from
Lesson skill level, -6% Fixed Casting Time

[Lv 2]: +10% Attack Speed+bonus from
Lesson skill level, -12% Fixed Casting Time

[Lv 3]: +15% Attack Speed+bonus from
Lesson skill level, -18% Fixed Casting Time

[Lv 4]: +20% Attack Speed+bonus from
Lesson skill level, -24% Fixed Casting Time

[Lv 5]: +25% Attack Speed+bonus from
Lesson skill level, -30% Fixed Casting Time
2351.png Symphony of Lover
Max Level: 5
Requirement: Deep Sleep Lullaby 1
Skill Form: Active
Type: Supportive
Range: 31x31 AoE
Target: Caster and Party Members
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: 2s
Cool Down: None
Description: Increases MDEF and
resistance against
Holy and Ghost element of
caster and party members for 180 seconds.
Requires
Whip.
[Lv 1]: MDEF +2%, +3% Resistance
[Lv 2]: MDEF +4%, +6% Resistance
[Lv 3]: MDEF +6%, +9% Resistance
[Lv 4]: MDEF +8%, +12% Resistance
[Lv 5]: MDEF +10%, +15% Resistance
2352.png Moonlight Serenade
Max Level: 5
Requirement: Deep Sleep Lullaby 1
Skill Form: Active
Type: Supportive
Range: 31x31 AoE
Target: Caster and Party Members
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: 2s
Cool Down: None
Description: Increases MATK of caster
and party members for 180 seconds.
The
MATK further increases based on the
Lesson skill level and caster's Job Level.
It does not overlap with other
Wanderer dances.
Requires
Whip.
[Lv 1]: MATK +7+bonus from Lesson skill level
[Lv 2]: MATK +10+bonus from Lesson skill level
[Lv 3]: MATK +13+bonus from Lesson skill level
[Lv 4]: MATK +15+bonus from Lesson skill level
[Lv 5]: MATK +20+bonus from Lesson skill level
Shared skills with Maestro
2412.png Lesson
Max Level: 10
Requirement: Minstrel Basic Skill
Requirement: Wanderer Basic Skill
Skill Form: Passive
Description: Increases MaxSP and SP
regen for each level learned. If skill
level reaches above 5, allows the
performer to use 3rd Class skills while
performing 2nd Class dances, songs or
ensembles.

[Lv 1]: MaxSP +30, recover 6 SP/10 sec.
[Lv 2]: MaxSP +60, recover 9 SP/10 sec.
[Lv 3]: MaxSP +90, recover 12 SP/10 sec.
[Lv 4]: MaxSP +120, recover 15 SP/10 sec.
[Lv 5]: MaxSP +150, recover 18 SP/10 sec.
[Lv 6]: MaxSP +180, recover 21 SP/10 sec.
[Lv 7]: MaxSP +200, recover 24 SP/10 sec.
[Lv 8]: MaxSP +240, recover 27 SP/10 sec.
[Lv 9]: MaxSP +270, recover 30 SP/10 sec.
[Lv 10]: MaxSP +300, recover 33 SP/10 sec.
2413.png Metallic Sound
Max Level: 10
Requirement: Reverberation 5
Skill Form: Active
Type: Magical
Target: 1 Character
Cast Time: (Lv10)0s Fixed / 5.5s Variable
After Cast Delay: .5se
Cool Down: 2.5s
Description: Creates a high-pitched
sound to inflict
Neutral elemental
magic damage. Causes more damage to
enemies affected by
Sleep.
Damage additionally increases according
to the
Lesson skill level and Base Level.
[Lv 1]: MATK 120%+Lesson level x60%
[Lv 2]: MATK 240%+Lesson level x60%
[Lv 3]: MATK 360%+Lesson level x60%
[Lv 4]: MATK 480%+Lesson level x60%
[Lv 5]: MATK 600%+Lesson level x60%
[Lv 6]: MATK 720%+Lesson level x60%
[Lv 7]: MATK 840%+Lesson level x60%
[Lv 8]: MATK 960%+Lesson level x60%
[Lv 9]: MATK 1080%+Lesson level x60%
[Lv 10]: MATK 1200%+Lesson level x60%
2414.png Reverberation
Max Level: 5
Requirement: Dissonance 5
Requirement: Ugly Dance 5
Skill Form: Active
Type: Magical
Target: 1 Character
Cast Time: 0.5s Fixed / 1s Variable
After Cast Delay: 0.5s
Cool Down: 0.15s
Description: Generates a high-frequency
sound wave inflicting elemental magic damage
to all enemies within a 5x5 cells targeted area.
The element of the damage depends
on the equipped
Arrows.
Consumes 5
Arrows and can't be used if
less than 5
Arrows in inventory.
[Lv 1]: MATK 1000%
[Lv 2]: MATK 1300%
[Lv 3]: MATK 1600%
[Lv 4]: MATK 1900%
[Lv 5]: MATK 2200%
2418.png Severe Rainstorm
Max Level: 5
Requirement: Musical Strike 5
Requirement: Throw Arrow 5
Skill Form: Active
Type: Physical Ranged
Target: Ground
Cast Time: (Lv5)0.5s Fixed / 3.5s Variable
After Cast Delay: 1s
Cool Down: (Lv5)7s
Description: Drops a rain of arrows
down on enemies in an 11x11 cells area,
inflicting ranged physical damage 12 times to
targets within the range. The damage
further increases based on the
caster's
Base Level, AGI and DEX.
Consumes 10
Arrows and can't be used if
less than 10
Arrows in inventory.
Inflicts more damage when equipped with
Whip or Musical Instrument.
Requires
Bow, Whip or Musical Instrument.
[Lv 1]: ATK 100%, 120% with(Instrument/Whip)
[Lv 2]: ATK 200%, 240% with(Instrument/Whip)
[Lv 3]: ATK 300%, 360% with(Instrument/Whip)
[Lv 4]: ATK 400%, 480% with(Instrument/Whip)
[Lv 5]: ATK 500%, 600% with(Instrument/Whip)
2419.png Song of Despair
Max Level: 5
Requirement: Lesson 1
Skill Form: Active
Type: Debuff
Target: Ground
Cast Time: 0s Fixed / 3s Variable
After Cast Delay: None
Cool Down: None
Description: Generates a sound wave on
the ground that will immobilize all
enemies within 3x3 AOE. A maximum of 5
can be placed at the same time. Does not
work against
Boss monsters.
Consumes 1
Throat Lozenge.
Requires
Musical Instrument or Whip.
[Lv 1]: Effect Duration: 8 seconds,
Sound Wave Duration: 9 seconds

[Lv 2]: Effect Duration: 10 seconds,
Sound Wave Duration: 11 seconds

[Lv 3]: Effect Duration: 12 seconds,
Sound Wave Duration: 13 seconds

[Lv 4]: Effect Duration: 14 seconds,
Sound Wave Duration: 15 seconds

[Lv 5]: Effect Duration: 16 seconds,
Sound Wave Duration: 17 seconds
2420.png Siren's Voice
Max Level: 5
Requirement: Song of Despair 3
Skill Form: Active
Type: Debuff
Target: Enemies around the caster
Cast Time: (Lv5)0s Fixed / 2.8s Variable
After Cast Delay: 1s
Cool Down: 5s
Description: Tempts all enemies that are
within range to fall hopelessly in love
with the Caster. Monsters will be unable
to attack or target the caster with
skills. Affected targets will display
a \"Heart\" emoticon. The duration of this
skill is reduced based on the target's
Base Level and the skill is canceled
once the target receives damage.
Requires
Musical Instrument or Whip.
[Lv 1]: 5x5 AOE, 15 sec duration
[Lv 2]: 7x7 AOE, 18 sec duration
[Lv 3]: 9x9 AOE, 21 sec duration
[Lv 4]: 11x11 AOE, 24 sec duration
[Lv 5]: 13x13 AOE, 27 sec duration
2421.png Death Valley
Max Level: 5
Requirement: Circle of Nature 3
Skill Form: Active
Type: Recovery
Target: 1 Character
Cast Time: (Lv5)1s Fixed / 1s Variable
After Cast Delay: 1s
Cool Down: None
Description: Recites a sacred poem to
revive a dead companion. The revived
player will have
HP equal to the SP they
had while dead. If the player had 0
SP
before revival, they will have 1
HP.
Consumes 1
Regrettable Tear.
Requires
Musical Instrument or Whip.
[Lv 1]: Success rate 100%
Consume 50% SP from revival target

[Lv 2]: Success rate 100%
Consume 40% SP from revival target

[Lv 3]: Success rate 100%
Consume 30% SP from revival target

[Lv 4]: Success rate 100%
Consume 20% SP from revival target

[Lv 5]: Success rate 100%
Consume 10% SP from revival target
2422.png Deep Sleep Lullaby
Max Level: 5
Requirement: Lesson 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Cast Time: 1s Fixed / 2s Variable
After Cast Delay: 1s
Cool Down: 10s
Description: Forces the selected
and surrounding targets in a
certain range into a
Deep Sleep state.
Once, the targets are in a
Deep Sleep,
they are unable to move, attack, use
items, skills or chat. The effect is
canceled if the targets receive damage.
Targets in
Deep Sleep will also take 50%
more damage from the next attack.
Affected targets will also recover 3%
of
HP/SP every 2 seconds.
Consumes 2
Throat Lozenge.
Requires
Musical Instrument or Whip.
[Lv 1]: 3x3 AoE
[Lv 2]: 3x3 AoE
[Lv 3]: 3x3 AoE
[Lv 4]: 5x5 AoE
[Lv 5]: 5x5 AoE
2423.png Circle of Nature
Max Level: 5
Requirement: Lesson 1
Skill Form: Active
Type: Recovery
Range: 31x31 AoE
Target: Caster and Party Members
Cast Time: 0s Fixed / 2s Variable
After Cast Delay: 1s
Cool Down: 15s
Description: Display the power of the
Circle of Nature recovering the target's
HP. The HP recovery rate increases
according to the caster's
Lesson skill.
Requires
Musical Instrument or Whip.
[Lv 1]: Increases HP Recovery Rate by 50%
[Lv 2]: Increases HP Recovery Rate by 100%
[Lv 3]: Increases HP Recovery Rate by 150%
[Lv 4]: Increases HP Recovery Rate by 200%
[Lv 5]: Increases HP Recovery Rate by 250%
2424.png Improvised Song
Max Level: 5
Requirement: Song of Despair 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Cast Time: None
After Cast Delay: 1s
Cool Down: 3s
Description: Removes all advanced
ensemble effects on the target using unknown
language. The chance of success increases
with the skill level.

[Lv 1]: Success Chance: 40%
[Lv 2]: Success Chance: 50%
[Lv 3]: Success Chance: 60%
[Lv 4]: Success Chance: 70%
[Lv 5]: Success Chance: 80%
2425.png Gloomy Shyness
Max Level: 5
Requirement: Improvised Song 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Cast Time: 0.5s Fixed / 1s Variable
After Cast Delay: 1s
Cool Down: 60s (20s in BG)
Description: The target
receives increased
SP consumption
and
Fixed Casting Time.
In cases you'll get too depressed, you
receive
Move Speed reduction
as well as any kind of mount will be removed.
This skill is only available in PvP/Siege area.
Requires
Musical Instrument or Whip.
[Lv 1]: Fixed Casting Time +0.5 sec,
SP Consumption +10%

[Lv 2]: Fixed Casting Time +1 sec,
SP Consumption +20%

[Lv 3]: Fixed Casting Time +1.5 sec,
SP Consumption +30%

[Lv 4]: Fixed Casting Time +2 sec,
SP Consumption +40%

[Lv 5]: Fixed Casting Time +2.5 sec,
SP Consumption +50%
2426.png Great Echo
Max Level: 5
Requirement: Metallic Sound 1
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Cast Time: (Lv5)0.5s Fixed / 2.8s Variable
After Cast Delay: 1s
Cool Down: 10s
Description: The caster sings
loudly to generate a sound wave that
damages all nearby enemies.
Damage additionally increases according
to the
Lesson skill level and
the caster's
Base Level.
If there is another performer in the party,
the damage will be doubled.
Consumes 2
Throat Lozenge.
Requires
Musical Instrument or Whip.
[Lv 1]: 5x5 AoE, 750% Damage
[Lv 2]: 7x7 AoE, 1250% Damage
[Lv 3]: 7x7 AoE, 1750% Damage
[Lv 4]: 9x9 AoE, 2250% Damage
[Lv 5]: 9x9 AoE, 2750% Damage
2427.png Song of Mana
Max Level: 5
Requirement: Harmonize 1, Windmill Rush 1,\n Echo Song 1
Requirement: Swing Dance 1,\n Symphony of Lover 1, Moonlight Serenade 1
Skill Form: Active
Type: Chorus
Target: Caster and Party Members
Cast Time: 0.5s Fixed / 1s Variable
After Cast Delay: 1s
Cool Down: 90s
Description: The caster and at least one
other performer in the party, sings for
Mana, asking for increased circulation.
Recovers
SP of the caster and party
members.
SP recovery further increases
based on the
Lesson skill level.
Consumes 1
Throat Lozenge.
Requires
Musical Instrument or Whip.
[Lv 1]: AoE: 11x11 cells, Restores 10% SP,
+50% SP Recovery

[Lv 2]: AoE: 13x13 cells, Restores 10% SP,
+100% SP Recovery

[Lv 3]: AoE: 15x15 cells, Restores 15% SP,
+150% SP Recovery

[Lv 4]: AoE: 17x17 cells, Restores 15% SP,
+200% SP Recovery

[Lv 5]: AoE: 19x19 cells, Restores 20% SP,
+250% SP Recovery
2428.png Dance with Warg
Max Level: 5
Requirement: Harmonize 1, Windmill Rush 1,\n Echo Song 1
Requirement: Swing Dance 1,\n Symphony of Lover 1, Moonlight Serenade 1
Skill Form: Active
Type: Chorus Skill
Target: Caster and Party Members
Cast Time: (Lv5)0.5s Fixed / 3.5s Variable
After Cast Delay: 1s
Cool Down: 90s
Description: The caster and at least one
other performer in the party, sing a
fast tempo song to encourage your party
members. Increases
ASPD and decreases
Fixed Casting Time as well as
increases long range damage.
Consumes 1
Throat Lozenge.
Requires
Musical Instrument or Whip.
[Lv 1]: AoE: 11x11 cells, Fixed Casting Time -30%
+5% Attack Speed, +1% Ranged Damage

[Lv 2]: AoE: 13x13 cells, Fixed Casting Time -40%
+10% Attack Speed, +2% Ranged Damage

[Lv 3]: AoE: 15x15 cells, Fixed Casting Time -50%
+15% Attack Speed, +3% Ranged Damage

[Lv 4]: AoE: 17x17 cells, Fixed Casting Time -60%
+20% Attack Speed, +4% Ranged Damage

[Lv 5]: AoE: 19x19 cells, Fixed Casting Time -70%
+25% Attack Speed, +5% Ranged Damage
2429.png Song of Destruction
Max Level: 5
Requirement: Saturday Night Fever 3,
Sinking Melody 3

Skill Form: Active
Type: Chorus Skill
Target: Enemies around the caster
Cast Time: (Lv5)0.5s Fixed / 2s Variable
After Cast Delay: 1s
Cool Down: 60s
Description: The caster and at least one
other performer sing,
Song of
Destruction
causes to double the damage
inflicted on enemies in range for 10 seconds.
The duration further increases based on the
Lesson skill level.
Consumes 10
Throat Lozenge.
Requires
Musical Instrument or Whip.
[Lv 1]: 11x11 AoE
[Lv 2]: 11x11 AoE
[Lv 3]: 13x13 AoE
[Lv 4]: 13x13 AoE
[Lv 5]: 15x15 AoE
2430.png Saturday Night Fever
Max Level: 5
Requirement: Dance with Warg 1
Skill Form: Active
Type: Chorus Skill
Target: Enemies around the caster
Cast Time: (Lv5)1s Fixed / 5s Variable
After Cast Delay: 1s
Cool Down: 60s
Description: When sung by the caster and
at least one other performer,
Saturday Night
Fever
has a chance to inflict to all
players in range of the caster to enter a limited
Frenzy state. Frenzied targets will
continuously lose
HP and SP as well as
lose
HIT and FLEE. Item usage is disabled
and those affected will be forced to sit on the
ground for 3 seconds after the
Frenzy
wears off. The chances further
increases based on the
Lesson skill level.
Can only be used in PvP/Siege area.
Consumes 5
Throat Lozenge.
Requires
Musical Instrument or Whip.
[Lv 1]: 7x7 AoE, HIT -100, FLEE -50
[Lv 2]: 9x9 AoE, HIT -150, FLEE -80
[Lv 3]: 11x11 AoE, HIT -200, Flee -110
[Lv 4]: 13x13 AoE, HIT -250, Flee -140
[Lv 5]: 15x15 AoE, HIT -300, Flee -170
2431.png Lerad's Dew
Max Level: 5
Requirement: Harmonize 1, Windmill Rush 1,\n Echo Song 1
Requirement: Swing Dance 1,\n Symphony of Lover 1, Moonlight Serenade 1
Skill Form: Active
Type: Chorus Skill
Target: Caster and Party Members
Cast Time: 0.5s Fixed / 1s Variable
After Cast Delay: 1s
Cool Down: 180s
Description: When sung by the caster and
at least one other performer in the
party,
Lerad's Dew will increase the
MaxHP of all surrounding party members.
This skill does not affect characters
who are in
Frenzy. The MaxHP bonus further
increases based on the
Lesson skill level.
Consumes 1
Neck Protection Candy.
Requires
Musical Instrument or Whip.
[Lv 1]: AoE: 11x11 cells, MaxHP +5%,
Duration: 20 seconds

[Lv 2]: AoE: 11x11 cells, MaxHP +8%,
Duration: 30 seconds

[Lv 3]: AoE: 13x13 cells, MaxHP +11%,
Duration: 40 seconds

[Lv 4]: AoE: 13x13 cells, MaxHP +14%,
Duration: 50 seconds

[Lv 5]: AoE: 15x15 cells, MaxHP +17%,
Duration: 120 seconds
2432.png Sinking Melody
Max Level: 5
Requirement: Song of Mana 1
Skill Form: Active
Type: Chorus Skill
Target: Enemies around the caster
Cast Time: 0.5s Fixed / 1s Variable
After Cast Delay: 1s
Cool Down: 20s
Description: When sung by the caster and
at least one other performer,
Sinking
Melody
reduces rapidly SP and decreases
INT of enemies around the caster.
The chance further increases based on the
Lesson skill level.
Can only be used in PvP/Siege area.
Consumes 2
Throat Lozenge.
Requires
Musical Instrument or Whip.
[Lv 1]: Success Rate 10%+bonus from
Lesson skill level

[Lv 2]: Success Rate 15%+bonus from
Lesson skill level

[Lv 3]: Success Rate 20%+bonus from
Lesson skill level

[Lv 4]: Success Rate 25%+bonus from
Lesson skill level

[Lv 5]: Success Rate 30%+bonus from
Lesson skill level
2433.png Beyond of Warcry
Max Level: 5
Requirement: Lerad's Dew 1
Skill Form: Active
Type: Chorus Skill
Target: Enemies around the caster
Cast Time: 0.5s Fixed / 1s Variable
After Cast Delay: 1s
Cool Down: 20s
Description: When sung by the caster and
at least one other performer,
Beyond
of Warcry
reduces MaxHP and decreases
STR of enemies around the caster.
The chance further increases based on the
Lesson skill level.
Can only be used in PvP/Siege area.
Consumes 10
Throat Lozenge.
Requires
Musical Instrument or Whip.
[Lv 1]: Success Rate 15%+bonus from
Lesson skill level

[Lv 2]: Success Rate 18%+bonus from
Lesson skill level

[Lv 3]: Success Rate 21%+bonus from
Lesson skill level

[Lv 4]: Success Rate 24%+bonus from
Lesson skill level

[Lv 5]: Success Rate 27%+bonus from
Lesson skill level
2434.png Unlimited Humming Voice
Max Level: 5
Requirement: Song of Destruction 1,
Beyond of Warcry 1

Skill Form: Active
Type: Chorus Skill
Target: Caster
Cast Time: 0.5s Fixed / 1s Variable
After Cast Delay: 1s
Cool Down: (Lv5)150s
Description: When sung by the caster and
at least one other performer, the caster and every
party member around the caster will receive
increased magic damage against all elements.
The damage bonus further increases based
on the
Lesson skill level.
Consumes 5
Throat Lozenge.
Requires
Musical Instrument or Whip.
[Lv 1]: 11x11 AoE, +4% All Elemental
Damage+bonus from Lesson skill level

[Lv 2]: 11x11 AoE, +8% All Elemental
Damage+bonus from Lesson skill level

[Lv 3]: 13x13 AoE, +12% All Elemental
Damage+bonus from Lesson skill level

[Lv 4]: 13x13 AoE, +16% All Elemental
Damage+bonus from Lesson skill level

[Lv 5]: 15x15 AoE, +20% All Elemental
Damage+bonus from Lesson skill level
5007.png Frigg's Song
Max Level: 5
Requirement: Lesson 2
Skill Form: Active
Type: Recovery
Target: Caster and Party Members
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: 2s
Cool Down: None
Description: Increases MaxHP of nearby
allies and restores their
HP gradually
for 60 seconds. If used in PvP or WoE
area, the skill only affects the caster
and nearby party members.
Consumes 1
Regrettable Tears.
Requires
Musical Instrument or Whip.
[Lv 1]: AoE: 7x7 cells, MaxHP +5%,
Restore 100 HP per second

[Lv 2]: AoE: 9x9 cells, MaxHP +10%,
Restore 120 HP per second

[Lv 3]: AoE: 11x11 cells, MaxHP +15%,
Restore 140 HP per second

[Lv 4]: AoE: 13x13 cells, MaxHP +20%,
Restore 160 HP per second

[Lv 5]: AoE: 15x15 cells, MaxHP +25%,
Restore 180 HP per second
5014.png Full Throttle
Max Level: 5
Skill Form: Active
Type: Supportive
Target: Self
Cast Time: None
After Cast Delay: 0.5s
Cool Down: 1800s (30 Minutes)
Dispellable: No
Description: Push your body to its limits,
allowing you maximize your power for a short
time.
During this time you will gain these bonuses:
[1]: All stats +20%,
[2]: Increased Movement Speed,
[3]: Restore 100% MaxHP when cast,
[4]: MaxHP/SP will drain every second.
After the duration is over, you will be incredibly
exhausted, and inflicted with
Rebound status.
[
Rebound Status ]:
[1]: Duration: 10 seconds,
[2]: Reduced Movement Speed,
[3]: HP Natural Recovery -100%,
[4]: SP Natural Recovery -100%.
[Lv 1]: 6% MaxHP/SP drain per second for 10s
[Lv 2]: 4% MaxHP/SP drain per second for 15s
[Lv 3]: 3% MaxHP/SP drain per second for 20s
[Lv 4]: 2% MaxHP/SP drain per second for 25s
[Lv 5]: 1% MaxHP/SP drain per second for 30s

Trouvere

Skills
5349.png Stage Manner
Max Level: 5
Skill Form: Passive
Description: Increases AP recovery when using
Troubadour/Trouvere attack skills and
increases effectiveness of some song skills.
Increases
P.ATK and S.MATK when equipped
with a
Musical Instrument, Bow or Whip.
[Lv 1]: P.ATK/S.MATK +3
[Lv 2]: P.ATK/S.MATK +6
[Lv 3]: P.ATK/S.MATK +9
[Lv 4]: P.ATK/S.MATK +12
[Lv 5]: P.ATK/S.MATK +15
5350.png Retrospection
Max Level: 1
Requirement: Stage Manner 1
Skill Form: Active
Type: Supportive
Target: Caster
Cast Time: None
After Cast Delay: 0.5s
Cool Down: 5s
Description: Recasts the last song used.
Recasted skill consumes 30% less
SP
gain more
AP by 1.5x more than usual.
[Lv 1]: Recast the last song used.
5351.png Mystic Symphony
Max Level: 1
Requirement: Metallic Fury 1, Rose Blossom 5
Skill Form: Active(AP)
Type: Supportive
Target: Caster
Cast Time: 1s Fixed / 2s Variable
After Cast Delay: 0.5s
Cool Down: 60s
AP Cost: 125
Dispellable: No
Description: Grants a buff to the caster
which increases the damage of
Sound Blend,
Rythm Shooting and Rose Blossom by
100% for 150 seconds. Increases physical and
magical damage against
Fish and Demi-
Human
race monsters for the skill duration.
[Lv 1]: Increases damage of Sound Blend,
Rythm Shooting and Rose Blossom.
5352.png Sonata of Kvasir
Max Level: 1
Requirement: Capriccio of Loki 1,
Requiem of Niflheim 1

Skill Form: Active(AP)
Type: Supportive
Target: Caster
Cast Time: 0s Fixed / 2s Variable
After Cast Delay: 0.15s
Cool Down: 120s
AP Cost: 100
Dispellable: No
Description: Enables the caster to use
any
Ensemble/Chorus skill alone for 60 seconds.
Can only be used when in a party.
Requires a
Musical Instrument, Bow or Whip.
[Lv 1]: Ensemble skills can be used alone.
5353.png Rose Blossom
Max Level: 5
Requirement: Rythm Shooting 3
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Cast Time: 0s Fixed / 2s Variable
After Cast Delay: 0.15s
Cool Down: 0.7s
AP Recovery: 3
Description: Attaches a flower seed on an arrow
and shoots it to a target inflicting powerfull
ranged physical damage. The flower booms
after a while, inflicting additional ranged
physical damage to the target and
surrounding enemies.
Damage additionally increases according
to the caster's
Base Level.
When
Stage Manner is learned,
CON will also affect the additional damage.
Damage increases if the target has
Sonic Brand effect.
(This effect does not remove the
Sonic Brand.)
Requires a
Musical Instrument, Bow or Whip.
Consumes 1
Arrow.
[Lv 1]: ATK 2200% / 3050% (AoE: 5x5 cells)
Sonic Brand: ATK 2400% / 3250% (AoE: 5x5 cells)

[Lv 2]: ATK 4200% / 5850% (AoE: 5x5 cells)
Sonic Brand: ATK 4600% / 6250% (AoE: 5x5 cells)

[Lv 3]: ATK 6200% / 8650% (AoE: 7x7 cells)
Sonic Brand: ATK 6800% / 9250% (AoE: 7x7 cells)

[Lv 4]: ATK 8200% / 11450% (AoE: 7x7 cells)
Sonic Brand: ATK 9000% / 12250% (AoE: 7x7 cells)

[Lv 5]: ATK 10200% / 14250% (AoE: 9x9 cells)
Sonic Brand: ATK 11200% / 15250% (AoE: 9x9 cells)
5364.png March of Prontera
Max Level: 5
Requirement: Raphsody of Mineworker 1
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: None
Cool Down: 10s
AP Recovery: 10
Description: Increases P.ATK and
Movement Speed of the caster and party
members in the skill's range for 180 seconds.
Increases effectiveness when there is
another performer, which is the same party,
on the caster's screen.
Requires a
Musical Instrument or Whip.
Consumes 1
Throat Lozenge.
[Lv 1]: P.ATK +3, AoE: 15x15 cells
[Lv 2]: P.ATK +6, AoE: 15x15 cells
[Lv 3]: P.ATK +9, AoE: 17x17 cells
[Lv 4]: P.ATK +12, AoE: 21x21 cells
[Lv 5]: P.ATK +15, AoE: 23x23 cells
5355.png Rhythm Shooting
Max Level: 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Cast Time: 0s Fixed / 2s Variable
After Cast Delay: None
Cool Down: 0.35s
AP Recovery: 1 (Lv 1~3), 2 (Lv 4~5)
Description: Fires an arrow at the target
inflicting 3 ranged physical attacks.
Damage additionally increases according
to the caster's
Base Level.
When
Stage Manner is learned,
CON will also affect the additional damage.
Damage increases if the target has
Sonic Brand effect.
(This effect does not remove the
Sonic Brand.)
Requires a
Musical Instrument, Bow or Whip.
Consumes 1
Arrow.
[Lv 1]: Per Hit: ATK 1500%/ 1900%(Sonic Brand)
[Lv 2]: Per Hit: ATK 2450%/ 2950%(Sonic Brand)
[Lv 3]: Per Hit: ATK 3400%/ 4000%(Sonic Brand)
[Lv 4]: Per Hit: ATK 4350%/ 5050%(Sonic Brand)
[Lv 5]: Per Hit: ATK 5300%/ 6100%(Sonic Brand)
5356.png Metallic Fury
Max Level: 5
Requirement: Sound Blend 1
Skill Form: Active
Type: Magical
Target: 1 Character
Cast Time: None
After Cast Delay: 0.5s
Cool Down: 0.4s
AP Recovery: 2
Description: Fires a sonic magic arrow at one target,
inflicting magic damage to the target and surrounding enemies.
Damage increases on targets with
Sonic Brand.
(The
Sonic Brand checked on the explosion is not removed)
The element depends on the equipped
Arrow.
Damage additionally increases according
to the caster's
Base Level and SPL.
Requires a
Musical Instrument or Whip.
Consumes 1
Arrow.
[Lv 1]: MATK 3850%/ 4650%(Sonic Brand)/AoE: 5x5
[Lv 2]: MATK 7700%/ 9300%(Sonic Brand)/AoE: 5x5
[Lv 3]: MATK 11550%/13950%(Sonic Brand)/AoE: 5x5
[Lv 4]: MATK 15400%/18600%(Sonic Brand)/AoE: 7x7
[Lv 5]: MATK 19250%/23250%(Sonic Brand)/AoE: 9x9
5357.png Sound Blend
Max Level: 5
Requirement: Metallic Sound 5
Skill Form: Active
Type: Magical
Target: 1 Character
Cast Time: (Lv5) 0s Fixed / 1s Variable
After Cast Delay: None
Cool Down: 1s
AP Recovery: 1 (Lv 1~3), 2 (Lv 4~5)
Description: Inflicts magical damage and
Sonic Brand status to the target.
The
Sonic Brand duration depends on
the skill level and inflicts damage before it
explodes, the element depends on the equipped
Arrow. Targets marked with Sonic Brand
will receive more damage from
Reverberation, Metallic Sound,
Rose Blossom and Rythm Shooting.
Damage additionally increases according
to the caster's
Base Level and SPL.
Requires a
Musical Instrument or Whip.
[Lv 1]: MATK: 120%,
Sonic Brand Duration: 10 seconds

[Lv 2]: MATK: 240%,
Sonic Brand Duration: 10 seconds

[Lv 3]: MATK: 360%,
Sonic Brand Duration: 15 seconds

[Lv 4]: MATK: 480%,
Sonic Brand Duration: 15 seconds

[Lv 5]: MATK: 600%,
Sonic Brand Duration: 20 seconds
5358.png Geffenia Nocturne
Max Level: 5
Requirement: Stage Manner 3
Skill Form: Active
Type: Debuff
Target: Enemies around the caster
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: None
Cool Down: 10s
AP Recovery: 20
Description: Grants a chance to decrease
MRES of normal monsters and
enemy players in the skill's range for
30 seconds. Increases effectiveness when
there is another performer, which is the
same party, on the caster's screen.
Requires a
Musical Instrument or Whip.
Consumes 1
Throat Lozenge.
[Lv 1]: AoE: 15x15 cells
[Lv 2]: AoE: 15x15 cells
[Lv 3]: AoE: 17x17 cells
[Lv 4]: AoE: 21x21 cells
[Lv 5]: AoE: 23x23 cells
5359.png Capriccio of Roki
Max Level: 5
Requirement: Serenade of Jawaii 1
Skill Form: Active
Type: Debuff
Target: Enemies around the caster
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: None
Cool Down: 10s
AP Recovery: 20
Description: Grants a chance to inflict
Unlucky and Confusion status to enemy
players in the surrounding area. Increases
effectiveness when there is another performer,
which is the same party, on the caster's screen.
This skill can only be used in PvP zones.
Requires a
Musical Instrument or Whip.
Consumes 1
Throat Lozenge.
[Lv 1]: AoE: 15x15 cells
[Lv 2]: AoE: 15x15 cells
[Lv 3]: AoE: 17x17 cells
[Lv 4]: AoE: 21x21 cells
[Lv 5]: AoE: 23x23 cells
5360.png Rhapsody of Mineworker
Max Level: 5
Requirement: Stage Manner 3
Skill Form: Active
Type: Debuff
Target: Enemies around the caster
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: None
Cool Down: 10s
AP Recovery: 20
Description: Grants a chance to decrease
RES of normal monsters and
enemy players in the skill's range for
30 seconds. Increases effectiveness when
there is another performer, which is the same
party, on the caster's screen.
Requires a
Musical Instrument or Whip.
Consumes 1
Throat Lozenge.
[Lv 1]: AoE: 15x15 cells
[Lv 2]: AoE: 15x15 cells
[Lv 3]: AoE: 17x17 cells
[Lv 4]: AoE: 21x21 cells
[Lv 5]: AoE: 23x23 cells
5361.png Musical Interlude
Max Level: 5
Requirement: Raphsody of Mineworker 1
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: None
Cool Down: 10s
AP Recovery: 10
Description: Increases RES
of the caster and party members in the
skill's range for 180 seconds. Increases
effectiveness when there is another performer,
which is the same party, on the caster's screen.
Requires a
Musical Instrument or Whip.
Consumes 1
Throat Lozenge.
[Lv 1]: Res +10, AoE: 15x15 cells
[Lv 2]: Res +15, AoE: 15x15 cells
[Lv 3]: Res +20, AoE: 17x17 cells
[Lv 4]: Res +25, AoE: 21x21 cells
[Lv 5]: Res +30, AoE: 23x23 cells
5362.png Serenade of Jawaii
Max Level: 5
Requirement: Geffenia Nocturne 1
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: None
Cool Down: 10s
AP Recovery: 10
Description: Increases S.MATK and
Movement Speed of the caster and party
members in the skill's range for 180 seconds.
Increases effectiveness when there is another
performer, which is the same party,
on the caster's screen.
Requires a
Musical Instrument or Whip.
Consumes 1
Throat Lozenge.
[Lv 1]: S.MATK +3, AoE: 15x15 cells
[Lv 2]: S.MATK +6, AoE: 15x15 cells
[Lv 3]: S.MATK +9, AoE: 17x17 cells
[Lv 4]: S.MATK +12, AoE: 21x21 cells
[Lv 5]: S.MATK +15, AoE: 23x23 cells
5363.png Requiem of Niflheim
Max Level: 5
Requirement: Musical Interlude 1,
March of Prontera 1

Skill Form: Active
Type: Debuff
Target: Enemies around the caster
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: None
Cool Down: 10s
AP Recovery: 20
Description: Grants a chance to inflict
Gloomy and Curse status to enemy
players in the surrounding area. Increases
effectiveness when there is another performer,
which is the same party, on the caster's screen.
This skill can only be used in PvP zones.
Requires a
Musical Instrument or Whip.
Consumes 1
Throat Lozenge.
[Lv 1]: AoE: 15x15 cells
[Lv 2]: AoE: 15x15 cells
[Lv 3]: AoE: 17x17 cells
[Lv 4]: AoE: 21x21 cells
[Lv 5]: AoE: 23x23 cells
6521.png Rhythmical Wave
Max Level: 5
Acquisition Requirement: Metallic Fury 3
Skill Form: Active
Type: Magical
Target: 1 Character
Cast Time: 1s Fixed / 1s Variable
After Cast Delay: 1s
Cool Down: 0.5s
AP Recovery: 3
Description: A skill for instruments/whips only.
Emits sonic power toward the target, dealing
magic damage to the target and enemies in the
surrounding area.
If Mystic Symphony is active, deals even greater
damage.
Damage increases based on the caster's base
level, Stage Manner, and SPL.
The attack's element is based on the arrow
equipped by the caster.
Consumes 1 arrow.

[Lv 1] : MATK 3900%/5100%(Mystic Symphony)
AoE: 5x5 cells

[Lv 2] : MATK 7550%/9750%(Mystic Symphony)
AoE: 5x5 cells

[Lv 3] : MATK 11200%/14400%(Mystic Symphony)
AoE: 7x7 cells

[Lv 4] : MATK 14850%/19050%(Mystic Symphony)
AoE: 7x7 cells

[Lv 5] : MATK 18500%/23700%(Mystic Symphony)
AoE: 9x9 cells