Adulter and Vivatus Weapon Enchantment: Difference between revisions

m
Changed protection settings for "Adulter and Vivatus Weapon Enchantment" ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite))
m (Changed protection settings for "Adulter and Vivatus Weapon Enchantment" ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite)))
 
(5 intermediate revisions by 2 users not shown)
Line 1: Line 1:
==Adulter and Vivatus Enchantment ~coming soon ~==
<noinclude>[[Category:Enchantment]]</noinclude>
==Adulter and Vivatus Enchantment==
Adulter Fides can be [[Item_Reform|item reformed]] into Vivatus Fides weapons. <br>
Adulter Fides can be [[Item_Reform|item reformed]] into Vivatus Fides weapons. <br>
The enchanting process for the [[Adulter_Weapons|Adulter Fides]] and [[Vivatus_Weapons|Vivatus Fides]] weapons is Lapine Upgrade item. <br>
The enchanting process for the [[Adulter and Vivatus Fides Weapons|Adulter Fides]] and [[Adulter and Vivatus Fides Weapons|Vivatus Fides]] weapons is Lapine Upgrade item. <br>
* Adulter Fides Weapons can be enchanted with {{#item:100650}} (physical) or {{#item:100651}} (magical) and have 2 Line Options.  
* Adulter Fides Weapons can be enchanted with {{#item:100650}} (physical) or {{#item:100651}} (magical) and have 2 Line Options.  
* Vivatus Fides Weapons can be enchanted with {{#item:100652}} (physical) or {{#item:100653}} (magical) and have 2 Line Options.
* Vivatus Fides Weapons can be enchanted with {{#item:100652}} (physical) or {{#item:100653}} (magical) and have 2 Line Options.
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* FLEE + 5 ~ 25
* FLEE + 5 ~ 25
* HIT + 5 ~ 25
* HIT + 5 ~ 25
* Physical Damage to [[any Race]] Monsters + 3% ~ 15%
* Physical Damage to [[Any_Help|any Race]] Monsters + 3% ~ 15%
* Ranged Physical Damage + 2% ~ 10%
* Ranged Physical Damage + 2% ~ 10%
* Melee Physical Damage + 2% ~ 10%
* Melee Physical Damage + 2% ~ 10%
Line 31: Line 32:
* After Cast Delay - 1% ~ 3%
* After Cast Delay - 1% ~ 3%
|style="background-color:#FFCFB2;"|
|style="background-color:#FFCFB2;"|
* Physical Damage to [[any Elemental]] Property Monsters + 2% ~ 10%
* Physical Damage to [[Any_Help|any Elemental]] Property Monsters + 2% ~ 10%
* Ranged Physical Damage + 2% ~ 10%
* Ranged Physical Damage + 2% ~ 10%
* Melee Physical Damage + 2% ~ 10%
* Melee Physical Damage + 2% ~ 10%
Line 47: Line 48:
* FLEE + 5 ~ 25
* FLEE + 5 ~ 25
* Variable Cast Time - 2% ~ 10%
* Variable Cast Time - 2% ~ 10%
* Magical Damage to [[any Race]] Monsters + 3% ~ 15%
* Magical Damage to [[Any_Help|any Race]] Monsters + 3% ~ 15%
* [[any Elemental]] Property Magical Damage + 2% ~ 10%
* [[Any_Help|any Elemental]] Property Magical Damage + 2% ~ 10%
* After Cast Delay - 1% ~ 3%
* After Cast Delay - 1% ~ 3%
|style="background-color:#C7E7F8;"|
|style="background-color:#C7E7F8;"|
* Magical Damage to [[any Elemental]] Property Monsters + 2% ~ 10%
* Magical Damage to [[Any_Help|any Elemental]] Property Monsters + 2% ~ 10%
* [[any Elemental]] Property Magical Damage + 2% ~ 10%
* [[Any_Help|any Elemental]] Property Magical Damage + 2% ~ 10%
* Magical  Damage to Small Size Monsters + 2% ~ 10%
* Magical  Damage to Small Size Monsters + 2% ~ 10%
* Magical Damage to Medium Size Monsters + 2% ~ 10%
* Magical Damage to Medium Size Monsters + 2% ~ 10%
Line 78: Line 79:
* FLEE + 6 ~ 30
* FLEE + 6 ~ 30
* HIT + 6 ~ 30
* HIT + 6 ~ 30
* Physical Damage to [[any Race]] Monsters + 4% ~ 20%
* Physical Damage to [[Any_Help|any Race]] Monsters + 4% ~ 20%
* Ranged Physical Damage + 2% ~ 10%
* Ranged Physical Damage + 2% ~ 10%
* Melee Physical Damage + 2% ~ 10%
* Melee Physical Damage + 2% ~ 10%
Line 84: Line 85:
* After Cast Delay - 1% ~ 5%
* After Cast Delay - 1% ~ 5%
|style="background-color:#FFCFB2;" |
|style="background-color:#FFCFB2;" |
* Physical Damage to [[any Elemental]] Property Monsters + 3% ~ 15%
* Physical Damage to [[Any_Help|any Elemental]] Property Monsters + 3% ~ 15%
* Ranged Physical Damage + 3% ~ 15%
* Ranged Physical Damage + 3% ~ 15%
* Melee Physical Damage + 3% ~ 15%
* Melee Physical Damage + 3% ~ 15%
Line 100: Line 101:
* FLEE + 6 ~ 30
* FLEE + 6 ~ 30
* Variable Cast Time - 3% ~ 15%
* Variable Cast Time - 3% ~ 15%
* Magical Damage to [[any Race]] Monsters + 4% ~ 20%
* Magical Damage to [[Any_Help|any Race]] Monsters + 4% ~ 20%
* [[any Elemental]] Property Magical Damage + 3% ~ 15%
* [[Any_Help|any Elemental]] Property Magical Damage + 3% ~ 15%
* After Cast Delay - 1% ~ 5%
* After Cast Delay - 1% ~ 5%
|style="background-color:#C7E7F8;"|
|style="background-color:#C7E7F8;"|
* Magical Damage to [[any Elemental]] Property Monsters + 3% ~ 15%
* Magical Damage to [[Any_Help|any Elemental]] Property Monsters + 3% ~ 15%
* [[any Elemental]] Property Magical Damage + 3% ~ 15%
* [[Any_Help|any Elemental]] Property Magical Damage + 3% ~ 15%
* Magical Damage to Small Size Monsters + 3% ~ 15%
* Magical Damage to Small Size Monsters + 3% ~ 15%
* Magical Damage to Medium Size Monsters + 3% ~ 15%
* Magical Damage to Medium Size Monsters + 3% ~ 15%