Adulter and Vivatus Weapon Enchantment: Difference between revisions

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m (Changed protection settings for "Adulter and Vivatus Weapon Enchantment" ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite)))
 
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==Adulter and Vivatus Enchantment ~coming soon ~==
<noinclude>[[Category:Enchantment]]</noinclude>
==Adulter and Vivatus Enchantment==
Adulter Fides can be [[Item_Reform|item reformed]] into Vivatus Fides weapons. <br>
Adulter Fides can be [[Item_Reform|item reformed]] into Vivatus Fides weapons. <br>
The enchanting process for the [[Adulter_Weapons|Adulter Fides]] and [[Vivatus_Weapons|Vivatus Fides]] weapons is Lapine Upgrade item. <br>
The enchanting process for the [[Adulter and Vivatus Fides Weapons|Adulter Fides]] and [[Adulter and Vivatus Fides Weapons|Vivatus Fides]] weapons is Lapine Upgrade item. <br>
* Adulter Fides Weapons can be enchanted with {{#item:100650}} (physical) or {{#item:100651}} (magical) and have 2 Line Options.  
* Adulter Fides Weapons can be enchanted with {{#item:100650}} (physical) or {{#item:100651}} (magical) and have 2 Line Options.  
* Vivatus Fides Weapons can be enchanted with {{#item:100652}} (physical) or {{#item:100653}} (magical) and have 2 Line Options.
* Vivatus Fides Weapons can be enchanted with {{#item:100652}} (physical) or {{#item:100653}} (magical) and have 2 Line Options.
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{| class="wikitable mw-collapsible" style="width: 100%;"  
{| class="wikitable mw-collapsible" style="width: 100%;"  
|- style="background-color:#E1C7C1;text-align:center;"
|- style="background-color:#E1C7C1;text-align:center;"
|rowspan="4"|Adulter Fides Weapons
|colspan="4"|Adulter Fides Weapons
|- style="text-align:center;"
|colspan="2" style="background-color:#FFCFB2;"|{{#item:100650}}
|colspan="2" style="background-color:#C7E7F8;"|{{#item:100651}}
|- style="background-color:#E1C7C1;text-align:center;"
|- style="background-color:#E1C7C1;text-align:center;"
|rowspan="2"|{{#item:100650}}
|style="background-color:#FFCFB2;"|Line Option 1
|rowspan="2"|{{#item:100651}}
|style="background-color:#FFCFB2;"|Line Option 2
|- style="background-color:#E1C7C1;text-align:center;"
|style="background-color:#C7E7F8;"|Line Option 1  
|Line Option 1
|style="background-color:#C7E7F8;"|Line Option 2
|Line Option 2
|Line Option 1
|Line Option 2
|-
|-
|style="background-color:#FFCFB2;"|
* MHP+ 200 ~ 1000
* MHP+ 200 ~ 1000
* MSP + 50 ~ 250
* MSP + 50 ~ 250
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* FLEE + 5 ~ 25
* FLEE + 5 ~ 25
* HIT + 5 ~ 25
* HIT + 5 ~ 25
* Physical Damage to [[any Race]] Monsters + 3% ~ 15%
* Physical Damage to [[Any_Help|any Race]] Monsters + 3% ~ 15%
* Ranged Physical Damage + 2% ~ 10%
* Ranged Physical Damage + 2% ~ 10%
* Melee Physical Damage + 2% ~ 10%
* Melee Physical Damage + 2% ~ 10%
* Critical Damage + 2% ~ 10%
* Critical Damage + 2% ~ 10%
* After Cast Delay - 1% ~ 3%
* After Cast Delay - 1% ~ 3%
|
|style="background-color:#FFCFB2;"|
* Physical Damage to [[any Elemental]] Property Monsters + 2% ~ 10%
* Physical Damage to [[Any_Help|any Elemental]] Property Monsters + 2% ~ 10%
* Ranged Physical Damage + 2% ~ 10%
* Ranged Physical Damage + 2% ~ 10%
* Melee Physical Damage + 2% ~ 10%
* Melee Physical Damage + 2% ~ 10%
Line 38: Line 40:
* Physical Damage to Large Size Monsters + 2% ~ 10%
* Physical Damage to Large Size Monsters + 2% ~ 10%
* After Cast Delay - 1% ~ 3%
* After Cast Delay - 1% ~ 3%
|
|style="background-color:#C7E7F8;"|
* MHP+ 200 ~ 1000
* MHP+ 200 ~ 1000
* MSP + 50 ~ 250
* MSP + 50 ~ 250
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* FLEE + 5 ~ 25
* FLEE + 5 ~ 25
* Variable Cast Time - 2% ~ 10%
* Variable Cast Time - 2% ~ 10%
* Magical Damage to [[any Race]] Monsters + 3% ~ 15%
* Magical Damage to [[Any_Help|any Race]] Monsters + 3% ~ 15%
* [[any Elemental]] Property Magical Damage + 2% ~ 10%
* [[Any_Help|any Elemental]] Property Magical Damage + 2% ~ 10%
* After Cast Delay - 1% ~ 3%
* After Cast Delay - 1% ~ 3%
|
|style="background-color:#C7E7F8;"|
* Magical Damage to [[any Elemental]] Property Monsters + 2% ~ 10%
* Magical Damage to [[Any_Help|any Elemental]] Property Monsters + 2% ~ 10%
* [[any Elemental]] Property Magical Damage + 2% ~ 10%
* [[Any_Help|any Elemental]] Property Magical Damage + 2% ~ 10%
* Magical  Damage to Small Size Monsters + 2% ~ 10%
* Magical  Damage to Small Size Monsters + 2% ~ 10%
* Magical Damage to Medium Size Monsters + 2% ~ 10%
* Magical Damage to Medium Size Monsters + 2% ~ 10%
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|colspan="4"|Vivatus Fides Weapons
|colspan="4"|Vivatus Fides Weapons
|- style="background-color:#E1C7C1;text-align:center;"
|- style="background-color:#E1C7C1;text-align:center;"
|colspan="2"|{{#item:100652}}
|colspan="2" style="background-color:#FFCFB2;"|{{#item:100652}}
|colspan="2"|{{#item:100653}}
|colspan="2" style="background-color:#C7E7F8;"|{{#item:100653}}
|- style="background-color:#E1C7C1;text-align:center;"
|- style="background-color:#E1C7C1;text-align:center;"
|Line Option 1
|style="background-color:#FFCFB2;"|Line Option 1
|Line Option 2
|style="background-color:#FFCFB2;"|Line Option 2
|Line Option 1
|style="background-color:#C7E7F8;"|Line Option 1  
|Line Option 2
|style="background-color:#C7E7F8;"|Line Option 2
|-
|-
|
|style="background-color:#FFCFB2;" |
* MHP + 250 ~ 1250
* MHP + 250 ~ 1250
* MSP + 75 ~ 375
* MSP + 75 ~ 375
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* FLEE + 6 ~ 30
* FLEE + 6 ~ 30
* HIT + 6 ~ 30
* HIT + 6 ~ 30
* Physical Damage to [[any Race]] Monsters + 4% ~ 20%
* Physical Damage to [[Any_Help|any Race]] Monsters + 4% ~ 20%
* Ranged Physical Damage + 2% ~ 10%
* Ranged Physical Damage + 2% ~ 10%
* Melee Physical Damage + 2% ~ 10%
* Melee Physical Damage + 2% ~ 10%
* Critical Damage + 2% ~ 10%
* Critical Damage + 2% ~ 10%
* After Cast Delay - 1% ~ 5%
* After Cast Delay - 1% ~ 5%
|
|style="background-color:#FFCFB2;" |
* Physical Damage to [[any Elemental]] Property Monsters + 3% ~ 15%
* Physical Damage to [[Any_Help|any Elemental]] Property Monsters + 3% ~ 15%
* Ranged Physical Damage + 3% ~ 15%
* Ranged Physical Damage + 3% ~ 15%
* Melee Physical Damage + 3% ~ 15%
* Melee Physical Damage + 3% ~ 15%
Line 91: Line 93:
* Physical Damage to Large Size Monsters + 3% ~ 15%
* Physical Damage to Large Size Monsters + 3% ~ 15%
* After Cast Delay - 1% ~ 5%
* After Cast Delay - 1% ~ 5%
|
|style="background-color:#C7E7F8;"|
* MHP + 250 ~ 1250
* MHP + 250 ~ 1250
* MSP + 75 ~ 375
* MSP + 75 ~ 375
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* FLEE + 6 ~ 30
* FLEE + 6 ~ 30
* Variable Cast Time - 3% ~ 15%
* Variable Cast Time - 3% ~ 15%
* Magical Damage to [[any Race]] Monsters + 4% ~ 20%
* Magical Damage to [[Any_Help|any Race]] Monsters + 4% ~ 20%
* [[any Elemental]] Property Magical Damage + 3% ~ 15%
* [[Any_Help|any Elemental]] Property Magical Damage + 3% ~ 15%
* After Cast Delay - 1% ~ 5%
* After Cast Delay - 1% ~ 5%
|
|style="background-color:#C7E7F8;"|
* Magical Damage to [[any Elemental]] Property Monsters + 3% ~ 15%
* Magical Damage to [[Any_Help|any Elemental]] Property Monsters + 3% ~ 15%
* [[any Elemental]] Property Magical Damage + 3% ~ 15%
* [[Any_Help|any Elemental]] Property Magical Damage + 3% ~ 15%
* Magical Damage to Small Size Monsters + 3% ~ 15%
* Magical Damage to Small Size Monsters + 3% ~ 15%
* Magical Damage to Medium Size Monsters + 3% ~ 15%
* Magical Damage to Medium Size Monsters + 3% ~ 15%

Latest revision as of 10:18, 24 September 2024

Adulter and Vivatus Enchantment

Adulter Fides can be item reformed into Vivatus Fides weapons.
The enchanting process for the Adulter Fides and Vivatus Fides weapons is Lapine Upgrade item.

Adulter Fides Weapons
100650.png Pontifex Courage (100650) 100651.png Pontifex Wisdom (100651)
Line Option 1 Line Option 2 Line Option 1 Line Option 2
  • MHP+ 200 ~ 1000
  • MSP + 50 ~ 250
  • ATK + 1% ~ 5%
  • ATK + 10 ~ 50
  • DEF + 10 ~ 50
  • FLEE + 5 ~ 25
  • HIT + 5 ~ 25
  • Physical Damage to any Race Monsters + 3% ~ 15%
  • Ranged Physical Damage + 2% ~ 10%
  • Melee Physical Damage + 2% ~ 10%
  • Critical Damage + 2% ~ 10%
  • After Cast Delay - 1% ~ 3%
  • Physical Damage to any Elemental Property Monsters + 2% ~ 10%
  • Ranged Physical Damage + 2% ~ 10%
  • Melee Physical Damage + 2% ~ 10%
  • Critical Damage + 2% ~ 10%
  • Physical Damage to Small Size Monsters + 2% ~ 10%
  • Physical Damage to Medium Size Monsters + 2% ~ 10%
  • Physical Damage to Large Size Monsters + 2% ~ 10%
  • After Cast Delay - 1% ~ 3%
  • MHP+ 200 ~ 1000
  • MSP + 50 ~ 250
  • MATK + 1% ~ 5%
  • MATK + 10 ~ 50
  • DEF + 10 ~ 50
  • FLEE + 5 ~ 25
  • Variable Cast Time - 2% ~ 10%
  • Magical Damage to any Race Monsters + 3% ~ 15%
  • any Elemental Property Magical Damage + 2% ~ 10%
  • After Cast Delay - 1% ~ 3%
  • Magical Damage to any Elemental Property Monsters + 2% ~ 10%
  • any Elemental Property Magical Damage + 2% ~ 10%
  • Magical Damage to Small Size Monsters + 2% ~ 10%
  • Magical Damage to Medium Size Monsters + 2% ~ 10%
  • Magical Damage to Large Size Monsters + 2% ~ 10%
  • After Cast Delay - 1% ~ 3%


Vivatus Fides Weapons
100652.png Pontifex Tenacity (100652) 100653.png Pontifex Belief (100653)
Line Option 1 Line Option 2 Line Option 1 Line Option 2
  • MHP + 250 ~ 1250
  • MSP + 75 ~ 375
  • ATK + 2% ~ 10%
  • ATK + 12 ~ 60
  • DEF + 12 ~ 60
  • FLEE + 6 ~ 30
  • HIT + 6 ~ 30
  • Physical Damage to any Race Monsters + 4% ~ 20%
  • Ranged Physical Damage + 2% ~ 10%
  • Melee Physical Damage + 2% ~ 10%
  • Critical Damage + 2% ~ 10%
  • After Cast Delay - 1% ~ 5%
  • Physical Damage to any Elemental Property Monsters + 3% ~ 15%
  • Ranged Physical Damage + 3% ~ 15%
  • Melee Physical Damage + 3% ~ 15%
  • Critical Damage + 3% ~ 15%
  • Physical Damage to Small Size Monsters + 3% ~ 15%
  • Physical Damage to Medium Size Monsters + 3% ~ 15%
  • Physical Damage to Large Size Monsters + 3% ~ 15%
  • After Cast Delay - 1% ~ 5%
  • MHP + 250 ~ 1250
  • MSP + 75 ~ 375
  • MATK + 2% ~ 10%
  • MATK + 12 ~ 60
  • DEF + 12 ~ 60
  • FLEE + 6 ~ 30
  • Variable Cast Time - 3% ~ 15%
  • Magical Damage to any Race Monsters + 4% ~ 20%
  • any Elemental Property Magical Damage + 3% ~ 15%
  • After Cast Delay - 1% ~ 5%
  • Magical Damage to any Elemental Property Monsters + 3% ~ 15%
  • any Elemental Property Magical Damage + 3% ~ 15%
  • Magical Damage to Small Size Monsters + 3% ~ 15%
  • Magical Damage to Medium Size Monsters + 3% ~ 15%
  • Magical Damage to Large Size Monsters + 3% ~ 15%
  • After Cast Delay - 1% ~ 5%