Adulter and Vivatus Weapon Enchantment: Difference between revisions

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Changed protection settings for "Adulter and Vivatus Weapon Enchantment" ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite))
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m (Changed protection settings for "Adulter and Vivatus Weapon Enchantment" ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite)))
 
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<noinclude>[[Category:Enchantment]]</noinclude>
==Adulter and Vivatus Enchantment==
==Adulter and Vivatus Enchantment==
Adulter Fides can be [[Item_Reform|item reformed]] into Vivatus Fides weapons. <br>
Adulter Fides can be [[Item_Reform|item reformed]] into Vivatus Fides weapons. <br>
The enchanting process for the [[Adulter_Weapons|Adulter Fides]] and [[Vivatus_Weapons|Vivatus Fides]] weapons is Lapine Upgrade item. <br>
The enchanting process for the [[Adulter and Vivatus Fides Weapons|Adulter Fides]] and [[Adulter and Vivatus Fides Weapons|Vivatus Fides]] weapons is Lapine Upgrade item. <br>
* Adulter Fides Weapons can be enchanted with {{#item:100650}} (physical) or {{#item:100651}} (magical) and have 2 Line Options.  
* Adulter Fides Weapons can be enchanted with {{#item:100650}} (physical) or {{#item:100651}} (magical) and have 2 Line Options.  
* Vivatus Fides Weapons can be enchanted with {{#item:100652}} (physical) or {{#item:100653}} (magical) and have 2 Line Options.
* Vivatus Fides Weapons can be enchanted with {{#item:100652}} (physical) or {{#item:100653}} (magical) and have 2 Line Options.
{| class="wikitable mw-collapsible" style="width: 100%;"
|- style="background-color:#E1C7C1;text-align:center;"
|colspan="4"|Adulter Fides Weapons
|- style="text-align:center;"
|colspan="2" style="background-color:#FFCFB2;"|{{#item:100650}}
|colspan="2" style="background-color:#C7E7F8;"|{{#item:100651}}
|- style="background-color:#E1C7C1;text-align:center;"
|style="background-color:#FFCFB2;"|Line Option 1
|style="background-color:#FFCFB2;"|Line Option 2
|style="background-color:#C7E7F8;"|Line Option 1 
|style="background-color:#C7E7F8;"|Line Option 2
|-
|style="background-color:#FFCFB2;"|
* MHP+ 200 ~ 1000
* MSP + 50 ~ 250
* ATK + 1% ~ 5%
* ATK + 10 ~ 50
* DEF + 10 ~ 50
* FLEE + 5 ~ 25
* HIT + 5 ~ 25
* Physical Damage to [[Any_Help|any Race]] Monsters + 3% ~ 15%
* Ranged Physical Damage + 2% ~ 10%
* Melee Physical Damage + 2% ~ 10%
* Critical Damage + 2% ~ 10%
* After Cast Delay - 1% ~ 3%
|style="background-color:#FFCFB2;"|
* Physical Damage to [[Any_Help|any Elemental]] Property Monsters + 2% ~ 10%
* Ranged Physical Damage + 2% ~ 10%
* Melee Physical Damage + 2% ~ 10%
* Critical Damage + 2% ~ 10%
* Physical Damage to Small Size Monsters + 2% ~ 10%
* Physical Damage to Medium Size Monsters + 2% ~ 10%
* Physical Damage to Large Size Monsters + 2% ~ 10%
* After Cast Delay - 1% ~ 3%
|style="background-color:#C7E7F8;"|
* MHP+ 200 ~ 1000
* MSP + 50 ~ 250
* MATK + 1% ~ 5%
* MATK + 10 ~ 50
* DEF + 10 ~ 50
* FLEE + 5 ~ 25
* Variable Cast Time - 2% ~ 10%
* Magical Damage to [[Any_Help|any Race]] Monsters + 3% ~ 15%
* [[Any_Help|any Elemental]] Property Magical Damage + 2% ~ 10%
* After Cast Delay - 1% ~ 3%
|style="background-color:#C7E7F8;"|
* Magical Damage to [[Any_Help|any Elemental]] Property Monsters + 2% ~ 10%
* [[Any_Help|any Elemental]] Property Magical Damage + 2% ~ 10%
* Magical  Damage to Small Size Monsters + 2% ~ 10%
* Magical Damage to Medium Size Monsters + 2% ~ 10%
* Magical Damage to Large Size Monsters + 2% ~ 10%
* After Cast Delay - 1% ~ 3%
|} <br>
{| class="wikitable mw-collapsible" style="width: 100%;"
|- style="background-color:#E1C7C1;text-align:center;"
|colspan="4"|Vivatus Fides Weapons
|- style="background-color:#E1C7C1;text-align:center;"
|colspan="2" style="background-color:#FFCFB2;"|{{#item:100652}}
|colspan="2" style="background-color:#C7E7F8;"|{{#item:100653}}
|- style="background-color:#E1C7C1;text-align:center;"
|style="background-color:#FFCFB2;"|Line Option 1
|style="background-color:#FFCFB2;"|Line Option 2
|style="background-color:#C7E7F8;"|Line Option 1 
|style="background-color:#C7E7F8;"|Line Option 2
|-
|style="background-color:#FFCFB2;" |
* MHP + 250 ~ 1250
* MSP + 75 ~ 375
* ATK + 2% ~ 10%
* ATK + 12 ~ 60
* DEF + 12 ~ 60
* FLEE + 6 ~ 30
* HIT + 6 ~ 30
* Physical Damage to [[Any_Help|any Race]] Monsters + 4% ~ 20%
* Ranged Physical Damage + 2% ~ 10%
* Melee Physical Damage + 2% ~ 10%
* Critical Damage + 2% ~ 10%
* After Cast Delay - 1% ~ 5%
|style="background-color:#FFCFB2;" |
* Physical Damage to [[Any_Help|any Elemental]] Property Monsters + 3% ~ 15%
* Ranged Physical Damage + 3% ~ 15%
* Melee Physical Damage + 3% ~ 15%
* Critical Damage + 3% ~ 15%
* Physical Damage to Small Size Monsters + 3% ~ 15%
* Physical Damage to Medium Size Monsters + 3% ~ 15%
* Physical Damage to Large Size Monsters + 3% ~ 15%
* After Cast Delay - 1% ~ 5%
|style="background-color:#C7E7F8;"|
* MHP + 250 ~ 1250
* MSP + 75 ~ 375
* MATK + 2% ~ 10%
* MATK + 12 ~ 60
* DEF + 12 ~ 60
* FLEE + 6 ~ 30
* Variable Cast Time - 3% ~ 15%
* Magical Damage to [[Any_Help|any Race]] Monsters + 4% ~ 20%
* [[Any_Help|any Elemental]] Property Magical Damage + 3% ~ 15%
* After Cast Delay - 1% ~ 5%
|style="background-color:#C7E7F8;"|
* Magical Damage to [[Any_Help|any Elemental]] Property Monsters + 3% ~ 15%
* [[Any_Help|any Elemental]] Property Magical Damage + 3% ~ 15%
* Magical Damage to Small Size Monsters + 3% ~ 15%
* Magical Damage to Medium Size Monsters + 3% ~ 15%
* Magical Damage to Large Size Monsters + 3% ~ 15%
* After Cast Delay - 1% ~ 5%
|}