Equipment ~ to be implemented: Difference between revisions

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===Angel Poring Boots and Sunglasses===
== '''Not yet implemented, we are happy to receive suggestions.''' ==


{| class="wikitable mw-collapsible" style="width: 1154px;" data-mce-style="width: 1154px;"
|-
| style="width: 153.493px;" data-mce-style="width: 153.493px;"|Image
| style="width: 291.507px;" data-mce-style="width: 291.507px;"|Name
| style="width: 671px;" data-mce-style="width: 671px;"|Effect
|-
| style="width: 153.493px;" data-mce-style="width: 153.493px;"|[[File:22101.png|center|middle]]<br />
| style="width: 291.507px;" data-mce-style="width: 291.507px;"|Angel Poring Boots [1]
| style="width: 671px;" data-mce-style="width: 671px;"|All Stat + 1.Enables to use Heal lv.1
Class: Shoes
Defense: 15
Weight: 30
Required Level: 1
Usable Jobs : All
|-
| style="width: 153.493px;" data-mce-style="width: 153.493px;"|[[File:19117.png|center|middle]]<br />
| style="width: 291.507px;" data-mce-style="width: 291.507px;"|Poring Sunglasses
| style="width: 671px;" data-mce-style="width: 671px;"|Increases EXP gained from killing monsters by 5%, increases drop rate by 5%.
When equipped with Angel Poring Boots, increases EXP gained from killing monsters by additional 5%, increases drop rate by additional 5%.
If refine rate of Angel Poring Boots is 12 or higher, reduces fixed casting time by 0.4 second.
Class: Headgear
Defense: 0
Location: Middle
Weight: 1
Required Level: 1
Usable Jobs: All
|-
| style="width: 153.493px;" data-mce-style="width: 153.493px;"|[[File:19118.png|center|middle]]
| style="width: 291.507px;" data-mce-style="width: 291.507px;"|Poring Sunglasses [1]
| style="width: 671px;" data-mce-style="width: 671px;"|Increases EXP gained from killing monsters by 4%, increases drop rate by 4%.
When equipped with Angel Poring Boots, increases EXP gained from killing monsters by additional 4%, increases drop rate by additional 4%.
If refine rate of Angel Poring Boots is 12 or higher, reduces fixed casting time by 0.4 second.
Class: Headgear
Defense: 0
Location: Middle
Weight: 1
Required Level: 1
Usable Jobs: All
|}
There are 6 special enchants (must be put in card slot).
They will give exclusive options when compounded on Angel Poring Boots and give crap option when compounded on other boots.
'''Warning : this item can't be removed via card desocketing system.'''
{| class="wikitable" style="width: 1156px;" data-mce-style="width: 1156px;"
|-
| style="width: 156.931px; text-align: center;" data-mce-style="width: 156.931px; text-align: center;" |Enchant-Stone
| style="width: 975.069px; text-align: center;" data-mce-style="width: 975.069px; text-align: center;" |Effect
|-
| style="width: 156.931px;" data-mce-style="width: 156.931px;" |Leo Stone
| style="width: 975.069px;" data-mce-style="width: 975.069px;" |Str + 1.
When compounded on Angel Poring Boots, MaxHP + 5%, MaxSP + 5%.
If refine rate is 7 or higher, Atk + 2%.
If refine rate is 9 or higher, Atk + 3%.
If refine rate is 12 or higher, reduces delay after skill by5%.
|-
| style="width: 156.931px;" data-mce-style="width: 156.931px;" |Pisces Stone
| style="width: 975.069px;" data-mce-style="width: 975.069px;" |Int + 1.
When compounded on Angel Poring Boots, MaxHP + 5%, MaxSP + 5%.
If refine rate is 7 or higher, Matk + 2%.
If refine rate is 9 or higher, Matk + 3%.
If refine rate is 12 or higher, reduces delay after skill by 5%.
|-
| style="width: 156.931px;" data-mce-style="width: 156.931px;" |Capricorn Stone
| style="width: 975.069px;" data-mce-style="width: 975.069px;" |Agi + 1.
When compounded on Angel Poring Boots, MaxHP + 5%, MaxSP + 5%.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
If refine rate is 9 or higher, reduces delay after attack by additional 5%.
If refine rate is 12 or higher, reduces delay after skill by 5%.
|-
| style="width: 156.931px;" data-mce-style="width: 156.931px;" |Aquarius Stone
| style="width: 975.069px;" data-mce-style="width: 975.069px;" |Vit + 1.
When compounded on Angel Poring Boots, MaxHP + 5%, MaxSP + 5%.
If refine rate is 7 or higher, reduces damage taken from neutral property by 2%.
If refine rate is 9 or higher, reduces damage taken from neutral property by additional 3%.
If refine rate is 12 or higher, reduces delay after skill by 5%.
|-
| style="width: 156.931px;" data-mce-style="width: 156.931px;" |Scorpio Stone
| style="width: 975.069px;" data-mce-style="width: 975.069px;" |Dex + 1.
When compounded on Angel Poring Boots, MaxHP + 5%, MaxSP + 5%.
If refine rate is 7 or higher, increases long ranged physical damage by 2%.
If refine rate is 9 or higher, increases long ranged physical damage by additional 3%.
If refine rate is 12 or higher, reduces delay after skill by 5%.
|-
| style="width: 156.931px;" data-mce-style="width: 156.931px;" |Taurus Stone
| style="width: 975.069px;" data-mce-style="width: 975.069px;" |Luk + 1.
When compounded on Angel Poring Boots, MaxHP + 5%, MaxSP + 5%.
If refine rate is 7 or higher, increases critical damage by 2%.
If refine rate is 9 or higher, increases critical damage by additional 3%.
If refine rate is 12 or higher, reduces delay after skill by 5%.
|}
===Drooping Gunslinger [1]===
{| class="wikitable" style="width: 1176px;" data-mce-style="width: 1176px;"
|-
| style="width: 182.417px;" data-mce-style="width: 182.417px;"|[[File:19157 (1).png|center|middle]]Drooping Gunslinger [1]<br />
| style="width: 969.583px;" data-mce-style="width: 969.583px;"|All Stat + 1, reduces SP consumption of skills by 10%.
Increases EXP gained from killing monsters by 5%, increases drop rate by 5%.
If refine rate is 9 or higher, ASPD + 1.
If refine rateis 12 or higher, increases movement speed.
Class: Headgear
Defense: 0
Location: Upper
Weight: 20
Required Level: 1
Usable Jobs: All
|-
| style="width: 182.417px;" data-mce-style="width: 182.417px;"|[[File:23100.png|center|text-bottom]]Gunslinger Scroll
| style="width: 969.583px;" data-mce-style="width: 969.583px;"|[[File:Image.png.b34f39f3714da6300876009b1992b3de.png|center|middle]]<br />
|}
Drooping Gunslinger can be enchanted by using Gunslinger Scroll as enchant material. Gunslinger Scroll can be bought at NPC with 1m zeny or 2 Nyangvine Fruits.
If you get unwanted options. You can re-enchant it as much as you want as long as you have enough zeny or Nyangvine Fruit to buy Gunslinger Scroll.
'''However. Enchantment will removerefine level and slotted card of Drooping Gunslinger.'''
===Sea Otter and Fur Seal Mini Fan [1]===


===Cursed Knight's Shield===
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
|- style="background-color:#DC143C;color:white;text-align:center;"
Line 183: Line 10:
| style="width: 50%"|Enchants
| style="width: 50%"|Enchants
|-
|-
|[[File:28439.png|center|frameless]]
|[[File:Cursed.png|frameless]]
|Sea Otter Mini Fan [1]
|Cursed Knight's Shield [1]
Accessory
|Increases attack speed (reduces delay after attack by 10%).
|All Stat + 1, increases EXP gained from killing monsters by 5%.
|rowspan="2=| Enchantment possible with
[[File:23170.png|frameless]]


Fan Modification Kit
Atk + 3%, Matk + 3%.


can be bought at NPC with 1m zeny or 2 Nyangvine Fruits
Reduces damage taken from all properties by 7%.


[[File:Image.png.2c8e701777c9df4f2d0f0f663d7d6436.png|frameless]]
When receiving damage, has a low chance to recovery 25 SP per second for 5 seconds.


|-
When dealing physical or magical damage, has a low chance to recovery 150 HP per second for 5 seconds.
|[[File:28440.png|center|frameless]]
|Fur Seal Mini Fan [1]
Accessory
|All Stat + 1, increases EXP gained from killing monsters by 5%.
|}


===Kafra Uniform Enchant [1]===
If refine rate is 7 or higher, Atk + 10, Matk + 10.


{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
If refine rate is 9 or higher, ASPD + 1.
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
|-
|[[File:15186.png|center|frameless]]
|Kafra Uniform [1]
|Increases EXP gained from killing monsters by 5%, increases drop rate by 5%.


MaxHP + 100 and MaxSP + 20 per refine rate.
If refine rate is 12 or higher, reduces delay after skill by 3%.
|Silver Angel Idol can be bought at NPC with 1m zeny or 2 Nyangvine Fruits.


If refine rate is 7 or higher, additional MaxHP + 3%, MaxSP + 3%.
[[File:Silveridol.png|frameless]]


If refine rate is 9 or higher, additional MaxHP + 5%, MaxSP + 5%.
[[File:Cursedenchant.png|frameless]]
|-
| colspan="4" |In addition. While enchantment. There is a 9.9% chance of transforming Cursed Knight's Shield into Bloody Knight's Shield and 0.1% chance of transforming Cursed Knight's Shield into Purified Knight's Shield.
|-
|[[File:Bloody.png|frameless]]
|Bloody Knight's Shield [1]
|Increases attack speed (reduces delay after attack by 10%).
Atk + 3%, Matk + 3%.


If refine rate is 12 or higher, increases HP and SP recovery by 100%.
Reduces damage taken from all properties by 7%.
|Enchantment possible with


[[File:23175.png|frameless]]
When receiving damage, has a low chance to recovery 25 SP per second for 5 seconds.


Uniform Repair Kit
When dealing physical or magical damage, has a low chance to recovery 150 HP per second for 5 seconds.


can be bought at NPC with 1m zeny or 2 Nyangvine Fruits
If refine rate is 7 or higher, Atk + 10, Matk + 10.


[[File:Image.png.aaf28ddec7d4c3c50bc0ed852123c436.png|frameless]]
If refine rate is 9 or higher, ASPD + 1.


|}
If refine rate is 12 or higher, reduces delay after skill by 3%.
|Bloody Knight's Shield can be enchanted by using Cursed Blood as enchant material. Silver Angel Idol can be bought at NPC with 500k zeny or 1 Nyangvine Fruit.
[[File:Cursedbloody.png|frameless]]


===Candy Bag Backpack===
[[File:Bloddyenchant.png|frameless]]
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
|-
|-
|
|[[File:Purified.png|frameless]]
|
|Purified Knight's Shield [1]
|
|Increases attack speed (reduces delay after attack by 10%).
|
Atk + 5%, Matk + 5%.
|}
 
Reduces damage taken from all properties by 10%.


===Magical Booster===
When receiving damage, has a low chance to recovery 50 SP per second for 5 seconds.
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
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===Kitten Headdress===
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
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===Cursed Knight's Schild===
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
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=== Victorious Wing Ears===
When dealing physical or magical damage, has a low chance to recovery 300 HP per second for 5 seconds.
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
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===Ancient hero weapons===
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
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===Temporal Manteau===
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
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===Temporal Armor===
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
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===Shadow Gear Enchant===
If refine rate is 7 or higher, Atk + 20, Matk + 20.
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
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===Class Shadow Enchant===
If refine rate is 9 or higher, ASPD + 2.
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
|-
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===Skill Shadow Enchant===
If refine rate is 12 or higher, reduces delay after skill by 5%.
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|Purified Knight's Shield can be enchanted by using Gold Angel Idol as enchant material. Gold Angel Idol can be bought at NPC with 1m zeny or 2 Nyangvine Fruits.
|- style="background-color:#DC143C;color:white;text-align:center;"
[[File:Goldangelpurifi.png|frameless]]
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
|-
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===Skill Shadow set Crafting===
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
|-
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|}
===Refine Items===
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
|-
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===Ancient Hero equipment upgrading===
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
|-
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===Refine Items II ====
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
|-
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|}
===Ancient Hero equipment Upgrading II===
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
|-
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===Refine Items II===
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
|-
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===Ancient Hero equipment Upgrading III===
[[File:Goldangelenchatn purified.png|frameless]]
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
|-
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===Weapon Refine Permission Exchange Hammer===
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
|-
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===Ancient Hero equipment Upgrading IV===
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
|-
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=== Great hero weapon enchant===
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#DC143C;color:white;text-align:center;"
| style="width: 5%"|Image
| style="width: 15%"|Name
| style="width: 30%"|Effect
| style="width: 50%"|Enchants
|-
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|}

Latest revision as of 09:38, 24 September 2024

Not yet implemented, we are happy to receive suggestions.

Cursed Knight's Shield

Image Name Effect Enchants
Cursed Knight's Shield [1] Increases attack speed (reduces delay after attack by 10%).

Atk + 3%, Matk + 3%.

Reduces damage taken from all properties by 7%.

When receiving damage, has a low chance to recovery 25 SP per second for 5 seconds.

When dealing physical or magical damage, has a low chance to recovery 150 HP per second for 5 seconds.

If refine rate is 7 or higher, Atk + 10, Matk + 10.

If refine rate is 9 or higher, ASPD + 1.

If refine rate is 12 or higher, reduces delay after skill by 3%.

Silver Angel Idol can be bought at NPC with 1m zeny or 2 Nyangvine Fruits.

In addition. While enchantment. There is a 9.9% chance of transforming Cursed Knight's Shield into Bloody Knight's Shield and 0.1% chance of transforming Cursed Knight's Shield into Purified Knight's Shield.
Bloody Knight's Shield [1] Increases attack speed (reduces delay after attack by 10%).

Atk + 3%, Matk + 3%.

Reduces damage taken from all properties by 7%.

When receiving damage, has a low chance to recovery 25 SP per second for 5 seconds.

When dealing physical or magical damage, has a low chance to recovery 150 HP per second for 5 seconds.

If refine rate is 7 or higher, Atk + 10, Matk + 10.

If refine rate is 9 or higher, ASPD + 1.

If refine rate is 12 or higher, reduces delay after skill by 3%.

Bloody Knight's Shield can be enchanted by using Cursed Blood as enchant material. Silver Angel Idol can be bought at NPC with 500k zeny or 1 Nyangvine Fruit.

Purified Knight's Shield [1] Increases attack speed (reduces delay after attack by 10%).

Atk + 5%, Matk + 5%.

Reduces damage taken from all properties by 10%.

When receiving damage, has a low chance to recovery 50 SP per second for 5 seconds.

When dealing physical or magical damage, has a low chance to recovery 300 HP per second for 5 seconds.

If refine rate is 7 or higher, Atk + 20, Matk + 20.

If refine rate is 9 or higher, ASPD + 2.

If refine rate is 12 or higher, reduces delay after skill by 5%.

Purified Knight's Shield can be enchanted by using Gold Angel Idol as enchant material. Gold Angel Idol can be bought at NPC with 1m zeny or 2 Nyangvine Fruits.