Einbech: Difference between revisions

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===Einbroch Lvl 3 Dungeon===
====Equipment====
Elmen can exchange 50 Dynite to 1 random weapon.
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#FFDAB9; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
| style="width: 9.69957%; text-align: center;" data-mce-style="width: 9.69957%; text-align: center;" |<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Image</span>
| style="width: 10%; text-align: center;" data-mce-style="width: 10%; text-align: center;" |<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Name</span>
| style="width: 58.3262%; text-align: center;" data-mce-style="width: 58.3262%; text-align: center;" |<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Description</span>
|-
||[[File:1867.png|center|frameless]]
|Safety Knuckle [2]
|Atk + 10%.
Increases Knuckle Arrow damage by 10%.
If refine rate is 7 or higher, Atk + 40, increases attack speed (reduces delay after attack by 15%)
If refine rate is 9 or higher, increases Knuckle Arrow damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Knuckle
Attack: 210
Weight: 180
Weapon Level: 4
Required Level: 170
Usable Jobs: Sura
|-
|[[File:2058.png|center|frameless]]
|Detecting Staff [2]
|Matk + 330, can't be destroyed.
Matk + 10%.
If refine rate is 7 or higher, Matk + 60, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases fire property magical damage by 15%, has a chance to gain bonus magical damage against all size enemies by 20% for 10 seconds when dealing magical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Two-handed Staff
Attack: 180
Weight: 200
Weapon Level: 4
Required Level: 170
Usable Jobs: Warlock
|-
|[[File:13346.png|center|frameless]]
|Grinder Huuma Shuriken [2]
|Atk + 15%, can't be destroyed.
Increases Swirling Petal damage by 15%.
If refine rate is 7 or higher, Atk + 60, reduces variable casting time by 15%.
If refine rate is 9 or higher, increases Swirling Petal damage by additional 20%, has a chance to gain bonus physical damage against all size enemies by 20% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces cooldown of Swirling Petal by 1 second, reduces delay after skill by 20%.
Class: Huuma Shuriken
Attack: 280
Weight: 180
Weapon Level: 4
Required Level: 170
Usable Jobs: Ninja classes
|-
|[[File:16099.png|center|frameless]]
|Rubber Hammer [2]
|Matk + 180, can't be destroyed.
Matk + 7%.
Increases heal effectiveness by 5%, increases Adoramus damage by 10%.
If refine rate is 7 or higher, icnreases holy property magical damage by 7%, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases Adoramus damage by additional 15%, has a chance to gain bonus magical damage against all size enemies by 15% for 5 seconds when dealing magical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Mace
Attack: 160
Weight: 190
Weapon Level: 4
Required Level: 170
Usable Jobs: Archbishop
|-
|[[File:18190.png|center|frameless]]
|Bolt Shooter [2]
|Atk + 10%.
Increases Aimed Bolt damage by 10%.
If refine rate is 7 or higher, Atk + 60, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases Aimed Bolt damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Bow
Attack: 210
Weight: 170
Weapon Level: 4
Required Level: 170
Usable Jobs: Ranger
|-
|[[File:21054.png|center|frameless]]
|Claw Sword
|Atk + 15%, Cri + 5.
If refine rate is 7 or higher, increases critical damage by 25%, increases attack speed (reduces delay after attack by 10%)
If refine rate is 9 or higher, has a chance to gain bonus physical damage against all size enemies by 20% for 5 seconds when dealing physical damage.
If refine rate is 11 or higher, Cri + 7, reduces delay after skill by 20%.
Class: Two-handed Sword
Attack: 300
Weight: 350
Weapon Level: 4
Required Level: 170
Usable Jobs: Rune Knight
|-
|[[File:26162.png|center|frameless]]
|Welding Wand [2]
|Matk + 200, can't be destroyed.
Increases neutral, water and fire property magical damage by 7%.
If refine rate is 7 or higher, Matk + 40, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases neutral, water and fire property magical damage by additional 8%, has a chance to gain bonus magical damage against all size enemies by 15% for 10 seconds when dealing magical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Staff
Attack: 160
Weight: 120
Weapon Level: 4
Required Level: 170
Usable Jobs: Mage classes, Soul Linker classes
|-
|[[File:26215.png|center|frameless]]
|Safety Whip[2]
|Increases long ranged physical damage by 10%.
Increases Severe Rainstorm damage by 10%.
If refine rate is 7 or higher, Atk + 40, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases Severe Rainstorm damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces cooldown of Severe Rainstorm by 2 seconds, reduces delay after skill by 20%.
Class: Whip
Attack: 200
Weight: 140
Weapon Level: 4
Required Level: 170
Usable Jobs: Wanderer
|-
|[[File:28045.png|center|frameless]]
|Bolt Crusher [2]
|Atk + 10%.
Increases Rolling Cutter damage by 10%.
If refine rate is 7 or higher, Atk + 60, increases attack speed (reduces delay after attack by 10%)
If refine rate is 9 or higher, increases Rolling Cutter damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 20% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Katar
Attack: 300
Weight: 200
Weapon Level: 4
Required Level: 170
Usable Jobs: Guillotine Cross
|-
|[[File:28140.png|center|frameless]]
|Saw Axe [2]
|Atk + 10%, can't be destroyed.
Increases Arm Cannon damage by 10%.
If refine rate is 7 or higher, Atk + 60, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases long ranged physical damage by 10%, has a chance to gain bonus physical damage against all size enemies by 15% for 5 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Two-handed Axe
Attack: 350
Weight: 500
Weapon Level: 4
Required Level: 170
Usable Jobs: Mechanic
|-
|[[File:28635.png|center|frameless]]
|Safety Manual [2]
|Atk + 10%, Cri + 3.
If refine rate is 7 or higher, Atk + 40, increases attack speed (reduces delay after attack by 10%)
If refine rate is 9 or higher, increases critical damage by 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Book
Attack: 200
Weight: 70
Weapon Level: 4
Required Level: 170
Usable Jobs: Star Emperor
|-
|[[File:28771.png|center|frameless]]
|Metal Detector Mk47 [2]
|Atk + 10%.
Increases Cross Impact damage by 10%.
If refine rate is 7 or higher, Atk + 40, increases attack speed (reduces delay after attack by 10%)
If refine rate is 9 or higher, increases Cross Impact damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Dagger
Attack: 200
Weight: 100
Weapon Level: 4
Required Level: 170
Usable Jobs: Guillotine Cross
|-
|[[File:28772.png|center|frameless]]
|Jewel Detector Mk47 [2]
|Matk + 180.
Matk + 10%.
Increases fire and neutral property magical damage by 7%.
If refine rate is 7 or higher, Matk + 40, increases attack speed (reduces delay after attack by 10%)
If refine rate is 9 or higher, increases fire and neutral property magical damage by additional 8%, has a chance to gain bonus magical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Dagger
Attack: 190
Weight: 100
Weapon Level: 4
Required Level: 170
Usable Jobs: Shadow Chaser
|-
|[[File:32026.png|center|frameless]]
|Blocking Spear [2]
|Atk + 10%.
Increases Vanishing Point damage by 10%.
If refine rate is 7 or higher, Atk + 40, increases attack speed (reduces delay after attack by 10%)
If refine rate is 9 or higher, increases Vanishing Point damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Spear
Attack: 210
Weight: 300
Weapon Level: 4
Required Level: 170
Usable Jobs: Royal Guard
|-
|[[File:32110.png|center|frameless]]
|Safety Lute [2]
|Increases long ranged physical damage by 10%.
Increases Severe Rainstorm damage by 10%.
If refine rate is 7 or higher, Atk + 40, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases Severe Rainstorm damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces cooldown of Severe Rainstorm by 2 seconds, reduces delay after skill by 20%.
Class: Musical Instrument
Attack: 200
Weight: 140
Weapon Level: 4
Required Level: 170
Usable Jobs: Minstrel
|-
|[[File:32303.png|center|frameless]]
|Bolt Revolver [2]
|Increases long ranged physical damage by 15%.
Increases Fire Dance damage by 15%.
If refine rate is 7 or higher, Atk + 60, increases attack speed (reduces delay after attack by 10%)
If refine rate is 9 or higher, increases Fire Dance damage by additional 20%, has a chance to gain bonus physical damage against all size enemies by 20% for 10 seconds when dealing physical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Pistol
Attack: 200
Weight: 180
Weapon Level: 4
Required Level: 170
Usable Jobs: Rebellion
|-
|[[File:32352.png|center|frameless]]
|Safety Saber [2]
|Atk + 10%.
Increases Cart Cannon damage by 10%.
If refine rate is 7 or higher, Atk + 40, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases Cart Cannon damage by additional 15%, increases long ranged physical damage by 7%.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Sword
Attack: 200
Weight: 250
Weapon Level: 4
Required Level: 170
Usable Jobs: Genetic
|-
|[[File:550006.png|center|frameless]]
|Safety Foxtail [2]
|Matk + 350, can't be destroyed.
Atk + 7%, Matk + 7%.
Increases Catnip Meteor and Picky Peck damage by 15%.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%), reduces variable casting time by 10%.
If refine rate is 9 or higher, increases Catnip Meteor and Picky Peck damage by additional 20%, has a chance to gain bonus physical and magical damage against all size enemies by 10% for 10 seconds when dealing physical or magical damage.
If refine rate is 11 or higher, reduces delay after skill by 20%.
Class: Staff
Attack: 300
Weight: 150
Weapon Level: 4
Required Level: 170
Usable Jobs: Summoner (Doram)
|}
====Enchant====
Elmen can smelt Dynite from five types of ore which can be obtained from Einbroch mine 3F mobs.
1 Redium, 1 Rindium, 1 Odium, 1 Purdium and 1 Whidium is '''1 Dynite.'''
Elmen sell Einbech accessories and enchant permits by using Dynite to exchange.
Einbech accessories require 75 ea Dynite to exchange.
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#FFDAB9; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
| style="width: 9.69957%; text-align: center;" data-mce-style="width: 9.69957%; text-align: center;" |<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Image</span>
| style="width: 10%; text-align: center;" data-mce-style="width: 10%; text-align: center;" |<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Name</span>
| style="width: 58.3262%; text-align: center;" data-mce-style="width: 58.3262%; text-align: center;" |<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Description</span>
|-
|[[File:32248.png|center|frameless]]
|Safety Pendant R [1]
|All Status + 5, increases attack speed (reduces delay after attack by 5%)
When equipped with Safety Epaulet R,
MaxHP + 10%, increases attack speed (reduces delay after attack by 15%)
When equipped with Safety Epaulet B,
MaxHP + 10%, reduces variable casting time by 15%.
When equipped with Safety Epaulet R or Safety Epaulet B and Einbech weapons, reduces fixed casting time by 0.3 seconds, reduces delay after skill by 7%, reduces damage taken from all size enemies by 3%.
Class: Accessory (Right)
Defense: 10
Weight: 10
Required Level: 170
Usable Jobs: All
|-
|[[File:32249.png|center|frameless]]
|Safety Pendant B [1]
|All Status + 5, variable casting time by 5%.
When equipped with Safety Epaulet B,
MaxHP + 10%, reduces variable casting time by additional 15%.
When equipped with Safety Epaulet R,
MaxHP + 10%, increases attack speed (reduces delay after attack by 15%)
When equipped with Safety Epaulet R or Safety Epaulet B and Einbech weapons, reduces fixed casting time by 0.3 seconds, reduces delay after skill by 7%, reduces damage taken from all size enemies by 3%.
Class: Accessory (Right)
Defense: 10
Weight: 10
Required Level: 170
Usable Jobs: All
|-
|[[File:32250.png|center|frameless]]
|Safety Epaulet R [1]
|Atk + 5%
Class: Accessory (Left)
Defense: 10
Weight: 10
Required Level: 170
Usable Jobs: All
|-
|[[File:32251.png|center|frameless]]
|Safety Epaulet B [1]
|Matk + 5%
Class: Accessory (Left)
Defense: 10
Weight: 10
Required Level: 170
Usable Jobs: All
|}
Modification Permits require 30 Dynite to exchange.
Modification Permits are used for enchanting Einbech weapons.
[[File:9529.png|left|frameless|Magical Modification Permit]]
Magical Modification Permit
[[File:9514.png|left|frameless]]
Physical Modification Permit


[[Category:Dungeons]]
===Einbech Lvl 3 Dungeon===
[[File:Einbech Floor Entrance.png|right|frameless]]
Einbech Dungeon 3 is the third floor of the well-known Einbech Dungeon.


Three random options will be given upon enchanting. If you get unwanted options. You can re-enchant it as much as you want as long as you have Permit to process.
It's considered an end game dungeon, requiring anyone that wishes to enter to be at least '''level 180'''. Being in a party and having appropriate equipment is also recommended.
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#E0FFFF;text-align:center;" data-mce-style="background-color: #aef; text-align: center;"
| colspan="4" | Magical Modification Permit
|-style="background-color:#E0FFFF;"
| style="width: 15%" data-mce-style="width: 15%;"|1st enchant list
| style="width: 20%" data-mce-style="width: 10%;"|2nd enchant list
| style="width: 30%" data-mce-style="width: 45%;"|3rd enchant list
|-
|
* Matk 5 ~ 45
* Matk% 1 ~ 10%
|
* Heal effectiveness 3 ~ 25%
* Reduce variable casting time 5 ~ 10%
* Flee 7 ~ 35
* Increase magic damage to '''[any element]''' enemies 3 ~ 20%
* Crit 2 ~ 10
| colspan="2" |
* Heal effectiveness 7 ~ 25%
* Reduce variable casting time 5 ~ 10%
* Increase magic damage to '''[any race]''' enemies 3 ~ 20%
* Increase magic damage to normal enemies 3 ~ 20%
* Increase magic damage to boss enemies 3 ~ 20%
* Ignore magic defense of '''[any race]''' enemies 3 ~ 25%
* Ignore magic defense of normal enemies 3 ~ 18%
|}
 
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
 
|- style="background-color:#FFDAB9;text-align:center;" data-mce-style="background-color: #aef; text-align: center;"
| colspan="3" | Physical Modification Permit
|- style="background-color:#FFDAB9;"
| style="width: 15%" data-mce-style="width: 15%;"|1st enchant list
| style="width: 20%" data-mce-style="width: 10%;"|2nd enchant list
| style="width: 30%" data-mce-style="width: 45%;"|3rd enchant list
|-
|
* Atk 5 ~ 45
* Atk% 1 ~ 10%
|
* Hit 5 ~ 35
* Flee 7 ~ 35
* ASPD 1 ~ 2
* ASPD% 5 ~ 10%
* Increase critical damage 5 ~ 20%
* Increase physical damage to '''[any element]''' enemies 3 ~ 20%
* Crit 2 ~ 10
|
* Increase physical damage to '''[any race]''' enemies 3 ~ 20%
* Increase physical damage to normal enemies 3 ~ 20%
* Increase physical damage to boss enemies 3 ~ 20%
* Ignore physical defense of '''[any race]''' enemies 3 ~ 25%
* Ignore physical defense of normal enemies 3 ~ 18%
|}


Besides being a good leveling place, it's possible to obtain new cards and the new obtainable Equipment.
====Monsters====
====Monsters====
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible" style="width: 60%;text-align:center;"  
|- style="background-color:#FFFACD;"


|- style="background-color:#FFFACD;text-align:center;" data-mce-style="background-color: #aef; text-align: center;"
| style="width: 15%" data-mce-style="width: 20%;"|Monster
 
| style="width: 15%" data-mce-style="width: 15%;"|Image
 
| style="width: 15%" data-mce-style="width: 15%;"|Name


| style="width: 10%" data-mce-style="width: 10%;"|Level
| style="width: 10%" data-mce-style="width: 10%;"|Level


| style="width: 15%" data-mce-style="width: 15%;"|HP
| style="width: 15%" data-mce-style="width: 10%;"|HP


| style="width: 45%" data-mce-style="width: 45%;"|Size/Race/Element
| style="width: 45%" data-mce-style="width: 20%;"|Size/Race/Element


|-
|-


|[[File:20592.png|center|frameless]]
|{{#mob:20592}}
 
|Poisonous


|188
|188
Line 478: Line 30:
|Medium / Formless / Ghost 4
|Medium / Formless / Ghost 4
|-
|-
|[[File:20593dsfasd.png|center|frameless]]
|{{#mob:20593}}
|Toxious
|188
|188
|2,407,556
|2,407,556
|Medium / Formless / Poison 4
|Medium / Formless / Poison 4
|-
|-
|[[File:20594asdf.png|center|frameless]]
|{{#mob:20594}}
|Green Mineral
|190
|190
|2,435,702
|2,435,702
|Large / Formless / Neutral 4
|Large / Formless / Neutral 4
|-
|-
|[[File:20595asf.png|center|frameless]]
|{{#mob:20595}}
|Red Mineral
|190
|190
|2,435,702
|2,435,702
|Large / Formless / Neutral 4
|Large / Formless / Neutral 4
|-
|-
|[[File:20596asdf.png|center|frameless]]
|{{#mob:20596|White Mineral}}
|White Mineral
|190
|190
|2,436,177
|2,436,177
|Large / Formless / Neutral 4
|Large / Formless / Neutral 4
|-
|-
|[[File:20597asdf.png|center|frameless]]
|{{#mob:20597}}
|Purple Mineral
|190
|190
|2,435,702
|2,435,702
|Large / Formless / Neutral 4
|Large / Formless / Neutral 4
|-
|-
|[[File:20600sdf.png|center|frameless]]
|{{#mob:20600}}
|Jewel
|192
|192
|100
|100
|Large / Formless / Neutral 4
|Large / Formless / Neutral 4
|-
|-
|[[File:20602sdf.png|center|frameless]]
|{{#mob:20602}}
|White Porcellio
|206
|206
|2,403,326
|2,403,326
|Small / Insect / Earth 4
|Small / Insect / Earth 4
|-
|-
|[[File:20603asdf.png|center|frameless]]
|{{#mob:20603}}
|Abyssman
|190
|190
|2,428,277
|2,428,277
|Large / Beast / Neutral 4
|Large / Beast / Neutral 4
|-
|-
|[[File:20598asdf.png|center|frameless]]
|{{#mob:20598}}
|Jewelry Ant
|191
|191
|2,445,656
|2,445,656
|Medium / Insect / Neutral 4
|Medium / Insect / Neutral 4
|-
|-
|[[File:20601asdf.png|center|frameless]]
|{{#mob:20601}}
|Jungoliant
'''(MVP)'''
'''(MVP)'''
|197
|197
Line 541: Line 83:


====Cards====
====Cards====
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible" style="width: 60%;text-align:center;"  


|- style="background-color:#FFDAB9;text-align:center;"
|- style="background-color:#FFFACD;text-align:center;"
| style="width: 15%"|Card
| style="width: 20%"|Card
| style="width: 15%"|Type
| style="width: 40%"|Description
| style="width: 70%"|Effect
|-
|-
|style="text-align:center;" |Poisonous Card
| {{#item:300001}}
|style="text-align:center;" |Weapon
| {{#itemDesc:300001}}
|Increases physical damage against poison property enemies by 25%.
+  Anacondaq Card
 
Increases physical damage against poison property enemies by an additional 15%.
|-
|-
|style="text-align:center;" |Toxious Card
| {{#item:300002}}
|style="text-align:center;" |Armor
| {{#itemDesc:300002}}
|Max HP + 10%
Reduces damage from long ranged physical damage by 5%
 
+  Noxious Card
 
Additional Max HP + 5%.
 
Reduces damage from long ranged physical damage by additional 10%.
|-
|-
|style="text-align:center;" |White Porcellio Card
| {{#item:300003}}
|style="text-align:center;" |Footgear
| {{#itemDesc:300003}}
|ATK + 20
+  Porcellio Card
 
Additional ATK + 10.
 
Additional ATK + 1 per refine rate of shoes.
|-
|-
|style="text-align:center;" |Neo Mineral Card
| {{#item:300004}}
|style="text-align:center;" |Garment
| {{#itemDesc:300004}}
|DEF + 30
+  Mineral Card
 
Additional DEF + 20.
 
Additional DEF + 3 per refine rate of garment.
|-
|-
|style="text-align:center;" |Abyssman Card
| {{#item:300005}}
|style="text-align:center;" |Footgear
| {{#itemDesc:300005}}
|Max HP + 10%
Earth Grave damage + 10%
 
+  Pitman Card
 
Earth Grave damage + 10%
 
Additional Earth Grave damage + 1% per refine rate of shoes.
|-
|-
|style="text-align:center;" |Jewelry Ant Card
| {{#item:300006}}
|style="text-align:center;" |Accessory (Left)
| {{#itemDesc:300006}}
|When dealing physical damage, has a chance to auto-cast Psychic Wave Lv. 1.
+  Ungoliant Card
 
Increases neutral property magical damage by 30%.
|-
|-
|style="text-align:center;" |Jewgoliant Card
| {{#item:300007}}
|style="text-align:center;" |Armor
| {{#itemDesc:300007}}
|Increases physical damage against formless race, and insect race monsters,
fire property and water property enemies by 40%.
|}
|}
{{:Einbech_Weapons}}
{{:Einbech_Enchants}}

Latest revision as of 09:36, 24 September 2024

Einbech Lvl 3 Dungeon

Einbech Dungeon 3 is the third floor of the well-known Einbech Dungeon.

It's considered an end game dungeon, requiring anyone that wishes to enter to be at least level 180. Being in a party and having appropriate equipment is also recommended.

Besides being a good leveling place, it's possible to obtain new cards and the new obtainable Equipment.

Monsters

Monster Level HP Size/Race/Element
20592.gif
Poisonous (20592)
188 2,407,086 Medium / Formless / Ghost 4
20593.gif
Toxious (20593)
188 2,407,556 Medium / Formless / Poison 4
20594.gif
Green Mineral (20594)
190 2,435,702 Large / Formless / Neutral 4
20595.gif
Red Mineral (20595)
190 2,435,702 Large / Formless / Neutral 4
20596.gif
White Mineral (20596)
190 2,436,177 Large / Formless / Neutral 4
20597.gif
Purple Mineral (20597)
190 2,435,702 Large / Formless / Neutral 4
20600.gif
Jewel (20600)
192 100 Large / Formless / Neutral 4
20602.gif
White Porcellio (20602)
206 2,403,326 Small / Insect / Earth 4
20603.gif
Abyssman (20603)
190 2,428,277 Large / Beast / Neutral 4
20598.gif
Jewelry Ant (20598)
191 2,445,656 Medium / Insect / Neutral 4
20601.gif
Jewgoliant (20601)

(MVP)

197 40,000,000 Large / Insect / Neutral 4

Cards

Card Description
300001.png Poisonous Card (300001) ItemID: 300001
_______________________
Increases Physical Damage against Poison elemental enemies by 25%.
_______________________
When equipped with Anacondaq Card:
Increases Physical Damage against Poison elemental enemies by additional 15%.
_______________________
Type: Card
Compound on: Weapon
Weight: 1
300002.png Toxious Card (300002) ItemID: 300002
_______________________
MaxHP +10%
Decreases damage taken from Ranged Physical Damage by 5%.
_______________________
When equipped with Noxious Card:
MaxHP +5%
Decreases damage taken from Ranged Physical Damage by additional 10%.
_______________________
Type: Card
Compound on: Armor
Weight: 1
300003.png White Porcellio Card (300003) ItemID: 300003
_______________________
ATK +20
_______________________
For each Refine Level:
ATK +1
_______________________
When equipped with Porcellio Card:
ATK +10
_______________________
Type: Card
Compound on: Shoes
Weight: 1
300004.png Neo Mineral Card (300004) ItemID: 300004
_______________________
DEF +30
_______________________
For each Refine Level:
DEF +3
_______________________
When equipped with Mineral Card:
DEF +20
_______________________
Type: Card
Compound on: Garment
Weight: 1
300005.png Abyssman Card (300005) ItemID: 300005
_______________________
MaxHP +10%
Increases damage of Earth Grave by 10%.
_______________________
When equipped with Pitman Card:
Increases damage of Earth Grave by additional 10%.

For each Refine Level:
Increases damage of Earth Grave by additional 1%.
_______________________
Type: Card
Compound on: Shoes
Weight: 1
300006.png Jeweliant Card (300006) ItemID: 300006
_______________________
Melee Physical Normal Attacks have a 7% chance to auto-cast Psychic Wave Level 1.
_______________________
When equipped with Ungoliant Card:
Increases Magical Damage with Neutral element by 30%.
_______________________
Type: Card
Compound on: Accessory (Left)
Weight: 1
300007.png [MVP] Jewgoliant Card (300007) ItemID: 300007
_______________________
Increases Physical Damage against Fire and Water elemental enemies by 40%.
Increases Physical Damage against Formless and Plant race by 40%.
_______________________
Type: Card
Compound on: Armor
Weight: 1


Equipment

Field Manager Elmen can exchange 30x 25814.png Dynite (25814) to 1 random einbech weapon or 200x 25814.png Dynite (25814) for a specific einbech weapon.
(einbech 151, 251)

Additional you can reform the einbech weapons to flush weapons:


Flush Weapons

Base Item Option Materials Refine Change Result Item
28771.png Metal Detector Mk47 [2] (28771)
ItemID: 28771
_______________________
Hand held detector for metal detection in mines.
Lightweight and durable, it is also popular for self-defense.
_______________________
ATK +10%
_______________________
Increases damage of Cross Impact by 10%.
_______________________
Refine Level +7:
ATK +40
Increases Attack Speed by 10%.
_______________________
Refine Level +9:
Increases damage of Cross Impact by additional 15%.
Physical attacks have a chance to increase physical damage against all size enemies by 15% for 10 seconds.
_______________________
Refine Level +11:
Decreases After Cast Delay by 20%.
_______________________
Type: Dagger
Attack: 200
Weight: 100
Weapon Level: 4
_______________________
Requirement:
Base Level 170
Guillotine Cross
75x 25729.png Shadowdecon (25729)

25x 25814.png Dynite (25814)
25x 1000432.png Weapon Upgrade Stone (High) (1000432)
20x 1001203.png Mjolnir's Treasure (1001203)
25x 1001204.png Mjolnir's Energy (1001204)

-20 510106.png Flush Metal Detector MK47-2 (510106)
ItemID: 510106
_______________________
A Metal Detector MK47-2 enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
_______________________
It must be equipped with Flush Metal Detector Mk47.
_______________________
Type: Dagger
Attack: 200
Weight: 125
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Shadow Cross


+0 ~ +20 Metal Detector Mk47 [2] 75x 25729.png Shadowdecon (25729)

75x 25814.png Dynite (25814)
75x 1000432.png Weapon Upgrade Stone (High) (1000432)
30x 1001203.png Mjolnir's Treasure (1001203)
75x 1001204.png Mjolnir's Energy (1001204)

-20 Reformed Weapon 14x 6635.png Blacksmith's Blessing (6635)

1x 102124.png Flush Weapon Refine Hammer (102124)

+1
28771.png Metal Detector Mk47 [2] (28771)
ItemID: 28771
_______________________
Hand held detector for metal detection in mines.
Lightweight and durable, it is also popular for self-defense.
_______________________
ATK +10%
_______________________
Increases damage of Cross Impact by 10%.
_______________________
Refine Level +7:
ATK +40
Increases Attack Speed by 10%.
_______________________
Refine Level +9:
Increases damage of Cross Impact by additional 15%.
Physical attacks have a chance to increase physical damage against all size enemies by 15% for 10 seconds.
_______________________
Refine Level +11:
Decreases After Cast Delay by 20%.
_______________________
Type: Dagger
Attack: 200
Weight: 100
Weapon Level: 4
_______________________
Requirement:
Base Level 170
Guillotine Cross
510105.png Flush Metal Detector MK47 [2] (510105)
ItemID: 510105
_______________________
A Metal Detector MK47 enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
_______________________
When equipped with Flush Metal Detector Mk47-2:
ATK +10%

Increases damage of Cross Impact and Shadow Stab by 20%.

Refine Level +7:
ATK +70
Increases Attack Speed by 10%.

Refine Level +9:
Increases damage of Cross Impact by additional 15%.
Increases damage of Shadow Stab by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
Increases SP Consumption of Cross Impact and Shadow Stab by 15.

Refine Level +11:
Decreases After Cast Delay by 15%.
Increases damage of Cross Impact and Shadow Stab by additional 10%.
Increases SP Consumption of Cross Impact and Shadow Stab by additional 15.
_______________________
[Bonus by Grade]
[Grade D]:
P.ATK +10
_______________________
[Grade C]:
Damage of Cross Impact and Shadow Stab +10%.
_______________________
[Grade B]:
Physical Damage against enemies of every element +10%.
_______________________
[Grade A]:
Damage of Cross Impact and Shadow Stab +10%.
_______________________
Type: Dagger
Attack: 200
Weight: 125
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Shadow Cross


All other refined +0 ~ +20 Einbech Dungeon Weapons 150x 25729.png Shadowdecon (25729)

100x 25814.png Dynite (25814)
100x 1000432.png Weapon Upgrade Stone (High) (1000432)
50x 1001203.png Mjolnir's Treasure (1001203)
100x 1001204.png Mjolnir's Energy (1001204)

-20 Reformed Weapon 14x 6635.png Blacksmith's Blessing (6635)

1x 102124.png Flush Weapon Refine Hammer (102124)

+1
Einbech Weapons: Flush Weapons:
28772.png Jewel Detector Mk47 [2] (28772)
ItemID: 28772
_______________________
Handheld detector made for jewelry detection in mines.
It has the effect of amplifying the wearer's power and is used for various purposes.
_______________________
MATK +180
MATK +10%
_______________________
Increases Magical Damage with Fire and Neutral element by 7%.
_______________________
Refine Level +7:
MATK +40
Increases Attack Speed by 10%.
_______________________
Refine Level +9:
Increases Magical Damage with Fire and Neutral element by additional 8%.
Physical attacks have a chance to increase magical damage against all size enemies by 15% for 10 seconds.
_______________________
Refine Level +11:
Decreases After Cast Delay by 20%.
_______________________
Type: Dagger
Attack: 190
Weight: 100
Weapon Level: 4
_______________________
Requirement:
Base Level 170
Shadow Chaser
510077.png Flush Jewel Detector Mk47 [2] (510077)
ItemID: 510077
_______________________
A Jewel Detector Mk47 enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
_______________________
MATK +200
MATK +10%
_______________________
Increases Magical Damage with Fire and Neutral element by 20%.
Increases damage of Abyss Square by 20%.
_______________________
Refine Level +7:
MATK +70
Increases Attack Speed by 10%.
_______________________
Refine Level +9:
Increases Magical Damage with Fire and Neutral element by additional 15%.
Increases damage of Abyss Square by additional 10%.
Increases Magical Damage against enemies of every size by 15%.
Increases SP Consumption of Abyss Square by 25.
_______________________
Refine Level +11:
Decreases After Cast Delay by 15%.
Increases Magical Damage with Fire and Neutral element by additional 10%.
Increases damage of Abyss Square by additional 10%.
Increases SP Consumption of Abyss Square by additional 25.
_______________________
[Bonus by Grade]
[Grade D]:
S.MATK +10
_______________________
[Grade C]:
Magical Damage with Fire and Neutral element +10%.
Damage of Abyss Square +10%.
_______________________
[Grade B]:
Magical Damage against enemies of every element +10%.
_______________________
[Grade A]:
Magical Damage with Fire and Neutral element +10%.
Damage of Abyss Square +10%.
_______________________
Type: Dagger
Attack: 200
Weight: 125
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Shadow Chaser
32352.png Safety Saber [2] (32352)
ItemID: 32352
_______________________
A sword designed to light the way in mines and use it for self defense.
It can also shine when there is danger nearby.
_______________________
ATK +10%
Increases damage of Cart Cannon by 10%.
_______________________
Refine Level +7:
ATK +40
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Increases damage of Cart Cannon by additional 15%.
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +11:
Decreases After Cast Delay by 20%.
_______________________
Type: One-Handed Sword
Attack: 200
Weight: 250
Weapon Level: 4
_______________________
Requirement:
Base Level 170
Genetic
500056.png Flush Safety Saber [2] (500056)
ItemID: 500056
_______________________
A Safety Saber enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
_______________________
ATK +10%
_______________________
Increases damage of Cart Cannon and Mayhemic Thorns by 20%.
_______________________
Refine Level +7:
ATK +70
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Increases damage of Cart Cannon by additional 15%.
Increases damage of Mayhemic Thorns by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
Increases SP Consumption of Cart Cannon and Mayhemic Thorns by 25.
_______________________
Refine Level +11:
Decreases After Cast Delay by 15%.
Increases damage of Cart Cannon and Mayhemic Thorns by additional 10%.
Increases SP Consumption of Cart Cannon and Mayhemic Thorns by additional 25.
_______________________
[Bonus by Grade]
[Grade D]:
P.ATK +10
_______________________
[Grade C]:
Damage of Cart Cannon and Mayhemic Thorns +10%.
_______________________
[Grade B]:
Physical Damage against enemies of every element +10%.
_______________________
[Grade A]:
Damage of Cart Cannon and Mayhemic Thorns +10%.
_______________________
Type: One-Handed Sword
Attack: 230
Weight: 125
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Biolo
550006.png Safety Foxtail [2] (550006)
ItemID: 550006
_______________________
It's as strong as steel, probably because
of the mysterious stones that grew in the Einbech mine.
_______________________
MATK +350
ATK +7%
MATK +7%
Increases damage of Catnip Meteor and Picky Peck by 15%.
_______________________
Indestructible in battle
_______________________
Refine Level +7:
Increases Attack Speed by 10%.
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Increases damage of Catnip Meteor and Picky Peck by additional 20%.
Physical and magical attacks have a chance to increase Physical and Magical Damage against all size enemies by 10% for 10 seconds
_______________________
Refine Level +11:
Decreases After Cast Delay by 20%.
_______________________
Type: One-Handed Staff
Attack: 300
Weight: 150
Weapon Level: 4
_______________________
Requirement:
Base Level 170
Summoner (Doram)
550091.png Flush Safety Foxtail [2] (550091)
ItemID: 550091
_______________________
A Safety Foxtail enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
_______________________
MATK +370
_______________________
Indestructible in battle
_______________________
ATK +10%, MATK +10%
_______________________
Increases damage of Catnip Meteor, Picky Peck, Hogogong Strike and Hyunrok Breeze by 20%.
_______________________
Refine Level +7:
Increases Attack Speed by 10%.
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Increases damage of Catnip Meteor and Picky Peck by additional 15%.
Increases damage of Hogogong Strike and Hyunrok Breeze by additional 10%.
Increases Damage against enemies of every size by 15%.
Increases SP Consumption of Catnip Meteor, Picky Peck, Hogogong Strike and Hyunrok Breeze by 25.
_______________________
Refine Level +11:
Decreases After Cast Delay by 15%.
Increases damage of Catnip Meteor, Picky Peck, Hogogong Strike and Hyunrok Breeze by additional 10%.
Increases SP Consumption of Catnip Meteor, Picky Peck, Hogogong Strike and Hyunrok Breeze by additional 25.
_______________________
[Bonus by Grade]
[Grade D]:
P.ATK +10
S.MATK +10.
_______________________
[Grade C]:
Damage of Catnip Meteor, Picky Peck, Hogogong Strike and Hyunrok Breeze +10%.
_______________________
[Grade B]:
Damage against enemies of every element +10%.
_______________________
[Grade A]:
Damage of Catnip Meteor, Picky Peck, Hogogong Strike and Hyunrok Breeze +10%.
_______________________
Type: One-Handed Staff
Attack: 320
Weight: 125
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Spirit Handler
32026.png Blocking Spear [2] (32026)
ItemID: 32026
_______________________
Objects used to block access to dangerous areas of the Einbech mine.
Durable and destructive, it was converted into a weapon.
_______________________
ATK +10%
Increases damage of Banishing Point by 10%.
_______________________
Refine Level +7:
ATK +40
Increases Attack Speed by 10%.
_______________________
Refine Level +9:
Increases damage of Banishing Point by additional 15%.
Physical attacks have a chance to increase physical damage against all size enemies by 15% for 10 seconds.
_______________________
Refine Level +11:
Decreases After Cast Delay by 20%.
_______________________
Type: One-Handed Spear
Attack: 210
Weight: 300
Weapon Level: 4
_______________________
Requirement:
Base Level 170
Royal Guard
530035.png Flush Blocking Spear [2] (530035)
ItemID: 530035
_______________________
A Blocking Spear enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
_______________________
ATK +10%
_______________________
Increases damage of Banishing Point and Shield Shooting by 20%.
_______________________
Refine Level +7:
ATK +70
Increases Attack Speed by 10%.
_______________________
Refine Level +9:
Increases damage of Banishing Point by additional 15%.
Increases damage of Shield Shooting by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
Increases SP Consumption of Banishing Point and Shield Shooting by 20.
_______________________
Refine Level +11:
Decreases After Cast Delay by 15%.
Increases damage of Banishing Point and Shield Shooting by additional 10%.
Increases SP Consumption of Banishing Point and Shield Shooting by additional 25.
_______________________
[Bonus by Grade]
[Grade D]:
P.ATK +10
_______________________
[Grade C]:
Damage of Banishing Point and Shield Shooting +10%.
_______________________
[Grade B]:
Physical Damage against enemies of every element +10%.
_______________________
[Grade A]:
Damage of Banishing Point and Shield Shooting +10%.
_______________________
Type: One-Handed Spear
Attack: 230
Weight: 125
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Imperial Guard
21054.png Claw Sword [2] (21054)
ItemID: 21054
_______________________
A tool used to clean up various residues at the construction site.
Can be used for many purposes.
_______________________
ATK +15%
CRI +5
_______________________
Refine Level +7:
Increases Critical Damage by 25%.
Increases Attack Speed by 10%.
_______________________
Refine Level +9:
Physical attacks have a chance to increase physical damage against all size enemies by 20% for 5 seconds.
_______________________
Refine Level +11:
CRI +7
Decreases After Cast Delay by 20%.
_______________________
Type: Two-Handed Sword
Attack: 300
Weight: 350
Weapon Level: 4
_______________________
Requirement:
Base Level 170
Rune Knight
600031.png Flush Claw Sword [2] (600031)
ItemID: 600031
_______________________
A Claw Sword enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
_______________________
ATK +15%, CRI +10
Increases damage of Storm Slash by 20%.
_______________________
Refine Level +7:
Increases Critical Damage by 25%.
Increases Attack Speed by 15%.
_______________________
Refine Level +9:
Increases Critical Damage by additional 15%.
Increases damage of Storm Slash by additional 10%.
Increases Physical Damage against enemies of every size by 20%.
Increases SP Consumption of Storm Slash by 15.
_______________________
Refine Level +11:
CRI +10
Decreases After Cast Delay by 15%.
Increases damage of Storm Slash by additional 10%.
Increases SP Consumption of Storm Slash by additional 15.
_______________________
[Bonus by Grade]
[Grade D]:
P.ATK +10
_______________________
[Grade C]:
Damage of Storm Slash +10%.
_______________________
[Grade B]:
Physical Damage against enemies of every element +10%.
_______________________
[Grade A]:
Damage of Storm Slash +10%.
_______________________
Type: Two-Handed Sword
Attack: 320
Weight: 350
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Dragon Knight
16099.png Rubber Hammer [2] (16099)
ItemID: 16099
_______________________
A hammer used to search the Einbech Tunnel.
Originally used as a tunnel inspection tool, it is also used for combat due to it's unique design and durability.
_______________________
MATK +180
MATK +7%
_______________________
Indestructible in battle
_______________________
Increases Healing effectiveness by 5%.
Increases damage of Adoramus by 10%.
_______________________
Refine Level +7:
Increases Magical Damage with Holy element by 7%.
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Increases damage of Adoramus by additional 15%.
Magical attacks have a chance to increase magical damage against all size enemies by 15% for 5 seconds.
_______________________
Refine Level +11:
Decreases After Cast Delay by 20%.
_______________________
Type: Mace
Attack: 160
Weight: 190
Weapon Level: 4
_______________________
Requirement:
Base Level 170
Archbishop
590049.png Flush Rubber Hammer [2] (590049)
ItemID: 590049
_______________________
A Rubber Hammer enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
_______________________
MATK +210
_______________________
Indestructible in battle
_______________________
MATK +10%
Increases Healing effectiveness by 15%.
Increases damage of Adoramus and Arbitrium by 20%.
_______________________
Refine Level +7:
Increases Magical Damage with Holy element by 10%.
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Increases damage of Adoramus by additional 15%.
Increases damage of Arbitrium by additional 10%.
Increases Magical Damage against enemies of every size by 15%.
Increases SP Consumption of Adoramus and Arbitrium by 25.
_______________________
Refine Level +11:
Decreases After Cast Delay by 15%.
Increases damage of Adoramus and Arbitrium by additional 10%.
Increases SP Consumption of Adoramus and Arbitrium by additional 25.
_______________________
[Bonus by Grade]
[Grade D]:
S.MATK +10
_______________________
[Grade C]:
Damage of Adoramus and Arbitrium +10%.
_______________________
[Grade B]:
Magical Damage against enemies of every element +10%.
_______________________
[Grade A]:
Damage of Adoramus and Arbitrium +10%.
_______________________
Type: Mace
Attack: 170
Weight: 190
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Cardinal
28140.png Saw Axe [2] (28140)
ItemID: 28140
_______________________
This saw, originally used for cutting metal, improved as a weapon for combat purposes.
Every time you swing, the sound of the engine will crush your enemies.
_______________________
ATK +10%
_______________________
Increases damage of Arms Cannon by 10%.
_______________________
Indestructible in battle
_______________________
Refine Level +7:
ATK +60
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by 10%.
Physical attacks have a chance to increase Physical Damage against all size enemies by 15% for 5 seconds.
_______________________
Refine Level +11:
Decreases After Cast Delay by 20%.
_______________________
Type: Two-Handed Axe
Attack: 350
Weight: 500
Weapon Level: 4
_______________________
Requirement:
Base Level 170
Mechanic
620020.png Flush Saw Axe [2] (620020)
ItemID: 620020
_______________________
A Saw Axe enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
_______________________
Indestructible in battle
_______________________
ATK +15%
Increases damage of Arm Cannon and Spark Blaster by 20%.
_______________________
Refine Level +7:
ATK +90
Increases Attack Speed by 15%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by 10%.
Increases damage of Spark Blaster by additional 10%.
Increases Physical Damage against enemies of every size by 20%.
Increases SP Consumption of Arm Cannon and Spark Blaster by 25.
_______________________
Refine Level +11:
Decreases After Cast Delay by 15%.
Increases damage of Arm Cannon and Spark Blaster by additional 10%.
Increases SP Consumption of Arm Cannon and Spark Blaster by additional 25.
_______________________
[Bonus by Grade]
[Grade D]:
P.ATK +10
_______________________
[Grade C]:
Damage of Arm Cannon and Spark Blaster +10%.
_______________________
[Grade B]:
Physical Damage against enemies of every element +10%.
_______________________
[Grade A]:
Damage of Arm Cannon and Spark Blaster +10%.
_______________________
Type: Two-Handed Axe
Attack: 370
Weight: 500
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Meister
1867.png Safety Knuckle [2] (1867)
ItemID: 1867
_______________________
It was designed for the safety of Einbech workers.
Due to its excellent durability, it was also improved for combat using various attachments.
_______________________
ATK +10%.
Increases damage of Knuckle Arrow by 10%.
_______________________
Refine Level +7:
ATK + 40
Increases Attack Speed by 15%.
_______________________
Refine Level +9:
Increases damage of Knuckle Arrow by additional 15%.
Physical attacks have a chance to increase physical damage to all size enemies by 15% for 10 seconds.
_______________________
Refine Level +11:
Decreases After Cast Delay by 20%.
_______________________
Type: Knuckle
Attack: 210
Weight: 180
Weapon Level: 4
_______________________
Requirement:
Base Level 170
Sura
560038.png Flush Safety Knuckle [2] (560038)
ItemID: 560038
_______________________
Safety Knuckles enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
_______________________
ATK +10%
_______________________
Increases damage of Knuckle Arrow and Explosion Blaster by 20%.
_______________________
Refine Level +7:
ATK +70
Increases Attack Speed by 15%.
_______________________
Refine Level +9:
Increases damage of Knuckle Arrow by additional 15%.
Increases damage of Explosion Blaster by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
Increases SP Consumption of Knuckle Arrow and Explosion Blaster by 25.
_______________________
Refine Level +11:
Decreases After Cast Delay by 15%.
Increases damage of Knuckle Arrow and Explosion Blaster by additional 10%.
Increases SP Consumption of Knuckle Arrow and Explosion Blaster by additional 25.
_______________________
[Bonus by Grade]
[Grade D]:
P.ATK +10
_______________________
[Grade C]:
Damage of Knuckle Arrow and Explosion Blaster +10%.
_______________________
[Grade B]:
Physical Damage against enemies of every element +10%.
_______________________
[Grade A]:
Damage of Knuckle Arrow and Explosion Blaster +10%.
_______________________
Type: Knuckle
Attack: 240
Weight: 180
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Inquisitor
28635.png Safety Manual [2] (28635)
ItemID: 28635
_______________________
I feel safe just by holding abook full of know-how to
prevent for various industrial and natural disasters.
_______________________
ATK +10%
CRI +3
_______________________
Refine Level +7:
ATK +40
Increases Attack Speed by 10%.
_______________________
Refine Level +9:
Increases Critical Damage by 15%.
Physical attacks have a chance to increase physical damage against all size enemies by 15% for 10 seconds.
_______________________
Refine Level +11:
Decreases After Cast Delay by 20%.
_______________________
Type: Book
Attack: 200
Weight: 70
Weapon Level: 4
_______________________
Requirement:
Base Level 170
Star Emperor
540058.png Flush Safety Manual [2] (540058)
ItemID: 540058
_______________________
A Safety Manual enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
_______________________
ATK +10%, CRI +5
_______________________
Increases damage of Noon Blast by 20%.
_______________________
Refine Level +7:
ATK +70
Increases Attack Speed by 10%.
_______________________
Refine Level +9:
Increases Critical Damage by 15%.
Increases damage of Noon Blast by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
Increases SP Consumption of Noon Blast by 25.
_______________________
Refine Level +11:
CRI +10
Increases damage of Noon Blast by additional 15%.
Increases SP Consumption of Noon Blast by additional 25.
_______________________
[Bonus by Grade]
[Grade D]:
P.ATK +10
_______________________
[Grade C]:
Damage of Noon Blast +10%.
_______________________
[Grade B]:
Physical Damage against enemies of every element +10%.
_______________________
[Grade A]:
Damage of Noon Blast +10%.
_______________________
Type: Book
Attack: 220
Weight: 70
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Sky Emperor
26162.png Welding Wand [2] (26162)
ItemID: 26162
_______________________
Welding tool using magic power.
The ability to amplify the magic is excellent, it is also used for combat.
_______________________
Indestructible in battle
_______________________
MATK +200
_______________________
Increases Magical Damage with Neutral, Water and Fire element by 7%.
_______________________
Refine Level +7:
MATK +40
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Increases Magical Damage with Neutral, Water and Fire element by additional 8%.
Magical attacks have a chance to increase magical damage against all size enemies by 15% for 10 seconds.
_______________________
Refine Level +11:
Decreases After Cast Delay by 20%.
_______________________
Type: One-Handed Staff
Attack: 160
Weight: 120
Weapon Level: 4
_______________________
Requirement:
Base Level 170
Magician and Soul Linker classes
550092.png Flush Welding Wand [2] (550092)
ItemID: 550092
_______________________
A Welding Wand enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
_______________________
MATK +220
_______________________
Indestructible in battle
_______________________
MATK +10%
_______________________
Increases Magical Damage with every element by 10%.
Increases damage of Exorcism of Malicious Soul by 20%.
_______________________
Refine Level +7:
MATK +70
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Increases Magical Damage with every element by additional 15%.
Increases damage of Exorcism of Malicious Soul by additional 10%.
Increases Magical Damage against enemies of every size by 15%.
Increases SP Consumption of Exorcism of Malicious Soul by 25.
_______________________
Refine Level +11:
Decreases After Cast Delay by 15%.
Increases damage of Exorcism of Malicious Soul by additional 10%.
Increases SP Consumption of Exorcism of Malicious Soul by additional 25.
_______________________
[Bonus by Grade]
[Grade D]:
S.MATK +10
_______________________
[Grade C]:
Damage of Exorcism of Malicious Soul +10%.
_______________________
[Grade B]:
Magical Damage against enemies of every element +10%.
_______________________
[Grade A]:
Damage of Exorcism of Malicious Soul +10%.
_______________________
Type: One-Handed Staff
Attack: 160
Weight: 120
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Soul Ascetic
2058.png Detecting Staff [2] (2058)
ItemID: 2058
_______________________
A detector used to find special metals in the Einbech mine.
After the magic amplification effect was added to a lot of cases other than the intended use.
_______________________
MATK +330
MATK +10%
_______________________
Indestructible in battle
_______________________
Refine Level +7:
MATK +60
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Increases Magical Damage with Fire element by 15%.
Magical attacks have a chance to increase magical damage against all size enemies by 20% for 10 seconds.
_______________________
Refine Level +11:
Decreases After Cast Delay by 20%.
_______________________
Type: Two-Handed Staff
Attack: 180
Weight: 200
Weapon Level: 4
_______________________
Requirement:
Base Level 170
Warlock
640035.png Flush Detecting Staff [2] (640035)
ItemID: 640035
_______________________
A Detecting Staff enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
_______________________
MATK +350
_______________________
Indestructible in battle
_______________________
MATK +10%
Increases damage of Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane by 20%.
_______________________
Refine Level +7:
MATK +90
Decreases Variable Casting Time by 15%.
_______________________
Refine Level +9:
Increases Magical Damage with Fire and Wind element by 15%.
Increases damage of Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane by additional 10%.
Increases Magical Damage against enemies of every size by 20%.
Increases SP Consumption of Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane by 25.
_______________________
Refine Level +11:
Decreases After Cast Delay by 15%.
Increases damage of Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane by additional 10%.
Increases SP Consumption of Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane by additional 25.
_______________________
[Bonus by Grade]
[Grade D]:
S.MATK +10
_______________________
[Grade C]:
Damage of Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane +10%.
_______________________
[Grade B]:
Magical Damage against enemies of every element +10%.
_______________________
[Grade A]:
Damage of Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane +10%.
_______________________
Type: Two-Handed Staff
Attack: 180
Weight: 120
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Arch Mage
13346.png Grinder Huuma Shuriken [2] (13346)
ItemID: 13346
_______________________
Saw blades used in the Einbech mine.
Because of it's portability and cutting power, it is often used for other purposes.
_______________________
ATK +15%
Increases damage of Swirling Petal by 15%.
_______________________
Indestructible in battle
_______________________
Refine Level +7:
ATK +60
Decreases Variable Casting Time by 15%.
_______________________
Refine Level +9:
Increases damage of Swirling Petal by additional 20%.
Physical attacks have the chance to increase physical damage against all size enemies by 20% for 10 seconds.
_______________________
Refine Level +11:
Decreases Swirling Petal skill cooldown by 1 second.
Decreases After Cast Delay by 20%.
_______________________
Type: Huuma Shuriken
Attack: 280
Weight: 18
Weapon Level: 4
_______________________
Requirement:
Base Level 170
Ninja
650029.png Flush Grinder Huuma Shuriken [2] (650029)
ItemID: 650029
_______________________
A Grinder Huuma Shuriken enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
_______________________
Indestructible in battle
_______________________
ATK +10%
Increases damage of Swirling Petal and Huuma Shuriken - Construct by 20%.
_______________________
Refine Level +7:
ATK +90
Decreases Variable Casting Time by 15%.
_______________________
Refine Level +9:
Increases damage of Swirling Petal by additional 20%.
Increases damage of Huuma Shuriken - Construct by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
Increases SP Consumption of Swirling Petal and Huuma Shuriken - Construct by 25.
_______________________
Refine Level +11:
Decreases After Cast Delay by 15%.
Decreases Swirling Petal skill cooldown by 1 second.
Increases damage of Huuma Shuriken - Construct by additional 10%.
Increases SP Consumption of Swirling Petal and Huuma Shuriken - Construct by additional 25.
_______________________
[Bonus by Grade]
[Grade D]:
P.ATK +10
_______________________
[Grade C]:
Damage of Swirling Petal and Huuma Shuriken - Construct +10%.
_______________________
[Grade B]:
Physical Damage against enemies of every element +10%.
_______________________
[Grade A]:
Damage of Swirling Petal and Huuma Shuriken - Construct +10%.
_______________________
Type: Huuma Shuriken
Attack: 300
Weight: 180
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Shinkiro, Shiranui
18190.png Bolt Shooter [2] (18190)
ItemID: 18190
_______________________
It was modified to launch other objects
than the nails used to in the Einbech mine.
_______________________
ATK +10%
Increases damage of Aimed Bolt by 10%.
_______________________
Refine Level +7:
ATK + 60
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Increases damage of Aimed Bolt by additional 15%.
Physical attacks have a chance to increase physical damage against all size enemies by 15% for 10 seconds.
_______________________
Refine Level +11:
Decreases After Cast Delay by 20%.
_______________________
Type: Bow
Attack: 210
Weight: 170
Weapon Level: 4
_______________________
Requirement:
Base Level 170
Ranger
700060.png Flush Bolt Shooter [2] (700060)
ItemID: 700060
_______________________
A Bolt Shooter enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
_______________________
Indestructible in battle
_______________________
ATK +15%
Increases damage of Aimed Bolt and Gale Storm by 20%.
_______________________
Refine Level +7:
ATK +90
Decreases Variable Casting Time by 15%.
_______________________
Refine Level +9:
Increases damage of Aimed Bolt by additional 15%.
Increases damage of 00990Gale Storm by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
Increases SP Consumption of Aimed Bolt and Gale Storm by 20.
_______________________
Refine Level +11:
Decreases After Cast Delay by 15%.
Increases damage of Aimed Bolt and Gale Storm by additional 10%.
Increases SP Consumption of Aimed Bolt and Gale Storm by additional 20.
_______________________
[Bonus by Grade]
[Grade D]:
P.ATK +10
_______________________
[Grade C]:
Damage of Aimed Bolt and Gale Storm +10%.
_______________________
[Grade B]:
Physical Damage against enemies of every element +10%.
_______________________
[Grade A]:
Damage of Aimed Bolt and Gale Storm +10%.
_______________________
Type: Bow
Attack: 240
Weight: 170
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Windhawk
28045.png Bolt Crusher [2] (28045)
ItemID: 28045
_______________________
This tool, which used to cut all kinds of metals in the Einbech mine
thanks to it's excellent cutting power, has been improved for combat.
_______________________
ATK +10%
_______________________
Increases damage of Rolling Cutter by 10%.
_______________________
Refine Level +7:
ATK +60
Increases Attack Speed by 10%.
_______________________
Refine Level +9:
Increases damage of Rolling Cutter by additional 15%.
Physical attacks have a chance to increase physical damage against all size enemies by 20% for 10 seconds.
_______________________
Refine Level +11:
Decreases After Cast Delay by 20%.
_______________________
Type: Katar
Attack: 300
Weight: 200
Weapon Level: 4
_______________________
Requirement:
Base Level 170
Guillotine Cross
610042.png Flush Bolt Crusher [2] (610042)
ItemID: 610042
_______________________
A Bolt Crusher enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
_______________________
ATK +15%
Increases damage of Rolling Cutter and Impact Crater by 20%.
_______________________
Refine Level +7:
ATK +90
Increases Attack Speed by 15%.
_______________________
Refine Level +9:
Increases damage of Rolling Cutter by additional 15%.
Increases damage of Impact Crater by additional 10%.
Increases Physical Damage against enemies of every size by 20%.
Increases SP Consumption of Impact Crater by 25.
Increases SP Consumption of Rolling Cutter by 2.
_______________________
Refine Level +11:
Decreases After Cast Delay by 15%.
Increases damage of Rolling Cutter and Impact Crater by additional 10%.
Increases SP Consumption of Impact Crater by additional 25.
Increases SP Consumption of Rolling Cutter by additional 2.
_______________________
[Bonus by Grade]
[Grade D]:
P.ATK +10
_______________________
[Grade C]:
Damage of Rolling Cutter and Impact Crater +10%.
_______________________
[Grade B]:
Physical Damage against enemies of every element +10%.
_______________________
[Grade A]:
Damage of Rolling Cutter and Impact Crater +10%.
_______________________
Type: Katar
Attack: 340
Weight: 200
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Shadow Cross
32303.png Bolt Revolver [2] (32303)
ItemID: 32303
_______________________
It was modified to launch other objects than
the nails used to in the Einbech mine.
_______________________
Increases Ranged Physical Damage by 15%.
Increases damage of Fire Dance by 15%.
_______________________
Refine Level +7:
ATK +60
Increases Attack Speed by 10%.
_______________________
Refine Level +9:
Increases damage of Fire Dance by additional 20%.
Physical attacks have a chance to increase physical damage against all size enemies by 20% for 10 seconds.
_______________________
Refine Level +11:
Decreases After Cast Delay by 20%.
_______________________
Type: Pistol
Attack: 200
Weight: 180
Weapon Level: 4
_______________________
Requirement:
Base Level 170
Rebellion
800016.png Flush Bolt Revolver [2] (800016)
ItemID: 800016
_______________________
A Bolt Revolver enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
_______________________
Increases Ranged Physical Damage by 15%.
Increases damage of Fire Dance and Only One Bullet by 20%.
_______________________
Refine Level +7:
ATK +90
Increases Attack Speed by 15%.
_______________________
Refine Level +9:
Increases damage of Fire Dance by additional 20%.
Increases damage of Only One Bullet by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
Increases SP Consumption of Fire Dance and Only One Bullet by 20.
_______________________
Refine Level +11:
Decreases After Cast Delay by 15%.
Increases damage of Fire Dance and Only One Bullet by additional 10%.
Increases SP Consumption of Fire Dance and Only One Bullet by additional 20.
_______________________
[Bonus by Grade]
[Grade D]:
P.ATK +10
_______________________
[Grade C]:
Damage of Fire Dance and Only One Bullet +10%.
_______________________
[Grade B]:
Physical Damage against enemies of every element +10%.
_______________________
[Grade A]:
Damage of Fire Dance and Only One Bullet +10%.
_______________________
Type: Revolver
Attack: 220
Weight: 180
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Night Watch
26215.png Safety Whip [2] (26215)
ItemID: 26215
_______________________
It is said that the string is used for lifesaving in the Einbech mine
but also used for other purposes as well.
_______________________
Increases Ranged Physical Damage by 10%.
_______________________
Increases damage of Severe Rainstorm by 10%.
_______________________
Refine Level +7:
Atk +40
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Increases damage of Severe Rainstorm by additional 15%.
Physical attacks have a chance to increase physical damage against all size enemies by 15% for 10 seconds.
_______________________
Refine Level +11:
Decreases Severe Rainstorm skill cooldown by 2 seconds.
Decreases After Cast Delay by 20%.
_______________________
Type: Whip
Attack: 200
Weight: 140
Weapon Level: 4
_______________________
Requirement:
Base Level 170
Wanderer
580034.png Flush Safety Whip [2] (580034)
ItemID: 580034
_______________________
A Safety Whip enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
_______________________
Increases Ranged Physical Damage by 10%.
Increases damage of Severe Rainstorm and Rose Blossom by 20%.
_______________________
Refine Level +7:
ATK +70
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Increases damage of Severe Rainstorm by additional 15%.
Increases damage of Rose Blossom by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
Increases SP Consumption of Severe Rainstorm and Rose Blossom by 25.
_______________________
Refine Level +11:
Decreases After Cast Delay by 15%.
Decreases Severe Rainstorm skill cooldown by 2 seconds.
Increases damage of Rose Blossom by additional 10%.
Increases SP Consumption of Severe Rainstorm and Rose Blossom by additional 25.
_______________________
[Bonus by Grade]
[Grade D]:
P.ATK +10
_______________________
[Grade C]:
Damage of Severe Rainstorm and Rose Blossom +10%.
_______________________
[Grade B]:
Physical Damage against enemies of every element +10%.
_______________________
[Grade A]:
Damage of Severe Rainstorm and Rose Blossom +10%.
_______________________
Type: Whip
Attack: 200
Weight: 140
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Trouvere
32110.png Safety Lute [2] (32110)
ItemID: 32110
_______________________
It was created to inspire the Einbech mining workers or to inform them of an emergency.
There are many disadvantages to the guitar, but the volume is the best.
_______________________
Increases Ranged Physical Damage by 10%.
Increases damage of Severe Rainstorm by 10%.
_______________________
Refine Level +7:
ATK +40
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Increases damage of Severe Rainstorm by additional 15%.
Physical attacks have a chance to increase physical damage against all size enemies by 15% for 10 seconds.
_______________________
Refine Level +11:
Decreases Severe Rainstorm skill cooldown by 2 seconds.
Decreases After Cast Delay by 20%.
_______________________
Type: Musical Instrument
Attack: 200
Weight: 140
Weapon Level: 4
_______________________
Requirement:
Base Level 170
Minstrel
570033.png Flush Safety Lute [2] (570033)
ItemID: 570033
_______________________
A Safety Lute enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.
_______________________
Increases Ranged Physical Damage by 10%.
Increases damage of Severe Rainstorm and Rose Blossom by 20%.
_______________________
Refine Level +7:
ATK +70
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Increases damage of Severe Rainstorm by additional 15%.
Increases damage of Rose Blossom by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
Increases SP Consumption of Severe Rainstorm and Rose Blossom by 25.
_______________________
Refine Level +11:
Decreases After Cast Delay by 15%.
Decreases Severe Rainstorm skill cooldown by 2 seconds.
Increases damage of Rose Blossom by additional 10%.
Increases SP Consumption of Severe Rainstorm and Rose Blossom by additional 25.
_______________________
[Bonus by Grade]
[Grade D]:
P.ATK +10
_______________________
[Grade C]:
Damage of Severe Rainstorm and Rose Blossom +10%.
_______________________
[Grade B]:
Physical Damage against enemies of every element +10%.
_______________________
[Grade A]:
Damage of Severe Rainstorm and Rose Blossom +10%.
_______________________
Type: Musical Instrument
Attack: 200
Weight: 140
Weapon Level: 5
_______________________
Requirement:
Base Level 250
Troubadour


Einbech Enchants

Elmen can smelt 25814.png Dynite (25814) from five types of ore which can be obtained from Einbroch mine 3F mobs.

1x 25809.png Redium (25809) , 1x 25810.png Rindium (25810) , 1x 25811.png Odium (25811) , 1x 25812.png Purdium (25812) and 1x 25813.png Whidium (25813) is 1x 25814.png Dynite (25814) .

Elmen sell Einbech accessories and enchant permits by using 30x 25814.png Dynite (25814) to exchange.

Einbech accessories require 75x 25814.png Dynite (25814) to exchange.

32248.png Safety Pendant R [1] (32248)
ItemID: 32248
_______________________
Medal awarded to those responsible for the safety of the Einbech mine.
A very rare medal that has never been awarded.
_______________________
All Basic Stats +5
Increases Attack Speed by 5%.
_______________________
When equipped with Safety Epolet R:
MaxHP +10%
Increases Attack Speed by 15%.
_______________________
When equipped with Safety Epolet B:
MaxHP +10%
Decreases Variable Casting Time by 15%.
_______________________
When equipped with Safety Epolet R or Safety Epolet B and Einbech Weapons:
Decreases Fixed Casting Time by 0.3 seconds.
Decreases After Cast Delay by 7%.
Decreases Physical Damage taken from all size enemies by 3%.
_______________________
Type: Accessory
Position: Right
Defense: 10
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 170
32249.png Safety Pendant B [1] (32249)
ItemID: 32249
_______________________
Medal awarded to those responsible for the safety of the Einbech mine.
A very rare medal that has never been awarded.
_______________________
All Basic Stats +5
Decreases Variable Casting Time by 5%.
_______________________
When equipped with Safety Epolet B:
MaxHP +10%
Decreases Variable Casting Time by additional 15%.
_______________________
When equipped with Safety Epolet R:
MaxHP +10%
Increases Attack Speed by 15%.
_______________________
When equipped with Safety Epolet R or Safety Epolet B and Einbech Weapons:
Decreases Fixed Casting Time by 0.3 seconds.
Decreases After Cast Delay by 7%.
Decreases Magical Damage taken from all size enemies by 3%.
_______________________
Type: Accessory
Position: Right
Defense: 10
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 170
32250.png Safety Epaulet R [1] (32250)
ItemID: 32250
_______________________
Epaulets awarded to those responsible for the safety of the Einbech mine.
A very rare strap that has never been awarded.
_______________________
ATK +5%
_______________________
Type: Accessory
Position: Left
Defense: 10
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 170
32251.png Safety Epaulet B [1] (32251)
ItemID: 32251
_______________________
Epaulets awarded to those responsible for the safety of the Einbech mine.
A very rare strap that has never been awarded.
_______________________
MATK +5%
_______________________
Type: Accessory
Position: Left
Defense: 10
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 170

Modification Permits require 30 Dynite to exchange.

Modification Permits are used for enchanting Einbech weapons.

Magical Modification Permit
9529.png Magical Modification Permit (9529)
9514.png Physical Modification Permit (9514)

Three random options will be given upon enchanting. If you get unwanted options. You can re-enchant it as much as you want as long as you have Permit to process.

Magical Modification Permit
1st enchant list 2nd enchant list 3rd enchant list
  • Matk 5 ~ 45
  • Matk% 1 ~ 10%
  • Heal effectiveness 3 ~ 25%
  • Reduce variable casting time 5 ~ 10%
  • Flee 7 ~ 35
  • Increase magic damage to [any element] enemies 3 ~ 20%
  • Crit 2 ~ 10
  • Heal effectiveness 7 ~ 25%
  • Reduce variable casting time 5 ~ 10%
  • Increase magic damage to [any race] enemies 3 ~ 20%
  • Increase magic damage to normal enemies 3 ~ 20%
  • Increase magic damage to boss enemies 3 ~ 20%
  • Ignore magic defense of [any race] enemies 3 ~ 25%
  • Ignore magic defense of normal enemies 3 ~ 18%
Physical Modification Permit
1st enchant list 2nd enchant list 3rd enchant list
  • Atk 5 ~ 45
  • Atk% 1 ~ 10%
  • Hit 5 ~ 35
  • Flee 7 ~ 35
  • ASPD 1 ~ 2
  • ASPD% 5 ~ 10%
  • Increase critical damage 5 ~ 20%
  • Increase physical damage to [any element] enemies 3 ~ 20%
  • Crit 2 ~ 10
  • Increase physical damage to [any race] enemies 3 ~ 20%
  • Increase physical damage to normal enemies 3 ~ 20%
  • Increase physical damage to boss enemies 3 ~ 20%
  • Ignore physical defense of [any race] enemies 3 ~ 25%
  • Ignore physical defense of normal enemies 3 ~ 18%