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[[Category:Instances]]
===<span style="color: #FFA07A;">Prequest (Base Level 160+)</span>===
===<span style="color: #FFA07A;">Prequest (Base Level 160+)</span>===
This quest introduces you to Tamarin, an adventurer which stumbled upon the entrance to the Fire Basin area. Completing this quest gives you access to the Fire Cave, which is the entry point for Bios Island, Morse's Cave, and Temple of the Demon God.
This quest introduces you to Tamarin, an adventurer which stumbled upon the entrance to the Fire Basin area. Completing this quest gives you access to the Fire Cave, which is the entry point for Bios Island, Morse's Cave, and Temple of the Demon God.
* Requierement 1 {{#item:528|Monster's Feed}}
# Go to Pile of Rags {{#navi:morroc|137|238}} and choose '''Remove it'''. You will find that there is a person under there.
# Go to Pile of Rags {{#navi:morroc|137|238}} and choose '''Remove it'''. You will find that there is a person under there.
#; [[File:DemonGod-033.png|frameless]]
#; [[File:DemonGod-033.png|frameless]]
# Choose to '''Shake the rags''', to wake him up. He will ask for something to eat.  
# Choose to '''Shake the rags''', to wake him up. He will ask for something to eat.  
# Give him 1 Monster Feed, and he will wake up to introduce himself as Tamarin.
# Give him 1 {{#item:528|Monster's Feed}}, and he will wake up to introduce himself as Tamarin.
# Choose to '''Introduce yourself'''. He will appreciate your friendliness.
# Choose to '''Introduce yourself'''. He will appreciate your friendliness.
# He will ask about a place to wash up. '''Tell him the place''', and finally '''Accompany him''' there.
# He will ask about a place to wash up. '''Tell him the place''', and finally '''Accompany him''' there.
# Go to the northwestern portal (or use the Warper > Dungeons > Pyramids and exit the dungeon), and head to Tamarin at moc_ruins (107,139)
# Go to the northwestern portal (or use the Warper > Dungeons > Pyramids and exit the dungeon), and head to Tamarin at {{#navi:moc_ruins|107|139}}
#; [[File:DemonGod-034.png|frameless]]
#; [[File:DemonGod-034.png|frameless]]
# He will tell his story, choose '''I'm listening''', and then '''Tell him you want to tag along'''.
# He will tell his story, choose '''I'm listening''', and then '''Tell him you want to tag along'''.
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====<span style="color: #FFA07A;">Fire Basin Cards </span>====  
====<span style="color: #FFA07A;">Fire Basin Cards </span>====  


{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 60%;text-align: center;"  
! style="background-color:#FFDAB9; text-align: center; font-weight: bold;" | Card
|- style="background-color:#FFDAB9; font-weight: bold;"  
! style="background-color:#FFDAB9; text-align: center; font-weight: bold;" | Type
| style="width: 20%;" |Card
! style="background-color:#FFDAB9; text-align: center; font-weight: bold;" | Description
| style="width: 40%;" |Description
|-
|-
| style="text-align: center;" | Fire Condor Card
| {{#item:27026| Fire Condor Card}}
| style="text-align: center;" | Accessory
|{{#itemDesc:27026}}
|Reduce Variable Cast Time of Fire Ball by 50%. Increase Fire Ball damage by 100%.
|-
|-
| style="text-align: center;" | Fire Sandman Card
| {{#item:27027| Fire Sandman Card}}
| style="text-align: center;" | Armor
|{{#itemDesc:27027}}
|DEF +50. Reduce physical and magical damage received from Fire property monsters by 10%.
|-
|-
| style="text-align: center;" | Fire Frilldora Card
| {{#item:27028| Fire Frilldora Card}}
| style="text-align: center;" | Weapon
|{{#itemDesc:27028}}
|Increase magic attack against Earth property monsters by 3%.
If refined to +7 or higher, increase magic attack against Earth property monsters by 5%.
 
If refined to +9 or higher, increase magic attack against Earth property monsters by 7%.
|-
|-
| style="text-align: center;" | Fire Golem Card
| {{#item:27029| Fire Golem Card}}
| style="text-align: center;" | Shield
|{{#itemDesc:27029}}
|Reduce physical and magical damage received from Fire property monsters by 20%. Increase physical damage against Fire property monsters by 5%.
|-
|-
| style="text-align: center;" | Fire Bug Card
| {{#item:27030| Firebug Card}}
| style="text-align: center;" | Headgear
|{{#itemDesc:27030}}
|Has a high chance of inflicting Burning status on enemies when dealing physical or magical damage.
|}
|}


===<span style="color: #EE82EE;">Bios Island </span>===
{{:Bios_Island}}
 
====<span style="color: #EE82EE;">Requirements and Rewards</span>====
* Use the Warper > Instances > Bios Island
* Base Level 160
* 1 hour to complete this instance
* Reward is 1 Token of Hero and 1 Prize of Hero
 
====<span style="color: #EE82EE;">Instance</span>====
The instance is divided in 3 parts.
 
In parts 1 and 2, your objective is to kill every single mob on the map in order to get the warp, on the far right side, to open up.
 
# Enter the Fire Cave by talking to the Warper > Instances > Bios Island.
# Talk to the '''Wandering Old Man''' {{#navi:moro_cav|45|60}} to begin the Bios Island quest.
#; [[File:DemonGod-029.png|frameless]]
#Click on the '''Yellow Seed''' {{#navi:moro_cav|45|60}} which is right to the Wandering Old Man. You can generate and enter the instance from this NPC.
#Once you've entered, walk a bit on the east to get a dialogue scene between Vrid and Zeith.
#You will be asked to eliminate all the monsters in the first and second floor to proceed. They do a lot of damage so be careful!
#Once you reach the final room, you will meet Vrid and Zeith again. After the dialogue, 3 series of mobs will spawn. Kill them all to proceed.
#The Reaper Yanku will then spawn. He is relatively easy, just make sure to avoid the Comet attack (you can use spellbreak on this one).
#The MVP will drop a Prize of Hero (regular drop) after dying. You can then talk to Vrid to exit the area and be rewarded with a Token of Hero.
 
====<span style="color: #EE82EE;">Monsters</span>====
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%; text-align:center;;" data-mce-style="width: 100%;"
|- style="background-color:#EE82EE;text-align:center;"
| style="width: 15%;" data-mce-style="width: 15%;" |Image
| style="width: 15%;" data-mce-style="width: 15%;" |Name
| style="width: 10%;" data-mce-style="width: 10%;" |Level
| style="width: 15%;" data-mce-style="width: 15%;" |HP
| style="width: 45%;" data-mce-style="width: 45%;" |Size/Race/Element
|-
| colspan="5" style="background-color:#EE82EE;text-align:center;" |First Floor
|-
||[[File:ep14_3_death_a_mob1.gif|link=Special:FilePath/Ep14_3_death_a_mob1.gif]]
||Corrupt Orc Baby
||250,000
||Demi-human
||Earth 2
|-
||[[File:ep14_3_death_a_mob2.gif|link=Special:FilePath/Ep14_3_death_a_mob2.gif]]
||Corrupt Baby Desert Wolf
||232,890
||Brute
||Fire 2
|-
||[[File:ep14_3_death_a_mob3.gif|link=Special:FilePath/Ep14_3_death_a_mob3.gif]]
||Corrupt Familiar
||222,550
||Fish
||Water 2
|-
| colspan="5" style="background-color:#EE82EE;text-align:center;" |Second Floor
|-
||[[File:Ep14_3_death_b_mob1.gif|link=Special:FilePath/Ep14_3_death_b_mob1.gif]]
||Corrupt Orc Warrior
||300,000
||Demi-human
||Earth 2
|-
||[[File:Ep14_3_death_b_mob2.gif|link=Special:FilePath/Ep14_3_death_b_mob2.gif]]
||Corrupt Desert Wolf
||292,450
||Brute
||Fire 2
|-
||[[File:Ep14_3_death_b_mob3.gif|link=Special:FilePath/Ep14_3_death_b_mob3.gif]]
||Corrupt Phen
||284,110
||Fish
||Water 2
|-
| colspan="5" style="background-color:#EE82EE;text-align:center;" |Third Floor
|-
||[[File:Ep14_3_death_c_mob1.gif|link=Special:FilePath/Ep14_3_death_c_mob1.gif]]
||Corrupt Orc Zombie
||375,000
||Demi-human
||Undead 2
|-
||[[File:Ep14_3_death_c_mob2.gif|link=Special:FilePath/Ep14_3_death_c_mob2.gif]]
||Corrupt Verit
||352,715
||Brute
||Undead 2
|-
||[[File:Ep14_3_death_c_mob3.gif|link=Special:FilePath/Ep14_3_death_c_mob3.gif]]
||Corrupt Megalodon
||347,413
||Fish
||Undead 2
|-
||[[File:GRIM_REAPER_ANKOU.gif|link=Special:FilePath/GRIM_REAPER_ANKOU.gif]]
||Reaper Yanku<br />'''(MVP)'''
||50,000,000
||Undead
||Undead 4
|-
|}
 
====<span style="color: #EE82EE;"> Cards</span>====
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#EE82EE;text-align:center;"
| style="width: 15%" |Card
| style="width: 15%" |Type
| style="width: 70%" |Effect
|-
| style="text-align: center;" |Corrupt Life Card
| style="text-align: center;" | Headgear
| style="text-align: left;" |
:MAX HP + 500 MAX SP + 50
: Increases damage taken from angel race monsters by 50%
:+  Orc Baby Card
:Reduces damage taken from neutral property by 5%  FLEE + 5
:+  Baby Desert Wolf Card
:INT + 3  MAX SP + 100  MATK + 5%
:+  Familiar Card
:ATK + 15  Increase physical damage against shadow property enemies by 20%
:+  Orc Warrior Card
:Reduce damage taken from demihuman race enemies by 15%
:+  Desert Wolf Card
:Increases physical damage against medium and large enemies by 15%
:+  Phen Card
:Reduces variable casting time by 25%
:+  Orc Zombie Card
: HIT + 15  FLEE + 15  Increase critical damage by 15%
:+  Verit Card
:MAX HP + 4%  MAX SP + 4%  +  Megalodon Card  DEF + 100
::
|-
| style="text-align: center;" |Grim Reaper Ankou Card
| style="text-align: center;" |Headgear
| style="text-align: left;" |
:Transforms into Grim Reaper Ankou for 5 seconds when using First Aid.
:When receiving physical or magical damage has a chance to:  Curse all enemies in 17x17 cells around the user  + 25% ATK for 10 seconds  + 25% MATK for 10 seconds
:The probability increases based on refine rate.
|-
|}
 
===<span style="color: #90EE90;">Morses Cave</span>===
 
====<span style="color: #90EE90;">Requirements and Rewards</span>====
 
*Base Lvl 160
*1 Token of Hero and 2 Prize of Hero
 
*You will be able to access this instance if you've completed Bios Island. It is recommended to bring minimal support classes and the maximum number of damage dealer as it will reduce the chances of having no damage dealer during the split in phase 3.
*In the event where you end up in an uneven split where one group does not have any damage dealers, you are able to reshuffle the group by having a damage dealer exit the instance using Butterfly Wing and re-entering the instance. He will be randomly placed in one of the two groups. Repeat this process until the damage dealer joins the right group. Speak to '''Red Flower''' {{#navi:moro_cav|57|65}} to re-enter.
 
====<span style="color: #90EE90;">Instance</span>====
To enter this instance, warp to ''Bios Island'' under instance tab.
 
Talk to '''Senior Tracker''' {{#navi:moro_cav|61|69}} to generate the instance.
 
[[File:DemonGod-030.png|frameless]]
 
Talk to the '''Red Flower''' {{#navi:moro_cav|57|65}} to enter.
 
The instance is divided into five phases.
 
#You fight 9 Morroc's Ghoul, kill them all to proceed.
#Weakened Morroc will spawn. Kill him and move on.
# Your party will be randomly split into 2 groups and be rooted in place. If the split is bad, you can have members re-enter the dungeon and get warped randomly again. Both parties must be alive and have killed all the mobs otherwise the instance will end.
#All party members will be teleported back into the same ice room and you'll get new waves of monsters to kill.
#Your party will face Morroc Necromancer (ghost form). It is fairly weak and easy to kill.
# Once killed, he will morph into his FINAL FORM (necromancer form). The MVP itself isn't too hard to deal with, he only spams Frost Joke and Meteor Storm. The hard part is the amount of slaves spawned every 20 seconds which can easily overcome your party if you're not careful. It is recommended to group your party alongside the walls and stick together for this phase.
#Morroc Necromancer will drop 2 Prize of Hero upon death.
#Talk to the teleportation device to exit the map and speak to '''Senior Tracker''' {{#navi:moro_cav|61|69}} in order to receive your Token of Hero.
 
====<span style="color: #90EE90;">Monsters</span>====
 
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
! style="background-color:#90EE90;" |Image
! style="background-color:#90EE90;" |Name
! style="background-color:#90EE90;" |HP
! style="background-color:#90EE90;" |Race
! style="background-color:#90EE90;" |Element
|-
||[[File:ep14_mors_mob1.gif|link=Special:FilePath/Ep14_mors_mob1.gif]]
||Morroc Ghoul
||295,240
||Demon
||Neutral 3
|-
||[[File:ep14_mors_mob3.gif|link=Special:FilePath/Ep14_mors_mob3.gif]]
||Morroc's Archer Skeleton
||295,240
||Demon
||Neutral 3
|-
||[[File:ep14_mors_mob4.gif|link=Special:FilePath/Ep14_mors_mob4.gif]]
||Morroc's Wraith
||100,000
||Demon
||Neutral 3
|-
||[[File:Ep14_3_death_c_mob2.gif]]
||Morroc's Verit
||442,860
||Demon
||Neutral 3
|-
||[[File:ep14_mors_mob2.gif|link=Special:FilePath/Ep14_mors_mob2.gif]]
||Morroc's Osiris
||442,860
||Demon
||Neutral 3
|-
||[[File:dead_plankton.gif|link=Special:FilePath/Dead_plankton.gif]]
||Morroc's Plankton
||295,240
||Demon
||Neutral 3
|-
||[[File:ep14_mors_bossa.gif|link=Special:FilePath/Ep14_mors_bossa.gif]]
||Morroc Necromancer(First Form)
'''(MVP)'''
||4,000,000
||Human
||Neutral 3
|-
||[[File:ep14_mors_bossb.gif|link=Special:FilePath/Ep14_mors_bossb.gif]]
||Morroc Necromancer(Final Form)<br />'''(MVP)'''
||80,000,000
||Human
||Earth 4
|-
|}


====<span style="color: #90EE90;">Cards</span>====
{{:Morses_Cave}}
{| class="wikitable" style="text-align: center; margin:auto; width: 90%"
! style="background-color:#90EE90; text-align: center; font-weight: bold;" |Card
! style="background-color:#90EE90; text-align: center; font-weight: bold;" |Type
! style="background-color:#90EE90; text-align: center; font-weight: bold;" |Effects
|-
| style="text-align: center;" |Morocc's Minion Card
| style="text-align: center;" | Armor
| style="text-align: left;" |
:: ATK + 100 ASPD + 25%  MAX HP - 20%
::+ Despair God Morocc Card
::MAX HP + 50%
|-
|}


===<span style="color: #87CEFA;">Temple of the Demon God</span>===
===<span style="color: #87CEFA;">Temple of the Demon God</span>===
Line 310: Line 65:
====<span style="color: #87CEFA;">Requirements and Rewards</span>====
====<span style="color: #87CEFA;">Requirements and Rewards</span>====


*Base Lvl 160
* Base Lvl 160
*Completed Bios Island and Morse Cave
* Completed Bios Island and Morse Cave
*You have 1 hour to complete this instance
* You have 1 hour to complete this instance
*Reward: Squad Prize (Essences of Evil)
* 1 day cooldown
* Reward: {{#item:22567|Expedition Award Box (Essences of Evil)}}


====<span style="color: #87CEFA;">Instance</span>====
====<span style="color: #87CEFA;">Instance</span>====
Talk to '''Commander Hiva Agip''' {{#navi:moro_vol|108|88}} and '''Abidal''' to take the two quests to finish Satan Morocc.
Talk to '''Commander Hibba Agip''' {{#navi:moro_vol|108|88}} and '''Abidal''' to take the two quests which are necessary to start the instance.


[[File:DemonGod-032.png|frameless]]
[[File:DemonGod-032.png|frameless]]
Line 354: Line 110:
This room is mostly a gear check. If your damage isn't high enough, you won't be able to out damage the heal spam from the MVP.
This room is mostly a gear check. If your damage isn't high enough, you won't be able to out damage the heal spam from the MVP.


OPTIONAL: After killing the MVP, if you're not yet maxed, you can talk with Nidhogg before entering the room and proceed with the rest of the instance. She will give you a reward of 37.5M base exp and 12.5M job exp.
OPTIONAL: After killing the MVP, if you're not yet maxed, you can talk with Nidhogg before entering the room and proceed with the rest of the instance. She will give you a reward of base exp and job exp.


Morroc will salute your achievement in his glorious adult form but the game hasn't ended. A new portal will appear at the north side of the room where the final fight will start.
Morroc will salute your achievement in his glorious adult form but the game hasn't ended. A new portal will appear at the north side of the room where the final fight will start.
Line 378: Line 134:
====<span style="color: #87CEFA;">Monsters</span>====
====<span style="color: #87CEFA;">Monsters</span>====


{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 60%;text-align:center;" data-mce-style="width: 100%;"
! style="background-color:#87CEFA; width: 240px" |Image
! style="background-color:#87CEFA;" |Monster
! style="background-color:#87CEFA;" |Name
! style="background-color:#87CEFA;" | Level
! style="background-color:#87CEFA;" | Level
! style="background-color:#87CEFA;" |HP
! style="background-color:#87CEFA;" |HP
! style="background-color:#87CEFA;" |Size / Race / Element
! style="background-color:#87CEFA;" |Size / Race / Element
|-
|-
|[[File:3105 gatekeeper ahat.png|link=Special:FilePath/3105_gatekeeper_ahat.png]]
|{{#mob:3105| Gatekeeper Ahat}}
|Gatekeeper Ahat
|149
|149
|5,000,000
|5,000,000
|Large / Angel / Fire 2
|Large / Angel / Fire 2
|-
|-
|[[File:3106 gatekeeper shnaim.png|link=Special:FilePath/3106_gatekeeper_shnaim.png]]
|{{#mob:3106 |Gatekeeper Shnaim}}
|Gatekeeper Shnaim
|149
|149
|5,000,000
|5,000,000
|Medium / Demon / Ghost 3
|Medium / Demon / Ghost 3
|-
|-
|[[File:3088 frost spider.png|link=Special:FilePath/3088_frost_spider.png]]
|{{#mob:3088| Frost Spider}}
|Frost Spider
|155
|155
|155,600
|155,600
|Medium / Plant / Water 1
|Medium / Plant / Water 1
|-
|-
|[[File:3091 brinaranea.png|link=Special:FilePath/3091_brinaranea.png]]
|{{#mob:3091| Brinaranea}}
|Brinaranea  
'''(MVP)'''
|165
|165
|81,650,000
|81,650,000
|Large / Demon / Water 3
|Large / Demon / Water 3
|-
|-
|[[File:3089 frenzied kasa.png|link=Special:FilePath/3089_frenzied_kasa.png]]
|{{#mob:3089| Frenzied Kasa}}
|Frenzied Kasa
|155
|155
|185,000
|185,000
|Large / Demon / Dark 2
|Large / Demon / Dark 2
|-
|-
|[[File:3090 frenzied salamander.png|link=Special:FilePath/3090_frenzied_salamander.png]]
|{{#mob:3090 |Frenzied Salamander}}
|Frenzied Salamander
|155
|155
|217,650
|217,650
|Medium / Demon / Dark 2
|Medium / Demon / Dark 2
|-
|-
|[[File:3092 muspelskoll.png|link=Special:FilePath/3092_muspelskoll.png]]
|{{#mob:3092| Muspelskoll}}
|Muspelskoll  
'''(MVP)'''
|165
|165
|55,620,000
|55,620,000
|Large / Demon / Fire 3
|Large / Demon / Fire 3
|-
|-
|[[File:3098 morroc of the genesis.png|link=Special:FilePath/3098_morroc_of_the_genesis.png]]
|{{#mob:3098| Morroc of the Genesis}}
|Morroc of the Sabbath
|160
|160
|1,450,000
|1,450,000
|Large / Demon Dark 4
|Large / Demon Dark 4
|-
|-
|[[File:3098 morroc of the genesis.png|link=Special:FilePath/3098_morroc_of_the_genesis.png]]
|{{#mob:3098 |Morroc of the Genesis}}
|Morroc of the Genesis
|160
|160
|3,258,000
|3,258,000
|Large / Demon / Dark 4
|Large / Demon / Dark 4
|-
|-
|[[File:3096 demigod.png|link=Special:FilePath/3096_demigod.png]]
|{{#mob:3096 |Demigod}}
|Demigod  
'''(MVP)'''
|175
|175
|80,000,000
|80,000,000
|Small / Demon / Holy 3
|Small / Demon / Holy 3
|-
|-
|[[File:3097 despair god morroc.png|link=Special:FilePath/3097_despair_god_morroc.png]]
|{{#mob:3097| Despair God Morroc}}
|Despair God Morroc  
'''(MVP)'''
|175
|175
|120,000,000
|120,000,000
Line 457: Line 197:


====<span style="color: #87CEFA;text-align: center;">Cards</span>====
====<span style="color: #87CEFA;text-align: center;">Cards</span>====
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 60%;text-align: center;" data-mce-style="width: 100%;"
! style="background-color:#87CEFA; text-align: center; font-weight: bold;" |Card
! style="background-color:#87CEFA; font-weight: bold;" |Card
! style="background-color:#87CEFA; text-align: center; font-weight: bold;" |Type
! style="background-color:#87CEFA; font-weight: bold;" |Description
! style="background-color:#87CEFA; text-align: center; font-weight: bold;" |Effects
|-
| style="text-align: center;" | Demon God's Apostle Ahat Card
| style="text-align: center;" | Accessory
| style="text-align: left;" |
: MAX SP + 5%
:+ Demon God's Apostle Shnaim Card
::MAX HP + 5%.
::MAX SP + 5%.
|-
|-
| style="text-align: center;" |Demon God's Apostle Shnaim Card
| {{#item:27322|Demon God's Apostle Ahat Card}}
| style="text-align: center;" |Accessory
| {{#itemDesc:27322}}
| style="text-align: left;" |
:MAX HP + 5%
:+ Demon God's Apostle Ahat Card
::MAX HP + 5%.
::MAX SP + 5%.
|-
|-
| style="text-align: center;" |Brinaranea Card
| {{#item:27323|Demon God's Apostle Shnaim Card}}
| style="text-align: center;" |Weapon
| {{#itemDesc:27323}}
| style="text-align: left;" |
: Increases water property magical damage by 15%
:+ Muspellskoll Card
::Increases water property magical damage by additional 10%
::Reduces physical and magical damage taken from fire property enemies by additional 10%
|-
|-
| style="text-align: center;" |Muspellskoll Card
| {{#item:27324|Brinaranea Card}}
| style="text-align: center;" | Shield
| {{#itemDesc:27324}}
| style="text-align: left;" |
: Reduces physical and magical damage taken from fire property enemies by 30%
:+ Brinaranea Card
::Increases water property magical damage by additional 10%
::Reduces physical and magical damage taken from fire property enemies by additional 10%
|-
|-
| style="text-align: center;" |Despair God Morocc Card
| {{#item:27325|Muspellskoll Card}}
| style="text-align: center;" |Footgear
| {{#itemDesc:27325}}
| style="text-align: left;" |
:Transforms into Despair God Morocc for 5 seconds when using First Aid
:ATK + 10%
:MAX HP - 50%
:Increases physical damage against demihuman and angel race enemies by 30%
|-
|-
| {{#item:27321|Despair God Morocc Card}}
| {{#itemDesc:27321}}
|}
|}


Line 511: Line 224:
Unlike normal cards, Essences of Evil can be put in any piece of equipment.
Unlike normal cards, Essences of Evil can be put in any piece of equipment.


{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 60%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#87CEFA;text-align:center;"
|- style="background-color:#87CEFA;text-align:center;"
| style="width: 15%" |'''Item'''
| style="width: 20%" |'''Item'''
| style="width: 15%" |'''Name'''
| style="width: 40%" |'''Description'''
| style="width: 70%" |'''Effect'''
|-
|-
|[[File:4909 DLE STR.png]]
|{{#item:4908 |DLE STR.png}}
|Essence of Evil STR2
| {{#itemDesc:4908}}
|STR +2. ATK +6. INT -2.
|-
|-
|[[File:4909 DLE STR.png]]
|{{#item:4910 |DLE STR.png}}
|Essence of Evil STR3
| {{#itemDesc:4910}}
|STR +4. ATK +12. INT -4.
|-
|-
|[[File:4912 DLE INT.png]]
|{{#item:4912 |DLE INT.png}}
| Essence of Evil INT2
| {{#itemDesc:4912}}
|INT +2. MATK +6. STR -2.
|-
|-
|[[File:4912 DLE INT.png]]
|{{#item:4913 |DLE INT.png}}
| Essence of Evil INT3
| {{#itemDesc:4913}}
|INT +4. MATK +12. STR -4.
|-
|-
|[[File:4915 DLE AGI.png]]
|{{#item:4915 |DLE AGI.png}}
|Essence of Evil AGI2
| {{#itemDesc:4915}}
|AGI +2. Flee +4. VIT -2.
|-
|-
|[[File:4915 DLE AGI.png]]
|{{#item:4916 |DLE AGI.png}}
|Essence of Evil AGI3
| {{#itemDesc:4916}}
|AGI +4. Flee +8. VIT -4.
|-
|-
|[[File:4918 DLE VIT.png]]
|{{#item:4918 |DLE VIT.png}}
|Essence of Evil VIT2
| {{#itemDesc:4918}}
|VIT +2. DEF +6. MDEF +4. AGI -2.
|-
|-
|[[File:4918 DLE VIT.png]]
|{{#item:4919 |DLE VIT.png}}
| Essence of Evil VIT3
| {{#itemDesc:4919}}
|VIT +4. DEF +12. MDEF +8. AGI -4.
|-
|-
|[[File:4921 DLE DEX.png]]
|{{#item:4921 |DLE DEX.png}}
|Essence of Evil DEX2
| {{#itemDesc:4921 }}
|DEX +2. HIT +4. LUK -2.
|-
|-
|[[File:4921 DLE DEX.png]]
|{{#item:4922 |DLE DEX.png}}
|Essence of Evil DEX3
| {{#itemDesc:4922}}
|DEX +4. HIT +8. LUK -4.
|-
|-
|[[File:4924 DLE LUK.png]]
|{{#item:4924 |DLE LUK.png}}
|Essence of Evil LUK2
| {{#itemDesc:4924}}
|LUK +2. Critical +2. DEX -2.
|-
|-
|[[File:4924 DLE LUK.png]]
|{{#item:4925 |DLE LUK.png}}
| Essence of Evil LUK3
| {{#itemDesc:4925}}
|LUK +4. Critical +4. DEX -4.
|}
|}


===<span style="color: #C71585;text-align:center;">Prize of Hero</span>===
===<span style="color: #C71585;text-align:center;">Prize of Hero</span>===
The equipment listed below are attainable only through opening Prizes of Hero. They all require Base Level 160 to be worn, and each of the armor pieces are exclusive to their respective classes. The footgear items are wearable by all classes.
{{:Heroic_Equipment}}
 
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
! style="background-color:#C71585;color:white; width: 75px;" |Image
! style="background-color:#C71585;color:white" |Name
! style="background-color:#C71585;color:white" |Type
! style="background-color:#C71585;color:white" |Description
|-
||[[File:HeroPlate.png]]
||{{#item:15093 |Hero Plate <nowiki>[1]</nowiki>}}
||Armor
||120 DEF. MDEF +5. MaxHP/SP +5%. <br>ATK +10, MATK +10, HIT +10, FLEE +10.


Banishing Point and Storm Blast damage +10%.
{{:Hero_Ring}}
 
Has a chance to cast Heal Lv10 or Storm Gust Lv10 when doing physical attack. <br> The chance is increased based on refine level.
|-
||[[File:HeroJudgement.png]]
||{{#item:15095| Hero Judgement Shawl <nowiki>[1]</nowiki>}}
||Armor
||77 DEF. MaxHP/SP +5%. <br> ATK +10, MATK +10, HIT +10, FLEE +10.
 
Dragon Combo, Skynet Blow, and Earth Shaker damage +10%. <br> Judex and Adoramus damage +10%.
 
Has a chance to cast Lex Aeterna Lv1 when doing magical attack.<br>Has a chance to cast Kyrie Eleison Lv10 when doing physical attack.<br> The chances are increased based on refine level.
|-
||[[File:HeroMagic.png]]
||{{#item:15094 |Hero Magic Coat <nowiki>[1]</nowiki>}}
||Armor
||50 DEF. MaxHP/SP +5%. MATK +10, Flee +10. <br> Crimson Rock and Psychic Wave damage +10%.
 
If refine number is ''odd'', prevents casting interruption <br>and increases variable cast time by +20%.
 
If refine number is ''even'', MDEF +1 <br>and reduces variable cast time by -1%.
|-
||[[File:HeroTarget.png]]
||{{#item:15098| Hero Target Suit <nowiki>[1]</nowiki>}}
||Armor
||60 DEF. MaxHP/SP +5%. <br>All Stats +1. Ranged damage +3%. ASPD +1.
 
Has a chance of casting Improve Concentration Lv10 or <br>Double Strafe Lv10 when doing physical attack. <br>The chance is increased based on refine level.
|-
||[[File:HeroHidden.png]]
||{{#item:15097| Hero Hidden Cloth <nowiki>[1]</nowiki>}}
||Armor
||70 DEF. MaxHP/SP +5%.
 
Fatal Menace and Triangle Shot damages +10%. <br>Cross Impact and Cross Ripper Slasher damage +10%.
 
Has a chance to add CRI +20, Flee +20, ATK +10%, and MATK + 10% <br> for 10 seconds when doing physical attack. <br>The chance is increased based on refine level.
|-
||[[File:HeroTrade.png]]
||{{#item:15096 |Hero Trade Mail <nowiki>[1]</nowiki>}}
||Armor
||100 DEF. MDEF +5. Max HP/SP +5%. <br>ATK +10, MATK +10.
 
If base STR is 90 or greater, then STR +1 every 2 refine levels.<br> If base AGI is 90 or greater, then AGI +1 every 2 refine levels.<br>If base VIT is 90 or greater, then VIT +1 every 2 refine levels.  <br>If base INT is 90 or greater, then INT +1 every 2 refine levels. <br>If base DEX is 90 or greater, then DEX +1 every 2 refine levels. <br>If base LUK is 90 or greater, then LUK +1 every 2 refie levels.
 
Has a chance of casting Stun, Poison, Silence, and Curse when doing melee physical attack. <br> The chance is increased based on refine level.
|-
||[[File:HeroNepenthes.png]]
||{{#item:22035| Hero Nepenthes Shoes <nowiki>[1]</nowiki>}}
||Footgear
||Reduces variable cast time by -10%.
 
If refined to +8, reduces variable cast time by an additional -5%.<br> Additional -1% reduction per refine level past +8.
 
If refined to +11, reduces variable cast time by an additional -3%.<br> Additional -3% reduction per refine level past +11 up to +13.
|-
||[[File:TemporalBoots.png]]
||{{#item:22036 |Hero Silverleather Boots <nowiki>[1]</nowiki>}}
||Footgear
||Ranged Damage +5%. <br> Ranged Damage +1% per refine level past +8 up to +13.
|-
||[[File:HeroUngoliant.png]]
||{{#item:22037 |Hero Ungoliant Boots <nowiki>[1]</nowiki>}}
||Footgear
||Reduce SP cost of skills by -5%. <br> Additional -1% reduction per refine level past +8 up to +13.
|-
|}

Latest revision as of 09:28, 24 September 2024

Prequest (Base Level 160+)

This quest introduces you to Tamarin, an adventurer which stumbled upon the entrance to the Fire Basin area. Completing this quest gives you access to the Fire Cave, which is the entry point for Bios Island, Morse's Cave, and Temple of the Demon God.

  1. Go to Pile of Rags (morroc 137, 238) and choose Remove it. You will find that there is a person under there.
  2. Choose to Shake the rags, to wake him up. He will ask for something to eat.
  3. Give him 1 528.png Monster's Feed (528) , and he will wake up to introduce himself as Tamarin.
  4. Choose to Introduce yourself. He will appreciate your friendliness.
  5. He will ask about a place to wash up. Tell him the place, and finally Accompany him there.
  6. Go to the northwestern portal (or use the Warper > Dungeons > Pyramids and exit the dungeon), and head to Tamarin at (moc_ruins 107, 139)
  7. He will tell his story, choose I'm listening, and then Tell him you want to tag along.
  8. Use the Warper > Special Areas > Dimensional Time Gap. Tamarin is just south of where you spawn. (dali 112, 69)
  9. Go northwest and take the warp to access the second area (or use the Warper > Heroes' Trails > Ghost Palace) then, go to the south-east. On the second island, turn to the south-west and talk to the Sand Mound (dali02 88, 62) Tamarin will appear to talk to you. Choose Enter.
  10. You will arrive at the Fire Basin. Talk to Tamarin. Your conversation will be interrupted midway.
  11. Talk to Bargat Tiblack standing near you and accept her hunting quest. You have to help her kill 20 Fire Pits and collect 50 Burning Bug Skins. When you kill a Fire Pit, Fire Bug appear and they drop the skins at a 40% rate.
  12. Return to Bargat Tiblack and she will ask you to kill 50 Sonia and gather 50 Yummy Stems. Tamarin will call you before you finish the conversation.
  13. Talk to Tamarin and he will offer his help killing the Sonias. You will now only need to kill 25 of them and gather 25 of the stems.
  14. Meet Tamarin at the center of the map when you're done. (moro_vol 198, 179)He will offer you some of the stems to taste.
  15. Return to Bargat Tiblack. He will mention something about a cave, and tells you to meet Instructor Rugen.
  16. Find Instructor Rugen at the southwestern corner of the map (moro_vol 105, 71) and choose Talk to him.
  17. Talk to Intoxicated Patient below Rugen to feed him the Sonia stems, and return to Instructor Rugen.
  18. Go back to Bargat Tiblack, and you will be rewarded with EXP, as well as access to the Fire Cave.


Fire Basin Cards

Card Description
27026.png Fire Condor Card (27026) ItemID: 27026
_______________________
Decreases Variable Casting Time of Fire Ball by 50%.
Increases damage of Fire Ball by 100%.
_______________________
Type: Card
Compound on: Accessory
Weight: 1
27027.png Fire Sandman Card (27027) ItemID: 27027
_______________________
DEF +50
Decreases Damage taken from Fire elemental attacks by 10%.
_______________________
Type: Card
Compound on: Armor
Weight: 1
27028.png Fire Frilldora Card (27028) ItemID: 27028
_______________________
Increases Magical Damage against Earth elemental enemies by 3%.
_______________________
Refine Level +7:
Increases Magical Damage against Earth elemental enemies by 5%.
_______________________
Refine Level +9:
Increases Magical Damage against Earth elemental enemies by 7%.
_______________________
Type: Card
Compound on: Weapon
Weight: 1
27029.png Fire Golem Card (27029) ItemID: 27029
_______________________
Decreases Damage taken from Fire elemental attacks by 20%.
Increases Physical Damage against Fire elemental enemies by 5%.
_______________________
Type: Card
Compound on: Shield
Weight: 1
27030.png Fulbuk Card (27030) ItemID: 27030
_______________________
Random chance to inflict Burning status on the target when dealing physical or magical attack.
_______________________
Type: Card
Compound on: Headgear
Weight: 1

Bios Island

Requirements and Rewards

  • Use the Warper > Instances > Bios Island
  • Base Level 160
  • 1 hour to complete this instance
  • 1 day cooldown
  • Reward is 1 6684.png Token Of Hero (6684) and 1 22537.png Prize of Hero (22537)

Instance

The instance is divided in 3 parts.

In parts 1 and 2, your objective is to kill every single mob on the map in order to get the warp, on the far right side, to open up.

  1. Enter the Fire Cave by talking to the Warper > Instances > Bios Island.
  2. Talk to the Wandering Old Man (moro_cav 45, 60) to begin the Bios Island quest.
  3. Click on the Yellow Seed (moro_cav 45, 60) which is right to the Wandering Old Man. You can generate and enter the instance from this NPC.
  4. Once you've entered, walk a bit on the east to get a dialogue scene between Vrid and Zeith.
  5. You will be asked to eliminate all the monsters in the first and second floor to proceed. They do a lot of damage so be careful!
  6. Once you reach the final room, you will meet Vrid and Zeith again. After the dialogue, 3 series of mobs will spawn. Kill them all to proceed.
  7. The Reaper Yanku will then spawn. He is relatively easy, just make sure to avoid the Comet attack (you can use spellbreak on this one).
  8. The MVP will drop a Prize of Hero (regular drop) after dying. You can then talk to Vrid to exit the area and be rewarded with a Token of Hero.

Monsters

Monster Level HP Size/Race/Element
First Floor
3010.gif
Corrupt Orc Baby (3010)
158 250,000 Small / Demi-Human / Earth 2
3011.gif
Corrupt Baby Desert Wol (3011)
158 232,890 Small / Brute / Fire 2
3012.gif
Corrupt Familiar (3012)
158 222,550 Small / Fish / Water 2
Second Floor
3013.gif
Corrupt Orc Warrior (3013)
158 300,000 Medium / Demi-Human / Earth 2
3014.gif
Corrupt Desert Wolf (3014)
158 292,450 Medium / Brute / Fire 2
3015.gif
Corrupt Phen (3015)
158 284,110 Medium / Fish / Water 2
Third Floor
3016.gif
Corrupt Orc Zombie (3016)
158 375,000 Medium / Demi-Human / Undead 2
3017.gif
Corrupt Verit (3017)
158 352,715 Medium / Brute / Undead 2
3018.gif
Corrupt Megalodon (3018)
158 347,413 Medium / Fish / Undead 2
3029.gif
Reaper Yanku (3029)
(MVP)
159 50,000,000 Large / Undead / Undead 4

Cards

Card Description
27328.png Birth and Death Card (27328) ItemID: 27328
_______________________
MaxHP +500
MaxSP +50
Increases damage taken from Angel race by 50%.
_______________________
When equipped with Orb Baby Card:
FLEE +5
Decreases damage taken from Neutral elemental attacks by 5%.
_______________________
When equipped with Baby Desert Wolf Card:
INT +3
MaxSP +100
MATK +5%
_______________________
When equipped with Familiar Card:
ATK +15
Increases Physical Damage against Shadow elemental enemies by 20%.
_______________________
When equipped with Orc Warrior Card:
Increases damage taken from Demi-Human race by 15%.
_______________________
When equipped with Baby Desert Wolf Card:
Increases damage taken from Medium and Large size by 15%.
_______________________
When equipped with Phen Card:
Decreases Variable Casting Time by 25%.
_______________________
When equipped with Orc Zombie Card:
HIT +15
FLEE +15
Increases Critical Damage by 15%.
_______________________
When equipped with Verit Card:
MaxHP +4%
MaxSP +4%
_______________________
When equipped with Megalodon Card:
DEF +100
_______________________
Type: Card
Compound on: Headgear
Weight: 1
27327.png [MVP] Grim Reaper Ankou Card (27327) ItemID: 27327
_______________________
Receiving physical or magical damage has a chance to curse all enemies in 17x17 cells around the caster
and increase ATK by 25% and MATK by 25% for 10 seconds.
The chance increases with the Refine Level.
Transforms into Grim Reaper Ankou for 5 seconds, when using the First Aid skill.
_______________________
Type: Card
Compound on: Headgear
Weight: 1

Morses Cave

Requirements and Rewards


  • You will be able to access this instance if you've completed Bios Island. It is recommended to bring minimal support classes and the maximum number of damage dealer as it will reduce the chances of having no damage dealer during the split in phase 3.

Instance

To enter this instance, warp to Bios Island in the instance tab.

Talk to Senior Tracker (moro_cav 61, 69) to generate the instance.

Talk to the Red Flower (moro_cav 57, 65) to enter.

The instance is divided into five phases.

  1. You fight 9 Morroc's Ghoul, kill them all to proceed.
  2. Weakened Morroc will spawn. Kill him and move on.
  3. Your party will be randomly split into 2 groups and be rooted in place. If the split is bad, you can have members re-enter the dungeon and get warped randomly again. Both parties must be alive and have killed all the mobs otherwise the instance will end.
  4. All party members will be teleported back into the same ice room and you'll get new waves of monsters to kill.
  5. Your party will face Morroc Necromancer (ghost form). It is fairly weak and easy to kill.
  6. Once killed, he will morph into his FINAL FORM (necromancer form). The MVP itself isn't too hard to deal with, he only spams Frost Joke and Meteor Storm. The hard part is the amount of slaves spawned every 20 seconds which can easily overcome your party if you're not careful. It is recommended to group your party alongside the walls and stick together for this phase.
  7. Morroc Necromancer will drop 2 Prize of Hero upon death.
  8. Talk to the teleportation device to exit the map and speak to Senior Tracker (moro_cav 61, 69) in order to receive your Token of Hero.

Monsters

Monster HP Race Element
3001.gif
Morroc's Ghoul (3001)
295,240 Demon Neutral 3
3003.gif
Morroc's Archer Skeleton (3003)
295,240 Demon Neutral 3
3004.gif
Morroc's Wraith (3004)
100,000 Demon Neutral 3
3005.gif
Morroc's Verit (3005)
442,860 Demon Neutral 3
3002.gif
Morroc's Osiris (3002)
442,860 Demon Neutral 3
3008.gif
Morroc Hidden (3008)
295,240 Demon Neutral 3
2999.gif
Morroc Necromancer (2999)

(MVP)

4,000,000 Human Neutral 3
3000.gif
Morroc Necromancer (3000)
(MVP)
80,000,000 Human Earth 4

Cards

Card Description
27326.png [MVP] Morocc's Servant Card (27326) ItemID: 27326
_______________________
ATK +100
Increases Attack Speed greatly (Decreases After Attack Delay by 25%).
MaxHP -20%
_______________________
When equipped with Despair God Morocc Card:
MaxHP +50%
_______________________
Type: Card
Compound on: Armor
Weight: 1

Temple of the Demon God

Requirements and Rewards

  • Base Lvl 160
  • Completed Bios Island and Morse Cave
  • You have 1 hour to complete this instance
  • 1 day cooldown
  • Reward: 22567.png Expedition Prize Box (22567)

Instance

Talk to Commander Hibba Agip (moro_vol 108, 88) and Abidal to take the two quests which are necessary to start the instance.

Use the warper > Instances Bios Island > Talk to the Yggdrasil Lookalike - Tree to reserve and enter the instance.

Walk to the north part of the room close to Ahat where he will notice you. He will now teleport the party to a new room.

Ahat & Shnaim

Defeat Ahat & Shnaim. You will get Soul of Ahat and Soul of Shnaim.

At top center of the room, put each soul into the orbs to open the door to central room. Enter to proceed with the instance.

Be aware that some monsters have the element Ghost Lv 3 and that means that your damage needs to be from a different element besides neutral to cause them damage.

Morroc in his kid version will greet you to reach him. Loki and Nidhogg will appear and a brief conversation will roll. After a while a new portal will appear in the left side of the room.

Brinaranea

In this room you will face Brinaranea and Frost Spiders.

Most of the skill being used here either water or wind based, and can also freeze you, so having a way to not freeze and some reduction based on those elements is advised to be used when facing.

OPTIONAL: After killing the MVP, if you're not yet maxed, you can talk with Nidhogg before entering the room and proceed with the rest of the instance. She will give you a reward of 37.5M base exp and 12.5M job exp.

Morroc will once again show his face and after a brief talk a new portal will appear but this time on the right side of the room.

Muspelskoll

In this room you will face Muspelskoll along with Frenzied Kasas and Salamanders.

Almost every skill here is fire based so fire reductions are a must. MDEF based gear may help but be careful with the Fire Pillars since they ignore it at 100%.

To melee damage users: Be careful when you attack since everything besides the MVP can cast Reflect Shield and kill you.

This room is mostly a gear check. If your damage isn't high enough, you won't be able to out damage the heal spam from the MVP.

OPTIONAL: After killing the MVP, if you're not yet maxed, you can talk with Nidhogg before entering the room and proceed with the rest of the instance. She will give you a reward of base exp and job exp.

Morroc will salute your achievement in his glorious adult form but the game hasn't ended. A new portal will appear at the north side of the room where the final fight will start.

Morroc

The final fight has three stages:

Morroc in his kid form a.k.a. Demigod until you reach 50% of HP

Morroc summons Morroc of the Sabbath & Morroc of the Genesis and killing them reduces Demigod's HP to 20%

Morroc in his adult form a.k.a. Despair God Morroc

Besides Earthquake, that both Demigod and Despair God Morroc have, the rest doesn't hurt much. Both phases of Morroc are mostly HP sponges.

Demigod is Holy so physical damage dealers are advised to bring Cursed Waters or ammunition of the same element.

Despair God Morroc is Shadow so physical damage dealers are advised to bring Holy Elemental Converters, asking for Aspersio, or ammunition of the same element.

If you succeed to kill Despair God Morroc, Nidhogg will appear and give a  Squad Prize when you talk to her as a reward for completing the instance.

Monsters

Monster Level HP Size / Race / Element
3105.gif
Demon God's Apostle Aha (3105)
149 5,000,000 Large / Angel / Fire 2
3106.gif
Demon God's Apostle Shn (3106)
149 5,000,000 Medium / Demon / Ghost 3
3088.gif
Frost Spider (3088)
155 155,600 Medium / Plant / Water 1
3091.gif
Brinaranea (3091)
165 81,650,000 Large / Demon / Water 3
3089.gif
Frenzied Kasa (3089)
155 185,000 Large / Demon / Dark 2
3090.gif
Mad Salamander (3090)
155 217,650 Medium / Demon / Dark 2
3092.gif
Muspellskoll (3092)
165 55,620,000 Large / Demon / Fire 3
3098.gif
Morroc of the Genesis (3098)
160 1,450,000 Large / Demon Dark 4
3098.gif
Morroc of the Genesis (3098)
160 3,258,000 Large / Demon / Dark 4
3096.gif
Demigod (3096)
175 80,000,000 Small / Demon / Holy 3
3097.gif
Despair God Morroc (3097)
175 120,000,000 Medium / Demon / Dark 2

Cards

Card Description
27322.png Demon God's Apostle Ahat Card (27322) ItemID: 27322
_______________________
MaxSP +5%
_______________________
When equipped with Apostle of Morocc Shinaim Card:
MaxSP +5%
_______________________
Type: Card
Compound on: Accessory
Weight: 1
27323.png Apostle of Morocc Shinaim Card (27323) ItemID: 27323
_______________________
MaxHP +5%
_______________________
When equipped with Demon God's Apostle Ahat Card:
MaxHP +5%
_______________________
Type: Card
Compound on: Accessory
Weight: 1
27324.png Brinaranea Card (27324) ItemID: 27324
_______________________
Increases Magical Damage with Water element by 15%.
_______________________
When equipped with Muspellskoll Card:
Increases Magical Damage with Water element by aditional 10%.
_______________________
Type: Card
Compound on: Weapon
Weight: 1
27325.png Muspellskoll Card (27325) ItemID: 27325
_______________________
Decreases Damage taken from Fire elemental attacks by 30%.
_______________________
When equipped with Brinaranea Card:
Increases Damage against Fire elemental enemies by 10%.
_______________________
Type: Card
Compound on: Shield
Weight: 1
27321.png [MVP] Despair God Morocc Card (27321) ItemID: 27321
_______________________
Transforms into Despair God Morocc for 5 seconds, when using the First Aid skill.
ATK +10%
MaxHP -50%

Increases Physical Damage against Demi-Human and Angel race by 30%.
_______________________
Type: Card
Compound on: Shoes
Weight: 1

Essences of Evil

Essences of Evil work similarly to cards, meaning they can be put in a piece of equipment that has a slot for a card.

The Wise Old Woman (Decarder NPC) in Main Office will also treat Essences of Evil like any other cards.

Unlike normal cards, Essences of Evil can be put in any piece of equipment.

Item Description
4908.png Demon's Essence STR 1 (4908) ItemID: 4908
_______________________
An essence of Satan Morocc. Contains part of demon's power.
_______________________
STR +1
ATK +3
INT -1
_______________________
Note: This is a special enchant items and therefore not within the card's slot.
Compound on: All slots
Weight: 1
4910.png Demon's Essence STR 3 (4910) ItemID: 4910
_______________________
An essence of Satan Morocc. Contains part of demon's power.
_______________________
STR +4
ATK +12
INT -4
_______________________
Note: This is a special enchant items and therefore not within the card's slot.
Compound on: All slots
Weight: 1
4912.png Demon's Essence INT 2 (4912) ItemID: 4912
_______________________
An essence of Satan Morocc. Contains part of demon's power.
_______________________
INT +2
MATK +6
STR -2
_______________________
Note: This is a special enchant items and therefore not within the card's slot.
Compound on: All slots
Weight: 1
4913.png Demon's Essence INT 3 (4913) ItemID: 4913
_______________________
An essence of Satan Morocc. Contains part of demon's power.
_______________________
INT +4
MATK +12
STR -4
_______________________
Note: This is a special enchant items and therefore not within the card's slot.
Compound on: All slots
Weight: 1
4915.png Demon's Essence AGI 2 (4915) ItemID: 4915
_______________________
An essence of Satan Morocc. Contains part of demon's power.
_______________________
AGI +2
FLEE +4
VIT -2
_______________________
Note: This is a special enchant items and therefore not within the card's slot.
Compound on: All slots
Weight: 1
4916.png Demon's Essence AGI 3 (4916) ItemID: 4916
_______________________
An essence of Satan Morocc. Contains part of demon's power.
_______________________
AGI +4
FLEE +8
VIT -4
_______________________
Note: This is a special enchant items and therefore not within the card's slot.
Compound on: All slots
Weight: 1
4918.png Demon's Essence VIT 2 (4918) ItemID: 4918
_______________________
An essence of Satan Morocc. Contains part of demon's power.
_______________________
VIT +2
DEF +6
MDEF +4
AGI -2
_______________________
Note: This is a special enchant items and therefore not within the card's slot.
Compound on: All slots
Weight: 1
4919.png Demon's Essence VIT 3 (4919) ItemID: 4919
_______________________
An essence of Satan Morocc. Contains part of demon's power.
_______________________
VIT +4
DEF +12
MDEF +8
AGI -4
_______________________
Note: This is a special enchant items and therefore not within the card's slot.
Compound on: All slots
Weight: 1
4921.png Demon's Essence DEX 2 (4921) ItemID: 4921
_______________________
An essence of Satan Morocc. Contains part of demon's power.
_______________________
DEX +2
HIT +4
LUK -2
_______________________
Note: This is a special enchant items and therefore not within the card's slot.
Compound on: All slots
Weight: 1
4922.png Demon's Essence DEX 3 (4922) ItemID: 4922
_______________________
An essence of Satan Morocc. Contains part of demon's power.
_______________________
DEX +4
HIT +8
LUK -4
_______________________
Note: This is a special enchant items and therefore not within the card's slot.
Compound on: All slots
Weight: 1
4924.png Demon's Essence LUK 2 (4924) ItemID: 4924
_______________________
An essence of Satan Morocc. Contains part of demon's power.
_______________________
LUK +2
CRI +2
DEX -2
_______________________
Note: This is a special enchant items and therefore not within the card's slot.
Compound on: All slots
Weight: 1
4925.png Demon's Essence LUK 3 (4925) ItemID: 4925
_______________________
An essence of Satan Morocc. Contains part of demon's power.
_______________________
LUK +4
CRI +4
DEX -4
_______________________
Note: This is a special enchant items and therefore not within the card's slot.
Compound on: All slots
Weight: 1

Prize of Hero

The equipment listed below are attainable only through opening Prizes of Hero. They all require Base Level 160 to be worn, and each of the armor pieces are exclusive to their respective classes. The footgear items are wearable by all classes.

Item Description
15093.png Heroic Plate [1] (15093) ItemID: 15093
_______________________
Honorable plate given to those who fought Satan Morocc. There is strong power that protects this plate.
_______________________
MaxHP +5%
MaxSP +5%
ATK +10
MATK +10
HIT +10
FLEE +10
MDEF +5
_______________________
Increases damage of Banishing Point by 10%.
_______________________
Increases damage of Storm Blast by 10%.
_______________________
Random chance to auto-cast Level 10 Heal or Level 10 Stormgust when dealing physical damage.
chance is increased with a higher Refine Level.
_______________________
Type: Armor
Defense: 120
Weight: 400
Armor Level: 1
_______________________
Requirement:
Base Level 160
Rune Knight and Royal Guard
15095.png Heroic Judgement Shawl [1] (15095) ItemID: 15095
_______________________
Honorable robe given to those who fought Satan Morocc. The robe is enhanced with powers to increase concentration and spirit, occasionally it will release unpredictable attacks.
_______________________
MaxHP +5%
MaxSP +5%
ATK +10
MATK +10
HIT +10
FLEE +10
_______________________
Increases damage of Dragon Combo, Sky Net Blow and Earth Shaker by 10%.
_______________________
Increases damage of Judex and Adoramus by 10%.
_______________________
Random chance to auto-cast Level 1 Lex Aeterna when performing magical attacks.
chance is increased with a higher Refine Level.
_______________________
Random chance to auto-cast Level 10 Kyrie Eleison when performing physical attacks.
chance is increased with a higher Refine Level.
_______________________
Type: Armor
Defense: 77
Weight: 50
Armor Level: 1
_______________________
Requirement:
Base Level 160
Archbishop and Sura
15094.png Heroic Magic Coat [1] (15094) ItemID: 15094
_______________________
Honorable magic coat given to those who fought Satan Morocc. The power of this robe changes based on Refine Level.
_______________________
MaxHP +5%
MaxSP +5%
MATK +10
FLEE +10
_______________________
Increases damage of Crimson Rock and Psychic Wave by 10%.
_______________________
If the Refine Level is an odd number, protects from skill cast interruption and the Variable Casting Time is increased by 20%.
If the Refine Level is an even number, MDEF +1 and the Variable Casting Time is reduced by 1% for every 2 Refine Level.
_______________________
Type: Armor
Defense: 50
Weight: 80
Armor Level: 1
_______________________
Requirement:
Base Level 160
Warlock and Sorcerer
15098.png Heroic Target Suit [1] (15098) ItemID: 15098
_______________________
Honorable suit given to those who fought Satan Morocc. This clothes makes its wearer to attack faster.
_______________________
All Basic Stats +1
ASPD +1
MaxHP +5%
MaxSP +5%
_______________________
Increases Ranged Physical Damage by 3%.
_______________________
Random chance to auto-cast Level 10 Improve Concentration or Level 10 Double Strafe when dealing physical damage.
auto-cast rate is increased depend on Refine Level.
_______________________
Type: Armor
Defense: 60
Weight: 20
Armor Level: 1
_______________________
Requirement:
Base Level 160
Ranger, Minstrel and Wanderer
15097.png Heroic Hidden Clothes [1] (15097) ItemID: 15097
_______________________
Honorable clothes given to those who fought Satan Morocc. This clothes exerts the power of wearer.
_______________________
MaxHP +5%
MaxSP +5%
_______________________
Increases damage of Fatal Manace, Triangle Shot by 10%.
_______________________
Increases damage of Cross Impact and Cross Ripper Slasher by 10%.
_______________________
Random chance to increase Critical by 20, FLEE by 20, physical damage against all classes by 10% and MATK by 10% for 10 seconds when dealing physical damage.
chance is increased depend on Refine Level.
_______________________
Type: Armor
Defense: 70
Weight: 20
Armor Level: 1
_______________________
Requirement:
Base Level 160
Guillotine Cross and Shadow Chaser
15096.png Heroic Trade Mail [1] (15096) ItemID: 15096
_______________________
Honorable trade mail given to those who fought Satan Morocc. This mail enhances wearer abilities.
_______________________
MaxHP +5%
MaxSP +5%
ATK +10
MATK +10
MDEF +5
_______________________
Random chance to inflict Stun, Poison, Silence, Curse status on the target when dealing physical damage.
chance is increased depend on Refine Level.
_______________________
Base STR at least 90:
For each 2 Refine Levels:
STR +1
_______________________
Base INT at least 90:
For each 2 Refine Levels:
INT +1
_______________________
Base VIT at least 90:
For each 2 Refine Levels:
VIT +1
_______________________
Base AGI at least 90:
For each 2 Refine Levels:
AGI +1
_______________________
Base DEX at least 90:
For each 2 Refine Levels:
DEX +1
_______________________
Base LUK at least 90:
For each 2 Refine Levels:
LUK +1
_______________________
Type: Armor
Defense: 100
Weight: 50
Armor Level: 1
_______________________
Requirement:
Base Level 160
Mechanic and Genetic
22035.png Heoric Nepenthes Shoes [1] (22035) ItemID: 22035
_______________________
This technology will help you to be faster. Made with nepenthes leaves, known for their effect to alleviate muscle tension.
_______________________
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +8:
Decreases Variable Casting Time by additional 5%.

For each Refine Level above +8:
Decreases Variable Casting Time by additional 1%. (Upt to +10)
_______________________
Refine Level +11:
Decreases Variable Casting Time by additional 3%.

For each Refine Level above +11:
Decreases Variable Casting Time by additional 3%. (Up to +13)
_______________________
Type: Shoes
Defense: 10
Weight: 30
Armor Level: 1
_______________________
Requirement:
Base Level 160
22036.png Heroic Silver Fox Leather Boots [1] (22036) ItemID: 22036
_______________________
A boots made of silver fox fur that able to increase wearer's traction.
_______________________
Increases Ranged Physical Damage by 5%.
_______________________
For each Refine Level equal or above +8:
Increases Ranged Physical Damage by additional 1%.
(Up to +13)
_______________________
Type: Shoes
Defense: 15
Weight: 30
Armor Level: 1
_______________________
Requirement:
Base Level 160
22037.png Heroic Ungoliant Upgrade Boots [1] (22037) ItemID: 22037
_______________________
Boots stained with body fluids Ungoliant extract that may improve the capacity to Reduces concentration.
_______________________
Decreases SP Consumption by 5%.
_______________________
For each Refine Level equal or above +8:
Decreases SP Consumption by additional 1%.
(Up to +13)
_______________________
Type: Shoes
Defense: 10
Weight: 30
Armor Level: 1
_______________________
Requirement:
Base Level 160


Heroic Ring

The 2981.png Heroic Ring (2981) can be purchased with 30 6684.png Token Of Hero (6684) by the NPC Hero Token Exchanger.
(moro_cav 32, 73)

The 2981.png Heroic Ring (2981) can be enchanted and reset enchantments with 6684.png Token Of Hero (6684) by the NPC Expert Enchanter Byrnes.
(moro_cav 34, 65)

Heroic Ring Enchantment

There are 4 slots available to enchant, Byrnes will ask you what kind of enchant category you want for each slot.
Once chosen, Byrnes will give a random enchant from the desired category.
To reset the enchant, you need to give him 3 6684.png Token Of Hero (6684) .
Be careful since resetting means wiping ALL ENCHANT SLOTS.
Below is the enchant category available for each slot and each respective enchants:

Slot 1 Slot 2 Slot 3 Slot 4
Stats Random Enchant Stats Random Enchant Stats Random Enchant Stats Random Enchant
STR +1~+5 ATK +1%~+5% MAX HP +1%~+5% DEF +3 +6 +9 +12 +15
INT +1~+5 MATK +1%~+5% MAX SP +25 +50 +75 +100 +150 MDEF +1 +2 +3 +4 +5
AGI +1~+5
VIT +1~+5
DEX +1~+5
LUK +1~+5