Alice Twisted Madness: Difference between revisions
Jump to navigation
Jump to search
| Line 29: | Line 29: | ||
* Party leader can be changed | * Party leader can be changed | ||
* The maze is really huge and it would be easier if you walk straight to all possible portal positions, here are the coordinates: | * The maze is really huge and it would be easier if you walk straight to all possible portal positions, here are the coordinates: | ||
1. | 1. {{#navi:2@alice_mad|154|543}} 8. {{#navi:2@alice_mad|127|81}} | ||
2. | 2. {{#navi:2@alice_mad|55|550}} 9. {{#navi:2@alice_mad|39|115}} | ||
3. | 3. {{#navi:2@alice_mad|61|438}} 10. {{#navi:2@alice_mad|284|14}} | ||
4. | 4. {{#navi:2@alice_mad|13|329}} 11. {{#navi:2@alice_mad|287|198}} | ||
5. | 5. {{#navi:2@alice_mad|11|201}} 12. {{#navi:2@alice_mad|231|209}} | ||
6. | 6. {{#navi:2@alice_mad|11|89}} 13. {{#navi:2@alice_mad|277|579}} | ||
7. | 7. {{#navi:2@alice_mad|100|57}} 14. {{#navi:2@alice_mad|285|333}} | ||
==Boss Fight== | ==Boss Fight== | ||
Revision as of 12:47, 5 August 2024
Alice Twisted Madness
- Level Required: 175
- Party Count: 1+
- Time Limit 30 min
- Location: (dali 66, 98)
- Cooldown: 1 Day
Overview
Help the confused Alice to regain her memories in a twisted labyrinth.
- There are 2 modes normal/hard
- your primary goal is to find your way through the maze and confront an evil villain.
- Resistances are limited to 50%
Hard Mode
Be aware that this is not an instance that you can handle alone! It is recommended to go with at least 4+ party members!
- Upon talking with alice different monsters will spawn than in normal mode.
- the purple worms are magical immune the green ones physical immune.
- Make sure to listen to what Alice tells you it might give you important hints.
The last maze
- Here you have to search for the portal, make sure that no one enter the portal before the half party + 1 member reached it.
- If the party has 7 members, 4 need to be at the warp portal and enter it, party leader can talk to NPC and recall the whole party to mvp fight.
- It doesn't matter if player is alive or dead
- Party leader can be changed
- The maze is really huge and it would be easier if you walk straight to all possible portal positions, here are the coordinates:
1. (2@alice_mad 154, 543) 8. (2@alice_mad 127, 81) 2. (2@alice_mad 55, 550) 9. (2@alice_mad 39, 115) 3. (2@alice_mad 61, 438) 10. (2@alice_mad 284, 14) 4. (2@alice_mad 13, 329) 11. (2@alice_mad 287, 198) 5. (2@alice_mad 11, 201) 12. (2@alice_mad 231, 209) 6. (2@alice_mad 11, 89) 13. (2@alice_mad 277, 579) 7. (2@alice_mad 100, 57) 14. (2@alice_mad 285, 333)
Boss Fight
- If someone dies the Boss will get completely immune to all attacks until everyone is alive again.
- The Cheshire Cats spawn indefinitely make sure to not let them overwhelm you.
- You have to fight 3 different MVPs
- First MVP gets only damage from melee dps
- Second MVP gets only damage from magic dps
- Third MVP gets only damage from ranged dps
- A LP is very usefull here
Monsters
| Monster | Race/Element/Size | Drops | Mode | Immunity |
![]() Duckworth (30245) |
Fish/Water 2/Medium | Normal Mode | - | |
![]() Heart (30248) |
Plant/Earth 3/Medium | Normal Mode | - | |
![]() Spades (30246) |
Plant/Earth 3/Medium | Hard Mode | Physical Immune | |
![]() Absolem (30247) |
Insect/Poison 1/Small | Hard Mode | Magical Immune | |
![]() Cheshire (30249) |
Brute/Wind 1/Small | - | Hard Mode | - |
![]() Nightmare Keyholder (30239) |
Demi-Human/Dark 2/Medium | Normal/Hard Mode | ? | |
![]() Jabberwocky (30250) |
Dragon/Dark 2/Large | Hard Mode | ? |
NPC's
| Item | Materials |
|---|---|
A rag doll that Piamette uses for both attack and defense? It looks so real and alive! _______________________ ATK +5% MATK +5% _______________________ Reflects 10% of Melee Physical Damage. _______________________ When hit by a magic attack, there is a 10% chance for 2 seconds to reflect the magic attack with a 60% chance. _______________________ Refine Level +7: ATK +5 MATK +5 _______________________ Refine Level +9: ATK +15 MATK +15 _______________________ Refine Level +12: CRI +10 Protects from skill cast interruption. _______________________ From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI> _______________________ Type: Armor Position: Left Hand Armor Level: 1 Refinable Weight: 10 |
1x 50x 50x 5,000,000 zeny |
A sticker that gamblers put on their cheeks. It can be attached and detached. _______________________ From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI> _______________________ Additional abilities can be activated by using the Loki's Coin. Loki's Coin can be obtained from <NAVI>\[Muzaszir\]<INFO>muh_market,169,208,0,100,0,0</INFO></NAVI>, by using Nyangvine Cat Fruit or Zeny. _______________________ This item can't receive additional enchantment from Piercing Brosnan. _______________________ Type: Armor Position: Head Mid Armor Level: 1 Weight: 10 Required Level: 150 |
5x 150x 150x 5,000,000 zeny |
Ace of Hearts in Mouth. _______________________ When equipped with Gambler's Seal [1]: ATK +5% Increases Melee Physical Damage by 10%. _______________________ From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI> _______________________ Additional abilities can be activated by using the Loki's Advice. Loki's Advice can be obtained from <NAVI>\[Muzaszir\]<INFO>muh_market,169,208,0,100,0,0</INFO></NAVI>, by using Nyangvine Cat Fruit or Zeny. _______________________ Type: Armor Position: Head Low Armor Level: 1 Weight: 10 Required Level: 150 |
5x 15x 300x 300x 300x 30,000,000 zeny |
Ace of Spades in Mouth. _______________________ When equipped with Gambler's Seal [1]: MATK +5% Increases Magical Damage with every element by 10%. _______________________ From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI> _______________________ Additional abilities can be activated by using the Loki's Advice. Loki's Advice can be obtained from <NAVI>\[Muzaszir\]<INFO>muh_market,169,208,0,100,0,0</INFO></NAVI>, by using Nyangvine Cat Fruit or Zeny. _______________________ Type: Armor Position: Head Low Armor Level: 1 Weight: 10 Required Level: 150 |
5x 15x 300x 300x 300x 30,000,000 zeny |
Ace of Diamonds in Mouth. _______________________ When equipped with Gambler's Seal [1]: ATK +5% Increases Ranged Physical Damage by 10%. _______________________ From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI> _______________________ Additional abilities can be activated by using the Loki's Advice. Loki's Advice can be obtained from <NAVI>\[Muzaszir\]<INFO>muh_market,169,208,0,100,0,0</INFO></NAVI>, by using Nyangvine Cat Fruit or Zeny. _______________________ Type: Armor Position: Head Low Armor Level: 1 Weight: 10 Required Level: 150 |
5x 15x 300x 300x 300x 30,000,000 zeny |
Ace of Clovers in Mouth. _______________________ When equipped with Gambler's Seal [1]: MaxHP +5%, DEF +200, MDEF +30. _______________________ Additional abilities can be activated by using the Loki's Advice (Defense). Loki's Advice (Defense) can be obtained from <NAVI>\[Muzaszir\]<INFO>muh_market,169,208,0,100,0,0</INFO></NAVI>, by using Nyangvine Cat Fruit or Zeny. _______________________ Type: Armor Position: Head Low Armor Level: 1 Weight: 10 Required Level: 150 |
5x 15x 300x 300x 300x 30,000,000 zeny |
A cape with long, floppy bunny ears. _______________________ From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI> _______________________ Type: Costume Position: Garment Recolor: Not available |
3x 300x 10,000,000 zeny |
A magical circle that's so cute and cuddly, it's like being transported to some kind of wonderland. _______________________ From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI> _______________________ Type: Costume Position: Garment Recolor: Not available |
3x 2x 300x 10,000,000 zeny |
A large stuffed animal, looks maybe really angry. _______________________ From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI> _______________________ Type: Costume Position: Garment Recolor: Not available |
3x 300x 10,000,000 zeny |
Gear
Mad Bunny
Mad Bunny
| Reform | ||||
| Mad Bunny | Option | Materials | Refine Change | Mad Bunny LT |
| +9-+20 |
|
100x 10x 250x 250x 3x 250x |
-5 | |
| OR | ||||
|
100x 20x 500x 500x 6x 500x |
-1 | ||
Item
| Item | It looks so real and alive! _______________________ ATK +5% MATK +5% _______________________ Reflects 10% of Melee Physical Damage. _______________________ When hit by a magic attack, there is a 10% chance for 2 seconds to reflect the magic attack with a 60% chance. _______________________ Refine Level +7: ATK +5 MATK +5 _______________________ Refine Level +9: ATK +15 MATK +15 _______________________ Refine Level +12: CRI +10 Protects from skill cast interruption. _______________________ From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI> _______________________ Type: Armor Position: Left Hand Armor Level: 1 Refinable Weight: 10 |
A stuffed toy that Piamette conveniently uses for attack and defense? Apparently it's moving... _______________________ ATK +5%, MATK +5%. ASPD +3 _______________________ For each 2 Refine Levels: ATK +2%, MATK +2%. _______________________ Refine Level +7: Increases Attack Speed by 5%. Decreases Variable Casting Time by 5%. _______________________ Refine Level +9: Increases Melee and Ranged Physical Damage by 7%. Increases Magical Damage with every element by 7%. _______________________ Refine Level +12: Skill casting cannot be interrupted. CRI +15 _______________________ [Bonus by Grade] [Grade D]: Decreases damage taken from enemies of every element by 10%. _______________________ [Grade C]: POW +2 SPL +2. _______________________ [Grade B]: S.MATK +2 P.ATK +2 _______________________ [Grade A]: Decreases After Cast Delay by 5%. _______________________ Type: Armor Position: Left Hand Armor Level: 2 Refinable / Gradable Weight: 10 Required Level: 160 |
| Enchant Items | None | You can obtain the Enchant Ticket here. |
Enchants
| Enchants | ||
| Level 1 | Level 2 | Level 3 |
Decreases After Cast Delay by 1%. _______________________ Type: Enchant Position: Unknown |
Decreases After Cast Delay by 3%. _______________________ Type: Enchant Position: Unknown |
Decreases After Cast Delay by 5%. _______________________ Type: Enchant Position: Unknown |
Increases Attack Speed by 5%. _______________________ Type: Enchant Position: Unknown |
Increases Attack Speed by 7%. _______________________ Type: Enchant Position: Unknown |
Increases Attack Speed by 10%. ASPD +1 _______________________ Type: Enchant Position: Unknown |
Decreases Variable Casting Time by 5%. ATK +3 _______________________ Type: Enchant Position: Unknown |
Decreases Variable Casting Time by 7%. ATK +5 _______________________ Type: Enchant Position: Unknown |
Decreases Variable Casting Time by 10%. P.ATK +1 _______________________ Type: Enchant Position: Unknown |
Decreases Variable Casting Time by 5%. MATK +3 _______________________ Type: Enchant Position: Unknown |
Decreases Variable Casting Time by 7%. MATK +5 _______________________ Type: Enchant Position: Unknown |
Decreases Variable Casting Time by 10%. S.MATK +1 _______________________ Type: Enchant Position: Unknown |
DEF +100 _______________________ Type: Enchant Position: Unknown |
DEF +150 _______________________ Type: Enchant Position: Unknown |
DEF +200 Decreases damage taken from all elemental attacks by 5%. _______________________ Type: Enchant Position: Unknown |
Increases Melee Physical Damage by 1% . _______________________ Type: Enchant Position: Unknown |
Increases Melee Physical Damage by 3%. _______________________ Type: Enchant Position: Unknown |
Increases Melee Physical Damage by 5%. _______________________ Type: Enchant Position: Unknown |
Increases Ranged Physical Damage by 1%. _______________________ Type: Enchant Position: Unknown |
Increases Ranged Physical Damage by 3%. _______________________ Type: Enchant Position: Unknown |
Increases Ranged Physical Damage by 5%. _______________________ Type: Enchant Position: Unknown |
Increases Magical Damage with every element by 1%. _______________________ Type: Enchant Position: Unknown |
Increases Magical Damage with every element by 3%. _______________________ Type: Enchant Position: Unknown |
Increases Magical Damage with every element by 5%. _______________________ Type: Enchant Position: Unknown |
MaxHP +3% _______________________ Type: Enchant Position: Unknown |
MaxHP +5%. _______________________ Type: Enchant Position: Unknown |
MaxHP +7% _______________________ Type: Enchant Position: Unknown |
MaxSP +3% _______________________ Type: Enchant Position: Unknown |
MaxSP +5% _______________________ Type: Enchant Position: Unknown |
MaxSP +7% _______________________ Type: Enchant Position: Unknown |
Upgrade/Reset
Each enchant can be upgraded into better version, or resetted with 100% success rate.
| Enchant | Enchantment Process | ||
| From | To | Materials | Zeny |
| any Lv.1 enchant | same enchant but Lv.2 | 3 50 |
0 |
| any Lv.2 enchant | same enchant but Lv.3 | 5 150 |
0 |
| any enchant of any Lv. | empty enchant socket | - | 500,000 |
Gambler's Seal
Item
| Item | A sticker that gamblers put on their cheeks. It can be attached and detached. _______________________ From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI> _______________________ Additional abilities can be activated by using the Loki's Coin. Loki's Coin can be obtained from <NAVI>\[Muzaszir\]<INFO>muh_market,169,208,0,100,0,0</INFO></NAVI>, by using Nyangvine Cat Fruit or Zeny. _______________________ This item can't receive additional enchantment from Piercing Brosnan. _______________________ Type: Armor Position: Head Mid Armor Level: 1 Weight: 10 Required Level: 150 |
| Enchant Items | Enchant-Coins are available at NPC Muzaszir for 1m zeny or 2 Nyangvine Fruits. |
Enchants
| 1st enchant list | Min~Max | 2nd enchant list | Min~Max |
| MaxHP | 300~1000 | MaxHP | 300~1000 |
| MaxSP | 300~1000 | MaxSP | 300~1000 |
| %MaxHP | 1~5 | %MaxHP | 1~5 |
| %MaxSP | 1~5 | %MaxSP | 1~5 |
| %Atk | 1~5 | %Atk | 1~5 |
| Atk | 1~20 | Atk | 1~20 |
| Def | 10~30 | Def | 10~30 |
| Mdef | 5~10 | Mdef | 5~10 |
| Crit | 1~5 | Crit | 1~5 |
| %increases melee physical damage | 1~5 | %increases melee physical damage | 1~5 |
| %increases critical damage | 1~5 | %increases critical damage | 1~5 |
| %reduces variable casting time | 1~5 | %reduces variable casting time | 1~5 |
| %reduces global cooldown | 1~5 | %reduces global cooldown | 1~5 |
| 1st enchant list | Min~Max | 2nd enchant list | Min~Max |
| MaxHP | 300~1000 | MaxHP | 300~1000 |
| MaxSP | 300~1000 | MaxSP | 300~1000 |
| %MaxHP | 1~5 | %MaxHP | 1~5 |
| %MaxSP | 1~5 | %MaxSP | 1~5 |
| %Matk | 1~5 | %Matk | 1~5 |
| Matk | 1~20 | Matk | 1~20 |
| Def | 10~30 | Def | 10~30 |
| Mdef | 5~10 | Mdef | 5~10 |
| %increases heal effectiveness | 1~5 | %increases heal effectiveness | 1~5 |
| %increases all property magical damage | 1~5 | %increases all property magical damage | 1~5 |
| S.Matk | 1~5 | S.Matk | 1~5 |
| %reduces variable casting time | 1~5 | %reduces variable casting time | 1~5 |
| %reduces global cooldown | 1~5 | %reduces global cooldown | 1~5 |
| 1st enchant list | Min~Max | 2nd enchant list | Min~Max |
| MaxHP | 300~1000 | MaxHP | 300~1000 |
| MaxSP | 300~1000 | MaxSP | 300~1000 |
| %MaxHP | 1~5 | %MaxHP | 1~5 |
| %MaxSP | 1~5 | %MaxSP | 1~5 |
| %Atk | 1~5 | %Atk | 1~5 |
| Atk | 1~20 | Atk | 1~20 |
| Def | 10~30 | Def | 10~30 |
| Mdef | 5~10 | Mdef | 5~10 |
| Crit | 1~5 | Crit | 1~5 |
| %increases long ranged physical damage | 1~5 | %increases long ranged physical damage | 1~5 |
| %increases critical damage | 1~5 | %increases critical damage | 1~5 |
| %reduces variable casting time | 1~5 | %reduces variable casting time | 1~5 |
| %reduces global cooldown | 1~5 | %reduces global cooldown | 1~5 |
| 1st enchant list | Min~Max | 2nd enchant list | Min~Max |
| MaxHP | 300~1000 | MaxHP | 300~1000 |
| MaxSP | 300~1000 | MaxSP | 300~1000 |
| %MaxHP | 1~5 | %MaxHP | 1~5 |
| %MaxSP | 1~5 | %MaxSP | 1~5 |
| Def | 20~100 | Def | 20~100 |
| Mdef | 5~25 | Mdef | 5~25 |
| Res | 1~20 | Res | 1~20 |
| Mres | 1~10 | Mres | 1~10 |
| STA | 1~10 | STA | 1~10 |
| %reduces variable casting time | 1~5 | %reduces variable casting time | 1~5 |
| %reduces global cooldown | 1~5 | %reduces global cooldown | 1~5 |
Cards in Mouth
Items
Ace of Hearts in Mouth. _______________________ When equipped with Gambler's Seal [1]: ATK +5% Increases Melee Physical Damage by 10%. _______________________ From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI> _______________________ Additional abilities can be activated by using the Loki's Advice. Loki's Advice can be obtained from <NAVI>\[Muzaszir\]<INFO>muh_market,169,208,0,100,0,0</INFO></NAVI>, by using Nyangvine Cat Fruit or Zeny. _______________________ Type: Armor Position: Head Low Armor Level: 1 Weight: 10 Required Level: 150 |
Ace of Spades in Mouth. _______________________ When equipped with Gambler's Seal [1]: MATK +5% Increases Magical Damage with every element by 10%. _______________________ From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI> _______________________ Additional abilities can be activated by using the Loki's Advice. Loki's Advice can be obtained from <NAVI>\[Muzaszir\]<INFO>muh_market,169,208,0,100,0,0</INFO></NAVI>, by using Nyangvine Cat Fruit or Zeny. _______________________ Type: Armor Position: Head Low Armor Level: 1 Weight: 10 Required Level: 150 |
Ace of Diamonds in Mouth. _______________________ When equipped with Gambler's Seal [1]: ATK +5% Increases Ranged Physical Damage by 10%. _______________________ From: <NAVI>Confused Boy<INFO>dali,70,100,0,100,0,0</INFO></NAVI> _______________________ Additional abilities can be activated by using the Loki's Advice. Loki's Advice can be obtained from <NAVI>\[Muzaszir\]<INFO>muh_market,169,208,0,100,0,0</INFO></NAVI>, by using Nyangvine Cat Fruit or Zeny. _______________________ Type: Armor Position: Head Low Armor Level: 1 Weight: 10 Required Level: 150 |
Ace of Clovers in Mouth. _______________________ When equipped with Gambler's Seal [1]: MaxHP +5%, DEF +200, MDEF +30. _______________________ Additional abilities can be activated by using the Loki's Advice (Defense). Loki's Advice (Defense) can be obtained from <NAVI>\[Muzaszir\]<INFO>muh_market,169,208,0,100,0,0</INFO></NAVI>, by using Nyangvine Cat Fruit or Zeny. _______________________ Type: Armor Position: Head Low Armor Level: 1 Weight: 10 Required Level: 150 |
Enchants
| 1st enchant list | Min~Max | 2nd enchant list | Min~Max |
| Str | 1~5 | Cri | 1~5 |
| Dex | 1~5 | %increases critical damage | 1~7 |
| Vit | 1~5 | %increases melee physical damage | 1~7 |
| Int | 1~5 | %reduces variable casting time | 1~5 |
| Luk | 1~5 | %increases attack speed (reduces delay after attack) | 1~5 |
| Agi | 1~5 | ||
| 1st enchant list | Min~Max | 2nd enchant list | Min~Max |
| Str | 1~5 | %increases heal effectiveness | 1~5 |
| Dex | 1~5 | S.Matk | 1~7 |
| Vit | 1~5 | %increases all property magical damage | 1~7 |
| Int | 1~5 | %reduces variable casting time | 1~5 |
| Luk | 1~5 | %increases attack speed (reduces delay after attack) | 1~5 |
| Agi | 1~5 | ||
| 1st enchant list | Min~Max | 2nd enchant list | Min~Max |
| Str | 1~5 | Cri | 1~5 |
| Dex | 1~5 | %increases critical damage | 1~7 |
| Vit | 1~5 | %increases long ranged physical damage | 1~7 |
| Int | 1~5 | %reduces variable casting time | 1~5 |
| Luk | 1~5 | %increases attack speed (reduces delay after attack) | 1~5 |
| Agi | 1~5 | ||
| 1st enchant list | Min~Max | 2nd enchant list | Min~Max |
| Str | 1~5 | Def | 50~100 |
| Dex | 1~5 | Mdef | 5~25 |
| Vit | 1~5 | Res | 1~20 |
| Int | 1~5 | Mres | 1~10 |
| Luk | 1~5 | %reduces variable casting time | 1~5 |
| Agi | 1~5 | %increases attack speed (reduces delay after attack) | 1~5 |








