Infinite Space: Difference between revisions

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| 900,000
| 900,000
| Medium/Brute/Neutral 3
| Medium/Brute/Neutral 3
|-
| colspan="4" |Infinite MVPs
|-
|Monster
|Level
|HP
|Size/Race/Element
|-
|-
| {{#mob:3425}}
| {{#mob:3425}}

Revision as of 08:58, 7 July 2024

Requirements and Rewards

  • Base Lvl 100
  • 1 hour to finish this instance
  • 1 day cooldown
  • Reward: 6905.png Shattered Magic Stone (6905)
  • Talk to the Portal (cmd_fild07 55, 278) to open the instance.

Instance

  • Infinite Space is similar to Endless Tower and Endless Cellar; it consists of 50 chambers and in each chamber numerous monsters will spawn.
  • You must clear the room before moving onto the next one.
  • An MVP will spawn in rooms 10, 20, 30, 40, and 50. After defeating the MVP, a treasure chest will appear which will drop more Shattered Magic Stones.
  • These MVPs, mini bosses, and special monsters such as the Infinity Poring drop  Shattered Magic Stones .
  • These stones are account bound, and can be exchanged for Infinity Weapons or Rift Armor set. You can also use Shattered Magic Stones to enchant Infinity Weapons and Rift Armor set, and reset their enchantments.

Infinite Mini-Bosses / MVPs

Monster Level HP Size/Race/Element
3421.gif
Infinite Toad (3421)
105 900,000 Medium/Fish/Water 1
3422.gif
Infinite Vagabond Wolf (3422)
105 900,000 Medium/Brute/Earth 1
3423.gif
Infinite Vocal (3423)
105 900,000 Medium/Insect/Earth 1
3424.gif
Infinite Eclipse (3424)
105 900,000 Medium/Brute/Neutral 3
Infinite MVPs
Monster Level HP Size/Race/Element
3425.gif
Infinite Chimera (3425)
105 900,000 Large/Brute/Fire 3
3426.gif
Infinite Eddga (3426)
110 1,850,000 Large/Brute/Fire 1
3427.gif
Infinite Osiris (3427)
110 2,850,000 Medium/Undead/Undead 4
3428.gif
Infinite Phreeoni (3428)
110 4,750,000 Large/Brute/Neutral 3
3429.gif
Infinite Orc Hero (3429)
110 6,650,000 Large/Demi Human/Earth 2
3430.gif
Infinite Tao Gunka (3430)
110 8,550,000 Large/Demon/Neutral 3

Cards

Card Description
4642.png Infinite Toad Card (4642) Perfect Dodge +2
_______________________
Refine Level +7:
Perfect Dodge +2
_______________________
Refine Level +9:
Perfect Dodge +3

_______________________
Type: Card
Compound on: Shoes
Weight: 1
4643.png Infinite Vagabond Wolf Card (4643) ATK +10
_______________________
Refine Level +7:
ATK +10
_______________________
Refine Level +9:
ATK +15

_______________________
Type: Card
Compound on: Shoes
Weight: 1
4644.png Infinite Vocal Card (4644) MDEF +5
_______________________
Refine Level +7:
MDEF +10
_______________________
Refine Level +9:
MDEF +15

_______________________
Type: Card
Compound on: Shoes
Weight: 1
4645.png Infinite Eclipse Card (4645) MaxHP +300
_______________________
Refine Level +7:
MaxHP +300
_______________________
Refine Level +9:
MaxHP +400

_______________________
Type: Card
Compound on: Shoes
Weight: 1
4646.png Infinite Chimera Card (4646) MaxHP +8%
MaxSP +4%
_______________________
When equipped with Shoes compounded with one of the following cards:
Infinite Toad Card, Infinite Vagabond Wolf Card, Infinite Eclipse Card or Infinite Vocal Card:
ATK +10%
MATK +10%

_______________________
Type: Card
Compound on: Garment
Weight: 1
4647.png [MVP] Infinite Osiris Card (4647) Recover 300 HP when defeating monster with melee physical attacks.

_______________________
Type: Card
Compound on: Accessory
Weight: 1
4648.png [MVP] Infinite Eddga Card (4648) Random chance to auto-cast Level 10 Provoke on attacker when receiving physical damage.

_______________________
Type: Card
Compound on: Shoes
Weight: 1
4649.png [MVP] Infinite Phreeoni Card (4649) CRI +100

_______________________
Type: Card
Compound on: Right Hand
Weight: 1
4650.png [MVP] Infinite Orc Hero Card (4650) VIT +3
_______________________
100% chance of inflicting Stun status on attacker when receiving physical damage.

_______________________
Type: Card
Compound on: Head Top
Weight: 1
4651.png [MVP] Infinite Tao Gunka Card (4651) AGI -10
MaxHP +10000

_______________________
Type: Card
Compound on: Armor
Weight: 1

Gears

Weapons

Infinity Weapons can be purchased from Relic Appraiser (cmd_fild07 57, 274) for 6905.png Shattered Magic Stone (6905) each.
6905.png Shattered Magic Stone (6905) dropping in the Infinite Space - Instance.
All Infinity Weapons are Lv 4 Weapons, have one slot, and require at least Base Level 100 to be equipped.

Name Description
28703.png Infinity Dagger [1] (28703) This weapon contains a strange energy.
I feel that one of its benefits were sealed with a high cost.
_______________________
MATK +100
_______________________
Class Restrictions:
Swordsman, Archer, Novice, Ninja, Thief, Magician, Merchant and Soul Linker
_______________________
Type: Dagger
Position: Right Hand
Physical Attack: 125
Magic Attack: 100
Weapon Level: 4
Refinable
Weight: 50
Required Level: 100
16038.png Infinity Mace [1] (16038) This weapon contains a strange energy.
I feel that one of its benefits were sealed with a high cost.
_______________________
Class Restrictions:
Rune Knight, Royal Guard, Mechanic, Genetic, Archbishop and Sura
_______________________
Type: Mace
Position: Right Hand
Physical Attack: 155
Weapon Level: 4
Refinable
Weight: 50
Required Level: 100
28105.png Infinity Two-Handed Axe [1] (28105) This weapon contains a strange energy.
I feel that one of its benefits were sealed with a high cost.
_______________________
Indestructible in battle
_______________________
Class Restrictions:
Swordsman and Merchant
_______________________
Type: 2hAxe
Position: Right Hand
Physical Attack: 265
Weapon Level: 4
Refinable
Weight: 50
Required Level: 100
18128.png Infinity Bow [1] (18128) This weapon contains a strange energy.
I feel that one of its benefits were sealed with a high cost.
_______________________
Class Restrictions:
Archer, Thief and Rogue
_______________________
Type: Bow
Position: Right Hand
Physical Attack: 160
Weapon Level: 4
Refinable
Weight: 50
Required Level: 100
21014.png Infinity Two-Handed Sword [1] (21014) This weapon contains a strange energy. There are hidden stats sealed inside this sword.
_______________________
Class Restrictions:
Rune Knight and Royal Guard
_______________________
Type: 2hSword
Position: Right Hand
Physical Attack: 230
Weapon Level: 4
Refinable
Weight: 50
Required Level: 100
2024.png Infinity Staff [1] (2024) This weapon contains a strange energy.
I feel that one of its benefits were sealed with a high cost.
_______________________
MATK +170
_______________________
Indestructible in battle
_______________________
Class Restrictions:
Warlock and Sorcerer
_______________________
Type: 2hStaff
Position: Right Hand
Physical Attack: 30
Magic Attack: 170
Weapon Level: 4
Refinable
Weight: 50
Required Level: 100
1938.png Infinity Violin [1] (1938) This weapon contains a strange energy.
I feel that one of its benefits were sealed with a high cost.
_______________________
Class Restrictions:
Minstrel
_______________________
Type: Musical
Position: Right Hand
Physical Attack: 150
Weapon Level: 4
Refinable
Weight: 50
Required Level: 100
1994.png Infinity Wire [1] (1994) This weapon contains a strange energy.
I feel that one of its benefits were sealed with a high cost.
_______________________
Class Restrictions:
Wanderer
_______________________
Type: Whip
Position: Right Hand
Physical Attack: 150
Weapon Level: 4
Refinable
Weight: 50
Required Level: 100
13323.png Infinity Shuriken [1] (13323) This weapon contains a strange energy.
I feel that one of its benefits were sealed with a high cost.
_______________________
MATK +40
_______________________
Indestructible in battle
_______________________
Class Restrictions:
Ninja
_______________________
Type: Huuma
Position: Right Hand
Physical Attack: 150
Magic Attack: 40
Weapon Level: 4
Refinable
Weight: 50
Required Level: 100
13126.png Infinity Handgun [1] (13126) This weapon contains a strange energy. It's feels there are sealed stats.
_______________________
Class Restrictions:
Rebellion
_______________________
Type: Revolver
Position: Right Hand
Physical Attack: 175
Weapon Level: 4
Weight: 50
Required Level: 100

Enchantment

All Infinity Weapons can be enchanted with the Relic Reinforcer (cmd_fild07 60, 274) for 20x 6905.png Shattered Magic Stone (6905) per attempt.
The weapon must be equipped for the Relic Enforcer to enchant them.
An equipment can receive enchantment on the fourth (right most slot) and third slots. You can select one among the three enchantment types (Physical, Caster, Ranged).
Resetting enchantments costs 30x 6905.png Shattered Magic Stone (6905) , and will remove all enchantments. There is a 30% chance of the equipment being destroyed when resetting enchantments.

Equipment Enchantment Group Physical Caster Ranged
Infinity Weapons Group 1 4700.png STR+1 (4700) or STR +2
4710.png INT+1 (4710) or INT +2
4720.png DEX+1 (4720) or DEX +2
Group 2 4811.png Fighting Spirit Lv1 (4811) ~ Fighting Spirit 8 4815.png Spell Lv1 (4815) ~ Spell 8 4832.png Expert Archer Lv1 (4832) ~ Expert Archer 8

Rift Armor Set

Rift Armor Set can be purchased from Relic Appraiser (cmd_fild07 57, 274) for  6905.png Shattered Magic Stone (6905) each.
6905.png Shattered Magic Stone (6905) dropping in the Infinite Space - Instance.

Item Description
19033.png Ancient Decoration of Rift [1] (19033) A hairband obtained from infinite space that emanating strange aura.
_______________________
MaxHP +1000
_______________________
Refine Level +7:
MaxHP +400
_______________________
Refine Level +9:
MaxHP +600

_______________________
Type: Armor
Position: Head Top
Defense: 2
Armor Level: 1
Refinable
Weight: 20
Required Level: 100
15141.png Rift Ancient Armor [1] (15141) A suit of armor obtained from infinite space that emanating strange aura.
_______________________
MaxHP +1000
MaxSP -100
_______________________
Refine Level +7:
MaxHP +400
_______________________
Refine Level +9:
MaxHP +600
_______________________
When equipped with Ancient Decoration of Rift:
MaxSP +100
Protects from skill cast interruption.
_______________________
When equipped with Ancient Decoration of Rift, Rift Manteau and Rift Shoes:
MaxHP +1000
Increases recovery amount gained from Healing skills by 5%.
Additional healing increased depend on total sum of Refine set. (up to +30 total Refine Level)

_______________________
Type: Armor
Position: Armor
Defense: 30
Armor Level: 1
Refinable
Weight: 50
Required Level: 100
20779.png Rift Manteau [1] (20779) A cloak obtained from infinite space that emanating strange aura.
_______________________
MaxHP +300
MaxSP -50
_______________________
Refine Level +7:
MaxHP +400
_______________________
Refine Level +9:
MaxHP +600

_______________________
Type: Armor
Position: Garment
Defense: 16
Armor Level: 1
Refinable
Weight: 50
Required Level: 100
22075.png Rift Shoes [1] (22075) A shoes obtained from infinite space that emanating strange aura.
_______________________
MaxHP +300
MaxSP -50
_______________________
Refine Level +7:
MaxHP +400
_______________________
Refine Level +9:
MaxHP +600

_______________________
Type: Armor
Position: Shoes
Defense: 12
Armor Level: 1
Refinable
Weight: 25
Required Level: 100

All parts of Rift Armor set can be enchanted with the Relic Reinforcer (cmd_fild07 60, 274) for 20x 6905.png Shattered Magic Stone (6905) per attempt.
The armor must be equipped for the Relic Enforcer to enchant them.
An equipment can receive enchantment on the fourth (right most slot) and third slots. You can select one among the three enchantment types (Physical, Caster, Ranged).
Resetting enchantments costs 30x 6905.png Shattered Magic Stone (6905) , and will remove all enchantments. There is a 30% chance of the equipment being destroyed when resetting enchantments.

Equipment Enchantment Group Physical Caster Ranged
Rift Armor and Shoes Group 1 4700.png STR+1 (4700) ~ STR +4 4710.png INT+1 (4710) ~ INT +4 4720.png DEX+1 (4720) ~ DEX +4
Group 2 4795.png HP+100 (4795) ~ MaxHP +300 4870.png SP+25 (4870) ~ MaxSP +75 4870.png SP+25 (4870) ~ MaxSP +75
Rift Decoration and Manteau Group 1 4700.png STR+1 (4700) ~ STR +4 4710.png INT+1 (4710) ~ INT +4 4720.png DEX+1 (4720) ~ DEX +4
Group 2 4861.png MaxHP+1% (4861) ~ MaxHP +5% 4861.png MaxHP+1% (4861) ~ MaxHP +5% 4861.png MaxHP+1% (4861) ~ MaxHP +5%