Infinite Space: Difference between revisions
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| Medium/Brute/Neutral 3 | | Medium/Brute/Neutral 3 | ||
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| colspan="4" |Infinite MVPs | |||
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|Monster | |||
|Level | |||
|HP | |||
|Size/Race/Element | |||
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| {{#mob:3425}} | | {{#mob:3425}} |
Revision as of 08:58, 7 July 2024
Requirements and Rewards
- Base Lvl 100
- 1 hour to finish this instance
- 1 day cooldown
- Reward:
Shattered Magic Stone (6905)
- Talk to the Portal (cmd_fild07 55, 278) to open the instance.
Instance
- Infinite Space is similar to Endless Tower and Endless Cellar; it consists of 50 chambers and in each chamber numerous monsters will spawn.
- You must clear the room before moving onto the next one.
- An MVP will spawn in rooms 10, 20, 30, 40, and 50. After defeating the MVP, a treasure chest will appear which will drop more Shattered Magic Stones.
- These MVPs, mini bosses, and special monsters such as the Infinity Poring drop Shattered Magic Stones .
- These stones are account bound, and can be exchanged for Infinity Weapons or Rift Armor set. You can also use Shattered Magic Stones to enchant Infinity Weapons and Rift Armor set, and reset their enchantments.
Infinite Mini-Bosses / MVPs
Monster | Level | HP | Size/Race/Element |
![]() Infinite Toad (3421) |
105 | 900,000 | Medium/Fish/Water 1 |
![]() Infinite Vagabond Wolf (3422) |
105 | 900,000 | Medium/Brute/Earth 1 |
![]() Infinite Vocal (3423) |
105 | 900,000 | Medium/Insect/Earth 1 |
![]() Infinite Eclipse (3424) |
105 | 900,000 | Medium/Brute/Neutral 3 |
Infinite MVPs | |||
Monster | Level | HP | Size/Race/Element |
![]() Infinite Chimera (3425) |
105 | 900,000 | Large/Brute/Fire 3 |
![]() Infinite Eddga (3426) |
110 | 1,850,000 | Large/Brute/Fire 1 |
![]() Infinite Osiris (3427) |
110 | 2,850,000 | Medium/Undead/Undead 4 |
![]() Infinite Phreeoni (3428) |
110 | 4,750,000 | Large/Brute/Neutral 3 |
![]() Infinite Orc Hero (3429) |
110 | 6,650,000 | Large/Demi Human/Earth 2 |
![]() Infinite Tao Gunka (3430) |
110 | 8,550,000 | Large/Demon/Neutral 3 |
Cards
Card | Description |
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Perfect Dodge +2 _______________________ Refine Level +7: Perfect Dodge +2 _______________________ Refine Level +9: Perfect Dodge +3 _______________________ Type: Card Compound on: Shoes Weight: 1 |
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ATK +10 _______________________ Refine Level +7: ATK +10 _______________________ Refine Level +9: ATK +15 _______________________ Type: Card Compound on: Shoes Weight: 1 |
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MDEF +5 _______________________ Refine Level +7: MDEF +10 _______________________ Refine Level +9: MDEF +15 _______________________ Type: Card Compound on: Shoes Weight: 1 |
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MaxHP +300 _______________________ Refine Level +7: MaxHP +300 _______________________ Refine Level +9: MaxHP +400 _______________________ Type: Card Compound on: Shoes Weight: 1 |
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MaxHP +8% MaxSP +4% _______________________ When equipped with Shoes compounded with one of the following cards: Infinite Toad Card, Infinite Vagabond Wolf Card, Infinite Eclipse Card or Infinite Vocal Card: ATK +10% MATK +10% _______________________ Type: Card Compound on: Garment Weight: 1 |
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Recover 300 HP when defeating monster with melee physical attacks. _______________________ Type: Card Compound on: Accessory Weight: 1 |
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Random chance to auto-cast Level 10 Provoke on attacker when receiving physical damage. _______________________ Type: Card Compound on: Shoes Weight: 1 |
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CRI +100 _______________________ Type: Card Compound on: Right Hand Weight: 1 |
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VIT +3 _______________________ 100% chance of inflicting Stun status on attacker when receiving physical damage. _______________________ Type: Card Compound on: Head Top Weight: 1 |
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AGI -10 MaxHP +10000 _______________________ Type: Card Compound on: Armor Weight: 1 |
Gears
Weapons
Infinity Weapons can be purchased from Relic Appraiser (cmd_fild07 57, 274) for Shattered Magic Stone (6905) each.
Shattered Magic Stone (6905) dropping in the Infinite Space - Instance.
All Infinity Weapons are Lv 4 Weapons, have one slot, and require at least Base Level 100 to be equipped.
Name | Description |
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This weapon contains a strange energy. I feel that one of its benefits were sealed with a high cost. _______________________ MATK +100 _______________________ Class Restrictions: Swordsman, Archer, Novice, Ninja, Thief, Magician, Merchant and Soul Linker _______________________ Type: Dagger Position: Right Hand Physical Attack: 125 Magic Attack: 100 Weapon Level: 4 Refinable Weight: 50 Required Level: 100 |
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This weapon contains a strange energy. I feel that one of its benefits were sealed with a high cost. _______________________ Class Restrictions: Rune Knight, Royal Guard, Mechanic, Genetic, Archbishop and Sura _______________________ Type: Mace Position: Right Hand Physical Attack: 155 Weapon Level: 4 Refinable Weight: 50 Required Level: 100 |
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This weapon contains a strange energy. I feel that one of its benefits were sealed with a high cost. _______________________ Indestructible in battle _______________________ Class Restrictions: Swordsman and Merchant _______________________ Type: 2hAxe Position: Right Hand Physical Attack: 265 Weapon Level: 4 Refinable Weight: 50 Required Level: 100 |
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This weapon contains a strange energy. I feel that one of its benefits were sealed with a high cost. _______________________ Class Restrictions: Archer, Thief and Rogue _______________________ Type: Bow Position: Right Hand Physical Attack: 160 Weapon Level: 4 Refinable Weight: 50 Required Level: 100 |
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This weapon contains a strange energy. There are hidden stats sealed inside this sword. _______________________ Class Restrictions: Rune Knight and Royal Guard _______________________ Type: 2hSword Position: Right Hand Physical Attack: 230 Weapon Level: 4 Refinable Weight: 50 Required Level: 100 |
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This weapon contains a strange energy. I feel that one of its benefits were sealed with a high cost. _______________________ MATK +170 _______________________ Indestructible in battle _______________________ Class Restrictions: Warlock and Sorcerer _______________________ Type: 2hStaff Position: Right Hand Physical Attack: 30 Magic Attack: 170 Weapon Level: 4 Refinable Weight: 50 Required Level: 100 |
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This weapon contains a strange energy. I feel that one of its benefits were sealed with a high cost. _______________________ Class Restrictions: Minstrel _______________________ Type: Musical Position: Right Hand Physical Attack: 150 Weapon Level: 4 Refinable Weight: 50 Required Level: 100 |
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This weapon contains a strange energy. I feel that one of its benefits were sealed with a high cost. _______________________ Class Restrictions: Wanderer _______________________ Type: Whip Position: Right Hand Physical Attack: 150 Weapon Level: 4 Refinable Weight: 50 Required Level: 100 |
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This weapon contains a strange energy. I feel that one of its benefits were sealed with a high cost. _______________________ MATK +40 _______________________ Indestructible in battle _______________________ Class Restrictions: Ninja _______________________ Type: Huuma Position: Right Hand Physical Attack: 150 Magic Attack: 40 Weapon Level: 4 Refinable Weight: 50 Required Level: 100 |
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This weapon contains a strange energy. It's feels there are sealed stats. _______________________ Class Restrictions: Rebellion _______________________ Type: Revolver Position: Right Hand Physical Attack: 175 Weapon Level: 4 Weight: 50 Required Level: 100 |
Enchantment
All Infinity Weapons can be enchanted with the Relic Reinforcer (cmd_fild07 60, 274) for 20x Shattered Magic Stone (6905) per attempt.
The weapon must be equipped for the Relic Enforcer to enchant them.
An equipment can receive enchantment on the fourth (right most slot) and third slots. You can select one among the three enchantment types (Physical, Caster, Ranged).
Resetting enchantments costs 30x Shattered Magic Stone (6905) , and will remove all enchantments. There is a 30% chance of the equipment being destroyed when resetting enchantments.
Equipment | Enchantment Group | Physical | Caster | Ranged |
Infinity Weapons | Group 1 | ![]() |
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Group 2 | ![]() |
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Rift Armor Set
Rift Armor Set can be purchased from Relic Appraiser (cmd_fild07 57, 274) for Shattered Magic Stone (6905) each.
Shattered Magic Stone (6905) dropping in the Infinite Space - Instance.
Item | Description |
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A hairband obtained from infinite space that emanating strange aura. _______________________ MaxHP +1000 _______________________ Refine Level +7: MaxHP +400 _______________________ Refine Level +9: MaxHP +600 _______________________ Type: Armor Position: Head Top Defense: 2 Armor Level: 1 Refinable Weight: 20 Required Level: 100 |
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A suit of armor obtained from infinite space that emanating strange aura. _______________________ MaxHP +1000 MaxSP -100 _______________________ Refine Level +7: MaxHP +400 _______________________ Refine Level +9: MaxHP +600 _______________________ When equipped with Ancient Decoration of Rift: MaxSP +100 Protects from skill cast interruption. _______________________ When equipped with Ancient Decoration of Rift, Rift Manteau and Rift Shoes: MaxHP +1000 Increases recovery amount gained from Healing skills by 5%. Additional healing increased depend on total sum of Refine set. (up to +30 total Refine Level) _______________________ Type: Armor Position: Armor Defense: 30 Armor Level: 1 Refinable Weight: 50 Required Level: 100 |
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A cloak obtained from infinite space that emanating strange aura. _______________________ MaxHP +300 MaxSP -50 _______________________ Refine Level +7: MaxHP +400 _______________________ Refine Level +9: MaxHP +600 _______________________ Type: Armor Position: Garment Defense: 16 Armor Level: 1 Refinable Weight: 50 Required Level: 100 |
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A shoes obtained from infinite space that emanating strange aura. _______________________ MaxHP +300 MaxSP -50 _______________________ Refine Level +7: MaxHP +400 _______________________ Refine Level +9: MaxHP +600 _______________________ Type: Armor Position: Shoes Defense: 12 Armor Level: 1 Refinable Weight: 25 Required Level: 100 |
All parts of Rift Armor set can be enchanted with the Relic Reinforcer (cmd_fild07 60, 274) for 20x Shattered Magic Stone (6905) per attempt.
The armor must be equipped for the Relic Enforcer to enchant them.
An equipment can receive enchantment on the fourth (right most slot) and third slots. You can select one among the three enchantment types (Physical, Caster, Ranged).
Resetting enchantments costs 30x Shattered Magic Stone (6905) , and will remove all enchantments. There is a 30% chance of the equipment being destroyed when resetting enchantments.
Equipment | Enchantment Group | Physical | Caster | Ranged |
Rift Armor and Shoes | Group 1 | ![]() |
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Group 2 | ![]() |
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Rift Decoration and Manteau | Group 1 | ![]() |
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Group 2 | ![]() |
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