Varmundt's Biosphere Depth 2: Difference between revisions
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== Dimensions Weapons == | == Dimensions Weapons == | ||
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Revision as of 08:40, 12 April 2024
Overview
Varmundt Biosphere Depth 2 (Depth Abyss) is the harder version of Varmundt Biosphere Depth 1 and be accessed at: (ba_maison 242, 122)
Requirements:
- Minumum Level: 250
- Minumum Biosphere Depth 1 Reputation: 2000
Reputation Quests
NPC |
Location | Quest | Level Requirement | Reward |
(ba_chess 25, 13) | Hunt 450 any monsters in Depth Level 2 | 250 | Base/Job Experience Reputation ![]() | |
Hunt 25 specific monster (10 quests) | 250 | Base/Job Experience Reputation ![]() |
Dungeon Mechanics
- Increased Health, ATK, MATK, DEF and MDEF. In addition to RES and MRES.
- Monster are above Level 250. This increases probability of inducing Status Debuffs on players.
- Race, Size, Element remains unchanged from their original counterparts.
- All monsters are boss
- All monster have 90% reduction
- No teleporting, saving, relogging, memoing
- Upon entering certain buffs will be removed: Competentia, Musical Interlude, Monlight Serenade, Talisman of Protection / Warrrior / Magician, Soul of Heaven Earth, Talisman of Five Elements, Spell Enchanting, Defensive Machine
Monsters Info
![]() |
![]() Depth Duneyrr (22252) 166,986,400 HP Fire 3 Demi-Human Large |
![]() Depth Naga (22253) 181,266,750 HP Earth 2 Brute Large |
![]() Depth Dollocaris (22255) 178,600,800 HP Earth 3 Fish Medium |
![]() Depth Frozen Gargoyle (22256) 162,858,710 HP Water 3 Demon Medium |
![]() Depth Flame Ghost (22257) 159,779,165 HP Fire 2 Undead Medium |
![]() Depth Acidus (22258) 171,678,990 HP Wind 2 Dragon Large |
![]() Depth Morroc Incarnation (22259) 155,392,230 HP Dark 1 Angel Large |
![]() Depth Salamander (22260) 155,742,230 HP Fire 2 Formless Large | |
![]() Depth Moskillro (22261) 155,812,230 HP Wind 3 Insect Medium |
![]() Bio Ancient Tree (22254) 164,463,460 HP Earth 2 Plant Large |
Materials Exchange
Material | Item Required | Zeny |
---|---|---|
![]() |
10x ![]() |
10,000z |
![]() |
10x ![]() |
10,000z |
![]() |
10x ![]() 10x ![]() |
20,000z |
![]() |
5x ![]() 15x ![]() |
30,000z |
![]() |
5x ![]() 15x ![]() 10x ![]() 3x ![]() |
50,000z |
Dimensions Weapons
![]() A one-handed sword imbued with runic magic. _______________________ MATK +3% Increases damage of Genesis Ray by 25% Increases damage of Cross Rain by 15%. _______________________ For each 2 Refine Levels: MATK +25 MATK +1% _______________________ For each 3 Refine Levels: Increases damage of Genesis Ray by additional 7% Increases damage of Cross Rain by additional 5%. _______________________ Refine Level +7: Increases Magical Damage with Holy and Neutral element by 25%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. Decreases Genesis Ray skill cooldown by 1 second. _______________________ Refine Level +11: Increases damage of Genesis Ray by additional 45% Increases damage of Cross Rain by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Imperial Guard): Increases damage of Genesis Ray by additional 45% Decreases Genesis Ray skill cooldown by 0.5 second. Increases Magical Damage with Holy and Neutral element by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Genesis Ray by additional (the sum of refine level)%. Decreases Cross Rain skill cooldown by 1 second. _______________________ [Bonus by Grade] [Grade D]: S.Matk + 5 _______________________ [Grade C]: Increases Cross Rain damage by 15%. _______________________ [Grade B]: Increases Magical Damage with Holy and Neutral element by 10%. _______________________ [Grade A]: For each 2 Refine Levels: S.MATK +3 _______________________ Class Restrictions: Imperial Guard _______________________ Type: 1hSword Position: Right Hand Physical Attack: 100 Magic Attack: 240 Weapon Level: 5 Refinable / Gradable Weight: 230 Required Level: 250 |
![]() A one-handed sword imbued with runic magic. _______________________ Critical +5 Increases damage of Mayhemic Thorns by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Mayhemic Thorns by additional 5%. _______________________ Refine Level +7: Increases Critical Damage by 20%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. C.RATE +5 _______________________ Refine Level +11: Increases damage of Mayhemic Thorns by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Biolo): Increases damage of Acidified Zone (Water/Wind/Ground/Fire) by 45%. Increases Ranged Physical Damage by 15%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Mayhemic Thorns by additional (the sum of refine level)%. Decreases Mayhemic Thorns skill cooldown by 0.2 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Mayhemic Thorns damage by 15%. _______________________ [Grade B]: Increases Ranged Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3 _______________________ Class Restrictions: Biolo _______________________ Type: 1hSword Position: Right Hand Physical Attack: 240 Weapon Level: 5 Refinable / Gradable Weight: 180 Required Level: 250 |
![]() A one-handed sword imbued with runic magic. _______________________ Critical +5 Increases damage of Mega Sonic Blow by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Mega Sonic Blow by additional 5%. _______________________ Refine Level +7: Increases Critical Damage by 20%. _______________________ Refine Level +9: Critical +15 C.RATE +5 _______________________ Refine Level +11: Increases damage of Mega Sonic Blow by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Hyper Novice): Increases damage of Double Bowling Bash by 45%. Increases Melee Physical Damage by 15%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Double Bowling Bash by additional (the sum of refine level)%. Enables the use of Level 5 Cross Impact. _______________________ [Bonus by Grade] [Grade D]: P.ATK + 5 _______________________ [Grade C]: Increases Mega Sonic Blow damage by 15%. _______________________ [Grade B]: Increases Melee Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3. _______________________ Class Restrictions: Hyper Novice _______________________ Type: 1hSword Position: Right Hand Physical Attack: 240 Weapon Level: 5 Refinable / Gradable Weight: 180 Required Level: 250 |
![]() A dagger imbued with runic magic. _______________________ ATK +3% Increases damage of Deft Stab by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Deft Stab by additional 5%. _______________________ Refine Level +7: Increases Melee Physical Damage by 25%. _______________________ Refine Level +9: Decreases After Skill Delay by 10%. P.ATK +7 _______________________ Refine Level +11: Increases damage of Deft Stab by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Abyss Chaser): Increases damage of Abyss Dagger by 45%. Increases Melee Physical Damage by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Deft Stab and Abyss Dagger by additional (the sum of refine level)%. Decreases Deft Stab skill cooldown by 0.2 seconds. Casting Deft Stab has a chance to auto cast Level 1 Abyss Dagger. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: P.ATK + 5 _______________________ [Grade C]: Increases Deft Stab damage by 15%. _______________________ [Grade B]: Increases Melee Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3. _______________________ Class Restrictions: Abyss Chaser _______________________ Type: Dagger Position: Right Hand Physical Attack: 240 Weapon Level: 5 Refinable / Gradable Weight: 180 Required Level: 250 |
![]() A two-handed sword imbued with runic magic. _______________________ Critical +5 Increases damage of Hack and Slasher by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Hack and Slasher by additional 5%. _______________________ Refine Level +7: Increases Critical Damage by 20%. _______________________ Refine Level +9: Critical +15 C.RATE +5 _______________________ Refine Level +11: Increases damage of Hack and Slasher by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Dragon Knight): Increases damage of Storm Slash by 45%. Increases Melee Physical Damage by 15%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Ignition Break by additional (the sum of refine level*3)%. Decreases Hack and Slasher skill cooldown by 0.2 seconds. Casting Hack and Slasher has a chance to auto cast Level 1 Ignition Break. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Hack and Slasher damage by 15%. _______________________ [Grade B]: Increases Melee Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3 _______________________ Class Restrictions: Dragon Knight _______________________ Type: 2hSword Position: Right Hand Physical Attack: 350 Weapon Level: 5 Refinable / Gradable Weight: 350 Required Level: 250 |
![]() Katar imbued with runic magic. _______________________ Critical +5 Increases damage of Eternal Slash by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Eternal Slash by additional 5%. _______________________ Refine Level +7: Increases Critical Damage by 20%. _______________________ Refine Level +9: Critical +15 C.RATE +5 _______________________ Refine Level +11: Increases damage of Eternal Slash by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Shadow Cross): Increases damage of Impact Crater by 45%. Increases Melee Physical Damage by 15%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Eternal Slash by additional (the sum of refine level)%. Increases Phantom Menace skill cooldown by 5 seconds. Increases Rolling Cutter skill cooldown by 2 seconds. Casting Phantom Menace has a chance to auto cast the higher Level learned Rolling Cutter. Casting Rolling Cutter has a chance to auto cast Level 1 Impact Crater. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Eternal Slash damage by 15%. _______________________ [Grade B]: Increases Melee Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3 _______________________ Class Restrictions: Shadow Cross _______________________ Type: Katar Position: Right Hand Physical Attack: 320 Weapon Level: 5 Refinable / Gradable Weight: 220 Required Level: 250 |
![]() A two-handed staff imbued with runic magic. _______________________ Indestructible in battle _______________________ MATK +3% Increases damage of Storm Cannon and Crimson Arrow by 15%. _______________________ For each 2 Refine Levels: MATK +25 MATK +1% _______________________ For each 3 Refine Levels: Increases damage of Storm Cannon and Crimson Arrow by additional 5%. _______________________ Refine Level +7: Increases Magical Damage with Wind and Fire element by 25%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. S.MATK +7 _______________________ Refine Level +11: Increases damage of Storm Cannon and Crimson Arrow by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Arch Mage): Increases damage of Soul Vulcan Strike by 45%. Increases Magical Damage with Ghost element by 30%. Increases Magical Damage with Wind and Fire element by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Soul Vulcan Strike by additional (the sum of refine level)%. Casting Crimson Arrow has a chance to auto cast Level 1 Storm Cannon. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: S.Matk + 5 _______________________ [Grade C]: Increases Storm Cannon and Crimson Arrow damage by 15%. _______________________ [Grade B]: Increases Magical Damage with Wind and Fire element by 10%. _______________________ [Grade A]: For each 2 Refine Levels: S.MATK +3 _______________________ Class Restrictions: Arch Mage _______________________ Type: 2hStaff Position: Right Hand Physical Attack: 120 Magic Attack: 330 Weapon Level: 5 Refinable / Gradable Weight: 200 Required Level: 250 |
![]() A two-handed spear imbued with runic magic. _______________________ MaxHP +5% Increases damage of Dragonic Breath by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Dragonic Breath by additional 5%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 25%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. P.ATK +7 _______________________ Refine Level +11: Increases damage of Dragonic Breath by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Dragon Knight): Increases damage of Dragon Breath and Dragon Breath - Water by 85%. Increases Ranged Physical Damage by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Dragonic Breath by additional (the sum of refine level)%. Decreases Dragonic Breath skill cooldown by 0.15 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Dragonic Breath damage by 15%. _______________________ [Grade B]: Increases Ranged Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3 _______________________ Class Restrictions: Dragon Knight _______________________ Type: 2hSpear Position: Right Hand Physical Attack: 350 Weapon Level: 5 Refinable / Gradable Weight: 650 Required Level: 250 |
![]() A grenade launcher imbued with runic magic. _______________________ ATK +3% Increases damage of Wild Fire by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Wild Fire by additional 5%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 25%. _______________________ Refine Level +9: Decreases After Skill Delay by 10%. P.ATK +7 _______________________ Refine Level +11: Increases damage of Wild Fire by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Night Watch): Increases damage of Spiral Shooting by 45%. Increases Ranged Physical Damage by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Wild Fire by additional (the sum of refine level)%. Casting Wild Fire has a chance to auto cast Level 1 Spiral Shooting. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Wild Fire damage by 15%. _______________________ [Grade B]: Increases Ranged Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3 _______________________ Class Restrictions: Night Watch _______________________ Type: Grenade Position: Right Hand Physical Attack: 360 Weapon Level: 5 Refinable / Gradable Weight: 280 Required Level: 250 |
![]() A rifle imbued with runic magic. _______________________ Critical +5 Increases damage of Spiral Shooting by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Spiral Shooting by additional 5%. _______________________ Refine Level +7: Increases Critical Damage by 20%. _______________________ Refine Level +9: Critical +15 C.RATE +5 _______________________ Refine Level +11: Increases damage of Spiral Shooting by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Night Watch): Increases damage of Only One Bullet by 45%. Increases Ranged Physical Damage by 15%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Spiral Shooting by additional (the sum of refine level)%. Casting Only One Bullet has a chance to auto cast Level 1 Spiral Shooting. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Spiral Shooting damage by 15%. _______________________ [Grade B]: Increases Ranged Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3. _______________________ Class Restrictions: Night Watch _______________________ Type: Rifle Position: Right Hand Physical Attack: 320 Weapon Level: 5 Refinable / Gradable Weight: 230 Required Level: 250 |
![]() A bow imbued with runic magic. _______________________ Critical +5 Increases damage of Hawk Rush by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Hawk Rush by additional 5%. _______________________ Refine Level +7: Increases Critical Damage by 20%. _______________________ Refine Level +9: Critical +15 C.RATE +7 _______________________ Refine Level +11: Increases damage of Hawk Rush by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Windhawk): Increases damage of Hawk Boomerang by 45%. Increases Ranged Physical Damage by 15%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Hawk Boomerang by additional (the sum of refine level)%. Casting Hawk Rush has a 50% chance to auto cast Level 1 Hawk Boomerang. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Hawk Rush damage by 15%. _______________________ [Grade B]: Increases Ranged Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3 _______________________ Class Restrictions: Windhawk _______________________ Type: Bow Position: Right Hand Physical Attack: 340 Weapon Level: 5 Refinable / Gradable Weight: 210 Required Level: 250 |
![]() A bow imbued with runic magic. _______________________ Critical +5 Increases damage of Crescive Bolt by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Crescive Bolt by additional 5%. _______________________ Refine Level +7: Increases Critical Damage by 20%. _______________________ Refine Level +9: Critical +15 C.RATE +7 _______________________ Refine Level +11: Increases damage of Crescive Bolt by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Windhawk): Increases damage of Gale Storm by 45%. Increases Ranged Physical Damage by 15%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Sharp Shooting by additional (the sum of refine level*2)%. Casting Crescive Bolt has a chance to auto cast Level 1 Sharp Shooting. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Crescive Bolt damage by 15%. _______________________ [Grade B]: Increases Ranged Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3 _______________________ Class Restrictions: Windhawk _______________________ Type: Bow Position: Right Hand Physical Attack: 320 Weapon Level: 5 Refinable / Gradable Weight: 210 Required Level: 250 |
![]() A book imbued with runic magic. _______________________ Critical +5 Increases damage of Petitio by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Petitio by additional 5%. _______________________ Refine Level +7: Increases Critical Damage by 20%. _______________________ Refine Level +9: Critical +15 C.RATE +5 _______________________ Refine Level +11: Increases damage of Petitio by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Cardinal): Increases damage of Effligo by 45%. Increases Melee Physical Damage by 15%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Effligo by additional (the sum of refine level)%. Decreases Petitio skill cooldown by 0.15 seconds. Enables the use of level 3 Unlucky Rush. _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Petitio damage by 15%. _______________________ [Grade B]: Increases Melee Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3 _______________________ Class Restrictions: Cardinal _______________________ Type: Book Position: Right Hand Physical Attack: 230 Weapon Level: 5 Refinable / Gradable Weight: 180 Required Level: 250 |
![]() A book imbued with runic magic. _______________________ MATK +3% Increases damage of Conflagration and Diamond Storm by 15%. _______________________ For each 2 Refine Levels: MATK +25 MATK +1% _______________________ For each 3 Refine Levels: Increases damage of Conflagration and Diamond Storm by additional 5%. _______________________ Refine Level +7: Increases Magical Damage with Fire and Water element by 25%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. S.MATK +7 _______________________ Refine Level +11: Increases damage of Conflagration and Diamond Storm by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Elemental Master): Increases damage of Venom Swamp by 45%. Increases Magical Damage with Poison element by 30%. Increases Magical Damage with Fire and Water element by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Elemental Buster by additional (the sum of refine level*2)%. Casting Diamond Storm has a chance to auto cast Level 1 Elemental Buster. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: S.Matk + 5 _______________________ [Grade C]: Increases Conflagration and Diamond Storm damage by 15%. _______________________ [Grade B]: Increases Magical Damage with Fire and Water element by 10%. _______________________ [Grade A]: For each 2 Refine Levels: S.MATK +3 _______________________ Class Restrictions: Elemental Master _______________________ Type: Book Position: Right Hand Physical Attack: 100 Magic Attack: 240 Weapon Level: 5 Refinable / Gradable Weight: 180 Required Level: 250 |
![]() A book imbued with runic magic. _______________________ MATK +3% Increases damage of Lightning Land and Terra Drive by 15%. _______________________ For each 2 Refine Levels: MATK +25 MATK +1% _______________________ For each 3 Refine Levels: Increases damage of Lightning Land and Terra Drive by additional 5%. _______________________ Refine Level +7: Increases Magical Damage with Wind and Earth element by 25%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. S.MATK +7 _______________________ Refine Level +11: Increases damage of Lightning Land and Terra Drive by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Elemental Master): Increases damage of Venom Swamp by 45%. Increases Magical Damage with Poison element by 30%. Increases Magical Damage with Wind and Earth element by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Elemental Buster by additional (the sum of refine level*2)%. Casting Terra Drive has a chance to auto cast Level 1 Elemental Buster. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: S.Matk + 5 _______________________ [Grade C]: Increases Lightning Land and Terra Drive damage by 15%. _______________________ [Grade B]: Increases Magical Damage with Wind and Earth element by 10%. _______________________ [Grade A]: For each 2 Refine Levels: S.MATK +3 _______________________ Class Restrictions: Elemental Master _______________________ Type: Book Position: Right Hand Physical Attack: 100 Magic Attack: 240 Weapon Level: 5 Refinable / Gradable Weight: 180 Required Level: 250 |
![]() A spear imbued with runic magic. _______________________ ATK +3% Increases damage of Overbrand by 25% Increases damage of Overslash by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Overbrand by additional 7% Increases damage of Overslash by additional 5%. _______________________ Refine Level +7: Increases Melee Physical Damage by 25%. _______________________ Refine Level +9: Decreases After Skill Delay by 10%. P.ATK +7 _______________________ Refine Level +11: Increases damage of Overbrand by additional 45% Increases damage of Overslash by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Imperial Guard): Increases damage of Overbrand by additional 45%. Increases Melee Physical Damage by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Overbrand by additional (the sum of refine level*2)%. Casting Overslash has a chance to auto cast Level 1 Overbrand. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: P.ATK + 5 _______________________ [Grade C]: Increases Overslash damage by 15%. _______________________ [Grade B]: Increases Melee Physical Damage by 10%. _______________________ [Grade A]: For each 3 Refine Levels: P.Atk + 3. _______________________ Class Restrictions: Imperial Guard _______________________ Type: 1hSpear Position: Right Hand Physical Attack: 240 Weapon Level: 5 Refinable / Gradable Weight: 250 Required Level: 250 |
![]() A one-handed staff imbued with runic magic. _______________________ Indestructible in battle _______________________ MATK +3% Increases damage of Adoramus by 25% Increases damage of Arbitrium by 15%. _______________________ For each 2 Refine Levels: MATK +25 MATK +1% _______________________ For each 3 Refine Levels: Increases damage of Adoramus by additional 7% Increases damage of Arbitrium by additional 5%. _______________________ Refine Level +7: Increases Magical Damage with Holy and Neutral element by 25%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. S.MATK +7 _______________________ Refine Level +11: Increases damage of Adoramus by additional 45% Increases damage of Arbitrium by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Cardinal): Increases damage of Adoramus by additional 45%. Increases Magical Damage with Holy and Neutral element by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Adoramus by additional (the sum of refine level*2)%. Casting Arbitrium has a chance to auto cast Level 1 Adoramus. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: S.Matk + 5 _______________________ [Grade C]: Increases Arbitrium damage by 15%. _______________________ [Grade B]: Increases Magical Damage with Holy and Neutral element by 10%. _______________________ [Grade A]: For each 2 Refine Levels: S.MATK +3 _______________________ Class Restrictions: Cardinal _______________________ Type: Staff Position: Right Hand Physical Attack: 100 Magic Attack: 240 Weapon Level: 5 Refinable / Gradable Weight: 200 Required Level: 250 |
![]() A book imbued with runic magic. _______________________ ATK +3% Increases damage of Dawn Break by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Dawn Break by additional 5%. _______________________ Refine Level +7: Increases Melee Physical Damage by 25%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. P.ATK +7 _______________________ Refine Level +11: Increases damage of Dawn Break by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Sky Emperor): Increases damage of Midnight Kick by 45%. Increases Melee Physical Damage by 15%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Midnight Kick by additional (the sum of refine level)%. Casting Dawn Break has a chance to auto cast Level 1 Midnight Kick. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Dawn Break damage by 15%. _______________________ [Grade B]: Increases Melee Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3 _______________________ Class Restrictions: Sky Emperor _______________________ Type: Book Position: Right Hand Physical Attack: 240 Weapon Level: 5 Refinable / Gradable Weight: 180 Required Level: 250 |
![]() A book imbued with runic magic. _______________________ Critical +5 Increases damage of Sunset Blast by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Sunset Blast by additional 5%. _______________________ Refine Level +7: Increases Critical Damage by 20%. _______________________ Refine Level +9: Critical +15 C.RATE +5 _______________________ Refine Level +11: Increases damage of Sunset Blast by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Sky Emperor): Increases damage of Noon Blast by 45%. Increases Melee Physical Damage by 15%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Noon Blast by additional (the sum of refine level)%. Casting Sunset Blast has a chance to auto cast Level 1 Noon Blast. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Sunset Blast damage by 15%. _______________________ [Grade B]: Increases Melee Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3 _______________________ Class Restrictions: Sky Emperor _______________________ Type: Book Position: Right Hand Physical Attack: 230 Weapon Level: 5 Refinable / Gradable Weight: 220 Required Level: 250 |
![]() A one-handed staff imbued with runic magic. _______________________ Indestructible in battle _______________________ MATK +3% Increases damage of Talisman of Blue Dragon and Talisman of Red Phoenix by 15%. _______________________ For each 2 Refine Levels: MATK +25 MATK +1% _______________________ For each 3 Refine Levels: Increases damage of Talisman of Blue Dragon and Talisman of Red Phoenix by additional 5%. _______________________ Refine Level +7: Increases Magical Damage with every element by 25%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. S.MATK +7 _______________________ Refine Level +11: Increases damage of Talisman of Blue Dragon and Talisman of Red Phoenix by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Soul Ascetic): Increases damage of Four Bearing God by 45%. Increases Magical Damage with every element by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Talisman of Blue Dragon and Talisman of Red Phoenix by additional (the sum of refine level)%. Casting Talisman of Blue Dragon has a chance to auto cast Level 1 Talisman of Red Phoenix. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: S.Matk + 5 _______________________ [Grade C]: Increases Talisman of Blue Dragon and Talisman of Red Phoenix damage by 15%. _______________________ [Grade B]: Increases Magical Damage with every element by 10%. _______________________ [Grade A]: For each 2 Refine Levels: S.MATK +3 _______________________ Class Restrictions: Soul Ascetic _______________________ Type: Staff Position: Right Hand Physical Attack: 120 Magic Attack: 240 Weapon Level: 5 Refinable / Gradable Weight: 180 Required Level: 250 |
![]() A one-handed staff imbued with runic magic. _______________________ Indestructible in battle _______________________ MATK +3% Increases damage of Meteor Storm Buster and Hell's Drive by 15%. _______________________ For each 2 Refine Levels: MATK +25 MATK +1% _______________________ For each 3 Refine Levels: Increases damage of Meteor Storm Buster and Hell's Drive by additional 5%. _______________________ Refine Level +7: Increases Magical Damage with Fire and Earth element by 25%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. S.MATK +7 _______________________ Refine Level +11: Increases damage of Meteor Storm Buster and Hell's Drive by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Hyper Novice): Increases damage of Napalm Vulcan Strike by 45%. Increases Magical Damage with Ghost element by 30%. Increases Magical Damage with Fire and Earth element by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Talisman of White Tiger and Talisman of Black Tortoise by additional (the sum of refine level)%. Casting Napalm Vulcan Strike has a 50% chance to auto cast Level 5 Soul Vulcan Strike. _______________________ [Bonus by Grade] [Grade D]: S.Matk + 5 _______________________ [Grade C]: Increases Meteor Storm Buster and Hell's Drive damage by 15%. _______________________ [Grade B]: Increases Magical Damage with Fire and Earth element by 20%. _______________________ [Grade A]: For each 2 Refine Levels: S.MATK +3 _______________________ Class Restrictions: Hyper Novice _______________________ Type: Staff Position: Right Hand Physical Attack: 100 Magic Attack: 240 Weapon Level: 5 Refinable / Gradable Weight: 180 Required Level: 250 |
![]() A foxtail imbued with runic magic. _______________________ Indestructible in battle _______________________ Critical +5 Increases damage of Hogogong Strike by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Hogogong Strike by additional 5%. _______________________ Refine Level +7: Increases Critical Damage by 20%. _______________________ Refine Level +9: Critical +15 C.RATE +5 _______________________ Refine Level +11: Increases damage of Hogogong Strike by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Spirit Handler): Increases damage of Chulho Sonic Claw by 45%. Increases Ranged Physical Damage by 15%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Chulho Sonic Claw by additional (the sum of refine level)%. Decreases Howling of Chulho skill cooldown by 0.3 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Hogogong Strike damage by 15%. _______________________ [Grade B]: Increases Ranged Physical Damage by 15%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3 _______________________ Class Restrictions: Spirit Handler _______________________ Type: Staff Position: Right Hand Physical Attack: 430 Weapon Level: 5 Refinable / Gradable Weight: 210 Required Level: 250 |
![]() A foxtail imbued with runic magic. _______________________ Indestructible in battle _______________________ MATK +3% Increases damage of Hyunrok Breeze by 15%. _______________________ For each 2 Refine Levels: MATK +25 MATK +1% _______________________ For each 3 Refine Levels: Increases damage of Hyunrok Breeze by additional 5%. _______________________ Refine Level +7: Increases Magical Damage with every element by 25%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. S.MATK +7 _______________________ Refine Level +11: Increases damage of Hyunrok Breeze by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Spirit Handler): Increases damage of Hyunrok Cannon by 45%. Increases Magical Damage with every element by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Hyunrok Cannon by additional (the sum of refine level)%. Decreases Hyunrok Breeze skill cooldown by 2 seconds. _______________________ [Bonus by Grade] [Grade D]: S.Matk + 5 _______________________ [Grade C]: Increases Hyunrok Breeze damage by 15%. _______________________ [Grade B]: Increases Magical Damage with every element by 10%. _______________________ [Grade A]: For each 2 Refine Levels: S.MATK +3 _______________________ Class Restrictions: Spirit Handler _______________________ Type: Staff Position: Right Hand Physical Attack: 100 Magic Attack: 430 Weapon Level: 5 Refinable / Gradable Weight: 180 Required Level: 250 |
![]() A one-handed staff imbued with runic magic. _______________________ Indestructible in battle _______________________ MATK +3% Increases damage of Talisman of White Tiger and Talisman of Black Tortoise by 15%. _______________________ For each 2 Refine Levels: MATK +25 MATK +1% _______________________ For each 3 Refine Levels: Increases damage of Talisman of White Tiger and Talisman of Black Tortoise by additional 5%. _______________________ Refine Level +7: Increases Magical Damage with every element by 25%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. S.MATK +7 _______________________ Refine Level +11: Increases damage of Talisman of White Tiger and Talisman of Black Tortoise by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Soul Ascetic): Increases damage of Four Bearing God by 45%. Increases Magical Damage with every element by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Talisman of White Tiger and Talisman of Black Tortoise by additional (the sum of refine level)%. Casting Talisman of Blue Dragon has a chance to auto cast Level 1 Talisman of Black Tortoise. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: S.Matk + 5 _______________________ [Grade C]: Increases Talisman of White Tiger and Talisman of Black Tortoise damage by 15%. _______________________ [Grade B]: Increases Magical Damage with every element by 10%. _______________________ [Grade A]: For each 2 Refine Levels: S.MATK +3 _______________________ Class Restrictions: Soul Ascetic _______________________ Type: Staff Position: Right Hand Physical Attack: 120 Magic Attack: 240 Weapon Level: 5 Refinable / Gradable Weight: 180 Required Level: 250 |
![]() Knuckles imbued with runic magic. _______________________ Critical +5 Increases damage of Explosion Blaster by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Explosion Blaster by additional 5%. _______________________ Refine Level +7: Increases Critical Damage by 20%. _______________________ Refine Level +9: Critical +15 C.RATE +5 _______________________ Refine Level +11: Increases damage of Explosion Blaster by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Inquisitor): Increases damage of Massive Flame Blaster by 45%. Increases Ranged Physical Damage by 15%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Massive Flame Blaster by additional (the sum of refine level)%. Decreases Explosion Blaster skill cooldown by 0.2 seconds. Decreases Massive Flame Blaster skill cooldown by 2 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Explosion Blaster damage by 15%. _______________________ [Grade B]: Increases Ranged Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3 _______________________ Class Restrictions: Inquisitor _______________________ Type: Knuckle Position: Right Hand Physical Attack: 240 Weapon Level: 5 Refinable / Gradable Weight: 250 Required Level: 250 |
![]() Knuckles imbued with runic magic. _______________________ MaxHP +5% Increases damage of Third Flame Bomb by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Third Flame Bomb by additional 5%. _______________________ Refine Level +7: Increases Melee Physical Damage by 25%. _______________________ Refine Level +9: Decreases SP Consumption by 10%. P.ATK +7 _______________________ Refine Level +11: Increases damage of Third Flame Bomb by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Inquisitor): Increases damage of Tiger Cannon by 85%. Increases Melee Physical Damage by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Second Flame by additional (the sum of refine level)%. Increases First Brand skill cooldown by 1.5 seconds. Casting First Brand has a chance to auto cast Level 1 Second Flame. (If you learned a higher Level, it will auto cast that Level instead.) Casting Second Flame has a chance to auto cast Level 1 Third Flame Bomb. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Third Flame Bomb damage by 15%. _______________________ [Grade B]: Increases Melee Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3 _______________________ Class Restrictions: Inquisitor _______________________ Type: Knuckle Position: Right Hand Physical Attack: 240 Weapon Level: 5 Refinable / Gradable Weight: 230 Required Level: 250 |
![]() A whip imbued with runic magic. _______________________ MATK +3% Increases damage of Reverberation by 25% Increases damage of Metallic Fury by 15%. _______________________ For each 2 Refine Levels: MATK +25 MATK +1% _______________________ For each 3 Refine Levels: Increases damage of Reverberation by additional 7% Increases damage of Metallic Fury by additional 5%. _______________________ Refine Level +7: Increases Magical Damage with every element by 25%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. S.MATK +7 _______________________ Refine Level +11: Increases damage of Reverberation by additional 45% Increases damage of Metallic Fury by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Troubadour & Trouvere): Increases damage of Reverberation by additional 45% Increases Magical Damage with every element by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Reverberation by additional (the sum of refine level*2)%. Casting Metallic Fury has a chance to auto cast Level 1 Reverberation. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: S.Matk + 5 _______________________ [Grade C]: Increases Metallic Fury damage by 15%. _______________________ [Grade B]: Increases Magical Damage with every element by 10%. _______________________ [Grade A]: For each 2 Refine Levels: S.MATK +3 _______________________ Class Restrictions: Trouvere _______________________ Type: Whip Position: Right Hand Physical Attack: 100 Magic Attack: 240 Weapon Level: 5 Refinable / Gradable Weight: 180 Required Level: 250 |
![]() An instrument imbued with runic magic. _______________________ MATK +3% Increases damage of Reverberation by 25% Increases damage of Metallic Fury by 15%. _______________________ For each 2 Refine Levels: MATK +25 MATK +1% _______________________ For each 3 Refine Levels: Increases damage of Reverberation by additional 7% Increases damage of Metallic Fury by additional 5%. _______________________ Refine Level +7: Increases Magical Damage with every element by 25%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. S.MATK +7 _______________________ Refine Level +11: Increases damage of Reverberation by additional 45% Increases damage of Metallic Fury by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Troubadour & Trouvere): Increases damage of Reverberation by additional 45% Increases Magical Damage with every element by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Reverberation by additional (the sum of refine level*2)%. Decreases Cross Rain skill cooldown by 1 second. Casting Metallic Fury has a chance to auto cast Level 1 Reverberation. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: S.Matk + 5 _______________________ [Grade C]: Increases Metallic Fury damage by 15%. _______________________ [Grade B]: Increases Magical Damage with All element by 10%. _______________________ [Grade A]: For each 2 Refine Levels: S.MATK +3 _______________________ Type: Instrument _______________________ Class Restrictions: Troubadour _______________________ Type: Musical Position: Right Hand Physical Attack: 100 Magic Attack: 240 Weapon Level: 5 Refinable / Gradable Weight: 180 Required Level: 250 |
![]() A blunt weapon imbued with runic magic. _______________________ Indestructible in battle _______________________ ATK +3% Increases damage of Cart Tornado by 25% Increases damage of Explosive Powder by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Cart Tornado by additional 7% Increases damage of Explosive Powder by additional 5%. _______________________ Refine Level +7: Increases Melee Physical Damage by 25%. _______________________ Refine Level +9: Decreases After Skill Delay by 10%. P.ATK +7 _______________________ Refine Level +11: Increases damage of Cart Tornado by additional 45% Increases damage of Explosive Powder by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Imperial Guard): Increases damage of Cart Tornado by additional 45%. Increases Melee Physical Damage by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Cart Tornado by additional (the sum of refine level*2)%. Decreases Explosive Powder skill cooldown by 0.2 seconds. Casting Explosive Powder has a chance to auto cast Level 1 Cart Tornado. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Explosive Powder damage by 15%. _______________________ [Grade B]: Increases Melee Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3 _______________________ Class Restrictions: Biolo _______________________ Type: Mace Position: Right Hand Physical Attack: 240 Weapon Level: 5 Refinable / Gradable Weight: 250 Required Level: 250 |
![]() A blunt weapon imbued with runic magic. _______________________ Indestructible in battle _______________________ Critical +5 Increases damage of Triple Laser by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Triple Laser by additional 5%. _______________________ Refine Level +7: Increases Critical Damage by 20%. _______________________ Refine Level +9: Critical +15 C.RATE +5 _______________________ Refine Level +11: Increases damage of Triple Laser by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Meister): Increases damage of Spark Blaster by 45%. Increases Ranged Physical Damage by 15%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Triple Laser and Spark Blaster by additional (the sum of refine level)%. Decreases Spark Blaster skill cooldown by 0.15 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Triple Laser damage by 15%. _______________________ [Grade B]: Increases Ranged Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3 _______________________ Class Restrictions: Meister _______________________ Type: Mace Position: Right Hand Physical Attack: 320 Weapon Level: 5 Refinable / Gradable Weight: 250 Required Level: 250 |
![]() An instrument imbued with runic magic. _______________________ ATK +3% Increases damage of Rose Blossom by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Rose Blossom by additional 5%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 25%. _______________________ Refine Level +9: Decreases After Skill Delay by 10%. P.ATK +7 _______________________ Refine Level +11: Increases damage of Rose Blossom by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Troubadour & Trouvere): Increases damage of Rhythm Shooting by 45%. Increases Ranged Physical Damage by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Rhythm Shooting by additional (the sum of refine level)%. Casting Rhythm Shooting has a chance to auto cast Level 1 Sound Blend. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Rose Blossom damage by 15%. _______________________ [Grade B]: Increases Ranged Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3. _______________________ Type: Instrument _______________________ Class Restrictions: Troubadour _______________________ Type: Musical Position: Right Hand Physical Attack: 230 Weapon Level: 5 Refinable / Gradable Weight: 180 Required Level: 250 |
![]() A whip imbued with runic magic. _______________________ ATK +3% Increases damage of Rose Blossom by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Rose Blossom by additional 5%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 25%. _______________________ Refine Level +9: Decreases After Skill Delay by 10%. P.ATK +7 _______________________ Refine Level +11: Increases damage of Rose Blossom by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Troubadour & Trouvere): Increases damage of Rhythm Shooting by 45%. Increases Ranged Physical Damage by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Rhythm Shooting by additional (the sum of refine level)%. Casting Rhythm Shooting has a chance to auto cast Level 1 Sound Blend. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Rose Blossom damage by 15%. _______________________ [Grade B]: Increases Ranged Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3 _______________________ Class Restrictions: Trouvere _______________________ Type: Whip Position: Right Hand Physical Attack: 230 Weapon Level: 5 Refinable / Gradable Weight: 180 Required Level: 250 |
![]() A bow imbued with runic magic. _______________________ Critical +5 Increases damage of Frenzy Shot by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Frenzy Shot by additional 5%. _______________________ Refine Level +7: Increases Critical Damage by 20%. _______________________ Refine Level +9: Critical +15 C.RATE +7 _______________________ Refine Level +11: Increases damage of Frenzy Shot by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Abyss Chaser): Increases damage of Chain Reaction Shot by 45%. Increases Ranged Physical Damage by 15%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Frenzy Shot and Chain Reaction Shot by additional (the sum of refine level)%. Enables the use of Level 5 Rose Blossom. _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Frenzy Shot damage by 15%. _______________________ [Grade B]: Increases Ranged Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3 _______________________ Class Restrictions: Abyss Chaser _______________________ Type: Bow Position: Right Hand Physical Attack: 320 Weapon Level: 5 Refinable / Gradable Weight: 210 Required Level: 250 |
![]() A two-handed staff imbued with runic magic. _______________________ Indestructible in battle _______________________ MATK +3% Increases damage of Frozen Slash and Rock Down by 15%. _______________________ For each 2 Refine Levels: MATK +25 MATK +1% _______________________ For each 3 Refine Levels: Increases damage of Frozen Slash and Rock Down by additional 5%. _______________________ Refine Level +7: Increases Magical Damage with Water and Earth element by 25%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. S.MATK +7 _______________________ Refine Level +11: Increases damage of Frozen Slash and Rock Down by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Arch Mage): Increases damage of Soul Vulcan Strike by 45%. Increases Magical Damage with Ghost element by 30%. Increases Magical Damage with Water and Earth element by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Soul Vulcan Strike by additional (the sum of refine level)%. Casting Rock Down has a chance to auto cast Level 1 Frozen Slash. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: S.Matk + 5 _______________________ [Grade C]: Increases Frozen Slash and Rock Down damage by 15%. _______________________ [Grade B]: Increases Magical Damage with Water and Earth element by 10%. _______________________ [Grade A]: For each 2 Refine Levels: S.MATK +3 _______________________ Class Restrictions: Arch Mage _______________________ Type: 2hStaff Position: Right Hand Physical Attack: 120 Magic Attack: 330 Weapon Level: 5 Refinable / Gradable Weight: 200 Required Level: 250 |
![]() A huuma shuriken imbued with runic magic. _______________________ Indestructible in battle _______________________ Critical +5 Increases damage of Shadow Slash by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Shadow Slash by additional 5%. _______________________ Refine Level +7: Increases Critical Damage by 20%. _______________________ Refine Level +9: Critical +15 C.RATE +5 _______________________ Refine Level +11: Increases damage of Shadow Slash by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Shinkiro & Shiranui): Increases damage of Shadow Dance by 45%. Increases Melee Physical Damage by 15%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Shadow Flash by additional (the sum of refine level)%. Decreases Cross Slash skill cooldown by 1.5 seconds. Casting Cross Slash has a chance to auto cast Level 1 Shadow Slash. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Shadow Flash damage by 15%. _______________________ [Grade B]: Increases Melee Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3 _______________________ Class Restrictions: Shinkiro, Shiranui _______________________ Type: Huuma Position: Right Hand Physical Attack: 370 Weapon Level: 5 Refinable / Gradable Weight: 320 Required Level: 250 |
![]() A huuma shuriken imbued with runic magic. _______________________ Indestructible in battle _______________________ MATK +3% Increases damage of Red Flame Cannon and Thundering Cannon by 15%. _______________________ For each 2 Refine Levels: MATK +25 MATK +1% _______________________ For each 3 Refine Levels: Increases damage of Red Flame Cannon and Thundering Cannon by additional 5%. _______________________ Refine Level +7: Increases Magical Damage with Wind and Fire element by 25%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. S.MATK +7 _______________________ Refine Level +11: Increases damage of Red Flame Cannon and Thundering Cannon by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Shinkiro & Shiranui): Increases damage of Darkening Cannon by 45%. Increases Magical Damage with Shadow element by 30%. Increases Magical Damage with Wind and Fire element by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Red Flame Cannon and Thundering Cannon by additional (the sum of refine level)%. Casting Red Flame Cannon has a chance to auto cast Level 1 Thundering Cannon. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: S.Matk + 5 _______________________ [Grade C]: Increases Red Flame Cannon and Thundering Cannon damage by 15%. _______________________ [Grade B]: Increases Magical Damage with Wind and Fire element by 10%. _______________________ [Grade A]: For each 2 Refine Levels: S.MATK +3 _______________________ Class Restrictions: Shinkiro, Shiranui _______________________ Type: Huuma Position: Right Hand Physical Attack: 200 Magic Attack: 350 Weapon Level: 5 Refinable / Gradable Weight: 280 Required Level: 250 |
![]() Katar imbued with runic magic. _______________________ Critical +5 Increases damage of Savage Impact by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Savage Impact by additional 5%. _______________________ Refine Level +7: Increases Critical Damage by 20%. _______________________ Refine Level +9: Critical +15 C.RATE +5 _______________________ Refine Level +11: Increases damage of Savage Impact by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Shadow Cross): Increases damage of Cross Impact by 85%. Increases Melee Physical Damage by 15%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Savage Impact by additional (the sum of refine level)%. Decreases Savage Impact skill cooldown by 0.2 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Savage Impact damage by 15%. _______________________ [Grade B]: Increases Melee Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3 _______________________ Class Restrictions: Shadow Cross _______________________ Type: Katar Position: Right Hand Physical Attack: 320 Weapon Level: 5 Refinable / Gradable Weight: 220 Required Level: 250 |
Drops from
Time Dimensions Rune Crowns
Time Dimensions Rune Crowns are crafted using 50x Abyss Magic Jewel (1001552) , 50x
Time Dimension Magic Jewel (1001553) and 75x
Temporal Gemstone (25865) at (ba_chess 22, 16)
Requires 500 Depth 2 Reputation
Item | Description |
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A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% _______________________ For each 4 Refine Levels: Increases damage of Hack and Slasher and Dragonic Breath by 5%. _______________________ Refine Level +7: Increases Melee and Ranged Physical Damage by 10%. _______________________ Refine Level +9: P.ATK +5 _______________________ Refine Level +10: Increases Physical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: Critical +10 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Melee and Ranged Physical Damage by 10%. _______________________ [Grade A]: Increases Physical Damage against enemies of all size enemies by 15%. _______________________ Class Restrictions: Dragon Knight _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
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A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% MATK +2% _______________________ For each 4 Refine Levels: Increases damage of Cross Rain and Overslash by 5%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: P.ATK +5 S.MATK +5 _______________________ Refine Level +10: Increases Physical and Magical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: Decreases After Skill Delay by 10%. Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 S.Matk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Melee Physical Damage by 10%. Increases Magical Damage with every element by 10%. _______________________ [Grade A]: Increases Physical and Magical Damage against enemies of all size enemies by 15%. _______________________ Class Restrictions: Imperial Guard _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
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A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% _______________________ For each 4 Refine Levels: Increases damage of Mighty Smash and Triple Laser by 5%. _______________________ Refine Level +7: Increases Melee and Ranged Physical Damage by 10%. _______________________ Refine Level +9: P.ATK +5 _______________________ Refine Level +10: Increases Physical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: ATK +50 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Melee and Ranged Physical Damage by 10%. _______________________ [Grade A]: Increases Physical Damage against enemies of all size enemies by 15%. _______________________ Class Restrictions: Meister _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
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A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% _______________________ For each 4 Refine Levels: Increases damage of Mayhemic Thorns and Explosive Powder by 5%. _______________________ Refine Level +7: Increases Melee and Ranged Physical Damage by 10%. _______________________ Refine Level +9: P.ATK +5 _______________________ Refine Level +10: Increases Physical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: Critical +10 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Melee and Ranged Physical Damage by 10%. _______________________ [Grade A]: Increases Physical Damage against enemies of all size enemies by 15%. _______________________ Class Restrictions: Biolo _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
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A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% _______________________ For each 4 Refine Levels: Increases damage of Savage Impact and Eternal Slash by 5%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. _______________________ Refine Level +9: P.ATK +5 _______________________ Refine Level +10: Increases Physical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: Critical +15 _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Melee Physical Damage by 10%. _______________________ [Grade A]: Increases Physical Damage against enemies of all size enemies by 15%. _______________________ Class Restrictions: Shadow Cross _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
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A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% _______________________ For each 4 Refine Levels: Increases damage of Deft Step and Frenzy Shot by 5%. _______________________ Refine Level +7: Increases Melee and Ranged Physical Damage by 10%. _______________________ Refine Level +9: P.ATK +5 _______________________ Refine Level +10: Increases Physical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: Critical +10 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Melee and Ranged Physical Damage by 10%. _______________________ [Grade A]: Increases Physical Damage against enemies of all size enemies by 15%. _______________________ Class Restrictions: Abyss Chaser _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
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A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: MATK +2% _______________________ For each 4 Refine Levels: Increases damage of Frozen Slash, Storm Cannon and Crimson Arrow and Rock Down by 5%. _______________________ Refine Level +7: Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: S.MATK +5 _______________________ Refine Level +10: Increases Magical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: MATK +50 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: S.Matk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Magical Damage with every element by 10%. _______________________ [Grade A]: Increases Magical Damage against enemies of all size enemies by 15%. _______________________ Class Restrictions: Arch Mage _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
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A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: MATK +2% _______________________ For each 4 Refine Levels: Increases damage of Conflagration, Diamond Storm and Lightning Land and Terra Drive by 5%. _______________________ Refine Level +7: Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: S.MATK +5 _______________________ Refine Level +10: Increases Magical Damage against enemies of every race, except Players, by 15%. _______________________ [Bonus by Grade] [Grade D]: S.Matk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Magical Damage with every element by 10%. _______________________ [Grade A]: Increases Magical Damage against enemies of all size enemies by 15%. _______________________ Class Restrictions: Elemental Master _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
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A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% MATK +2% _______________________ For each 4 Refine Levels: Increases damage of Arbitrium and Petitio by 5%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: P.ATK +5 S.MATK +5 _______________________ Refine Level +10: Increases Physical and Magical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: Critical +10 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 S.Matk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Melee Physical Damage by 10%. _______________________ Increases Magical Damage with every element by 10%. _______________________ [Grade A]: Increases Physical and Magical Damage against enemies of all size enemies by 15%. _______________________ Class Restrictions: Cardinal _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
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A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% _______________________ For each 4 Refine Levels: Increases damage of Third Flame Bomb and Explosion Blaster by 5%. _______________________ Refine Level +7: Increases Melee and Ranged Physical Damage by 10%. _______________________ Refine Level +9: P.ATK +5 _______________________ Refine Level +10: Increases Physical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: MaxHP +3% Critical +10 _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Melee and Ranged Physical Damage by 10%. _______________________ [Grade A]: Increases Physical Damage against enemies of all size enemies by 15%. _______________________ Class Restrictions: Inquisitor _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
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A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% _______________________ For each 4 Refine Levels: Increases damage of Crescive Bolt and Hawk Rush by 5%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. _______________________ Refine Level +9: P.ATK +5 _______________________ Refine Level +10: Increases Physical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: Critical +10 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Ranged Physical Damage by 10%. _______________________ [Grade A]: Increases Physical Damage against enemies of all size enemies by 15%. _______________________ Class Restrictions: Windhawk _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
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A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% MATK +2% _______________________ For each 4 Refine Levels: Increases damage of Rose Blossom and Metallic Fury by 5%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: P.ATK +5 S.MATK +5 _______________________ Refine Level +10: Increases Physical and Magical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: MaxHP +3% Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 S.Matk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Ranged Physical Damage by 10% Increases Magical Damage with every element by 10%. _______________________ [Grade A]: Increases Physical and Magical Damage against enemies of all size enemies by 15%. _______________________ Class Restrictions: Troubadour, Trouvere _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
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A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% MATK +2% _______________________ For each 4 Refine Levels: Increases damage of Shadow Slash, Red Flame Cannon and Thundering Cannon by 5%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: P.ATK +5 S.MATK +5 _______________________ Refine Level +10: Increases Physical and Magical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: For each Level of Empty Shadow: Increases Physical Damage against enemies of on all elemental monsters 3%. For each Level of Moonlight Fantasy: Increases Magical Damage against enemies of on all elemental monsters 3%. _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 S.Matk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Melee Physical Damage by 10% Increases Magical Damage with every element by 10%. _______________________ [Grade A]: Increases Physical and Magical Damage against enemies of all size enemies by 15%. _______________________ Class Restrictions: Shinkiro, Shiranui _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
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A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% _______________________ For each 4 Refine Levels: Increases damage of Spiral Shooting and Wild Fire by 5%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. _______________________ Refine Level +9: P.ATK +5 _______________________ Refine Level +10: Increases Physical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: Critical +10 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Ranged Physical Damage by 10%. _______________________ [Grade A]: Increases Physical Damage against enemies of all size enemies by 15%. _______________________ Class Restrictions: Night Watch _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
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A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% _______________________ For each 4 Refine Levels: Increases damage of Sunset Blast and Dawn Break by 5%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. _______________________ Refine Level +9: P.ATK +5 _______________________ Refine Level +10: Increases Physical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: Critical +10 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Melee Physical Damage by 10%. _______________________ [Grade A]: Increases Physical Damage against enemies of all size enemies by 15%. _______________________ Class Restrictions: Sky Emperor _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
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A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: MATK +2% _______________________ For each 4 Refine Levels: Increases damage of Talisman of Blue Dragon, Talisman of White Dragon, Talisman of Red Phoenix and Talisman of Black Tortoise by 5%. _______________________ Refine Level +7: Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: S.MATK +5 _______________________ Refine Level +10: Increases Magical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: MATK +50 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: S.Matk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Magical Damage with every element by 10%. _______________________ [Grade A]: Increases Magical Damage against enemies of all size enemies by 15%. _______________________ Class Restrictions: Soul Ascetic _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
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A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% MATK +2% _______________________ For each 4 Refine Levels: Increases damage of Mega Sonic Blow, Meteor Storm Buster and Hell's Drive by 5%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: P.ATK +5 S.MATK +5 _______________________ Refine Level +10: Increases Physical and Magical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: Critical +10 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 S.Matk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Melee Physical Damage by 10% Increases Magical Damage with every element by 10%. _______________________ [Grade A]: Increases Physical and Magical Damage against enemies of all size enemies by 15%. _______________________ Class Restrictions: Hyper Novice _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
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A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% MATK +2% _______________________ For each 4 Refine Levels: Increases damage of Hogogong Strike and Hyunrok Breeze by 5%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: P.ATK +5 S.MATK +5 _______________________ Refine Level +10: Increases Physical and Magical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: Critical +10 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 S.Matk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Ranged Physical Damage by 10% Increases Magical Damage with every element by 10%. _______________________ [Grade A]: Increases Physical and Magical Damage against enemies of all size enemies by 15%. _______________________ Class Restrictions: Spirit Handler _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
Enchants
Dimensions Weapons
Perfect Enchants - Slot 3
Slot 3 Enchant | Enchantment Process | |
---|---|---|
Materials | Zeny | |
![]() Increases Physical and Magical Damage against Fish and Dragon race by 30%. _______________________ Type: Enchant Position: Unknown |
50x ![]() |
1,000,000z |
10x ![]() | ||
![]() Increases Physical and Magical Damage against Demon and Plant race by 30%. _______________________ Type: Enchant Position: Unknown |
50x ![]() |
1,000,000z |
10x ![]() | ||
![]() Increases Physical and Magical Damage against Angel and Formless race by 30%. _______________________ Type: Enchant Position: Unknown |
50x ![]() |
1,000,000z |
10x ![]() | ||
![]() Increases Physical and Magical Damage against Demi-Human and Insect race by 30%. _______________________ Type: Enchant Position: Unknown |
50x ![]() |
1,000,000z |
10x ![]() | ||
![]() Increases Physical and Magical Damage against Brute and Undead race by 30%. _______________________ Type: Enchant Position: Unknown |
50x ![]() |
1,000,000z |
10x ![]() |
Perfect Enchants - Slot 2
Slot 2 Enchant | Enchantment Process | |
---|---|---|
Materials | Zeny | |
![]() Increases Damage against enemies of Fire and Shadow element by 10%. _______________________ [Grade D]: Damage against enemies of Fire and Shadow element +4%. _______________________ [Grade C]: Damage against enemies of Fire and Shadow element +4%. _______________________ [Grade B]: Damage against enemies of Fire and Shadow element +6%. _______________________ [Grade A]: Damage against enemies of Fire and Shadow element +6%. _______________________ Type: Enchant Position: Unknown |
75x ![]() |
3,000,000z |
15x ![]() | ||
![]() Increases Damage against enemies of Water and Holy element by 10%. _______________________ [Grade D]: Damage against enemies of Water and Holy element +4%. _______________________ [Grade C]: Damage against enemies of Water and Holy element +4%. _______________________ [Grade B]: Damage against enemies of Water and Holy element +6%. _______________________ [Grade A]: Damage against enemies of Water and Holy element +6%. _______________________ Type: Enchant Position: Unknown |
75x ![]() |
3,000,000z |
15x ![]() | ||
![]() Increases Damage against enemies of Wind and Earth element by 10%. _______________________ [Grade D]: Damage against enemies of Wind and Earth element +4%. _______________________ [Grade C]: Damage against enemies of Wind and Earth element +4%. _______________________ [Grade B]: Damage against enemies of Wind and Earth element +6%. _______________________ [Grade A]: Damage against enemies of Wind and Earth element +6%. _______________________ Type: Enchant Position: Unknown |
75x ![]() |
3,000,000z |
15x ![]() | ||
![]() Increases Damage against enemies of Ghost and Undead element by 10%. _______________________ [Grade D]: Damage against enemies of Ghost and Undead element +4%. _______________________ [Grade C]: Damage against enemies of Ghost and Undead element +4%. _______________________ [Grade B]: Damage against enemies of Ghost and Undead element +6%. _______________________ [Grade A]: Damage against enemies of Ghost and Undead element +6%. _______________________ Type: Enchant Position: Unknown |
75x ![]() |
3,000,000z |
15x ![]() | ||
![]() Increases physical and magical damage against neutral and poison property enemies by 10%. _______________________ [Grade D]: increases physical and magical damage against neutral and poison property enemies by additional 4%. _______________________ [Grade C]: increases physical and magical damage against neutral and poison property enemies by additional 4%. _______________________ [Grade B]: increases physical and magical damage against neutral and poison property enemies by additional 6%. _______________________ [Grade A]: increases physical and magical damage against neutral and poison property enemies by additional 6%. _______________________ Type: Enchant Position: Unknown |
75x ![]() |
3,000,000z |
15x ![]() |
Time Dimensions Rune Crowns
Normal Enchants
Perfect Enchants Slot 2
Slot 2 Enchant | Materials |
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125x ![]() |
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125x ![]() |
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125x ![]() |
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125x ![]() |
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125x ![]() |
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125x ![]() |
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125x ![]() |
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125x ![]() |
Perfect Upgrade Enchants Slot 2
Slot 2 Enchant | Materials | ||
---|---|---|---|
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→ | ![]() |
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Random Upgrade Enchants Slot 2
Slot 2 Enchant | Enchantment Process | |||
---|---|---|---|---|
Chance | Materials | |||
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→ | ![]() |
80% | ![]() |
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→ | ![]() |
65% | ![]() |
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→ | ![]() |
50% | ![]() |
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→ | ![]() |
35% | ![]() |
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→ | ![]() |
25% | ![]() |
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→ | ![]() |
20% | ![]() |
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→ | ![]() |
10% | ![]() |
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→ | ![]() |
7% | ![]() |
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→ | ![]() |
5% | ![]() |
- Item will not be destroyed upon failure
- If you fail at Level 2 or higher the enchant level will downgrade by 1.
- Failing to upgrade at Level 1 will keep the enchant at level 1.
- Materials are consumed on every attempt to upgrade