Varmundt's Biosphere Depth 2: Difference between revisions
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== Dimensions Weapons == | == Dimensions Weapons == | ||
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Revision as of 08:39, 12 April 2024
Overview
Varmundt Biosphere Depth 2 (Depth Abyss) is the harder version of Varmundt Biosphere Depth 1 and be accessed at: (ba_maison 242, 122)
Requirements:
- Minumum Level: 250
- Minumum Biosphere Depth 1 Reputation: 2000
Reputation Quests
| NPC |
Location | Quest | Level Requirement | Reward |
| (ba_chess 25, 13) | Hunt 450 any monsters in Depth Level 2 | 250 | Base/Job Experience Reputation | |
| Hunt 25 specific monster (10 quests) | 250 | Base/Job Experience Reputation |
Dungeon Mechanics
- Increased Health, ATK, MATK, DEF and MDEF. In addition to RES and MRES.
- Monster are above Level 250. This increases probability of inducing Status Debuffs on players.
- Race, Size, Element remains unchanged from their original counterparts.
- All monsters are boss
- All monster have 90% reduction
- No teleporting, saving, relogging, memoing
- Upon entering certain buffs will be removed: Competentia, Musical Interlude, Monlight Serenade, Talisman of Protection / Warrrior / Magician, Soul of Heaven Earth, Talisman of Five Elements, Spell Enchanting, Defensive Machine
Monsters Info
Depth Duneyrr (22252) 166,986,400 HP Fire 3 Demi-Human Large |
Depth Naga (22253) 181,266,750 HP Earth 2 Brute Large |
Depth Dollocaris (22255) 178,600,800 HP Earth 3 Fish Medium |
Depth Frozen Gargoyle (22256) 162,858,710 HP Water 3 Demon Medium | |
Depth Flame Ghost (22257) 159,779,165 HP Fire 2 Undead Medium |
Depth Acidus (22258) 171,678,990 HP Wind 2 Dragon Large |
Depth Morroc Incarnation (22259) 155,392,230 HP Dark 1 Angel Large |
Depth Salamander (22260) 155,742,230 HP Fire 2 Formless Large | |
Depth Moskillro (22261) 155,812,230 HP Wind 3 Insect Medium |
Bio Ancient Tree (22254) 164,463,460 HP Earth 2 Plant Large |
Materials Exchange
| Material | Item Required | Zeny |
|---|---|---|
| 10x |
10,000z | |
| 10x |
10,000z | |
| 10x 10x |
20,000z | |
| 5x 15x |
30,000z | |
| 5x 15x 10x 3x |
50,000z |
Dimensions Weapons
A one-handed sword imbued with runic magic. _______________________ MATK +3% Increases damage of Genesis Ray by 25% Increases damage of Cross Rain by 15%. _______________________ For each 2 Refine Levels: MATK +25 MATK +1% _______________________ For each 3 Refine Levels: Increases damage of Genesis Ray by additional 7% Increases damage of Cross Rain by additional 5%. _______________________ Refine Level +7: Increases Magical Damage with Holy and Neutral element by 25%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. Decreases Genesis Ray skill cooldown by 1 second. _______________________ Refine Level +11: Increases damage of Genesis Ray by additional 45% Increases damage of Cross Rain by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Imperial Guard): Increases damage of Genesis Ray by additional 45% Decreases Genesis Ray skill cooldown by 0.5 second. Increases Magical Damage with Holy and Neutral element by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Genesis Ray by additional (the sum of refine level)%. Decreases Cross Rain skill cooldown by 1 second. _______________________ [Bonus by Grade] [Grade D]: S.Matk + 5 _______________________ [Grade C]: Increases Cross Rain damage by 15%. _______________________ [Grade B]: Increases Magical Damage with Holy and Neutral element by 10%. _______________________ [Grade A]: For each 2 Refine Levels: S.MATK +3 _______________________ Class Restrictions: Imperial Guard _______________________ Type: 1hSword Position: Right Hand Physical Attack: 100 Magic Attack: 240 Weapon Level: 5 Refinable / Gradable Weight: 230 Required Level: 250 |
A one-handed sword imbued with runic magic. _______________________ Critical +5 Increases damage of Mayhemic Thorns by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Mayhemic Thorns by additional 5%. _______________________ Refine Level +7: Increases Critical Damage by 20%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. C.RATE +5 _______________________ Refine Level +11: Increases damage of Mayhemic Thorns by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Biolo): Increases damage of Acidified Zone (Water/Wind/Ground/Fire) by 45%. Increases Ranged Physical Damage by 15%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Mayhemic Thorns by additional (the sum of refine level)%. Decreases Mayhemic Thorns skill cooldown by 0.2 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Mayhemic Thorns damage by 15%. _______________________ [Grade B]: Increases Ranged Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3 _______________________ Class Restrictions: Biolo _______________________ Type: 1hSword Position: Right Hand Physical Attack: 240 Weapon Level: 5 Refinable / Gradable Weight: 180 Required Level: 250 |
A one-handed sword imbued with runic magic. _______________________ Critical +5 Increases damage of Mega Sonic Blow by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Mega Sonic Blow by additional 5%. _______________________ Refine Level +7: Increases Critical Damage by 20%. _______________________ Refine Level +9: Critical +15 C.RATE +5 _______________________ Refine Level +11: Increases damage of Mega Sonic Blow by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Hyper Novice): Increases damage of Double Bowling Bash by 45%. Increases Melee Physical Damage by 15%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Double Bowling Bash by additional (the sum of refine level)%. Enables the use of Level 5 Cross Impact. _______________________ [Bonus by Grade] [Grade D]: P.ATK + 5 _______________________ [Grade C]: Increases Mega Sonic Blow damage by 15%. _______________________ [Grade B]: Increases Melee Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3. _______________________ Class Restrictions: Hyper Novice _______________________ Type: 1hSword Position: Right Hand Physical Attack: 240 Weapon Level: 5 Refinable / Gradable Weight: 180 Required Level: 250 |
A dagger imbued with runic magic. _______________________ ATK +3% Increases damage of Deft Stab by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Deft Stab by additional 5%. _______________________ Refine Level +7: Increases Melee Physical Damage by 25%. _______________________ Refine Level +9: Decreases After Skill Delay by 10%. P.ATK +7 _______________________ Refine Level +11: Increases damage of Deft Stab by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Abyss Chaser): Increases damage of Abyss Dagger by 45%. Increases Melee Physical Damage by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Deft Stab and Abyss Dagger by additional (the sum of refine level)%. Decreases Deft Stab skill cooldown by 0.2 seconds. Casting Deft Stab has a chance to auto cast Level 1 Abyss Dagger. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: P.ATK + 5 _______________________ [Grade C]: Increases Deft Stab damage by 15%. _______________________ [Grade B]: Increases Melee Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3. _______________________ Class Restrictions: Abyss Chaser _______________________ Type: Dagger Position: Right Hand Physical Attack: 240 Weapon Level: 5 Refinable / Gradable Weight: 180 Required Level: 250 |
A two-handed sword imbued with runic magic. _______________________ Critical +5 Increases damage of Hack and Slasher by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Hack and Slasher by additional 5%. _______________________ Refine Level +7: Increases Critical Damage by 20%. _______________________ Refine Level +9: Critical +15 C.RATE +5 _______________________ Refine Level +11: Increases damage of Hack and Slasher by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Dragon Knight): Increases damage of Storm Slash by 45%. Increases Melee Physical Damage by 15%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Ignition Break by additional (the sum of refine level*3)%. Decreases Hack and Slasher skill cooldown by 0.2 seconds. Casting Hack and Slasher has a chance to auto cast Level 1 Ignition Break. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Hack and Slasher damage by 15%. _______________________ [Grade B]: Increases Melee Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3 _______________________ Class Restrictions: Dragon Knight _______________________ Type: 2hSword Position: Right Hand Physical Attack: 350 Weapon Level: 5 Refinable / Gradable Weight: 350 Required Level: 250 |
Katar imbued with runic magic. _______________________ Critical +5 Increases damage of Eternal Slash by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Eternal Slash by additional 5%. _______________________ Refine Level +7: Increases Critical Damage by 20%. _______________________ Refine Level +9: Critical +15 C.RATE +5 _______________________ Refine Level +11: Increases damage of Eternal Slash by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Shadow Cross): Increases damage of Impact Crater by 45%. Increases Melee Physical Damage by 15%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Eternal Slash by additional (the sum of refine level)%. Increases Phantom Menace skill cooldown by 5 seconds. Increases Rolling Cutter skill cooldown by 2 seconds. Casting Phantom Menace has a chance to auto cast the higher Level learned Rolling Cutter. Casting Rolling Cutter has a chance to auto cast Level 1 Impact Crater. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Eternal Slash damage by 15%. _______________________ [Grade B]: Increases Melee Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3 _______________________ Class Restrictions: Shadow Cross _______________________ Type: Katar Position: Right Hand Physical Attack: 320 Weapon Level: 5 Refinable / Gradable Weight: 220 Required Level: 250 |
A two-handed staff imbued with runic magic. _______________________ Indestructible in battle _______________________ MATK +3% Increases damage of Storm Cannon and Crimson Arrow by 15%. _______________________ For each 2 Refine Levels: MATK +25 MATK +1% _______________________ For each 3 Refine Levels: Increases damage of Storm Cannon and Crimson Arrow by additional 5%. _______________________ Refine Level +7: Increases Magical Damage with Wind and Fire element by 25%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. S.MATK +7 _______________________ Refine Level +11: Increases damage of Storm Cannon and Crimson Arrow by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Arch Mage): Increases damage of Soul Vulcan Strike by 45%. Increases Magical Damage with Ghost element by 30%. Increases Magical Damage with Wind and Fire element by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Soul Vulcan Strike by additional (the sum of refine level)%. Casting Crimson Arrow has a chance to auto cast Level 1 Storm Cannon. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: S.Matk + 5 _______________________ [Grade C]: Increases Storm Cannon and Crimson Arrow damage by 15%. _______________________ [Grade B]: Increases Magical Damage with Wind and Fire element by 10%. _______________________ [Grade A]: For each 2 Refine Levels: S.MATK +3 _______________________ Class Restrictions: Arch Mage _______________________ Type: 2hStaff Position: Right Hand Physical Attack: 120 Magic Attack: 330 Weapon Level: 5 Refinable / Gradable Weight: 200 Required Level: 250 |
A two-handed spear imbued with runic magic. _______________________ MaxHP +5% Increases damage of Dragonic Breath by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Dragonic Breath by additional 5%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 25%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. P.ATK +7 _______________________ Refine Level +11: Increases damage of Dragonic Breath by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Dragon Knight): Increases damage of Dragon Breath and Dragon Breath - Water by 85%. Increases Ranged Physical Damage by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Dragonic Breath by additional (the sum of refine level)%. Decreases Dragonic Breath skill cooldown by 0.15 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Dragonic Breath damage by 15%. _______________________ [Grade B]: Increases Ranged Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3 _______________________ Class Restrictions: Dragon Knight _______________________ Type: 2hSpear Position: Right Hand Physical Attack: 350 Weapon Level: 5 Refinable / Gradable Weight: 650 Required Level: 250 |
A grenade launcher imbued with runic magic. _______________________ ATK +3% Increases damage of Wild Fire by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Wild Fire by additional 5%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 25%. _______________________ Refine Level +9: Decreases After Skill Delay by 10%. P.ATK +7 _______________________ Refine Level +11: Increases damage of Wild Fire by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Night Watch): Increases damage of Spiral Shooting by 45%. Increases Ranged Physical Damage by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Wild Fire by additional (the sum of refine level)%. Casting Spiral Shooting has a chance to auto cast Level 1 Wild Fire. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Wild Fire damage by 15%. _______________________ [Grade B]: Increases Ranged Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3 _______________________ Class Restrictions: Night Watch _______________________ Type: Grenade Position: Right Hand Physical Attack: 360 Weapon Level: 5 Refinable / Gradable Weight: 280 Required Level: 250 |
A rifle imbued with runic magic. _______________________ Critical +5 Increases damage of Spiral Shooting by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Spiral Shooting by additional 5%. _______________________ Refine Level +7: Increases Critical Damage by 20%. _______________________ Refine Level +9: Critical +15 C.RATE +5 _______________________ Refine Level +11: Increases damage of Spiral Shooting by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Night Watch): Increases damage of Only One Bullet by 45%. Increases Ranged Physical Damage by 15%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Spiral Shooting by additional (the sum of refine level)%. Casting Only One Bullet has a chance to auto cast Level 1 Spiral Shooting. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Spiral Shooting damage by 15%. _______________________ [Grade B]: Increases Ranged Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3. _______________________ Class Restrictions: Night Watch _______________________ Type: Rifle Position: Right Hand Physical Attack: 320 Weapon Level: 5 Refinable / Gradable Weight: 230 Required Level: 250 |
A bow imbued with runic magic. _______________________ Critical +5 Increases damage of Hawk Rush by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Hawk Rush by additional 5%. _______________________ Refine Level +7: Increases Critical Damage by 20%. _______________________ Refine Level +9: Critical +15 C.RATE +7 _______________________ Refine Level +11: Increases damage of Hawk Rush by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Windhawk): Increases damage of Hawk Boomerang by 45%. Increases Ranged Physical Damage by 15%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Hawk Boomerang by additional (the sum of refine level)%. Casting Hawk Rush has a 50% chance to auto cast Level 1 Hawk Boomerang. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Hawk Rush damage by 15%. _______________________ [Grade B]: Increases Ranged Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3 _______________________ Class Restrictions: Windhawk _______________________ Type: Bow Position: Right Hand Physical Attack: 340 Weapon Level: 5 Refinable / Gradable Weight: 210 Required Level: 250 |
A bow imbued with runic magic. _______________________ Critical +5 Increases damage of Crescive Bolt by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Crescive Bolt by additional 5%. _______________________ Refine Level +7: Increases Critical Damage by 20%. _______________________ Refine Level +9: Critical +15 C.RATE +7 _______________________ Refine Level +11: Increases damage of Crescive Bolt by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Windhawk): Increases damage of Gale Storm by 45%. Increases Ranged Physical Damage by 15%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Sharp Shooting by additional (the sum of refine level*2)%. Casting Crescive Bolt has a chance to auto cast Level 1 Sharp Shooting. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Crescive Bolt damage by 15%. _______________________ [Grade B]: Increases Ranged Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3 _______________________ Class Restrictions: Windhawk _______________________ Type: Bow Position: Right Hand Physical Attack: 320 Weapon Level: 5 Refinable / Gradable Weight: 210 Required Level: 250 |
A book imbued with runic magic. _______________________ Critical +5 Increases damage of Petitio by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Petitio by additional 5%. _______________________ Refine Level +7: Increases Critical Damage by 20%. _______________________ Refine Level +9: Critical +15 C.RATE +5 _______________________ Refine Level +11: Increases damage of Petitio by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Cardinal): Increases damage of Effligo by 45%. Increases Melee Physical Damage by 15%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Effligo by additional (the sum of refine level)%. Decreases Petitio skill cooldown by 0.15 seconds. Enables the use of level 3 Unlucky Rush. _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Petitio damage by 15%. _______________________ [Grade B]: Increases Melee Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3 _______________________ Class Restrictions: Cardinal _______________________ Type: Book Position: Right Hand Physical Attack: 230 Weapon Level: 5 Refinable / Gradable Weight: 180 Required Level: 250 |
A book imbued with runic magic. _______________________ MATK +3% Increases damage of Conflagration and Diamond Storm by 15%. _______________________ For each 2 Refine Levels: MATK +25 MATK +1% _______________________ For each 3 Refine Levels: Increases damage of Conflagration and Diamond Storm by additional 5%. _______________________ Refine Level +7: Increases Magical Damage with Fire and Water element by 25%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. S.MATK +7 _______________________ Refine Level +11: Increases damage of Conflagration and Diamond Storm by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Elemental Master): Increases damage of Venom Swamp by 45%. Increases Magical Damage with Poison element by 30%. Increases Magical Damage with Fire and Water element by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Elemental Buster by additional (the sum of refine level*2)%. Casting Diamond Storm has a chance to auto cast Level 1 Elemental Buster. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: S.Matk + 5 _______________________ [Grade C]: Increases Conflagration and Diamond Storm damage by 15%. _______________________ [Grade B]: Increases Magical Damage with Fire and Water element by 10%. _______________________ [Grade A]: For each 2 Refine Levels: S.MATK +3 _______________________ Class Restrictions: Elemental Master _______________________ Type: Book Position: Right Hand Physical Attack: 100 Magic Attack: 240 Weapon Level: 5 Refinable / Gradable Weight: 180 Required Level: 250 |
A book imbued with runic magic. _______________________ MATK +3% Increases damage of Lightning Land and Terra Drive by 15%. _______________________ For each 2 Refine Levels: MATK +25 MATK +1% _______________________ For each 3 Refine Levels: Increases damage of Lightning Land and Terra Drive by additional 5%. _______________________ Refine Level +7: Increases Magical Damage with Wind and Earth element by 25%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. S.MATK +7 _______________________ Refine Level +11: Increases damage of Lightning Land and Terra Drive by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Elemental Master): Increases damage of Venom Swamp by 45%. Increases Magical Damage with Poison element by 30%. Increases Magical Damage with Wind and Earth element by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Elemental Buster by additional (the sum of refine level*2)%. Casting Terra Drive has a chance to auto cast Level 1 Elemental Buster. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: S.Matk + 5 _______________________ [Grade C]: Increases Lightning Land and Terra Drive damage by 15%. _______________________ [Grade B]: Increases Magical Damage with Wind and Earth element by 10%. _______________________ [Grade A]: For each 2 Refine Levels: S.MATK +3 _______________________ Class Restrictions: Elemental Master _______________________ Type: Book Position: Right Hand Physical Attack: 100 Magic Attack: 240 Weapon Level: 5 Refinable / Gradable Weight: 180 Required Level: 250 |
A spear imbued with runic magic. _______________________ ATK +3% Increases damage of Overbrand by 25% Increases damage of Overslash by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Overbrand by additional 7% Increases damage of Overslash by additional 5%. _______________________ Refine Level +7: Increases Melee Physical Damage by 25%. _______________________ Refine Level +9: Decreases After Skill Delay by 10%. P.ATK +7 _______________________ Refine Level +11: Increases damage of Overbrand by additional 45% Increases damage of Overslash by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Imperial Guard): Increases damage of Overbrand by additional 45%. Increases Melee Physical Damage by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Overbrand by additional (the sum of refine level*2)%. Casting Overslash has a chance to auto cast Level 1 Overbrand. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: P.ATK + 5 _______________________ [Grade C]: Increases Overslash damage by 15%. _______________________ [Grade B]: Increases Melee Physical Damage by 10%. _______________________ [Grade A]: For each 3 Refine Levels: P.Atk + 3. _______________________ Class Restrictions: Imperial Guard _______________________ Type: 1hSpear Position: Right Hand Physical Attack: 240 Weapon Level: 5 Refinable / Gradable Weight: 250 Required Level: 250 |
A one-handed staff imbued with runic magic. _______________________ Indestructible in battle _______________________ MATK +3% Increases damage of Adoramus by 25% Increases damage of Arbitrium by 15%. _______________________ For each 2 Refine Levels: MATK +25 MATK +1% _______________________ For each 3 Refine Levels: Increases damage of Adoramus by additional 7% Increases damage of Arbitrium by additional 5%. _______________________ Refine Level +7: Increases Magical Damage with Holy and Neutral element by 25%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. S.MATK +7 _______________________ Refine Level +11: Increases damage of Adoramus by additional 45% Increases damage of Arbitrium by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Cardinal): Increases damage of Adoramus by additional 45%. Increases Magical Damage with Holy and Neutral element by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Adoramus by additional (the sum of refine level*2)%. Casting Arbitrium has a chance to auto cast Level 1 Adoramus. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: S.Matk + 5 _______________________ [Grade C]: Increases Arbitrium damage by 15%. _______________________ [Grade B]: Increases Magical Damage with Holy and Neutral element by 10%. _______________________ [Grade A]: For each 2 Refine Levels: S.MATK +3 _______________________ Class Restrictions: Cardinal _______________________ Type: Staff Position: Right Hand Physical Attack: 100 Magic Attack: 240 Weapon Level: 5 Refinable / Gradable Weight: 200 Required Level: 250 |
A book imbued with runic magic. _______________________ ATK +3% Increases damage of Dawn Break by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Dawn Break by additional 5%. _______________________ Refine Level +7: Increases Melee Physical Damage by 25%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. P.ATK +7 _______________________ Refine Level +11: Increases damage of Dawn Break by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Sky Emperor): Increases damage of Midnight Kick by 45%. Increases Melee Physical Damage by 15%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Midnight Kick by additional (the sum of refine level)%. Casting Dawn Break has a chance to auto cast Level 1 Midnight Kick. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Dawn Break damage by 15%. _______________________ [Grade B]: Increases Melee Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3 _______________________ Class Restrictions: Sky Emperor _______________________ Type: Book Position: Right Hand Physical Attack: 240 Weapon Level: 5 Refinable / Gradable Weight: 180 Required Level: 250 |
A book imbued with runic magic. _______________________ Critical +5 Increases damage of Sunset Blast by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Sunset Blast by additional 5%. _______________________ Refine Level +7: Increases Critical Damage by 20%. _______________________ Refine Level +9: Critical +15 C.RATE +5 _______________________ Refine Level +11: Increases damage of Sunset Blast by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Sky Emperor): Increases damage of Noon Blast by 45%. Increases Melee Physical Damage by 15%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Noon Blast by additional (the sum of refine level)%. Casting Sunset Blast has a chance to auto cast Level 1 Noon Blast. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Sunset Blast damage by 15%. _______________________ [Grade B]: Increases Melee Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3 _______________________ Class Restrictions: Sky Emperor _______________________ Type: Book Position: Right Hand Physical Attack: 230 Weapon Level: 5 Refinable / Gradable Weight: 220 Required Level: 250 |
A one-handed staff imbued with runic magic. _______________________ Indestructible in battle _______________________ MATK +3% Increases damage of Talisman of Blue Dragon and Talisman of Red Phoenix by 15%. _______________________ For each 2 Refine Levels: MATK +25 MATK +1% _______________________ For each 3 Refine Levels: Increases damage of Talisman of Blue Dragon and Talisman of Red Phoenix by additional 5%. _______________________ Refine Level +7: Increases Magical Damage with every element by 25%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. S.MATK +7 _______________________ Refine Level +11: Increases damage of Talisman of Blue Dragon and Talisman of Red Phoenix by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Soul Ascetic): Increases damage of Four Bearing God by 45%. Increases Magical Damage with every element by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Talisman of Blue Dragon and Talisman of Red Phoenix by additional (the sum of refine level)%. Casting Talisman of Blue Dragon has a chance to auto cast Level 1 Talisman of Red Phoenix. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: S.Matk + 5 _______________________ [Grade C]: Increases Talisman of Blue Dragon and Talisman of Red Phoenix damage by 15%. _______________________ [Grade B]: Increases Magical Damage with every element by 10%. _______________________ [Grade A]: For each 2 Refine Levels: S.MATK +3 _______________________ Class Restrictions: Soul Ascetic _______________________ Type: Staff Position: Right Hand Physical Attack: 120 Magic Attack: 240 Weapon Level: 5 Refinable / Gradable Weight: 180 Required Level: 250 |
A one-handed staff imbued with runic magic. _______________________ Indestructible in battle _______________________ MATK +3% Increases damage of Meteor Storm Buster and Hell's Drive by 15%. _______________________ For each 2 Refine Levels: MATK +25 MATK +1% _______________________ For each 3 Refine Levels: Increases damage of Meteor Storm Buster and Hell's Drive by additional 5%. _______________________ Refine Level +7: Increases Magical Damage with Fire and Earth element by 25%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. S.MATK +7 _______________________ Refine Level +11: Increases damage of Meteor Storm Buster and Hell's Drive by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Hyper Novice): Increases damage of Napalm Vulcan Strike by 45%. Increases Magical Damage with Ghost element by 30%. Increases Magical Damage with Fire and Earth element by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Napalm Vulcan Strike by additional (the sum of refine level)%. Casting Napalm Vulcan Strike has a 50% chance to auto cast Level 5 Soul Vulcan Strike. _______________________ [Bonus by Grade] [Grade D]: S.Matk + 5 _______________________ [Grade C]: Increases Meteor Storm Buster and Hell's Drive damage by 15%. _______________________ [Grade B]: Increases Magical Damage with Fire and Earth element by 20%. _______________________ [Grade A]: For each 2 Refine Levels: S.MATK +3 _______________________ Class Restrictions: Hyper Novice _______________________ Type: Staff Position: Right Hand Physical Attack: 100 Magic Attack: 240 Weapon Level: 5 Refinable / Gradable Weight: 180 Required Level: 250 |
A foxtail imbued with runic magic. _______________________ Indestructible in battle _______________________ Critical +5 Increases damage of Hogogong Strike by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Hogogong Strike by additional 5%. _______________________ Refine Level +7: Increases Critical Damage by 20%. _______________________ Refine Level +9: Critical +15 C.RATE +5 _______________________ Refine Level +11: Increases damage of Hogogong Strike by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Spirit Handler): Increases damage of Chulho Sonic Claw by 45%. Increases Ranged Physical Damage by 15%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Chulho Sonic Claw by additional (the sum of refine level)%. Decreases Howling of Chulho skill cooldown by 0.3 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Hogogong Strike damage by 15%. _______________________ [Grade B]: Increases Ranged Physical Damage by 15%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3 _______________________ Class Restrictions: Spirit Handler _______________________ Type: Staff Position: Right Hand Physical Attack: 430 Weapon Level: 5 Refinable / Gradable Weight: 210 Required Level: 250 |
A foxtail imbued with runic magic. _______________________ Indestructible in battle _______________________ MATK +3% Increases damage of Hyunrok Breeze by 15%. _______________________ For each 2 Refine Levels: MATK +25 MATK +1% _______________________ For each 3 Refine Levels: Increases damage of Hyunrok Breeze by additional 5%. _______________________ Refine Level +7: Increases Magical Damage with every element by 25%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. S.MATK +7 _______________________ Refine Level +11: Increases damage of Hyunrok Breeze by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Spirit Handler): Increases damage of Hyunrok Cannon by 45%. Increases Magical Damage with every element by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Hyunrok Cannon by additional (the sum of refine level)%. Decreases Hyunrok Breeze skill cooldown by 2 seconds. _______________________ [Bonus by Grade] [Grade D]: S.Matk + 5 _______________________ [Grade C]: Increases Hyunrok Breeze damage by 15%. _______________________ [Grade B]: Increases Magical Damage with every element by 10%. _______________________ [Grade A]: For each 2 Refine Levels: S.MATK +3 _______________________ Class Restrictions: Spirit Handler _______________________ Type: Staff Position: Right Hand Physical Attack: 100 Magic Attack: 430 Weapon Level: 5 Refinable / Gradable Weight: 180 Required Level: 250 |
A one-handed staff imbued with runic magic. _______________________ Indestructible in battle _______________________ MATK +3% Increases damage of Talisman of White Tiger and Talisman of Black Tortoise by 15%. _______________________ For each 2 Refine Levels: MATK +25 MATK +1% _______________________ For each 3 Refine Levels: Increases damage of Talisman of White Tiger and Talisman of Black Tortoise by additional 5%. _______________________ Refine Level +7: Increases Magical Damage with every element by 25%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. S.MATK +7 _______________________ Refine Level +11: Increases damage of Talisman of White Tiger and Talisman of Black Tortoise by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Soul Ascetic): Increases damage of Four Bearing God by 45%. Increases Magical Damage with every element by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Talisman of White Tiger and Talisman of Black Tortoise by additional (the sum of refine level)%. Casting Talisman of White Tiger has a chance to auto cast Level 1 Talisman of Black Tortoise. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: S.Matk + 5 _______________________ [Grade C]: Increases Talisman of White Tiger and Talisman of Black Tortoise damage by 15%. _______________________ [Grade B]: Increases Magical Damage with every element by 10%. _______________________ [Grade A]: For each 2 Refine Levels: S.MATK +3 _______________________ Class Restrictions: Soul Ascetic _______________________ Type: Staff Position: Right Hand Physical Attack: 120 Magic Attack: 240 Weapon Level: 5 Refinable / Gradable Weight: 180 Required Level: 250 |
Knuckles imbued with runic magic. _______________________ Critical +5 Increases damage of Explosion Blaster by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Explosion Blaster by additional 5%. _______________________ Refine Level +7: Increases Critical Damage by 20%. _______________________ Refine Level +9: Critical +15 C.RATE +5 _______________________ Refine Level +11: Increases damage of Explosion Blaster by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Inquisitor): Increases damage of Massive Flame Blaster by 45%. Increases Ranged Physical Damage by 15%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Massive Flame Blaster by additional (the sum of refine level)%. Decreases Explosion Blaster skill cooldown by 0.2 seconds. Decreases Massive Flame Blaster skill cooldown by 2 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Explosion Blaster damage by 15%. _______________________ [Grade B]: Increases Ranged Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3 _______________________ Class Restrictions: Inquisitor _______________________ Type: Knuckle Position: Right Hand Physical Attack: 240 Weapon Level: 5 Refinable / Gradable Weight: 250 Required Level: 250 |
Knuckles imbued with runic magic. _______________________ MaxHP +5% Increases damage of Third Flame Bomb by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Third Flame Bomb by additional 5%. _______________________ Refine Level +7: Increases Melee Physical Damage by 25%. _______________________ Refine Level +9: Decreases SP Consumption by 10%. P.ATK +7 _______________________ Refine Level +11: Increases damage of Third Flame Bomb by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Inquisitor): Increases damage of Tiger Cannon by 85%. Increases Melee Physical Damage by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Second Flame by additional (the sum of refine level)%. Increases First Brand skill cooldown by 1.5 seconds. Casting First Brand has a chance to auto cast Level 1 Second Flame. (If you learned a higher Level, it will auto cast that Level instead.) Casting Second Flame has a chance to auto cast Level 1 Third Flame Bomb. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Third Flame Bomb damage by 15%. _______________________ [Grade B]: Increases Melee Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3 _______________________ Class Restrictions: Inquisitor _______________________ Type: Knuckle Position: Right Hand Physical Attack: 240 Weapon Level: 5 Refinable / Gradable Weight: 230 Required Level: 250 |
A whip imbued with runic magic. _______________________ MATK +3% Increases damage of Reverberation by 25% Increases damage of Metallic Fury by 15%. _______________________ For each 2 Refine Levels: MATK +25 MATK +1% _______________________ For each 3 Refine Levels: Increases damage of Reverberation by additional 7% Increases damage of Metallic Fury by additional 5%. _______________________ Refine Level +7: Increases Magical Damage with every element by 25%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. S.MATK +7 _______________________ Refine Level +11: Increases damage of Reverberation by additional 45% Increases damage of Metallic Fury by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Troubadour & Trouvere): Increases damage of Reverberation by additional 45% Increases Magical Damage with every element by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Reverberation by additional (the sum of refine level*2)%. Casting Metallic Fury has a chance to auto cast Level 1 Reverberation. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: S.Matk + 5 _______________________ [Grade C]: Increases Metallic Fury damage by 15%. _______________________ [Grade B]: Increases Magical Damage with every element by 10%. _______________________ [Grade A]: For each 2 Refine Levels: S.MATK +3 _______________________ Class Restrictions: Trouvere _______________________ Type: Whip Position: Right Hand Physical Attack: 100 Magic Attack: 240 Weapon Level: 5 Refinable / Gradable Weight: 180 Required Level: 250 |
An instrument imbued with runic magic. _______________________ MATK +3% Increases damage of Reverberation by 25% Increases damage of Metallic Fury by 15%. _______________________ For each 2 Refine Levels: MATK +25 MATK +1% _______________________ For each 3 Refine Levels: Increases damage of Reverberation by additional 7% Increases damage of Metallic Fury by additional 5%. _______________________ Refine Level +7: Increases Magical Damage with every element by 25%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. S.MATK +7 _______________________ Refine Level +11: Increases damage of Reverberation by additional 45% Increases damage of Metallic Fury by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Troubadour & Trouvere): Increases damage of Reverberation by additional 45% Increases Magical Damage with every element by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Reverberation by additional (the sum of refine level*2)%. Casting Metallic Fury has a chance to auto cast Level 1 Reverberation. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: S.Matk + 5 _______________________ [Grade C]: Increases Metallic Fury damage by 15%. _______________________ [Grade B]: Increases Magical Damage with All element by 10%. _______________________ [Grade A]: For each 2 Refine Levels: S.MATK +3 _______________________ Type: Instrument _______________________ Class Restrictions: Troubadour _______________________ Type: Musical Position: Right Hand Physical Attack: 100 Magic Attack: 240 Weapon Level: 5 Refinable / Gradable Weight: 180 Required Level: 250 |
A blunt weapon imbued with runic magic. _______________________ Indestructible in battle _______________________ ATK +3% Increases damage of Cart Tornado by 25% Increases damage of Explosive Powder by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Cart Tornado by additional 7% Increases damage of Explosive Powder by additional 5%. _______________________ Refine Level +7: Increases Melee Physical Damage by 25%. _______________________ Refine Level +9: Decreases After Skill Delay by 10%. P.ATK +7 _______________________ Refine Level +11: Increases damage of Cart Tornado by additional 45% Increases damage of Explosive Powder by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Imperial Guard): Increases damage of Cart Tornado by additional 45%. Increases Melee Physical Damage by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Cart Tornado by additional (the sum of refine level*2)%. Decreases Explosive Powder skill cooldown by 0.2 seconds. Casting Explosive Powder has a chance to auto cast Level 1 Cart Tornado. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Explosive Powder damage by 15%. _______________________ [Grade B]: Increases Melee Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3 _______________________ Class Restrictions: Biolo _______________________ Type: Mace Position: Right Hand Physical Attack: 240 Weapon Level: 5 Refinable / Gradable Weight: 250 Required Level: 250 |
A blunt weapon imbued with runic magic. _______________________ Indestructible in battle _______________________ Critical +5 Increases damage of Triple Laser by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Triple Laser by additional 5%. _______________________ Refine Level +7: Increases Critical Damage by 20%. _______________________ Refine Level +9: Critical +15 C.RATE +5 _______________________ Refine Level +11: Increases damage of Triple Laser by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Meister): Increases damage of Spark Blaster by 45%. Increases Ranged Physical Damage by 15%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Triple Laser and Spark Blaster by additional (the sum of refine level)%. Decreases Spark Blaster skill cooldown by 0.15 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Triple Laser damage by 15%. _______________________ [Grade B]: Increases Ranged Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3 _______________________ Class Restrictions: Meister _______________________ Type: Mace Position: Right Hand Physical Attack: 320 Weapon Level: 5 Refinable / Gradable Weight: 250 Required Level: 250 |
An instrument imbued with runic magic. _______________________ ATK +3% Increases damage of Rose Blossom by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Rose Blossom by additional 5%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 25%. _______________________ Refine Level +9: Decreases After Skill Delay by 10%. P.ATK +7 _______________________ Refine Level +11: Increases damage of Rose Blossom by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Troubadour & Trouvere): Increases damage of Rhythm Shooting by 45%. Increases Ranged Physical Damage by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Rhythm Shooting by additional (the sum of refine level)%. Casting Rhythm Shooting has a chance to auto cast Level 1 Sound Blend. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Rose Blossom damage by 15%. _______________________ [Grade B]: Increases Ranged Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3. _______________________ Type: Instrument _______________________ Class Restrictions: Troubadour _______________________ Type: Musical Position: Right Hand Physical Attack: 230 Weapon Level: 5 Refinable / Gradable Weight: 180 Required Level: 250 |
A whip imbued with runic magic. _______________________ ATK +3% Increases damage of Rose Blossom by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Rose Blossom by additional 5%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 25%. _______________________ Refine Level +9: Decreases After Skill Delay by 10%. P.ATK +7 _______________________ Refine Level +11: Increases damage of Rose Blossom by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Troubadour & Trouvere): Increases damage of Rhythm Shooting by 45%. Increases Ranged Physical Damage by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Rhythm Shooting by additional (the sum of refine level)%. Casting Rhythm Shooting has a chance to auto cast Level 1 Sound Blend. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Rose Blossom damage by 15%. _______________________ [Grade B]: Increases Ranged Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3 _______________________ Class Restrictions: Trouvere _______________________ Type: Whip Position: Right Hand Physical Attack: 230 Weapon Level: 5 Refinable / Gradable Weight: 180 Required Level: 250 |
A bow imbued with runic magic. _______________________ Critical +5 Increases damage of Frenzy Shot by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Frenzy Shot by additional 5%. _______________________ Refine Level +7: Increases Critical Damage by 20%. _______________________ Refine Level +9: Critical +15 C.RATE +7 _______________________ Refine Level +11: Increases damage of Frenzy Shot by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Abyss Chaser): Increases damage of Chain Reaction Shot by 45%. Increases Ranged Physical Damage by 15%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Frenzy Shot and Chain Reaction Shot by additional (the sum of refine level)%. Enables the use of Level 5 Rose Blossom. _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Frenzy Shot damage by 15%. _______________________ [Grade B]: Increases Ranged Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3 _______________________ Class Restrictions: Abyss Chaser _______________________ Type: Bow Position: Right Hand Physical Attack: 320 Weapon Level: 5 Refinable / Gradable Weight: 210 Required Level: 250 |
A two-handed staff imbued with runic magic. _______________________ Indestructible in battle _______________________ MATK +3% Increases damage of Frozen Slash and Rock Down by 15%. _______________________ For each 2 Refine Levels: MATK +25 MATK +1% _______________________ For each 3 Refine Levels: Increases damage of Frozen Slash and Rock Down by additional 5%. _______________________ Refine Level +7: Increases Magical Damage with Water and Earth element by 25%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. S.MATK +7 _______________________ Refine Level +11: Increases damage of Frozen Slash and Rock Down by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Arch Mage): Increases damage of Soul Vulcan Strike by 45%. Increases Magical Damage with Ghost element by 30%. Increases Magical Damage with Water and Earth element by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Soul Vulcan Strike by additional (the sum of refine level)%. Casting Rock Down has a chance to auto cast Level 1 Frozen Slash. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: S.Matk + 5 _______________________ [Grade C]: Increases Frozen Slash and Rock Down damage by 15%. _______________________ [Grade B]: Increases Magical Damage with Water and Earth element by 10%. _______________________ [Grade A]: For each 2 Refine Levels: S.MATK +3 _______________________ Class Restrictions: Arch Mage _______________________ Type: 2hStaff Position: Right Hand Physical Attack: 120 Magic Attack: 330 Weapon Level: 5 Refinable / Gradable Weight: 200 Required Level: 250 |
A huuma shuriken imbued with runic magic. _______________________ Indestructible in battle _______________________ Critical +5 Increases damage of Shadow Slash by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Shadow Slash by additional 5%. _______________________ Refine Level +7: Increases Critical Damage by 20%. _______________________ Refine Level +9: Critical +15 C.RATE +5 _______________________ Refine Level +11: Increases damage of Shadow Slash by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Shinkiro & Shiranui): Increases damage of Shadow Dance by 45%. Increases Melee Physical Damage by 15%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Shadow Slash by additional (the sum of refine level)%. Decreases Cross Slash skill cooldown by 1.5 seconds. Casting Cross Slash has a chance to auto cast Level 1 Shadow Slash. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Shadow Flash damage by 15%. _______________________ [Grade B]: Increases Melee Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3 _______________________ Class Restrictions: Shinkiro, Shiranui _______________________ Type: Huuma Position: Right Hand Physical Attack: 370 Weapon Level: 5 Refinable / Gradable Weight: 320 Required Level: 250 |
A huuma shuriken imbued with runic magic. _______________________ Indestructible in battle _______________________ MATK +3% Increases damage of Red Flame Cannon and Thundering Cannon by 15%. _______________________ For each 2 Refine Levels: MATK +25 MATK +1% _______________________ For each 3 Refine Levels: Increases damage of Red Flame Cannon and Thundering Cannon by additional 5%. _______________________ Refine Level +7: Increases Magical Damage with Wind and Fire element by 25%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. S.MATK +7 _______________________ Refine Level +11: Increases damage of Red Flame Cannon and Thundering Cannon by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Shinkiro & Shiranui): Increases damage of Darkening Cannon by 45%. Increases Magical Damage with Shadow element by 30%. Increases Magical Damage with Wind and Fire element by 10%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Red Flame Cannon and Thundering Cannon by additional (the sum of refine level)%. Casting Red Flame Cannon has a chance to auto cast Level 1 Thundering Cannon. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ [Bonus by Grade] [Grade D]: S.Matk + 5 _______________________ [Grade C]: Increases Red Flame Cannon and Thundering Cannon damage by 15%. _______________________ [Grade B]: Increases Magical Damage with Wind and Fire element by 10%. _______________________ [Grade A]: For each 2 Refine Levels: S.MATK +3 _______________________ Class Restrictions: Shinkiro, Shiranui _______________________ Type: Huuma Position: Right Hand Physical Attack: 200 Magic Attack: 350 Weapon Level: 5 Refinable / Gradable Weight: 280 Required Level: 250 |
Katar imbued with runic magic. _______________________ Critical +5 Increases damage of Savage Impact by 15%. _______________________ For each 2 Refine Levels: ATK +25 ATK +1% _______________________ For each 3 Refine Levels: Increases damage of Savage Impact by additional 5%. _______________________ Refine Level +7: Increases Critical Damage by 20%. _______________________ Refine Level +9: Critical +15 C.RATE +5 _______________________ Refine Level +11: Increases damage of Savage Impact by additional 15%. _______________________ When equipped with Time Dimensions Rune Crown (Shadow Cross): Increases damage of Cross Impact by 85%. Increases Melee Physical Damage by 15%. If the Dimensions Weapon and Time Dimensions Rune Crown's Grade are A: Increases damage of Savage Impact by additional (the sum of refine level)%. Decreases Savage Impact skill cooldown by 0.2 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk + 5 _______________________ [Grade C]: Increases Savage Impact damage by 15%. _______________________ [Grade B]: Increases Melee Physical Damage by 10%. _______________________ [Grade A]: For each 2 Refine Levels: P.Atk + 3 _______________________ Class Restrictions: Shadow Cross _______________________ Type: Katar Position: Right Hand Physical Attack: 320 Weapon Level: 5 Refinable / Gradable Weight: 220 Required Level: 250 |
Drops from
Time Dimensions Rune Crowns
Time Dimensions Rune Crowns are crafted using 50x
Abyss Magic Jewel (1001552), 50x
Time Dimension Magic Jewel (1001553) and 75x
Temporal Gemstone (25865) at (ba_chess 22, 16)
Requires 500 Depth 2 Reputation
| Item | Description |
| A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% _______________________ For each 4 Refine Levels: Increases damage of Hack and Slasher and Dragonic Breath by 5%. _______________________ Refine Level +7: Increases Melee and Ranged Physical Damage by 10%. _______________________ Refine Level +9: P.ATK +5 _______________________ Refine Level +10: Increases Physical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: Critical +10 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Melee and Ranged Physical Damage by 10%. _______________________ [Grade A]: Increases Physical Damage against enemies of all sizes by 15%. _______________________ Class Restrictions: Dragon Knight _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 | |
| A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% MATK +2% _______________________ For each 4 Refine Levels: Increases damage of Cross Rain and Overslash by 5%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: P.ATK +5 S.MATK +5 _______________________ Refine Level +10: Increases Physical and Magical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: Decreases After Skill Delay by 10%. Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 S.Matk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Melee Physical Damage by 10%. Increases Magical Damage with every element by 10%. _______________________ [Grade A]: Increases Physical and Magical Damage against enemies of all sizes by 15%. _______________________ Class Restrictions: Imperial Guard _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 | |
| A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% _______________________ For each 4 Refine Levels: Increases damage of Mighty Smash and Triple Laser by 5%. _______________________ Refine Level +7: Increases Melee and Ranged Physical Damage by 10%. _______________________ Refine Level +9: P.ATK +5 _______________________ Refine Level +10: Increases Physical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: ATK +50 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Melee and Ranged Physical Damage by 10%. _______________________ [Grade A]: Increases Physical Damage against enemies of all sizes by 15%. _______________________ Class Restrictions: Meister _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 | |
| A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% _______________________ For each 4 Refine Levels: Increases damage of Mayhemic Thorns and Explosive Powder by 5%. _______________________ Refine Level +7: Increases Melee and Ranged Physical Damage by 10%. _______________________ Refine Level +9: P.ATK +5 _______________________ Refine Level +10: Increases Physical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: Critical +10 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Melee and Ranged Physical Damage by 10%. _______________________ [Grade A]: Increases Physical Damage against enemies of all sizes by 15%. _______________________ Class Restrictions: Biolo _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 | |
| A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% _______________________ For each 4 Refine Levels: Increases damage of Savage Impact and Eternal Slash by 5%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. _______________________ Refine Level +9: P.ATK +5 _______________________ Refine Level +10: Increases Physical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: Critical +15 _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Melee Physical Damage by 10%. _______________________ [Grade A]: Increases Physical Damage against enemies of all sizes by 15%. _______________________ Class Restrictions: Shadow Cross _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 | |
| A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% _______________________ For each 4 Refine Levels: Increases damage of Deft Stab and Frenzy Shot by 5%. _______________________ Refine Level +7: Increases Melee and Ranged Physical Damage by 10%. _______________________ Refine Level +9: P.ATK +5 _______________________ Refine Level +10: Increases Physical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: Critical +10 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Melee and Ranged Physical Damage by 10%. _______________________ [Grade A]: Increases Physical Damage against enemies of all sizes by 15%. _______________________ Class Restrictions: Abyss Chaser _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 | |
| A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: MATK +2% _______________________ For each 4 Refine Levels: Increases damage of Frozen Slash, Storm Cannon and Crimson Arrow and Rock Down by 5%. _______________________ Refine Level +7: Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: S.MATK +5 _______________________ Refine Level +10: Increases Magical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: MATK +50 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: S.Matk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Magical Damage with every element by 10%. _______________________ [Grade A]: Increases Magical Damage against enemies of all sizes by 15%. _______________________ Class Restrictions: Arch Mage _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 | |
| A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: MATK +2% _______________________ For each 4 Refine Levels: Increases damage of Conflagration, Diamond Storm and Lightning Land and Terra Drive by 5%. _______________________ Refine Level +7: Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: S.MATK +5 _______________________ Refine Level +10: Increases Magical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: MATK +50 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: S.Matk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Magical Damage with every element by 10%. _______________________ [Grade A]: Increases Magical Damage against enemies of all sizes by 15%. _______________________ Class Restrictions: Elemental Master _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 | |
| A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% MATK +2% _______________________ For each 4 Refine Levels: Increases damage of Arbitrium and Petitio by 5%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: P.ATK +5 S.MATK +5 _______________________ Refine Level +10: Increases Physical and Magical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: Critical +10 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 S.Matk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Melee Physical Damage by 10%. _______________________ Increases Magical Damage with every element by 10%. _______________________ [Grade A]: Increases Physical and Magical Damage against enemies of all sizes by 15%. _______________________ Class Restrictions: Cardinal _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 | |
| A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% _______________________ For each 4 Refine Levels: Increases damage of Third Flame Bomb and Explosion Blaster by 5%. _______________________ Refine Level +7: Increases Melee and Ranged Physical Damage by 10%. _______________________ Refine Level +9: P.ATK +5 _______________________ Refine Level +10: Increases Physical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: MaxHP +3% Critical +10 _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Melee and Ranged Physical Damage by 10%. _______________________ [Grade A]: Increases Physical Damage against enemies of all sizes by 15%. _______________________ Class Restrictions: Inquisitor _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 | |
| A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% _______________________ For each 4 Refine Levels: Increases damage of Crescive Bolt and Hawk Rush by 5%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. _______________________ Refine Level +9: P.ATK +5 _______________________ Refine Level +10: Increases Physical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: Critical +10 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Ranged Physical Damage by 10%. _______________________ [Grade A]: Increases Physical Damage against enemies of all sizes by 15%. _______________________ Class Restrictions: Windhawk _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 | |
| A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% MATK +2% _______________________ For each 4 Refine Levels: Increases damage of Rose Blossom and Metallic Fury by 5%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: P.ATK +5 S.MATK +5 _______________________ Refine Level +10: Increases Physical and Magical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: MaxHP +3% Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 S.Matk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Ranged Physical Damage by 10% Increases Magical Damage with every element by 10%. _______________________ [Grade A]: Increases Physical and Magical Damage against enemies of all sizes by 15%. _______________________ Class Restrictions: Troubadour, Trouvere _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 | |
| A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% MATK +2% _______________________ For each 4 Refine Levels: Increases damage of Shadow Slash, Red Flame Cannon and Thundering Cannon by 5%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: P.ATK +5 S.MATK +5 _______________________ Refine Level +10: Increases Physical and Magical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: For each Level of Empty Shadow: Increases Physical Damage against enemies of on all elemental monsters by 3%. For each Level of Moonlight Fantasy: Increases Magical Damage against enemies of on all elemental monsters by 3%. _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 S.Matk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Melee Physical Damage by 10% Increases Magical Damage with every element by 10%. _______________________ [Grade A]: Increases Physical and Magical Damage against enemies of all sizes by 15%. _______________________ Class Restrictions: Shinkiro, Shiranui _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 | |
| A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% _______________________ For each 4 Refine Levels: Increases damage of Spiral Shooting and Wild Fire by 5%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. _______________________ Refine Level +9: P.ATK +5 _______________________ Refine Level +10: Increases Physical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: Critical +10 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Ranged Physical Damage by 10%. _______________________ [Grade A]: Increases Physical Damage against enemies of all sizes by 15%. _______________________ Class Restrictions: Night Watch _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 | |
| A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% _______________________ For each 4 Refine Levels: Increases damage of Sunset Blast and Dawn Break by 5%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. _______________________ Refine Level +9: P.ATK +5 _______________________ Refine Level +10: Increases Physical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: Critical +10 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Melee Physical Damage by 10%. _______________________ [Grade A]: Increases Physical Damage against enemies of all sizes by 15%. _______________________ Class Restrictions: Sky Emperor _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 | |
| A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: MATK +2% _______________________ For each 4 Refine Levels: Increases damage of Talisman of Blue Dragon, Talisman of White Dragon, Talisman of Red Phoenix and Talisman of Black Tortoise by 5%. _______________________ Refine Level +7: Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: S.MATK +5 _______________________ Refine Level +10: Increases Magical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: MATK +50 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: S.Matk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Magical Damage with every element by 10%. _______________________ [Grade A]: Increases Magical Damage against enemies of all sizes by 15%. _______________________ Class Restrictions: Soul Ascetic _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 | |
| A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% MATK +2% _______________________ For each 4 Refine Levels: Increases damage of Mega Sonic Blow, Meteor Storm Buster and Hell's Drive by 5%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: P.ATK +5 S.MATK +5 _______________________ Refine Level +10: Increases Physical and Magical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: Critical +10 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 S.Matk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Melee Physical Damage by 10% Increases Magical Damage with every element by 10%. _______________________ [Grade A]: Increases Physical and Magical Damage against enemies of all sizes by 15%. _______________________ Class Restrictions: Hyper Novice _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 | |
| A crown imbued with runic magic that exists within the distortion of time and space. _______________________ For each 2 Refine Levels: MaxHP +120 MaxSP +30 _______________________ For each 3 Refine Levels: ATK +2% MATK +2% _______________________ For each 4 Refine Levels: Increases damage of Hogogong Strike and Hyunrok Breeze by 5%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: P.ATK +5 S.MATK +5 _______________________ Refine Level +10: Increases Physical and Magical Damage against enemies of every race, except Players, by 15%. _______________________ Refine Level +11: Critical +10 Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: P.Atk +3 S.Matk +3 _______________________ [Grade C]: MaxHP +3% MaxSP +3% _______________________ [Grade B]: Increases Ranged Physical Damage by 10% Increases Magical Damage with every element by 10%. _______________________ [Grade A]: Increases Physical and Magical Damage against enemies of all sizes by 15%. _______________________ Class Restrictions: Spirit Handler _______________________ Type: Armor Position: Head Top Defense: 50 Armor Level: 2 Refinable / Gradable Required Level: 250 |
Enchants
Dimensions Weapons
Perfect Enchants - Slot 3
| Slot 3 Enchant | Enchantment Process | |
|---|---|---|
| Materials | Zeny | |
Increases Physical and Magical Damage against Fish and Dragon race by 30%. _______________________ Type: Enchant Position: Unknown |
50x |
1,000,000z |
| 10x | ||
Increases Physical and Magical Damage against Demon and Plant race by 30%. _______________________ Type: Enchant Position: Unknown |
50x |
1,000,000z |
| 10x | ||
Increases Physical and Magical Damage against Angel and Formless race by 30%. _______________________ Type: Enchant Position: Unknown |
50x |
1,000,000z |
| 10x | ||
Increases Physical and Magical Damage against Demi-Human and Insect race by 30%. _______________________ Type: Enchant Position: Unknown |
50x |
1,000,000z |
| 10x | ||
Increases Physical and Magical Damage against Brute and Undead race by 30%. _______________________ Type: Enchant Position: Unknown |
50x |
1,000,000z |
| 10x | ||
Perfect Enchants - Slot 2
| Slot 2 Enchant | Enchantment Process | |
|---|---|---|
| Materials | Zeny | |
Increases Damage against enemies of Fire and Shadow element by 10%. _______________________ [Grade D]: Damage against enemies of Fire and Shadow element +4%. _______________________ [Grade C]: Damage against enemies of Fire and Shadow element +4%. _______________________ [Grade B]: Damage against enemies of Fire and Shadow element +6%. _______________________ [Grade A]: Damage against enemies of Fire and Shadow element +6%. _______________________ Type: Enchant Position: Unknown |
75x |
3,000,000z |
| 15x | ||
Increases Damage against enemies of Water and Holy element by 10%. _______________________ [Grade D]: Damage against enemies of Water and Holy element +4%. _______________________ [Grade C]: Damage against enemies of Water and Holy element +4%. _______________________ [Grade B]: Damage against enemies of Water and Holy element +6%. _______________________ [Grade A]: Damage against enemies of Water and Holy element +6%. _______________________ Type: Enchant Position: Unknown |
75x |
3,000,000z |
| 15x | ||
Increases Damage against enemies of Wind and Earth element by 10%. _______________________ [Grade D]: Damage against enemies of Wind and Earth element +4%. _______________________ [Grade C]: Damage against enemies of Wind and Earth element +4%. _______________________ [Grade B]: Damage against enemies of Wind and Earth element +6%. _______________________ [Grade A]: Damage against enemies of Wind and Earth element +6%. _______________________ Type: Enchant Position: Unknown |
75x |
3,000,000z |
| 15x | ||
Increases Damage against enemies of Ghost and Undead element by 10%. _______________________ [Grade D]: Damage against enemies of Ghost and Undead element +4%. _______________________ [Grade C]: Damage against enemies of Ghost and Undead element +4%. _______________________ [Grade B]: Damage against enemies of Ghost and Undead element +6%. _______________________ [Grade A]: Damage against enemies of Ghost and Undead element +6%. _______________________ Type: Enchant Position: Unknown |
75x |
3,000,000z |
| 15x | ||
Increases physical and magical damage against neutral and poison property enemies by 10%. _______________________ [Grade D]: increases physical and magical damage against neutral and poison property enemies by additional 4%. _______________________ [Grade C]: increases physical and magical damage against neutral and poison property enemies by additional 4%. _______________________ [Grade B]: increases physical and magical damage against neutral and poison property enemies by additional 6%. _______________________ [Grade A]: increases physical and magical damage against neutral and poison property enemies by additional 6%. _______________________ Type: Enchant Position: Unknown |
75x |
3,000,000z |
| 15x | ||
Time Dimensions Rune Crowns
Normal Enchants
Perfect Enchants Slot 2
| Slot 2 Enchant | Materials |
|---|---|
| 125x | |
| 125x | |
| 125x | |
| 125x | |
| 125x | |
| 125x | |
| 125x | |
| 125x |
Perfect Upgrade Enchants Slot 2
| Slot 2 Enchant | Materials | ||
|---|---|---|---|
| → | |||
| → | |||
| → | |||
| → | |||
Random Upgrade Enchants Slot 2
| Slot 2 Enchant | Enchantment Process | |||
|---|---|---|---|---|
| Chance | Materials | |||
| → | 80% | |||
| → | 65% | |||
| → | 50% | |||
| → | 35% | |||
| → | 25% | |||
| → | 20% | |||
| → | 10% | |||
| → | 7% | |||
| → | 5% | |||
- Item will not be destroyed upon failure
- If you fail at Level 2 or higher the enchant level will downgrade by 1.
- Failing to upgrade at Level 1 will keep the enchant at level 1.
- Materials are consumed on every attempt to upgrade