Sin Weapons and Enchants (17.2): Difference between revisions
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[[Category:Equipment Available]] | |||
=<span style="color: #66CDAA;"><div class="center">Sin Weapons</div></span>= | =<span style="color: #66CDAA;"><div class="center">Sin Weapons</div></span>= | ||
To start enchanting those items, you must first complete the [[17.2 Sage Legacy|Gaining access to Varmundt's Mansion]] quest. | To start enchanting those items, you must first complete the [[17.2 Sage Legacy|Gaining access to Varmundt's Mansion]] quest. | ||
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! style="background-color:#90EE90;width: 30%;" | Name | ! style="background-color:#90EE90;width: 30%;" | Name | ||
! style="background-color:#90EE90;width: 50%;" | Description | ! style="background-color:#90EE90;width: 50%;" | Description | ||
! style="background-color:#90EE90;width: 20%;" | | ! style="background-color:#90EE90;width: 20%;" | Droped by: | ||
|- | |- | ||
|{{#item:500007| | |{{#item:500007}} | ||
| | |{{#itemDesc:500007}} | ||
| Heart Hunter Skirmisher <br> {{#navi:ba_2whs01|156|34}} | |||
| | |||
|- | |- | ||
|{{#item:500008| | |{{#item:500008}} | ||
| | | {{#itemDesc:500008}} | ||
| Bookworm <br> {{#navi:ba_lib|159|11}} | |||
|- | |- | ||
|{{#item:510008| | |{{#item:510008}} | ||
| | | {{#itemDesc:510008}} | ||
| Broken Warehouse Manager and Sewage Waterfall <br> {{#navi:ba_2whs02|337|331}} and {{#navi:ba_pw02|276|19}} | |||
| | |||
|- | |- | ||
|{{#item:510009 | | |{{#item:510009}} | ||
| | | {{#itemDesc:510009}} | ||
| Pitayas <br> {{#navi:ba_lost|162|37}} | |||
| | |||
|- | |- | ||
|{{#item:520002 | |{{#item:520002 }} | ||
| {{#itemDesc:520002}} | |||
| Blue Pitaya <br> {{#navi:ba_lost|162|37}} | |||
|{{# | |||
| | |||
| | |||
|- | |- | ||
|{{#item: | |{{#item:530002 }} | ||
| | | {{#itemDesc:530002}} | ||
| Violet Pitaya <br> {{#navi:ba_lost|162|37}} | |||
| | |||
|- | |- | ||
|{{#item: | |{{#item:540004}} | ||
| | | {{#itemDesc:540004}} | ||
| Broken Security Beta and Magic Poison Plaga <br> {{#navi:ba_2whs02|337|331}} and {{#navi:ba_pw03|17|115}} | |||
| | |||
|- | |- | ||
|{{#item: | |{{#item:540005}} | ||
| | | {{#itemDesc:540005}} | ||
| Broken Security Beta and Powerful Horsepower <br> {{#navi:ba_2whs02|337|331}} and {{#navi:ba_pw03|17|115}} | |||
| | |||
|- | |- | ||
|{{#item: | |{{#item:550008}} | ||
| | | {{#itemDesc:550008}} | ||
| Sewage Venenum <br> {{#navi:ba_pw02|276|19}} | |||
| | |||
|- | |- | ||
|{{#item: | |{{#item:550009}} | ||
| | | {{#itemDesc:550009}} | ||
| Roaming Spellbook and Magical Dolor <br> {{#navi:ba_lib|159|11}} and {{#navi:ba_pw01|14|116}} | |||
| | |||
|- | |- | ||
|{{#item: | |{{#item:560004}} | ||
| | | {{#itemDesc:560004}} | ||
| Broken Beta <br> {{#navi:ba_pw01|14|116}}, {{#navi:ba_maison|68|130}} and {{#navi:ba_lib|159|11}} | |||
|- | |- | ||
|{{#item: | |{{#item:570005}} | ||
| | | {{#itemDesc:570005}} | ||
| Sharp Horsepower <br> {{#navi:ba_pw03|17|115}} | |||
| | |||
|- | |- | ||
|{{#item: | |{{#item:580005}} | ||
| | | {{#itemDesc:580005}} | ||
| Broken Beta <br> {{#navi:ba_pw01|14|116}}, {{#navi:ba_maison|68|130}} and {{#navi:ba_lib|159|11}} | |||
| | |||
|- | |- | ||
|{{#item: | |{{#item:590006}} | ||
| | | {{#itemDesc:590006}} | ||
| Magic Poison Sanare <br> {{#navi:ba_pw03|17|115}} | |||
| | |||
|- | |- | ||
|{{#item: | |{{#item:600008}} | ||
| | | {{#itemDesc:600008}} | ||
| Heart Hunter Skirmisher <br> {{#navi:ba_2whs01|156|34}} | |||
| | |||
|- | |- | ||
|{{#item: | |{{#item:610006}} | ||
| | | {{#itemDesc:610006}} | ||
| Heart Hunter Skirmisher and Sewage Cramp <br> {{#navi:ba_pw02|276|19}} | |||
| | |||
|- | |- | ||
|{{#item: | |{{#item:630003}} | ||
| | | {{#itemDesc:630003}} | ||
| Red Pitaya <br> {{#navi:ba_lost|162|37}} | |||
| | |||
|- | |- | ||
|{{#item:640005}} | |||
|{{#item: | | {{#itemDesc:640005}} | ||
| | | Unleashed Magic and Magic Poison Sanare <br> {{#navi:ba_pw01|14|116}} and {{#navi:ba_pw03|17|115}} | ||
| | |||
|- | |- | ||
|{{#item: | |{{#item:650003}} | ||
| | | {{#itemDesc:650003}} | ||
| Sewage Waterfall <br> {{#navi:ba_pw02|276|19}} | |||
| | |||
|- | |- | ||
|{{#item: | |{{#item:700007 }} | ||
| | | {{#itemDesc:700007}} | ||
| Cleaning Robot Omega <br> {{#navi:ba_2whs01|156|34}} | |||
| | |||
|- | |- | ||
|{{#item: | |{{#item:700008}} | ||
| | | {{#itemDesc:700008}} | ||
| Broken Warehouse Manager <br> {{#navi:ba_2whs02|337|331}} | |||
| | |||
|- | |- | ||
|{{#item: | |{{#item:700009}} | ||
| | | {{#itemDesc:700009}} | ||
| Sharp Horsepower <br> {{#navi:ba_pw03|17|115}} | |||
| | |||
|- | |- | ||
|{{#item: | |{{#item:810000}} | ||
| | | {{#itemDesc:810000}} | ||
| Elite Bellare <br> {{#navi:ba_pw01|14|116}} | |||
| | |||
|- | |- | ||
|{{#item: | |{{#item:820000}} | ||
| | | {{#itemDesc:820000}} | ||
| Elite Bellare <br> {{#navi:ba_pw01|14|116}} | |||
| | |||
|- | |- | ||
|{{#item: | |{{#item:830001}} | ||
| | | {{#itemDesc:830001}} | ||
| Pitaya <br> {{#navi:ba_lost|162|37}} | |||
| | |||
|- | |- | ||
|{{#item:840000}} | |||
| {{#itemDesc:840000}} | |||
| Boiled Water Piranha <br> {{#navi:ba_bath|159|26}} | |||
|} | |} | ||
<br clear="all"> | <br clear="all"> | ||
{{:Sin_Weapons_Enchantment}} | |||
Latest revision as of 06:22, 15 March 2024
Sin Weapons
To start enchanting those items, you must first complete the Gaining access to Varmundt's Mansion quest.
All the NPCs relating to Sin Weapons can be found in the restaurant building of Varmundt's Mansion, at (ba_in01 79, 379).
Name | Description | Droped by: |
---|---|---|
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ItemID: 500007 _______________________ One-handed sword used by guards in Varmundt's Mansion. It was terribly transformed by the magic interference device installed by the Illusionians. _______________________ Indestructible in battle _______________________ For each 2 Refine Levels: Increases Melee Physical Damage by 3%. _______________________ For each 3 Refine Levels: CRI +2 _______________________ Refine Level +7: Increases Attack Speed by 20%. _______________________ Refine Level +9: Increases Physical Damage against Small and Large sized enemies by 25%. _______________________ Refine Level +11: Enables the use of Bowling Bash with the same Level of Sword Mastery learned. _______________________ Type: Sword Attack: 250 Weight: 300 Weapon Level: 4 _______________________ Requirement: Base Level 150 Novice classes |
Heart Hunter Skirmisher (ba_2whs01 156, 34) |
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ItemID: 500008 _______________________ Scientific instrument that was kept in the Varmundt's Mansion. It was terribly transformed by the magic interference device installed by the Illusionians. _______________________ Increases damage of Cart Tornado by 10%. _______________________ For each 3 Refine Levels: ATK +12 _______________________ Refine Level +7: Increases damage of Cart Tornado by additional 15%. _______________________ Refine Level +9: Increases Attack Speed by 10%. _______________________ Refine Level +11: Increases damage of Cart Tornado by additional 25%. _______________________ Type: Sword Attack: 210 Weight: 180 Weapon Level: 4 _______________________ Requirement: Base Level 150 Genetic |
Bookworm (ba_lib 159, 11) |
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ItemID: 510008 _______________________ It was a dagger that was easy to see everywhere. It was terribly transformed by the magic interference device installed by the Illusionians. _______________________ MATK +170 Increases damage of Flaming Petals and Freezing Spear by 10%. _______________________ For each 3 Refine Levels: MATK +6 _______________________ Refine Level +7: Increases damage of Flaming Petals and Freezing Spear by additional 10%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. _______________________ Refine Level +11: Increases damage of Flaming Petals and Freezing Spear by additional 10%. _______________________ Type: Dagger Attack: 160 Weight: 80 Weapon Level: 4 _______________________ Requirement: Base Level 150 Ninja classes |
Broken Warehouse Manager and Sewage Waterfall (ba_2whs02 337, 331) and (ba_pw02 276, 19) |
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ItemID: 510009 _______________________ It was a work tool used for various experiments, but it was terribly transformed by the magic interference device installed by the Illusionians. _______________________ Increases damage of Fatal Menace by 10%. _______________________ For each 3 Refine Levels: ATK +12 _______________________ Refine Level +7: Increases damage of Fatal Menace by additional 10%. _______________________ Refine Level +9: Decreases After Cast Delay by 10%. _______________________ Refine Level +11: Increases damage of Fatal Menace by additional 15%. _______________________ Type: Dagger Attack: 180 Weight: 90 Weapon Level: 4 _______________________ Requirement: Base Level 150 Shadow Chaser |
Pitayas (ba_lost 162, 37) |
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ItemID: 520002 _______________________ Automatic robots break down, smash and fall apart. It was terribly transformed by the magic interference device installed by the Illusionians. _______________________ Indestructible in battle _______________________ Increases damage of Power Swing by 10%. _______________________ For each 3 Refine Levels: ATK +12 _______________________ Refine Level +7: Increases damage of Power Swing by additional 15%. _______________________ Refine Level +9: Decreases Axe Tornado skill cooldown by 1 second. _______________________ Refine Level +11: Increases damage of Power Swing by additional 25%. _______________________ Type: One-Handed Axe Attack: 250 Weight: 300 Weapon Level: 4 _______________________ Requirement: Base Level 150 Mechanic |
Blue Pitaya (ba_lost 162, 37) |
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ItemID: 530002 _______________________ A nicely decorated spear from the Varmundt's Mansion. It was terribly transformed by the magic interference device installed by the Illusionians. _______________________ MATK +200 Increases damage of Genesis Ray by 10%. _______________________ For each 3 Refine Levels: MATK +12 _______________________ Refine Level +7: Increases damage of Genesis Ray by additional 10%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. _______________________ Refine Level +11: Increases damage of Genesis Ray by additional 15%. _______________________ Type: One-Handed Spear Attack: 190 Weight: 200 Weapon Level: 4 _______________________ Requirement: Base Level 150 Royal Guard |
Violet Pitaya (ba_lost 162, 37) |
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ItemID: 540004 _______________________ A technical book that was kept in the Varmundt's Mansion. It was terribly transformed by the magic interference device installed by the Illusionians. _______________________ Indestructible in battle _______________________ Increases damage of New Moon Kick by 10%. _______________________ For each 3 Refine Levels: ATK +12 _______________________ Refine Level +7: Increases damage of New Moon Kick by additional 15%. _______________________ Refine Level +9: Increases Attack Speed by 10%. _______________________ Refine Level +11: Increases damage of Full Moon Kick by 25%. _______________________ Type: Book Attack: 210 Weight: 50 Weapon Level: 4 _______________________ Requirement: Base Level 150 Star Emperor |
Broken Security Beta and Magic Poison Plaga (ba_2whs02 337, 331) and (ba_pw03 17, 115) |
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ItemID: 540005 _______________________ A recording book that was kept in the Varmundt's Mansion. It was terribly transformed by the magic interference device installed by the Illusionians. _______________________ MATK +220 Physical and magical attacks have a chance to recover 300SP per second for 5 seconds. Decreases damage taken from Normal class by 15%. _______________________ For each 3 Refine Levels: MATK +6 Decreases Variable Casting Time by 3%. _______________________ Refine Level +7: Increases damage of Fire Bolt and Lightning Bolt by 25%. _______________________ Refine Level +9: Increases Attack Speed by 10%. _______________________ Refine Level +11: Increases damage of Fire Bolt and Lightning Bolt by additional 30%. _______________________ Type: Book Attack: 160 Weight: 70 Weapon Level: 4 _______________________ Requirement: Base Level 150 Sorcerer |
Broken Security Beta and Powerful Horsepower (ba_2whs02 337, 331) and (ba_pw03 17, 115) |
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ItemID: 550008 _______________________ A small rod used to set fire to and from a Barmund house. It was terribly transformed by the magic interference device installed by the Illusionians. _______________________ Indestructible in battle _______________________ MATK +200 Increases damage of Espa by 10%. _______________________ For each 3 Refine Levels: MATK +12 _______________________ Refine Level +7: Increases damage of Espa by 15%. _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. _______________________ Refine Level +11: Increases damage of Eswhoo by 25%. _______________________ Type: One-Handed Staff Attack: 130 Weight: 80 Weapon Level: 4 _______________________ Requirement: Base Level 150 Soul Reaper |
Sewage Venenum (ba_pw02 276, 19) |
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ItemID: 550009 _______________________ It was a common weed that grew in the mansion botanical garden, but was terribly transformed by the magic interference device installed by the Illusionians. _______________________ Indestructible in battle _______________________ MATK +330 Magical attacks have a chance to recover 300SP per second for 5 seconds. Decreases damage taken from Normal class by 15%. _______________________ For each 3 Refine Levels: MATK +6 Decreases Variable Casting Time by 3%. _______________________ Refine Level +7: Increases damage of Silvervine Stem Spear and Catnip Meteor by 15%. _______________________ Refine Level +9: Decreases Catnip Meteor skill cooldown by 1.5 seconds. _______________________ Refine Level +11: Increases damage of Silvervine Stem Spear and Catnip Meteor by additional 15%. _______________________ Type: One-Handed Staff Attack: 280 Weight: 150 Weapon Level: 4 _______________________ Requirement: Base Level 150 Summoner (Doram) |
Roaming Spellbook and Magical Dolor (ba_lib 159, 11) and (ba_pw01 14, 116) |
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ItemID: 560004 _______________________ It was an ordinary glove used for various tasks, but was terribly transformed by the magic interference device installed by the Illusionians. _______________________ Increases damage of Lightning Ride by 15%. _______________________ For each 3 Refine Levels: ATK +12 _______________________ Refine Level +7: Increases damage of Howling of Lion by 15%. _______________________ Refine Level +9: Decreases Howling of Lion skll cooldown by 2 seconds. _______________________ Refine Level +11: Increases damage of Lightning Ride and Howling of Lion by additional 15%. _______________________ Type: Knuckle Attack: 200 Weight: 80 Weapon Level: 4 _______________________ Requirement: Base Level 150 Sura |
Broken Beta (ba_pw01 14, 116), (ba_maison 68, 130) and (ba_lib 159, 11) |
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ItemID: 570005 _______________________ An instrument that filled the Varmundt's Mansion with a beautiful melody. It was terribly transformed by the magic interference device installed by the Illusionians. _______________________ MATK +210 Increases damage of Metallic Sound and Reverberation by 10%. _______________________ For each 3 Refine Levels: MATK +8 _______________________ Refine Level +7: Decreases Variable Casting Time by 10%. _______________________ Refine Level +9: Increases damage of Metallic Sound and Reverberation by additional 15%. _______________________ Refine Level +11: Decreases Metallic Sound skill cooldown by 2 seconds. Decreases SP Consumption of Reverberation by 20%. _______________________ Type: Musical Instrument Attack: 150 Weight: 70 Weapon Level: 4 _______________________ Requirement: Base Level 150 Minstrel |
Sharp Horsepower (ba_pw03 17, 115) |
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ItemID: 580005 _______________________ The tool was made for the purpose of illuminating the light in case of emergency. It was terribly transformed by the magic interference device installed by the Illusionians. _______________________ MATK +210 Increases damage of Metallic Sound and Reverberation by 10%. _______________________ For each 3 Refine Levels: MATK +8 _______________________ Refine Level +7: Decreases Variable Casting Time by 10%. _______________________ Refine Level +9: Increases damage of Metallic Sound and Reverberation by additional 15%. _______________________ Refine Level +11: Decreases Metallic Sound skill cooldown by 2 seconds. Decreases SP Consumption of Reverberation by 20%. _______________________ Type: Whip Attack: 150 Weight: 70 Weapon Level: 4 _______________________ Requirement: Base Level 150 Wanderer |
Broken Beta (ba_pw01 14, 116), (ba_maison 68, 130) and (ba_lib 159, 11) |
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ItemID: 590006 _______________________ Automatic robots break down, smash and fall apart. It was terribly transformed by the magic interference device installed by the Illusionians. _______________________ Indestructible in battle _______________________ MATK +210 _______________________ Increases damage of Duple Light by 15%. _______________________ For each 3 Refine Levels: MATK +12 _______________________ Refine Level +7: Increases damage of Duple Light by additional 20%. _______________________ Refine Level +9: Increases Attack Speed by 10%. _______________________ Refine Level +11: Increases damage of Duple Light by additional 35%. Decreases Fixed Casting Time of Duple Light by 0.5 seconds. _______________________ Type: Mace Attack: 180 Weight: 150 Weapon Level: 4 _______________________ Requirement: Base Level 150 Archbishop |
Magic Poison Sanare (ba_pw03 17, 115) |
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ItemID: 600008 _______________________ A massive sword that decorated the corners of the Varmundt's Mansion. It was terribly transformed by the magic interference device installed by the Illusionians. _______________________ Indestructible in battle _______________________ Increases damage of Wind Cutter by 10%. _______________________ For each 3 Refine Levels: ATK +12 _______________________ Refine Level +7: Increases damage of Wind Cutter by additional 10%. _______________________ Refine Level +9: Decreases After Cast Delay by 10%. _______________________ Refine Level +11: Increases damage of Wind Cutter by additional 15%. _______________________ Type: Two-Handed Sword Attack: 280 Weight: 300 Weapon Level: 4 _______________________ Requirement: Base Level 150 Rune Knight |
Heart Hunter Skirmisher (ba_2whs01 156, 34) |
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ItemID: 610006 _______________________ Automatic robots break down, smash and fall apart. It was terribly transformed by the magic interference device installed by the Illusionians. _______________________ Increases damage of Rolling Cutter by 10%. _______________________ For each 3 Refine Levels: ATK +12 _______________________ Refine Level +7: Increases damage of Cross Ripper Slasher by 15%. _______________________ Refine Level +9: Increases Attack Speed by 10%. _______________________ Refine Level +11: Increases damage of Rolling Cutter and Cross Ripper Slasher by additional 15%. _______________________ Type: Katar Attack: 220 Weight: 180 Weapon Level: 4 _______________________ Requirement: Base Level 150 Guillotine Cross |
Heart Hunter Skirmisher and Sewage Cramp (ba_pw02 276, 19) |
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ItemID: 630003 _______________________ Scientific instrument that was kept in the Varmundt's Mansion. It was terribly transformed by the magic interference device installed by the Illusionians. _______________________ Increases damage of Hundred Spear by 10%. _______________________ For each 3 Refine Levels: ATK +12 _______________________ Refine Level +7: Increases damage of Hundred Spear by additional 15%. _______________________ Refine Level +9: Decreases Hundred Spear skill cooldown by 1.5 seconds. _______________________ Refine Level +11: Increases damage of Hundred Spear by additional 20%. _______________________ Type: Two-Handed Spear Attack: 250 Weight: 330 Weapon Level: 4 _______________________ Requirement: Base Level 150 Rune Knight |
Red Pitaya (ba_lost 162, 37) |
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ItemID: 640005 _______________________ Scientific instrument that was kept in the Varmundt's Mansion. It was terribly transformed by the magic interference device installed by the Illusionians. _______________________ Indestructible in battle _______________________ MATK +320 _______________________ Increases Magical Damage with Neutral and Water element by 15%. _______________________ For each 3 Refine Levels: MATK +6 Decreases Variable Casting Time by 3%. _______________________ Refine Level +7: Increases damage of Comet and Jack Frost by 10%. _______________________ Refine Level +9: Decreases Comet skill cooldown by 10 seconds. Decreases Jack Frost skill cooldown by 1.5 seconds. _______________________ Refine Level +11: Increases damage of Comet and Jack Frost by additional 20%. _______________________ Type: Two-Handed Staff Attack: 180 Weight: 150 Weapon Level: 4 _______________________ Requirement: Base Level 150 Warlock |
Unleashed Magic and Magic Poison Sanare (ba_pw01 14, 116) and (ba_pw03 17, 115) |
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ItemID: 650003 _______________________ A large chunk of metal from somewhere in the Varmundt's Mansion. It was terribly transformed by the magic interference device installed by the Illusionians. _______________________ Indestructible in battle _______________________ Increases damage of Swirling Petal by 15%. _______________________ For each 3 Refine Levels: ATK +6 Decreases Variable Casting Time by 2%. _______________________ Refine Level +7: Increases damage of Cross Slash by 15%. _______________________ Refine Level +9: Decreases Swirling Petal skill cooldown by 2 seconds. Decreases Cross Slash skill cooldown by 1 second. _______________________ Refine Level +11: Increases damage of Swirling Petal and Cross Slash by additional 20%. _______________________ Type: Huuma Shuriken Attack: 320 Element: Wind Weight: 180 Weapon Level: 4 _______________________ Requirement: Base Level 150 Ninja classes |
Sewage Waterfall (ba_pw02 276, 19) |
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ItemID: 700007 _______________________ A bow used by mercenaries once guarding the Mansion. It was terribly transformed by the magic interference device installed by the Illusionians. _______________________ Increases damage of Arrow Storm by 10%. _______________________ For each 3 Refine Levels: ATK +12 _______________________ Refine Level +7: Increases damage of Arrow Storm by additional 10%. _______________________ Refine Level +9: Decreases Arrow Storm skill cooldown by 1 second. _______________________ Refine Level +11: Increases damage of Arrow Storm by additional 15%. _______________________ Type: Bow Attack: 220 Weight: 140 Weapon Level: 4 _______________________ Requirement: Base Level 150 Ranger |
Cleaning Robot Omega (ba_2whs01 156, 34) |
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ItemID: 700008 _______________________ A portable bow that was once used for self-defense. It was terribly transformed by the magic interference device installed by the Illusionians. _______________________ Increases damage of Triangle Shot by 10%. _______________________ For each 3 Refine Levels: ATK +12 _______________________ Refine Level +7: Increases damage of Triangle Shot by additional 15%. _______________________ Refine Level +9: Decreases After Cast Delay by 10%. _______________________ Refine Level +11: Increases damage of Triangle Shot by additional 20%. _______________________ Type: Bow Attack: 220 Weight: 120 Weapon Level: 4 _______________________ Requirement: Base Level 150 Shadow Chaser |
Broken Warehouse Manager (ba_2whs02 337, 331) |
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ItemID: 700009 _______________________ Prototype of automatic shooting bow with new technology. It was terribly transformed by the magic interference device installed by the Illusionians. _______________________ Increases damage of Severe Rainstorm by 10%. _______________________ For each 3 Refine Levels: ATK +12 _______________________ Refine Level +7: Increases damage of Severe Rainstorm by additional 15%. _______________________ Refine Level +9: Decreases Severe Rainstorm skill cooldown by 2.5 seconds. _______________________ Refine Level +11: Increases damage of Severe Rainstorm by additional 20%. _______________________ Type: Bow Attack: 190 Weight: 100 Weapon Level: 4 _______________________ Requirement: Base Level 150 Minstrel and Wanderer |
Sharp Horsepower (ba_pw03 17, 115) |
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ItemID: 810000 _______________________ A rifle used by mercenaries who guarded the Varmundt's Mansion. It was terribly transformed by the magic interference device installed by the Illusionians. _______________________ Increases damage of Hammer of God by 10%. _______________________ For each 3 Refine Levels: ATK +6 Increases Attack Speed by 10%. _______________________ Refine Level +7: Increases damage of Hammer of God by additional 15%. _______________________ Refine Level +9: Decreases Hammer of God skill cooldown by 3 seconds. _______________________ Refine Level +11: Decreases Hammer of God skill cooldown by additional 4 seconds. When Crimson Marker has been used Increases Damage of Hammer of God by additional 25% for 10 seconds. _______________________ Type: Rifle Attack: 260 Weight: 130 Weapon Level: 4 _______________________ Requirement: Base Level 150 Gunslinger classes |
Elite Bellare (ba_pw01 14, 116) |
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ItemID: 820000 _______________________ A shotgun used by mercenaries who guarded the Varmundt's Mansion. It was terribly transformed by the magic interference device installed by the Illusionians. _______________________ Increases damage of Slug Shot by 10%. _______________________ For each 3 Refine Levels: ATK +6 Increases Attack Speed by 10%. _______________________ Refine Level +7: Increases damage of Slug Shot by additional 15%. Increases damage of Shattering Storm by 10%. _______________________ Refine Level +9: Decreases Slug Shot skill cooldown by 2 seconds. Decreases Shattering Storm skill cooldown by 1 second. _______________________ Refine Level +11: Increases damage of Slug Shot by additional 25%. When Slug Shot has been used Increases Damage of Shattering Storm by additional 25% for 10 seconds. _______________________ Type: Shotgun Attack: 310 Weight: 160 Weapon Level: 4 _______________________ Requirement: Base Level 150 Gunslinger classes |
Elite Bellare (ba_pw01 14, 116) |
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ItemID: 830001 _______________________ A gatling gun used by mercenaries who guarded the Varmundt's Mansion. It was terribly transformed by the magic interference device installed by the Illusionians. _______________________ Increases damage of Fire Rain by 10%. _______________________ For each 3 Refine Levels: ATK +6 Increases Attack Speed by 10%. _______________________ Refine Level +7: Increases damage of Fire Rain by additional 15%. Increases damage of Round Trip by 10%. _______________________ Refine Level +9: Decreases Fire Rain skill cooldown by 2 seconds. _______________________ Refine Level +11: Increases damage of Fire Rain by additional 25%. When Fire Rain has been used Increases Damage of Round Trip by additional 15% for 10 seconds. _______________________ Type: Gatling Gun Attack: 230 Weight: 200 Weapon Level: 4 _______________________ Requirement: Base Level 150 Gunslinger classes |
Pitaya (ba_lost 162, 37) |
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ItemID: 840000 _______________________ A grenade launcher used by mercenaries who guarded the Varmundt's Mansion. It was terribly transformed by the magic interference device installed by the Illusionians. _______________________ Increases damage of Howling Mine by 10%. _______________________ For each 3 Refine Levels: ATK +6 Increases Attack Speed by 10%. _______________________ Refine Level +7: Increases damage of Howling Mine by additional 10%. Increases damage of Dragon Tail by 10%. _______________________ Refine Level +9: Decreases Howling Mine and Dragon Tail skill cooldown by 1 second. _______________________ Refine Level +11: Increases damage of Howling Mine by additional 25%. When Crimson Marker has been used Increases Damage of Dragon Tail by additional 25% for 10 seconds. _______________________ Type: Grenade Launcher Attack: 330 Weight: 240 Weapon Level: 4 _______________________ Requirement: Base Level 150 Gunslinger classes |
Boiled Water Piranha (ba_bath 159, 26) |
Sin Weapons Enchanting
Sin Weapons can receive random enchants, through Improvement Devices. They can be obtained by exchanging 45 Varmeal Ticket (1000103) or at the price of 1,500,000 zeny, with Yecheng (ba_in01 87, 380).
You are able to choose between a Physical or Magical type of Improvement Device. Once you've chosen a category, you will get an enchant tier at random:
- Normal Improvement Device
- Advanced Improvement Device
- Premium Improvement Device
Using an Improvement Device will open up an enchanting window that will list every Sin Weapon on your inventory. Confirming the enchant will consume the item and imbue the weapon with 1 to 3 random enchants from different lists, based on their enchanting slot.
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1st Enchant |
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1st Enchant | 2nd Enchant |
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1st Enchant | 2nd Enchant | 3rd Enchant |
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Magical based Improvement Devices
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1st Enchant |
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1st Enchant | 2nd Enchant |
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1st Enchant | 2nd Enchant | 3rd Enchant |
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