Biolo: Difference between revisions

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== Creator ==
== Creator ==
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;"
|- style="background-color:#EBE6D3;"
| colspan="3" | Skills
|-
| {{#skillDesc:479}}
| {{#skillDesc:490}}
| {{#skillDesc:478}}
|}


== Genetic ==
== Genetic ==
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;"
|- style="background-color:#EBE6D3;"
| colspan="3" | Skills
|-
| {{#skillDesc:2474}}
| {{#skillDesc:2475}}
| {{#skillDesc:2476}}
|-
| {{#skillDesc:2477}}
| {{#skillDesc:2478}}
| {{#skillDesc:2479}}
|-
| {{#skillDesc:2480}}
| {{#skillDesc:2481}}
| {{#skillDesc:2482}}
|-
| {{#skillDesc:2483}}
|{{#skillDesc:2486}}
| {{#skillDesc:2485}}
|-
| {{#skillDesc:2492}}
| {{#skillDesc:2493}}
| {{#skillDesc:2494}}
|-
| {{#skillDesc:2495}}
| {{#skillDesc:2496}}
| {{#skillDesc:2497}}
|-
| {{#skillDesc:2490}}
| {{#skillDesc:5003}}
|
|}


== Biolo ==
== Biolo ==
<blockquote>Bionic Pharmacy</blockquote>
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;"
|- style="background-color:#EBE6D3;"
| colspan="3" | Skills
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| {{#skillDesc:5336}}
| {{#skillDesc:5337}}
| {{#skillDesc:5338}}
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| {{#skillDesc:5339}}
| {{#skillDesc:5340}}
| {{#skillDesc:5341}}
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| {{#skillDesc:5342}}
| {{#skillDesc:5343}}
| {{#skillDesc:5344}}
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| {{#skillDesc:5345}}
| {{#skillDesc:5346}}
| {{#skillDesc:5347}}
|-
| {{#skillDesc:5348}}
|{{#skillDesc:6005}}
|{{#skillDesc:6006}}
|}
[[File:Bioloskillls.png|center|frameless|845x845px]]

Revision as of 20:45, 20 February 2024

When do I change job?

  1. As Novice job level 10 you can change to Merchant.
  2. As Merchant job level 40-50 you can change to Alchemist.
  3. As Alchemist base level 99 and job level 50 you can do rebirth or change to 3rd class Genetic.
    Note:
    • Only Rebirth Chars can change to 4th Class!
    • You will miss out rebirth skills and stats points!
  4. As rebirth Novice job level 10 you can change to Merchant.
  5. As Merchant with job level 40-50 you can change to 2nd class Creator.
  6. As Creator base level 99 and job level 70 you can change to 3rd class Genetic.
  7. As Genetic base level 200 an job level 70 you can change to 4th class Biolo.

Merchant

Skills
36.png Enlarge Weight Limit
Max Level: 10
Skill Form: Passive
Description: Increases maximum Weight
Limit
.
[Lv 1]: Maximum Weight +200
[Lv 2]: Maximum Weight +400
[Lv 3]: Maximum Weight +600
[Lv 4]: Maximum Weight +800
[Lv 5]: Maximum Weight +1000
[Lv 6]: Maximum Weight +1200
[Lv 7]: Maximum Weight +1400
[Lv 8]: Maximum Weight +1600
[Lv 9]: Maximum Weight +1800
[Lv 10]: Maximum Weight +2000
37.png Discount
Max Level: 10
Requirement: Enlarge Weight Limit 3
Skill Form: Passive
Description: Decreases the price of
items sold by NPC shops.

[Lv 1]: 7% Discount
[Lv 2]: 9% Discount
[Lv 3]: 11% Discount
[Lv 4]: 13% Discount
[Lv 5]: 15% Discount
[Lv 6]: 17% Discount
[Lv 7]: 19% Discount
[Lv 8]: 21% Discount
[Lv 9]: 23% Discount
[Lv 10]: 24% Discount
38.png Overcharge
Max Level: 10
Requirement: Discount 3
Skill Form: Passive
Description: Increases amount of Zeny
received for items sold to NPC shops.

[Lv 1]: 7% Overcharge
[Lv 2]: 9% Overcharge
[Lv 3]: 11% Overcharge
[Lv 4]: 13% Overcharge
[Lv 5]: 15% Overcharge
[Lv 6]: 17% Overcharge
[Lv 7]: 19% Overcharge
[Lv 8]: 21% Overcharge
[Lv 9]: 23% Overcharge
[Lv 10]: 24% Overcharge
39.png Pushcart
Max Level: 10
Requirement: Enlarge Weight Limit 5
Skill Form: Passive
Description: Enables rental and use of
Pushcart which provide additional
storage for items, although items cannot
be directly used or equipped from
a
Pushcart. Pushcart can be rented
from Kafra Employees.

Pushcart shortcut: (Alt+W)
[Lv 1]: Movement Speed Penalty 45%
[Lv 2]: Movement Speed Penalty 40%
[Lv 3]: Movement Speed Penalty 35%
[Lv 4]: Movement Speed Penalty 30%
[Lv 5]: Movement Speed Penalty 25%
[Lv 6]: Movement Speed Penalty 20%
[Lv 7]: Movement Speed Penalty 15%
[Lv 8]: Movement Speed Penalty 10%
[Lv 9]: Movement Speed Penalty 5%
[Lv 10]: No movement Speed Penalty
40.png Item Appraisal
Max Level: 1
Skill Form: Active
Type: Supportive
Target: Caster
Description: Identifies an unknown item,
making it available for use.
41.png Vending
Max Level: 10
Requirement: Pushcart 3
Skill Form: Active
Type: Supportive
Target: Caster
Description: Opens a street stall for
selling items to other players. Skill
level affects the number of items that
can be vended at a time.

[Lv 1]: Maximum Items: 3
[Lv 2]: Maximum Items: 4
[Lv 3]: Maximum Items: 5
[Lv 4]: Maximum Items: 6
[Lv 5]: Maximum Items: 7
[Lv 6]: Maximum Items: 8
[Lv 7]: Maximum Items: 9
[Lv 8]: Maximum Items: 10
[Lv 9]: Maximum Items: 11
[Lv 10]: Maximum Items: 12
42.png Mammonite
Max Level: 10
Skill Form: Active
Type: Physical Melee
Target: 1 Character
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Uses the power of greed to
strike a single target with a strong
blow, dealing high damage. Consumes
some
Zeny.
[Lv 1]: 150% Damage, 100 Zeny
[Lv 2]: 200% Damage, 200 Zeny
[Lv 3]: 250% Damage, 300 Zeny
[Lv 4]: 300% Damage, 400 Zeny
[Lv 5]: 350% Damage, 500 Zeny
[Lv 6]: 400% Damage, 600 Zeny
[Lv 7]: 450% Damage, 700 Zeny
[Lv 8]: 500% Damage, 800 Zeny
[Lv 9]: 550% Damage, 900 Zeny
[Lv 10]: 600% Damage, 1000 Zeny

Alchemist

Skills
226.png Axe Mastery
Max Level: 10
Skill Form: Passive
Description: Increases Mastery ATK with
Axe and One-handed Sword class weapons.
[Lv 1]: Mastery ATK +3
[Lv 2]: Mastery ATK +6
[Lv 3]: Mastery ATK +9
[Lv 4]: Mastery ATK +12
[Lv 5]: Mastery ATK +15
[Lv 6]: Mastery ATK +18
[Lv 7]: Mastery ATK +21
[Lv 8]: Mastery ATK +24
[Lv 9]: Mastery ATK +27
[Lv 10]: Mastery ATK +30
227.png Learning Potion (Potion Research)
Max Level: 10
Skill Form: Passive
Description: Increases effectiveness of
HP Recovery Potions, as well as increases
Potion creation success rate.
[Lv 1]: Potion Recovery and Success Rate +5%
[Lv 2]: Potion Recovery and Success Rate +10%
[Lv 3]: Potion Recovery and Success Rate +15%
[Lv 4]: Potion Recovery and Success Rate +20%
[Lv 5]: Potion Recovery and Success Rate +25%
[Lv 6]: Potion Recovery and Success Rate +30%
[Lv 7]: Potion Recovery and Success Rate +35%
[Lv 8]: Potion Recovery and Success Rate +40%
[Lv 9]: Potion Recovery and Success Rate +45%
[Lv 10]: Potion Recovery and Success Rate +50%
228.png Pharmacy (Prepare Potion)
Max Level: 10
Requirement: Learning Potion 5
Skill Form: Active
Type: Crafting
Target: Caster
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Enables crafting of
Potions and Chemicals. The correct Potion
Creation Guide
is needed for the
creation of specific
Potions.
Consumes 1
Medicine Bowl.
229.png Demonstration (Bomb)
Max Level: 5
Requirement: Pharmacy 4
Skill Form: Active
Type: Physical Melee
Target: Ground
Cast Time: 0.2s Fixed / 0.8s Variable
After Cast Delay: 0.5s
Cool Down: None
Description: Targets an area of 3x3
and set it on fire by throwing a
Fire Bottle
to inflict
Fire elemental physical damage
to enemies which steps into it's range. The
flames will not push back enemies, but it has
a chance of destroying the
Weapons
of enemies. Damage increases with the skill
level of
Learning Potion.
Consumes 1
Fire Bottle.
[Lv 1]: Lasts 40 seconds, Break Chance: 3%
[Lv 2]: Lasts 45 seconds, Break Chance: 6%
[Lv 3]: Lasts 50 seconds, Break Chance: 9%
[Lv 4]: Lasts 55 seconds, Break Chance: 12%
[Lv 5]: Lasts 60 seconds, Break Chance: 15%
230.png Acid Terror
Max Level: 5
Requirement: Pharmacy 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Cast Time: 0.5s Fixed / 0.5s Variable
After Cast Delay: 0.5s
Cool Down: None
Description: Flings a bottle of acid
at an enemy that has the chance of
damaging the target's
Armor or causing
the
Bleeding effect. Damage increases
with the skill level of
Learning Potion
and the chance to inflict
Bleeding is
reduced by the target's immunity.
Consumes 1
Acid Bottle.
[Lv 1]: ATK 200%, Break: 5%, Bleeding: 3%
[Lv 2]: ATK 400%, Break: 15%, Bleeding: 6%
[Lv 3]: ATK 600%, Break: 25%, Bleeding: 9%
[Lv 4]: ATK 800%, Break: 35%, Bleeding: 12%
[Lv 5]: ATK 1000%, Break: 45%, Bleeding: 15%
231.png Potion Pitcher
Max Level: 5
Requirement: Pharmacy 3
Skill Form: Active
Type: Recovery
Target: 1 Character
Cast Time: None
After Cast Delay: 0.5s
Cool Down: None
Description: Throws a Potion to an ally
that will immediately take effect. Skill
level determines the type of
Potion
thrown and the increased Recovery Amount
of the
Potion. When used on a Homunculus,
the Recovery Amount will be greately increased.

[Lv 1]: Red Potion
[Lv 2]: Orange Potion
[Lv 3]: Yellow Potion
[Lv 4]: White Potion
[Lv 5]: Blue Potion
232.png Bio Cannibalize (Summon Flora)
Max Level: 5
Requirement: Pharmacy 6
Skill Form: Active
Type: Supportive
Target: Ground
Cast Time: 0.4s Fixed / 1.6s Variable
After Cast Delay: 0.5s
Cool Down: None
Description: Summons Plant monster to
a targeted cell. Monster will disappear
after the skill's duration. Skill level
affects the type of
Plant monster that
is summoned, as well as the monster's
MaxHP. Caster can only summon
monsters of the same type at once.
Consumes 1
Plant Bottle.
[Lv 1]: Summon up to 5 Mandragoras
[Lv 2]: Summon up to 4 Hydras
[Lv 3]: Summon up to 3 Floras
[Lv 4]: Summon up to 2 Parasites
[Lv 5]: Summon 1 Geographer
233.png Summon Marine Sphere
Max Level: 5
Requirement: Pharmacy 2
Skill Form: Active
Type: Supportive
Target: Ground
Cast Time: 0.4s Fixed / 1.6s Variable
After Cast Delay: 0.5s
Cool Down: None
Description: Summons a Marine Sphere to
a targeted cell.
Marine Spheres will
cast
Self-Destruct upon receiving
damage. Up to three can be summoned and in
PVP areas it can damage yourself and allies
as well.
Consumes 1
Marine Sphere Bottle.
[Lv 1]: Marine Sphere HP: 2400
[Lv 2]: Marine Sphere HP: 2800
[Lv 3]: Marine Sphere HP: 3200
[Lv 4]: Marine Sphere HP: 3600
[Lv 5]: Marine Sphere HP: 4000
234.png Chemical Protection Weapon
Max Level: 5
Requirement: Chemical Protection Armor 3
Skill Form: Active
Type: Supportive
Target: 1 Character
Cast Time: 2s Fixed / 0s Variable
After Cast Delay: 0.5s
Cool Down: None
Description: Protects a targeted ally's
Weapon from damage in battle and
Strip effect for the skill's duration.
Consumes 1
Glistening Coat.
[Lv 1]: Lasts 120 seconds
[Lv 2]: Lasts 240 seconds
[Lv 3]: Lasts 360 seconds
[Lv 4]: Lasts 480 seconds
[Lv 5]: Lasts 600 seconds
235.png Chemical Protection Shield
Max Level: 5
Requirement: Chemical Protection Helm 3
Skill Form: Active
Type: Supportive
Target: 1 Character
Cast Time: 2s Fixed / 0s Variable
After Cast Delay: 0.5s
Cool Down: None
Description: Protects a targeted ally's
Shield from damage in battle and
Strip effect for the skill's duration.
Consumes 1
Glistening Coat.
[Lv 1]: Lasts 120 seconds
[Lv 2]: Lasts 240 seconds
[Lv 3]: Lasts 360 seconds
[Lv 4]: Lasts 480 seconds
[Lv 5]: Lasts 600 seconds
236.png Chemical Protection Armor
Max Level: 5
Requirement: Chemical Protection Shield 3
Skill Form: Active
Type: Supportive
Target: 1 Character
Cast Time: 2s Fixed / 0s Variable
After Cast Delay: 0.5s
Cool Down: None
Description: Protects a targeted ally's
Armor from damage in battle and
Strip effect for the skill's duration.
Consumes 1
Glistening Coat.
[Lv 1]: Lasts 120 seconds
[Lv 2]: Lasts 240 seconds
[Lv 3]: Lasts 360 seconds
[Lv 4]: Lasts 480 seconds
[Lv 5]: Lasts 600 seconds
237.png Chemical Protection Helm
Max Level: 5
Requirement: Pharmacy 2
Skill Form: Active
Type: Supportive
Target: 1 Character
Cast Time: 2s Fixed / 0s Variable
After Cast Delay: 0.5s
Cool Down: None
Description: Protects a targeted ally's
Helmet from damage in battle and
Strip effect for the skill's duration.
Consumes 1
Glistening Coat.
[Lv 1]: Lasts 120 seconds
[Lv 2]: Lasts 240 seconds
[Lv 3]: Lasts 360 seconds
[Lv 4]: Lasts 480 seconds
[Lv 5]: Lasts 600 seconds
238.png Bioethics
Requirement: Finish Quest
Skill Form: Passive
Description: A skill that is fundamental
in enabling the creation of
Homunculus.
243.png Call Homunculus
Max Level: 1
Requirement: Rest 1
Skill Form: Active
Type: Supportive
Target: Homunculus
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Summons an existing
Homunculus that was stored by using the
Rest skill consuming 1 Seed of Life
or create an
Homunculus by consuming
1
Embryo.
247.png Resurrect Homunculus
Max Level: 5
Requirement: Call Homunculus 1
Skill Form: Active
Type: Recovery
Target: Homunculus
Cast Time: 1s Fixed / 2s Variable
After Cast Delay: None
Cool Down: 20s
Description: Revives a Homunculus
that has been defeated in battle.

[Lv 1]: Revived with HP 20%
[Lv 2]: Revived with HP 40%
[Lv 3]: Revived with HP 60%
[Lv 4]: Revived with HP 80%
[Lv 5]: Revived with HP 100%
244.png Rest
Max Level: 1
Requirement: Bioethics 1
Skill Form: Active
Type: Supportive
Target: Homunculus
Cast Time: None
After Cast Delay: None
Cool Down: 20s
Description: Let's your Homunculus rest.
This skill is only usable if the
Homunculus
has at least 80% of it's
MaxHP. Homunculus
can be summoned again with the
Call Homunculus skill.

Creator

Skills
479.png Full Chemical Protection
Max Level: 5
Requirement: Chemical Protection
(Helm, Shield, Armor, and Weapon) 5

Skill Form: Active
Type: Supportive
Target: 1 Character
Cast Time: 1s Fixed / 0s Variable
After Cast Delay: 0.5s
Cool Down: None
Description: Protects the targeted
character with all four kinds of
chemical protection.
Consumes 1
Glistening Coat.
[Lv 1]: Lasts 120 seconds
[Lv 2]: Lasts 240 seconds
[Lv 3]: Lasts 360 seconds
[Lv 4]: Lasts 480 seconds
[Lv 5]: Lasts 600 seconds
490.png Acid Demonstration
Max Level: 10
Requirement: Demonstration 5, Acid Terror 5
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Cast Time: 1s Fixed / 0s Variable
After Cast Delay: 1s
Cool Down: 0.15s
Description: Attacks an enemy by
throwing both a
Fire Bottle and an
Acid Bottle, inflicting an amount of
damage that is affected by the skill's
level, the caster's
INT and the target's
VIT. This skill only inflicts 50% of it's
damage on other players. It also has the
chance of damaging that enemies's
Weapon and Armor with probability
equal to the skill level.
Consumes 1
Fire Bottle and 1 Acid Bottle.
[Lv 1]: 200% Damage
[Lv 2]: 400% Damage
[Lv 3]: 600% Damage
[Lv 4]: 800% Damage
[Lv 5]: 1000% Damage
[Lv 6]: 1200% Damage
[Lv 7]: 1400% Damage
[Lv 8]: 1600% Damage
[Lv 9]: 1800% Damage
[Lv 10]: 2000% Damage
478.png Slim Potion Pitcher
Max Level: 10
Requirement: Potion Pitcher 5
Skill Form: Active
Type: Recovery
Target: Ground
Cast Time: 1s Fixed / 1s Variable
After Cast Delay: None
Cool Down: None
Description: Consumes 1 Slim Potion to
heal all party members within a 7x7 cell
area around the targeted spot.

[Lv 1]: 110% Efficiency, Red Slim Potion
[Lv 2]: 120% Efficiency, Red Slim Potion
[Lv 3]: 130% Efficiency, Red Slim Potion
[Lv 4]: 140% Efficiency, Red Slim Potion
[Lv 5]: 150% Efficiency, Red Slim Potion
[Lv 6]: 160% Efficiency, Yellow Slim Potion
[Lv 7]: 170% Efficiency, Yellow Slim Potion
[Lv 8]: 180% Efficiency, Yellow Slim Potion
[Lv 9]: 190% Efficiency, Yellow Slim Potion
[Lv 10]: 200% Efficiency, White Slim Potion

Genetic

Skills
2474.png Sword Training
Max Level: 5
Requirement: Geneticist Basic
Skill Form: Passive
Description: Increases Mastery ATK and HIT
of
One-Handed Sword and Dagger
class weapons.

[Lv 1]: Mastery ATK +10, HIT +3
[Lv 2]: Mastery ATK +20, HIT +6
[Lv 3]: Mastery ATK +30, HIT +9
[Lv 4]: Mastery ATK +40, HIT +12
[Lv 5]: Mastery ATK +50, HIT +15
2475.png Cart Remodeling
Max Level: 5
Requirement: Geneticist Basic
Skill Form: Passive
Description: Increases HIT of Cart
Revolution, Cart Tornado
and Cart Cannon
by remodeling the cart. Extends maximum
loading space of the cart.

[Lv 1]: Cart Weight +500, HIT +4
[Lv 2]: Cart Weight +1000, HIT +8
[Lv 3]: Cart Weight +1500, HIT +12
[Lv 4]: Cart Weight +2000, HIT +16
[Lv 5]: Cart Weight +2500, HIT +20
2476.png Cart Tornado
Max Level: 10
Requirement: Cart Remodeling 1
Skill Form: Active
Type: Physical Melee
Target: Caster
Cast Time: None
After Cast Delay: 1s
Cool Down: 2s
Description: Deals damage by spinning
the cart to surrounding enemies
within 2 cells.
Damage additionally increases according
to the caster's
STR, Cart Remodeling
skill level and
Cart Weight.
Requires
Cart.
[Lv 1]: ATK 200%
[Lv 2]: ATK 400%
[Lv 3]: ATK 600%
[Lv 4]: ATK 800%
[Lv 5]: ATK 1000%
[Lv 6]: ATK 1200%
[Lv 7]: ATK 1400%
[Lv 8]: ATK 1600%
[Lv 9]: ATK 1800%
[Lv 10]: ATK 2000%
2477.png Cart Cannon
Max Level: 5
Requirement: Cart Remodeling 2
Skill Form: Active
Type: Special Physical Ranged
Target: 1 Character
Cast Time: 0s Fixed / 3s Variable
After Cast Delay: 0.5s
Cool Down: None
Description: Launches the cannon to deal
great damage to a targeted enemy and its
surroundings.
Damage additionally increases according
to the caster's
Base Level, INT
and the
Cart Remodeling skill level.
Consumes 1
Cannon Ball.
Requires
Cart.
[Lv 1]: ATK (250+Cart Remodeling level x20)%
[Lv 2]: ATK (500+Cart Remodeling level x40)%
[Lv 3]: ATK (750+Cart Remodeling level x60)%
[Lv 4]: ATK (1000+Cart Remodeling level x80)%
[Lv 5]: ATK (1250+Cart Remodeling level x100)%
2478.png Cart Boost
Max Level: 5
Requirement: Cart Remodeling 3
Skill Form: Active
Type: Supportive
Target: Caster
Cast Time: 0s Fixed / 1.5s Variable
After Cast Delay: 0.5s
Cool Down: None
Description: Increases Movement Speed
and
Mastery ATK for 90 seconds.
Requires
Cart.
[Lv 1]: Movement Speed +50%, Mastery ATK +10
[Lv 2]: Movement Speed +50%, Mastery ATK +20
[Lv 3]: Movement Speed +75%, Mastery ATK +30
[Lv 4]: Movement Speed +75%, Mastery ATK +40
[Lv 5]: Movement Speed +100%, Mastery ATK +50
2479.png Thorns Trap
Max Level: 5
Requirement: Special Pharmacy 2
Skill Form: Active
Type: Special
Target: Ground
Cast Time: 0s Fixed / 1.5s Variable
After Cast Delay: 0.5s
Cool Down: None
Description: Sets Thorn Trap on the
ground in a 1 cell range and trap
enemies on it. Target receives damage
continuously while trapped on the
ground. If the trapped target gets fire
attack, it burns the thorn trap and the
target can be released.
Consumes 1
Thorny Plant Seed.
[Lv 1]: Duration: 10 seconds
[Lv 2]: Duration: 12 seconds
[Lv 3]: Duration: 14 seconds
[Lv 4]: Duration: 16 seconds
[Lv 5]: Duration: 18 seconds
2480.png Blood Sucker
Max Level: 5
Requirement: Special Pharmacy 3
Skill Form: Active
Type: Supportive
Target: 1 Character
Cast Time: 0s Fixed / 1.5s Variable
After Cast Delay: 0.5s
Cool Down: None
Description: Attaches Blood Sucker Plant
Seed
onto 1 party member and grants the effect
to absorb a certain amount of damage as
HP
at a certain chance when physically attacking.
The absorbotion and activation chance
increases with the skill level.
Consumes 5
Blood Sucker Plant Seed.
[Lv 1]: Activation Chance: 1%, Absorption: 1%,
Duration: 40 seconds

[Lv 2]: Activation Chance: 3%, Absorption: 2%,
Duration: 100 seconds

[Lv 3]: Activation Chance: 5%, Absorption: 3%,
Duration: 160 seconds

[Lv 4]: Activation Chance: 7%, Absorption: 4%,
Duration: 220 seconds

[Lv 5]: Activation Chance: 9%, Absorption: 5%,
Duration: 280 seconds
2481.png Spore Explosion
Max Level: 10
Requirement: Special Pharmacy 4
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Cast Time: 0s Fixed / 1.5s Variable
After Cast Delay: 0.5s
Cool Down: 5s
Description: Attaches Bomb Mushroom
Spore
onto 1 target. The Bomb Mushroom
Spore
explodes by itself and inflicts damage to
to the target and surrounding enemies.
Targets will also receive increased ranged
physical damage for 5 seconds.
(Normal enemies: 10%, Boss enemies: 5%)
Damage additionally increases according
to the caster's
Base Level and INT.
Consumes 1
Bomb Mushroom Spore.
[Lv 1]: ATK 600%, AoE: 3x3 cells
[Lv 2]: ATK 800%, AoE: 3x3 cells
[Lv 3]: ATK 1000%, AoE: 5x5 cells
[Lv 4]: ATK 1200%, AoE: 5x5 cells
[Lv 5]: ATK 1400%, AoE: 7x7 cells
[Lv 6]: ATK 1600%, AoE: 7x7 cells
[Lv 7]: ATK 1800%, AoE: 9x9 cells
[Lv 8]: ATK 2000%, AoE: 9x9 cells
[Lv 9]: ATK 2200%, AoE: 11x11 cells
[Lv 10]: ATK 2400%, AoE: 11x11 cells
2482.png Wall of Thorn
Max Level: 5
Requirement: Thorns Trap 3
Skill Form: Active
Type: Special
Target: Ground
Cast Time: 0s Fixed / 1.5s Variable
After Cast Delay: 0.5s
Cool Down: 5s
Description: Builds a Thorn Wall around
a target to deal damage and pushes it
back. It can be destroyed by attacks and
damages. If the
Thorn Wall gets Fire
elemental damage, it burns out and turns
into
Fire Wall. Only 1 Thorn Wall
can be cast at once.
Consumes 1
Thorny Plant Seed.
[Lv 1]: Duration: 10 seconds
[Lv 2]: Duration: 11 seconds
[Lv 3]: Duration: 12 seconds
[Lv 4]: Duration: 13 seconds
[Lv 5]: Duration: 14 seconds
2483.png Crazy Weed
Max Level: 10
Requirement: Thorn Wall 3
Skill Form: Active
Type: Physical Ranged
Target: Ground
Cast Time: (Lv10)0s Fixed / 7.5s Variable
After Cast Delay: 0.5s
Cool Down: 5s
Description: Inflicts physical
damage to all the enemies within the
skill range by dropping huge plant
vines. Also it removes traps and it's
effect from the ground. Increase the
number of plant vines as the skill
level gets higher and the damage
is further increased based on the
caster's
Base Level.
Consumes 1 Thorny Plant Seed.
[Lv 1]: 800% Damage, 5 Vines
[Lv 2]: 900% Damage, 6 Vines
[Lv 3]: 1000% Damage, 6 Vines
[Lv 4]: 1100% Damage, 7 Vines
[Lv 5]: 1200% Damage, 7 Vines
[Lv 6]: 1300% Damage, 8 Vines
[Lv 7]: 1400% Damage, 8 Vines
[Lv 8]: 1500% Damage, 9 Vines
[Lv 9]: 1600% Damage, 9 Vines
[Lv 10]: 1700% Damage, 10 Vines
2486.png Fire Expansion
Max Level: 5
Requirement: Demonic Fire 3
Skill Form: Active
Type: Special
Target: Ground
Cast Time: 0s Fixed / 2s Variable
After Cast Delay: 0.5s
Cool Down: None
Description: When Demonic Fire and Fire
Expansion
are cast in the same range, it
gives several effects depending on the
items consumed.

[Lv 1]: Consume 1 Oil Bottle:
- Demonic Fire Damage +50%
- Demonic Fire Duration: +10 seconds

[Lv 2]: Consume 1 Explosive Powder:
- Increase Demonic Fire Damage
based on caster's INT
- Cancel Demonic Fire

[Lv 3]: Consume 1 Smoke Powder:
- Demonic Fire turns into Smoke Bombs
- Decrease long range and melee damage
- Increases FLEE

[Lv 4]: Consume 1 Tear Gas:
- Demonic Fire turns into Tear Gas
- Decrease HP, HIT and FLEE

[Lv 5]: Consume 1 Acid Bottle:
- Demonic Fire turns into Acid Demonstration
(Activated at highest level among acquired skill)
2485.png Demonic Fire
Max Level: 5
Requirement: Spore Explosion 3
Skill Form: Active
Type: Magical, Debuff
Target: Ground
Cast Time: (Lv5)0s Fixed / 5s Variable
After Cast Delay: 0.5s
Cool Down: 5s
Description: Throws a Fire Bottle on the
ground and set it on flames. All targets
within the skill range keep receiving
damage and will also receive
Burning status.
Consumes 1
Fire Bottle.
[Lv 1]: 130% Fire Elemental Magic Damage,
Duration: 10 seconds, Burning Chance: 8%

[Lv 2]: 150% Fire Elemental Magic Damage,
Duration: 12 seconds, Burning Chance: 12%

[Lv 3]: 170% Fire Elemental Magic Damage,
Duration: 14 seconds, Burning Chance: 16%

[Lv 4]: 190% Fire Elemental Magic Damage,
Duration: 16 seconds, Burning Chance: 20%

[Lv 5]: 210% Fire Elemental Magic Damage,
Duration: 18 seconds, Burning Chance: 24%
2492.png Howling of Mandragora
Max Level: 5
Requirement: Hell's Plant 3
Skill Form: Active
Type: Debuff
Target: Enemies around the caster
Cast Time: 0s Fixed / 1s Variable
After Cast Delay: 0.5s
Cool Down: 15s
Description: Pulls out noisy Mandragora
from it's pot and let it howl at
surrounding enemies. Decreases
INT and SP
of all targets in range. Increases skill casting
delay. Success chance of the skill depending
on target's
VIT and LUK.
[Lv 1]: AoE: 11x11 cells, INT -4, SP -30%
[Lv 2]: AoE: 13x13 cells, INT -8, SP -35%
[Lv 3]: AoE: 13x13 cells, INT -12, SP -40%
[Lv 4]: AoE: 15x15 cells, INT -16, SP -45%
[Lv 5]: AoE: 15x15 cells, INT -20, SP -50%
2493.png Sling Item
Max Level: 1
Requirement: Change Material 1
Skill Form: Active
Description: Throws fruit bombs or
pitching items. Has 11 cells range.
2494.png Change Material
Max Level: 1
Requirement: Geneticist Basic
Skill Form: Active
Type: Crafting
Target: Caster
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Creates new items by
combining various items. Items can't be
made by combining random items. You
have to combine the correct items with
exact quantities. To get more details
about combining items, please travel
around Rune Midgard.
2495.png Mix Cooking
Max Level: 2
Requirement: Special Pharmacy 1
Skill Form: Active
Type: Crafting
Target: Caster
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Cooks delicious dishes by
mixing various ingredients. You can make
10 dishes at once with level 2
Mix Cooking.
Need a Cook Recipe to make specific food.

[Lv 1]: Create 1 Food Item
[Lv 2]: Create 10 Food Items
2496.png Create Bomb
Max Level: 2
Requirement: Mixed Cooking 1
Skill Form: Active
Description: Creates a bomb out of
fruits. You can make 10 bombs at once
with level 2 Create Bomb. Need a Bomb
Making Manual to make specific bombs.

[Lv 1]: Create 1 Fruit Bomb
[Lv 2]: Create 10 Fruit Bombs
2497.png Special Pharmacy
Max Level: 10
Requirement: Geneticist Basic
Skill Form: Active
Type: Crafting
Target: Caster
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Geneticist can create more
potions or liquid medicine. The number
of liquid medicine that can be created
increases based on the
Geneticist's INT
and skill level learned. To make liquid
medicine, you need a specific
Potion
Making Manual
.
2490.png Hell's Plant
Max Level: 5
Requirement: Blood Sucker 3
Skill Form: Active
Type: Physical Melee
Target: Caster
Cast Time: (Lv5)0s Fixed / 5s Variable
After Cast Delay: 0.5s
Cool Down: None
Description: Attach a cannibalized plant
summoned from Hell to your body, biting and
damaging nearby targets within 5x5 cells.
The damage is further increased based on the
caster's
Base Level and INT as
well as
Summon Flora skill level.
Consumes 1
Plant Bottle.
[Lv 1]: 100% Damage, Duration: 60 sec
[Lv 2]: 200% Damage, Duration: 90 sec
[Lv 3]: 300% Damage, Duration: 120 sec
[Lv 4]: 400% Damage, Duration: 150 sec
[Lv 5]: 500% Damage, Duration: 180 sec
5003.png Illusion Doping
Max Level: 5
Requirement: Special Pharmacy 1
Skill Form: Active
Type: Debuff
Target: 1 Character
Cast Time: (Lv5)None
After Cast Delay: 0.5s
Cool Down: (Lv5)1s
Description: Throws a concentrated
alcohol mix to cause
Hallucination and
decreases
HIT with a high chance.
Consumes 1
Alcohol.
[Lv 1]: 100% Damage, AoE: 9x9 cells
[Lv 2]: 100% Damage, AoE: 11x11 cells
[Lv 3]: 100% Damage, AoE: 13x13 cells
[Lv 4]: 100% Damage, AoE: 15x15 cells
[Lv 5]: 100% Damage, AoE: 29x29 cells

Biolo

Skills
5336.png Bionic Pharmacy
Max Level: 5
Requirement: Special Pharmacy 5
Skill Form: Active
Type: Crafting
Target: Caster
Cast Time: None
After Cast Delay: None
Cool Down: None
Description: Creates medicines by
consuming 30
SP.
Consumes 1
Beaker for each attempt
and each medicine requires different matierals:
Icicle Acid Bottle: 1 Bottle Grenade,
1
Acid Bottle and 2 Indigo Point.
Earth Acid Bottle: 1 Bottle Grenade,
1
Acid Bottle and 2 LimeGreen Point.
Gale Acid Bottle: 1 Bottle Grenade,
1
Acid Bottle and 2 Yellow Wish Point.
Flame Acid Bottle: 1 Bottle Grenade,
1
Acid Bottle and 2 Scarlet Point.
Advanced Coating Potion:
10
Glistening Coat and 5 Empty Bottle.
Greater Plant Bottle: 10 Plant Bottle,
5
Mandragora Flowerpot, 2 Thorny Plant Seed
and 2
Blood Sucker Plant Seed.
Eye Cleaner (Cures Deep Blind):
10
Empty Bottle, 5 Holy Water,
3
White Herb and 3 Green Herb.
Ear Cleaner (Cures Silence):
10
Empty Bottle, 5 Holy Water,
2
Blue Herb and 3 Green Herb.
Tonic (Cures Lethargy):
10
Empty Bottle, 5 Holy Water,
2
Yggdrasil Berry and 3 Royal Jelly.
Compressed Fire Extinguisher (Cures Blaze):
10
Empty Bottle, 5 Holy Water,
5
Crystal Blue and 3 Iron.
Lucky Water (Cures Unlucky):
10
Empty Bottle, 5 Holy Water,
10
Clover and 3 Green Herb.
Strong Antidote (Cures Severe Poison):
10
Empty Bottle, 5 Holy Water,
3
Poison Bottle and 10 Green Herb.
High Calorie Chocolate (Cures Gloomy):
10
Empty Bottle, 3 Cacao,
3
Royal Jelly and 5 Yggdrasil Seed.
Refined Holy Water (Cures Holy Fire):
10
Empty Bottle, 10 Holy Water and 3 Royal Jelly.
[Lv 1]: Maximum created amount: 11
[Lv 2]: Maximum created amount: 12
[Lv 3]: Maximum created amount: 13
[Lv 4]: Maximum created amount: 14
[Lv 5]: Maximum created amount: 15
5337.png Bionic Mastery
Max Level: 10
Skill Form: Passive
Description: Improves Plant Creatures
abilities when summoned.

[Lv 1]: ATK +600, MaxHP +40000, MaxSP +20,
DEF +20, MDEF +4, FLEE +10

[Lv 2]: ATK +1200, MaxHP +80000, MaxSP +40,
DEF +40, MDEF +8, FLEE +20

[Lv 3]: ATK +1800, MaxHP +120000, MaxSP +60,
DEF +60, MDEF +12, FLEE +30

[Lv 4]: ATK +2400, MaxHP +160000, MaxSP +80,
DEF +80, MDEF +16, FLEE +40

[Lv 5]: ATK +3000, MaxHP +200000, MaxSP +100,
DEF +100, MDEF +20, FLEE +50

[Lv 6]: ATK +3600, MaxHP +240000, MaxSP +120,
DEF +120, MDEF +24, FLEE +60

[Lv 7]: ATK +4200, MaxHP +280000, MaxSP +140,
DEF +140, MDEF +28, FLEE +70

[Lv 8]: ATK +4800, MaxHP +320000, MaxSP +160,
DEF +160, MDEF +32, FLEE +80

[Lv 9]: ATK +5400, MaxHP +360000, MaxSP +180,
DEF +180, MDEF +36, FLEE +90

[Lv 10]: ATK +6000, MaxHP +400000, MaxSP +200,
DEF +200, MDEF +40, FLEE +100
5338.png The Whole Protection
Max Level: 5
Requirement: Bionic Pharmacy 5
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Cast Time: 0.5s Fixed / 1s Variable
After Cast Delay: 0.5
Cool Down: 10s
AP Recovery: 20
Description: Protects weapons and equipment
of the caster and nearby party members from
being stripped or destroyed.
Consumes 3
Advanced Coating Potion.
[Lv 1]: Duration: 60 seconds, AoE: 15x15 cells
[Lv 2]: Duration: 90 seconds, AoE: 15x15 cells
[Lv 3]: Duration: 120 seconds, AoE: 15x15 cells
[Lv 4]: Duration: 150 seconds, AoE: 31x31 cells
[Lv 5]: Duration: 180 seconds, AoE: 31x31 cells
5339.png Full Shadow Protection
Max Level: 4
Requirement: Bionic Pharmacy 5
Skill Form: Active
Type: Supportive
Target: Caster and Party Members
Cast Time: 1s Fixed / 1s Variable
After Cast Delay: 0.5s
Cool Down: None
Dispellable: Yes
AP Recovery: 2 (1~2 Lv), 3 (3~4 Lv)
Description: Protects shadow equipment of
the target from being stripped or destroyed.
Consumes 1
Advanced Coating Potion.
[Lv 1]: Duration: 90 seconds
[Lv 2]: Duration: 120 seconds
[Lv 3]: Duration: 150 seconds
[Lv 4]: Duration: 180 seconds
5340.png Acidified Zone Water
Max Level: 5
Requirement: Acidified Zone Wind 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Cast Time: 0.5s Fixed / 1s Variable
After Cast Delay: 0.15s
Cool Down: 0.5s
AP Recovery: 4 (Lv 1~3), 5(Lv 4~5)
Description: Inflicts Water elemental
physical damage on the target and surrounding
enemies 7 times. When a player is hit by this skill,
an acid zone will created on the cell it hit.
Damage additionally increases according
to the caster's
Base Level and POW.
Consumes 2
Icicle Acid Bottle.
[Lv 1]: ATK 400%/Hit, AoE: 3x3 cells
[Lv 2]: ATK 800%/Hit, AoE: 3x3 cells
[Lv 3]: ATK 1200%/Hit, AoE: 5x5 cells
[Lv 4]: ATK 1600%/Hit, AoE: 5x5 cells
[Lv 5]: ATK 2000%/Hit, AoE: 7x7 cells
5341.png Acidified Zone Ground
Max Level: 5
Requirement: Bionic Mastery 3,
Bionic Pharmacy 5

Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Cast Time: 0.5s Fixed / 1s Variable
After Cast Delay: 0.15s
Cool Down: 0.5s
AP Recovery: 4 (Lv 1~3), 5 (Lv 4~5)
Description: Inflicts Earth elemental
physical damage on the target and surrounding
enemies 7 times. When a player is hit by this skill,
an acid zone will created on the cell it hit.
Damage additionally increases according
to the caster's
Base Level and POW.
Consumes 2
Earth Acid Bottle.
[Lv 1]: ATK 400%/Hit, AoE: 3x3 cells
[Lv 2]: ATK 800%/Hit, AoE: 3x3 cells
[Lv 3]: ATK 1200%/Hit, AoE: 5x5 cells
[Lv 4]: ATK 1600%/Hit, AoE: 5x5 cells
[Lv 5]: ATK 2000%/Hit, AoE: 7x7 cells
5342.png Acidified Zone Wind
Max Level: 5
Requirement: Bionic Mastery 3,
Bionic Pharmacy 5

Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Cast Time: 0.5s Fixed / 1s Variable
After Cast Delay: 0.15s
Cool Down: 0.5s
AP Recovery: 4 (Lv 1~3), 5 (Lv 4~5)
Description: Inflicts Wind elemental
physical damage on the target and surrounding
enemies 7 times. When a player is hit by this skill,
an acid zone will created on the cell it hit.
Damage additionally increases according
to the caster's
Base Level and POW.
Consumes 2
Gale Acid Bottle.
[Lv 1]: ATK 400%/Hit, AoE: 3x3 cells
[Lv 2]: ATK 800%/Hit, AoE: 3x3 cells
[Lv 3]: ATK 1200%/Hit, AoE: 5x5 cells
[Lv 4]: ATK 1600%/Hit, AoE: 5x5 cells
[Lv 5]: ATK 2000%/Hit, AoE: 7x7 cells
5343.png Acidified Zone Fire
Max Level: 5
Requirement: Acidified Zone Ground 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Cast Time: 0.5s Fixed / 1s Variable
After Cast Delay: 0.15s
Cool Down: 0.5s
AP Recovery: 4 (Lv 1~3), 5 (Lv 4~5)
Description: Inflicts Fire elemental
physical damage on the target and surrounding
enemies 7 times. When a player is hit by this skill,
an acid zone will created on the cell it hit.
Damage additionally increases according
to the caster's
Base Level and POW.
Consumes 2
Flame Acid Bottle.
[Lv 1]: ATK 400%/Hit, AoE: 3x3 cells
[Lv 2]: ATK 800%/Hit, AoE: 3x3 cells
[Lv 3]: ATK 1200%/Hit, AoE: 5x5 cells
[Lv 4]: ATK 1600%/Hit, AoE: 5x5 cells
[Lv 5]: ATK 2000%/Hit, AoE: 7x7 cells
5344.png Wooden Warrior
Max Level: 5
Requirement: Creeper 3
Skill Form: Active
Type: Summon
Target: Caster
Cast Time: 1s Fixed / 1s Variable
After Cast Delay: 0.5s
Cool Down: 30s
AP Recovery: 20
Description: Summons a Wooden Warrior.
Only 1
Wooden Warrior can be summoned
at once. Increases damage of
Cart Tornado
and
Cart Cannon while summoned.
Consumes 2
Greater Plant Bottle.
[Lv 1]: Duration: 120 seconds
[Lv 2]: Duration: 180 seconds
[Lv 3]: Duration: 240 seconds
[Lv 4]: Duration: 300 seconds
[Lv 5]: Duration: 360 seconds
5345.png Wooden Fairy
Max Level: 5
Requirement: Creeper 3
Skill Form: Active
Type: Summon
Target: Caster
Cast Time: 1s Fixed / 1s Variable
After Cast Delay: 0.5s
Cool Down: 30s
AP Recovery: 20
Description: Summons a Wooden Fairy.
Only 1
Wooden Fairy can be summoned at once.
Increases damage of
Spore Explosion
while summoned.
Consumes 2
Greater Plant Bottle.
[Lv 1]: Duration: 120 seconds
[Lv 2]: Duration: 180 seconds
[Lv 3]: Duration: 240 seconds
[Lv 4]: Duration: 300 seconds
[Lv 5]: Duration: 360 seconds
5346.png Creeper
Max Level: 5
Requirement: Bionic Mastery 5
Skill Form: Active
Type: Summon
Target: Caster
Cast Time: 1s Fixed / 1s Variable
After Cast Delay: 0.5s
Cool Down: 30s
AP Recovery: 10
Description: Summons a tough vine monster.
Only 1
Vine Monster can be summoned at once.
Consumes 1
Greater Plant Bottle.
[Lv 1]: Duration: 120 seconds
[Lv 2]: Duration: 180 seconds
[Lv 3]: Duration: 240 seconds
[Lv 4]: Duration: 300 seconds
[Lv 5]: Duration: 360 seconds
5347.png Research Report
Max Level: 1
Requirement: Acidified Zone Fire 3,
Acidified Zone Water 3

Skill Form: Active(AP)
Type: Supportive
Target: Caster
Cast Time: 0.5s Fixed / 2s Variable
After Cast Delay: 0.5s
Cool Down: 60s
AP Cost: 100
Dispellable: No
Description: Prepares and presents a report
of the caster's research. Increases acid-type
skills damage and increases damage against
Formless and Plant race monsters.
The damage of acid-type skills further
increases based on the caster's
Base Level and POW.
[Lv 1]: Acid-type skill damage +50%,
Material Consumption -1
Duration: 150s
5348.png Hell Tree
Max Level: 5
Requirement: Wooden Fairy 3,
Wooden Warrior 3

Skill Form: Active(AP)
Type: Summon
Target: Caster
Cast Time: 1s Fixed / 1s Variable
After Cast Delay: 0.5s
Cool Down: 60s
AP Cost: 100~60
Description: Summons the Hell Tree, which
can attack with an aoe skill and buffs their master.
Only 1
Hell Tree can be summoned at once.
Consumes 3
Greater Plant Bottle.
[Lv 1]: Duration: 60 seconds
[Lv 2]: Duration: 90 seconds
[Lv 3]: Duration: 120 seconds
[Lv 4]: Duration: 150 seconds
[Lv 5]: Duration: 180 seconds
6005.png Explosive Powder
MAX Lv : 5
Requirement: Bionic Mastery 3
Skill Form: Active
Type: Physical Melee
Target: Enemies around the caster
Cast Time: None
After Cast Delay: 0.25s
Cool Down: 0.7s
AP Recovery: 2
Description: Inflicts melee physical damage to targets within range 3 times
by scattering explosive powder even with the slightest stimulus.
Inflicts stronger melee physical damage 5 times while under Research Report effect.
Damage is additionally increased according to the caster's base level and POW.

[Lv 1]: Per Hit: ATK 1150%/1250%(Research Report)
AoE: 7x7 cells

[Lv 2]: Per Hit: ATK 1800%/2000%(Research Report)
AoE: 7x7 cells

[Lv 3]: Per Hit: ATK 2450%/2750%(Research Report)
AoE: 7x7 cells

[Lv 4]: Per Hit: ATK 3100%/3500%(Research Report)
AoE: 7x7 cells

[Lv 5]: Per Hit: ATK 3750%/4250%(Research Report)
AoE: 7x7 cells
6006.png Mayhemic Thorns
MAX Lv : 10
Requirement: Bionic Mastery 5
Explosive Powder 3

Skill Form: Active
Type: Physical Ranged
Target: 1 Character
Cast Time: 0.5s Fixed / 1s Variable
After Cast Delay: 0.15s
Cool Down: 0.7s
AP Recovery: 2
Description: Summons a giant thorn plant to the target and strikes the target, inflicting long-range physical damage 3 times to the target and its surroundings.
While under Research Report effect, inflicts stronger ranged physical damage 4 times.
Damage is additionally increased according to the caster's base level and POW, and critical damage is applied according to the caster's critical probability.
In case of critical damage, half of the total critical damage increase options are applied.

[Lv 1]: Per Hit: ATK 500%/650%(Research Report)
AoE: 7x7 cells

[Lv 2]: Per Hit: ATK 800%/950%(Research Report)
AoE: 7x7 cells

[Lv 3]: Per Hit: ATK 1100%/1250%(Research Report)
AoE: 7x7 cells

[Lv 4]: Per Hit: ATK 1400%/1550%(Research Report)
AoE: 7x7 cells

[Lv 5]: Per Hit: ATK 1700%/1850%(Research Report)
AoE: 7x7 cells

[Lv 6]: Per Hit: ATK 2000%/2150%(Research Report)
AoE: 9x9 cells

[Lv 7]: Per Hit: ATK 2300%/2450%(Research Report)
AoE: 9x9 cells

[Lv 8]: Per Hit: ATK 2600%/2750%(Research Report)
AoE: 9x9 cells

[Lv 9]: Per Hit: ATK 2900%/3050%(Research Report)
AoE: 9x9 cells

[Lv10]: Per Hit: ATK 3200%/3350%(Research Report)
AoE: 9x9 cells