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== | ==When do I change job?== | ||
{| class="wikitable mw-collapsible" style="width: | |||
|- style="background-color: # | # As Novice job level 10 you can change to Merchant. | ||
| | # As Merchant job level 40-50 you can change to Alchemist. | ||
# As Alchemist base level 99 and job level 50 you can do rebirth or change to 3rd class Genetic. | |||
#;'''Note:''' | |||
#;* '''Only Rebirth Chars can change to 4th Class!''' | |||
#;* '''You will miss out rebirth skills and stats points!''' | |||
# As rebirth Novice job level 10 you can change to Merchant. | |||
# As Merchant with job level 40-50 you can change to 2nd class Creator. | |||
# As Creator base level 99 and job level 70 you can change to 3rd class Genetic. | |||
# As Genetic base level 200 an job level 70 you can change to 4th class Biolo. | |||
== Merchant == | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;" | |||
|- style="background-color:#EBE6D3;" | |||
| colspan="3" | Skills | |||
|- | |- | ||
| | | {{#skillDesc:36}} | ||
| {{#skillDesc:37}} | |||
| {{#skillDesc:38}} | |||
|- | |- | ||
| | | {{#skillDesc:39}} | ||
| {{#skillDesc:40}} | |||
| {{#skillDesc:41}} | |||
|- | |- | ||
| colspan="3" style="background-color: # | | colspan="3" | {{#skillDesc:42}} | ||
|} | |||
== Alchemist == | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;" | |||
|- style="background-color:#EBE6D3;" | |||
| colspan="3" | Skills | |||
|- | |- | ||
| | | {{#skillDesc:226}} | ||
| {{#skillDesc:227}} | |||
| {{#skillDesc:228}} | |||
| | |||
|- | |- | ||
| | | {{#skillDesc:229}} | ||
| {{#skillDesc:230}} | |||
| {{#skillDesc:231}} | |||
|- | |- | ||
| | | {{#skillDesc:232}} | ||
| {{#skillDesc:233}} | |||
| {{#skillDesc:234}} | |||
| | |||
| | |||
|- | |- | ||
| | | {{#skillDesc:235}} | ||
| {{#skillDesc:236}} | |||
| {{#skillDesc:237}} | |||
|- | |- | ||
| | |{{#skillDesc:238}} | ||
|{{#skillDesc:243}} | |||
|{{#skillDesc:247}} | |||
| | |||
| | |||
|- | |- | ||
| colspan="3" style="background-color: # | | colspan="3" | {{#skillDesc:244}} | ||
|} | |||
== Creator == | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;" | |||
|- style="background-color:#EBE6D3;" | |||
| colspan="3" | Skills | |||
|- | |- | ||
| | | {{#skillDesc:479}} | ||
| {{#skillDesc:490}} | |||
| {{#skillDesc:478}} | |||
|} | |||
== Genetic == | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;" | |||
| | |- style="background-color:#EBE6D3;" | ||
| colspan="3" | Skills | |||
| | |||
| | |||
|- | |||
|- | |- | ||
| | | {{#skillDesc:2474}} | ||
| {{#skillDesc:2475}} | |||
| {{#skillDesc:2476}} | |||
| | |||
| | |||
|- | |- | ||
| | | {{#skillDesc:2477}} | ||
| {{#skillDesc:2478}} | |||
| {{#skillDesc:2479}} | |||
|- | |- | ||
| | | {{#skillDesc:2480}} | ||
| {{#skillDesc:2481}} | |||
| {{#skillDesc:2482}} | |||
| | |||
| | |||
|- | |- | ||
| | | {{#skillDesc:2483}} | ||
|{{#skillDesc:2486}} | |||
| {{#skillDesc:2485}} | |||
|- | |- | ||
| | | {{#skillDesc:2492}} | ||
| {{#skillDesc:2493}} | |||
| {{#skillDesc:2494}} | |||
| | |||
| | |||
|- | |- | ||
| | | {{#skillDesc:2495}} | ||
| {{#skillDesc:2496}} | |||
| {{#skillDesc:2497}} | |||
|- | |- | ||
| | | {{#skillDesc:2490}} | ||
| {{#skillDesc:5003}} | |||
| | |||
| | | | ||
|} | |||
== Biolo == | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width: 90%;text-align:center;" | |||
|- style="background-color:#EBE6D3;" | |||
| colspan="3" | Skills | |||
|- | |- | ||
| | | {{#skillDesc:5336}} | ||
| {{#skillDesc:5337}} | |||
| {{#skillDesc:5338}} | |||
|- | |- | ||
| | | {{#skillDesc:5339}} | ||
| {{#skillDesc:5340}} | |||
| {{#skillDesc:5341}} | |||
| | |||
| | |||
|- | |- | ||
| | | {{#skillDesc:5342}} | ||
| {{#skillDesc:5343}} | |||
| {{#skillDesc:5344}} | |||
|- | |- | ||
| | | {{#skillDesc:5345}} | ||
| {{#skillDesc:5346}} | |||
| {{#skillDesc:5347}} | |||
| | |||
|- | |- | ||
| | | {{#skillDesc:5348}} | ||
|{{#skillDesc:6005}} | |||
|{{#skillDesc:6006}} | |||
| | |||
| | |||
|} | |} | ||
[[File:Bioloskillls.png|center|frameless|845x845px]] |
Revision as of 20:45, 20 February 2024
When do I change job?
- As Novice job level 10 you can change to Merchant.
- As Merchant job level 40-50 you can change to Alchemist.
- As Alchemist base level 99 and job level 50 you can do rebirth or change to 3rd class Genetic.
- Note:
- Only Rebirth Chars can change to 4th Class!
- You will miss out rebirth skills and stats points!
- As rebirth Novice job level 10 you can change to Merchant.
- As Merchant with job level 40-50 you can change to 2nd class Creator.
- As Creator base level 99 and job level 70 you can change to 3rd class Genetic.
- As Genetic base level 200 an job level 70 you can change to 4th class Biolo.
Merchant
Skills | ||
Enlarge Weight Limit Max Level: 10 Skill Form: Passive Description: Increases maximum Weight Limit. [Lv 1]: Maximum Weight +200 [Lv 2]: Maximum Weight +400 [Lv 3]: Maximum Weight +600 [Lv 4]: Maximum Weight +800 [Lv 5]: Maximum Weight +1000 [Lv 6]: Maximum Weight +1200 [Lv 7]: Maximum Weight +1400 [Lv 8]: Maximum Weight +1600 [Lv 9]: Maximum Weight +1800 [Lv 10]: Maximum Weight +2000 |
Discount Max Level: 10 Requirement: Enlarge Weight Limit 3 Skill Form: Passive Description: Decreases the price of items sold by NPC shops. [Lv 1]: 7% Discount [Lv 2]: 9% Discount [Lv 3]: 11% Discount [Lv 4]: 13% Discount [Lv 5]: 15% Discount [Lv 6]: 17% Discount [Lv 7]: 19% Discount [Lv 8]: 21% Discount [Lv 9]: 23% Discount [Lv 10]: 24% Discount |
Overcharge Max Level: 10 Requirement: Discount 3 Skill Form: Passive Description: Increases amount of Zeny received for items sold to NPC shops. [Lv 1]: 7% Overcharge [Lv 2]: 9% Overcharge [Lv 3]: 11% Overcharge [Lv 4]: 13% Overcharge [Lv 5]: 15% Overcharge [Lv 6]: 17% Overcharge [Lv 7]: 19% Overcharge [Lv 8]: 21% Overcharge [Lv 9]: 23% Overcharge [Lv 10]: 24% Overcharge |
Pushcart Max Level: 10 Requirement: Enlarge Weight Limit 5 Skill Form: Passive Description: Enables rental and use of Pushcart which provide additional storage for items, although items cannot be directly used or equipped from a Pushcart. Pushcart can be rented from Kafra Employees. Pushcart shortcut: (Alt+W) [Lv 1]: Movement Speed Penalty 45% [Lv 2]: Movement Speed Penalty 40% [Lv 3]: Movement Speed Penalty 35% [Lv 4]: Movement Speed Penalty 30% [Lv 5]: Movement Speed Penalty 25% [Lv 6]: Movement Speed Penalty 20% [Lv 7]: Movement Speed Penalty 15% [Lv 8]: Movement Speed Penalty 10% [Lv 9]: Movement Speed Penalty 5% [Lv 10]: No movement Speed Penalty |
Item Appraisal Max Level: 1 Skill Form: Active Type: Supportive Target: Caster Description: Identifies an unknown item, making it available for use. |
Vending Max Level: 10 Requirement: Pushcart 3 Skill Form: Active Type: Supportive Target: Caster Description: Opens a street stall for selling items to other players. Skill level affects the number of items that can be vended at a time. [Lv 1]: Maximum Items: 3 [Lv 2]: Maximum Items: 4 [Lv 3]: Maximum Items: 5 [Lv 4]: Maximum Items: 6 [Lv 5]: Maximum Items: 7 [Lv 6]: Maximum Items: 8 [Lv 7]: Maximum Items: 9 [Lv 8]: Maximum Items: 10 [Lv 9]: Maximum Items: 11 [Lv 10]: Maximum Items: 12 |
Mammonite Max Level: 10 Skill Form: Active Type: Physical Melee Target: 1 Character Cast Time: None After Cast Delay: None Cool Down: None Description: Uses the power of greed to strike a single target with a strong blow, dealing high damage. Consumes some Zeny. [Lv 1]: 150% Damage, 100 Zeny [Lv 2]: 200% Damage, 200 Zeny [Lv 3]: 250% Damage, 300 Zeny [Lv 4]: 300% Damage, 400 Zeny [Lv 5]: 350% Damage, 500 Zeny [Lv 6]: 400% Damage, 600 Zeny [Lv 7]: 450% Damage, 700 Zeny [Lv 8]: 500% Damage, 800 Zeny [Lv 9]: 550% Damage, 900 Zeny [Lv 10]: 600% Damage, 1000 Zeny |
Alchemist
Skills | ||
Axe Mastery Max Level: 10 Skill Form: Passive Description: Increases Mastery ATK with Axe and One-handed Sword class weapons. [Lv 1]: Mastery ATK +3 [Lv 2]: Mastery ATK +6 [Lv 3]: Mastery ATK +9 [Lv 4]: Mastery ATK +12 [Lv 5]: Mastery ATK +15 [Lv 6]: Mastery ATK +18 [Lv 7]: Mastery ATK +21 [Lv 8]: Mastery ATK +24 [Lv 9]: Mastery ATK +27 [Lv 10]: Mastery ATK +30 |
Learning Potion (Potion Research) Max Level: 10 Skill Form: Passive Description: Increases effectiveness of HP Recovery Potions, as well as increases Potion creation success rate. [Lv 1]: Potion Recovery and Success Rate +5% [Lv 2]: Potion Recovery and Success Rate +10% [Lv 3]: Potion Recovery and Success Rate +15% [Lv 4]: Potion Recovery and Success Rate +20% [Lv 5]: Potion Recovery and Success Rate +25% [Lv 6]: Potion Recovery and Success Rate +30% [Lv 7]: Potion Recovery and Success Rate +35% [Lv 8]: Potion Recovery and Success Rate +40% [Lv 9]: Potion Recovery and Success Rate +45% [Lv 10]: Potion Recovery and Success Rate +50% |
Pharmacy (Prepare Potion) Max Level: 10 Requirement: Learning Potion 5 Skill Form: Active Type: Crafting Target: Caster Cast Time: None After Cast Delay: None Cool Down: None Description: Enables crafting of Potions and Chemicals. The correct Potion Creation Guide is needed for the creation of specific Potions. Consumes 1 Medicine Bowl. |
Demonstration (Bomb) Max Level: 5 Requirement: Pharmacy 4 Skill Form: Active Type: Physical Melee Target: Ground Cast Time: 0.2s Fixed / 0.8s Variable After Cast Delay: 0.5s Cool Down: None Description: Targets an area of 3x3 and set it on fire by throwing a Fire Bottle to inflict Fire elemental physical damage to enemies which steps into it's range. The flames will not push back enemies, but it has a chance of destroying the Weapons of enemies. Damage increases with the skill level of Learning Potion. Consumes 1 Fire Bottle. [Lv 1]: Lasts 40 seconds, Break Chance: 3% [Lv 2]: Lasts 45 seconds, Break Chance: 6% [Lv 3]: Lasts 50 seconds, Break Chance: 9% [Lv 4]: Lasts 55 seconds, Break Chance: 12% [Lv 5]: Lasts 60 seconds, Break Chance: 15% |
Acid Terror Max Level: 5 Requirement: Pharmacy 5 Skill Form: Active Type: Physical Ranged Target: 1 Character Cast Time: 0.5s Fixed / 0.5s Variable After Cast Delay: 0.5s Cool Down: None Description: Flings a bottle of acid at an enemy that has the chance of damaging the target's Armor or causing the Bleeding effect. Damage increases with the skill level of Learning Potion and the chance to inflict Bleeding is reduced by the target's immunity. Consumes 1 Acid Bottle. [Lv 1]: ATK 200%, Break: 5%, Bleeding: 3% [Lv 2]: ATK 400%, Break: 15%, Bleeding: 6% [Lv 3]: ATK 600%, Break: 25%, Bleeding: 9% [Lv 4]: ATK 800%, Break: 35%, Bleeding: 12% [Lv 5]: ATK 1000%, Break: 45%, Bleeding: 15% |
Potion Pitcher Max Level: 5 Requirement: Pharmacy 3 Skill Form: Active Type: Recovery Target: 1 Character Cast Time: None After Cast Delay: 0.5s Cool Down: None Description: Throws a Potion to an ally that will immediately take effect. Skill level determines the type of Potion thrown and the increased Recovery Amount of the Potion. When used on a Homunculus, the Recovery Amount will be greately increased. [Lv 1]: Red Potion [Lv 2]: Orange Potion [Lv 3]: Yellow Potion [Lv 4]: White Potion [Lv 5]: Blue Potion |
Bio Cannibalize (Summon Flora) Max Level: 5 Requirement: Pharmacy 6 Skill Form: Active Type: Supportive Target: Ground Cast Time: 0.4s Fixed / 1.6s Variable After Cast Delay: 0.5s Cool Down: None Description: Summons Plant monster to a targeted cell. Monster will disappear after the skill's duration. Skill level affects the type of Plant monster that is summoned, as well as the monster's MaxHP. Caster can only summon monsters of the same type at once. Consumes 1 Plant Bottle. [Lv 1]: Summon up to 5 Mandragoras [Lv 2]: Summon up to 4 Hydras [Lv 3]: Summon up to 3 Floras [Lv 4]: Summon up to 2 Parasites [Lv 5]: Summon 1 Geographer |
Summon Marine Sphere Max Level: 5 Requirement: Pharmacy 2 Skill Form: Active Type: Supportive Target: Ground Cast Time: 0.4s Fixed / 1.6s Variable After Cast Delay: 0.5s Cool Down: None Description: Summons a Marine Sphere to a targeted cell. Marine Spheres will cast Self-Destruct upon receiving damage. Up to three can be summoned and in PVP areas it can damage yourself and allies as well. Consumes 1 Marine Sphere Bottle. [Lv 1]: Marine Sphere HP: 2400 [Lv 2]: Marine Sphere HP: 2800 [Lv 3]: Marine Sphere HP: 3200 [Lv 4]: Marine Sphere HP: 3600 [Lv 5]: Marine Sphere HP: 4000 |
Chemical Protection Weapon Max Level: 5 Requirement: Chemical Protection Armor 3 Skill Form: Active Type: Supportive Target: 1 Character Cast Time: 2s Fixed / 0s Variable After Cast Delay: 0.5s Cool Down: None Description: Protects a targeted ally's Weapon from damage in battle and Strip effect for the skill's duration. Consumes 1 Glistening Coat. [Lv 1]: Lasts 120 seconds [Lv 2]: Lasts 240 seconds [Lv 3]: Lasts 360 seconds [Lv 4]: Lasts 480 seconds [Lv 5]: Lasts 600 seconds |
Chemical Protection Shield Max Level: 5 Requirement: Chemical Protection Helm 3 Skill Form: Active Type: Supportive Target: 1 Character Cast Time: 2s Fixed / 0s Variable After Cast Delay: 0.5s Cool Down: None Description: Protects a targeted ally's Shield from damage in battle and Strip effect for the skill's duration. Consumes 1 Glistening Coat. [Lv 1]: Lasts 120 seconds [Lv 2]: Lasts 240 seconds [Lv 3]: Lasts 360 seconds [Lv 4]: Lasts 480 seconds [Lv 5]: Lasts 600 seconds |
Chemical Protection Armor Max Level: 5 Requirement: Chemical Protection Shield 3 Skill Form: Active Type: Supportive Target: 1 Character Cast Time: 2s Fixed / 0s Variable After Cast Delay: 0.5s Cool Down: None Description: Protects a targeted ally's Armor from damage in battle and Strip effect for the skill's duration. Consumes 1 Glistening Coat. [Lv 1]: Lasts 120 seconds [Lv 2]: Lasts 240 seconds [Lv 3]: Lasts 360 seconds [Lv 4]: Lasts 480 seconds [Lv 5]: Lasts 600 seconds |
Chemical Protection Helm Max Level: 5 Requirement: Pharmacy 2 Skill Form: Active Type: Supportive Target: 1 Character Cast Time: 2s Fixed / 0s Variable After Cast Delay: 0.5s Cool Down: None Description: Protects a targeted ally's Helmet from damage in battle and Strip effect for the skill's duration. Consumes 1 Glistening Coat. [Lv 1]: Lasts 120 seconds [Lv 2]: Lasts 240 seconds [Lv 3]: Lasts 360 seconds [Lv 4]: Lasts 480 seconds [Lv 5]: Lasts 600 seconds |
Bioethics Requirement: Finish Quest Skill Form: Passive Description: A skill that is fundamental in enabling the creation of Homunculus. |
Call Homunculus Max Level: 1 Requirement: Rest 1 Skill Form: Active Type: Supportive Target: Homunculus Cast Time: None After Cast Delay: None Cool Down: None Description: Summons an existing Homunculus that was stored by using the Rest skill consuming 1 Seed of Life or create an Homunculus by consuming 1 Embryo. |
Resurrect Homunculus Max Level: 5 Requirement: Call Homunculus 1 Skill Form: Active Type: Recovery Target: Homunculus Cast Time: 1s Fixed / 2s Variable After Cast Delay: None Cool Down: 20s Description: Revives a Homunculus that has been defeated in battle. [Lv 1]: Revived with HP 20% [Lv 2]: Revived with HP 40% [Lv 3]: Revived with HP 60% [Lv 4]: Revived with HP 80% [Lv 5]: Revived with HP 100% |
Rest Max Level: 1 Requirement: Bioethics 1 Skill Form: Active Type: Supportive Target: Homunculus Cast Time: None After Cast Delay: None Cool Down: 20s Description: Let's your Homunculus rest. This skill is only usable if the Homunculus has at least 80% of it's MaxHP. Homunculus can be summoned again with the Call Homunculus skill. |
Creator
Skills | ||
Full Chemical Protection Max Level: 5 Requirement: Chemical Protection (Helm, Shield, Armor, and Weapon) 5 Skill Form: Active Type: Supportive Target: 1 Character Cast Time: 1s Fixed / 0s Variable After Cast Delay: 0.5s Cool Down: None Description: Protects the targeted character with all four kinds of chemical protection. Consumes 1 Glistening Coat. [Lv 1]: Lasts 120 seconds [Lv 2]: Lasts 240 seconds [Lv 3]: Lasts 360 seconds [Lv 4]: Lasts 480 seconds [Lv 5]: Lasts 600 seconds |
Acid Demonstration Max Level: 10 Requirement: Demonstration 5, Acid Terror 5 Skill Form: Active Type: Physical Ranged Target: 1 Character Cast Time: 1s Fixed / 0s Variable After Cast Delay: 1s Cool Down: 0.15s Description: Attacks an enemy by throwing both a Fire Bottle and an Acid Bottle, inflicting an amount of damage that is affected by the skill's level, the caster's INT and the target's VIT. This skill only inflicts 50% of it's damage on other players. It also has the chance of damaging that enemies's Weapon and Armor with probability equal to the skill level. Consumes 1 Fire Bottle and 1 Acid Bottle. [Lv 1]: 200% Damage [Lv 2]: 400% Damage [Lv 3]: 600% Damage [Lv 4]: 800% Damage [Lv 5]: 1000% Damage [Lv 6]: 1200% Damage [Lv 7]: 1400% Damage [Lv 8]: 1600% Damage [Lv 9]: 1800% Damage [Lv 10]: 2000% Damage |
Slim Potion Pitcher Max Level: 10 Requirement: Potion Pitcher 5 Skill Form: Active Type: Recovery Target: Ground Cast Time: 1s Fixed / 1s Variable After Cast Delay: None Cool Down: None Description: Consumes 1 Slim Potion to heal all party members within a 7x7 cell area around the targeted spot. [Lv 1]: 110% Efficiency, Red Slim Potion [Lv 2]: 120% Efficiency, Red Slim Potion [Lv 3]: 130% Efficiency, Red Slim Potion [Lv 4]: 140% Efficiency, Red Slim Potion [Lv 5]: 150% Efficiency, Red Slim Potion [Lv 6]: 160% Efficiency, Yellow Slim Potion [Lv 7]: 170% Efficiency, Yellow Slim Potion [Lv 8]: 180% Efficiency, Yellow Slim Potion [Lv 9]: 190% Efficiency, Yellow Slim Potion [Lv 10]: 200% Efficiency, White Slim Potion |
Genetic
Skills | ||
Sword Training Max Level: 5 Requirement: Geneticist Basic Skill Form: Passive Description: Increases Mastery ATK and HIT of One-Handed Sword and Dagger class weapons. [Lv 1]: Mastery ATK +10, HIT +3 [Lv 2]: Mastery ATK +20, HIT +6 [Lv 3]: Mastery ATK +30, HIT +9 [Lv 4]: Mastery ATK +40, HIT +12 [Lv 5]: Mastery ATK +50, HIT +15 |
Cart Remodeling Max Level: 5 Requirement: Geneticist Basic Skill Form: Passive Description: Increases HIT of Cart Revolution, Cart Tornado and Cart Cannon by remodeling the cart. Extends maximum loading space of the cart. [Lv 1]: Cart Weight +500, HIT +4 [Lv 2]: Cart Weight +1000, HIT +8 [Lv 3]: Cart Weight +1500, HIT +12 [Lv 4]: Cart Weight +2000, HIT +16 [Lv 5]: Cart Weight +2500, HIT +20 |
Cart Tornado Max Level: 10 Requirement: Cart Remodeling 1 Skill Form: Active Type: Physical Melee Target: Caster Cast Time: None After Cast Delay: 1s Cool Down: 2s Description: Deals damage by spinning the cart to surrounding enemies within 2 cells. Damage additionally increases according to the caster's STR, Cart Remodeling skill level and Cart Weight. Requires Cart. [Lv 1]: ATK 200% [Lv 2]: ATK 400% [Lv 3]: ATK 600% [Lv 4]: ATK 800% [Lv 5]: ATK 1000% [Lv 6]: ATK 1200% [Lv 7]: ATK 1400% [Lv 8]: ATK 1600% [Lv 9]: ATK 1800% [Lv 10]: ATK 2000% |
Cart Cannon Max Level: 5 Requirement: Cart Remodeling 2 Skill Form: Active Type: Special Physical Ranged Target: 1 Character Cast Time: 0s Fixed / 3s Variable After Cast Delay: 0.5s Cool Down: None Description: Launches the cannon to deal great damage to a targeted enemy and its surroundings. Damage additionally increases according to the caster's Base Level, INT and the Cart Remodeling skill level. Consumes 1 Cannon Ball. Requires Cart. [Lv 1]: ATK (250+Cart Remodeling level x20)% [Lv 2]: ATK (500+Cart Remodeling level x40)% [Lv 3]: ATK (750+Cart Remodeling level x60)% [Lv 4]: ATK (1000+Cart Remodeling level x80)% [Lv 5]: ATK (1250+Cart Remodeling level x100)% |
Cart Boost Max Level: 5 Requirement: Cart Remodeling 3 Skill Form: Active Type: Supportive Target: Caster Cast Time: 0s Fixed / 1.5s Variable After Cast Delay: 0.5s Cool Down: None Description: Increases Movement Speed and Mastery ATK for 90 seconds. Requires Cart. [Lv 1]: Movement Speed +50%, Mastery ATK +10 [Lv 2]: Movement Speed +50%, Mastery ATK +20 [Lv 3]: Movement Speed +75%, Mastery ATK +30 [Lv 4]: Movement Speed +75%, Mastery ATK +40 [Lv 5]: Movement Speed +100%, Mastery ATK +50 |
Thorns Trap Max Level: 5 Requirement: Special Pharmacy 2 Skill Form: Active Type: Special Target: Ground Cast Time: 0s Fixed / 1.5s Variable After Cast Delay: 0.5s Cool Down: None Description: Sets Thorn Trap on the ground in a 1 cell range and trap enemies on it. Target receives damage continuously while trapped on the ground. If the trapped target gets fire attack, it burns the thorn trap and the target can be released. Consumes 1 Thorny Plant Seed. [Lv 1]: Duration: 10 seconds [Lv 2]: Duration: 12 seconds [Lv 3]: Duration: 14 seconds [Lv 4]: Duration: 16 seconds [Lv 5]: Duration: 18 seconds |
Blood Sucker Max Level: 5 Requirement: Special Pharmacy 3 Skill Form: Active Type: Supportive Target: 1 Character Cast Time: 0s Fixed / 1.5s Variable After Cast Delay: 0.5s Cool Down: None Description: Attaches Blood Sucker Plant Seed onto 1 party member and grants the effect to absorb a certain amount of damage as HP at a certain chance when physically attacking. The absorbotion and activation chance increases with the skill level. Consumes 5 Blood Sucker Plant Seed. [Lv 1]: Activation Chance: 1%, Absorption: 1%, Duration: 40 seconds [Lv 2]: Activation Chance: 3%, Absorption: 2%, Duration: 100 seconds [Lv 3]: Activation Chance: 5%, Absorption: 3%, Duration: 160 seconds [Lv 4]: Activation Chance: 7%, Absorption: 4%, Duration: 220 seconds [Lv 5]: Activation Chance: 9%, Absorption: 5%, Duration: 280 seconds |
Spore Explosion Max Level: 10 Requirement: Special Pharmacy 4 Skill Form: Active Type: Physical Ranged Target: 1 Character Cast Time: 0s Fixed / 1.5s Variable After Cast Delay: 0.5s Cool Down: 5s Description: Attaches Bomb Mushroom Spore onto 1 target. The Bomb Mushroom Spore explodes by itself and inflicts damage to to the target and surrounding enemies. Targets will also receive increased ranged physical damage for 5 seconds. (Normal enemies: 10%, Boss enemies: 5%) Damage additionally increases according to the caster's Base Level and INT. Consumes 1 Bomb Mushroom Spore. [Lv 1]: ATK 600%, AoE: 3x3 cells [Lv 2]: ATK 800%, AoE: 3x3 cells [Lv 3]: ATK 1000%, AoE: 5x5 cells [Lv 4]: ATK 1200%, AoE: 5x5 cells [Lv 5]: ATK 1400%, AoE: 7x7 cells [Lv 6]: ATK 1600%, AoE: 7x7 cells [Lv 7]: ATK 1800%, AoE: 9x9 cells [Lv 8]: ATK 2000%, AoE: 9x9 cells [Lv 9]: ATK 2200%, AoE: 11x11 cells [Lv 10]: ATK 2400%, AoE: 11x11 cells |
Wall of Thorn Max Level: 5 Requirement: Thorns Trap 3 Skill Form: Active Type: Special Target: Ground Cast Time: 0s Fixed / 1.5s Variable After Cast Delay: 0.5s Cool Down: 5s Description: Builds a Thorn Wall around a target to deal damage and pushes it back. It can be destroyed by attacks and damages. If the Thorn Wall gets Fire elemental damage, it burns out and turns into Fire Wall. Only 1 Thorn Wall can be cast at once. Consumes 1 Thorny Plant Seed. [Lv 1]: Duration: 10 seconds [Lv 2]: Duration: 11 seconds [Lv 3]: Duration: 12 seconds [Lv 4]: Duration: 13 seconds [Lv 5]: Duration: 14 seconds |
Crazy Weed Max Level: 10 Requirement: Thorn Wall 3 Skill Form: Active Type: Physical Ranged Target: Ground Cast Time: (Lv10)0s Fixed / 7.5s Variable After Cast Delay: 0.5s Cool Down: 5s Description: Inflicts physical damage to all the enemies within the skill range by dropping huge plant vines. Also it removes traps and it's effect from the ground. Increase the number of plant vines as the skill level gets higher and the damage is further increased based on the caster's Base Level. Consumes 1 Thorny Plant Seed. [Lv 1]: 800% Damage, 5 Vines [Lv 2]: 900% Damage, 6 Vines [Lv 3]: 1000% Damage, 6 Vines [Lv 4]: 1100% Damage, 7 Vines [Lv 5]: 1200% Damage, 7 Vines [Lv 6]: 1300% Damage, 8 Vines [Lv 7]: 1400% Damage, 8 Vines [Lv 8]: 1500% Damage, 9 Vines [Lv 9]: 1600% Damage, 9 Vines [Lv 10]: 1700% Damage, 10 Vines |
Fire Expansion Max Level: 5 Requirement: Demonic Fire 3 Skill Form: Active Type: Special Target: Ground Cast Time: 0s Fixed / 2s Variable After Cast Delay: 0.5s Cool Down: None Description: When Demonic Fire and Fire Expansion are cast in the same range, it gives several effects depending on the items consumed. [Lv 1]: Consume 1 Oil Bottle: - Demonic Fire Damage +50% - Demonic Fire Duration: +10 seconds [Lv 2]: Consume 1 Explosive Powder: - Increase Demonic Fire Damage based on caster's INT - Cancel Demonic Fire [Lv 3]: Consume 1 Smoke Powder: - Demonic Fire turns into Smoke Bombs - Decrease long range and melee damage - Increases FLEE [Lv 4]: Consume 1 Tear Gas: - Demonic Fire turns into Tear Gas - Decrease HP, HIT and FLEE [Lv 5]: Consume 1 Acid Bottle: - Demonic Fire turns into Acid Demonstration (Activated at highest level among acquired skill) |
Demonic Fire Max Level: 5 Requirement: Spore Explosion 3 Skill Form: Active Type: Magical, Debuff Target: Ground Cast Time: (Lv5)0s Fixed / 5s Variable After Cast Delay: 0.5s Cool Down: 5s Description: Throws a Fire Bottle on the ground and set it on flames. All targets within the skill range keep receiving damage and will also receive Burning status. Consumes 1 Fire Bottle. [Lv 1]: 130% Fire Elemental Magic Damage, Duration: 10 seconds, Burning Chance: 8% [Lv 2]: 150% Fire Elemental Magic Damage, Duration: 12 seconds, Burning Chance: 12% [Lv 3]: 170% Fire Elemental Magic Damage, Duration: 14 seconds, Burning Chance: 16% [Lv 4]: 190% Fire Elemental Magic Damage, Duration: 16 seconds, Burning Chance: 20% [Lv 5]: 210% Fire Elemental Magic Damage, Duration: 18 seconds, Burning Chance: 24% |
Howling of Mandragora Max Level: 5 Requirement: Hell's Plant 3 Skill Form: Active Type: Debuff Target: Enemies around the caster Cast Time: 0s Fixed / 1s Variable After Cast Delay: 0.5s Cool Down: 15s Description: Pulls out noisy Mandragora from it's pot and let it howl at surrounding enemies. Decreases INT and SP of all targets in range. Increases skill casting delay. Success chance of the skill depending on target's VIT and LUK. [Lv 1]: AoE: 11x11 cells, INT -4, SP -30% [Lv 2]: AoE: 13x13 cells, INT -8, SP -35% [Lv 3]: AoE: 13x13 cells, INT -12, SP -40% [Lv 4]: AoE: 15x15 cells, INT -16, SP -45% [Lv 5]: AoE: 15x15 cells, INT -20, SP -50% |
Sling Item Max Level: 1 Requirement: Change Material 1 Skill Form: Active Description: Throws fruit bombs or pitching items. Has 11 cells range. |
Change Material Max Level: 1 Requirement: Geneticist Basic Skill Form: Active Type: Crafting Target: Caster Cast Time: None After Cast Delay: None Cool Down: None Description: Creates new items by combining various items. Items can't be made by combining random items. You have to combine the correct items with exact quantities. To get more details about combining items, please travel around Rune Midgard. |
Mix Cooking Max Level: 2 Requirement: Special Pharmacy 1 Skill Form: Active Type: Crafting Target: Caster Cast Time: None After Cast Delay: None Cool Down: None Description: Cooks delicious dishes by mixing various ingredients. You can make 10 dishes at once with level 2 Mix Cooking. Need a Cook Recipe to make specific food. [Lv 1]: Create 1 Food Item [Lv 2]: Create 10 Food Items |
Create Bomb Max Level: 2 Requirement: Mixed Cooking 1 Skill Form: Active Description: Creates a bomb out of fruits. You can make 10 bombs at once with level 2 Create Bomb. Need a Bomb Making Manual to make specific bombs. [Lv 1]: Create 1 Fruit Bomb [Lv 2]: Create 10 Fruit Bombs |
Special Pharmacy Max Level: 10 Requirement: Geneticist Basic Skill Form: Active Type: Crafting Target: Caster Cast Time: None After Cast Delay: None Cool Down: None Description: Geneticist can create more potions or liquid medicine. The number of liquid medicine that can be created increases based on the Geneticist's INT and skill level learned. To make liquid medicine, you need a specific Potion Making Manual. |
Hell's Plant Max Level: 5 Requirement: Blood Sucker 3 Skill Form: Active Type: Physical Melee Target: Caster Cast Time: (Lv5)0s Fixed / 5s Variable After Cast Delay: 0.5s Cool Down: None Description: Attach a cannibalized plant summoned from Hell to your body, biting and damaging nearby targets within 5x5 cells. The damage is further increased based on the caster's Base Level and INT as well as Summon Flora skill level. Consumes 1 Plant Bottle. [Lv 1]: 100% Damage, Duration: 60 sec [Lv 2]: 200% Damage, Duration: 90 sec [Lv 3]: 300% Damage, Duration: 120 sec [Lv 4]: 400% Damage, Duration: 150 sec [Lv 5]: 500% Damage, Duration: 180 sec |
Illusion Doping Max Level: 5 Requirement: Special Pharmacy 1 Skill Form: Active Type: Debuff Target: 1 Character Cast Time: (Lv5)None After Cast Delay: 0.5s Cool Down: (Lv5)1s Description: Throws a concentrated alcohol mix to cause Hallucination and decreases HIT with a high chance. Consumes 1 Alcohol. [Lv 1]: 100% Damage, AoE: 9x9 cells [Lv 2]: 100% Damage, AoE: 11x11 cells [Lv 3]: 100% Damage, AoE: 13x13 cells [Lv 4]: 100% Damage, AoE: 15x15 cells [Lv 5]: 100% Damage, AoE: 29x29 cells |
Biolo
Skills | ||
Bionic Pharmacy Max Level: 5 Requirement: Special Pharmacy 5 Skill Form: Active Type: Crafting Target: Caster Cast Time: None After Cast Delay: None Cool Down: None Description: Creates medicines by consuming 30 SP. Consumes 1 Beaker for each attempt and each medicine requires different matierals: Icicle Acid Bottle: 1 Bottle Grenade, 1 Acid Bottle and 2 Indigo Point. Earth Acid Bottle: 1 Bottle Grenade, 1 Acid Bottle and 2 LimeGreen Point. Gale Acid Bottle: 1 Bottle Grenade, 1 Acid Bottle and 2 Yellow Wish Point. Flame Acid Bottle: 1 Bottle Grenade, 1 Acid Bottle and 2 Scarlet Point. Advanced Coating Potion: 10 Glistening Coat and 5 Empty Bottle. Greater Plant Bottle: 10 Plant Bottle, 5 Mandragora Flowerpot, 2 Thorny Plant Seed and 2 Blood Sucker Plant Seed. Eye Cleaner (Cures Deep Blind): 10 Empty Bottle, 5 Holy Water, 3 White Herb and 3 Green Herb. Ear Cleaner (Cures Silence): 10 Empty Bottle, 5 Holy Water, 2 Blue Herb and 3 Green Herb. Tonic (Cures Lethargy): 10 Empty Bottle, 5 Holy Water, 2 Yggdrasil Berry and 3 Royal Jelly. Compressed Fire Extinguisher (Cures Blaze): 10 Empty Bottle, 5 Holy Water, 5 Crystal Blue and 3 Iron. Lucky Water (Cures Unlucky): 10 Empty Bottle, 5 Holy Water, 10 Clover and 3 Green Herb. Strong Antidote (Cures Severe Poison): 10 Empty Bottle, 5 Holy Water, 3 Poison Bottle and 10 Green Herb. High Calorie Chocolate (Cures Gloomy): 10 Empty Bottle, 3 Cacao, 3 Royal Jelly and 5 Yggdrasil Seed. Refined Holy Water (Cures Holy Fire): 10 Empty Bottle, 10 Holy Water and 3 Royal Jelly. [Lv 1]: Maximum created amount: 11 [Lv 2]: Maximum created amount: 12 [Lv 3]: Maximum created amount: 13 [Lv 4]: Maximum created amount: 14 [Lv 5]: Maximum created amount: 15 |
Bionic Mastery Max Level: 10 Skill Form: Passive Description: Improves Plant Creatures abilities when summoned. [Lv 1]: ATK +600, MaxHP +40000, MaxSP +20, DEF +20, MDEF +4, FLEE +10 [Lv 2]: ATK +1200, MaxHP +80000, MaxSP +40, DEF +40, MDEF +8, FLEE +20 [Lv 3]: ATK +1800, MaxHP +120000, MaxSP +60, DEF +60, MDEF +12, FLEE +30 [Lv 4]: ATK +2400, MaxHP +160000, MaxSP +80, DEF +80, MDEF +16, FLEE +40 [Lv 5]: ATK +3000, MaxHP +200000, MaxSP +100, DEF +100, MDEF +20, FLEE +50 [Lv 6]: ATK +3600, MaxHP +240000, MaxSP +120, DEF +120, MDEF +24, FLEE +60 [Lv 7]: ATK +4200, MaxHP +280000, MaxSP +140, DEF +140, MDEF +28, FLEE +70 [Lv 8]: ATK +4800, MaxHP +320000, MaxSP +160, DEF +160, MDEF +32, FLEE +80 [Lv 9]: ATK +5400, MaxHP +360000, MaxSP +180, DEF +180, MDEF +36, FLEE +90 [Lv 10]: ATK +6000, MaxHP +400000, MaxSP +200, DEF +200, MDEF +40, FLEE +100 |
The Whole Protection Max Level: 5 Requirement: Bionic Pharmacy 5 Skill Form: Active Type: Supportive Target: Caster and Party Members Cast Time: 0.5s Fixed / 1s Variable After Cast Delay: 0.5 Cool Down: 10s AP Recovery: 20 Description: Protects weapons and equipment of the caster and nearby party members from being stripped or destroyed. Consumes 3 Advanced Coating Potion. [Lv 1]: Duration: 60 seconds, AoE: 15x15 cells [Lv 2]: Duration: 90 seconds, AoE: 15x15 cells [Lv 3]: Duration: 120 seconds, AoE: 15x15 cells [Lv 4]: Duration: 150 seconds, AoE: 31x31 cells [Lv 5]: Duration: 180 seconds, AoE: 31x31 cells |
Full Shadow Protection Max Level: 4 Requirement: Bionic Pharmacy 5 Skill Form: Active Type: Supportive Target: Caster and Party Members Cast Time: 1s Fixed / 1s Variable After Cast Delay: 0.5s Cool Down: None Dispellable: Yes AP Recovery: 2 (1~2 Lv), 3 (3~4 Lv) Description: Protects shadow equipment of the target from being stripped or destroyed. Consumes 1 Advanced Coating Potion. [Lv 1]: Duration: 90 seconds [Lv 2]: Duration: 120 seconds [Lv 3]: Duration: 150 seconds [Lv 4]: Duration: 180 seconds |
Acidified Zone Water Max Level: 5 Requirement: Acidified Zone Wind 1 Skill Form: Active Type: Physical Ranged Target: 1 Character Cast Time: 0.5s Fixed / 1s Variable After Cast Delay: 0.15s Cool Down: 0.5s AP Recovery: 4 (Lv 1~3), 5(Lv 4~5) Description: Inflicts Water elemental physical damage on the target and surrounding enemies 7 times. When a player is hit by this skill, an acid zone will created on the cell it hit. Damage additionally increases according to the caster's Base Level and POW. Consumes 2 Icicle Acid Bottle. [Lv 1]: ATK 400%/Hit, AoE: 3x3 cells [Lv 2]: ATK 800%/Hit, AoE: 3x3 cells [Lv 3]: ATK 1200%/Hit, AoE: 5x5 cells [Lv 4]: ATK 1600%/Hit, AoE: 5x5 cells [Lv 5]: ATK 2000%/Hit, AoE: 7x7 cells |
Acidified Zone Ground Max Level: 5 Requirement: Bionic Mastery 3, Bionic Pharmacy 5 Skill Form: Active Type: Physical Ranged Target: 1 Character Cast Time: 0.5s Fixed / 1s Variable After Cast Delay: 0.15s Cool Down: 0.5s AP Recovery: 4 (Lv 1~3), 5 (Lv 4~5) Description: Inflicts Earth elemental physical damage on the target and surrounding enemies 7 times. When a player is hit by this skill, an acid zone will created on the cell it hit. Damage additionally increases according to the caster's Base Level and POW. Consumes 2 Earth Acid Bottle. [Lv 1]: ATK 400%/Hit, AoE: 3x3 cells [Lv 2]: ATK 800%/Hit, AoE: 3x3 cells [Lv 3]: ATK 1200%/Hit, AoE: 5x5 cells [Lv 4]: ATK 1600%/Hit, AoE: 5x5 cells [Lv 5]: ATK 2000%/Hit, AoE: 7x7 cells |
Acidified Zone Wind Max Level: 5 Requirement: Bionic Mastery 3, Bionic Pharmacy 5 Skill Form: Active Type: Physical Ranged Target: 1 Character Cast Time: 0.5s Fixed / 1s Variable After Cast Delay: 0.15s Cool Down: 0.5s AP Recovery: 4 (Lv 1~3), 5 (Lv 4~5) Description: Inflicts Wind elemental physical damage on the target and surrounding enemies 7 times. When a player is hit by this skill, an acid zone will created on the cell it hit. Damage additionally increases according to the caster's Base Level and POW. Consumes 2 Gale Acid Bottle. [Lv 1]: ATK 400%/Hit, AoE: 3x3 cells [Lv 2]: ATK 800%/Hit, AoE: 3x3 cells [Lv 3]: ATK 1200%/Hit, AoE: 5x5 cells [Lv 4]: ATK 1600%/Hit, AoE: 5x5 cells [Lv 5]: ATK 2000%/Hit, AoE: 7x7 cells |
Acidified Zone Fire Max Level: 5 Requirement: Acidified Zone Ground 1 Skill Form: Active Type: Physical Ranged Target: 1 Character Cast Time: 0.5s Fixed / 1s Variable After Cast Delay: 0.15s Cool Down: 0.5s AP Recovery: 4 (Lv 1~3), 5 (Lv 4~5) Description: Inflicts Fire elemental physical damage on the target and surrounding enemies 7 times. When a player is hit by this skill, an acid zone will created on the cell it hit. Damage additionally increases according to the caster's Base Level and POW. Consumes 2 Flame Acid Bottle. [Lv 1]: ATK 400%/Hit, AoE: 3x3 cells [Lv 2]: ATK 800%/Hit, AoE: 3x3 cells [Lv 3]: ATK 1200%/Hit, AoE: 5x5 cells [Lv 4]: ATK 1600%/Hit, AoE: 5x5 cells [Lv 5]: ATK 2000%/Hit, AoE: 7x7 cells |
Wooden Warrior Max Level: 5 Requirement: Creeper 3 Skill Form: Active Type: Summon Target: Caster Cast Time: 1s Fixed / 1s Variable After Cast Delay: 0.5s Cool Down: 30s AP Recovery: 20 Description: Summons a Wooden Warrior. Only 1 Wooden Warrior can be summoned at once. Increases damage of Cart Tornado and Cart Cannon while summoned. Consumes 2 Greater Plant Bottle. [Lv 1]: Duration: 120 seconds [Lv 2]: Duration: 180 seconds [Lv 3]: Duration: 240 seconds [Lv 4]: Duration: 300 seconds [Lv 5]: Duration: 360 seconds |
Wooden Fairy Max Level: 5 Requirement: Creeper 3 Skill Form: Active Type: Summon Target: Caster Cast Time: 1s Fixed / 1s Variable After Cast Delay: 0.5s Cool Down: 30s AP Recovery: 20 Description: Summons a Wooden Fairy. Only 1 Wooden Fairy can be summoned at once. Increases damage of Spore Explosion while summoned. Consumes 2 Greater Plant Bottle. [Lv 1]: Duration: 120 seconds [Lv 2]: Duration: 180 seconds [Lv 3]: Duration: 240 seconds [Lv 4]: Duration: 300 seconds [Lv 5]: Duration: 360 seconds |
Creeper Max Level: 5 Requirement: Bionic Mastery 5 Skill Form: Active Type: Summon Target: Caster Cast Time: 1s Fixed / 1s Variable After Cast Delay: 0.5s Cool Down: 30s AP Recovery: 10 Description: Summons a tough vine monster. Only 1 Vine Monster can be summoned at once. Consumes 1 Greater Plant Bottle. [Lv 1]: Duration: 120 seconds [Lv 2]: Duration: 180 seconds [Lv 3]: Duration: 240 seconds [Lv 4]: Duration: 300 seconds [Lv 5]: Duration: 360 seconds |
Research Report Max Level: 1 Requirement: Acidified Zone Fire 3, Acidified Zone Water 3 Skill Form: Active(AP) Type: Supportive Target: Caster Cast Time: 0.5s Fixed / 2s Variable After Cast Delay: 0.5s Cool Down: 60s AP Cost: 100 Dispellable: No Description: Prepares and presents a report of the caster's research. Increases acid-type skills damage and increases damage against Formless and Plant race monsters. The damage of acid-type skills further increases based on the caster's Base Level and POW. [Lv 1]: Acid-type skill damage +50%, Material Consumption -1 Duration: 150s |
Hell Tree Max Level: 5 Requirement: Wooden Fairy 3, Wooden Warrior 3 Skill Form: Active(AP) Type: Summon Target: Caster Cast Time: 1s Fixed / 1s Variable After Cast Delay: 0.5s Cool Down: 60s AP Cost: 100~60 Description: Summons the Hell Tree, which can attack with an aoe skill and buffs their master. Only 1 Hell Tree can be summoned at once. Consumes 3 Greater Plant Bottle. [Lv 1]: Duration: 60 seconds [Lv 2]: Duration: 90 seconds [Lv 3]: Duration: 120 seconds [Lv 4]: Duration: 150 seconds [Lv 5]: Duration: 180 seconds |
Explosive Powder MAX Lv : 5 Requirement: Bionic Mastery 3 Skill Form: Active Type: Physical Melee Target: Enemies around the caster Cast Time: None After Cast Delay: 0.25s Cool Down: 0.7s AP Recovery: 2 Description: Inflicts melee physical damage to targets within range 3 times by scattering explosive powder even with the slightest stimulus. Inflicts stronger melee physical damage 5 times while under Research Report effect. Damage is additionally increased according to the caster's base level and POW. [Lv 1]: Per Hit: ATK 1150%/1250%(Research Report) AoE: 7x7 cells [Lv 2]: Per Hit: ATK 1800%/2000%(Research Report) AoE: 7x7 cells [Lv 3]: Per Hit: ATK 2450%/2750%(Research Report) AoE: 7x7 cells [Lv 4]: Per Hit: ATK 3100%/3500%(Research Report) AoE: 7x7 cells [Lv 5]: Per Hit: ATK 3750%/4250%(Research Report) AoE: 7x7 cells |
Mayhemic Thorns MAX Lv : 10 Requirement: Bionic Mastery 5 Explosive Powder 3 Skill Form: Active Type: Physical Ranged Target: 1 Character Cast Time: 0.5s Fixed / 1s Variable After Cast Delay: 0.15s Cool Down: 0.7s AP Recovery: 2 Description: Summons a giant thorn plant to the target and strikes the target, inflicting long-range physical damage 3 times to the target and its surroundings. While under Research Report effect, inflicts stronger ranged physical damage 4 times. Damage is additionally increased according to the caster's base level and POW, and critical damage is applied according to the caster's critical probability. In case of critical damage, half of the total critical damage increase options are applied. [Lv 1]: Per Hit: ATK 500%/650%(Research Report) AoE: 7x7 cells [Lv 2]: Per Hit: ATK 800%/950%(Research Report) AoE: 7x7 cells [Lv 3]: Per Hit: ATK 1100%/1250%(Research Report) AoE: 7x7 cells [Lv 4]: Per Hit: ATK 1400%/1550%(Research Report) AoE: 7x7 cells [Lv 5]: Per Hit: ATK 1700%/1850%(Research Report) AoE: 7x7 cells [Lv 6]: Per Hit: ATK 2000%/2150%(Research Report) AoE: 9x9 cells [Lv 7]: Per Hit: ATK 2300%/2450%(Research Report) AoE: 9x9 cells [Lv 8]: Per Hit: ATK 2600%/2750%(Research Report) AoE: 9x9 cells [Lv 9]: Per Hit: ATK 2900%/3050%(Research Report) AoE: 9x9 cells [Lv10]: Per Hit: ATK 3200%/3350%(Research Report) AoE: 9x9 cells |