A Windhawk's Journey by Meer: Difference between revisions
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! Disclaimer! | ! Disclaimer! | ||
|- | |- | ||
|style="text-align:center;| | |style="text-align:center;| This is my personal journey while playing Windhawk in MuhRO. While it supposed to be helping you on several spots, it is not meant to be something you just blindly follow. [https://discord.gg/PzkCSdHAF8 If you are unsure about something make sure to ask in #archer MuhCord.] | ||
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</center> | </center> | ||
{| class="wikitable mw-collapsible" style="width: | {| class="wikitable mw-collapsible" style="width: 20%;float:right;" | ||
|- | |- | ||
! style=" width: 4% " | ''' | ! style=" width: 4% " | '''Honorable Mention:''' | ||
|- style="height: 7em;" | |- style="height: 7em;" | ||
| | |<span style="color:#027514"> | ||
# | # Stormus ''Pipo'' | ||
# | # Cannon Meat | ||
# | # Hurt Locker | ||
# | # Loq | ||
# | # dmr ''Vague'' | ||
# | # Set D | ||
# | # Bullet | ||
</span> | |||
|} | |||
[[File:Meer.jpg|thumb|287x287px|[https://www.youtube.com/c/BlackIntels Written by Meer </br> ''Previously known as BlackIntels'']</br> | |||
---- | |||
[https://roxkenway.myportfolio.com/ Artwork by Rox Kenway</br>]]] | |||
=Overview= | |||
Windhawk PvM Guide I made based on my personal journey in MuhRO and community's advices as well. I hope this helps! | |||
==Important Skills== | |||
These are few of the skills that I find important. If you are interested in deeper explanation, I would like to recommend you to [[Wind Hawk|read more about Archer Branch Skills here.]] | |||
===Archer=== | |||
{| class="wikitable" style="width: 100%;" | |||
|- | |||
! style=" width: 15% "| Skill | |||
! style=" width: 85% "| Note | |||
|- style="height: 3em;" | |||
| {{#skill:43}}Owl's Eye | |||
| rowspan="2" | | |||
These both skills are self-explanatory, incease your attack range and DEX per Level. | |||
|- style="height: 3em;" | |||
| {{#skill:44}}Vulture's Eye | |||
|- style="height: 3em;" | |||
| {{#skill:45|skill=Improve Concentration}} | |||
| Incease your AGI and DEX by certain % amount. This skill is super helpful even at end game. | |||
|- style="height: 3em;" | |||
| {{#skill:46|skill=Double Strafe}} | |||
| Good ''single-target'' skill for beginning. | |||
|- style="height: 3em;" | |||
| {{#skill:47|skill=Arrow Shower}} | |||
| Good ''AoE-skill'' (Area of Effect) which allow you hit multiple monsters at a time for the purpose of leveling. | |||
|- style="height: 3em;" | |||
| {{#skill:147|skill=Arrow Crafting}} | |||
| Allowing you to create your own arrows from materials. We have custom Arrow Seller NPC in @go main, so no need to craft arrows by yourself. I usually only use this skill to make {{#item:1765|item=Immaterial Arrow}} cause they are not buyable on this NPC and has the highest ammoATK in the game. | |||
|} | |||
===Sniper=== | |||
{| class="wikitable" style="width: 100%;" | |||
|- | |||
! style=" width: 15% "| Skill | |||
! style=" width: 85% "| Note | |||
|- style="height: 3em;" | |||
| {{#skill:382}} | |||
| Thanks to the rework, this transcendent Skill is our main skill until job change to Windhawk. It has +50 base CRIT from the skill. AoE-style skill, spam-able and do critical damage is the biggest advantage of it. | |||
|- style="height: 3em;" | |||
| {{#skill:383|skill=Wind Walker}} | |||
| Increase Flee-Rate and Moving Speed to you and your party member, really helpful skill to move faster. | |||
|- style="height: 3em;" | |||
| {{#skill:380|skill=True Sight}} | |||
| Huge boost to Hit, Damage, and Critical Rate. This skill is a must to be spammed when you are fighting anything. | |||
|- style="height: 3em;" | |||
| {{#skill:117|skill=Ankle Snare}} | |||
| Immobilize monsters, if being stepped on. Increase your survivability, and make your Potion usage even lower, cause you can kill the monsters while they are unable to reach you. | |||
|- style="height: 3em;" | |||
| {{#skill:129|skill=Blitz Beat}} | |||
| Allowing your falcon to attack. Usually helpful in cases where you have to kill monsters that only take "1" damage, cause ''Auto-''Blitz Beat gonna hit them multiple time, while you are auto attacking. | |||
|} | |} | ||
===Ranger=== | |||
{| class="wikitable" style="width: 100%;" | |||
|- | |||
! style=" width: 15% "| Skill | |||
! style=" width: 85% "| Note | |||
|- style="height: 3em;" | |||
| {{#skill:2236|skill=Aimed Bolt}} | |||
| ''Single-target type'' skill that does '''NOT''' crit, but have 12 cells-range. '''NOT META.''' | |||
|- style="height: 3em;" | |||
| {{#skill:2247|skill=Camouflage}} | |||
| Allowing you to stay "hidden" while moving and increasing your damage the longer you are in Camouflage. Really useful in places with no Boss / Demon / Insect Monsters. | |||
|- style="height: 3em;" | |||
| {{#skill:5002|skill=Unlimit}} | |||
| One of your best skill. HUGE boost to your damage. Make sure to stay alive as long as possible. | |||
|- style="height: 3em;" | |||
| {{#skill:2241|skill=Warg Rider}} | |||
| Coupled with Wind Walk, this skill will allow you to move super fast anywhere you want to go. | |||
|- style="height: 3em;" | |||
| {{#skill:2243|skill=Warg Strike}} | |||
| Allowing your Warg to attack, and increase the damage too. Coupled with {{#skill:2245|skill=Tooth of Warg}}, it will boost the damage even higher. | |||
|- style="height: 3em;" | |||
| {{#skill:2248|skill=Trap Research}} | |||
| Worth getting to at least Lv.1 to get the +220 SP bonus. | |||
|} | |||
===Windhawk=== | |||
{| class="wikitable" style="width: 100%;" | |||
|- | |||
! style=" width: 15% " | Skill | |||
! style=" width: 10% " |Net Change in AP | |||
! style=" width: 75% " | Note | |||
|- style="height: 3em;" | |||
| {{#skill:5334}} | |||
| style="text-align: center;" |+1 | |||
|The current meta '''''single-target''''' skill. If {{#skill:2236|skill=Aimed Bolt}} and {{#skill:382}} getting married, this will be the kid. Brutally strong and '''DOES''' Critical Damage. Sadly only 9 cells-range. | |||
|- style="height: 3em;" | |||
| {{#skill:5330}} | |||
| style="text-align: center;" |+10 (3 Targets) | |||
|The 4th's Job version of Arrow Storm. '''ONLY CRIT''' if {{#skill:5328}} is up. Kinda useful to restore AP against multiple targets. | |||
|- style="height: 3em;" | |||
| {{#skill:5324}} | |||
| style="text-align: center;" |+? | |||
|Use this on the boss after using {{#skill:5328}} to quickly regain your AP back to 200. Not really useful for farming purpose. | |||
|- style="height: 3em;" | |||
| {{#skill:5328}} | |||
| style="text-align: center;" |-200 | |||
|The 4th's Job version of {{#skill:5002|skill=Unlimit}}. It allows your {{#skill:5330}} to crit and increases {{#skill:5334}} damage. If used properly without dying, you will have 100% {{#skill:5002|skill=Unlimit}} uptime by alternating between the two. | |||
|- style="height: 3em;" | |||
| {{#skill:5327}} | |||
| style="text-align: center;" rowspan="3" |none | |||
|Allows you to have Hawk together with Warg. | |||
|- style="height: 3em;" | |||
| {{#skill:5326}} | |||
|Especially useful to kill Plant-Type target or the Dead Soul in [[Constellation Tower]]. | |||
|- style="height: 3em;" | |||
| {{#skill:5325}} | |||
|Increases {{#skill:5326}}'s chance to proc. | |||
|} | |||
=Sharp Shooting (Early Windhawk)= | =Sharp Shooting (Early Windhawk)= | ||
{| class="wikitable" | {| class="wikitable" | ||
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4.) Ping. How far are you to france? Low ping and high ping tend to have high spam rate, while medium (120~150ms) and very high ping (250ms+) will grant you terrible spam rate. If increasing ACDR doesn't give you higher spam rate, switch it out for damage. --> | 4.) Ping. How far are you to france? Low ping and high ping tend to have high spam rate, while medium (120~150ms) and very high ping (250ms+) will grant you terrible spam rate. If increasing ACDR doesn't give you higher spam rate, switch it out for damage. --> | ||
This is the first choke point of being Windhawk. The transition towards Crescive Bolt will require you to have -1.0 FCT. | '''Example Status Build for Sharp Shooting Ranger Lv.185 :''' | ||
{| class="wikitable" style="width: 100%;" | |||
|- | |||
! style=" width: 10% "| Stats | |||
! style=" width: 10% "| Allocated Base Points | |||
! style=" width: 10% "| Priority | |||
! style=" width: 30% "| Stats Effect | |||
! style=" width: 40% "| Note | |||
|- | |||
| | |||
* STR | |||
| 70 | |||
| style="text-align: center;" | Secondary | |||
| Extra Weight to carry items, and small boost in statusATK | |||
| rowspan="6" style="text-align: center;" | | |||
'''Primary''' means it should be your focus at the early game. You should invest most of your stats points to this. Secondary means in the early game you can put like 20-30 into those stats. | |||
|- | |||
| | |||
* '''AGI''' | |||
| 100 | |||
| style="text-align: center;" | '''Primary''' | |||
| Attack Speed and FLEE | |||
|- | |||
| | |||
* VIT | |||
| 70 | |||
| rowspan="2" style="text-align: center;" | Secondary | |||
| MaxHP, and DEF | |||
|- | |||
| | |||
* INT | |||
| 97 | |||
| Increase MaxSP, faster variable-casting-time, and SP recovery rate | |||
|- | |||
| | |||
* '''DEX''' | |||
| 120 | |||
| rowspan="2" style="text-align: center;" | '''Primary''' | |||
| Boosts your Damage, ASPD (small bonus), faster variable-casting-time, Hit-Rate | |||
|- | |||
| | |||
* '''LUK''' | |||
| 100 | |||
| Extra crit chance, slight boost in damage | |||
|} | |||
This is the first choke point of being Windhawk. The transition towards Crescive Bolt will require you to have -1.0 FCT. {{#item:25067}} is mandatory to get that FCT reduction. | |||
{| class="mw-collapsible wikitable" style="width: 100%;" | {| class="mw-collapsible wikitable" style="width: 100%;" | ||
|- | |- | ||
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|- style="height: 7em;" | |- style="height: 7em;" | ||
| | | | ||
{{#item:700043|Crossbow}} | |||
| Weapon <br> | | Weapon <br> | ||
---- | ---- | ||
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|- style="height: 7em;" | |- style="height: 7em;" | ||
| | | {{#item:400139|Advanced Para Cap}} | ||
| Head <br> | | Head <br> | ||
---- | ---- | ||
Line 73: | Line 229: | ||
| The HP and SP Leech is actually quite good. A cheaper alternative of {{#item:5208|Rideword Hat}}. | | The HP and SP Leech is actually quite good. A cheaper alternative of {{#item:5208|Rideword Hat}}. | ||
|- style="height: 7em;" | |- style="height: 7em;" | ||
| | | {{#item:450090|Grace Sharp Suit}} | ||
| Armor <br> | | Armor <br> | ||
---- | ---- | ||
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| Getting Grace Set should be your top priority after getting to Lv150. The combo effect is really strong. | | Getting Grace Set should be your top priority after getting to Lv150. The combo effect is really strong. | ||
|- style="height: 7em;" | |- style="height: 7em;" | ||
| | | {{#item:480018|Manteau}} | ||
| Garment <br> | | Garment <br> | ||
---- | ---- | ||
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| Mainly just to get the combo effect. | | Mainly just to get the combo effect. | ||
|- style="height: 7em;" | |- style="height: 7em;" | ||
| | | {{#item:470020|Boots}} | ||
| Shoes <br> | | Shoes <br> | ||
---- | ---- | ||
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| Really affordable -0.5FCT. Definitely neeeded to spam Sharp Shooting | | Really affordable -0.5FCT. Definitely neeeded to spam Sharp Shooting | ||
|- style="height: 7em;" | |- style="height: 7em;" | ||
| | | {{#item:490019|Ring}} | ||
| Accessories (Right)<br> | | Accessories (Right)<br> | ||
---- | ---- | ||
Line 97: | Line 253: | ||
| You can use any accesory on your left. | | You can use any accesory on your left. | ||
|- style="height: 7em;" | |- style="height: 7em;" | ||
| | | {{#item:24708|Weapon}} <br> | ||
{{#item:24693|Shield}} <br> | |||
{{#item:24694|Armor}} <br> | |||
{{#item:24695|Shoes}} <br> | |||
{{#item:24696|Earring}} <br> | |||
{{#item:24697|Pendant}} <br> | |||
| Shadow Gears<br> | | Shadow Gears<br> | ||
---- | ---- | ||
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|} | |} | ||
<span style="color:#027514">'''Example Status Build for Crescive Bolt Windhawk Lv.260 by Stormus:'''</span> | |||
{| class="wikitable" style="width: 100%;" | |||
|- | |||
! style=" width: 10% " | Stats | |||
! style=" width: 10% " | Allocated Base Points | |||
! style=" width: 10% " | Priority | |||
! style=" width: 30% " | Stats Effect | |||
! style=" width: 40% " | Note | |||
|- | |||
| | |||
* STR | |||
| 3 | |||
| style="text-align: center;" | Secondary | |||
| Extra Weight to carry items, and small boost in statusATK | |||
| rowspan="6" style="text-align: center;" | | |||
What I would like to point out about Windhawk is you might need to put more INT for faster VCT. Crescive Bolt and especially Gale Storm might need you to have higher VCT% in comparison to when you were just playing Sharp Shooting. | |||
Feel free to tweak the status build as you like. This status build is what Stormus personally use. | |||
----e.g. I put lower INT and give some to STR so I can carry more stuffs when farming without keeping teleporting back to town. | |||
|- | |||
| | |||
* '''AGI''' | |||
| 105 | |||
| style="text-align: center;" | '''Primary''' | |||
| Attack Speed and FLEE | |||
|- | |||
| | |||
* VIT | |||
| 92 | |||
| style="text-align: center;" | Secondary | |||
| MaxHP, and DEF | |||
|- | |||
| | |||
* INT | |||
| 100 | |||
| style="text-align: center;" rowspan="3" |'''Primary''' | |||
| Increase MaxSP, faster variable-casting-time, and SP recovery rate | |||
|- | |||
| | |||
* '''DEX''' | |||
| 130 | |||
| Boosts your Damage, ASPD (small bonus), faster variable-casting-time, Hit-Rate | |||
|- | |||
| | |||
* '''LUK''' | |||
| 110 | |||
| Extra crit chance, slight boost in damage | |||
|} | |||
'''Traits (4th Job Status Build)''' | |||
# POW 100 > CRT 100 > CON 35 | |||
# CON 100 > CRT 90 > POW 45 | |||
The most popular build so far is the first one, netting around 732m per Crescive Bolt meanwhile the 2nd Build is dealing 627m (-14,4% Damage) ''Tested by Meer.'' | |||
Despite Crescive Bolt scales on '''CON''', POW and CRT seem to be way more impactful towards its final damage than the CON. | |||
==Equipments== | |||
Despite having unlocked Crescive Bolt early on, most beginner Windhawk will probably never get to play this build until later on. Mainly cause this build requires you to have -'''1sec FCT and 50% ACDR'''. Getting the -0.5sec FCT {{#item:25067}} is really easy now. So I suggest on buying that costume stone while slowly building the item down below. | |||
Grace Set is way too good of a combo to break. This means if you have +11 Auto Leg A, but not having the Auto Armor / Engine Wing B, you gonna have a really terrible experience. This is caused by Grace Set giving good bonuses but only as a combo, if you break the combo, you will lose tons of damage and in the end switching to Automatic Set is actually a worse decision. I recently talked to a newbie who read this guide, and apparently as a field farmer he seemed to be fine farming with Grace Set for quite long. If you belong to this group of people who love to field farm instead of instance farming, I think you should just buy {{#item:25067}} and get the OSAD Bow + Ignis LT and after that try push straight to Episode 18 Quests and see if you can farm Gray Wolf Gears decently. | |||
{| class="mw-collapsible wikitable" style="width: 100%;" | {| class="mw-collapsible wikitable" style="width: 100%;" | ||
|- | |- | ||
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* {{#item:1000134}} | * {{#item:1000134}} | ||
* {{#item:1000146}} | * {{#item:1000146}} | ||
* {{#item: | * {{#item:1000148}} | ||
---- | ---- | ||
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| Mandatory -0.8sec FCT or -0.7sec FCT. | | Mandatory -0.8sec FCT or -0.7sec FCT. | ||
''not confirmed if Dex2/Dex2 gonna be better than Str2/Str2)'' | ''not confirmed if Dex2/Dex2 gonna be better than Str2/Str2)'' | ||
----<span style="color:#027514">''Stormus :'' <br> Instead of {{#item: | ----<span style="color:#027514">''Stormus :'' <br> Instead of {{#item:1000148}} try using {{#item:1000141}}</span> <span style="color:#027514">or {{#item:1000120}} for more HP/SP and utility in general.</span> | ||
---- | ----<span style="color:#027514">''Hurt Locker :'' <br> {{#item:1000148}} will give 50 AGI + 15% Crit Damage. This will be a better choice than Overpower's 50 STR.</span> | ||
|- style="height: 7em;" | |- style="height: 7em;" | ||
| {{#item:490044}} </br> {{#item:490045}} | | {{#item:490044}} </br> {{#item:490045}} | ||
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{{#item:300368}} | {{#item:300368}} | ||
| Only giving '''-0.2sec''' FCT as combo. Do '''NOT''' buy Brilliant accessories if you plan on using Illusion Sprint combo, as that combo only gives -0.7sec. | | Only giving '''-0.2sec''' FCT as combo. Do '''NOT''' buy Brilliant accessories if you plan on using Illusion Sprint combo, as that combo only gives -0.7sec. | ||
|} | |||
=Costume Stone Enchants= | |||
{| class="mw-collapsible wikitable" style="width: 100%;" | |||
|- | |||
! style=" width: 5% " | Costume Stone | |||
! style=" width: 5% " | Position | |||
! style=" width: 10% " | Note | |||
|- style="height: 7em;" | |||
|{{#item:1000009}} | |||
| Middle | |||
|Giving 5% Ranged Physical Damage if you have Lv.10 {{#skill:126}} | |||
|- style="height: 7em;" | |||
|{{#item:1000222}} | |||
| Top | |||
| rowspan="3" |Really strong combo and the best combo in terms of maximizing your damage output. | |||
----Buying this will lose you the -0.5sec FCT from {{#item:25067}}, make sure to have a plan ready on how to get the 1sec -FCT. | |||
|- style="height: 7em;" | |||
|{{#item:1000976}} | |||
| Low | |||
|- style="height: 7em;" | |||
| {{#item:1000221}} | |||
| Garment | |||
|- style="height: 7em;" | |||
| {{#item:1000855}} | |||
| Garment 2nd Slot (Dual) | |||
| +10 CRIT Rate and 10% Critical Damage. Really huge crit rate increase just from 1 Costume Stone. | |||
|} | |||
'''Optional nice to have:''' | |||
{| class="mw-collapsible wikitable" style="width: 100%;" | |||
|- | |||
! style=" width: 5% " | Costume Stone | |||
! style=" width: 5% " | Position | |||
! style=" width: 10% " | Note | |||
|- style="height: 7em;" | |||
|{{#item:1000860}} | |||
| Top | |||
|Giving 10% ACDR if you have Lv.10 {{#skill:2235}}. An alternative if you need ACDR. | |||
|- style="height: 7em;" | |||
|{{#item:1000224}} | |||
| Low | |||
|Giving 5% ACDR through the combo with GX Stone II (Garment). Another alternative if you lacks ACDR. | |||
|} | |} | ||
=Mid Game Crescive Bolt= | =Mid Game Crescive Bolt= | ||
This part is actually kinda not recommended to make. It serves as a stepping stone before getting to the real end-game build. '''If you think you can skip some gears listed down below or using the lower grade version e.g. [D] instead of [C], without actually impacting your farming sessions, then feel free to skip.''' I personally used these gears to make my farming sessions smoother. If you don't need the extra damage, just save up for the next tier. | This part is actually kinda not recommended to make. It serves as a stepping stone before getting to the real end-game build. '''If you think you can skip some gears listed down below or using the lower grade version e.g. [D] instead of [C], without actually impacting your farming sessions, then feel free to skip.''' I personally used these gears to make my farming sessions smoother. If you don't need the extra damage, just save up for the next tier. | ||
[[File:Grade Enhancing.png|thumb|Etherium spent to refine items from +0 to +10 from 17x attempts.]] | [[File:Grade Enhancing.png|thumb|Etherium spent to refine items from +0 to +10 from 17x attempts. Before the update on 27th July +9 > +10 = 18% compared to now 25%.]] | ||
For those who never heard of [[Item Reform]] or [[Grade Enhancing]], feel free to read more on that topic. | For those who never heard of [[Item Reform]] or [[Grade Enhancing]], feel free to read more on that topic. | ||
Line 306: | Line 564: | ||
The best way I personally got advised to refine your item from +0 to +10 during [[Grade Enhancing]] is just to raw refine with Etherium or Etheorodecon. This is cause '''''MuhRO actually have enhanced refinement rate compared to kRO''''' even using the normal ores. In average I spent 700 ores to refine an item form +0 to +10 only using Etherium. The table on the right side. You can start using the hammer from +10 to +11. I still gonna keep repeating this, '''only grade your item if you really need the extra damage to farm your next items.''' This is cause by the time I'm writing this (21st July), my excel sheet indicates that I just spent 200m (Elunium, Etel Dust and refining cost) to refine an item from +0 to +10 (1018 Etherium spent). If in average we spend 700x (140m) to do a grading cycle, and on this section if you do all the grading it will be 10+ grading cycles to be done. That amount of zeny investment for items, that you will not use anymore at end game, | The best way, I personally got advised, to refine your item from +0 to +10 during [[Grade Enhancing]] is just to raw refine with Etherium or Etheorodecon. This is cause '''''MuhRO actually have enhanced refinement rate compared to kRO''''' even using the normal ores. In average I spent 700 ores to refine an item form +0 to +10 only using Etherium. The table on the right side shows the ores spent from +0 > +10 before the update on 27th July (+9 > +10 = 18% chance compared to now after the update 25%). You can start using the hammer from +10 to +11. I still gonna keep repeating this, '''only grade your item if you really need the extra damage to farm your next items.''' This is cause by the time I'm writing this (21st July), my excel sheet indicates that I just spent 200m (Elunium, Etel Dust and refining cost) to refine an item from +0 to +10 (1018 Etherium spent). If in average we spend 700x (140m) to do a grading cycle, and on this section if you do all the grading it will be 10+ grading cycles to be done. That amount of zeny investment for items, that you will not use anymore at end game, seems kinda wasteful in my opinion. So '''''only grade the item if you really need the extra damage for your specific farming spot.''''' | ||
{| class="mw-collapsible wikitable" style="width: 100%;" | {| class="mw-collapsible wikitable" style="width: 100%;" | ||
Line 342: | Line 600: | ||
---- | ---- | ||
{{#item:300150}} | {{#item:300150}} | ||
|Tomb of Remorse is one of the end game instance. I suggest try farming the mobs for Minneas with alt windhawk chars and | |Tomb of Remorse is one of the end game instance. I suggest try farming the mobs for Minneas with alt windhawk chars and leave the instance without fighting the first MVP, if you are not geared enough to solo it. Clearing the whole instance + the quests with a 12 man party is also possible. You will need Minneas to enchant your helm. | ||
----<span style="color:#027514">Stormus: <br>Use {{#item:300363}}</span> <span style="color:#027514">If you plan to use {{#item:300380}} on Shoes.</span> | ----<span style="color:#027514">Stormus: <br>Use {{#item:300363}}</span> <span style="color:#027514">If you plan to use {{#item:300380}} on Shoes.</span> | ||
|- style="height: 7em;" | |- style="height: 7em;" | ||
Line 388: | Line 646: | ||
---- | ---- | ||
{{#item:300380}} | {{#item:300380}} | ||
| Mandatory - | | Mandatory -1sec FCT. Another piece of item that you will not use at end game. Requires 4500x {{#item:1000405}} to do 3x determined enchantments (250m by the time I write this). | ||
----<span style="color:#027514">Stormus: <br>A better alternative especially to +12 to get +'''20 CRIT Rate''' from the card. Easy to enchant, easy to refine being Lv1 Armor. </span> | ----<span style="color:#027514">Stormus: <br>A better alternative especially to +12 to get +'''20 CRIT Rate''' from the card. Easy to enchant, easy to refine being Lv1 Armor. </span> | ||
----I personally don't recommend refining to +12 on gears that you don't use at end game. I just wasted 200m trying to refine a Lv.1 Armor item from +10 to +12 (around 50x HD Carnium wasted). Only do it if you can afford the gamble. | ----I personally don't recommend refining to +12 on gears that you don't use at end game. I just wasted 200m trying to refine a Lv.1 Armor item from +10 to +12 (around 50x HD Carnium wasted). Only do it if you can afford the gamble. | ||
Line 425: | Line 683: | ||
=End Game Crescive Bolt= | =End Game Crescive Bolt= | ||
Current best in slot gears for non-MVP user based on Episode 19. | Current best in slot gears for non-MVP user based on Episode 19. Some of you might not noticed it, but MuhRO by design smoothens out the early gear progression. Farming these stuffs down below might be way more challenging than any part above, cause MuhRO tends to '''NOT''' smoothen the end game gearing part. | ||
{| class="mw-collapsible wikitable" style="width: 100%;" | {| class="mw-collapsible wikitable" style="width: 100%;" | ||
Line 445: | Line 703: | ||
*2x {{#item:311309}} | *2x {{#item:311309}} | ||
----{{#item:27361}} | ----{{#item:27361}} | ||
| rowspan="2" |I still didn't make the Bow yet as of writing this, but my guess is {{#item:19484}} would only be better if paired with the bow. Using the circlet with {{#item:700029}} probably gonna reduce your damage, cause you are breaking the combo. ''Status: | | rowspan="2" |I still didn't make the Bow yet as of writing this, but my guess is {{#item:19484}} would only be better if paired with the bow. Using the circlet with {{#item:700029}} probably gonna reduce your damage, cause you are breaking the combo. ''Status: tested and confirmed by Meer.'' | ||
|- style="height: 7em;" | |- style="height: 7em;" | ||
Line 458: | Line 716: | ||
----{{#item:300363}} | ----{{#item:300363}} | ||
|- style="height: 7em;" | |||
|{{#item:400002}} | |||
|Middle Headgear<br> | |||
---- | |||
[[Victorious Wing Ears]] | |||
|6% ACDR | |||
----{{#item:27396}} | |||
|Another alternative to {{#item:410093|Sealed Chain}} if you really want to have 15% ACDR from mid headgear slot. Trying to get the perfect enchant of 6% ACDR might be really hard to do tho. | |||
|- style="height: 7em;" | |- style="height: 7em;" | ||
| +12 [A]{{#item:450172}} | | +12 [A]{{#item:450172}} | ||
Line 469: | Line 735: | ||
---- {{#item:300381}} | ---- {{#item:300381}} | ||
|Despite not having ACDR enchant, this armor piece sharply increase your damage. You might want to recalculate your ACDR. | |This piece of gear is '''NOT''' the best in slot anymore. | ||
Recommended to just buy from someone who farms CT | Despite not having ACDR enchant, this armor piece sharply increase your damage. You might want to recalculate your ACDR. | ||
Recommended to just buy from someone who farms CT. | |||
----Expert Archer Lv.3 enchant was said to deal higher damage > Sharp (based on Leaf) | ----Expert Archer Lv.3 enchant was said to deal higher damage > Sharp (based on Leaf) | ||
''Status: tested and SharpLv3 is better than EA3 by a small margin (less than 1%)'' | |||
|- style="height: 7em;" | |||
| +12 [A]{{#item:450285}} | |||
| Armor | |||
----[[Varmundt's Biosphere Depth]] | |||
| | |||
* {{#item:312394}} | |||
* {{#item:312384}} | |||
* {{#item:312379}} | |||
---- {{#item:300381}} | |||
|Stormus said that this is the '''current best in slot'''. There is chance that this dungeon gonna be really rough to farm solo, especially if you don't have Nebula Suit of Creative. I recommend to farm this as a party. | |||
|- style="height: 7em;" | |- style="height: 7em;" | ||
| +14 [A] {{#item:480174}} | | +14 [A] {{#item:480174}} | ||
Line 477: | Line 757: | ||
----[[Equipment Crafting#Pirate Captain's Coat, Moan of Corruption, Crown of Beelzebub|Equipment Crafting]] | ----[[Equipment Crafting#Pirate Captain's Coat, Moan of Corruption, Crown of Beelzebub|Equipment Crafting]] | ||
| {{#item: | | {{#item:300426}} | ||
{{#item: | | +12 {{#item:480174}} is less than 1% worse than the +11 Ice Rune Manteau (POW3,DEX4) but you have 5% more ACDR with it. A good reason to make {{#item:480232}} is probably when you are farming the mob which matches your elemental specific enchant and have a way to compensate the 5% ACDR loss. ''Status: Tested and confirmed by (dmr Vague)'' | ||
----<span style="color:#027514">Stormus: <br> {{#item:480174}} is better than {{#item:480232}}, because the end game boss in [[Constellation Tower]] "Betelgeuse" is Neutral, '''Large''', Dragon. PCC is better against Large enemy. </span> | |||
----<span style="color:#027514">Stormus: <br> {{#item:480174}} is better than {{#item:480232}} | |||
|- style="height: 7em;" | |- style="height: 7em;" | ||
| +12 [A]{{#item:470175}} | | +12 [A]{{#item:470175}} | ||
Line 488: | Line 767: | ||
| | | | ||
* Any elements that fits your need | * Any elements that fits your need | ||
* | * {{#item:310922}} | ||
* {{#item:4723}} | * {{#item:4723}} | ||
----{{#item:300380}} | ----{{#item:300380}} | ||
| Mandatory -1.0sec FCT. | | Mandatory -1.0sec FCT. | ||
From my internal test I did with my guildie, {{#item:310922}} seems to be always superior. A guildie of mine even rerolled his {{#item:310928}}to POW. ''Status: Tested and confirmed by me and dmr (Vague)'' | |||
----Only choose CON enchant if you are sure about what you are doing. | |||
|- style="height: 7em;" | |- style="height: 7em;" | ||
| {{#item: | | {{#item:490305}} | ||
| Accessory (Left) | | Accessory (Left) | ||
----[[Varmundt%27s_Biosphere#Rune_Rings|Varmundt's Biosphere]] | ----[[Varmundt%27s_Biosphere#Rune_Rings|Varmundt's Biosphere]] | ||
| | | rowspan="2" | | ||
* {{#item:311978 | * {{#item:311978}} | ||
* {{#item:311953}} | * {{#item:311953}} | ||
* Any enchant you think fits your need | |||
----{{#item:300278}} | ----{{#item:300278}} | ||
| | | rowspan="2" | '''MAKE SURE YOU CHOOSE THE CORRECT "RIGHT OR LEFT" OPTION DURING REFORMING, so you don't make double rings by mistake.''' | ||
----<span style="color:#027514">Stormus: <br>{{#item:311968}} is best. </span> | The 3rd slot enchant (Tenacity or Agilty of Varmundt) can be upgraded. | ||
''(Thx to dmr for mentioning this)'' | |||
----From my internal test I did with my guildie, {{#item:310922}} seems to be always superior. ''Status: Tested and confirmed by me and dmr (Vague)'' | |||
----Only choose CON enchant if you are sure about what you are doing. | |||
----<span style="color:#027514">Stormus: <br>{{#item:311968}} is the best option, but if you were making this and got {{#item:311963}} during the enchantment process, don't reroll it. It's good enough.</span> | |||
|- style="height: 7em;" | |||
| {{#item:490302}} | |||
| Accessory (Right) | |||
----[[Varmundt%27s_Biosphere#Rune_Rings|Varmundt's Biosphere]] | |||
|- style="height: 7em;" | |- style="height: 7em;" | ||
| {{#item:490135}} | | {{#item:490135}} | ||
Line 516: | Line 805: | ||
----{{#item:300278}} | ----{{#item:300278}} | ||
|Combo with {{#item:450172}}. Giving in total +16 CRIT Rate, | |'''IT IS NOT RECOMMENDED TO MAKE THIS ANYMORE especially if you are not using the Nebula Suit. I just put this here just in case someone can get it for cheap price.''' | ||
----Combo with {{#item:450172}}. Giving in total +16 CRIT Rate, 42% Critical Damage, 8 P.ATK and 2 CRT. | |||
----{{#item:310706}} will most likely the way to go, cause you can share this accessory with other crit classes as well. | |||
----{{#item:310701}}still somehow wins over {{#item:310706}}by 1~2% damage difference, but you are losing 16 CRIT Rate by doing so. ''Status: tested by me.'' | |||
----The damage gap between {{#item:490135}}and {{#item:490302}} is about 0.03% difference (Stellar Seal won). This is ignoring the last race/boss/normal enchant of the Varmundt Ring. | |||
The test was done this way cause it would resemble the most scenario of farming something that is not related to your enchant. But if you get really good enchant on the Varmundt Ring, it will be way better to farm with it. (Tested by me, Stormus confirmed the same idea.) | |||
|} | |} | ||
=Shadow Gears= | =Shadow Gears= | ||
No more eden shadow gears? I got you covered (based on priority, make the one on top first, slowly walk down to bottom). I | No more eden shadow gears? I got you covered (based on priority, make the one on top first, slowly walk down to bottom). '''I have really good hunch about these Master Shadow Gears. Sadly can't get my hand on those yet. I heard people talking about how crazy expensive it is to enchant.''' | ||
If you plan on min maxing the enchants I guess POW > CON | If you plan on min maxing the enchants I guess CRT > POW > CON would be the way. | ||
<span style="color:#027514"> | <span style="color:#027514">Set R: <br> Get all shadow gears to +10 and get +5 C.Rate and Crit Damage% enchants on each piece!</span> | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 534: | Line 829: | ||
!style=" width: 65% "| Note | !style=" width: 65% "| Note | ||
|- | |- | ||
| +9 | | +9 {{#item:24661}} | ||
|Accessory (Right) | |Accessory (Right) | ||
----[[Shadow Gear]] | ----[[Shadow Gear]] | ||
Line 540: | Line 835: | ||
----Monsters like Grote in Nifl Dun F2 has 456 DEF. Which translates to -45% Damage for someone with 0% DEF Bypass. | ----Monsters like Grote in Nifl Dun F2 has 456 DEF. Which translates to -45% Damage for someone with 0% DEF Bypass. | ||
|- | |- | ||
| +9 | | +9 {{#item:24662}} | ||
|Acessory (Left) | |Acessory (Left) | ||
----[[Shadow Gear]] | ----[[Shadow Gear]] | ||
|- | |- | ||
| +9 | | +9 {{#item:24746}} | ||
|Shield | |Shield | ||
----[[Shadow Gear]] | ----[[Shadow Gear]] | ||
|The extra 9% ACDR is really nice to have while only occupying 1 slot. | |The extra 9% ACDR is really nice to have while only occupying 1 slot. | ||
|- | |- | ||
| +10 | | +10 {{#item:24386}} | ||
|Weapon | |Weapon | ||
----[[Shadow Gear]] | ----[[Shadow Gear]] | ||
|Depending if you need ACDR more or farming Large monsters more you can put this shadow gear at higher priority than the reload. | |Depending if you need ACDR more or farming Large monsters more you can put this shadow gear at higher priority than the reload. | ||
|- | |- | ||
| +10 | | +10 {{#item:24679}} | ||
|Armor | |Armor | ||
----[[Shadow Gear]] | ----[[Shadow Gear]] | ||
Line 560: | Line 855: | ||
----The reason I prefer +10 Max Mammoth Shadow Armor, instead of having the Max Mammoth Set on accessory slot, is because the unupgraded version of Mammoth Shadow Armor gives HUGE CRIT. It will make things easier to get the 140 CRIT just by having the non upgraded version. | ----The reason I prefer +10 Max Mammoth Shadow Armor, instead of having the Max Mammoth Set on accessory slot, is because the unupgraded version of Mammoth Shadow Armor gives HUGE CRIT. It will make things easier to get the 140 CRIT just by having the non upgraded version. | ||
|- | |- | ||
| +10 | | +10 {{#item:24680}} | ||
|Shoes | |Shoes | ||
----[[Shadow Gear]] | ----[[Shadow Gear]] | ||
Line 571: | Line 866: | ||
! style=" width: 65% " | Note | ! style=" width: 65% " | Note | ||
|- | |- | ||
| +9 | | +9 {{#item:24767}} | ||
|Shield | |Shield | ||
----[[Shadow Gear]] | ----[[Shadow Gear]] | ||
|If you don't need the extra 9% ACDR from | |If you don't need the extra 9% ACDR from {{#item:24746}}you can go for this shadow gears for the +10 Critical, 8% ASPD and some Crit Damage %. | ||
|} | |} | ||
=Pet System= | |||
There is ongoing talk going on Discord indicating that Little Isis is having wrong description and wrong script compared to Divine Pride. If this bug report is getting properly adressed, there's chance that Orc Hero might lose its throne. | |||
{| class="mw-collapsible wikitable" style="width: 100%;" | |||
|- | |||
! style=" width: 10% " | Costume Stone | |||
! style=" width: 10% " | How to Get | |||
! style=" width: 80% " | Note | |||
|- style="height: 7em;" | |||
|{{#item:9121}} | |||
| style="text-align: center;" rowspan="3" | [[Pet System]] | |||
|<span style="color:#027514">Stormus: <br>Current strongest pet to have to maximize damage output. </span> | |||
----Might be quite tedious task to grind it 😂 | |||
----Another alternative would be Little Isis. Way easier to make, only slightly behind (-0.12%) compared to Orc Hero Egg. | |||
|- style="height: 7em;" | |||
|{{#item:9132}} | |||
|<span style="color:#027514">Stormus: <br>2nd strongest pet to have to maximize damage output. </span> | |||
----<span style="color:#027514">Loq: <br>Despite lacking in terms of ATK%, there might be a chance this could be the strongest Pet against Boss protocol. ''Status: Tested by Meer. Around +2% compared to Orc Hero Egg.''</span> | |||
|- style="height: 7em;" | |||
|{{#item:9091}} | |||
|Nice to have if you lacks CRIT Rate. | |||
|} | |||
=Current Research Data Collected= | =Current Research Data Collected= | ||
The OG players would understand what this section gonna be filled with 🥰 | The OG players would understand what this section gonna be filled with 🥰 | ||
= | {| class="wikitable mw-collapsible" style="width: 40%;float:right;" | ||
|- | |||
# | ! style=" width: 4% " | '''Things that affects your skill's spam rate:''' | ||
# | |- style="height: 7em;" | ||
# | |By the time I'm writing this guide 19th July 2023, MuhRO doesn't have Skill Queue. [https://www.youtube.com/watch?v=l8IaXq0LCKY This means your distance to the server MATTERS for your skill spam rate.] | ||
#FPS. make sure to have 60fps or higher (by buying high refresh rate monitor) | |||
# ACDR. Do you meet the required ACDR? | |||
# ASPD. Do you have enough ASPD? e.g. 193 for Sharp Shooting | |||
# Ping. How far are you to france? | |||
#* Low ping (50ms) and high ping (200m) tend to have high spam rate. | |||
#* Medium (120~150ms) and very high ping (250ms+) will grant you terrible spam rate. | |||
#* If increasing ACDR doesn't give you higher spam rate, switch it out for damage. | |||
|} | |||
[[Category:Wind Hawk]] | [[Category:Wind Hawk]] |
Latest revision as of 10:38, 7 January 2024
Disclaimer! | |
---|---|
This is my personal journey while playing Windhawk in MuhRO. While it supposed to be helping you on several spots, it is not meant to be something you just blindly follow. If you are unsure about something make sure to ask in #archer MuhCord. |
Honorable Mention: |
---|
|
Overview
Windhawk PvM Guide I made based on my personal journey in MuhRO and community's advices as well. I hope this helps!
Important Skills
These are few of the skills that I find important. If you are interested in deeper explanation, I would like to recommend you to read more about Archer Branch Skills here.
Archer
Skill | Note |
---|---|
Owl's Eye |
These both skills are self-explanatory, incease your attack range and DEX per Level. |
Vulture's Eye | |
Improve Concentration | Incease your AGI and DEX by certain % amount. This skill is super helpful even at end game. |
Double Strafe | Good single-target skill for beginning. |
Arrow Shower | Good AoE-skill (Area of Effect) which allow you hit multiple monsters at a time for the purpose of leveling. |
Arrow Crafting | Allowing you to create your own arrows from materials. We have custom Arrow Seller NPC in @go main, so no need to craft arrows by yourself. I usually only use this skill to make Oridecon Arrow (1765) cause they are not buyable on this NPC and has the highest ammoATK in the game. |
Sniper
Skill | Note |
---|---|
Sharp Shooting | Thanks to the rework, this transcendent Skill is our main skill until job change to Windhawk. It has +50 base CRIT from the skill. AoE-style skill, spam-able and do critical damage is the biggest advantage of it. |
Wind Walk | Increase Flee-Rate and Moving Speed to you and your party member, really helpful skill to move faster. |
True Sight | Huge boost to Hit, Damage, and Critical Rate. This skill is a must to be spammed when you are fighting anything. |
Anklesnare | Immobilize monsters, if being stepped on. Increase your survivability, and make your Potion usage even lower, cause you can kill the monsters while they are unable to reach you. |
Blitz Beat | Allowing your falcon to attack. Usually helpful in cases where you have to kill monsters that only take "1" damage, cause Auto-Blitz Beat gonna hit them multiple time, while you are auto attacking. |
Ranger
Skill | Note |
---|---|
Aimed Bolt | Single-target type skill that does NOT crit, but have 12 cells-range. NOT META. |
Camouflage | Allowing you to stay "hidden" while moving and increasing your damage the longer you are in Camouflage. Really useful in places with no Boss / Demon / Insect Monsters. |
Unlimit | One of your best skill. HUGE boost to your damage. Make sure to stay alive as long as possible. |
Warg Rider | Coupled with Wind Walk, this skill will allow you to move super fast anywhere you want to go. |
Warg Strike | Allowing your Warg to attack, and increase the damage too. Coupled with Tooth of Warg, it will boost the damage even higher. |
Trap Research | Worth getting to at least Lv.1 to get the +220 SP bonus. |
Windhawk
Skill | Net Change in AP | Note |
---|---|---|
Crescive Bolt | +1 | The current meta single-target skill. If Aimed Bolt and Sharp Shooting getting married, this will be the kid. Brutally strong and DOES Critical Damage. Sadly only 9 cells-range. |
Gale Storm | +10 (3 Targets) | The 4th's Job version of Arrow Storm. ONLY CRIT if Calamity Gale is up. Kinda useful to restore AP against multiple targets. |
Wind Sign | +? | Use this on the boss after using Calamity Gale to quickly regain your AP back to 200. Not really useful for farming purpose. |
Calamity Gale | -200 | The 4th's Job version of Unlimit. It allows your Gale Storm to crit and increases Crescive Bolt damage. If used properly without dying, you will have 100% Unlimit uptime by alternating between the two. |
Hawk Mastery | none | Allows you to have Hawk together with Warg. |
Hawk Rush | Especially useful to kill Plant-Type target or the Dead Soul in Constellation Tower. | |
Nature Friendly | Increases Hawk Rush's chance to proc. |
Sharp Shooting (Early Windhawk)
Sharp Shooting Parameters | Required for Maximum Potential |
---|---|
Fixed Cast Time (FCT) | -0.5sec |
After Cast Delay Reduction (ACDR) | 72% |
Variable Cast Time (VCT) | The closer to Instant Cast the better |
Critical Rate Required | 50 + Target's Crit Shield |
Example Status Build for Sharp Shooting Ranger Lv.185 :
Stats | Allocated Base Points | Priority | Stats Effect | Note |
---|---|---|---|---|
|
70 | Secondary | Extra Weight to carry items, and small boost in statusATK |
Primary means it should be your focus at the early game. You should invest most of your stats points to this. Secondary means in the early game you can put like 20-30 into those stats. |
|
100 | Primary | Attack Speed and FLEE | |
|
70 | Secondary | MaxHP, and DEF | |
|
97 | Increase MaxSP, faster variable-casting-time, and SP recovery rate | ||
|
120 | Primary | Boosts your Damage, ASPD (small bonus), faster variable-casting-time, Hit-Rate | |
|
100 | Extra crit chance, slight boost in damage |
This is the first choke point of being Windhawk. The transition towards Crescive Bolt will require you to have -1.0 FCT. Cast Stone (Garment) (25067) is mandatory to get that FCT reduction.
Equipment Name | Position How to Get |
Note |
---|---|---|
Paradise Ranger Crossbow (700043) |
Weapon 10x Eden Coin (25223) |
Really good starting bow, available at Lv100. Use it till you can afford a better one. |
Advanced Paradise Cap (400139) | Head |
The HP and SP Leech is actually quite good. A cheaper alternative of Rideword Hat [1] (5208) . |
Grace Sharp Suit [1] (450090) | Armor |
Getting Grace Set should be your top priority after getting to Lv150. The combo effect is really strong. |
Grace Attack Manteau [1] (480018) | Garment |
Mainly just to get the combo effect. |
Grace Attack Boots [1] (470020) | Shoes |
Really affordable -0.5FCT. Definitely neeeded to spam Sharp Shooting |
Grace Attack Ring [1] (490019) | Accessories (Right) |
You can use any accesory on your left. |
Ranger Advanced Paradise Shadow Weapon (24708) Advanced Paradise Shadow Shield (24693) |
Shadow Gears |
A really strong shadow gears set that will last you for so long. Just rent it and do NOT buy. |
Entry Crescive Bolt
Crescive Bolt Parameters | Required for Maximum Potential |
---|---|
Fixed Cast Time (FCT) | -1.0sec |
After Cast Delay Reduction (ACDR) | 50% |
Variable Cast Time (VCT) | The closer to Instant Cast the better |
Critical Rate Required | 100 + Target's Crit Shield |
Useful Consumables | Effects |
---|---|
|
|
THESE ITEMS OVERWRITE ONE ANOTHER. MAKE SURE TO ONLY USE ONE OF THESE. |
Example Status Build for Crescive Bolt Windhawk Lv.260 by Stormus:
Stats | Allocated Base Points | Priority | Stats Effect | Note |
---|---|---|---|---|
|
3 | Secondary | Extra Weight to carry items, and small boost in statusATK |
Feel free to tweak the status build as you like. This status build is what Stormus personally use. e.g. I put lower INT and give some to STR so I can carry more stuffs when farming without keeping teleporting back to town. |
|
105 | Primary | Attack Speed and FLEE | |
|
92 | Secondary | MaxHP, and DEF | |
|
100 | Primary | Increase MaxSP, faster variable-casting-time, and SP recovery rate | |
|
130 | Boosts your Damage, ASPD (small bonus), faster variable-casting-time, Hit-Rate | ||
|
110 | Extra crit chance, slight boost in damage |
Traits (4th Job Status Build)
- POW 100 > CRT 100 > CON 35
- CON 100 > CRT 90 > POW 45
The most popular build so far is the first one, netting around 732m per Crescive Bolt meanwhile the 2nd Build is dealing 627m (-14,4% Damage) Tested by Meer.
Despite Crescive Bolt scales on CON, POW and CRT seem to be way more impactful towards its final damage than the CON.
Equipments
Despite having unlocked Crescive Bolt early on, most beginner Windhawk will probably never get to play this build until later on. Mainly cause this build requires you to have -1sec FCT and 50% ACDR. Getting the -0.5sec FCT Cast Stone (Garment) (25067) is really easy now. So I suggest on buying that costume stone while slowly building the item down below.
Grace Set is way too good of a combo to break. This means if you have +11 Auto Leg A, but not having the Auto Armor / Engine Wing B, you gonna have a really terrible experience. This is caused by Grace Set giving good bonuses but only as a combo, if you break the combo, you will lose tons of damage and in the end switching to Automatic Set is actually a worse decision. I recently talked to a newbie who read this guide, and apparently as a field farmer he seemed to be fine farming with Grace Set for quite long. If you belong to this group of people who love to field farm instead of instance farming, I think you should just buy Cast Stone (Garment) (25067) and get the OSAD Bow + Ignis LT and after that try push straight to Episode 18 Quests and see if you can farm Gray Wolf Gears decently.
Equipment Name | Position How to Get |
Enchants & Card | Note |
---|---|---|---|
+11 Virtual Bow-OSAD [2] (700054) |
Weapon |
Can even go without enchant. 2x Polluted Wander Man Card (27361) |
Stormus (One of our end game Windhawk): OSAD combo is really affordable and strong set for beginners. Beginners should be able to farm this (Rudus F2) even with Eden Gears + Unlimit. DO NOT CRAFT Sharp Star Bow [2] (18185) yourself. It's not worth the price being paid and you better of using something else. Only buy from market if it's "cheap" e.g. below 25m fully enchanted +11. |
+11 Illusion Hunter Bow [2] (18174) |
Weapon |
2x Polluted Wander Man Card (27361) |
Illusion Hunter Bow is a decent bow that I personally started with, cause I didn't know Virtual Bow-OSAD existed and is that affordable. |
+11 Ignis Cap-LT [1] (400266) or
Rideword Hat [1] (5208) or +11 Celestial Luxurious Crown [1] (400116) |
Head OS / OS-LT Headgears |
Abysmal King Dramoh Card (300150) | Ignis Cap-LT combo with Virtual Bow-OSAD
The HP and SP Leech is better than Advanced Paradise Cap (400139) . Celestial Lux Crown prolly only worth using if you happen to find cheap Sharp Star Bow [2] (18185) from market, and you use more Sharp Shooting than Crescive Bolt. |
Sealed Chain (410093) or Sealed Chain [1] (410094) |
Middle Headgear |
King Dramoh Card (4524) | Quite affordable yet really strong combo that will last you till end game.
Stormus: The +15% HP increase by using King Dramoh x Deep Sea King Dramoh card is especially useful for Windhawk as we are tend to be squishy. |
Bondage Necklace (420076) | Lower Headgear |
none | |
+11 Automatic Armor Type A [1] (450127) or
+11 Illusion Sprint Mail [1] (450182) |
Armor |
Any combination of the enchantments above. Observation Card (4392) |
not confirmed if Dex2/Dex2 gonna be better than Str2/Str2) |
+11 Automatic Engine Wing Type B [1] (480021) | Garment |
Empathize Card (300270) |
Mainly just to get the combo effect. |
+11 Automatic Leg Type A [1] (470022) or
+11 Illusion Sprint Shoes [1] (470066) |
Shoes |
Any combination of the enchantments above. Abysmal Merman Card (300144) |
Mandatory -0.8sec FCT or -0.7sec FCT.
not confirmed if Dex2/Dex2 gonna be better than Str2/Str2) Stormus : Instead of Automatic Module (Fatal Flash) (1000148) try using Automatic Modification Module (Robust) (1000141) or Automatic Modification Module (Mental) (1000120) for more HP/SP and utility in general. Hurt Locker : Automatic Module (Fatal Flash) (1000148) will give 50 AGI + 15% Crit Damage. This will be a better choice than Overpower's 50 STR. |
Sinful Ruby Ring [1] (490044) Sinful Ruby Necklace [1] (490045) |
Accessories |
2x Void Mimic Card (300278) or |
Mandatory -0.3sec FCT as combo, especially if you are using +11 Illusion Sprint Mail [1] (450182) and +11 Illusion Sprint Shoes [1] (470066) .
Void Mimics are mostly for damage. Rgan combo is if you are lacking Crit Rate. |
Brilliant Light Ruby Ring [1] (490056) Brilliant Light Ruby Necklace [1] (490057) |
Accessories |
2x Void Mimic Card (300278) or |
Only giving -0.2sec FCT as combo. Do NOT buy Brilliant accessories if you plan on using Illusion Sprint combo, as that combo only gives -0.7sec. |
Costume Stone Enchants
Costume Stone | Position | Note |
---|---|---|
Sniper Stone II (1000009) | Middle | Giving 5% Ranged Physical Damage if you have Lv.10 Beastbane |
Assassin Cross Stone II (Top) (1000222) | Top | Really strong combo and the best combo in terms of maximizing your damage output.
Buying this will lose you the -0.5sec FCT from Cast Stone (Garment) (25067) , make sure to have a plan ready on how to get the 1sec -FCT. |
Guillotine Cross Stone (Low) (1000976) | Low | |
Guillotine Cross Stone II (Garment) (1000221) | Garment | |
Critical Stone (Dual) (1000855) | Garment 2nd Slot (Dual) | +10 CRIT Rate and 10% Critical Damage. Really huge crit rate increase just from 1 Costume Stone. |
Optional nice to have:
Costume Stone | Position | Note |
---|---|---|
Ranger Stone (Top) (1000860) | Top | Giving 10% ACDR if you have Lv.10 Ranger Main. An alternative if you need ACDR. |
Assassin Cross Stone II (Low) (1000224) | Low | Giving 5% ACDR through the combo with GX Stone II (Garment). Another alternative if you lacks ACDR. |
Mid Game Crescive Bolt
This part is actually kinda not recommended to make. It serves as a stepping stone before getting to the real end-game build. If you think you can skip some gears listed down below or using the lower grade version e.g. [D] instead of [C], without actually impacting your farming sessions, then feel free to skip. I personally used these gears to make my farming sessions smoother. If you don't need the extra damage, just save up for the next tier.
For those who never heard of Item Reform or Grade Enhancing, feel free to read more on that topic.
The best way, I personally got advised, to refine your item from +0 to +10 during Grade Enhancing is just to raw refine with Etherium or Etheorodecon. This is cause MuhRO actually have enhanced refinement rate compared to kRO even using the normal ores. In average I spent 700 ores to refine an item form +0 to +10 only using Etherium. The table on the right side shows the ores spent from +0 > +10 before the update on 27th July (+9 > +10 = 18% chance compared to now after the update 25%). You can start using the hammer from +10 to +11. I still gonna keep repeating this, only grade your item if you really need the extra damage to farm your next items. This is cause by the time I'm writing this (21st July), my excel sheet indicates that I just spent 200m (Elunium, Etel Dust and refining cost) to refine an item from +0 to +10 (1018 Etherium spent). If in average we spend 700x (140m) to do a grading cycle, and on this section if you do all the grading it will be 10+ grading cycles to be done. That amount of zeny investment for items, that you will not use anymore at end game, seems kinda wasteful in my opinion. So only grade the item if you really need the extra damage for your specific farming spot.
Equipment Name | Position How to Get |
Enchants & Card | Note |
---|---|---|---|
+11 [B] Thanatos Bow-AD [2] (700029) |
Weapon basic version from Ghost Palace |
2x Polluted Wander Man Card (27361) |
Remember to only Grade Up this weapon if you really need it to farm the next tier gears. Make sure to farm instances for Instance Coin cause you will need it to buy Modified Thana Hammer |
+11 [C] Thanatos Shooter Helmet-LT [1] (400142) | Head basic version from Tomb of Remorse |
Abysmal King Dramoh Card (300150) |
Tomb of Remorse is one of the end game instance. I suggest try farming the mobs for Minneas with alt windhawk chars and leave the instance without fighting the first MVP, if you are not geared enough to solo it. Clearing the whole instance + the quests with a 12 man party is also possible. You will need Minneas to enchant your helm.
Stormus: Use Limacina Card (300363) If you plan to use Entangled Intermediate Rgan Card (300380) on Shoes. |
+11 Gray Wolf Suit [1] (450177) | Armor
18 Direction of Prayer |
Observation Card (4392) |
One of the strongest Lv.1 Armor in the game, but requires 4500x Amethyst Fragment (1000405) to do 3x determined enchantments (250m by the time I write this). Properly gauge if you need this armor piece or not. A player was selling the +9 end game armor piece Nebula Suit of Creative [1] (450172) fully enchanted for 500m (Pre-Order). |
Pirate Captain's Coat [1] (480174) | Garment Equipment Crafting |
Empathize Card (300270) | Really affordable to craft, while being an end game gear as well.
Stormus: |
+11 [C] Hero Boots-LT [1] (470094) | Shoes Hero's-LT Boots Reform basic version from Bioresearch Laboratory |
Abysmal Merman Card (300144) |
Mandatory -0.8sec FCT. Another piece of item that you will not use at end game. The sharp enchant is good, if you need CRIT rate.
Stormus: Refine to +12 and use Entangled Intermediate Rgan Card (300380) instead to get +20 CRIT Rate. |
+12 Gray Wolf Boots [1] (470087) | Shoes 18 Direction of Prayer |
Entangled Intermediate Rgan Card (300380) |
Mandatory -1sec FCT. Another piece of item that you will not use at end game. Requires 4500x Amethyst Fragment (1000405) to do 3x determined enchantments (250m by the time I write this).
Stormus: A better alternative especially to +12 to get +20 CRIT Rate from the card. Easy to enchant, easy to refine being Lv1 Armor. I personally don't recommend refining to +12 on gears that you don't use at end game. I just wasted 200m trying to refine a Lv.1 Armor item from +10 to +12 (around 50x HD Carnium wasted). Only do it if you can afford the gamble. |
Automatic Booster R [1] (490024) Automatic Booster L [1] (490025) |
Accessories Automatic Equipment (17.2) |
|
This will be your farming accessories thanks to the HP/SP Leech. You can even use this at end-game if you need HP/SP Leech more than damage. The +10 CRIT per accessory is also really nice.
Stormus: Based on my old Guide I wrote, the All Force should be around 1% stronger than Attack Speed . Status: not confirmed in MuhRO |
Hero's Badge [1] (490163) | Accessory (Left)
Hero's Badge |
2x Void Mimic Card (300278) or Lowest Rgan Card (300366) Intermediate Rgan Card (300368) |
Combo with the shoes. Quite nice to have for the CRIT rate, but you will not use it at end game. |
End Game Crescive Bolt
Current best in slot gears for non-MVP user based on Episode 19. Some of you might not noticed it, but MuhRO by design smoothens out the early gear progression. Farming these stuffs down below might be way more challenging than any part above, cause MuhRO tends to NOT smoothen the end game gearing part.
Equipment Name | Position How to Get |
Enchants & Card | Note |
---|---|---|---|
+12 [A] Dim Glacier Bow [1] (700059) |
Weapon
Episode 19 |
Polluted Wander Man Card (27361) |
I still didn't make the Bow yet as of writing this, but my guess is Temporal Circlet (Ranger) [1] (19484) would only be better if paired with the bow. Using the circlet with Thanatos Bow-AD [2] (700029) probably gonna reduce your damage, cause you are breaking the combo. Status: tested and confirmed by Meer. |
+12 Temporal Circlet (Ranger) [1] (19484) | Head
Old Glast Heim Challenge Mode |
Limacina Card (300363) | |
Victory Wing Ears [1] (400002) | Middle Headgear |
6% ACDR
Isaac Wigner Card (27396) |
Another alternative to Sealed Chain (410093) if you really want to have 15% ACDR from mid headgear slot. Trying to get the perfect enchant of 6% ACDR might be really hard to do tho. |
+12 [A] Nebula Suit of Creative [1] (450172) | Armor
Constellation Tower |
Heart Hunter AT Card (300381) |
This piece of gear is NOT the best in slot anymore.
Despite not having ACDR enchant, this armor piece sharply increase your damage. You might want to recalculate your ACDR. Recommended to just buy from someone who farms CT. Expert Archer Lv.3 enchant was said to deal higher damage > Sharp (based on Leaf) Status: tested and SharpLv3 is better than EA3 by a small margin (less than 1%) |
+12 [A] Engraved Corruption Poison Rune Cloth [1] (450285) | Armor
Varmundt's Biosphere Depth |
Heart Hunter AT Card (300381) |
Stormus said that this is the current best in slot. There is chance that this dungeon gonna be really rough to farm solo, especially if you don't have Nebula Suit of Creative. I recommend to farm this as a party. |
+14 [A] Pirate Captain's Coat [1] (480174) | Garment
Equipment Crafting |
Crux Findel Card (300426) | +12 Pirate Captain's Coat [1] (480174) is less than 1% worse than the +11 Ice Rune Manteau (POW3,DEX4) but you have 5% more ACDR with it. A good reason to make Ice Rune Manteau [1] (480232) is probably when you are farming the mob which matches your elemental specific enchant and have a way to compensate the 5% ACDR loss. Status: Tested and confirmed by (dmr Vague)
Stormus: Pirate Captain's Coat [1] (480174) is better than Ice Rune Manteau [1] (480232) , because the end game boss in Constellation Tower "Betelgeuse" is Neutral, Large, Dragon. PCC is better against Large enemy. |
+12 [A] Ice Rune Boots [1] (470175) | Shoes
Varmundt's Biosphere |
Entangled Intermediate Rgan Card (300380) |
Mandatory -1.0sec FCT.
From my internal test I did with my guildie, Power of Varmundt Lv3 (310922) seems to be always superior. A guildie of mine even rerolled his Concentration of Varmundt Lv3 (310928) to POW. Status: Tested and confirmed by me and dmr (Vague) Only choose CON enchant if you are sure about what you are doing. |
Soul Magic Ring [1] (490305) | Accessory (Left)
Varmundt's Biosphere |
Void Mimic Card (300278) |
MAKE SURE YOU CHOOSE THE CORRECT "RIGHT OR LEFT" OPTION DURING REFORMING, so you don't make double rings by mistake.
The 3rd slot enchant (Tenacity or Agilty of Varmundt) can be upgraded. (Thx to dmr for mentioning this) From my internal test I did with my guildie, Power of Varmundt Lv3 (310922) seems to be always superior. Status: Tested and confirmed by me and dmr (Vague) Only choose CON enchant if you are sure about what you are doing. Stormus: Agility of Varmundt Lv5 (311968) is the best option, but if you were making this and got Focus of Varmundt Lv5 (311963) during the enchantment process, don't reroll it. It's good enough. |
Soul Rune Ring [1] (490302) | Accessory (Right)
Varmundt's Biosphere | ||
Stellar Creative Seal [1] (490135) | Accessory (Right)
Constellation Tower |
Void Mimic Card (300278) |
IT IS NOT RECOMMENDED TO MAKE THIS ANYMORE especially if you are not using the Nebula Suit. I just put this here just in case someone can get it for cheap price.
Combo with Nebula Suit of Creative [1] (450172) . Giving in total +16 CRIT Rate, 42% Critical Damage, 8 P.ATK and 2 CRT. Star of Sharp Lv.5 (310706) will most likely the way to go, cause you can share this accessory with other crit classes as well. Star of Master Archer Lv5 (310701) still somehow wins over Star of Sharp Lv.5 (310706) by 1~2% damage difference, but you are losing 16 CRIT Rate by doing so. Status: tested by me. The damage gap between Stellar Creative Seal [1] (490135) and Soul Rune Ring [1] (490302) is about 0.03% difference (Stellar Seal won). This is ignoring the last race/boss/normal enchant of the Varmundt Ring. The test was done this way cause it would resemble the most scenario of farming something that is not related to your enchant. But if you get really good enchant on the Varmundt Ring, it will be way better to farm with it. (Tested by me, Stormus confirmed the same idea.) |
Shadow Gears
No more eden shadow gears? I got you covered (based on priority, make the one on top first, slowly walk down to bottom). I have really good hunch about these Master Shadow Gears. Sadly can't get my hand on those yet. I heard people talking about how crazy expensive it is to enchant.
If you plan on min maxing the enchants I guess CRT > POW > CON would be the way.
Set R:
Get all shadow gears to +10 and get +5 C.Rate and Crit Damage% enchants on each piece!
Name | Slot
How To Get |
Note |
---|---|---|
+9 Full Penetration Shadow Earring (24661) | Accessory (Right)
Shadow Gear |
Full Penetration combo should be the first priority cause having 100% DEF bypass is really important for general players without [MVP] Thanatos Card (4399) .
Monsters like Grote in Nifl Dun F2 has 456 DEF. Which translates to -45% Damage for someone with 0% DEF Bypass. |
+9 Full Penetration Shadow Pendant (24662) | Acessory (Left)
Shadow Gear | |
+9 Separate Reload Shadow Shield (24746) | Shield
Shadow Gear |
The extra 9% ACDR is really nice to have while only occupying 1 slot. |
+10 Infinity Shadow Weapon (24386) | Weapon
Shadow Gear |
Depending if you need ACDR more or farming Large monsters more you can put this shadow gear at higher priority than the reload. |
+10 Maximum Mammoth Shadow Armor (24679) | Armor
Shadow Gear |
The only shadow gears I think "worth" getting to +10 due to the 12% to all elements bonus.
The reason I prefer +10 Max Mammoth Shadow Armor, instead of having the Max Mammoth Set on accessory slot, is because the unupgraded version of Mammoth Shadow Armor gives HUGE CRIT. It will make things easier to get the 140 CRIT just by having the non upgraded version. |
+10 Maximum Mammoth Shadow Shoes (24680) | Shoes
Shadow Gear |
Optional nice to have:
Name | Slot
How To Get |
Note |
---|---|---|
+9 Mega Blitz Shadow Shield (24767) | Shield
Shadow Gear |
If you don't need the extra 9% ACDR from Separate Reload Shadow Shield (24746) you can go for this shadow gears for the +10 Critical, 8% ASPD and some Crit Damage %. |
Pet System
There is ongoing talk going on Discord indicating that Little Isis is having wrong description and wrong script compared to Divine Pride. If this bug report is getting properly adressed, there's chance that Orc Hero might lose its throne.
Costume Stone | How to Get | Note |
---|---|---|
Orc Hero Egg (9121) | Pet System | Stormus: Current strongest pet to have to maximize damage output. Might be quite tedious task to grind it 😂 Another alternative would be Little Isis. Way easier to make, only slightly behind (-0.12%) compared to Orc Hero Egg. |
Abysmal Knight Egg (9132) | Stormus: 2nd strongest pet to have to maximize damage output. Loq: Despite lacking in terms of ATK%, there might be a chance this could be the strongest Pet against Boss protocol. Status: Tested by Meer. Around +2% compared to Orc Hero Egg. | |
Choco Egg (9091) | Nice to have if you lacks CRIT Rate. |
Current Research Data Collected
The OG players would understand what this section gonna be filled with 🥰
Things that affects your skill's spam rate: |
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By the time I'm writing this guide 19th July 2023, MuhRO doesn't have Skill Queue. This means your distance to the server MATTERS for your skill spam rate.
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