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| {{#item:24073}} <br> | | {{#item:24073}} <br> | ||
{{#item:24052}} <br> | {{#item:24052}} <br> | ||
{{#item:24151}} | |||
| Shadow Gear<br> | | Shadow Gear<br> | ||
---- | ---- | ||
[[Shadow Gear]] | [[Shadow Gear]] | ||
|Whatever enchants you think is useful in PvP scenario | |Whatever enchants you think is useful in PvP scenario | ||
| The | | The three most common shadow gears to be brought into PvP scene. The armor giving 5% Medium Resist and the pendant giving 3% Medium Resist will be a great combo with Anger Ice Titan x Anger Snowier combo. | ||
----The 3% Demi-Human Resist from the Shield might seems "small" but if you are stacking on top of another 79% Demi-Human Resist, this extra 3% will be really good. Remember defensive gears in Ragnarok Online is about stacking '''SAME''' modifiers as high as possible to the cap of the server (90%). | ----The 3% Demi-Human Resist from the Shield might seems "small" but if you are stacking on top of another 79% Demi-Human Resist, this extra 3% will be really good. Remember defensive gears in Ragnarok Online is about stacking '''SAME''' modifiers as high as possible to the cap of the server (90%). | ||
|} | |} | ||
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!Tasks | !Tasks | ||
!Typical Classes | !Typical Classes | ||
|- | |- | ||
|Diver | |Diver | ||
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* FS (Full Support) Genetic | * FS (Full Support) Genetic | ||
* CC (Cursed Circle) Sura | * CC (Cursed Circle) Sura | ||
|- | |- | ||
|Tanks | |Tanks | ||
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* FL (Frontline) Sorcerer | * FL (Frontline) Sorcerer | ||
|- | |- | ||
|DPS | |DPS | ||
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* Mechanic | * Mechanic | ||
* Summoner | * Summoner | ||
|- | |- | ||
|Support | |Support | ||
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* Royal Guard | * Royal Guard | ||
* BL (Backline) Sorcerer | * BL (Backline) Sorcerer | ||
|- | |- | ||
|Ground Control | |Ground Control | ||
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* Guillotine Cross | * Guillotine Cross | ||
* Star Emperor | * Star Emperor | ||
|} | |||
Obviously not every class is listed here. But the core ideas is still somewhat similar to the Frontline, Backline, and Dodge. Tanky classes go to the front, DPS classes behind them, followed by supports, followed by Ground Control. One of the really big mistakes I see, especially the newbie guilds are, people are not properly positioning themself. These are some examples: | |||
* Arch Bishop (Support) walking all the way in front of everyone, when their task as Support is to make sure that every DPS has their needed buff, and removing debuff from their teammate. | |||
* Dragon Breath Rune Knight (Tanks - Frontline) standing beside Warlock, when their wasks as Tanks are supposed to be the Vanguard and soak enemy's incoming damage. | |||
== Understanding the Meta == | |||
The most common problem that I mainly encounter when playing PvP especially with the newbies are, they don't understand the meta and they try to force something that doesn't fit this scenario. This is also one of the biggest problem in Ragnarok Meta in general. The gameplay of Pre-Renewal and Renewal is vastly different from one another, and the gameplay of 175/60 Renewal is also a completely different meta from the 200/70. This is mainly because on each updates that was made by the kRO, the balance of the game changes. But here are the most common have to be known "meta" in our 200/70 WoE Second Edition: | |||
{| class="wikitable" | |||
|+ | |||
!Item | |||
!Impacted Classes | |||
!How to Get | |||
!Notes | |||
|- | |||
|Illusion Long Mace | |||
| | | | ||
* Sura | |||
* Arch Bishop | |||
|[[Illusion of Moonlight Equipment]] | |||
|This item is one of the most essential main hand for Arch Bishop and Sura, because at +10 it gives 25% Long Range Reduction, something that no other class can achieve on the same slot. This item will insanely increase the survivability of Arch Bishop and Sura. This is why it is not recommended to run Ranged Attack against Sura Ecaller. | |||
|- | |||
|Defense Stone (Top, Mid, Low) and Resist Defense Stone (Garment) | |||
| | |||
* All Defensive Build | |||
|[[Costume Enchants (Fashion Points)]] | |||
|A typical costume enchant build for defensive build, allowing you to have super high DEF/MDEF with low effort, and achieve the needed 100MDEF for Frozen and Stone Curse Immunity. This item will make most Frozen and Stone Curse build useless in MuhRO cause of how high MDEF it gives. | |||
|- | |||
|Penetration and Tempest Shadow Gear (White/Red) | |||
| | |||
* All DPS | |||
|[[Shadow Gear]] | |||
|It is possible to achieve 80% DEF and 80% MDEF Penetration in MuhRO with only this shadow gear set. But this full set will occupy every slot of your shadow gears. This set is shadow gear is '''MANDATORY''' in our meta. There is really high chance that players will have 500DEF+ and 200MDEF on their defensive build. You will be most likely griefing your guildmate if you are not using this + Expiatio to gain 100% DEF/MDEF Penetration. | |||
----Typically WoE = 100% DEF/MDEF Penetration thanks to AB's Expiatio, this means in most of the cases, stacking DEF/MDEF might not be as useful. | |||
----Typically BG = can't get 100% DEF/MDEF Pentrations due to the missing ACDR from Bragi and the missing Expiatio, this means there is higher chance that stacking DEF/MDEF is helpful in BG. Especially because GX nowadays are not using Ice Pick for the Thanatos Card effect, it is safe to stack DEF as high as possible. | |||
|- | |||
|Medium Defensive Set | |||
| | |||
* All Defensive Build | |||
|Secret Build | |||
|Sadly this has to be one of the secret that I will not reveal, just to make everyone curious in general how to achieve this build. But the core idea is still the same. On most build it is possible to achieve '''78% Resist to Medium Size.''' The great part of this build is the freedom it gives to the Headgear and Shoes Slot, allowing the players to stack Fixed Cast Time Reduction, and increase their HP pool by insane amount thanks to the '''[CENSORED]''' enchant. This build tends to have ultra high '''[CENSORED]''' and '''[CENSORED]''', that's why it's mandatory to use the '''[CENSORED CENSORED]''' up above to counter this build. This build might not be the best for classes that have access to the Combat Knife and able to achieve 83% Demi Human Resist, but this build is definitely an upgrade for AB and Sura. | |||
|- | |||
|Glorious Weapon | |||
| | |||
* Some DPS Classes | |||
|@go bg | |||
|A lot of people are saying that Glorious Weapon is busted, absolutely broken, etc etc. Chances are this is not entirely correct anymore. Glorious Weapon might be useful for several classes, but thanks to the 80% DEF and 80% MDEF bypass from the shadow gears above, the chance that the latest weapon being better than Glorious Weapon is actually higher. This is mainly cause Glorious Weapon has really low base weaponATK, compared to stuff from the latest episode easily hit 200 or even 300 wATK, and not to say that there is EDDA Weapon that also combo with headgear. | |||
----My recommendation about weapon in MuhRO is as follow: | |||
* [[Adulter and Vivatus Fides Weapons|Adulter Weapons]] '''(DO NOT UPGRADE TO VIVATUS)''' | |||
* [[Ancient Hero / Patent / Hero-LT Weapons|Patent Weapons]] '''(DO NOT UPGRADE TO LT VERSION)''' | |||
* [[Bioresearch Laboratory#Edda Weapons|Edda Weapons]] and its [[Bio 5: The Bed of Honor (Nightmare Biolab)#Zodiac sign Headgears|Headgear Combo]] | |||
* Glorious Weapons | |||
* [[Einbech Weapons|Safety Weapons]] '''(DO NOT UPGRADE TO FLUSH)''' | |||
|} | |} | ||
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