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m (Changed protection settings for "Stats" ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite))) |
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* For melee weapons, every point in STR increases StatusATK by +1 and WeaponATK by 0.5%. | * For melee weapons, every point in STR increases StatusATK by +1 and WeaponATK by 0.5%. | ||
* For ranged weapons, every 5 points in STR increases StatusATK by +1. | * For ranged weapons, every 5 points in STR increases StatusATK by +1. | ||
* Each point of STR also adds +30 Weight Limit. The bonus ATK per 10 STR for melee weapons is no longer applied. | * Each point of STR also adds +30 Weight Limit. | ||
* The bonus ATK per 10 STR for melee weapons is no longer applied. | |||
| style="text-align:left;" | | | style="text-align:left;" | | ||
* Every point in AGI adds +1 Flee and increases ASPD. Additionally, every 5 points in AGI adds 1 SoftDEF. | * Every point in AGI adds +1 Flee and increases ASPD. | ||
* Additionally, every 5 points in AGI adds 1 SoftDEF. | |||
|- | |- | ||
|'''VIT''': | |'''VIT''': | ||
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* Every point in LUK adds +0.3% Critical Hit Rate, as well as resistance to several status effects. | * Every point in LUK adds +0.3% Critical Hit Rate, as well as resistance to several status effects. | ||
* Every 3 points in LUK adds +1 StatusATK, +1 StatusMATK, and +1 HIT. | * Every 3 points in LUK adds +1 StatusATK, +1 StatusMATK, and +1 HIT. | ||
* Every 5 points in LUK adds +1 Flee and +1% Anti-Critical Rate | * Every 5 points in LUK adds +1 Flee and +1% Anti-Critical Rate. | ||
* Every 10 points in LUK adds +1 Perfect Dodge. | * Every 10 points in LUK adds +1 Perfect Dodge. | ||
|} | |} | ||
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|} | |} | ||
==''' | =='''Traits'''== | ||
[[File:Ststas4th.jpg|right|frameless]] | |||
'''Six new stats related to attribute status are added.''' | '''Six new stats related to attribute status are added.''' | ||
* | * From level 200 on, when leveling up, status points for existing STR/AGI/VIT/INT/DEX/LUK are not given. | ||
* New trait status points are given | * New trait status points are given to distribute among 6 new trait statuses. | ||
* '''Activity Point''' '''(AP)''' is a new resource mechanic exclusive to 4th job skills. | |||
* Attribute status points do not increase the amount of additional points gradually as the level rises. | * Attribute status points do not increase the amount of additional points gradually as the level rises. | ||
* | * 4th job classes also gain bonus to these traits with increasing JobLVL. | ||
* In addition, unlike the existing status, each new characteristic status has a fixed point investment cost of 1 point. | * In addition, unlike the existing status, each new characteristic status has a fixed point investment cost of 1 point. | ||
{| class="wikitable" | {| class="wikitable" style="width: 100%;" | ||
|- style="background-color:#FFF0F5;text-align:center;" | |||
| style="width: 50%;" |'''Power (POW)''' | |||
| style="width: 50%;" |'''Stamina (STA)''' | |||
|- style="background-color:#FFFAFA; | |||
| | |||
Trait that increases status physical attack and Power Attack (P.ATK) | |||
* Status physical attack increases by 5 per 1 point. | |||
* P.ATK increases by 1 per 3 points. | |||
|Trait that increases physical resistance (RES) | |||
* RES increases by 1 per 1 point. | |||
* RES increases by 5 per 3 points. | |||
|- style="background-color:#FFF0F5;text-align:center;" | |||
|'''Wisdom (WIS)''' | |||
|'''Spell (SPL)''' | |||
|- style="background-color:#FFFAFA; | |||
|Trait that increases magic resistance (MRES) | |||
* MRES increases by 1 per 1 point. | |||
* MRES increases by 5 per 3 points. | |||
|Trait that increases status magic attack and Spell Magic Attack (S.MATK) | |||
* Status Magic Attack increases by 5 per 1 point. | |||
* S.MATK increases by 1 per 3 points. | |||
|- style="background-color:#FFF0F5;text-align:center;" | |||
|'''Concentration (CON)''' | |||
|'''Creative (CRT)''' | |||
|- style="background-color:#FFFAFA; | |||
|Trait that increases accuracy (HIT), evasion (FLEE), Power Attack (P.ATK) and Spell Magic Attack (S.MATK) | |||
* HIT increases by 2 per 1 point. | |||
* FLEE increases by 2 per 1 point. | |||
* P.ATK increases by 1 per 5 points. | |||
* S.MATK increases by 1 per 5 points. | |||
|Trait that increases Heal Plus (H.PLUS) and Critical Rate (C.RATE) | |||
* H.PLUS increases by 1 per 1 point. | |||
* C.RATE increases by 1 per 3 points. | |||
|} | |||
<br> | |||
{| class="wikitable" style="width: 100%;" | |||
|- style="background-color:#FFF0F5;text-align:center;" | |- style="background-color:#FFF0F5;text-align:center;" | ||
|'''Power Atk (P.ATK)''' | |'''Power Atk (P.ATK)''' | ||
|'''Spell Matk (S.MATK)''' | |'''Spell Matk (S.MATK)''' | ||
|- style="background-color:#FFF0F5 | |- style="background-color:#FFF0F5;" | ||
| | |Final status physical attack and final equipment attack increases by %. | ||
| | |Final status magic attack and final equipment magic attack increases by %. | ||
|- style="background-color:#FFE4E1;text-align:center;" | |- style="background-color:#FFE4E1;text-align:center;" | ||
|'''Resist (Res)''' | |'''Resist (Res)''' | ||
|'''Magic Resist (Mres)''' | |'''Magic Resist (Mres)''' | ||
|- style="background-color:#FFE4E1 | |- style="background-color:#FFE4E1;" | ||
| | |Before calculating physical defense, it reduces normal physical damage taken by %. (Only up to 50%) | ||
|Before | |Before calculating the magic defense, it reduces the normal magic damage received by %. (Only up to 50%) | ||
|- style="background-color:#f7dde0;text-align:center;" | |- style="background-color:#f7dde0;text-align:center;" | ||
|'''Heal Plus (H.Plus)''' | |'''Heal Plus (H.Plus)''' | ||
|'''Critical Damage Rate (C.Rate)''' | |'''Critical Damage Rate (C.Rate)''' | ||
|- style="background-color:#f7dde0 | |- style="background-color:#f7dde0;" | ||
| | |Increases the final heal recovery by %. | ||
| | This increase is applied after normal heal recovery increasing effects. | ||
|Increases the critical damage base percent by %. | |||
* At 0 C.RATE, your critical damage is 140%. | |||
* At 10 C.RATE, your critical damage increases from 140% to 150%. | |||
|} | |} |