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[[Category:Instances]]
[[Category:Instances]]
=Geffen Night Arena=
=Geffen Night Arena=
* Level Required: 210
* Party Count: 1+
* Location: {{#navi:dali02|79|60}}
* Cooldown: 1 Day
* Rewards:
*; {{#item:1000316}}
*; {{#item:1000317}}
*; {{#item:1000366}}
=Overview=
=Overview=
=Monsters=
Hosted for greed, an illegal Geffen Magic Tournament occurs at midnight. The instance functions similarly as the normal Geffen Magic Tournament with some caveats.
 
* There are 10 rounds. Each round increases the enemy's health. The arena hoster will announce the enemy's health per round.
* Every round can be a different enemy except the last round (Fenrir).
* Unlike Geffen Magic Tournament, you can only collect rewards if you complete the round and choose to quit.
* Midnight Fenrir (Round 10) takes 90% reduced damage
* You have one minute to complete each round.
* You can bring a party to the instance.
* The perimeter of the arena is dangerous. If you move or get knocked-back to the edge, you will take heavy damage that can kill you. Stay in the middle of the arena.
* If any party member dies, a penalty is imposed where the enemy will take no damage until all party members are resurrected.
{|class="wikitable"
|- style="background-color:#B0C4DE;"
|Round
|Approximate Monster Health
|-
|1 ||4,800,000
|-
|2 ||12,400,000
|-
|3||34,700,000
|-
|4||107,600,000
|-
|5||362,400,000
|-
|6||516,300,000
|-
|7||555,900,000
|-
|8||972,300,000
|-
|9||1,337,300,000
|-
|10||1,416,300,000
|}
 
= Monsters =
 
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center;width: 40%;"
|- style="background-color:#B0C4DE;"
| Monster || Race/Element/Size
|-
|{{#mob:20856}}|| Demi-Human/Neutral 1/Medium
|-
|{{#mob:20857}}|| Demi-Human/Neutral 1/Medium
|-
| {{#mob:20858}}
| Demi-Human/Neutral 1/Medium
|-
| {{#mob:20859}}
| Demi-Human/Neutral 1/Medium
|-
| {{#mob:20860}}
| Demi-Human/Neutral 1/Medium
|-
|{{#mob:20861}}|| Demi-Human/Neutral 1/Medium
|-
|{{#mob:20862}}|| Demi-Human/Neutral 1/Medium
|-
|{{#mob:20863}}|| Demi-Human/Ghost 2/Medium
|-
|{{#mob:20864}}|| Demi-Human/Neutral 1/Medium
|-
|{{#mob:20865}}|| Demi-Human/Neutral 1/Medium
|-
|{{#mob:20866}}|| Demi-Human/Neutral 1/Medium
|-
|{{#mob:20867}}|| Demi-Human/Neutral 1/Medium
|-
|{{#mob:20868}}|| Demi-Human/Neutral 1/Medium
|-
| {{#mob:20869}}
| Demi-Human/Ghost 2/Medium
|-
| {{#mob:20870}}
| Demi-Human/Ghost 2/Medium
|-
|{{#mob:20872}}|| Demi-Human/Ghost 2/Medium
|}
 
=Rewards=
=Rewards=
You can only collect rewards if you complete the round and choose to quit. If you lose in a round, you get nothing.
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center;width: 50%;"
|- style="background-color:#B0C4DE;"
|Completed Round
|{{#item:1000316}}
|{{#item:1000317}}
|{{#item:1000366}}
|-
|1
|2
| -
| -
|-
|2
|3
| -
| -
|-
|3
|4
| -
| -
|-
|4
|6
|1
| -
|-
|5
|9
|1
| -
|-
|6
|14
|2
| -
|-
|7
|22
|2
|1
|-
|8
|35
|3
|1
|-
|9
|56
|4
|2
|-
|10
|89
|5
|3
|}
{{:Geffen Night Arena Equipment}}

Latest revision as of 13:51, 6 September 2023

Geffen Night Arena

Overview

Hosted for greed, an illegal Geffen Magic Tournament occurs at midnight. The instance functions similarly as the normal Geffen Magic Tournament with some caveats.

  • There are 10 rounds. Each round increases the enemy's health. The arena hoster will announce the enemy's health per round.
  • Every round can be a different enemy except the last round (Fenrir).
  • Unlike Geffen Magic Tournament, you can only collect rewards if you complete the round and choose to quit.
  • Midnight Fenrir (Round 10) takes 90% reduced damage
  • You have one minute to complete each round.
  • You can bring a party to the instance.
  • The perimeter of the arena is dangerous. If you move or get knocked-back to the edge, you will take heavy damage that can kill you. Stay in the middle of the arena.
  • If any party member dies, a penalty is imposed where the enemy will take no damage until all party members are resurrected.
Round Approximate Monster Health
1 4,800,000
2 12,400,000
3 34,700,000
4 107,600,000
5 362,400,000
6 516,300,000
7 555,900,000
8 972,300,000
9 1,337,300,000
10 1,416,300,000

Monsters

Monster Race/Element/Size
20856.gif
Midnight Archi (20856)
Demi-Human/Neutral 1/Medium
20857.gif
Midnight Dio Anemos (20857)
Demi-Human/Neutral 1/Medium
20858.gif
Midnight Geffen Thief (20858)
Demi-Human/Neutral 1/Medium
20859.gif
Midnight Geffen Thug (20859)
Demi-Human/Neutral 1/Medium
20860.gif
Midnight Geffen Gangster (20860)
Demi-Human/Neutral 1/Medium
20861.gif
Midnight Pa - Monk (20861)
Demi-Human/Neutral 1/Medium
20862.gif
Midnight Ordre (20862)
Demi-Human/Neutral 1/Medium
20863.gif
Midnight Blut Hase (20863)
Demi-Human/Ghost 2/Medium
20864.gif
Midnight Kuro Akuma (20864)
Demi-Human/Neutral 1/Medium
20865.gif
Midnight Ipodus (20865)
Demi-Human/Neutral 1/Medium
20866.gif
Midnight Rechenier (20866)
Demi-Human/Neutral 1/Medium
20867.gif
Midnight Odorico (20867)
Demi-Human/Neutral 1/Medium
20868.gif
Midnight Jew (20868)
Demi-Human/Neutral 1/Medium
20869.gif
Midnight D.Y (20869)
Demi-Human/Ghost 2/Medium
20870.gif
Midnight Fei Kanabian (20870)
Demi-Human/Ghost 2/Medium
20872.gif
Midnight Fenrir (20872)
Demi-Human/Ghost 2/Medium

Rewards

You can only collect rewards if you complete the round and choose to quit. If you lose in a round, you get nothing.

Completed Round 1000316.png Geffen Arena Coin (1000316) 1000317.png Geffen Arena Certificate (1000317) 1000366.png Geffen Arena Championship (1000366)
1 2 - -
2 3 - -
3 4 - -
4 6 1 -
5 9 1 -
6 14 2 -
7 22 2 1
8 35 3 1
9 56 4 2
10 89 5 3


Night Arena Equipment

In the Geffen Night Arena, you can collect 1000316.png Geffen Arena Coin (1000316) to exchange for equipment.
Talk to Geffen Arena Exchanger at (dali02 85, 68).

Default Product List

Item Description Amount 1000316.png Geffen Arena Coin (1000316)
15073.png Anti-Magic Suit [1] (15073) ItemID: 15073
_______________________
This suit, developed in Geffen over a long period of time, effectively protects its wearer against potent magic.
_______________________
MaxHP +5%
MDEF +10
_______________________
Refine Level +7:
MDEF +5
_______________________
Refine Level +9:
MaxHP +2%
_______________________
Type: Armor
Defense: 50
Weight: 150
Armor Level: 1
_______________________
Requirement:
Base Level 99
30
15074.png Geffen Magic Robe [1] (15074) ItemID: 15074
_______________________
This uniform worn by the Geffen Mages enhances its wearer's concentration while he casts spells.
_______________________
Decreases SP Consumption by 10%.
_______________________
Increases Variable Casting Time by 15%.
_______________________
Protects from skill cast interruption.
_______________________
Refine Level +7:
Decreases SP Consumption by 5%.
_______________________
Refine Level +9:
Decreases Variable Casting Time by 5%.
_______________________
Type: Armor
Defense: 40
Weight: 100
Armor Level: 1
_______________________
Requirement:
Base Level 99
30
20944.png Anti Magic Manteau [1] (20944) ItemID: 20944
_______________________
It seems to have been one of the products of the Geffen Magical Tournament, but it seems to be hidden in Kachua's secret box for some reason.
It seems to be matched with the equipment and sets that were given in the past GefFen Magic Competition.
_______________________
MaxHP +300
_______________________
For each 2 Refine Levels:
MaxHP +100
_______________________
For each 3 Refine Levels:
MaxHP +2%
_______________________
Refine Level +7:
ATK +7%
_______________________
Refine Level +9:
MaxHP +10%
_______________________
When equipped with Anti-Magic Suit:
ATK +30

Refine Level of Anti-Magic Suit is +11 or higher:
ATK +40
Decreases After Cast Delay by 10%.
_______________________
When equipped with Physical Enhancer Ring:
Decreases After Cast Delay by additional 5%.
_______________________
Type: Garment
Defense: 23
Weight: 75
Armor Level: 1
_______________________
Requirement:
Base Level 99
30
20943.png Geffen Magic Muffler [1] (20943) ItemID: 20943
_______________________
Rare equipment offered in Collector Kachua's collection list.
It was reported that it was used in the past by Gefen's Archmage, but it was known to have been practiced.
It seems to be related to the equipment that was given at the Geffen Magic Tournament.
_______________________
Decreases Variable Casting Time by 10%.
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
MATK +1%
_______________________
Refine Level +7:
Increases Magical Damage with every element by 5%.
_______________________
Refine Level +9:
Decreases Variable Casting Time by additional 10%.
_______________________
When equipped with Geffen Magic Robe:
MATK +30

Refine Level of Geffen Magic Robe is +11 or higher:
MATK +40
Decreases Variable Casting Time by additional 20%.
_______________________
When equipped with Magic Intensifier Ring:
Decreases SP Consumption by 5%.
_______________________
Type: Garment
Defense: 20
Weight: 55
Armor Level: 1
_______________________
Requirement:
Base Level 99
30
2185.png Magic Reflector [1] (2185) ItemID: 2185
_______________________
This anti-magic shield effectively reflects magic.
_______________________
MDEF +10
_______________________
Adds 3% chance of reflecting magical attack.
Refine Level +7:
Increases reflect chance by 3%.
Refine Level +9:
Increases reflect chance by 3%.
_______________________
Type: Shield
Defense: 50
Weight: 100
Armor Level: 1
_______________________
Requirement:
Base Level 99
45
2186.png Revised Encyclopedia [1] (2186) ItemID: 2186
_______________________
A revised edition of an encyclopedia that is printed by a Prontera publisher. Thick and sharp-edged, this book is popularly used as a shield.
_______________________
INT +3, DEX +2
MATK +5
CRI +3
_______________________
Refine Level +7:
CRI +2
Refine Level +9:
MATK +5
_______________________
When equipped with Encyclopedia[2]:
Every Refine of Encyclopedia[2]
Reduces After Attack Delay by 1%.
_______________________
When equipped with Rental Encyclopedia:
Decreases After Attack Delay by 15%.
_______________________
Type: Shield
Defense: 50
Weight: 20
Armor Level: 1
_______________________
Requirement:
Base Level 99
Priest, Sage and Star Gladiator
45
2963.png Physical Enhancer Ring [1] (2963) ItemID: 2963
_______________________
This magic ring, developed in Geffen, enhances its wearer's physical abilities.
_______________________
Increases physical damage against all classes by 5%
_______________________
When equipped with Anti-Magic Suit:
Decreases After Attack Delay by 5%.
_______________________
When equipped with Geffen Magic Robe:
Decreases After Cast Delay by 5%.
Decreases damage taken from Demi-Human race by 5%.
_______________________
Type: Accessory
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 90
60
2964.png Magic Intensifier Ring [1] (2964) ItemID: 2964
_______________________
This magic ring developed in Geffen enhances its wearer's magical abilities.
_______________________
MATK +5%
_______________________
When equipped with Geffen Magic Robe:
Decreases Variable Casting Time by 5%.
_______________________
When equipped with Anti-Magic Suit:
Decreases After Cast Delay by 5%.
Decreases damage taken from Demi-Human race by 5%.
_______________________
Type: Accessory
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 90
60
23679.png Geffen Magic Accessory Order Sheet (23679) ItemID: 23679
_______________________
Order Sheet prepared during the Geffen Magic Tournament, provides a variety of magic randomly.
It is made for Accessory.
Both Refine Level and card are preserved.
_______________________
[Geffen Magic Accessory List]
Physical Enhancer Ring
Magic Intensifier Ring
_______________________
Weight: 10
5
23675.png Geffen Magic Armor Scroll (23675) ItemID: 23675
_______________________
Order Sheet prepared during the Geffen Magic Tournament, provides a variety of magic randomly.
It is made for Armor.
Both Refine Level and card are preserved.
_______________________
[Geffen Magic Armor List]
Geffen Magic Robe
Anti-Magic Suit
_______________________
Weight: 10
5

Special Product List

Item Description Currency Amount
450149.png Anti-Conjurer Suit [1] (450149) ItemID: 450149
_______________________
It is designed to facilitate the operation of more powerful suits and various magic through continuous research and improvement.
_______________________
Increases incoming Healing effectiveness by 10%.
Decreases SP Consumption by 10%.
_______________________
MaxHP +3%
STR +3
AGI +3
_______________________
For each Refine Level:
ATK +10
_______________________
For each 2 Refine Levels:
Increases Attack Speed by 2%.
_______________________
Refine Level +9:
Increases melee and Ranged Physical Damage by 10%.
_______________________
Refine Level +11:
Increases Attack Speed (Decreases After Attack Delay by additional 7%).
_______________________
Refine Level +13:
ATK +60
_______________________
Type: Armor
Defense: 120
Weight: 90
Armor Level: 2
_______________________
Requirement:
Base Level 230
30x 1000316.png Geffen Arena Coin (1000316)
1x 15073.png Anti-Magic Suit [1] (15073)
450150.png Magic Protector Robe [1] (450150) ItemID: 450150
_______________________
Uniforms of Geffen wizards. It has the ability to improve magical power efficiency when chanting spells.
_______________________
Increases incoming Healing effectiveness by 10%.
Decreases SP Consumption by 10%.
_______________________
MaxHP +3%
INT +3
DEX +3
_______________________
For each Refine Level:
MATK +10
_______________________
For each 2 Refine Levels:
Decreases Variable Casting Time by 2%.
_______________________
Refine Level +9:
Increases Magical Damage with every element by 10%.
_______________________
Refine Level +11:
Decreases Variable Casting Time by additional 7%.
_______________________
Refine Level +13:
MATK +60
_______________________
Type: Armor
Defense: 110
Weight: 80
Armor Level: 2
_______________________
Requirement:
Base Level 230
30x 1000316.png Geffen Arena Coin (1000316)
1x 15074.png Geffen Magic Robe [1] (15074)
480065.png Magic Barrier Manteau [1] (480065) ItemID: 480065
_______________________
An improved manteau that was one of the prizes of the Geffen Magic Tournament.
Although it is not an officially approved improvement, there is a phrase that says that the safety is excellent.
_______________________
MaxHP +1500
_______________________
For each 2 Refine Levels:
MaxHP +1%
_______________________
For each 3 Refine Levels:
Increases Attack Speed by 2%.
_______________________
Refine Level +9:
Increases Melee Physical Damage by 5%.
_______________________
Refine Level +11:
Increases Melee Physical Damage by additional 7%.
_______________________
When equipped with Anti-Conjurer Suit:
ATK +50

Refine Level of Anti-Conjurer Suit is +11 or higher:
Increases Melee Physical Damage by 5%.
Increases Attack Speed by 10%.
_______________________
When equipped with Magic Protector Robe:
ATK +50

Refine Level of Magic Protector Robe is +11 or higher:
Increases Melee Physical Damage by 5%.
Decreases Variable Casting Time by 10%.
_______________________
Type: Garment
Defense: 75
Weight: 70
Armor Level: 2
_______________________
Requirement:
Base Level 230
30x 1000316.png Geffen Arena Coin (1000316)
1x 20944.png Anti Magic Manteau [1] (20944)
480066.png Magic Barrier Muffler [1] (480066) ItemID: 480066
_______________________
An improved muffler that was one of the prizes of the Geffen Magic Tournament.
Although it is not an officially approved improvement, there is a phrase that says that the safety is excellent.
_______________________
MaxHP +1500
_______________________
For each 2 Refine Levels:
MaxHP +1%
_______________________
For each 3 Refine Levels:
Decreases Variable Casting Time by 2%.
_______________________
Refine Level +9:
MATK +7%
Increases Healing skills effectiveness by 15%.
_______________________
Refine Level +11:
Increases Magical Damage with every element by 7%.
_______________________
When equipped with Magic Protector Robe:
MATK +50

Refine Level of Magic Protector Robe is +11 or higher:
Increases all elemental magical damage by 5%.
Decreases Variable Casting Time by 10%.
_______________________
When equipped with Anti-Conjurer Suit:
MATK +50

Refine Level of Anti-Conjurer Suit is +11 or higher:
Increases all elemental magical damage by 5%.
Increases Attack Speed by 10%.
_______________________
Type: Garment
Defense: 70
Weight: 65
Armor Level: 2
_______________________
Requirement:
Base Level 230
30x 1000316.png Geffen Arena Coin (1000316)
1x 20944.png Anti Magic Manteau [1] (20944)
480067.png Ravage Magic Manteau [1] (480067) ItemID: 480067
_______________________
An improved manteau exclusively for anti-magic, not only has excellent magic defense, but also greatly improves the wearer's physical ability.
_______________________
MaxHP +1200
_______________________
For each 2 Refine Levels:
MaxHP +1%
_______________________
For each 3 Refine Levels:
Increases Attack Speed by 2%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by 5%.
_______________________
Refine Level +11:
Increases Ranged Physical Damage by additional 7%.
_______________________
When equipped with Anti-Conjurer Suit:
ATK +50

Refine Level of Anti-Conjurer Suit is +11 or higher:
Increases Ranged Physical Damage by 5%.
Increases Attack Speed by 10%.
_______________________
When equipped with Magic Protector Robe:
ATK +50

Refine Level of Magic Protector Robe is +11 or higher:
Increases Ranged Physical Damage by 5%.
Decreases Variable Casting Time by 10%.
_______________________
Type: Garment
Defense: 70
Weight: 65
Armor Level: 2
_______________________
Requirement:
Base Level 230
30x 1000316.png Geffen Arena Coin (1000316)
1x 20943.png Geffen Magic Muffler [1] (20943)
480068.png Ravage Magic Muffler [1] (480068) ItemID: 480068
_______________________
An improved muffler exclusively for anti-magic, not only has excellent magic defense, but also greatly improves the wearer's physical ability.
_______________________
MaxHP +2000
_______________________
For each 2 Refine Levels:
MaxHP +1%
_______________________
For each 3 Refine Levels:
Increases Attack Speed by 1%.
Decreases Variable Casting Time by 1%.
_______________________
Refine Level +9:
Increases damage against all sized monsters by 3%.
_______________________
Refine Level +11:
Random chance to recover 350 HP and 20 SP per second for 10 seconds when dealing damage.
_______________________
When equipped with Anti-Conjurer Suit:
ATK +50

Refine Level of Anti-Conjurer Suit is +11 or higher:
ATK +5%
Increases Attack Speed by 10%.
_______________________
When equipped with Magic Protector Robe:
MATK +50

Refine Level of Magic Protector Robe is +11 or higher:
MATK +5%
Decreases Variable Casting Time by 10%.
_______________________
Type: Garment
Defense: 90
Weight: 80
Armor Level: 2
_______________________
Requirement:
Base Level 230
30x 1000316.png Geffen Arena Coin (1000316)
1x 20943.png Geffen Magic Muffler [1] (20943)
460005.png Magic Absorber [1] (460005) ItemID: 460005
_______________________
A shield that has improved the ability to reflect magic as a shield for the great wizard.
It is very thin because of the characteristic of being an anti-magic shield.
_______________________
Increases Magical Damage with every element by 3%.
_______________________
MDEF +15
_______________________
Refine Level +7:
MATK +25
_______________________
Refine Level +9:
Decreases Variable Casting Time by 5%.
_______________________
Refine Level +12:
Increases Magical Damage with every element by additional 7%.
_______________________
When equipped with Mental Condenser or Force Condenser:
MaxHP +10%
Decreases After Cast Delay by 5%.
_______________________
Type: Shield
Defense: 50
Weight: 50
Armor Level: 2
_______________________
Requirement:
Base Level 230
45x 1000316.png Geffen Arena Coin (1000316)
1x 2185.png Magic Reflector [1] (2185)
460006.png Complete Encyclopedia [1] (460006) ItemID: 460006
_______________________
The complete edition of the encyclopedia of Prontera Mo Publishing, which is famous for its hard edges.
Now, not just the corners, but every side of the book is incredibly heavy and hard.
_______________________
ATK +3%,
MDEF +15
_______________________
Refine Level +7:
ATK +25
CRI +7
_______________________
Refine Level +9:
Increases Attack Speed (Decreases After Attack Delay by 5%.
_______________________
Refine Level +12:
ATK +7%
Increases Critical Damage by 10%.
_______________________
When equipped with Mental Condenser or Force Condenser:
MaxHP +10%
Decreases After Cast Delay by 5%.
_______________________
Type: Shield
Defense: 150
Weight: 150
Armor Level: 2
_______________________
Requirement:
Base Level 230
45x 1000316.png Geffen Arena Coin (1000316)
1x 2186.png Revised Encyclopedia [1] (2186)
490077.png Force Condenser [1] (490077) ItemID: 490077
_______________________
The magic ring developed by Geffen improves the body's ability.
_______________________
MaxHP +5%
ATK +8%
_______________________
When equipped with either :Anti-Conjurer Suit or Magic Protector Robe:
Physical attacks have a random chance to recover 400 HP per 0.5 seconds for 19 times.
_______________________
Type: Accessory
Defense: 15
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 230
60x 1000316.png Geffen Arena Coin (1000316)
1x 2963.png Physical Enhancer Ring [1] (2963)
490078.png Mental Condenser [1] (490078) ItemID: 490078
_______________________
The magic ring developed by Geffen improves magical abilities.
_______________________
MaxHP +5%
MATK +8%
_______________________
When equipped with either :Anti-Conjurer Suit or Magic Protector Robe:
Magical attacks have a random chance to recover 80 SP per 0.5 seconds for 19 times.
_______________________
Type: Accessory
Defense: 15
Weight: 10
Armor Level: 1
_______________________
Requirement:
Base Level 230
60x 1000316.png Geffen Arena Coin (1000316)
1x 2964.png Magic Intensifier Ring [1] (2964)

Card Product List

Item Description Currency Amount
300177.png Midnight Archi Card (300177) ItemID: 300177
_______________________
Increases Damage against all sizes by 5%.
_______________________
MaxHP +1000
FLEE +35
_______________________
Type: Card
Compound on: Shoes
Weight: 1
10x 1000366.png Geffen Arena Championship (1000366)
7x 27249.png Archi Card (27249)
300178.png Midnight Dio Anemos Card (300178) ItemID: 300178
_______________________
Increases Earth and Neutral elemental magical damage by 10%.
_______________________
Type: Card
Compound on: Shoes
Weight: 1
10x 1000366.png Geffen Arena Championship (1000366)
7x 27250.png Dio Anemos Card (27250)
300179.png Midnight Geffen Thief Card (300179) ItemID: 300179
_______________________
Increases Fire and Holy elemental magical damage by 10%.
_______________________
Type: Card
Compound on: Shoes
Weight: 1
10x 1000366.png Geffen Arena Championship (1000366)
7x 27253.png Geffen Thief Card (27253)
300180.png Midnight Geffen Gangster Card (300180) ItemID: 300180
_______________________
Increases Attack Speed by 10%.
Increases Critical Damage by 7%.
_______________________
Type: Card
Compound on: Shoes
Weight: 1
10x 1000366.png Geffen Arena Championship (1000366)
7x 27251.png Geffen Gangster Card (27251)
300181.png Midnight Geffen Thug Card (300181) ItemID: 300181
_______________________
Increases Attack Speed by 7%.
Increases Critical Damage by 10%.
_______________________
Type: Card
Compound on: Shoes
Weight: 1
10x 1000366.png Geffen Arena Championship (1000366)
7x 27252.png Geffen Thug Card (27252)
300182.png Midnight Pa - Monk Card (300182) ItemID: 300182
_______________________
MaxSP +20%
_______________________
Random chance to auto-cast Level 1 Dangerous Soul Collect when receiving physical damage.
_______________________
Type: Card
Compound on: Shoes
Weight: 1
10x 1000366.png Geffen Arena Championship (1000366)
7x 27254.png Pa - Monk Card (27254)
300183.png Midnight Ordre Card (300183) ItemID: 300183
_______________________
Increases Magical Damage with Wind and Water element by 10%.
_______________________
Type: Card
Compound on: Shoes
Weight: 1
10x 1000366.png Geffen Arena Championship (1000366)
7x 27255.png Ordre Card (27255)
300184.png Midnight Blut Hase Card (300184) ItemID: 300184
_______________________
ATK +5%
_______________________
Increases Ranged Physical Damage by 7%.
_______________________
Type: Card
Compound on: Shoes
Weight: 1
10x 1000366.png Geffen Arena Championship (1000366)
7x 27256.png Blut Hase Card (27256)
300185.png Midnight Kuro Akuma Card (300185) ItemID: 300185
_______________________
Decreases Variable Casting Time by 10%.
Increases damage of Wind Blade, Freezing Spear and Flaming Petals by 15%.
Increases Ranged Physical Damage by 8%.
_______________________
Type: Card
Compound on: Shoes
Weight: 1
10x 1000366.png Geffen Arena Championship (1000366)
7x 27257.png Kuro Akuma Card (27257)
300186.png Midnight Ipodus Card (300186) ItemID: 300186
_______________________
Increases Attack Speed by 7%.
Increases Melee Physical Damage by 7%.
_______________________
Type: Card
Compound on: Shoes
Weight: 1
10x 1000366.png Geffen Arena Championship (1000366)
7x 27258.png Ipodus Card (27258)
300187.png Midnight Odorico Card (300187) ItemID: 300187
_______________________
Increases Attack Speed by 7%.
Increases Ranged Physical Damage by 7%.
_______________________
Type: Card
Compound on: Shoes
Weight: 1
10x 1000366.png Geffen Arena Championship (1000366)
7x 27260.png Odorico Card (27260)
300188.png Midnight Rechenier Card (300188) ItemID: 300188
_______________________
Increases Magical Damage with Holy element by 10%.
Increases Healing skills effectiveness by 20%.
_______________________
Type: Card
Compound on: Shoes
Weight: 1
10x 1000366.png Geffen Arena Championship (1000366)
7x 27259.png Rechenier Card (27259)
300189.png Midnight Jew Card (300189) ItemID: 300189
_______________________
Increases damage of Fire Bolt, Cold Bolt and Lightning Bolt by 15%.
_______________________
When compounded on a Book class weapon:
Increases damage of Fire Bolt, Cold Bolt and Lightning Bolt by additional 20%.

Refine Level of equipped Book is +14 or higher:
Increases damage of Fire Bolt, Cold Bolt and Lightning Bolt by additional 30%.
_______________________
Type: Card
Compound on: Weapon
Weight: 1
10x 1000366.png Geffen Arena Championship (1000366)
7x 27261.png Jew Card (27261)
300190.png Midnight Fei Kanabian Card (300190) ItemID: 300190
_______________________
Increases Magical Damage with Neutral and Earth element by 10%.
_______________________
2% chance to transform into a Golem for 5 seconds when dealing Physical Damage.
During transformation:
DEF +500
_______________________
Type: Card
Compound on: Shoes
Weight: 1
10x 1000366.png Geffen Arena Championship (1000366)
7x 27263.png Fei Kanabian Card (27263)
300191.png Midnight D.Y Card (300191) ItemID: 300191
_______________________
Increases Magical Damage with Neutral, Shadow and Undead element by 20%.
_______________________
Type: Card
Compound on: Accessory
Weight: 1
10x 1000366.png Geffen Arena Championship (1000366)
7x 27262.png D.Y Card (27262)

Enchantments

Enchantment items can be purchased at (dali02 85, 68).
The enchantment process is a Lapine Upgrade item.

  • NO Failure
  • You can re-enchant
Enchant Item Target Gears Currency Amount
100365.png Blazing Magical Jewel (100365) 450149.png Anti-Conjurer Suit [1] (450149)
or
450150.png Magic Protector Robe [1] (450150)
150,000 zeny
1x 1000317.png Geffen Arena Certificate (1000317)
15x 1000316.png Geffen Arena Coin (1000316)
100366.png Sunken Magical Jewel (100366) 480065.png Magic Barrier Manteau [1] (480065)
or
480066.png Magic Barrier Muffler [1] (480066)
or
480067.png Ravage Magic Manteau [1] (480067)
or
480068.png Ravage Magic Muffler [1] (480068)
150,000 zeny
1x 1000317.png Geffen Arena Certificate (1000317)
15x 1000316.png Geffen Arena Coin (1000316)
100367.png Growth Magical Jewel (100367) 490077.png Force Condenser [1] (490077)
or
490078.png Mental Condenser [1] (490078)
100,000 zeny
1x 1000317.png Geffen Arena Certificate (1000317)
25x 1000316.png Geffen Arena Coin (1000316)
100368.png Shining Magical Jewel (100368) 460005.png Magic Absorber [1] (460005)
or
460006.png Complete Encyclopedia [1] (460006)
150,000 zeny
1x 1000317.png Geffen Arena Certificate (1000317)
15x 1000316.png Geffen Arena Coin (1000316)
Armor Enchants
Line Option 1

MHP + 100 ~ 1500
MSP + 100 ~ 500
MHP + 1% ~ 10%
MSP + 1% ~ 10%

Line Option 2

HP Recovery + 30% ~ 65%
SP Recovery + 30% ~ 65%
FLEE + 2 ~ 30
DEF + 10 ~ 55
MDEF + 1 ~ 6
Healing Received + 5% ~ 10%
Variable Cast Time - 1% ~ 10%
Reduced physical damage from monsters of a specific elemental property by 5% ~ 10%
Reduced magical damage from monsters of a specific elemental property by 5% ~ 10%

Line Option 3

MHP + 100 ~ 1500
MSP + 100 ~ 500

Garment Enchants
Line Option 1

MHP + 100 ~ 1000
MSP + 10 ~ 300
MHP + 1% ~ 5%
MSP + 1% ~ 5%

Line Option 2

FLEE + 5 ~ 20
DEF + 5 ~ 60
MDEF + 1 ~ 6
Healing Received + 5% ~ 10%
Variable Cast Time - 1% ~ 10%
Reduced physical damage from monsters of a specific elemental property by 5% ~ 10%
Reduced magical damage from monsters of a specific elemental property by 5% ~ 10%
Specific Element Resistance + 1% ~ 5%

Line Option 3

MHP + 200 ~ 800
MSP + 50 ~ 300

Accessory Enchants
Line Option 1

Attack Speed + 3% ~ 7%
Variable Cast Time - 5% ~ 10%
CRIT + 5 ~ 10%
Fire Property Resistance + 3% ~ 5%
Water Property Resistance + 3% ~ 5%
Earth Property Resistance + 3% ~ 5%
Wind Property Resistance + 3% ~ 5%
SP Consumption - 3% ~ 5%
MHP + 1% ~ 5%
MSP + 1% ~ 5%
ATK + 1% ~ 5%
MATK + 1% ~ 5%

Line Option 2

Attack Speed + 3% ~ 5%
Variable Cast Time - 5% ~ 8%
CRIT + 5 ~ 8
Fire Property Resistance + 3% ~ 5%
Water Property Resistance + 3% ~ 5%
Earth Property Resistance + 3% ~ 5%
Wind Property Resistance + 3% ~ 5%
SP Consumption - 3% ~ 5%
MHP + 1% ~ 3%
MSP + 1% ~ 3%
ATK + 1% ~ 3%
MATK + 1% ~ 3%

Shield Enchants
Line Option 1

MDEF + 3 ~ 10
DEF + 30 ~ 100
MHP + 100 ~ 1000
MSP + 20 ~ 200
Specific Racial Resistance + 2% ~ 7%
Magical Damage to Specific Race + 1% ~ 5%
Physical Damage to Specific Race + 1% ~ 5%
Heal Recovery + 5% ~ 10%
Variable Cast Time - 1% ~ 5%

Line Option 2

MHP + 100 ~ 1000
MSP + 20 ~ 200
MDEF + 3 ~ 10
DEF + 30 ~ 100
Specific Racial Resistance + 2% ~ 7%
Magical Damage to Specific Race + 1% ~ 5%
Physical Damage to Specific Race + 1% ~ 5%
Heal Recovery + 5% ~ 10%
Attack Speed - 1% ~ 5%

Line Option 3

ASPD + 1
Magical Damage to Specific Race + 5% ~ 10%
Ignore Magical Defense of Specific Race + 30% ~ 60%
Ignore Magical Defense of Normal Monsters + 30% ~ 60%
Ignore Magical Defense of Boss Monsters + 30% ~ 60%
Physical Damage to Specific Race + 5% ~ 10%
Ignore Physical Defense of Specific Race + 30% ~ 60%
Ignore Physical Defense of Normal Monsters + 30% ~ 60%
Ignore Physical Defense of Boss Monsters + 30% ~ 60%
After Cast Delay - 1% ~ 3%