Old Glast Heim Challenge Mode: Difference between revisions

 
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[[Category:Instances]]
=Overview=
=Overview=
Base Level 170+ <br>
* Base Level 170+  
Startingpoint {{#navi:glast_01|143|288}}<br>
* Startingpoint {{#navi:glast_01|143|288}}
Cooldown is 1 day<br>
* Cooldown is 1 day
* Talk to Oscar to open the instance. <br>
[[File:OscarOGHH.jpg]]


=Walkthrough=
=Walkthrough=
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|- style="background-color:#CFE8F2;"  
|- style="background-color:#CFE8F2;"  
|Difficulty Level
|Difficulty Level
|Number of Clears
|Progression Points needed
|Phantom Amdarias HP
|Phantom Amdarias HP
|-
|-
|Level 1
|Level 1
|You start at Lv 1
|0
|600.000.000
|600.000.000
|-
|-
|Level 2
|Level 2
|5 times
|5
|750.000.000
|750.000.000
|-
|-
|Level 3
|Level 3
|11 times
|11
|900.000.000
|900.000.000
|-
|-
|Level 4
|Level 4
|18 times
|18
|1.050.000.000
|1.050.000.000
|-
|-
|Level 5
|Level 5
|26 times
|26
|1.200.000.000
|1.200.000.000
|-
|-
|Level 6
|Level 6
|35 times
|35
|1.350.000.000
|1.350.000.000
|-
|-
|Level 7
|Level 7
|45 times
|45
|1.500.000.000
|1.500.000.000
|-
|-
|Level 8
|Level 8
|60 times
|60
|1.650.000.000
|1.650.000.000
|-
|-
|Level 9
|Level 9
|80 times
|80
|1.800.000.000
|1.800.000.000
|-
|-
|Level 10
|Level 10
|100 times
|100
|2.000.000.000
|2.000.000.000
|}
|}
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The number of clears progression is character bound.
The number of clears progression is character bound.
Difficulty Level does not matter for number of clears. Players can complete 100 times on Difficulty Level 1 to unlock Difficulty Level 10.
You get 1 progression point according to the level you've cleared. Example: clearing difficulty level 3 gives 3 progression points.
 
==Monster==
==Monster==
{| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;text-align:center;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;text-align:center;"
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|-
|-
|{{#mob:20572|Phantom Himmelmez}}
|{{#mob:20572|Phantom Himmelmez}}
|Undead/Medium/Neutral 1 (MVP)
|Angel/Medium/Holy 3 (MVP)
|-
|-
|{{#mob:20573|Amdarais's Phantom}}
|{{#mob:20573|Amdarais's Phantom}}
|Demon/Large/Dark 3 (MVP)
|Demon/Large/Dark 3 (MVP)
|}
|}
==Carddrops==
{| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;text-align:center;"
|- style="background-color:#C4E2EF;"
| Card
| Description
|-
| {{#item:27382}}
| {{#itemDesc:27382}}
|-
| {{#item:27381}}
| {{#itemDesc:27381}}
|-
| {{#item:27383}}
| {{#itemDesc:27383}}
|-
| {{#item:27387 }}
| {{#itemDesc:27387 }}
|-
| {{#item:27386 }}
| {{#itemDesc:27386 }}
|-
| {{#item:27388}}
| {{#itemDesc:27388}}
|-
| {{#item:27385 }}
| {{#itemDesc:27385 }}
|-
| {{#item:27384 }}
| {{#itemDesc:27384 }}
|}
==Itemdrops==
* Temporal Fragments drop from monsters
* Prime Corrupted Soul can drop Temporal Fragments and Temporal Gemstones
* Amdarais's Phantom and Phantom Himmelmez can drop Temporal Spell, Sealed Temporal Circlets and Powerful Dimensional Essence


==Skills & Mechanics==
==Skills & Mechanics==
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|Party Counter
|Party Counter
|Lv 1 +
|Lv 1 +
|Before selecting the difficulty level, Oscar will record how many players are currently inside the instance. If any party member logs out, dies, or enters the instance late, the MVP will only take 1 damage for all attacks.
|If any party member dies the MVP will only take 1 damage for all attacks.
<br>
<br>
This effect go away when all party members are alive again.
This effect goes away when all party members are alive again.
|-
|-
|Restart
|Restart
|Lv 1 +
|Lv 1 +
|If all party members are dead for more than 5 minutes, the MVP will despawn and Oscar appear again.
|If all party members are dead for more than 5 minutes, the MVP will despawn and Oscar appears again.
<br>
<br>
You can summon the MVP again by talking to Oscar.
You can summon the MVP again by talking to Oscar.
Line 141: Line 181:
|Lv 1 +
|Lv 1 +
|The MVP heals passively (300,000 * Difficulty Level) HP every 2 seconds.
|The MVP heals passively (300,000 * Difficulty Level) HP every 2 seconds.
|-
|Damaged Healing
|Lv 1 +
|After dealing damage, the MVP will heal a portion of the damage (~60%) it received approximately 1 second later.
|-
|-
|Random Party Teleport
|Random Party Teleport
Line 240: Line 276:


=Gear=
=Gear=
After defeating Phantom Amdarais, a treasure chest NPC spawns in the middle. When you click on it, temporal items will drop on the floor. The amount of rewards scales with difficulty level.
{{:Temporal_Circlet}}
{| class="wikitable" style="width: 100%;text-align:center;"
{{:Royal_and_Guardian_Weapons}}
|- style="background-color:#CFE8F2;"
| rowspan="2"|Reward Item
| colspan="10"|Difficulty Level
|- style="background-color:#CFE8F2;"
|Level 1
|Level 2
|Level 3
|Level 4
|Level 5
|Level 6
|Level 7
|Level 8
|Level 9
|Level 10
|-
|{{#item:25864}}
|1-5
|1-6
|2-7
|2-8
|3-9
|3-10
|4-10
|4-10
|5-10
|5-10
|-
|{{#item:25865}}
|0
|0
|1-3
|1-4
|1-4
|1-5
|2-5
|2-6
|2-6
|2-7
|-
|{{#item:25866}}
|0
|0
|0
|0
|1-3
|3-7
|5-11
|8-16
|11-22
|14-28
|-
|{{#item:25867}}
|1-15
|1-20
|1-25
|1-30
|2-30
|2-30
|3-30
|3-30
|4-30
|4-30
|}
In addition, each party member will receive  {{#item:25864}} from Oscar. The quantity received depends on the party's performance.
 
 
==Item Exchange==
{|class="wikitable"
|- style="background-color:#CFE8F2;"
|Rewards
|Exchange to:
|NPC
|-
|5x {{#item:25864}}
|Choose one Temporal Circlet Headgear
|rowspan="4"| [[File:Huginn.png]] <br>
HUGINN2001 <br>
{{#navi:glast_01|141|291}}
|-
|{{#item:25864}}
|{{#item:25867}} or <br>
{{#item:25865}} or <br>
{{#item:25866}} <br>
more informations below
|-
|50x {{#item:25866}}
|{{#item:27384}}
|-
|70x {{#item:25866}}
|{{#item:27385}}
|-
|2x {{#item:25864}} <br>
20x {{#item:25867}}
|Get random Royal/Guardian Weapon
| rowspan="2" | [[File:muninn.png]] <br>
MUNINN2003 <br>
{{#navi:glast_01|139|291}}
|-
|10x {{#item:25866}}
|Choose one Royal/Guardian Weapon
|}
{|class="wikitable"
|- style="background-color:#CFE8F2;"
|Card
|Description
|-
|{{#item:27384}}
|{{#itemDesc:27384}}
|-
|{{#item:27385}}
|{{#itemDesc:27385}}
|}
 
==Sealed Temporal Circlet Conversion==
When you exchange 1 {{#item:25864}}, you can be rewarded with up to 3 conversions:
* '''1 Conversion Reward - 61.16% Chance'''
* '''2 Conversions Reward - 37.32% Chance'''
* '''3 Conversions Reward - 1.519% Chance'''
{|class="wikitable"
|- style="background-color:#CFE8F2;"
|Conversion Reward
|Chance
|-
|4x {{#item:25867}}
|78,93%
|-
|8x {{#item:25867}}
|11,28%
|-
|12x {{#item:25867}}
|1,42%
|-
|16 {{#item:25867}}
|0,41%
|-
|1x {{#item:25865}}
|5,87%
|-
|2x {{#item:25865}}
|1,35%
|-
|3x {{#item:25865}}
|0,34%
|-
|4x {{#item:25865}}
|0,07%
|-
|1x {{#item:25866}}
|0,20%
|-
|2x {{#item:25866}}
|0,07%
|-
|3x {{#item:25866}}
|0,06%
|}
 
==Royal & Guardian Weapons==
{|class="wikitable mw-collapsible mw-collapsed"  style="text-align: center;"
|- style="background-color:#CFE8F2;"
|style="width: 40%; |Royal and Guardian Weapons (for 10x {{#item:25866}})
|style="width: 60%; |Item Description
|-
| {{#item:21055}}
| {{#itemDesc:21055}}
|-
| {{#item:32027}}
| {{#itemDesc:32027}}
|-
| {{#item:32353}}
| {{#itemDesc:32353}}
|-
| {{#item:1336}}
| {{#itemDesc:1336}}
|-
| {{#item:28141}}
| {{#itemDesc:28141}}
|-
| {{#item:28774}}
| {{#itemDesc:28774}}
|-
| {{#item:28775}}
| {{#itemDesc:28775}}
|-
| {{#item:28046}}
| {{#itemDesc:28046}}
|-
| {{#item:28776}}
| {{#itemDesc:28776}}
|-
| {{#item:26165}}
| {{#itemDesc:26165}}
|-
| {{#item:2060}}
| {{#itemDesc:2060}}
|-
| {{#item:18191}}
| {{#itemDesc:18191}}
|-
| {{#item:26166}}
| {{#itemDesc:26166}}
|-
| {{#item:28636}}
| {{#itemDesc:28636}}
|-
| {{#item:32111}}
| {{#itemDesc:32111}}
|-
| {{#item:26216}}
| {{#itemDesc:26216}}
|-
| {{#item:32401}}
| {{#itemDesc:32401}}
|-
| {{#item:32402}}
| {{#itemDesc:32402}}
|-
| {{#item:32403}}
| {{#itemDesc:32403}}
|-
| {{#item:18198}}
| {{#itemDesc:18198}}
|-
| {{#item:1870}}
| {{#itemDesc:1870}}
|-
| {{#item:32304}}
| {{#itemDesc:32304}}
|-
| {{#item:13347}}
| {{#itemDesc:13347}}
|-
| {{#item:26172}}
| {{#itemDesc:26172}}
|}
 
==Temporal Circlet==
{|class="wikitable mw-collapsible mw-collapsed"  style="text-align: center;"
|- style="background-color:#CFE8F2;"
|style="width: 40%; |Circlet (for 5x {{#item:25864}})
|style="width: 60%; |Item Description
|-
|{{#item:19474}}
|{{#itemDesc:19474}}
|-
|{{#item:19475}}
|{{#itemDesc:19475}}
|-
|{{#item:19476}}
|{{#itemDesc:19476}}
|-
|{{#item:19477}}
|{{#itemDesc:19477}}
|-
|{{#item:19478}}
|{{#itemDesc:19478}}
|-
|{{#item:19479}}
|{{#itemDesc:19479}}
|-
|{{#item:19480}}
|{{#itemDesc:19480}}
|-
|{{#item:19481}}
|{{#itemDesc:19481}}
|-
|{{#item:19482}}
|{{#itemDesc:19482}}
|-
|{{#item:19483}}
|{{#itemDesc:19483}}
|-
|{{#item:19484}}
|{{#itemDesc:19484}}
|-
|{{#item:19485}}
|{{#itemDesc:19485}}
|-
|{{#item:19486}}
|{{#itemDesc:19486}}
|-
|{{#item:19487}}
|{{#itemDesc:19487}}
|-
|{{#item:19488}}
|{{#itemDesc:19488}}
|-
|{{#item:19489}}
|{{#itemDesc:19489}}
|-
|{{#item:19490}}
|{{#itemDesc:19490}}
|-
|{{#item:19491}}
|{{#itemDesc:19491}}
|-
|{{#item:19492}}
|{{#itemDesc:19492}}
|}
 
==Temporal Circlet Enchantment==
Talk to NPC OSC0005 to enchant your Temporal Circlet. <br>
[[File:osc5.png]] <br>
{{#navi:glast_01|137|291}}
{|class="wikitable mw-collapsible mw-collapsed"
|- style="background-color:#CFE8F2;text-align:center;"
|First Enchant
|Second Enchant (normal)
|Second Enchant (special)
|Third Enchant
|- style="background-color:#CFE8F2;text-align:center;"
|colspan="4" |Slot Location:
|- style="background-color:#CFE8F2;text-align:center;"
|4th
|colspan="2" | 3rd
|2nd
|- style="background-color:#CFE8F2;text-align:center;"
|colspan="4" |Material:
|-
|10x {{#item:25867}}
|20x {{#item:25867}}
|2x {{#item:25865}}
|2x {{#item:25866}}
|-
| {{#item:4710}}
| {{#item:4710}}
| {{#item:29672}}
| {{#item:4818}}
|-
| {{#item:4711}}
| {{#item:4711}}
| {{#item:29673}}
| {{#item:4817}}
|-
| {{#item:4712}}
| {{#item:4712}}
| {{#item:29674}}
| {{#item:4816}}
|-
| {{#item:4713}}
| {{#item:4713}}
| {{#item:29675}}
| {{#item:4843}}
|-
| {{#item:4700}}
| {{#item:4700}}
| {{#item:29676}}
| {{#item:4832}}
|-
| {{#item:4701}}
| {{#item:4701}}
| {{#item:29677}}
| {{#item:4833}}
|-
| {{#item:4702}}
| {{#item:4702}}
| {{#item:29678}}
| {{#item:4834}}
|-
| {{#item:4703}}
| {{#item:4703}}
| {{#item:29679}}
| {{#item:4835}}
|-
| {{#item:4740}}
| {{#item:4740}}
| {{#item:29680}}
| {{#item:4869}}
|-
| {{#item:4741}}
| {{#item:4741}}
| {{#item:29681}}
| {{#item:4872}}
|-
| {{#item:4742}}
| {{#item:4742}}
| {{#item:29682}}
| {{#item:4873}}
|-
| {{#item:4743}}
| {{#item:4743}}
| {{#item:29683}}
| {{#item:4881}}
|-
| {{#item:4750}}
| {{#item:4750}}
| {{#item:29684}}
| {{#item:4815}}
|-
| {{#item:4751}}
| {{#item:4751}}
| {{#item:29685}}
| {{#item:4814}}
|-
| {{#item:4752}}
| {{#item:4752}}
| {{#item:29686}}
| {{#item:4813}}
|-
| {{#item:4753}}
| {{#item:4753}}
| {{#item:29687}}
| {{#item:4812}}
|-
|
| {{#item:29672}}
| {{#item:29688}}
| {{#item:29706}}
|-
|
| {{#item:29673}}
| {{#item:29689}}
| {{#item:29061}}
|-
|
| {{#item:29674}}
|
| {{#item:29111}}
|-
|
| {{#item:29675}}
|
| {{#item:29101}}
|-
|
| {{#item:29676}}
|
| {{#item:29091}}
|-
|
| {{#item:29677}}
|
| {{#item:29071}}
|-
|
| {{#item:29678}}
|
| {{#item:29081}}
|-
|
| {{#item:29679}}
|
|
|-
|
| {{#item:29680}}
|
|
|-
|
| {{#item:29681}}
|
|
|-
|
| {{#item:29682}}
|
|
|-
|
| {{#item:29683}}
|
|
|-
|
| {{#item:29684}}
|
|
|-
|
| {{#item:29685}}
|
|
|-
|
| {{#item:29686}}
|
|
|-
|
| {{#item:29687}}
|
|
|-
|
| {{#item:29688}}
|
|
|-
|
| {{#item:29689}}
|
|}
 
==Temporal Circlet Enchantment Upgrade==
If you receive Unyielding, Mettle, Affection, Adamantine, Master Archer, Magic Essence or Acute on the third enchant, it can be leveled in a similar fashion to Bio5 Headgears.
{| class="wikitable" style="text-align:center;"
|- style="background-color:#CFE8F2;"
| Level Upgrade
| Amount of {{#item:25866}} required
| Chance
|-
| Lv1 -> Lv2
| 4
|80%
|-
| Lv2 -> Lv3
| 6
|70%
|-
| Lv3 -> Lv4
| 8
|50%
|-
| Lv4 -> Lv5
| 10
|20%
|-
| Lv5 -> Lv6
| 12
|20%
|-
| Lv6 -> Lv7
| 16
|20%
|-
| Lv7 -> Lv8
| 20
|20%
|-
| Lv8 -> Lv9
| 28
|20%
|-
| Lv9 -> Lv10
| 40
|20%
|}
* Every level upgrade attempt has a chance of failure.
* If you fail on level 2 or higher, the enchant level will be downgraded by 1 level.
* If you fail on level 1, you will only lose material and the enchant will remain Lv1.
* No item destruction on failure.
<br>
* Cost for choosing the desired enchant : 5,000,000 zeny + 40x {{#item:25866}}.
* Cost for upgrading the enchant from level 1 to level 2 : 3,500,000 zeny + 5x {{#item:25866}}.
* Cost for upgrading the enchant from level 2 to level 3 : 5,000,000 zeny + 5x {{#item:25866}}.
* Cost for upgrading the enchant from level 3 to level 4 : 8,000,000 zeny + 5x {{#item:25866}}.
* Cost for upgrading the enchant from level 4 to level 5 : 14,000,000 zeny + 5x {{#item:25866}}.
 
==Reset==
* You can reset the headgear (all enchants at once, not selectable) with two options:
 
* 500,000z - 70% Success. On failure, headgear is destroyed.
* 2x {{#item:6909}} - 100% Success. [[Nyangvine_Trader|You can buy Nyangvine Fruit on our Market]] or Cash Shop.