Beginners Guide: Difference between revisions

 
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Furthermore, you will receive a fancy starter headgear and a few other items that will make your start easier. You now know how the game works in general. You can find out how to level up and get equipment is explained below.
Furthermore, you will receive a fancy starter headgear and a few other items that will make your start easier. You now know how the game works in general. You can find out how to level up and get equipment is explained below.


# Register with Eden Group by talking to Secretary Lime Evenor /navi moc_para01 27/35
# Register with Eden Group by talking to Secretary Lime Evenor {{#navi:moc_para01|27|35}}
# Learn about Paradise Weapons and Armors by talking to Instructor Ur /navi moc_para01 23/35
# Learn about Paradise Weapons and Armors by talking to Instructor Ur {{#navi:moc_para01|23|35}}
# Learn about Paradise Shadow Equipment by talking to Instructor Boya /navi moc_para01 25/35
# Learn about Paradise Shadow Equipment by talking to Instructor Boya {{#navi:moc_para01|25|35}}


==<span style="color: #B0C4DE;"><div class="center">Eden Boards</div></span>==
==<span style="color: #B0C4DE;"><div class="center">Eden Boards</div></span>==
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* In Eden there are various board quests for each level. These board quests give you experience upon successful completion.  
* In Eden there are various board quests for each level. These board quests give you experience upon successful completion.  
* In order to accept the board quests, you must join the Eden Group.  
* In order to accept the board quests, you must join the Eden Group.  
* Attention! The boards from level 100 are daily-quests and reset at 4 o'clock in the morning server time.
* Attention! The boards from level 100 are daily-quests and reset at 0 o'clock in the morning server time.
 
 


==<span style="color: #B0C4DE;"><div class="center">Eden Gear</div></span>==
==<span style="color: #B0C4DE;"><div class="center">Eden Gear</div></span>==


===== Information =====
* All Paradise equipment are character bound and have 0 slots.
* All Paradise equipment are character bound and have 0 slots.
* Eden Coins (storageable) are obtained through Eden Group Leveling Quests through Eden Boards.
* Eden Coins (storageable) are obtained through Eden Group Leveling Quests through Eden Boards.
* Every job has two Advanced Weapons for their two main builds.
* Every job has two Advanced Weapons for their two main builds.


===== Weapons =====
==== <u>Weapons</u> ====


====== Obtainable by NPC Lothaire: ======
====== Obtainable by NPC Lothaire: ======
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|}


===== Gear =====
==== <u>Gear</u> ====


====== Obtainable by NPC Louis: ======
====== Obtainable by NPC Lothaire: ======
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{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#B0C4DE;text-align:center;"
|- style="background-color:#B0C4DE;text-align:center;"
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====== Obtainable by NPC Louis: ======
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#B0C4DE;text-align:center;"
|- style="background-color:#B0C4DE;text-align:center;"
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| style="width: 75%"|Effect
| style="width: 75%"|Effect
|-
|-
|style="text-align:secenter;" |{{#item: | }}
|style="text-align:secenter;" |{{#item:400139 |Paradise Advanced Cap }}
|
* ATK + 60.
* During a physical attack, there is a low probability that 2% of the damage is absorbed as HP.
* During a physical attack, there is a low probability that 2% of the damage is absorbed as SP.
* Headgear
|-
|style="text-align:secenter;" |{{#item: 450185|Paradise Advanced Suit }}
|
* MHP + 1500, MSP + 150, 5% post-skill delay.
* ATK + 5 per 10 base level. (Apply up to level 150)
* If the base level is 105 or higher, ATK + 3%.
* If the base level is 110 or higher, the delay after skill is further reduced by 5%.
* If the base level is 120 or higher, MHP + 3%.
* If the base level is 130 or higher, ATK + 40 additional increases.
* Armor
|-
|style="text-align:secenter;" |{{#item:480105 |Paradise Advanced Cloak}}
|
* Non-Attribute Resist 20% increase, HIT + 35, attack speed increase (delay after attack decreases by 10%).
* Variable casting decreases by 1% per 10 base level. (Apply up to level 150)
* If the base level is 105 or higher, attack speed is increased further (delay after attack is reduced by additional 5%).
* If the base level is 110 or higher, variable casting decreases by 5%.
* If the base level is 120 or higher, the delay after skill is reduced by 5%.
* If the base level is 130 or higher, the delay after skill is further reduced by 5%.
* Garment
|-
|style="text-align:secenter;" |{{#item: 470069|Paradise Advanced Boots}}
|
* Increases melee/ranged physical damage by 10%, reduces fixed casting by 0.3 seconds.
* Increases MHP + 50 and MSP + 20 per 10 base level. (Apply up to level 150).
* If the base level is 105 or higher, CRI + 15.
* If the base level is 110 or higher, critical damage increases by 5%.
* If the base level is 120 or higher, increase critical damage by additional 5%.
* If the base level is 130 or higher, ATK + 5%.
* Shoes
|-
|style="text-align:secenter;" |{{#item: 490126|Paradise Advanced Ring}}
|
* ATK + 3%, casting does not stop.
* When equipped with Paradise Advanced Gloves, fixed casting decreases by 0.2 seconds and attack speed increases (delay after attack decreases by 10%).
* If the base level is 105 or higher, ATK + 2% additional increase.
* If the base level is 110 or higher, increases melee/ranged physical damage by 5%.
* If the base level is 120 or higher, critical damage increases by 5%.
* Accessories (left)
|-
|style="text-align:secenter;" |{{#item: 490127| Paradise Advanced Glove}}
|
* Heal level 1 available, attack speed increase (delay after attack 10% decrease), variable casting 5% decrease.
* Accessories (right)
|-
|style="text-align:secenter;" |{{#item: 400140|Paradise Advanced Hat}}
|
* MATK + 60.
* During a magic attack, there is a low probability of recovering 350 HP 4 times every 1 sec.
* When attacking with magic, there is a low probability of recovering 80 SP 4 times every 1 sec.
* Headgear
|-
|style="text-align:secenter;" |{{#item:450186 |Paradise Advanced Robe}}
|
* MHP + 1000, MSP + 250, 5% post-skill delay.
* MATK + 5 per 10 base level. (Apply up to level 150)
* If the base level is 105 or higher, MATK + 3%.
* If the base level is 110 or higher, the delay after skill is further reduced by 5%.
* If the base level is 120 or higher, MHP + 3%.
* If the base level is 130 or higher, MATK + 40 additional increases.
* Armor
|-
|style="text-align:secenter;" |{{#item:480106 |Paradise Advanced Muffler}}
|
* Non-Attribute Resist 20% increase, FLEE +40, Variable Casting 15% decrease.
* Increases attack speed per 10 base level (delays after attack decrease by 1%). (Apply up to level 150)
* If the base level is 105 or higher, attack speed is increased further (delay after attack is reduced by additional 5%).
* If the base level is 110 or higher, variable casting decreases by additional 5%.
* If the base level is 120 or higher, the delay after skill is reduced by 5%.
* If the base level is 130 or higher, the delay after skill is further reduced by 5%.
* Garment
|-
|style="text-align:secenter;" |{{#item:470093 | Paradise Advanced Shoes}}
|
* Increases all property magic damage by 10%, reduces fixed casting by 0.3 seconds.
* Increases MHP + 40 and MSP + 30 per 10 base level. (Apply up to level 150).
* If the base level is 105 or higher, variable casting decreases by 10%.
* If the base level is 110 or higher, increases magical damage to all enemies by 5%.
* If the base level is 120 or higher, increases magical damage against all elemental enemies by additional 5%.
* If the base level is 130 or higher, MATK + 5%.
* Shoes
|-
|style="text-align:secenter;" |{{#item: 490128|Paradise Advanced Magic Ring}}
|
* MATK + 3%, casting does not stop.
* When equipped with Paradise Advanced Necklace, fixed casting decreases by 0.2 seconds and variable casting decreases by 10%.
* If the base level is 105 or higher, MATK + 2% additional increase.
* If the base level is 110 or higher, all elemental magic damage is increased by 5%.
* If the base level is 120 or higher, increases magical damage to all enemies by 5%.
* Accessories (left)
|-
|style="text-align:secenter;" |{{#item: 409129| Paradise Advanced Necklace}}
|
* Heal level 1 available, variable casting 10% reduction, attack speed increase (delay after attack 5% reduction).
* Accessories (right)
|}
 
==== <u>Shadow Gear</u> ====
 
===== Obtainable by NPC Lucy: =====
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#B0C4DE;text-align:center;"
| colspan="2" | Required Level : 10
|- style="background-color:#B0C4DE;text-align:center;"
| style="width: 25%" |Name
| style="width: 75%"|Effect
|-
|style="text-align:secenter;" |{{#item:24687|Paradise Shadow Weapon }}
|
* ATK + 10, MATK + 10.
* Increases all elemental magic damage by 5%, increases melee/ranged physical damage by 5%.
* Shadow Equipment Weapon
|-
|style="text-align:secenter;" |{{#item:24688|Paradise Shadow Shield }}
|
* MHP + 100.
* 5% reduction in variable casting.
* Shadow Equipment Shield
|-
|style="text-align:secenter;" |{{#item:24689| Paradise Shadow Armor}}
|
* MHP + 100.
* HIT + 5.
* When equipped with Paradise Weapon, Shield, Shoes, Pendant, and Earring Shadow, ASPD + 2, variable casting 10% reduction, Ignores 50% physical/magic defense of all races except players
* Shadow Equipment Armor
|-
|style="text-align:secenter;" |{{#item:24690| Paradise Shadow Shoes}}
|
* MHP + 100.
* Increases attack speed (delays after attack by 5%).
* Shadow Equipment Shoes
|-
|style="text-align:secenter;" |{{#item:24691|Paradise Shadow Earring }}
|
* MHP + 100.
* MATK + 5.
* Shadow Equipment Earring
|-
|style="text-align:secenter;" |{{#item:24692|Paradise Shadow Pendant }}
|
* MHP + 100.
* ATK + 5.
* Shadow Equipment Pendant
|}
===== Obtainable by NPC Lucy: =====
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#B0C4DE;text-align:center;"
| colspan="2" | Required Level : 100
|- style="background-color:#B0C4DE;text-align:center;"
| style="width: 25%" |Name
| style="width: 75%"|Effect
|-
|style="text-align:secenter;" |{{#item:24693|Paradise Advanced Shadow Shield }}
|
* MHP + 100.
* 10% reduction in variable casting.
* Shadow Equipment Shield
|-
|style="text-align:secenter;" |{{#item:24694| Paradise Advanced Shadow Armor}}
|
* MHP + 100.
* HIT + 15.
* Shadow Equipment Armor
|-
|style="text-align:secenter;" |{{#item:24695| Paradise Advanced Shadow Shoes}}
|
* MHP + 100.
* Increases attack speed (reduces delay after attack by 7%).
* Shadow Equipment Shoes
|-
|style="text-align:secenter;" |{{#item:24696| Paradise Advanced Shadow Earring}}
|
* MHP + 100.
* MATK + 15.
* Shadow Equipment Earring
|-
|style="text-align:secenter;" |{{#item:24697| Paradise Advanced Shadow Pendant}}
|
* MHP + 100.
* ATK + 15.
* Shadow Equipment Pendant
|-
|style="text-align:secenter;" |{{#item:24698|Rune Knight Paradise Advanced Shadow Weapon }}
|
* ATK + 10, MATK + 10.
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow,
* Ignition Break skill cooldown decreases by 0.5 seconds,
* During normal melee physical attack, there is a chance to activate Auto Spell Ignition Break 3Lv. (If you learn a higher level, it will be activated at the learned level), Sonic Wave, Dragon Breath, Dragon Breath Water, Hundred Spear damage increased by 15%.
* Increases melee/ranged physical damage by 15%, reduces delay after skill by 15%,
* Ignores 50% of physical defense of all race monsters (excluding players).
* Shadow Equipment Weapon, Rune Knight
|-
|style="text-align:secenter;" |{{#item:24699|Royal Guard Paradise Advanced Shadow Weapon }}
|
* ATK + 10, MATK + 10.
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow,
* Cannon Spear skill cooldown decreases by 0.5 seconds, Increases holy property magic damage by 10%, Vanishing Point, Over Brand, Ray of Genesis damage increased by 15%.
* Increases all elemental magic damage by 15%,
* Increases melee/ranged physical damage by 15%,
* ASPD + 2, ignores 50% of physical/magic defense of all race monsters (excluding players)
* Shadow Equipment Weapon, Royal Guard
|-
|style="text-align:secenter;" |{{#item:24700| Mechanic Paradise Advanced Shadow Weapon}}
|
* ATK + 10, MATK + 10.
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases physical damage against enemies of all sizes by 5%, Increases Axe Tornado, Power Swing, Vulcan Arm, Knuckle Boost, Arms Cannon damage by 15%.
* Increases melee/ranged physical damage by 15%, 15% reduction in delay after skill, Ignores 50% of physical defense of all race monsters (excluding players).
* Shadow Equipment Weapon, Mechanic
|-
|style="text-align:secenter;" |{{#item:24701| Genetic Paradise Advanced Shadow Weapon}}
|
* ATK + 10, MATK + 10.
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Variable Casting 10% decrease, Cart Tornado skill cooldown decreases by 1 second.
* Increases Cart Tornado and Cart Cannon damage by 15%, Increases melee/ranged physical damage by 15%, 15% reduction in delay after skill.
* Ignores 50% of physical defense of all race monsters (excluding players).
* Shadow Equipment Weapon, Genetic
|-
|style="text-align:secenter;" |{{#item:24702| Guillotine Cross Paradise Advanced Shadow Weapon}}
|
* ATK + 10, MATK + 10.
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, CRI + 10, Cross Impact, Rolling Cutter, Counter Slash damage increased by 15%, Increases melee/ranged physical damage by 15%, 15% reduction in delay after skill.
* Ignores 50% of physical defense of all race monsters (excluding players).
* Shadow Equipment Weapon, Guillotine Cross
|-
|style="text-align:secenter;" |{{#item:24703| Shadow Chaser Paradise Advanced Shadow Weapon}}
|
* ATK + 10, MATK + 10.
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, During normal melee physical attack, there is a chance to activate Auto Spell Psychic Wave Level 3, Triangle Shot, Fatal Menace damage increased by 15%.
* Increases all elemental magic damage by 15%,
* Increases melee/ranged physical damage by 15%, 15% reduction in delay after skill, ASPD + 2.
* Ignores 50% of physical/magic defense of all race monsters (excluding players).
* Shadow Equipment Weapon, Shadow Chaser
|-
|style="text-align:secenter;" |{{#item:24704|Warlock Paradise Advanced Shadow Weapon }}
|
|
* ATK + 10, MATK + 10.
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%, Variable casting 10% reduction.
* Increases Crimson Rock, Earth Strain, Chain Lightning, and Soul Expansion damage by 15%, 15% reduction in delay after skill.
* Ignores 50% of magic defense of all race monsters (excluding players).
* Shadow Equipment Weapon, Warlock
|-
|-
|style="text-align:secenter;" |{{#item: | }}
|style="text-align:secenter;" |{{#item:24705| Sorcerer Paradise Advanced Shadow Weapon}}
|
|
* ATK + 10, MATK + 10.
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%.
* Increases Psychic Wave, Diamond Dust, Earth Grave, Varetyr Spear damage by 15%, 15% reduction in delay after skill, ASPD + 2.
* Ignores 50% of magic defense of all race monsters (excluding players).
* Shadow Equipment Weapon, Sorcerer
|-
|-
|style="text-align:secenter;" |{{#item: | }}
|style="text-align:secenter;" |{{#item:24706| Arch Bishop Paradise Advanced Shadow Weapon}}
|
|
* ATK + 10, MATK + 10.
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%, reduces cooldown of Adoramus by 1 second.
* Increases Adoramus, Judex, Magnus Exorsismus, Duple Light damage by 15%, 15% reduction in delay after skill.
* Ignores 50% of physical/magic defense of all race monsters (excluding players).
* Shadow Equipment Weapon, Arch Bishop
|-
|-
|style="text-align:secenter;" |{{#item: | }}
|style="text-align:secenter;" |{{#item:24707|Sura Paradise Advanced Shadow Weapon}}
|
|
* ATK + 10, MATK + 10.
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Decreases the cooldown of the Rampage Blaster  skill by 7.5 seconds.
* Increases the damage of Fallen Empire, Tiger Cannon, Rampage Blaster, and Knuckle Arrow by 15%, Increases melee/ranged physical damage by 15%, 15% reduction in delay after skill.
* Ignores 50% of physical defense of all race monsters (excluding players).
* Shadow Equipment Weapon, Sura
|-
|-
|style="text-align:secenter;" |{{#item: | }}
|style="text-align:secenter;" |{{#item:24708| Ranger Paradise Advanced Shadow Weapon}}
|
|
* ATK + 10, MATK + 10.
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, 15% reduction in delay after skill, 10% reduction in variable casting, Sharp Shooting, Aimed Bolt, Arrow Storm damage increased by 15%, ranged physical damage increased by 15%.
* Ignores 50% of physical defense of all race monsters (excluding players).
* Shadow Equipment Weapon, Ranger
|-
|-
|style="text-align:secenter;" |{{#item: | }}
|style="text-align:secenter;" |{{#item:24709|Wanderer & Minstrel Paradise Advanced Shadow Weapon }}
|
|
* ATK + 10, MATK + 10.
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all property magic damage by 15%, decreases variable casting by 10%.
* Increases Severe Rainstorm, Metallic Sound, Reverberation damage by 15%, 15% reduction in delay after skill, Increases ranged physical damage by 15%.
* Ignores 50% of physical/magic defense of all race monsters (excluding players).
* Shadow Equipment Weapon, Wanderer & Minstrel
|-
|-
|style="text-align:secenter;" |{{#item: | }}
|style="text-align:secenter;" |{{#item:24710|Kagerou & Oboro Paradise Advanced Shadow Weapon }}
|
|
* ATK + 10, MATK + 10.
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%, Variable casting 10% reduction,
* Increases Flaming Petals, Freezing Spear, Wind Blade, Cross Slash and Swirling Petal damage by 15%, 15% reduction in delay after skill, Increases ranged physical damage by 15%.
* Ignores 50% of physical/magic defense of all race monsters (excluding players).
* Shadow Equipment Weapon, Kagerou & Oboro
|-
|-
|style="text-align:secenter;" |{{#item: | }}
|style="text-align:secenter;" |{{#item:24711|Rebellion Paradise Advanced Shadow Weapon }}
|
|
* ATK + 10, MATK + 10.
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Heat Barrel skill cooldown reduced by 5 seconds, Variable casting 10% reduction.
* Fire Dance, Fire Rain, Round Trip damage increased by 15%, Delay after skill decreases by 15%, ranged physical damage increases by 15%.
* Ignores 50% of physical defense of all race monsters (excluding players).
* Shadow Equipment Weapon, Rebellion
|-
|-
|style="text-align:secenter;" |{{#item: | }}
|style="text-align:secenter;" |{{#item:24712| Star Emperor Paradise Advanced Shadow Weapon}}
|
|
* ATK + 10, MATK + 10.
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Variable casting 10% reduction.
* Prominence Kick, Solar Burst, New Moon Kick, Full Moon Kick damage increased by 15%, Decrease delay after skill by 15%, increase melee physical damage by 15%.
* Ignores 50% of physical defense of all race monsters (excluding players).
* Shadow Equipment Weapon, Star Emperor
|-
|-
|style="text-align:secenter;" |{{#item: | }}
|style="text-align:secenter;" |{{#item:24713| Soul Reaper Paradise Advanced Shadow Weapon}}
|
|
* ATK + 10, MATK + 10.
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%.
* Variable Casting Decrease 10%, Espa, Eshwoo, Curse Explosion Damage Increases by 15%, Curse of Wicked Soul skill cooldown decreases by 1.5 seconds, 15% reduction in delay after skill.
* Ignores 50% of magic defense of all race monsters (excluding players).
* Shadow Equipment Weapon, Soul Reaper
|-
|-
|style="text-align:secenter;" |{{#item: | }}
|style="text-align:secenter;" |{{#item:24714| Doram Paradise Advanced Shadow Weapon}}
|
|
* ATK + 10, MATK + 10.
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%,Variable casting 10% reduction.
* Picky Peck, Spirit of Savage, Silvervine Steam Spear, Catnip Meteor damage increased by 15%, 15% reduction in delay after skill.
* Increases ranged physical damage by 15%, Ignores 50% of physical/magic defense of all race monsters (excluding players).
* Shadow Equipment Weapon, Doram
|-
|-
|style="text-align:secenter;" |{{#item: | }}
|style="text-align:secenter;" |{{#item:24715|Super Novice Paradise Advanced Shadow Weapon }}
|
|
* ATK + 10, MATK + 10.
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%,Variable casting 10% reduction.
* Raid, Back Stab, Fire/Cold/Lightning Bolt, Fire Ball, Heaven's Drive damage increased by 15%, 15% reduction in delay after skill, Increases melee physical damage by 15%.
* Ignores 50% of physical/magic defense of all race monsters (excluding players).
* Shadow Equipment Weapon, Super Novice
|}
|}