Beginners Guide: Difference between revisions

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* In Eden there are various board quests for each level. These board quests give you experience upon successful completion.  
* In Eden there are various board quests for each level. These board quests give you experience upon successful completion.  
* In order to accept the board quests, you must join the Eden Group.  
* In order to accept the board quests, you must join the Eden Group.  
* Attention! The boards from level 100 are daily-quests and reset at 4 o'clock in the morning server time.
* Attention! The boards from level 100 are daily-quests and reset at 0 o'clock in the morning server time.
 
 


==<span style="color: #B0C4DE;"><div class="center">Eden Gear</div></span>==
==<span style="color: #B0C4DE;"><div class="center">Eden Gear</div></span>==


===== Information =====
* All Paradise equipment are character bound and have 0 slots.
* All Paradise equipment are character bound and have 0 slots.
* Eden Coins (storageable) are obtained through Eden Group Leveling Quests through Eden Boards.
* Eden Coins (storageable) are obtained through Eden Group Leveling Quests through Eden Boards.
* Every job has two Advanced Weapons for their two main builds.
* Every job has two Advanced Weapons for their two main builds.


===== Weapons =====
==== <u>Weapons</u> ====


====== Obtainable by NPC Lothaire: ======
====== Obtainable by NPC Lothaire: ======
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|}
|}


===== Gear =====
==== <u>Gear</u> ====


====== Obtainable by NPC Lothaire: ======
====== Obtainable by NPC Lothaire: ======
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| style="width: 75%"|Effect
| style="width: 75%"|Effect
|-
|-
|style="text-align:secenter;" |{{#item: | }}
|style="text-align:secenter;" |{{#item:400139 |Paradise Advanced Cap }}
|
* ATK + 60.
* During a physical attack, there is a low probability that 2% of the damage is absorbed as HP.
* During a physical attack, there is a low probability that 2% of the damage is absorbed as SP.
* Headgear
|-
|style="text-align:secenter;" |{{#item: 450185|Paradise Advanced Suit }}
|
* MHP + 1500, MSP + 150, 5% post-skill delay.
* ATK + 5 per 10 base level. (Apply up to level 150)
* If the base level is 105 or higher, ATK + 3%.
* If the base level is 110 or higher, the delay after skill is further reduced by 5%.
* If the base level is 120 or higher, MHP + 3%.
* If the base level is 130 or higher, ATK + 40 additional increases.
* Armor
|-
|style="text-align:secenter;" |{{#item:480105 |Paradise Advanced Cloak}}
|
* Non-Attribute Resist 20% increase, HIT + 35, attack speed increase (delay after attack decreases by 10%).
* Variable casting decreases by 1% per 10 base level. (Apply up to level 150)
* If the base level is 105 or higher, attack speed is increased further (delay after attack is reduced by additional 5%).
* If the base level is 110 or higher, variable casting decreases by 5%.
* If the base level is 120 or higher, the delay after skill is reduced by 5%.
* If the base level is 130 or higher, the delay after skill is further reduced by 5%.
* Garment
|-
|style="text-align:secenter;" |{{#item: 470069|Paradise Advanced Boots}}
|
* Increases melee/ranged physical damage by 10%, reduces fixed casting by 0.3 seconds.
* Increases MHP + 50 and MSP + 20 per 10 base level. (Apply up to level 150).
* If the base level is 105 or higher, CRI + 15.
* If the base level is 110 or higher, critical damage increases by 5%.
* If the base level is 120 or higher, increase critical damage by additional 5%.
* If the base level is 130 or higher, ATK + 5%.
* Shoes
|-
|style="text-align:secenter;" |{{#item: 490126|Paradise Advanced Ring}}
|
* ATK + 3%, casting does not stop.
* When equipped with Paradise Advanced Gloves, fixed casting decreases by 0.2 seconds and attack speed increases (delay after attack decreases by 10%).
* If the base level is 105 or higher, ATK + 2% additional increase.
* If the base level is 110 or higher, increases melee/ranged physical damage by 5%.
* If the base level is 120 or higher, critical damage increases by 5%.
* Accessories (left)
|-
|style="text-align:secenter;" |{{#item: 490127| Paradise Advanced Glove}}
|
* Heal level 1 available, attack speed increase (delay after attack 10% decrease), variable casting 5% decrease.
* Accessories (right)
|-
|style="text-align:secenter;" |{{#item: 400140|Paradise Advanced Hat}}
|
* MATK + 60.
* During a magic attack, there is a low probability of recovering 350 HP 4 times every 1 sec.
* When attacking with magic, there is a low probability of recovering 80 SP 4 times every 1 sec.
* Headgear
|-
|style="text-align:secenter;" |{{#item:450186 |Paradise Advanced Robe}}
|
* MHP + 1000, MSP + 250, 5% post-skill delay.
* MATK + 5 per 10 base level. (Apply up to level 150)
* If the base level is 105 or higher, MATK + 3%.
* If the base level is 110 or higher, the delay after skill is further reduced by 5%.
* If the base level is 120 or higher, MHP + 3%.
* If the base level is 130 or higher, MATK + 40 additional increases.
* Armor
|-
|style="text-align:secenter;" |{{#item:480106 |Paradise Advanced Muffler}}
|
* Non-Attribute Resist 20% increase, FLEE +40, Variable Casting 15% decrease.
* Increases attack speed per 10 base level (delays after attack decrease by 1%). (Apply up to level 150)
* If the base level is 105 or higher, attack speed is increased further (delay after attack is reduced by additional 5%).
* If the base level is 110 or higher, variable casting decreases by additional 5%.
* If the base level is 120 or higher, the delay after skill is reduced by 5%.
* If the base level is 130 or higher, the delay after skill is further reduced by 5%.
* Garment
|-
|style="text-align:secenter;" |{{#item:470093 | Paradise Advanced Shoes}}
|
* Increases all property magic damage by 10%, reduces fixed casting by 0.3 seconds.
* Increases MHP + 40 and MSP + 30 per 10 base level. (Apply up to level 150).
* If the base level is 105 or higher, variable casting decreases by 10%.
* If the base level is 110 or higher, increases magical damage to all enemies by 5%.
* If the base level is 120 or higher, increases magical damage against all elemental enemies by additional 5%.
* If the base level is 130 or higher, MATK + 5%.
* Shoes
|-
|style="text-align:secenter;" |{{#item: 490128|Paradise Advanced Magic Ring}}
|
* MATK + 3%, casting does not stop.
* When equipped with Paradise Advanced Necklace, fixed casting decreases by 0.2 seconds and variable casting decreases by 10%.
* If the base level is 105 or higher, MATK + 2% additional increase.
* If the base level is 110 or higher, all elemental magic damage is increased by 5%.
* If the base level is 120 or higher, increases magical damage to all enemies by 5%.
* Accessories (left)
|-
|style="text-align:secenter;" |{{#item: 409129| Paradise Advanced Necklace}}
|
* Heal level 1 available, variable casting 10% reduction, attack speed increase (delay after attack 5% reduction).
* Accessories (right)
|}
 
==== <u>Shadow Gear</u> ====
 
===== Obtainable by NPC Lucy: =====
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#B0C4DE;text-align:center;"
| colspan="2" | Required Level : 10
|- style="background-color:#B0C4DE;text-align:center;"
| style="width: 25%" |Name
| style="width: 75%"|Effect
|-
|style="text-align:secenter;" |{{#item:24687|Paradise Shadow Weapon }}
|
* ATK + 10, MATK + 10.
* Increases all elemental magic damage by 5%, increases melee/ranged physical damage by 5%.
* Shadow Equipment Weapon
|-
|style="text-align:secenter;" |{{#item:24688|Paradise Shadow Shield }}
|
* MHP + 100.
* 5% reduction in variable casting.
* Shadow Equipment Shield
|-
|style="text-align:secenter;" |{{#item:24689| Paradise Shadow Armor}}
|
* MHP + 100.
* HIT + 5.
* When equipped with Paradise Weapon, Shield, Shoes, Pendant, and Earring Shadow, ASPD + 2, variable casting 10% reduction, Ignores 50% physical/magic defense of all races except players
* Shadow Equipment Armor
|-
|style="text-align:secenter;" |{{#item:24690| Paradise Shadow Shoes}}
|
* MHP + 100.
* Increases attack speed (delays after attack by 5%).
* Shadow Equipment Shoes
|-
|style="text-align:secenter;" |{{#item:24691|Paradise Shadow Earring }}
|
* MHP + 100.
* MATK + 5.
* Shadow Equipment Earring
|-
|style="text-align:secenter;" |{{#item:24692|Paradise Shadow Pendant }}
|
* MHP + 100.
* ATK + 5.
* Shadow Equipment Pendant
|}
===== Obtainable by NPC Lucy: =====
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#B0C4DE;text-align:center;"
| colspan="2" | Required Level : 100
|- style="background-color:#B0C4DE;text-align:center;"
| style="width: 25%" |Name
| style="width: 75%"|Effect
|-
|style="text-align:secenter;" |{{#item:24693|Paradise Advanced Shadow Shield }}
|
* MHP + 100.
* 10% reduction in variable casting.
* Shadow Equipment Shield
|-
|style="text-align:secenter;" |{{#item:24694| Paradise Advanced Shadow Armor}}
|
* MHP + 100.
* HIT + 15.
* Shadow Equipment Armor
|-
|style="text-align:secenter;" |{{#item:24695| Paradise Advanced Shadow Shoes}}
|
* MHP + 100.
* Increases attack speed (reduces delay after attack by 7%).
* Shadow Equipment Shoes
|-
|style="text-align:secenter;" |{{#item:24696| Paradise Advanced Shadow Earring}}
|
* MHP + 100.
* MATK + 15.
* Shadow Equipment Earring
|-
|style="text-align:secenter;" |{{#item:24697| Paradise Advanced Shadow Pendant}}
|
* MHP + 100.
* ATK + 15.
* Shadow Equipment Pendant
|-
|style="text-align:secenter;" |{{#item:24698|Rune Knight Paradise Advanced Shadow Weapon }}
|
* ATK + 10, MATK + 10.
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow,
* Ignition Break skill cooldown decreases by 0.5 seconds,
* During normal melee physical attack, there is a chance to activate Auto Spell Ignition Break 3Lv. (If you learn a higher level, it will be activated at the learned level), Sonic Wave, Dragon Breath, Dragon Breath Water, Hundred Spear damage increased by 15%.
* Increases melee/ranged physical damage by 15%, reduces delay after skill by 15%,
* Ignores 50% of physical defense of all race monsters (excluding players).
* Shadow Equipment Weapon, Rune Knight
|-
|style="text-align:secenter;" |{{#item:24699|Royal Guard Paradise Advanced Shadow Weapon }}
|
* ATK + 10, MATK + 10.
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow,
* Cannon Spear skill cooldown decreases by 0.5 seconds, Increases holy property magic damage by 10%, Vanishing Point, Over Brand, Ray of Genesis damage increased by 15%.
* Increases all elemental magic damage by 15%,
* Increases melee/ranged physical damage by 15%,
* ASPD + 2, ignores 50% of physical/magic defense of all race monsters (excluding players)
* Shadow Equipment Weapon, Royal Guard
|-
|style="text-align:secenter;" |{{#item:24700| Mechanic Paradise Advanced Shadow Weapon}}
|
* ATK + 10, MATK + 10.
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases physical damage against enemies of all sizes by 5%, Increases Axe Tornado, Power Swing, Vulcan Arm, Knuckle Boost, Arms Cannon damage by 15%.
* Increases melee/ranged physical damage by 15%, 15% reduction in delay after skill, Ignores 50% of physical defense of all race monsters (excluding players).
* Shadow Equipment Weapon, Mechanic
|-
|style="text-align:secenter;" |{{#item:24701| Genetic Paradise Advanced Shadow Weapon}}
|
* ATK + 10, MATK + 10.
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Variable Casting 10% decrease, Cart Tornado skill cooldown decreases by 1 second.
* Increases Cart Tornado and Cart Cannon damage by 15%, Increases melee/ranged physical damage by 15%, 15% reduction in delay after skill.
* Ignores 50% of physical defense of all race monsters (excluding players).
* Shadow Equipment Weapon, Genetic
|-
|style="text-align:secenter;" |{{#item:24702| Guillotine Cross Paradise Advanced Shadow Weapon}}
|
* ATK + 10, MATK + 10.
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, CRI + 10, Cross Impact, Rolling Cutter, Counter Slash damage increased by 15%, Increases melee/ranged physical damage by 15%, 15% reduction in delay after skill.
* Ignores 50% of physical defense of all race monsters (excluding players).
* Shadow Equipment Weapon, Guillotine Cross
|-
|style="text-align:secenter;" |{{#item:24703| Shadow Chaser Paradise Advanced Shadow Weapon}}
|
* ATK + 10, MATK + 10.
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, During normal melee physical attack, there is a chance to activate Auto Spell Psychic Wave Level 3, Triangle Shot, Fatal Menace damage increased by 15%.
* Increases all elemental magic damage by 15%,
* Increases melee/ranged physical damage by 15%, 15% reduction in delay after skill, ASPD + 2.
* Ignores 50% of physical/magic defense of all race monsters (excluding players).
* Shadow Equipment Weapon, Shadow Chaser
|-
|style="text-align:secenter;" |{{#item:24704|Warlock Paradise Advanced Shadow Weapon }}
|
|
* ATK + 10, MATK + 10.
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%, Variable casting 10% reduction.
* Increases Crimson Rock, Earth Strain, Chain Lightning, and Soul Expansion damage by 15%, 15% reduction in delay after skill.
* Ignores 50% of magic defense of all race monsters (excluding players).
* Shadow Equipment Weapon, Warlock
|-
|-
|style="text-align:secenter;" |{{#item: | }}
|style="text-align:secenter;" |{{#item:24705| Sorcerer Paradise Advanced Shadow Weapon}}
|
|
* ATK + 10, MATK + 10.
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%.
* Increases Psychic Wave, Diamond Dust, Earth Grave, Varetyr Spear damage by 15%, 15% reduction in delay after skill, ASPD + 2.
* Ignores 50% of magic defense of all race monsters (excluding players).
* Shadow Equipment Weapon, Sorcerer
|-
|-
|style="text-align:secenter;" |{{#item: | }}
|style="text-align:secenter;" |{{#item:24706| Arch Bishop Paradise Advanced Shadow Weapon}}
|
|
* ATK + 10, MATK + 10.
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%, reduces cooldown of Adoramus by 1 second.
* Increases Adoramus, Judex, Magnus Exorsismus, Duple Light damage by 15%, 15% reduction in delay after skill.
* Ignores 50% of physical/magic defense of all race monsters (excluding players).
* Shadow Equipment Weapon, Arch Bishop
|-
|-
|style="text-align:secenter;" |{{#item: | }}
|style="text-align:secenter;" |{{#item:24707|Sura Paradise Advanced Shadow Weapon}}
|
|
* ATK + 10, MATK + 10.
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Decreases the cooldown of the Rampage Blaster  skill by 7.5 seconds.
* Increases the damage of Fallen Empire, Tiger Cannon, Rampage Blaster, and Knuckle Arrow by 15%, Increases melee/ranged physical damage by 15%, 15% reduction in delay after skill.
* Ignores 50% of physical defense of all race monsters (excluding players).
* Shadow Equipment Weapon, Sura
|-
|-
|style="text-align:secenter;" |{{#item: | }}
|style="text-align:secenter;" |{{#item:24708| Ranger Paradise Advanced Shadow Weapon}}
|
|
* ATK + 10, MATK + 10.
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, 15% reduction in delay after skill, 10% reduction in variable casting, Sharp Shooting, Aimed Bolt, Arrow Storm damage increased by 15%, ranged physical damage increased by 15%.
* Ignores 50% of physical defense of all race monsters (excluding players).
* Shadow Equipment Weapon, Ranger
|-
|-
|style="text-align:secenter;" |{{#item: | }}
|style="text-align:secenter;" |{{#item:24709|Wanderer & Minstrel Paradise Advanced Shadow Weapon }}
|
|
* ATK + 10, MATK + 10.
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all property magic damage by 15%, decreases variable casting by 10%.
* Increases Severe Rainstorm, Metallic Sound, Reverberation damage by 15%, 15% reduction in delay after skill, Increases ranged physical damage by 15%.
* Ignores 50% of physical/magic defense of all race monsters (excluding players).
* Shadow Equipment Weapon, Wanderer & Minstrel
|-
|-
|style="text-align:secenter;" |{{#item: | }}
|style="text-align:secenter;" |{{#item:24710|Kagerou & Oboro Paradise Advanced Shadow Weapon }}
|
|
* ATK + 10, MATK + 10.
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%, Variable casting 10% reduction,
* Increases Flaming Petals, Freezing Spear, Wind Blade, Cross Slash and Swirling Petal damage by 15%, 15% reduction in delay after skill, Increases ranged physical damage by 15%.
* Ignores 50% of physical/magic defense of all race monsters (excluding players).
* Shadow Equipment Weapon, Kagerou & Oboro
|-
|-
|style="text-align:secenter;" |{{#item: | }}
|style="text-align:secenter;" |{{#item:24711|Rebellion Paradise Advanced Shadow Weapon }}
|
|
* ATK + 10, MATK + 10.
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Heat Barrel skill cooldown reduced by 5 seconds, Variable casting 10% reduction.
* Fire Dance, Fire Rain, Round Trip damage increased by 15%, Delay after skill decreases by 15%, ranged physical damage increases by 15%.
* Ignores 50% of physical defense of all race monsters (excluding players).
* Shadow Equipment Weapon, Rebellion
|-
|-
|style="text-align:secenter;" |{{#item: | }}
|style="text-align:secenter;" |{{#item:24712| Star Emperor Paradise Advanced Shadow Weapon}}
|
|
* ATK + 10, MATK + 10.
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Variable casting 10% reduction.
* Prominence Kick, Solar Burst, New Moon Kick, Full Moon Kick damage increased by 15%, Decrease delay after skill by 15%, increase melee physical damage by 15%.
* Ignores 50% of physical defense of all race monsters (excluding players).
* Shadow Equipment Weapon, Star Emperor
|-
|-
|style="text-align:secenter;" |{{#item: | }}
|style="text-align:secenter;" |{{#item:24713| Soul Reaper Paradise Advanced Shadow Weapon}}
|
|
* ATK + 10, MATK + 10.
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%.
* Variable Casting Decrease 10%, Espa, Eshwoo, Curse Explosion Damage Increases by 15%, Curse of Wicked Soul skill cooldown decreases by 1.5 seconds, 15% reduction in delay after skill.
* Ignores 50% of magic defense of all race monsters (excluding players).
* Shadow Equipment Weapon, Soul Reaper
|-
|-
|style="text-align:secenter;" |{{#item: | }}
|style="text-align:secenter;" |{{#item:24714| Doram Paradise Advanced Shadow Weapon}}
|
|
* ATK + 10, MATK + 10.
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%,Variable casting 10% reduction.
* Picky Peck, Spirit of Savage, Silvervine Steam Spear, Catnip Meteor damage increased by 15%, 15% reduction in delay after skill.
* Increases ranged physical damage by 15%, Ignores 50% of physical/magic defense of all race monsters (excluding players).
* Shadow Equipment Weapon, Doram
|-
|-
|style="text-align:secenter;" |{{#item: | }}
|style="text-align:secenter;" |{{#item:24715|Super Novice Paradise Advanced Shadow Weapon }}
|
|
* ATK + 10, MATK + 10.
* When equipped with Paradise Advanced Armor/Shield/Shoes/Earing/Pendant Shadow, Increases all elemental magic damage by 15%,Variable casting 10% reduction.
* Raid, Back Stab, Fire/Cold/Lightning Bolt, Fire Ball, Heaven's Drive damage increased by 15%, 15% reduction in delay after skill, Increases melee physical damage by 15%.
* Ignores 50% of physical/magic defense of all race monsters (excluding players).
* Shadow Equipment Weapon, Super Novice
|}
|}