Constellation Tower/zh-hans: Difference between revisions

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Machine translation (deepseek-flash)
 
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Machine translation (deepseek-flash)
 
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= 最终 Boss =
= 最终 Boss =


<div lang="en" dir="ltr" class="mw-content-ltr">
到达第 25 层后,你可以选择挑战 Naght Sieger,或者继续往上爬。 <br>
Upon reaching floor 25, you can choose to fight Naght Sieger or continue to climb. <br>
到达第 50 层后,你可以选择挑战 Betelgeuse,或者继续爬到第 75 层,挑战更强版本的 Betelgeuse。
Reaching floor 50, you can choose to fight Betelgeuse or continue to climb to floor 75 to fight an even stronger version of Betelgeuse.
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<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;"  
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;"  
|- style="background-color:#E1C7C1;"
|- style="background-color:#E1C7C1;"
| colspan="2" | Easy Final Bosses || colspan="2" | Hard Final Bosses
| colspan="2" | 简单最终 Boss || colspan="2" | 困难最终 Boss
|-
|-
| {{#mob:20996}} || {{#mob:20997}} || {{#mob:20994}} || {{#mob:20995}}
| {{#mob:20996}} || {{#mob:20997}} || {{#mob:20994}} || {{#mob:20995}}
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Difficulty"></span>
== Difficulty ==
== 难度 ==
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<div lang="en" dir="ltr" class="mw-content-ltr">
Betelgeuse 有 5 项属性:生命、攻击、恢复、防御和陷阱。这些属性可以从 Sealed(0 星)一直到 5 星。 <br>
Betelgeuse has 5 stats: Health, Attack, Recovery, Defense, and Traps. These stats can range from Sealed(0 stars) to 5 stars. <br>
在第 50 层,最高难度为 3 星。 <br>
On floor 50, the max difficulty will be 3 stars. <br>
在第 75 层,最高难度为 5 星,随机范围为 3 到 5 星。
On floor 75, the max difficulty will be 5 stars, with random rolls going from 3 to 5 stars.
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<div lang="en" dir="ltr" class="mw-content-ltr">
如果你不更改难度,第 50 层将是 0 星,第 75 层将是 3 星。<br>
If you don't change the difficulty, it will be 0 stars on floor 50 and 3 stars on floor 75.<br>
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<div lang="en" dir="ltr" class="mw-content-ltr">
在进入 boss 房间前与喷泉对话,你就可以更改战斗的难度:
By talking to the fountain before entering the boss room, you can change the difficulty of the fight:
* 重掷所有属性 - 20 {{#item:1000372}}
* Reroll all stats - 20 {{#item:1000372}}
* 将 1 项选定属性拉满 - 300 {{#item:1000372}}
* Max 1 selected stat - 300 {{#item:1000372}}
* 封印 1 项选定属性 - 150 {{#item:1000372}}
* Seal 1 selected stat - 150 {{#item:1000372}}
封印某项属性会将其锁定为 0 星,并且无法再更改。 <br>
Sealing a stat will lock it at 0 stars and make it unable to be changed. <br>
所有属性变化都会在当前地图上公告。
All stat changes will also be broadcasted to the current map.
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<div lang="en" dir="ltr" class="mw-content-ltr">
{| class="wikitable" style=" text-align:center;"  
{| class="wikitable" style=" text-align:center;"  
|- style = "background-color:#E1C7C1;
|- style = "background-color:#E1C7C1;
| style = "width: 10%" | Stat || style = "width: 10%" |  Sealed || style = "width: 10%" | ★ || style = "width: 10%" | ★★ || style = "width: 10%" | ★★★ || style = "width: 10%" | ★★★★ || style = "width: 10%" | ★★★★★
| style = "width: 10%" | 属性 || style = "width: 10%" |  封印 || style = "width: 10%" | ★ || style = "width: 10%" | ★★ || style = "width: 10%" | ★★★ || style = "width: 10%" | ★★★★ || style = "width: 10%" | ★★★★★
|-
|-
| Health || 0% || 15% || 30% || 45% || 60% || 75%
| 生命 || 0% || 15% || 30% || 45% || 60% || 75%
|-
|-
| Attack || 0% || 20% || 40% || 60% || 80% || 100%
| 攻击 || 0% || 20% || 40% || 60% || 80% || 100%
|-
|-
| Recovery || 0% || 30% || 60% || 90% || 120% || 150%
| 恢复 || 0% || 30% || 60% || 90% || 120% || 150%
|-
|-
| Defense || 0% || 50% || 100% || 150% || 200% || 250%
| 防御 || 0% || 50% || 100% || 150% || 200% || 250%
|-
|-
| Traps || 0% || 85% || 170% || 235% || 340% || 425%
| 陷阱 || 0% || 85% || 170% || 235% || 340% || 425%
|}
|}
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<div lang="en" dir="ltr" class="mw-content-ltr">
难度点数由各项属性修正值相加得出。
Difficulty points are calculated by adding together the stat modifiers.
{| class="wikitable mw-collapsible mw-collapsed"  style="text-align:center;"
{| class="wikitable mw-collapsible mw-collapsed"  style="text-align:center;"
|+ Example
|+ 示例
! Stat || Stars || Points
! 属性 || 星级 || 点数
|-  
|-  
| Health || ★★ || 30
| 生命 || ★★ || 30
|-
|-
| Attack || ★ || 20
| 攻击 || ★ || 20
|-
|-
| Recovery || ★★|| 60
| 恢复 || ★★|| 60
|-
|-
| Defense || ★★★ || 150
| 防御 || ★★★ || 150
|-
|-
| Trap || ★★ || 170
| 陷阱 || ★★ || 170
|-
|-
! colspan="2" | Total
! colspan="2" | 总计
| 430
| 430
|}
|}
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<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Rewards"></span>
= Rewards =
= 奖励 =
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
每只怪物都有几率掉落 {{#item:1000372}} <br>
Each monster has a chance to drop {{#item:1000372}} <br>
击败 Naght Sieger 将奖励你 1x {{#item:1000373}} 1x {{#item:1000396}} <br>
Defeating Naght Sieger will reward you with 1x {{#item:1000373}} 1x {{#item:1000396}} <br>
击败 Betelgeuse 将根据难度奖励你以下物品:
Defeating Betelgeuse will reward you with the following items, depending on the difficulty:
* {{#item:1000372}}
* {{#item:1000372}}
* {{#item:1000373}}
* {{#item:1000373}}
* {{#item:1000397}}
* {{#item:1000397}}
* {{#item:1001599}} as personal reward (once per master account)
* {{#item:1001599}} 作为个人奖励(每个主账号一次)
Additionally, special treasure chest will spawn, with more chest spawning at higher difficulties. These chests may contain the following items:
此外,还会生成特殊宝箱,难度越高生成的宝箱越多。这些宝箱可能包含以下物品:
* {{#item:1000398}}
* {{#item:1000398}}
* {{#item:1000399}}
* {{#item:1000399}}
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* {{#item:1001599}}
* {{#item:1001599}}
* {{#item:1001593}}
* {{#item:1001593}}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
在难度 400 或更高时,也有几率获得这些时装:
On difficulty 400 or higher there is also a chance for these costumes:
* {{#item:400147}}
* {{#item:400147}}
* {{#item:400148}}
* {{#item:400148}}
* {{#item:62385}}
* {{#item:62385}}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{{:Constellation_Tower_Gear}}
{{:Constellation_Tower_Gear}}
{{:Constellation_Tower_Enchants}}
{{:Constellation_Tower_Enchants}}
{{:Stellar_Seal_Accessories_Enchants}}
{{:Stellar_Seal_Accessories_Enchants}}
</div>