Infinite Space: Difference between revisions

 
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* 1 hour to finish this instance
* 1 hour to finish this instance
* 1 day cooldown
* 1 day cooldown
* Reward: {{#item:6905|Broken Magic Stone}}
* Reward: {{#item:6905}}
* Talk to the Portal {{#navi:cmd_fild07|55|278}} to open the instance. <br>
[[File:InfinPortal.jpg]]


===<span style="color: #191970;">Instance</span>===
===<span style="color: #191970;">Instance</span>===
Line 74: Line 76:
| Large/Demon/Neutral 3
| Large/Demon/Neutral 3
|}
|}
===<span style="color: #191970;">Cards</span>===


===<span style="color: #191970;">Gears</span>===
{| class="wikitable mw-collapsible mw-collapsed" style="width: 60%;text-align:center;" data-mce-style="width: 100%;"
{{:Infinity_Weapons}}
|- style="background-color:#191970;color:white;text-align:center;"
{{:Rift_Armor_Set}}
| style="width: 20%"|Card
 
| style="width: 40%"|Description
===<span style="color: #191970;">Enchantment</span>===
|-
 
| {{#item:4642}}
All Infinity Weapons and all parts of Rift Armor set can be enchanted with the Relic Reinforcer /navi cmd_fild07 60/274 for  {{#item:6905| 20 Broken Magic Stone}} per attempt. The weapon/armor must be equipped for the Relic Enforcer to enchant them.
|{{#itemDesc:4642}}
 
|-
An equipment can receive enchantment on the fourth (right most slot) and third slots. You can select one among the three enchantment types (Physical, Caster, Ranged).
| {{#item:4643}}
 
|{{#itemDesc:4643}}
Resetting enchantments costs {{#item:6905| 30 Broken Magic Stone}}, and will remove all enchantments. There is a 30% chance of the equipment being destroyed when resetting enchantments.
|-
 
| {{#item:4644}}
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
|{{#itemDesc:4644}}
|- style="background-color:#191970;color:white;text-align:center;" data-mce-style="background-color: #aef; text-align: center;"
|-
| Equipment
| {{#item:4645}}
| Enchantment Group
|{{#itemDesc:4645}}
| Physical
| Caster
| Ranged
|-
|-
| rowspan="2" style="text-align: center; font-weight: bold;" | Infinity Weapons
| {{#item:4646}}
| Group 1
|{{#itemDesc:4646}}
| {{#item:4700|STR +1}} or {{#linkitem:4701|STR +2}} <br>
| {{#item:4710|INT +1}} or {{#linkitem:4711|INT +2}}<br>
| {{#item:4720|DEX +1}} or {{#linkitem:4721|DEX +2}}<br>
|-
|-
| Group 2
| {{#item:4647}}
| {{#item:4811| Fighting Spirit 1}} ~ {{#linkitem:4823| Fighting Spirit 8}}
|{{#itemDesc:4647}}
| {{#item:4815| Spell 1}} ~ {{#linkitem:4829| Spell 8}}
| {{#item:4832| Expert Archer 1}} ~ {{#linkitem:4839| Expert Archer 8}}
|-
|-
| rowspan="2" style="text-align: center; font-weight: bold;" | Rift Armor and Shoes
| {{#item:4648}}
| Group 1
|{{#itemDesc:4648}}
| {{#item:4700|STR +1}} ~ {{#linkitem:4701|STR +4}}
| {{#item:4710|INT +1}} ~ {{#linkitem:4701|INT +4}}
| {{#item:4720|DEX +1}} ~ {{#linkitem:4721|DEX +4}}
|-
|-
| Group 2
| {{#item:4649}}
| {{#item:4795|MaxHP +100}} ~ {{#linkitem:4797|MaxHP +300}}
|{{#itemDesc:4649}}
| {{#item:4870|MaxSP +25}} ~ {{#linkitem:4871|MaxSP +75}}
| {{#item:4870|MaxSP +25}} ~ {{#linkitem:4871|MaxSP +75}}
|-
|-
| rowspan="2" style="text-align: center; font-weight: bold;" | Rift Decoration and Manteau
| {{#item:4650}}
| Group 1
|{{#itemDesc:4650}}
| {{#item:4700|STR +1}} ~ {{#linkitem:4701|STR +4}}
| {{#item:4710|INT +1}} ~ {{#linkitem:4701|INT +4}}
| {{#item:4720|DEX +1}} ~ {{#linkitem:4721|DEX +4}}
|-
|-
| Group 2
| {{#item:4651}}
| {{#item:4861|MaxHP +1%}} ~ {{#linkitem:4900|MaxHP +5%}}
|{{#itemDesc:4651}}
| {{#item:4861|MaxHP +1%}} ~ {{#linkitem:4900|MaxHP +5%}}
| {{#item:4861|MaxHP +1%}} ~ {{#linkitem:490|MaxHP +5%}}
|}
|}
===<span style="color: #191970;">Gears</span>===
{{:Infinity_Weapons}}
{{:Rift_Armor_Set}}